John Sheppard

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Maj. John Sheppard

Summary

Major John Sheppard was the helicopter pilot assigned to take Brig. Gen. Jack O'Neill from McMurdo to the Ancients' Antarctic Outpost where Dr. Daniel Jackson awaited his arrival to tell of his discovery of the location of the Lost City of the Ancients. Sheppard was introduced in the spin-off Stargate Atlantis episode, "Rising Part 1".

Character Biography

Major John Sheppard is a maverick gifted pilot, a Southern gentleman, son of a respected Cold War colonel, with good ole' boy charm and a closet mathematical genius. Sheppard is described as having a wry sense of humour and to pretend to be dumber than he really is. He's also a bold fighter, a man of great common sense morality and possesses the rare gene which allows him to interact physically with Ancients technology.

Sheppard, while on duty in Afghanistan, disobeyed a direct order in an attempt to save the lives of three servicemen. His reputation tarnished, he yet remains a man of honor who puts the military first, while still mistrusting authority. When tapped to serve on the Stargate Atlantis team, he is at the end of his second tour at McMurdo, the U.S. Antarctic base, having requested a post as far from the world as possible. He gets to go an entire galaxy away.

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--DeeKayP 07:09, 29 Oct 2004 (PDT)