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	<id>http://www.stargate-sg1-solutions.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DeeKayP</id>
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	<updated>2026-05-23T15:21:13Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Louis_Ferreira&amp;diff=27856</id>
		<title>Louis Ferreira</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Louis_Ferreira&amp;diff=27856"/>
		<updated>2013-08-23T22:47:10Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Actors|Ferreira, Louis]][[Image:justinlouis.jpg|thumb|170px|left|Louis Ferreira (aka Justin Louis)]]&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Louis Ferreira was born on February 20, 1967, in Terceira, Açores, Portugal, and was raised in Toronto, Ontario, Canada. He&#039;s had major starring and recurring roles in television series such as &#039;&#039;Durham County&#039;&#039;, &#039;&#039;1-800-Missing&#039;&#039;, &#039;&#039;24&#039;&#039;, and &#039;&#039;Hidden Hills&#039;&#039;. One of his most recent works was portraying David Maysles in HBO&#039;s &#039;&#039;Grey Gardens&#039;&#039;. Most of these projects were under the stage name Justin Louis, but the actor is now going by Louis Ferreira for his &#039;&#039;Stargate Universe&#039;&#039; role.&lt;br /&gt;
&lt;br /&gt;
==Acting Credits (Stargate Universe)==&lt;br /&gt;
&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
** [[Stargate Universe]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Justin+Louis Solutions News (as Justin Louis)]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Louis+Ferreira Solutions News (as Louis Ferreira)]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Luis+Ferreira Solutions News (as Luis Ferreira)]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/01/sgu-justin-louis-cast-as-col-everett-young/ Solutions: SGU: Justin Louis Cast as Col. Everett Young, January 15, 2009.]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/?s=Ferreira Joseph Mallozzi&#039;s Weblog]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
{{MGM|Louis+Ferreira}}&lt;br /&gt;
* [http://www.imdb.com/name/nm0521878/ IMDB]&lt;br /&gt;
* [http://www.louisferreira.org/ Official Website]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 16:25, 9 July 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Louis_Ferreira&amp;diff=27855</id>
		<title>Louis Ferreira</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Louis_Ferreira&amp;diff=27855"/>
		<updated>2013-08-23T22:45:02Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: added official website&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Actors|Ferreira, Louis]][[Image:justinlouis.jpg|thumb|170px|left|Louis Ferreira (aka Justin Louis)]]&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Louis Ferreira was born on February 20, 1967, in Terceira, Açores, Portugal, and was raised in Toronto, Ontario, Canada. He&#039;s had major starring and recurring roles in television series such as &#039;&#039;Durham County&#039;&#039;, &#039;&#039;1-800-Missing&#039;&#039;, &#039;&#039;24&#039;&#039;, and &#039;&#039;Hidden Hills&#039;&#039;. One of his most recent works was portraying David Maysles in HBO&#039;s &#039;&#039;Grey Gardens&#039;&#039;. Most of these projects were under the stage name Justin Louis, but the actor is now going by Louis Ferreira for his &#039;&#039;Stargate Universe&#039;&#039; role.&lt;br /&gt;
&lt;br /&gt;
==Acting Credits (Stargate Universe)==&lt;br /&gt;
&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
** [[Stargate Universe]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Justin+Louis Solutions News (as Justin Louis)]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Louis+Ferreira Solutions News (as Louis Ferreira)]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Luis+Ferreira Solutions News (as Luis Ferreira)]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/01/sgu-justin-louis-cast-as-col-everett-young/ Solutions: SGU: Justin Louis Cast as Col. Everett Young, January 15, 2009.]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/?s=Ferreira Joseph Mallozzi&#039;s Weblog]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
{{MGM|Louis+Ferreira}}&lt;br /&gt;
* [http://www.imdb.com/name/nm0521878/ IMDB]&lt;br /&gt;
* [http://www.louisfeirra.org/ Official Website]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 16:25, 9 July 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Destiny&amp;diff=27854</id>
		<title>Destiny</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Destiny&amp;diff=27854"/>
		<updated>2013-03-29T00:59:21Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: Added the Bridge with Mallozzi&amp;#039;s Blog gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ships]][[Category:Weapons]][[Category:Technology]][[Category:Ancients]][[Category:Destiny]][[Category:Screencap Galleries]][[Image:sgu102trans.jpg|thumb|170px|left|&#039;&#039;Destiny&#039;&#039;]]&lt;br /&gt;
==Summary==&lt;br /&gt;
The &#039;&#039;Destiny&#039;&#039; was built by the Ancients millions of years ago when they were at the height of their civilization in the Milky Way. Before they launched the ship from Earth, they sent out automated starships to plant Stargates on inhabitable worlds farther and farther from home. The &#039;&#039;Destiny&#039;&#039; was meant to be boarded by explorers, but when the plague swept through the galaxy, the Ancients turned their attention toward ascension, the shedding of the physical form to live on as pure energy. The &#039;&#039;Destiny&#039;&#039; continued on its automated course unmanned until the evacuees of Icarus Base in the Milky Way input the nine-chevron code (discovered in the Ancient Database in &#039;&#039;Atlantis&#039;&#039;) that led them directly to the Ancient ship no matter where it was in the universe. (&#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;, 1.02 &amp;quot;Air Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The ship has much damage after all of this time, operating at less than 40% of its power capabilities when its reserves are fully charged (&#039;&#039;Stargate Universe&#039;&#039;: 1.06 &amp;quot;Water&amp;quot;). Over 80% of the ship is not accessible due to damage or system failures (&#039;&#039;Stargate Universe&#039;&#039;: 1.07 &amp;quot;Earth&amp;quot;). The stranded crew is gradually discovering various technologies and making repairs to the basic systems needed for human survival (&#039;&#039;Stargate Universe&#039;&#039;: 1.09 &amp;quot;Life&amp;quot; and others).&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu101-destiny-stargate.jpg|thumb|170px|left|Stargate]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Stargate#Destiny|Stargate]]&#039;&#039;&#039; - The Stargate on &#039;&#039;Destiny&#039;&#039; has 36 symbols like the Pegasus Stargates, but these symbols are not constellations because the &#039;&#039;Destiny&#039;&#039; travels through multiple galaxies. The range of the Stargate is limited, but it does have the capability to dial Earth if it has enough power to do so. Since the power reserves on the ship cannot be fully recharged, dialing Earth is next to impossible. There are no Dial Home Devices (DHDs) on the planets where seeder ships planted Stargates before &#039;&#039;Destiny&#039;&#039;, but travelers have the ability to dial the Stargate with a hand-held remote that is also used to interface with the Kino. The &#039;&#039;Destiny&#039;&#039; gives explorers at least 12 hours to visit each planet and resumes its FTL course once those hours are up. This particular model of Stargate spins in its entirety, rather than having an inner spinning ring like the Milky Way &#039;gates. (First appearance of this particular model: &#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1411.jpg Production Art: Hand-held Remote Dialer/DHD]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu101-destiny-full-ftl.jpg|thumb|170px|left|Faster-Than-Light (FTL) Engines]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Faster-Than-Light (FTL) Engines&#039;&#039;&#039; - The &#039;&#039;Destiny&#039;&#039; has 12 faster than light engines, as opposed to the hyperspace and wormhole drives of &#039;&#039;Atlantis&#039;&#039;. Since the crew cannot access the main systems, they are unable to break the ship out of its preprogrammed course to follow the seeder ships that have planted Stargates on planets before it. The crew, however, is able to force the ship to drop out of FTL if they put in a request for basic survival necessities and &#039;&#039;Destiny&#039;&#039; determines that an upcoming planet meets their needs. The ship will also drop out of FTL whenever it needs to recharge its reserves by traveling through the corona of a star. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu101trans.jpg|thumb|170px|left|Database]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Database&#039;&#039;&#039; - The &#039;&#039;Destiny&#039;&#039; has a large database concerning the ship&#039;s travel history. The transparent monitor screen is similar, if not identical, to the one found in the weapon room on Dakara and the ones found in &#039;&#039;Atlantis&#039;&#039;. The database contains information about each planet on which a Stargate was placed by the seeder ships that were launched before &#039;&#039;Destiny&#039;&#039;. Dr. Nicholas Rush was the first to access the database and discovered what the Ancients had named the vessel. He also found out that the Ancients never boarded it. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu105trans.jpg|thumb|170px|left|Ancient Shuttle]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Ancient Shuttle]]&#039;&#039;&#039; - There were at least two shuttles docked to the &#039;&#039;Destiny&#039;&#039;, but one was damaged and had to be sealed from access. The second shuttle, however, is fully functional. Once loaded with supplies, it can seat 17 passengers, but if not fully-loaded, it can seat more. Thus far, Col. Everett Young and Lt. Matthew Scott have successfully piloted this small craft. Larger than the Puddle Jumper, the Ancient Shuttle cannot fit through the Stargate. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.02 &amp;quot;Air Part 2&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1591.jpg Production Art: Floor Plan Layout of Stage 2 that includes the Shuttle]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1395.jpg Production Art: Concept Art - Exterior]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1396.jpg Production Art: Concept Art - Exterior Placement of the Shuttle on the &#039;&#039;Destiny&#039;&#039;]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1377.jpg Production Art: Floor Plan - Ancient Shuttle]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1439.jpg Production Art: Floor Plan - Ancient Shuttle]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/dsc03118.jpg Production Art: Concept Art for loaded Shuttle in &amp;quot;Light&amp;quot;]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1440.jpg Production Art: Render art for cockpit]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1441.jpg Production Art: Render art for cockpit from rear]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1442.jpg Production Art: Floor Plan - Shuttle Cockpit]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/dsc03130.jpg Production Art: Concept Art for front compartment with pilot&#039;s chair]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/dsc03135.jpg Production Art: Concept Art for pilot&#039;s chair - closer view of control panels]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu102-kino.jpg|thumb|170px|left|Kino]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Kino]]&#039;&#039;&#039; - The Kino (Russian for &amp;quot;cinema&amp;quot;), so named by Eli Wallace after Russia&#039;s Kino-Pravda in the 1920s, is a floating camera ball that records like a video recorder and has night vision lenses and environmental sensors. Eli discovered the kinos in a room dedicated to their creation, storage, and control. The kino has an automatic patrolling mode, but can be used as a communications device through the use of a hand-held remote control. Dr. Rush assumed the kino&#039;s purpose was to be sent through the Stargate to gather environmental data before explorers set foot on the planet, much like how Stargate Command uses MALPs. Not only does Eli have expert control over the Kino&#039;s programming, but he also has become the ship&#039;s documentarian, recording messages and off-world missions. Col. Young has also instructed Eli to use the kino to spy on people in order to determine if they are planning to rally against his command. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.02 &amp;quot;Air Part 2&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1407.jpg Production Art: Concept Art for the &amp;quot;hovermalp&amp;quot;, originally considered for &#039;&#039;Stargate Atlantis&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu103-destiny-air-scrubber.jpg|thumb|170px|left|Air Scrubbing System]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Air Scrubbing System&#039;&#039;&#039; - This cylindrical tank holds several gallons of a solution based on calcium carbonate and is used as part of the ship&#039;s air supply system to scrub out carbon dioxide in the air. Upon its discovery, the liquid that the Ancients used had become goop that clogged the system. While an away team went to a planet to find lime, a group of engineers took apart and cleaned the filtering system. It took two men to lift and replace the tank, which occupies a chamber with an automated sliding door. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.02 &amp;quot;Air Part 2&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1410.jpg Production Art: Scrubbers Illustration]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu104-destiny-recharging-plate.jpg|thumb|170px|left|Recharging Plate]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Recharging Plate&#039;&#039;&#039; - Discovered and so named by Sgt. Hunter Riley, this device recharges the batteries in the crew&#039;s Terran technologies that they managed to bring with them during their hasty evacuation of Icarus Base. They have battery-powered flashlights and lanterns, radios and stereo equipment, laptop computers, long-range communication devices, and many other technologies that they need during their daily operations. Rather than several minutes or hours, it takes mere seconds for a battery to be recharged. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.04 &amp;quot;Darkness&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu104-destiny-shower.jpg|thumb|170px|left|Shower]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Shower&#039;&#039;&#039; - Shower units are located near the crew quarters in the section of the ship that the stranded Earthlings inhabit. Eli Wallace discovered and studied this unit and determined that it didn&#039;t use the water from the tank from which they were rationing their drinking water, but instead it sprayed a warm gel in mist form. Chloe Armstrong was the first of the crew to use the unit. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.04 &amp;quot;Darkness&amp;quot;)&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu106eg.jpg|thumb|170px|left|Ancient Space Suits]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Ancient Space Suits&#039;&#039;&#039; - Several of these suits were discovered on the &#039;&#039;Destiny&#039;&#039;. The suits have been used primarily to access areas of the ship that have no atmosphere and to visit planets that have toxic atmospheres or extreme subnormal temperatures. Dr. Lisa Park leads the team who prepare these suits for use. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.06 &amp;quot;Water&amp;quot;; a modified version was seen being used by the Asgard in the Pegasus Galaxy in &#039;&#039;Stargate Atlantis&#039;&#039;: 5.10 &amp;quot;First Contact&amp;quot; and 5.11 &amp;quot;The Lost Tribe&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu107-destiny-weapons.jpg|thumb|170px|left|Energy Cannon Weapons]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Energy Cannon Weapons&#039;&#039;&#039; - There are several of these energy blasting cannons on the &#039;&#039;Destiny&#039;&#039; and their control systems are accessible to the crew. They require a lot of power to operate, something the scientists on Earth counted on when they wanted to force the &#039;&#039;Destiny&#039;&#039; to recharge so that they could channel the solar energy being harvested through the ship into the Stargate to attempt to dial Earth (their first attempt failed). (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.07 &amp;quot;Earth&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu11005.jpg|thumb|170px|left|Ancient Chair Interface]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Ancient Chair Interface]]&#039;&#039;&#039; - A precursor to the Ancients&#039; Repository of Knowledge, the interface technology in this chair is designed to transfer the knowledge of the Ancients into the user&#039;s mind. Dr. Rush leads the team in studying the interface, hoping to retrieve the information it contains without risking a person&#039;s life since the similarly-designed Repositories do not work well on humans (eventually, the downloads are fatal). Rush also hopes that they&#039;ll be able to find the codes to unlock the &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s navigational systems so that they can begin the process of returning home. Dr. Jeremy Franklin felt that the Interface was so important that he risked his life to sit in the Chair, a decision that left him in a deep catatonic state. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.09 &amp;quot;Life&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1315.jpg Production Art: Concept Art for head unit and arm restraints]&lt;br /&gt;
|}&lt;br /&gt;
==Compartments==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu102-destiny-gateroom.jpg|thumb|170px|left|Stargate Room]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Stargate Room&#039;&#039;&#039; - This large chamber has two curved staircases that lead up to the upper levels of the ship where the shuttle docks. There are at least two interface consoles situated directly across from the Stargate, and several corridors lead into the room. This room is used as the main assembly area whenever all of the crew must gather for important announcements. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1413.jpg Production Art: &#039;&#039;Destiny&#039;&#039; Gateroom Illustration - Reverse]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1372.jpg Production Art: Floor Plan - Gateroom and Corridors - Stage 4]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1385.jpg Production Art: Floor Plan - Gateroom]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu102-destiny-corridor.jpg|thumb|170px|left|Corridors]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Corridors&#039;&#039;&#039; - There are several corridors inside the &#039;&#039;Destiny&#039;&#039;. One particular set, however, has been mapped out by Lt. Matthew Scott to be a running course for helping the crew remain or get in shape. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;; first seen as a track, 1.09 &amp;quot;Life&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1409.jpg Production Art: Door Control Illustration]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1414.jpg Production Art: Corridor Changeout (A) Illustration]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1415.jpg Production Art: Corridor Changeout (B) Illustration]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1372.jpg Production Art: Floor Plan - Gateroom and Corridors - Stage 4]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu107-destiny-observation-deck.jpg|thumb|170px|left|Observation Deck]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Observation Deck&#039;&#039;&#039; - This spacious room has bench seats, chairs, tables, and a telescope and provides the ship&#039;s passengers with an incredible view of what lies ahead. During FTL, the windows are lit with blue streaks of light. When the &#039;&#039;Destiny&#039;&#039; is not in FTL, passengers can see the rest of the ship&#039;s front and outerspace spread before them. Dr. Nicholas Rush first found the room and sometimes uses it as a quiet place to work on his laptop computer. The room is also sometimes used for small group gatherings and for yoga. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1348.jpg Production Art: Floor Plan - Nexus Room opening into the Observation Deck]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu104-destiny-control-room.jpg|thumb|170px|left|Control Interface Room]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Control Interface Room&#039;&#039;&#039; - Dr. Nicholas Rush found this room that acts as a central control center for the &#039;&#039;Destiny&#039;&#039;. There is a large computer core in the center of the room that links to various systems aboard the ship. Two standing consoles give users access to the systems and database. The large database monitor is in this room as well. Rush has discovered that the ship&#039;s main functions, such as navigation, are password protected and he has yet to break the code. He has discovered, however, that the &#039;&#039;Destiny&#039;&#039; predates the Ancients&#039; use of the technology activation gene to limit access to certain critical technologies. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1416.jpg Production Art: Concept Art for the Control Interface Room]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu102-destiny-kino-room.jpg|thumb|170px|left|Kino Room]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Kino Room&#039;&#039;&#039; - This room harbors the creation, storage, and main control interface technology for the kinos. Eli Wallace found this room and moved into it as his personal quarters. From this room, Eli programs the kinos for their various missions and reviews and edits the data recorded in each. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.02 &amp;quot;Air Part 2&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1408.jpg Production Art: Concept Art for the Kino Dispenser]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1375.jpg Production Art: Floor Plan - Kino Room]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu10507.jpg|thumb|170px|left|Private Quarters]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Private Quarters&#039;&#039;&#039; - Each person has their own personal quarters that look like modest hotel rooms, complete with a platform bed with linens and nightstand. Certain rooms have windows. Not all members have taken rooms in the quarter section of the ship, however; Eli Wallace bunks in the kino room. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.02 &amp;quot;Air Part 2&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1418.jpg Production Art: Illustration of Private Quarters]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1428.jpg Production Art: Floor Plan - Scott&#039;s Quarters]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu104-destiny-mess.jpg|thumb|170px|left|Mess Hall]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Mess Hall&#039;&#039;&#039; - Airman Darren Becker runs the ship&#039;s mess hall, having had the same kind of position on Icarus Base. Armed soldiers guard the scant food supply, which Becker must measure carefully to ration. Not all 80+ members of the crew eat at the same time, but rather, each meal is served in sessions twenty minutes apart. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.04 &amp;quot;Darkness&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1591.jpg Production Art: Layout of Stage 2 that includes the Mess Hall]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1374.jpg Production Art: Floor Plan - Mess Hall]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1412.jpg Production Art: Concept art for the sink]&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu104-destiny-youngs-office.jpg|thumb|170px|left|Col. Young&#039;s Office and Quarters]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Col. Young&#039;s Office and Quarters&#039;&#039;&#039; - Col. Everett Young was the commander of Icarus Base and as such, took command of the &#039;&#039;Destiny&#039;&#039;. The room he found to set up his office and quarters includes a table, chairs, and comfortable cushioned seating, as well as the usual platform bed and night table. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.04 &amp;quot;Darkness&amp;quot;; revealed as also being Young&#039;s quarters, 1.10 &amp;quot;Justice&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1426.jpg Production Art: Floor Plan - Young&#039;s Quarters]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu106-watertank.jpg|thumb|170px|left|Young measures water level and finds it running short]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Water Storage Room&#039;&#039;&#039; - The &#039;&#039;Destiny&#039;&#039; has a closed water supply system that is kept separate from the waste reclamation systems. Direct access to the tank is carefully guarded. One of the problems that the crew first faced was a water shortage and they found that part of their problem was that alien lifeforms were gaining access and depleting the supply. The supply was replenished with water found on an ice planet, but even after getting approved as potable, there were micro-organisms that caused sickness and death. The supply had to be reprocessed to remove the contamination. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.06 &amp;quot;Water&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1589.jpg Production Art: Floor Plan - Water Tank Room]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1603.jpg Production Art: Illustration - Water Tank]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu106-spacesuit-storage.jpg|thumb|170px|left|Ancient Space Suit Storage Room]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Ancient Space Suit Storage Room&#039;&#039;&#039; - Dr. Lisa Park and other scientists oversee the maintenance of the space suits that the Ancients had left aboard &#039;&#039;Destiny&#039;&#039;. The room is near the &#039;Gate Room so that travelers have easy access. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.06 &amp;quot;Water&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1604.jpg Production Art: Floor Plan - Spacesuit Storage Room]&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu107-destiny-stone-room.jpg|thumb|170px|left|Communication Stone Room]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Communication Stone Room&#039;&#039;&#039; - The stranded crew on the &#039;&#039;Destiny&#039;&#039; have set aside a small room for using the long-range communication stone devices that scientists on Earth fashioned after Ancient technology. These stones create psychic links between users at both ends (a matching set of stones and a console are in the communications lab at Homeworld Command on Earth). Once the one-to-one link is made (a maximum of five links at a time), the users effectively swap bodies with each other so that those stranded on the &#039;&#039;Destiny&#039;&#039; are able to visit their loved ones back home, even though they are in someone else&#039;s body. Normally, the links are discontinued through a control on the console, but whenever the &#039;&#039;Destiny&#039;&#039; disengages or engages its FTL engines, the links are temporarily interrupted. (First appearance of Earth&#039;s configuration of the technology: &#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1429.jpg Production Art: Floor Plan - Communication Lab (Stone Room)]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu108-destiny-infirmary.jpg|thumb|170px|left|Infirmary]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Infirmary&#039;&#039;&#039; - As the only person with some medical training, Lt. Tamara Johansen, a medic from Icarus Base, runs the ship&#039;s infirmary. She must carefully distribute the small supply of medications that the people brought with them during the evacuation. So far, no Ancient healing technology has been discovered. (First substantial appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.08 &amp;quot;Time&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1548.jpg Production Art: Floor Plan - Storage Room used as a make-shift infirmary]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1551.jpg Production Art: Floor Plan - Lab]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu11003.jpg|thumb|170px|left|Multi-Purpose Room]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Multi-Purpose Room&#039;&#039;&#039; - Whether there is one room or many being used, the multi-purpose room has functioned as an exercise room and as a court room. Furniture is pushed to the side to provide ample room for calisthenics sessions. (First appearance as an exercise room: &#039;&#039;Stargate Universe&#039;&#039;: 1.09 &amp;quot;Life&amp;quot;; first appearance as a court room, 1.10 &amp;quot;Justice&amp;quot;) &lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1327.jpg Production Art: Floor Plan - Tribunal Room in &amp;quot;Justice&amp;quot;]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu109-destiny-hydroponics.jpg|thumb|170px|left|Hydroponics Lab]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Hydroponics Lab&#039;&#039;&#039; - Began by Dr. Jeremy Franklin, the hydroponics lab is meant to provide food and proper nourishment for the stranded crew. Seeds were brought from Icarus Base and most likely other types of plants have been harvested from the various planets visited by the crew. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.09 &amp;quot;Life&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu10901.jpg|thumb|170px|left|Interface Chair Room]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Interface Chair Room&#039;&#039;&#039; - This room was at first inaccessible to the stranded crew, but after being on the ship for a little while, Dr. Rush led the teams that worked on making more parts of the ship capable of supporting life without the use of space suits. The center of the room is occupied by the Ancient Interface Chair, a technology that is the forerunner to the Repository of Knowledge in its function: to transfer information into the mind of the person using the device. Several computer consoles are also in this room. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.09 &amp;quot;Life&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1654.jpg Production Art: Floor Plan - Neural Interface Chair Room for &amp;quot;Life&amp;quot;]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1316.jpg Production Art: Floor Plan - Neural Interface Chair Room for &amp;quot;Justice&amp;quot;]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20309.jpg|thumb|170px|left|Bridge]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Bridge&#039;&#039;&#039; - Dr. Rush discovered the bridge and kept its location a secret so that he could have it all to himself and thus ultimate control of the ship. Consoles on the bridge permit access to the ship&#039;s navigation, something that the crew was at the mercy of when they first boarded. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.02 &amp;quot;Aftermath&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/?p=25037 The Destiny Bridge!, Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
|}&lt;br /&gt;
==Damaged Areas==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu102-damaged-dome.jpg|thumb|170px|left|Domed Room]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Domed Room&#039;&#039;&#039; - This large domed room can be seen also from the exterior as damaged. Scott&#039;s scouting team marked the doors with a large &amp;quot;X&amp;quot; to indicate that they had visited the room and it was unsafe to enter. (&#039;&#039;Stargate Universe&#039;&#039;: 1.02 &amp;quot;Air Part 2&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1417.jpg Production Art: Damaged Section of the Ship (VFX) Illustration]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu10205.jpg|thumb|170px|left|Damaged Shuttle]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Ancient Shuttle|Damaged Ancient Shuttle]]&#039;&#039;&#039; - &#039;&#039;Destiny&#039;&#039; had two Ancient Shuttles attached to it when the Icarus crew boarded, but only one was immediately usable. The damaged shuttle had a huge gaping hole in the front of its cabin, but because it was attached to the &#039;&#039;Destiny&#039;&#039;, it was using the ship&#039;s air supply and defense shield. The defense shield was compromised and air was leaking out. The only way to seal the leak was to close off the shuttle, but so much damage had been done to the docking mechanism that the door could only be closed from within the shuttle itself. Senator Alan Armstrong closed the door and died there, and his body remained there until the stranded crew decided to repair the shuttle. They were able to get it partially operational, and it was given to a group of civilians who decided to stay behind on a planet that appeared to have been created for their benefit. These civilians also hoped that the unseen and unmet highly advanced creators of this planet were on their way to help them after a large obelisk, the only sign of advanced technology, began to emit a signal. (First appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.02 &amp;quot;Air Part 2&amp;quot;; last appearance: &#039;&#039;Stargate Universe&#039;&#039;: 1.13 &amp;quot;Faith&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu107-riley-explosion.jpg|thumb|170px|left|An explosion in a corridor leaves Riley severely injured]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Damaged Corridor&#039;&#039;&#039; - It was in this corridor that Sgt. Riley was injured. The corridor didn&#039;t have atmosphere, so Riley and Dr. Brody had to access it using the Ancient Space Suits. Riley attempted to fix a coolant leak, but it exploded, severely injuring him. (&#039;&#039;Stargate Universe&#039;&#039;: 1.06 &amp;quot;Earth&amp;quot;)&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1341.jpg Production Art: Concept Art of corridor and where the explosion originated]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/03/img_1342.jpg Production Art: Drawing of corridor layout and damage]&lt;br /&gt;
|}&lt;br /&gt;
==Episodes==&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGU 1.01 &amp;quot;Air Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.02 &amp;quot;Air Part 2&amp;quot; Episode Guide|SGU 1.02 &amp;quot;Air Part 2&amp;quot;]]&lt;br /&gt;
* [[SGU 1.04 &amp;quot;Darkness&amp;quot; Episode Guide|SGU 1.04 &amp;quot;Darkness&amp;quot;]]&lt;br /&gt;
* [[SGU 1.06 &amp;quot;Water&amp;quot; Episode Guide|SGU 1.06 &amp;quot;Water&amp;quot;]]&lt;br /&gt;
* [[SGU 1.07 &amp;quot;Earth&amp;quot; Episode Guide|SGU 1.07 &amp;quot;Earth&amp;quot;]]&lt;br /&gt;
* [[SGU 1.08 &amp;quot;Time&amp;quot; Episode Guide|SGU 1.08 &amp;quot;Time&amp;quot;]]&lt;br /&gt;
* [[SGU 1.09 &amp;quot;Life&amp;quot; Episode Guide|SGU 1.09 &amp;quot;Life&amp;quot;]]&lt;br /&gt;
* [[SGU 1.10 &amp;quot;Justice&amp;quot; Episode Guide|SGU 1.10 &amp;quot;Justice&amp;quot;]]&lt;br /&gt;
* [[SGU 1.13 &amp;quot;Faith&amp;quot; Episode Guide|SGU 1.13 &amp;quot;Faith&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
* [http://stargate-sg1-solutions.com/gallery/thumbnails.php?album=30 Solutions: Stargate Wiki Galleries: Destiny Gallery] - High resolution glamor images of &#039;&#039;Destiny&#039;&#039; from various episodes.&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
* [[Alan Armstrong]]&lt;br /&gt;
* [[Chloe Armstrong]]&lt;br /&gt;
* [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
* [[Adam Brody|Dr. Adam Brody]]&lt;br /&gt;
* [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
* [[Tamara Johansen|Lt. Tamara Johansen]]&lt;br /&gt;
* [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Hunter Riley|Sgt. Hunter Riley]]&lt;br /&gt;
* [[Nicholas Rush|Dr. Nicholas Rush]]&lt;br /&gt;
* [[Matthew Scott|Lt. Matthew Scott]]&lt;br /&gt;
* [[Eli Wallace]]&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
===Keywords===&lt;br /&gt;
* [[Ancient Chair Interface]]&lt;br /&gt;
* [[Ancient Communication Stones]]&lt;br /&gt;
* [[Ancient Database in Atlantis]]&lt;br /&gt;
* [[Ancient Gene]]&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Ascended Beings|Ascension]]&lt;br /&gt;
* [[Asgard]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
* [[Dakara]]&lt;br /&gt;
* [[Destiny&#039;s Planets]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
* [[Kino]]&lt;br /&gt;
* [[MALP]]&lt;br /&gt;
* [[Puddle Jumper]]&lt;br /&gt;
* [[Repository of Knowledge]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
* [[SGA 5.10 &amp;quot;First Contact Part 1&amp;quot; Episode Guide|SGA 5.10 &amp;quot;First Contact&amp;quot;]]&lt;br /&gt;
* [[SGA 5.11 &amp;quot;The Lost Tribe Part 2&amp;quot; Episode Guide|SGA 5.11 &amp;quot;The Lost Tribe&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
* [http://stargate.mgm.com/photosynth/index.html MGM: Photosynth Tour of the &#039;&#039;Destiny&#039;&#039;]&lt;br /&gt;
{{MGM|Kino}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 03:09, 17 November 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Tim_Guinee&amp;diff=27853</id>
		<title>Tim Guinee</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Tim_Guinee&amp;diff=27853"/>
		<updated>2012-09-18T01:25:47Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add Twitter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Guinee, Tim]]&lt;br /&gt;
==Stargate SG-1 Roles==&lt;br /&gt;
[[Image:919tomin.jpg|thumb|170px|none|[[Tomin of Ver Isca]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[9.19 &amp;quot;Crusade Part 1&amp;quot; Episode Guide|9.19 &amp;quot;Crusade Part 1&amp;quot;]]&lt;br /&gt;
* [[10.01 &amp;quot;Flesh And Blood Part 3&amp;quot; Episode Guide|10.01 &amp;quot;Flesh And Blood Part 3&amp;quot;]]&lt;br /&gt;
* [[10.12 &amp;quot;Line In The Sand&amp;quot; Episode Guide|10.12 &amp;quot;Line In The Sand&amp;quot;]]&lt;br /&gt;
* [[Stargate: The Ark of Truth]]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0347375/ IMDB]&lt;br /&gt;
* [http://twitter.com/TimGuinee Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 12:47, 11 March 2006 (PST)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Corin_Nemec&amp;diff=27852</id>
		<title>Corin Nemec</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Corin_Nemec&amp;diff=27852"/>
		<updated>2012-08-06T14:05:31Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: updates to related links, twitter, website, bio links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Actors|Nemec, Corin]][[Category:Writers|Nemec, Corin]]&lt;br /&gt;
{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:corin-nemec.jpg|thumb|170px|left|Corin Nemec]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jonasquinn.jpg|thumb|170px|left|[[Jonas Quinn]]]]&lt;br /&gt;
|}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OFFICIAL MGM BIO:&#039;&#039;&#039; Corin Nemec plays Jonas Quinn, a human from the planet Langara. First introduced in Season Five&#039;s 5.21 &amp;quot;Meridian,&amp;quot; Quinn becomes entangled with the SG-1 team. He joins Colonel Jack O&#039;Neill, Major Samantha Carter, and Teal&#039;c as they continue to explore the uncharted regions of the universe, searching for clues to save the Earth from destruction. &lt;br /&gt;
&lt;br /&gt;
Best known for his television series &#039;&#039;Parker Lewis Can&#039;t Lose,&#039;&#039; which ran for three seasons on FOX, Nemec received critical acclaim for his gripping performance in the title role of the Emmy-nominated miniseries &#039;&#039;I Know My First Name Is Steven.&#039;&#039; A television veteran, Nemec also starred in Stephen King&#039;s &#039;&#039;The Stand&#039;&#039; and &#039;&#039;Webster.&#039;&#039; He has made guest appearances on &#039;&#039;NYPD Blue, Beverly Hills 90210,&#039;&#039; and &#039;&#039;Tales from the Crypt.&#039;&#039; Nemec has also done extensive feature film work, including &#039;&#039;Operation Dumbo Drop&#039;&#039; with Danny Glover and Ray Liotta, and &#039;&#039;Drop Zone&#039;&#039; opposite Wesley Snipes. &lt;br /&gt;
&lt;br /&gt;
==Acting Credits ==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn|Jonas Quinn]] &lt;br /&gt;
** [[5.21 &amp;quot;Meridian&amp;quot; Episode Guide|5.21 &amp;quot;Meridian&amp;quot;]]&lt;br /&gt;
** [[Season Six]]&lt;br /&gt;
** [[7.01 &amp;quot;Fallen Part 1&amp;quot; Episode Guide|7.01 &amp;quot;Fallen Part 1&amp;quot;]]&lt;br /&gt;
** [[7.02 &amp;quot;Homecoming Part 2&amp;quot; Episode Guide|7.02 &amp;quot;Homecoming Part 2&amp;quot;]]&lt;br /&gt;
** [[7.14 &amp;quot;Fallout&amp;quot; Episode Guide|7.14 &amp;quot;Fallout&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Writing Credits ==&lt;br /&gt;
&lt;br /&gt;
* [[7.14 &amp;quot;Fallout&amp;quot; Episode Guide|7.14 &amp;quot;Fallout&amp;quot;]] :: story :: teleplay by [[Paul Mullie]] with [[Joseph Mallozzi]]&lt;br /&gt;
&lt;br /&gt;
== News and Interviews ==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Corin+Nemec Solutions News]&lt;br /&gt;
* [http://www.stargate-sg1-solutions.com/interviews/cn Solutions Interviews]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn|Jonas Quinn]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://twitter.com/imcorinnemec Twitter]&lt;br /&gt;
* [http://corinnemec.com/ Corin Nemec dot com]&lt;br /&gt;
* [http://www.imdb.com/name/nm0005269/ IMDB]&lt;br /&gt;
* [http://stargate.mgm.com/view/character/147/index.html Official MGM Biography]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Updates by [[User:DeeKayP|DeeKayP]]&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Michael_Shanks&amp;diff=27844</id>
		<title>Michael Shanks</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Michael_Shanks&amp;diff=27844"/>
		<updated>2012-03-22T00:44:32Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add Twitter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Actors|Shanks, Michael]][[Category:Directors|Shanks, Michael]][[Category:Writers|Shanks, Michael]]&lt;br /&gt;
{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:michael-shanks.jpg|thumb|170px|left|Michael Shanks]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:djssg1s10.jpg|thumb|170px|left|[[Daniel Jackson|Dr. Daniel Jackson]]]]&lt;br /&gt;
|}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===Official MGM Bio=== &lt;br /&gt;
Michael Shanks plays Daniel Jackson, a scientist instrumental to the SG-1 team because of his vast knowledge of past ancient civilizations and mythology. After having ascended to a higher plane of existence in a previous episode, Daniel returns in the dramatic season 7 premiere. Found by a group of nomadic tribe near the ruins of an ancient city, Daniel has no memory of who he is. &lt;br /&gt;
&lt;br /&gt;
Back by popular demand, this season, Michael Shanks returns to the role of Daniel Jackson, which he portrayed for the show&#039;s first five seasons. &lt;br /&gt;
&lt;br /&gt;
The younger of two brothers, Shanks was born in Vancouver and raised in Kamloops, British Columbia. He discovered acting while studying business at the University of British Columbia. Needing a few arts credits to earn his degree, Shanks decided to take several acting classes. It was at this point Shanks realized he had indeed found his true passion in acting. After he finished college with a B.A. in Fine Arts, Shanks traveled to Ontario, Canada, where he spent two seasons with the world-renowned Stratford Shakespeare Festival. Shanks appeared in stage productions of &#039;&#039;Amadeus&#039;&#039;, &#039;&#039;Macbeth&#039;&#039;, &#039;&#039;The Merry Wives of Windsor&#039;&#039;, &#039;&#039;King Lear&#039;&#039; and &#039;&#039;The Merchant of Venice&#039;&#039;. His other theater credits include &#039;&#039;Love of the Nightingale&#039;&#039;, &#039;&#039;Translations&#039;&#039;, &#039;&#039;Wait Until Dark&#039;&#039; and &#039;&#039;Loves Labors Lost&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
In addition to &#039;&#039;Stargate SG-1&#039;&#039;, Shanks has guest starred in a number of television series, including &#039;&#039;Andromeda&#039;&#039;, &#039;&#039;The Outer Limits&#039;&#039;, &#039;&#039;Highlander&#039;&#039;, &#039;&#039;The Commish&#039;&#039;, &#039;&#039;University Hospital&#039;&#039; and the Canadian series &#039;&#039;Madison&#039;&#039;. His television movie credits include &#039;&#039;A Family Divided&#039;&#039; and the miniseries &#039;&#039;Eye Level&#039;&#039;. Shanks also appeared in the motion picture &#039;&#039;Call of the Wild&#039;&#039; with Rutger Hauer. &lt;br /&gt;
&lt;br /&gt;
Away from set, Shanks likes to roller blade, windsurf, ski and play hockey. He is actively involved with several charities, including the ASPCA and the Veteran&#039;s Association.&lt;br /&gt;
&lt;br /&gt;
===Solutions Bio===&lt;br /&gt;
Solutions has an extensive biography and filmography of Michael Shanks [http://stargate-sg1-solutions.com/ms/msbio.shtml here]. It covers his life and career to the point that he returned to Stargate.&lt;br /&gt;
&lt;br /&gt;
===Further Info===&lt;br /&gt;
Michael Shanks is married to actress Lexa Doig, formerly of &#039;&#039;Andromeda&#039;&#039; and now a recurring guest star on &#039;&#039;Stargate: SG-1&#039;&#039;. He has a daughter, Tatiana, with former partner, actress Vaitiare Bandera (Sha&#039;re). He and Doig have a daughter, Mia, and a son, Samuel.&lt;br /&gt;
&lt;br /&gt;
His current charity of choice is the Multiple Sclerosis Society of Canada.&lt;br /&gt;
&lt;br /&gt;
== Acting Credits ==&lt;br /&gt;
&lt;br /&gt;
===Dr. Daniel Jackson===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stargate SG-1&#039;&#039;&#039;&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]] Seasons 1-5, and Seasons 7-10.&lt;br /&gt;
* Guest star in Season 6 (as Daniel Jackson, the Ascended Being)&lt;br /&gt;
**[[6.06 &amp;quot;Abyss&amp;quot; Episode Guide|6.06 &amp;quot;Abyss&amp;quot;]]&lt;br /&gt;
**[[6.19 &amp;quot;Changeling&amp;quot; Episode Guide|6.19 &amp;quot;Changeling&amp;quot;]]&lt;br /&gt;
**[[6.22 &amp;quot;Full Circle&amp;quot; Episode Guide|6.22 &amp;quot;Full Circle&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stargate SG-1 Movies&#039;&#039;&#039;&lt;br /&gt;
* [[Stargate: The Ark of Truth]]&lt;br /&gt;
* [[Stargate: Continuum]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stargate Atlantis&#039;&#039;&#039;&lt;br /&gt;
* [[SGA 1.01 &amp;quot;Rising Part 1&amp;quot; Episode Guide|SGA 1.01 &amp;quot;Rising Part 1&amp;quot;]] &lt;br /&gt;
* [[SGA 5.10 &amp;quot;First Contact Part 1&amp;quot; Episode Guide|SGA 5.10 &amp;quot;First Contact Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 5.11 &amp;quot;The Lost Tribe Part 2&amp;quot; Episode Guide|SGA 5.11 &amp;quot;The Lost Tribe Part 2&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stargate Universe&#039;&#039;&#039;&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGU 1.01 &amp;quot;Air Part 1&amp;quot;]] (in orientation videos)&lt;br /&gt;
* [[SGU 1.14 &amp;quot;Human&amp;quot; Episode Guide|SGU 1.14 &amp;quot;Human&amp;quot;]] (as a figment of Dr. Rush&#039;s imagination)&lt;br /&gt;
* [[SGU 1.18 &amp;quot;Subversion&amp;quot; Episode Guide|SGU 1.18 &amp;quot;Subversion&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
* Voice of [[Thor]]&lt;br /&gt;
* [[2.18 &amp;quot;Holiday&amp;quot; Episode Guide|2.18 &amp;quot;Holiday&amp;quot;]] (as [[Ma&#039;chello]])&lt;br /&gt;
* [[7.06 &amp;quot;Lifeboat&amp;quot; Episode Guide|7.06 &amp;quot;Lifeboat&amp;quot;]] (not credited: as [[Martice]], [[Keenin]], and [[Tryan]])&lt;br /&gt;
&lt;br /&gt;
== Directing Credits ==&lt;br /&gt;
&lt;br /&gt;
* [[4.21 &amp;quot;Double Jeopardy&amp;quot; Episode Guide|4.21 &amp;quot;Double Jeopardy&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Writing Credits ==&lt;br /&gt;
&lt;br /&gt;
* [[7.11 &amp;quot;Evolution Part 1&amp;quot; Episode Guide|7.11 &amp;quot;Evolution Part 1&amp;quot;]] :: story with [[Damian Kindler]] :: teleplay by [[Damian Kindler]] &lt;br /&gt;
* [[7.19 &amp;quot;Resurrection&amp;quot; Episode Guide|7.19 &amp;quot;Resurrection&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Awards ==&lt;br /&gt;
&lt;br /&gt;
* 2009: Won a Leo Award for Best Lead Performance by a Male in a Feature Length Drama for the movie [[Stargate: Continuum]]&lt;br /&gt;
* 2005: Nominated for a Leo Award for Best Lead Performance by a Male for the episode [[8.18 &amp;quot;Threads&amp;quot; Episode Guide|8.18 &amp;quot;Threads&amp;quot;]]&lt;br /&gt;
* 2005: Nominated for a Saturn Award for Best Supporting Actor in a Television Series&lt;br /&gt;
* 2004: Won a Leo Award as Best Leading Actor in a Television Series for the episode [[7.06 &amp;quot;Lifeboat&amp;quot; Episode Guide|7.06 &amp;quot;Lifeboat&amp;quot;]]&lt;br /&gt;
* 2004: Nominated for a Saturn Award as Best Lead Actor in a Television Series&lt;br /&gt;
* 2003: Nominated for a Leo Award for Best Male Guest Performance for the episode [[6.06 &amp;quot;Abyss&amp;quot; Episode Guide|6.06 &amp;quot;Abyss&amp;quot;]]&lt;br /&gt;
* 2001: Nominated for a Saturn Award as Best Supporting Actor on Television&lt;br /&gt;
* 2000: Nominated for a Leo Award as Best Performance by a Male in a Dramatic Series for the episode [[3.10 &amp;quot;Forever In A Day&amp;quot; Episode Guide|3.10 &amp;quot;Forever In A Day&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== News and Interviews ==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=michael+shanks Solutions News]&lt;br /&gt;
* [http://www.stargate-sg1-solutions.com/interviews/ms/msindex.shtml Solutions Interviews Archive]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Arrom]]&lt;br /&gt;
* [[Keenin]]&lt;br /&gt;
* [[Ma&#039;chello]]&lt;br /&gt;
* [[Martice]]&lt;br /&gt;
* [[Thor]]&lt;br /&gt;
* [[Tryan]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://twitter.com/#!/MichaelShanks Twitter]&lt;br /&gt;
{{MGM|Michael+Shanks}}&lt;br /&gt;
* [http://www.imdb.com/name/nm0788218/ IMDB]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/ms/msbio.shtml Solutions Biography and Filmography]&lt;br /&gt;
* [http://www.savedanieljackson.com/ Save Daniel Jackson]&lt;br /&gt;
* [http://www.stargatefan.com/ Stargatefan]&lt;br /&gt;
* [http://www.michaelshanks-online.com Official Website: Michael Shanks Online]&lt;br /&gt;
* [http://www.sexiestman.net/ Michael Shanks: Sexiest Man]&lt;br /&gt;
* [http://www.michael-shanks.com Unofficial Michael Shanks (not recently updated)]&lt;br /&gt;
* [http://www.mssociety.ca/ MS Society of Canada]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:KylieLee|Kylie Lee]] 05:34, 16 Jun 2004 (PDT)--[[User:Alison|Alison]] 05:00, 27 Jun 2004 (PDT)--[[User:DeeKayP|DeeKayP]] 10:05, 27 Jun 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Paul_McGillion&amp;diff=27843</id>
		<title>Paul McGillion</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Paul_McGillion&amp;diff=27843"/>
		<updated>2012-03-22T00:43:08Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add Twitter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|McGillion, Paul]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:youngernest.jpg|thumb|170px|left|[[Ernest Littlefield|Dr. Ernest Littlefield in 1945]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:carsonbeckett.jpg|thumb|170px|left|[[Carson Beckett|Dr. Carson Beckett]]]]&lt;br /&gt;
|}&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
===Ernest Littlefield===&lt;br /&gt;
&lt;br /&gt;
* [[1.11 &amp;quot;The Torment Of Tantalus&amp;quot; Episode Guide|1.11 &amp;quot;The Torment Of Tantalus&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Dr. Carson Beckett===&lt;br /&gt;
&lt;br /&gt;
* [[SGA 1.01 &amp;quot;Rising Part 1&amp;quot; Episode Guide|SGA 1.01 &amp;quot;Rising Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 1.02 &amp;quot;Rising Part 2&amp;quot; Episode Guide|SGA 1.02 &amp;quot;Rising Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 1.03 &amp;quot;Hide And Seek&amp;quot; Episode Guide|SGA 1.03 &amp;quot;Hide And Seek&amp;quot;]]&lt;br /&gt;
* [[SGA 1.04 &amp;quot;Thirty-Eight Minutes&amp;quot; Episode Guide|SGA 1.04 &amp;quot;Thirty-Eight Minutes&amp;quot;]]&lt;br /&gt;
* [[SGA 1.05 &amp;quot;Suspicion&amp;quot; Episode Guide|SGA 1.05 &amp;quot;Suspicion&amp;quot;]]&lt;br /&gt;
* [[SGA 1.06 &amp;quot;Childhood&#039;s End&amp;quot; Episode Guide|SGA 1.06 &amp;quot;Childhood&#039;s End&amp;quot;]]&lt;br /&gt;
* [[SGA 1.07 &amp;quot;Poisoning The Well&amp;quot; Episode Guide|SGA 1.07 &amp;quot;Poisoning The Well&amp;quot;]]&lt;br /&gt;
* [[SGA 1.10 &amp;quot;The Storm Part 1&amp;quot; Episode Guide|SGA 1.10 &amp;quot;The Storm Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 1.11 &amp;quot;The Eye Part 2&amp;quot; Episode Guide|SGA 1.11 &amp;quot;The Eye Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 1.13 &amp;quot;Hot Zone&amp;quot; Episode Guide|SGA 1.13 &amp;quot;Hot Zone&amp;quot;]]&lt;br /&gt;
* [[SGA 1.14 &amp;quot;Sanctuary&amp;quot; Episode Guide|SGA 1.14 &amp;quot;Sanctuary&amp;quot;]]&lt;br /&gt;
* [[SGA 1.15 &amp;quot;Before I Sleep&amp;quot; Episode Guide|SGA 1.15 &amp;quot;Before I Sleep&amp;quot;]]&lt;br /&gt;
* [[SGA 1.16 &amp;quot;The Brotherhood&amp;quot; Episode Guide|SGA 1.16 &amp;quot;The Brotherhood&amp;quot;]]&lt;br /&gt;
* [[SGA 1.17 &amp;quot;Letters From Pegasus&amp;quot; Episode Guide|SGA 1.17 &amp;quot;Letters From Pegasus&amp;quot;]]&lt;br /&gt;
* [[SGA 1.18 &amp;quot;The Gift&amp;quot; Episode Guide|SGA 1.18 &amp;quot;The Gift&amp;quot;]]&lt;br /&gt;
* [[SGA 1.19 &amp;quot;The Siege Part 1&amp;quot; Episode Guide|SGA 1.19 &amp;quot;The Siege Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 1.20 &amp;quot;The Siege Part 2&amp;quot; Episode Guide|SGA 1.20 &amp;quot;The Siege Part 2&amp;quot;]]&lt;br /&gt;
* [[Stargate Atlantis: Season Two]]&lt;br /&gt;
* [[Stargate Atlantis: Season Three]]&lt;br /&gt;
&lt;br /&gt;
===Dr. Carson Beckett&#039;s Clone===&lt;br /&gt;
&lt;br /&gt;
* [[SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot; Episode Guide|SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot; Episode Guide|SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 5.02 &amp;quot;The Seed&amp;quot; Episode Guide|SGA 5.02 &amp;quot;The Seed&amp;quot;]]&lt;br /&gt;
* [[SGA 5.07 &amp;quot;Whispers&amp;quot; Episode Guide|SGA 5.07 &amp;quot;Whispers&amp;quot;]]&lt;br /&gt;
* [[SGA 5.12 &amp;quot;Outsiders&amp;quot; Episode Guide|SGA 5.12 &amp;quot;Outsiders&amp;quot;]]&lt;br /&gt;
* [[SGA 5.18 &amp;quot;Identity&amp;quot; Episode Guide|SGA 5.18 &amp;quot;Identity&amp;quot;]]&lt;br /&gt;
* [[SGA 5.20 &amp;quot;Enemy At The Gate&amp;quot; Episode Guide|SGA 5.20 &amp;quot;Enemy At The Gate&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=paul+mcgillion Solutions News]&lt;br /&gt;
* [http://stargate.mgm.com/news_detail.php?id=89 MGM: Close Up: Paul McGillion, June 17, 2008.]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Carson Beckett|Dr. Carson Beckett]]&lt;br /&gt;
* [[Ernest Littlefield|Dr. Ernest Littlefield]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
* [http://twitter.com/#!/PaulyMcGillion Twitter]&lt;br /&gt;
* [http://us.imdb.com/name/nm0569295/ IMDB]&lt;br /&gt;
* [http://stargate.mgm.com/char_detail.php?id=18 Official MGM Biography]&lt;br /&gt;
* [http://www.paulmcgillion.com/ Official Online Resume]&lt;br /&gt;
* [http://www.savecarsonbeckett.com/ Save Carson Beckett]&lt;br /&gt;
* [http://paulmcgillion.tjuk.net/ Fan Unofficial Website]&lt;br /&gt;
* [http://www.paulmcgillionfans.com/ German Fan Website]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 07:24, 29 Oct 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Main_Page&amp;diff=27841</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Main_Page&amp;diff=27841"/>
		<updated>2011-11-27T17:36:02Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: still being added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOEDITSECTION__ __NOTOC__&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:Banner-3teams.jpg|850px|none|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Episode Guides]] | [[Transcripts]] | [[Special:Popularpages|Most&amp;amp;nbsp;Popular]] | [[Highlights]] | [[FAQ|FAQ &amp;amp; Contact]] | [[StargateWiki:About|About&amp;amp;nbsp;Us]] &amp;lt;/center&amp;gt;&lt;br /&gt;
== Welcome to the Stargate Wiki ==&lt;br /&gt;
&lt;br /&gt;
This wiki is a knowledge database for &#039;&#039;Stargate: SG-1&#039;&#039;, &#039;&#039;Stargate Atlantis&#039;&#039;, and &#039;&#039;Stargate Universe&#039;&#039; with many interlinked articles in a broad range of categories covering all aspects of the shows.  We currently have &#039;&#039;&#039;{{NUMBEROFARTICLES}}&#039;&#039;&#039; articles, with more still being added, so come back and visit often!&lt;br /&gt;
&lt;br /&gt;
To get started, type a keyword, phrase or name in the search box and click on &#039;&#039;&#039;Go&#039;&#039;&#039;.  Or browse our new and updated articles and our main &#039;&#039;&#039;Categories&#039;&#039;&#039; below.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; style=&amp;quot;border:1px solid #345f89;padding:1em;padding-top:0.5em; background-color:#ebeff4;&amp;quot;|[[Image:Pool-gate.jpg|89px|right|]]&lt;br /&gt;
==New Articles==&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;&amp;lt;rss&amp;gt;http://stargate-sg1-solutions.com/w/index.php?title=Special:Newpages&amp;amp;feed=rss|short|max=8|title=none|filterout=User Template Special: WikiSysop StargateWiki File: MediaWiki&amp;lt;/rss&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|width=&amp;quot;30%&amp;quot; style=&amp;quot;border:1px solid #345f89;padding:1em;padding-top:0.5em;; background-color:#ebeff4;&amp;quot;|[[Image:81705.jpg|89px|right|]]&lt;br /&gt;
==Recent Updates==&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;&amp;lt;rss&amp;gt;http://stargate-sg1-solutions.com/w/index.php?title=Special:Recentchanges&amp;amp;feed=rss|short|max=8|title=none|filterout=User Template Special: WikiSysop StargateWiki File: MediaWiki&amp;lt;/rss&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:1px solid #345f89;padding:1em;padding-top:0.5em; background-color:#f9e2c7;&amp;quot;|[[Image:abydos.jpg|89px|right|]]&lt;br /&gt;
==Categories A-O==&lt;br /&gt;
* [[:Category:Aliens|Aliens]]&lt;br /&gt;
* [[:Category:Characters|Characters]]&lt;br /&gt;
* [[:Category:Episodes|Episodes]]&lt;br /&gt;
* [[:Category:Mythology|Mythology]]&lt;br /&gt;
* [[:Category:Organizations|Organizations]]&lt;br /&gt;
|style=&amp;quot;border:1px solid #345f89;padding:1em;padding-top:0.5em;; background-color:#f9e2c7;&amp;quot;|[[Image:dhd.jpg|89px|right|]]&lt;br /&gt;
==Categories P-Z==&lt;br /&gt;
* [[:Category:Places|Places]]&lt;br /&gt;
* [[:Category:Science|Science]]&lt;br /&gt;
* [[:Category:Stargate SG-1 Production|Stargate SG-1 Production]]&lt;br /&gt;
* [[:Category:Technology|Technology]]&lt;br /&gt;
* [[:Category:Writing Resources|Writing Resources]]&lt;br /&gt;
|}&lt;br /&gt;
{{EpisodeGuides}}&lt;br /&gt;
[mailto:michelle@stargate-sg1-solutions.com?subject=StargateWiki: Solutions Enquiries Team]&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Christopher_Heyerdahl&amp;diff=27840</id>
		<title>Christopher Heyerdahl</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Christopher_Heyerdahl&amp;diff=27840"/>
		<updated>2011-11-27T17:34:23Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Sheppard&amp;#039;s Wraith Ally (&amp;quot;Todd&amp;quot;) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Heyerdahl, Christopher]]&lt;br /&gt;
==Stargate Roles==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:pallan.jpg|thumb|170px|left|[[Pallan]] (SG-1)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:halling.jpg|thumb|170px|left|[[Halling|Halling of the Athosians]] (SGA)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga40803.jpg|thumb|170px|left|[[Todd|Wraith]] (Sheppard&#039;s Ally &amp;quot;Todd&amp;quot; in SGA)]]&lt;br /&gt;
|}&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Pallan===&lt;br /&gt;
* [[7.05 &amp;quot;Revisions&amp;quot; Episode Guide|7.05 &amp;quot;Revisions&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Halling of the Athosians===&lt;br /&gt;
* [[SGA 1.01 &amp;quot;Rising Part 1&amp;quot; Episode Guide|SGA 1.01 &amp;quot;Rising Part 1&amp;quot;]] &lt;br /&gt;
* [[SGA 1.02 &amp;quot;Rising Part 2&amp;quot; Episode Guide|SGA 1.02 &amp;quot;Rising Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 1.03 &amp;quot;Hide And Seek&amp;quot; Episode Guide|SGA 1.03 &amp;quot;Hide And Seek&amp;quot;]]&lt;br /&gt;
* [[SGA 1.05 &amp;quot;Suspicion&amp;quot; Episode Guide|SGA 1.05 &amp;quot;Suspicion&amp;quot;]]&lt;br /&gt;
* [[SGA 1.19 &amp;quot;The Siege Part 1&amp;quot; Episode Guide|SGA 1.19 &amp;quot;The Siege Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot; Episode Guide|SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Male Wraith===&lt;br /&gt;
* [[SGA 3.01 &amp;quot;No Man&#039;s Land Part 2&amp;quot; Episode Guide|SGA 3.01 &amp;quot;No Man&#039;s Land Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 3.02 &amp;quot;Misbegotten Part 3&amp;quot; Episode Guide|SGA 3.02 &amp;quot;Misbegotten&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Sheppard&#039;s Wraith Ally (&amp;quot;Todd&amp;quot;)===&lt;br /&gt;
* [[SGA 3.07 &amp;quot;Common Ground&amp;quot; Episode Guide|SGA 3.07 &amp;quot;Common Ground&amp;quot;]]&lt;br /&gt;
* [[SGA 4.08 &amp;quot;The Seer&amp;quot; Episode Guide|SGA 4.08 &amp;quot;The Seer&amp;quot;]]&lt;br /&gt;
* [[SGA 4.09 &amp;quot;Miller&#039;s Crossing&amp;quot; Episode Guide|SGA 4.09 &amp;quot;Miller&#039;s Crossing&amp;quot;]]&lt;br /&gt;
* [[SGA 4.11 &amp;quot;Be All My Sins Remember&#039;d Part 2&amp;quot; Episode Guide|SGA 4.11 &amp;quot;Be All My Sins Remember&#039;d Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 4.12 &amp;quot;Spoils Of War&amp;quot; Episode Guide|SGA 4.12 &amp;quot;Spoils Of War&amp;quot;]]&lt;br /&gt;
* [[SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot; Episode Guide|SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.20 &amp;quot;The Last Man Part 1&amp;quot; Episode Guide|SGA 4.20 &amp;quot;The Last Man Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 5.08 &amp;quot;The Queen&amp;quot; Episode Guide|SGA 5.08 &amp;quot;The Queen&amp;quot;]]&lt;br /&gt;
* [[SGA 5.10 &amp;quot;First Contact Part 1&amp;quot; Episode Guide|SGA 5.10 &amp;quot;First Contact Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 5.11 &amp;quot;The Lost Tribe Part 2&amp;quot; Episode Guide|SGA 5.11 &amp;quot;The Lost Tribe Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 5.17 &amp;quot;Infection&amp;quot; Episode Guide|SGA 5.17 &amp;quot;Infection&amp;quot;]]&lt;br /&gt;
* [[SGA 5.20 &amp;quot;Enemy At The Gate&amp;quot; Episode Guide|SGA 5.20 &amp;quot;Enemy At The Gate&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=christopher+heyerdahl Solutions News]&lt;br /&gt;
* [http://stargate.mgm.com/view/news/354/index.html MGM Stargate Site: Close Up: Christopher Heyerdahl, December 13, 2007.]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0382216 IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 20:13, 15 Aug 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Christopher_Heyerdahl&amp;diff=27839</id>
		<title>Christopher Heyerdahl</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Christopher_Heyerdahl&amp;diff=27839"/>
		<updated>2011-11-27T17:33:21Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update MGM Close-Up link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Heyerdahl, Christopher]]&lt;br /&gt;
==Stargate Roles==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:pallan.jpg|thumb|170px|left|[[Pallan]] (SG-1)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:halling.jpg|thumb|170px|left|[[Halling|Halling of the Athosians]] (SGA)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga40803.jpg|thumb|170px|left|[[Todd|Wraith]] (Sheppard&#039;s Ally &amp;quot;Todd&amp;quot; in SGA)]]&lt;br /&gt;
|}&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Pallan===&lt;br /&gt;
* [[7.05 &amp;quot;Revisions&amp;quot; Episode Guide|7.05 &amp;quot;Revisions&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Halling of the Athosians===&lt;br /&gt;
* [[SGA 1.01 &amp;quot;Rising Part 1&amp;quot; Episode Guide|SGA 1.01 &amp;quot;Rising Part 1&amp;quot;]] &lt;br /&gt;
* [[SGA 1.02 &amp;quot;Rising Part 2&amp;quot; Episode Guide|SGA 1.02 &amp;quot;Rising Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 1.03 &amp;quot;Hide And Seek&amp;quot; Episode Guide|SGA 1.03 &amp;quot;Hide And Seek&amp;quot;]]&lt;br /&gt;
* [[SGA 1.05 &amp;quot;Suspicion&amp;quot; Episode Guide|SGA 1.05 &amp;quot;Suspicion&amp;quot;]]&lt;br /&gt;
* [[SGA 1.19 &amp;quot;The Siege Part 1&amp;quot; Episode Guide|SGA 1.19 &amp;quot;The Siege Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot; Episode Guide|SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Male Wraith===&lt;br /&gt;
* [[SGA 3.01 &amp;quot;No Man&#039;s Land Part 2&amp;quot; Episode Guide|SGA 3.01 &amp;quot;No Man&#039;s Land Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 3.02 &amp;quot;Misbegotten Part 3&amp;quot; Episode Guide|SGA 3.02 &amp;quot;Misbegotten&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Sheppard&#039;s Wraith Ally (&amp;quot;Todd&amp;quot;)===&lt;br /&gt;
* [[SGA 3.07 &amp;quot;Common Ground&amp;quot; Episode Guide|SGA 3.07 &amp;quot;Common Ground&amp;quot;]]&lt;br /&gt;
* [[SGA 4.08 &amp;quot;The Seer&amp;quot; Episode Guide|SGA 4.08 &amp;quot;The Seer&amp;quot;]]&lt;br /&gt;
* [[SGA 4.09 &amp;quot;Miller&#039;s Crossing&amp;quot; Episode Guide|SGA 4.09 &amp;quot;Miller&#039;s Crossing&amp;quot;]]&lt;br /&gt;
* [[SGA 4.11 &amp;quot;Be All My Sins Remember&#039;d Part 2&amp;quot; Episode Guide|SGA 4.11 &amp;quot;Be All My Sins Remember&#039;d Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 4.12 &amp;quot;Spoils Of War&amp;quot; Episode Guide|SGA 4.12 &amp;quot;Spoils Of War&amp;quot;]]&lt;br /&gt;
* [[SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot; Episode Guide|SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.20 &amp;quot;The Last Man Part 1&amp;quot; Episode Guide|SGA 4.20 &amp;quot;The Last Man Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 5.08 &amp;quot;The Queen&amp;quot; Episode Guide|SGA 5.08 &amp;quot;The Queen&amp;quot;]]&lt;br /&gt;
* [[SGA 5.10 &amp;quot;First Contact Part 1&amp;quot; Episode Guide|SGA 5.10 &amp;quot;First Contact Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 5.11 &amp;quot;The Lost Tribe Part 2&amp;quot; Episode Guide|SGA 5.11 &amp;quot;The Lost Tribe Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 5.17 &amp;quot;Infection&amp;quot; Episode Guide|SGA 5.17 &amp;quot;Infection&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=christopher+heyerdahl Solutions News]&lt;br /&gt;
* [http://stargate.mgm.com/view/news/354/index.html MGM Stargate Site: Close Up: Christopher Heyerdahl, December 13, 2007.]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0382216 IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 20:13, 15 Aug 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=User:DeeKayP&amp;diff=27817</id>
		<title>User:DeeKayP</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=User:DeeKayP&amp;diff=27817"/>
		<updated>2011-10-05T22:42:27Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You&#039;ll see articles that have my signature at the bottom within the &#039;&#039;Stargate SG-1 Solutions Wiki&#039;&#039;. Now, first off, those signatures may or may not mean that I actually wrote the thing, so be gentle in your comments. ;) &lt;br /&gt;
&lt;br /&gt;
I hope you have fun with using this great resource!&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Jack_O%27Neill&amp;diff=27814</id>
		<title>Jack O&#039;Neill</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Jack_O%27Neill&amp;diff=27814"/>
		<updated>2011-08-22T16:37:57Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Summary */ Jack&amp;#039;s Lt. Gen. now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jack O&#039;Neill|O&#039;Neill, Jack]][[Image:jackoneill.jpg|thumb|170px|left|Gen. Jack O&#039;Neill]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Jack O&#039;Neill: Service Number 69-4-141 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jack O&#039;Neill was the leader of SG-1 from its inception until his promotion to Brigadier General.  He was on the original expedition to Abydos with Daniel Jackson and led SG-1 for 7 years, until he became commander of the SGC. After one year, he was promoted again, to Major General, to become the military leader of the Department of Homeworld Security at the Pentagon in Washington, D.C. In that position, he is the military leader of all U.S. Stargate-related operations on Earth. Not long after his service with Homeworld Command, he was again promoted and is now at the rank of Lieutenant General.&lt;br /&gt;
&lt;br /&gt;
Jack is a brave, irreverent, protective, skeptical, sometimes short-tempered man; an atypical but successful military leader. Together with his team, he&#039;s a bonafide hero of Earth.&lt;br /&gt;
&lt;br /&gt;
==Jack: A Visual History==&lt;br /&gt;
{|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:biojo_mov.jpg|left|178px|Movie]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:biojo_s1.jpg|left|178px|Season 1]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:biojo_s2.jpg|left|178px|Season 2]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:biojo_s3.jpg|left|178px|Season 3]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:41206.jpg|left|178px|Season 4]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:biojo_s5.jpg|left|178px|Season 5]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:biojo_s6.jpg|left|178px|Season 6]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:70608.jpg|left|178px|Season 7]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:biojo_s8.jpg|left|178px|Season 8]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Comprehensive Character Biography==&lt;br /&gt;
Status: Complete Through Stargate: Continuum&amp;lt;br /&amp;gt;&lt;br /&gt;
Originally written by: Victoria River and Blue Cove, 2003&amp;lt;br /&amp;gt;&lt;br /&gt;
Revised by: Alison and Michelle, 2003-06&amp;lt;br /&amp;gt;&lt;br /&gt;
Revised by Michelle, 2008-09&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Jack O&#039;Neill Bio}}&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Samantha Carter|Lt. Colonel Samantha Carter]]&lt;br /&gt;
* [[Teal&#039;c]]&lt;br /&gt;
* [[George Hammond|Major General George Hammond]]&lt;br /&gt;
* [[Hank Landry|Brig. General Hank Landry]]&lt;br /&gt;
* [[Janet Fraiser|Dr. Janet Fraiser]]&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Apophis]]&lt;br /&gt;
* [[Ba&#039;al]]&lt;br /&gt;
* [[Jacob Carter]]&lt;br /&gt;
* [[Charlie]]&lt;br /&gt;
* [[Frank Cromwell|Colonel Cromwell]]&lt;br /&gt;
* [[Louis Ferretti|Major Louis Ferretti]]&lt;br /&gt;
* [[Kerry Johnson]]&lt;br /&gt;
* [[Charles Kawalsky|Major Charlie Kawalsky]]&lt;br /&gt;
* [[Robert Kinsey]]&lt;br /&gt;
* [[Kynthia]]&lt;br /&gt;
* [[Laira]]&lt;br /&gt;
* [[Loran]]&lt;br /&gt;
* [[Harry Maybourne]]&lt;br /&gt;
* [[Merrin]]&lt;br /&gt;
* [[Charlie O&#039;Neill]]&lt;br /&gt;
* [[Sara O&#039;Neill]]&lt;br /&gt;
* [[Skaara]]&lt;br /&gt;
* [[Ra]]&lt;br /&gt;
* [[Thor]]&lt;br /&gt;
* [[Tyler|Lt. Tyler]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
* [[Abydos and the Abydonian People]]&lt;br /&gt;
* [[Ancient Gene]]&lt;br /&gt;
* [[Asgard]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Jack O&#039;Neill Office]]&lt;br /&gt;
* [[Ori]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
* [http://stargate.mgm.com/char_detail.php?id=1 Official MGM Stargate Biography]&lt;br /&gt;
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Jack O&#039;Neill]&lt;br /&gt;
* [http://www.stargate-sg1-solutions.com/episoderedux/team.shtml#jack Fan Essays about Jack O&#039;Neill]&lt;br /&gt;
&lt;br /&gt;
==Actors==&lt;br /&gt;
&lt;br /&gt;
* Kurt Russell as Col. Jack O&#039;Neil (&amp;quot;Stargate: The Movie&amp;quot;)&lt;br /&gt;
* [[Michael Welch]] as Young Jack (7.03 &amp;quot;Fragile Balance&amp;quot;)&lt;br /&gt;
* [[Richard Dean Anderson]] as Col./Gen. Jack O&#039;Neill&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:Michelle|Michelle]] 22:25, 3 Jul 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Alan_Scarfe&amp;diff=27798</id>
		<title>Alan Scarfe</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Alan_Scarfe&amp;diff=27798"/>
		<updated>2011-08-07T14:59:58Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: actor, initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Scarfe, Alan]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
[[Image:sga10704.jpg|thumb|170px|none|[[Druhin|Chancellor Druhin]] (SGA)]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGA 1.07 &amp;quot;Poisoning The Well&amp;quot; Episode Guide|SGA 1.07 &amp;quot;Poisoning The Well&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm0769154/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 07:59, 7 August 2011 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Ivon_Bartok&amp;diff=27786</id>
		<title>Ivon Bartok</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Ivon_Bartok&amp;diff=27786"/>
		<updated>2011-07-28T02:07:20Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: producer/director, initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Directors|Bartok, Ivon]]&lt;br /&gt;
&lt;br /&gt;
== Directing Credits ==&lt;br /&gt;
&lt;br /&gt;
* [[Kino Webisodes: Season One]]&lt;br /&gt;
&lt;br /&gt;
== Production Credits ==&lt;br /&gt;
&lt;br /&gt;
* Special Features for DVD Extras for [[Stargate SG-1]], [[Stargate Atlantis]], and [[Stargate Universe]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm1568889/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 19:07, 27 July 2011 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=French_Stewart&amp;diff=27785</id>
		<title>French Stewart</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=French_Stewart&amp;diff=27785"/>
		<updated>2011-07-17T16:18:03Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: actor, initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Stewart, French]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
[[Image:sgu21303.jpg|thumb|170px|none|[[Andrew Covel|Dr. Andrew Covel]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 2.13 &amp;quot;Alliances&amp;quot; Episode Guide|SGU 2.13 &amp;quot;Alliances&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=French+Stewart Solutions News]&lt;br /&gt;
{{MGM|French+Stewart}}&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm0829390/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 09:18, 17 July 2011 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Christopher_Judge&amp;diff=27773</id>
		<title>Christopher Judge</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Christopher_Judge&amp;diff=27773"/>
		<updated>2011-06-27T15:16:29Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add twitter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Actors|Judge, Christopher]][[Category:Writers|Judge, Christopher]]&lt;br /&gt;
{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:christopher-judge.jpg|thumb|170px|left|Christopher Judge]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:tealc.jpg|thumb|170px|left|[[Teal&#039;c|Teal&#039;c]]]]&lt;br /&gt;
|}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OFFICIAL MGM BIO&#039;&#039;&#039;: Christopher Judge plays Teal&#039;c, a wise alien whose species is known as &amp;quot;Jaffa.&amp;quot; Once a member of the Goa&#039;uld Apophis&#039; notorious Serpent Guard, Teal&#039;c left his family and culture behind when he joined the SG-1 team. The Jaffa carry infant symbiotes or larval forms of the Goa&#039;uld. These symbiotes guarantee its host immunity to disease. His primary reason for joining the team is to defeat the Goa&#039;uld and free his people from slavery to them. &lt;br /&gt;
&lt;br /&gt;
Although Judge seemed pre-destined to have a career in football after receiving a football scholarship from the University of Oregon, becoming a three time All-American and playing in the Hula Bowl, he always knew he wanted to be an actor. &lt;br /&gt;
&lt;br /&gt;
While in Oregon, Judge entered a contest to host the West Coast FOX KLSR Morning Show. His witty five-minute monologue helped him beat out thousands of other hopefuls for the job. This break led him to several guest starring appearances on such television comedies as &#039;&#039;Martin, The Fresh Prince of Bel Air, Lush Life,&#039;&#039; and &#039;&#039;The Jamie Foxx Show.&#039;&#039; His other television credits include Francis Ford Coppola&#039;s &#039;&#039;First Wave, Freedom, The Burning Zone, Wise Guy, 21 Jump Street, MacGyver,&#039;&#039; and &#039;&#039;Gabriel&#039;s Fire.&#039;&#039; He also appeared as a series regular on &#039;&#039;Sirens.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Judge&#039;s feature film credits include &#039;&#039;The Glory Years, Little Feet, Bird on a Wire, Cadence,&#039;&#039; and &#039;&#039;House Party II.&#039;&#039; Judge costarred opposite Jennifer Beals in &#039;&#039;Out of Pocket&#039;&#039; and more recently played Cuba Gooding Jr.&#039;s father in the Disney film &#039;&#039;Snow Dogs.&#039;&#039; In addition, he appeared in the E! Entertainment movie &#039;&#039;Romantic Comedy 101,&#039;&#039; directed by Peter DeLuise. &lt;br /&gt;
&lt;br /&gt;
Judge produced and starred in the short film entitled &#039;&#039;Hacks.&#039;&#039; He also fulfilled a longtime ambition by recording his first CD. The first single to be released was entitled &amp;quot;We&#039;re Going to Take Our Clothes Off,&amp;quot; which went to number one in Asia. His distinctive voice can be heard on the animated series &#039;&#039;Action Man, Book of Virtues,&#039;&#039; and &#039;&#039;X-Men: Evolution.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Also a talented writer, Judge penned the SG-1 episodes 6.19 &amp;quot;Changeling&amp;quot;, 7.10 &amp;quot;Birthright&amp;quot;, and 8.09 &amp;quot;Sacrifices&amp;quot;. Judge studied drama at the renowned Howard Fine Studio in Los Angeles.&lt;br /&gt;
&lt;br /&gt;
== Stargate SG-1 Production Roles ==&lt;br /&gt;
&lt;br /&gt;
Actor; Writer&lt;br /&gt;
&lt;br /&gt;
== Acting Credits ==&lt;br /&gt;
&lt;br /&gt;
* [[Teal&#039;c]], Stargate SG-1 Seasons One through Season Ten&lt;br /&gt;
* Voice Characterizations: &lt;br /&gt;
** [[Unas]] Voice in [[3.08 &amp;quot;Demons&amp;quot; Episode Guide|3.08 &amp;quot;Demons&amp;quot;]]&lt;br /&gt;
** [[Quetzalcoatl]] Voice in [[3.21 &amp;quot;Crystal Skull&amp;quot; Episode Guide|3.21 &amp;quot;Crystal Skull&amp;quot;]]&lt;br /&gt;
* [[Teal&#039;c]] on [[Stargate Atlantis]]:&lt;br /&gt;
** [[SGA 4.03 &amp;quot;Reunion&amp;quot; Episode Guide|4.03 &amp;quot;Reunion&amp;quot;]]&lt;br /&gt;
** [[SGA 4.17 &amp;quot;Midway&amp;quot; Episode Guide|4.17 &amp;quot;Midway&amp;quot;]]&lt;br /&gt;
* [[Teal&#039;c]] in SG-1 Movies&lt;br /&gt;
** [[Stargate: The Ark of Truth]]&lt;br /&gt;
** [[Stargate: Continuum]]&lt;br /&gt;
&lt;br /&gt;
== Writing Credits ==&lt;br /&gt;
&lt;br /&gt;
* [[5.18 &amp;quot;The Warrior&amp;quot; Episode Guide|5.18 &amp;quot;The Warrior&amp;quot;]] :: story :: teleplay by [[Peter DeLuise]]&lt;br /&gt;
* [[6.19 &amp;quot;Changeling&amp;quot; Episode Guide|6.19 &amp;quot;Changeling&amp;quot;]]&lt;br /&gt;
* [[7.10 &amp;quot;Birthright&amp;quot; Episode Guide|7.10 &amp;quot;Birthright&amp;quot;]]&lt;br /&gt;
* [[8.09 &amp;quot;Sacrifices&amp;quot; Episode Guide|8.09 &amp;quot;Sacrifices&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Awards==&lt;br /&gt;
&lt;br /&gt;
* 2002:	Nominated for a Saturn Award for Best Supporting Actor in a Television Series&lt;br /&gt;
&lt;br /&gt;
== News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=chris+judge Solutions News]&lt;br /&gt;
* [http://www.stargate-sg1-solutions.com/interviews/cj Solutions Interviews]&lt;br /&gt;
* [http://www.tvguide.com/news/080215-02 TV Guide Online: Christopher Judge Previews His Return to &#039;&#039;Stargate&#039;&#039;!, February 15, 2008.]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Teal&#039;c]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm0431895/ IMDB]&lt;br /&gt;
* [http://stargate.mgm.com/char_detail.php?id=6 Official MGM Biography]&lt;br /&gt;
* [http://twitter.com/#!/iamchrisjudge Twitter]&lt;br /&gt;
* [http://www.tvtome.com/tvtome/servlet/PersonDetail/personid-1312 TV Tome]&lt;br /&gt;
* [http://www.jaffakree.pwp.blueyonder.co.uk/jaffakree/ Jaffa Kree (no longer being updated)]&lt;br /&gt;
* [http://the-spacemonkey.net/judge/ Strength Of Heart&amp;amp;mdash;The Christopher Judge Fanlisting]&lt;br /&gt;
* [http://christopherjudgeonline.com/ Unofficially and Unequivocally Christopher Judge]&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Willie_Garson&amp;diff=27771</id>
		<title>Willie Garson</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Willie_Garson&amp;diff=27771"/>
		<updated>2011-06-21T02:07:20Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Episodes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Garson, Willie]]&lt;br /&gt;
==Stargate SG-1 Roles==&lt;br /&gt;
[[Image:martinlloyd.jpg|thumb|170px|none|[[Martin Lloyd]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[4.11 &amp;quot;Point Of No Return&amp;quot; Episode Guide|4.11 &amp;quot;Point Of No Return&amp;quot;]]&lt;br /&gt;
* [[5.12 &amp;quot;Wormhole X-Treme&amp;quot; Episode Guide|5.12 &amp;quot;Wormhole X-Treme&amp;quot;]]&lt;br /&gt;
* [[10.06 &amp;quot;200&amp;quot; Episode Guide|10.06 &amp;quot;200&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0308606/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 17:53, 28 Oct 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Reece&amp;diff=27770</id>
		<title>Reece</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Reece&amp;diff=27770"/>
		<updated>2011-06-13T13:14:22Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Reese]]&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Julia_Benson&amp;diff=27769</id>
		<title>Julia Benson</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Julia_Benson&amp;diff=27769"/>
		<updated>2011-06-12T15:19:20Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: S2 episodes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Benson, Julia]]&lt;br /&gt;
==Stargate Roles==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga303-willa.jpg|thumb|170px|left|[[Willa]] (SGA)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:vanessajames.jpg|thumb|170px|left|[[Vanessa James|Lt. Vanessa James]] (SGU)]]&lt;br /&gt;
|}&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Willa===&lt;br /&gt;
* [[SGA 3.03 &amp;quot;Irresistible&amp;quot; Episode Guide|SGA 3.03 &amp;quot;Irresistible&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Lt. Vanessa James===&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGU 1.01 &amp;quot;Air Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.02 &amp;quot;Air Part 2&amp;quot; Episode Guide|SGU 1.02 &amp;quot;Air Part 2&amp;quot;]]&lt;br /&gt;
* [[SGU 1.03 &amp;quot;Air Part 3&amp;quot; Episode Guide|SGU 1.03 &amp;quot;Air Part 3&amp;quot;]]&lt;br /&gt;
* [[SGU 1.04 &amp;quot;Darkness&amp;quot; Episode Guide|SGU 1.04 &amp;quot;Darkness&amp;quot;]]&lt;br /&gt;
* [[SGU 1.05 &amp;quot;Light&amp;quot; Episode Guide|SGU 1.05 &amp;quot;Light&amp;quot;]]&lt;br /&gt;
* [[SGU 1.06 &amp;quot;Water&amp;quot; Episode Guide|SGU 1.06 &amp;quot;Water&amp;quot;]]&lt;br /&gt;
* [[SGU 1.08 &amp;quot;Time&amp;quot; Episode Guide|SGU 1.08 &amp;quot;Time&amp;quot;]]&lt;br /&gt;
* [[SGU 1.09 &amp;quot;Life&amp;quot; Episode Guide|SGU 1.09 &amp;quot;Life&amp;quot;]]&lt;br /&gt;
* [[SGU 1.10 &amp;quot;Justice&amp;quot; Episode Guide|SGU 1.10 &amp;quot;Justice&amp;quot;]]&lt;br /&gt;
* [[SGU 1.11 &amp;quot;Space&amp;quot; Episode Guide|SGU 1.11 &amp;quot;Space&amp;quot;]]&lt;br /&gt;
* [[SGU 1.12 &amp;quot;Divided&amp;quot; Episode Guide|SGU 1.12 &amp;quot;Divided&amp;quot;]]&lt;br /&gt;
* [[SGU 1.13 &amp;quot;Faith&amp;quot; Episode Guide|SGU 1.13 &amp;quot;Faith&amp;quot;]]&lt;br /&gt;
* [[SGU 1.14 &amp;quot;Human&amp;quot; Episode Guide|SGU 1.14 &amp;quot;Human&amp;quot;]]&lt;br /&gt;
* [[SGU 1.15 &amp;quot;Lost&amp;quot; Episode Guide|SGU 1.15 &amp;quot;Lost&amp;quot;]]&lt;br /&gt;
* [[SGU 1.16 &amp;quot;Sabotage&amp;quot; Episode Guide|SGU 1.16 &amp;quot;Sabotage&amp;quot;]]&lt;br /&gt;
* [[SGU 1.17 &amp;quot;Pain&amp;quot; Episode Guide|SGU 1.17 &amp;quot;Pain&amp;quot;]]&lt;br /&gt;
* [[SGU 1.19 &amp;quot;Incursion Part 1&amp;quot; Episode Guide|SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.20 &amp;quot;Incursion Part 2&amp;quot; Episode Guide|SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;]]&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
* [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide|SGU 2.02 &amp;quot;Aftermath&amp;quot;]]&lt;br /&gt;
* [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide|SGU 2.04 &amp;quot;Pathogen&amp;quot;]]&lt;br /&gt;
* [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide|SGU 2.05 &amp;quot;Cloverdale&amp;quot;]]&lt;br /&gt;
* [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide|SGU 2.06 &amp;quot;Trial And Error&amp;quot;]]&lt;br /&gt;
* [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide|SGU 2.08 &amp;quot;Malice&amp;quot;]]&lt;br /&gt;
* [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide|SGU 2.09 &amp;quot;Visitation&amp;quot;]]&lt;br /&gt;
* [[SGU 2.11 &amp;quot;Deliverance&amp;quot; Episode Guide|SGU 2.11 &amp;quot;Deliverance&amp;quot;]]&lt;br /&gt;
* [[SGU 2.12 &amp;quot;Twin Destinies&amp;quot; Episode Guide|SGU 2.12 &amp;quot;Twin Destinies&amp;quot;]]&lt;br /&gt;
* [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide|SGU 2.14 &amp;quot;Hope&amp;quot;]]&lt;br /&gt;
* [[SGU 2.15 &amp;quot;Seizure&amp;quot; Episode Guide|SGU 2.15 &amp;quot;Seizure&amp;quot;]]&lt;br /&gt;
* [[SGU 2.16 &amp;quot;The Hunt&amp;quot; Episode Guide|SGU 2.16 &amp;quot;The Hunt&amp;quot;]]&lt;br /&gt;
* [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide|SGU 2.17 &amp;quot;Common Descent&amp;quot;]]&lt;br /&gt;
* [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide|SGU 2.18 &amp;quot;Epilogue&amp;quot;]]&lt;br /&gt;
* [[SGU 2.19 &amp;quot;Blockade&amp;quot; Episode Guide|SGU 2.19 &amp;quot;Blockade&amp;quot;]]&lt;br /&gt;
* [[SGU 2.20 &amp;quot;Gauntlet&amp;quot; Episode Guide|SGU 2.20 &amp;quot;Gauntlet&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Julia+Benson Solutions News]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/2009/09/05/september-5-2009-dinner-with-ivon-and-brian-julia-benson-braving-the-tokyo-subway-system/ Joseph Mallozzi&#039;s Weblog, September 5, 2009] (Julia Anderson becomes Julia Benson)&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/?s=Julia+Benson Joseph Mallozzi&#039;s Weblog as Julia Benson]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/?s=Julia+Anderson Joseph Mallozzi&#039;s Weblog as Julia Anderson]&lt;br /&gt;
&lt;br /&gt;
==Awards and Nominations==&lt;br /&gt;
&lt;br /&gt;
* 2010: Won: Leo Award: Best Supporting Performance by a Female in a Dramatic Series: [[SGU 1.17 &amp;quot;Pain&amp;quot; Episode Guide|SGU 1.17 &amp;quot;Pain&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
{{MGM|Julia+Benson}}&lt;br /&gt;
* [http://us.imdb.com/name/nm1365460/ IMDB]&lt;br /&gt;
* [http://twitter.com/Julia_Benson Twitter]&lt;br /&gt;
* [http://www.juliabenson.net/ Official Website of Julia Benson]&lt;br /&gt;
* [http://www.juliabensononline.com/ Julia Benson Online]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 20:37, 18 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.20_%22Gauntlet%22_Episode_Guide&amp;diff=27766</id>
		<title>SGU 2.20 &quot;Gauntlet&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.20_%22Gauntlet%22_Episode_Guide&amp;diff=27766"/>
		<updated>2011-05-16T13:50:58Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: complete&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|220]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22001.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22002.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22003.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22004.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22005.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22006.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22007.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22008.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22009.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22010.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22011.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu22012.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0220precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The good news is, Rush and Eli have created a program that allows them to see all of the command ships, and their attacking drones, in the whole of the galaxy. The bad news is, they&#039;re positioned at every gate in &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s path until the edge of the galaxy.&lt;br /&gt;
&lt;br /&gt;
Eli sums up the situation: There are drones in attack positions at every supply site from here to the edge of the galaxy. &#039;&#039;Destiny&#039;&#039; has enough energy to make an FTL jump through this galaxy, across the stellar gap and into the next galaxy, provided no life support is used. The ship has enough stasis pods for every crew member to go into stasis for the duration of the jump, until they find themselves clear of the hostile race. Their only chance is to step into the pods, set the FTL jump, and come out when they&#039;re clear - in three years. The plan shocks everyone, but it&#039;s the best they can do with what they&#039;ve got.&lt;br /&gt;
&lt;br /&gt;
Each crew member is lining up to visit Earth and say goodbye to their loved ones, when a glitch occurs: The ship needs a supply of a rare element, found on a nearby planet. Park devises a strategy to launch a shuttle as a decoy to draw the fire of the drones while &#039;&#039;Destiny&#039;&#039; dials the planet and retrieves the needed material. &lt;br /&gt;
&lt;br /&gt;
Before long, the crew is loaded into the pods. The nucleus of command - Rush, Eli, Young, TJ, Camille and their colleagues - are enjoying a final meal as the ragtag family they have become. Then, the officers step into their pods, and Eli, Rush and Young have one last conference.&lt;br /&gt;
&lt;br /&gt;
It seems that one of the pods is malfunctioning, but the ship doesn&#039;t have enough life support for all three of them to stay out and solve the problem. Rush volunteers to stay out of the pod to fix the problem, but Young refuses. He can&#039;t trust the man, and would rather give his life than risk the mission Eli has crafted. He goes to say goodbye to Eli, but the budding scientist will have none of it. After a year of shadowing Rush and saving the ship and her crew again and again, Eli finally realizes his value. With full confidence, he proclaims his genius and his ability to fix the pod. He won&#039;t have it any other way: Young and Rush must go into stasis while Eli solves the problem on his own. &lt;br /&gt;
&lt;br /&gt;
Young believes in him, and Rush, perhaps finally exhausted, yields. The elder men step into stasis, and Eli, self-possessed, stands gazing at the stars for one last time before getting to work.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison (SGU)|Dr. Morrison]]&lt;br /&gt;
* [[Anna Galvin]] as [[Mrs. Armstrong]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Glynis Davies]] as [[Maryann Wallace]]&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Trevor Carroll]] as [[Graham (SGU)|Sgt. Graham]]&lt;br /&gt;
* [[Sarah Smyth]] as [[Anne Balic]]&lt;br /&gt;
* [[Gordon Grice]] as [[Matthew Balic]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Command Ship and Drones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.19 &amp;quot;Blockade&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.20 &amp;quot;Gauntlet&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 220 |&lt;br /&gt;
  MGM_search      = Gauntlet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;As was the case in every other season, the script for our season finale will be written by the time a decision is made on a pick-up. In fact, I suspect that by the time we do hear, we will have already wrapped production on season 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010&lt;br /&gt;
* &amp;quot;Some discussion on the as-yet-untitled (or, more appropriately, once-titled-and-subsequently-untitled) episode 20. Paul is slated to assume the writing duties on this one but that could change depending on how busy he finds himself in the next few weeks.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Success! I finished my rewrite of The Hunt, finally nailing that tricky fourth act scene. I’ll re-read it sometime this weekend and put it out on Tuesday after which my entire week will be free to spin episode 20, the season finale, that Paul will probably be writing (unless the approaching rewrites prove too time-consuming in which case I’ll be doing the honors).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* pg15 writes: &amp;quot;No Gauntlet for the season finale? Wonder why that is. It’s a pretty sweet name.&amp;quot; Answer: &amp;quot;It IS a sweet title – but no longer applicable.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;In the afternoon, we also started spinning the big season finale. Tomorrow, we start putting the beats up on the board.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
* &amp;quot;Well, so much for best intentions. The plan was to start beating out the big season finale this morning, but with Brad on Stage 6 overseeing the first day of main unit on Seizure and Carl down on Stage 5 overseeing the icky second unit action on Hope, we never did get around to gathering. Then, after lunch, I was in casting for two hours, checking out potential Corporal Reynolds, Sara Johansens, Steven Johansens, 12 year old TJ’s, and Tasia’s. By the time I got back upstairs, it was too late and now we’re eyeing Monday as a potential target of opportunity.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 10, 2010&lt;br /&gt;
* &amp;quot;Finally, I was going to address some of the &#039;fan&#039; conspiracy concerns in today’s mailbag but got sidetracked by prep on The Hunt, spinning episode 20, and this blog entry.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 13, 2010&lt;br /&gt;
* &amp;quot;We finally finished breaking episode 20 today. Formerly titled Gauntled [sic], then untitled, now retitled Gauntlet, it’s a fitting end to SGU’s spectacular second season. I’ve been tasked with outlining the story and – depending on Paul’s schedule – scripting it as well. I’ll get right on that as soon as I finish work on The Hunt that goes to camera next week.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 15, 2010&lt;br /&gt;
* &amp;quot;I put out my outline for episode 20, Gauntlet, and look forward to the feedback.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;Started work on the script for Gauntlet, our season two finale. Five pages down; only forty-five (ish) to go. Ideally, if I continue on this torrid pace, I should have a first draft completed for the week of the 19th.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 4, 2010&lt;br /&gt;
* &amp;quot;Gauntlet, episode 20, the script I’m working on will be a satisfying and surprising season finale.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 8, 2010&lt;br /&gt;
* &amp;quot;My sleep patterns are all wonky while I’m in Montreal so last night, I was up until 2:00 a.m. working on my script for episode 20, Gauntlet, the season two finale. I hit the 16 page mark and, if all goes as planned, should have it half completed for my return to the office on Wednesday – by which time I’ll have to set it aside for a couple of days while I tackle my producer’s edit of The Hunt. I’m feeling the pressure because, at this point, it’s the only script outstanding – and the episode begins prepping October 26th. That new set should be built by then and I’m looking forward to checking it out.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 9, 2010&lt;br /&gt;
* &amp;quot;The clouds are parting. I can finally see daylight! I handed off the first four acts of Gauntlet to my writing partner, Paul, today, then went to Post and finished cutting episode 16, The Hunt, with editor Rick Martin.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 18, 2010&lt;br /&gt;
* &amp;quot;Well, finally completed work on that cursed script – surprisingly those last two acts were relatively painless – and passed the first draft off to my writing partner, Paul, to work his magic. I’ve never been so relieved to write those glorious two words &#039;FADE&#039; and &#039;OUT&#039;.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 19, 2010&lt;br /&gt;
* &amp;quot;Paul finished up his pass on Gauntlet over the weekend and, today, heads prep on episode 20. Boy, that last scene… Dare I say it? Not a dry eye in the house!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 26, 2010&lt;br /&gt;
* &amp;quot;On the SGU side, we’re all focused on episode #20, Gauntlet, which starts shooting next week. This one’ll raise (and singe) a few eyebrows – and set the stage for some major season 3 developments.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 3, 2010&lt;br /&gt;
* &amp;quot;Looking ahead to a short week on the production side. Prep on Stargate: Universe’s second season ends as we head into production on the season finale, Gauntlet.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 7, 2010&lt;br /&gt;
* &amp;quot;Today, we started production on our final episode of the season: Gauntlet. There is one scene still outstanding, however, and it looks like I may be the one to write it – right after I finish my producer’s edit of The Hunt tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 8, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;In terms of finales.. which one do you think is better (and tells a bigger story).. Gauntlet or Incursion.. you gotta give me a tease here.. Gauntlet sounds EPIC!&amp;quot; Answer: &amp;quot;Gauntlet is definitely more epic…and gut-wretching a cliffhanger.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 12, 2010&lt;br /&gt;
* &amp;quot;Also, watched my cut of The Hunt this afternoon. The A, B, and C stories interweave nicely and, again, some nice character and comic beats peppered throughout. The T.J. flashbacks are officially filed away for next season – but that’s fine because it pushes me to come up with a T.J.-centered story. Both Carl and Brad came up with some terrific potential season 3 stories. Let’s just say the second season finale sets up a VERY INTERESTING scenario.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 15, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?s=Gauntlet Solutions Blog: Search for &amp;quot;Gauntlet&amp;quot;]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/05/stargate-franchise-ends-tonight-with-universes-gauntlet/ Solutions: Stargate Franchise Ends Tonight with Universe&#039;s &amp;quot;Gauntlet&amp;quot;, May 9, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:22, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Helen_Shaver&amp;diff=27748</id>
		<title>Helen Shaver</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Helen_Shaver&amp;diff=27748"/>
		<updated>2011-05-15T00:03:00Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: director&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Directors|Shaver, Helen]]&lt;br /&gt;
&lt;br /&gt;
==Stargate Production Roles==&lt;br /&gt;
Director&lt;br /&gt;
&lt;br /&gt;
== Directing Credits ==&lt;br /&gt;
===Stargate Universe===&lt;br /&gt;
* [[SGU 2.15 &amp;quot;Seizure&amp;quot; Episode Guide|SGU 2.15 &amp;quot;Seizure&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Helen+Shaver Solutions News]&lt;br /&gt;
* [http://www.imdb.com/name/nm0001726/ IMDB]&lt;br /&gt;
{{MGM|Helen+Shaver}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--00:03, 15 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.19_%22Blockade%22_Episode_Guide&amp;diff=27747</id>
		<title>SGU 2.19 &quot;Blockade&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.19_%22Blockade%22_Episode_Guide&amp;diff=27747"/>
		<updated>2011-05-14T23:56:42Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|219]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21901.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21902.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21903.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21904.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21905.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21906.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21907.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21908.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21909.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0219precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The drones that have been following &#039;&#039;Destiny&#039;&#039; with a mission to destroy her at all costs have somehow developed a strategy: Knowing that the ship is in desperate need of fuel, they&#039;ve positioned battalions at every eligible star in &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s path, forcing the crew to either fight a losing battle, or continually run away and further deplete their fuel supply. The only thing that can save them is a plan so crazy, it wouldn&#039;t enter the calculations of the alien army. They&#039;re going to have to refuel in a star that &#039;&#039;Destiny&#039;&#039; would never choose: A blue supergiant, a star so hot, the crew can&#039;t survive if they stay onboard. &lt;br /&gt;
&lt;br /&gt;
Most of the crew will evacuate to a planet within dialing range while Eli and Rush, wearing the space suits for protection, stay onboard to manually override &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s impulse not to fly into the star. At the last minute, Park asks to use the third suit so that she can rescue some of the plants that they&#039;ve gathered from their travels to strange planets. Young agrees.&lt;br /&gt;
&lt;br /&gt;
The planet they dial turns out to be one of the many colonies of the civilization of Novus, the offspring of the alternate timeline crew, but it&#039;s completely unpopulated and devoid of technology. Soon after the away team realizes that the drones decimated this budding civilization, they are, themselves, fighting off drones drawn to them by their use of the &#039;gate and their radios. In a risky tag team maneuver, Lt. James and Varro bait the drones and take them out. But more drones are on their way, and the crew still must wait for the call from &#039;&#039;Destiny&#039;&#039; telling them that the ship is cool enough to reenter. &lt;br /&gt;
&#039;&lt;br /&gt;
Eli and Rush are struggling with the calculations to override &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s navigation system&amp;amp;mdash;she&#039;s bucking attempts to fly into the supergiant&amp;amp;mdash;but Park has waited too long to leave the nursery, and &#039;&#039;Destiny&#039;&#039; has locked the doors, with Park inside, to protect the rest of the ship. Eli and Rush simply can&#039;t leave the control room to save her, so she plunges herself into a pool of water for protection and prays for safety. By a hair&#039;s breadth, Eli and Rush manage to refuel and pull out of the star&#039;s gravitational field in time, and Eli sprints to the nursery to save Park. She made it through, but she&#039;s not able to see.&lt;br /&gt;
&lt;br /&gt;
Young and the crew, in flight from the drones, must dial &#039;&#039;Destiny&#039;&#039; despite the crippling heat. The mission was successful, but the loss of Park&#039;s eyesight is tragic.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison|Dr. Morrison]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Linda McGibney]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Command Ship and Drones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Terminus]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.20 &amp;quot;Gauntlet&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.19 &amp;quot;Blockade&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 219 |&lt;br /&gt;
  MGM_search      = Blockade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;Linda is working on episode 19, Blockade.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Brad is working on his pass on episode 19, Blockade.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;AND also watched the director’s cut of #219, Blockade. Well, if we weren’t low on ammo before we certainly will be after this episode. Great performances all around (as usual) but David Blue is especially good in this one. And the ending…well, what happens to one character is heartrending – but such is life.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/05/stargate-universe-2-19-blockade/ Solutions: Stargate Universe: 2.19 &amp;quot;Blockade&amp;quot;, May 2, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:26, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27746</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27746"/>
		<updated>2011-05-14T23:55:01Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: image for 19&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu211eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu212eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21308.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu214eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu215eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu216eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu217eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu218eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu219eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe&amp;diff=27733</id>
		<title>Stargate Universe</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe&amp;diff=27733"/>
		<updated>2011-05-11T02:38:53Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Related Articles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Episodes]][[Image:sgu-s1-cast.jpg|250px|left|]]&lt;br /&gt;
&lt;br /&gt;
==Stargate Universe==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stargate Universe&#039;&#039; is a television series created by Robert C. Cooper and Brad Wright and ran for only two seasons on Syfy: Scientists, soldiers, and civilians must use the Stargate to evacuate the Icarus Base when it comes under attack, but they end up dialing a ninth chevron address that gets them to a long-abandoned exploration ship called &#039;&#039;Destiny&#039;&#039; that the Ancients built millions of years ago. The only mission now is survival.&lt;br /&gt;
&lt;br /&gt;
==Episode Guides (Spoilers)==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu10209.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;strong&amp;gt;[[Stargate Universe: Season One|Season One]]&amp;lt;/strong&amp;gt; - Follow a band of soldiers, scientists and civilians, who must fend for themselves as they are forced through a Stargate when their hidden base comes under attack. The desperate survivors emerge aboard an ancient ship, which is locked on an unknown course and unable to return to Earth.  Faced with meeting the most basic needs of food, water and air, the group must unlock the secrets of the ship&#039;s Stargate to survive.  The danger, adventure and hope they find on board the &#039;&#039;Destiny&#039;&#039; will reveal the heroes and villains among them.&lt;br /&gt;
[[Stargate Universe: Season One|Episode Guides]] | [[Stargate Universe: Season One Transcripts|Transcripts]] | [[Stargate Universe: Major Characters|Major Characters]] | [[Destiny&#039;s Planets|Planets and Their Aliens]] | [[Kino Webisodes: Season One|Kino Webisodes]] | [http://stargate-sg1-solutions.com/blog/2010/06/stargate-universe-incursion-part-2-ratings/ Ratings]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu102trans.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;strong&amp;gt;[[Stargate Universe: Season Two|Season Two]]&amp;lt;/strong&amp;gt; - Through many difficult situations, the crew of the &#039;&#039;Destiny&#039;&#039; finally become a family, working together to continue &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s original mission. Along the way, they encounter remarkable civilizations and technology, and eventually have to resort to incredible measures to ensure their continued safety and existence.&lt;br /&gt;
[[Stargate Universe: Season Two|Episode Guides]] | [[Stargate Universe: Season Two Transcripts|Transcripts]] | [[Stargate Universe: Major Characters|Major Characters]] | [[Destiny&#039;s Planets|Planets and Their Aliens]] | [http://stargate-sg1-solutions.com/blog/2011/05/stargate-universe-gauntlet-ratings/ Ratings]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
* [[Chloe Armstrong]]&lt;br /&gt;
* [[Ronald Greer|MSgt. Ronald Greer]]&lt;br /&gt;
* [[Tamara Johansen|1st Lt. Tamara Johansen]]&lt;br /&gt;
* [[Nicholas Rush|Dr. Nicholas Rush]]&lt;br /&gt;
* [[Matthew Scott|1st Lt. Matthew Scott]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
* [[Eli Wallace]]&lt;br /&gt;
* [[Camile Wray]]&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Destiny&#039;s Planets]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Universe: Major Characters]]&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Co-Creators/Executive Producers&lt;br /&gt;
* [[Brad Wright]]&lt;br /&gt;
* [[Robert C. Cooper]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Writers&#039;&#039;&#039;&lt;br /&gt;
* [[Remi Aubuchon]]&lt;br /&gt;
* [[Carl Binder]] &lt;br /&gt;
* [[Robert C. Cooper]]&lt;br /&gt;
* [[Martin Gero]]&lt;br /&gt;
* [[Joseph Mallozzi]]&lt;br /&gt;
* [[Barbara Marshall]]&lt;br /&gt;
* [[Alan McCullough]]&lt;br /&gt;
* [[Linda McGibney]]&lt;br /&gt;
* [[Denis McGrath]]&lt;br /&gt;
* [[Paul Mullie]]&lt;br /&gt;
* [[Jeff Vlaming]]&lt;br /&gt;
* [[Brad Wright]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Directors&#039;&#039;&#039;&lt;br /&gt;
* [[Felix Alcala]]&lt;br /&gt;
* [[Robert Carlyle]]&lt;br /&gt;
* [[Alex Chapple]]&lt;br /&gt;
* [[Robert C. Cooper]]&lt;br /&gt;
* [[Peter DeLuise]]&lt;br /&gt;
* [[Ernest R. Dickerson]]&lt;br /&gt;
* [[Andy Mikita]]&lt;br /&gt;
* [[Rohn Schmidt]]&lt;br /&gt;
* [[Helen Shaver]]&lt;br /&gt;
* [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
===Official===&lt;br /&gt;
{{MGM}}&lt;br /&gt;
* [http://www.syfy.com/universe Syfy: Stargate Universe]&lt;br /&gt;
&lt;br /&gt;
===Fan===&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?cat=14 Solutions News and Spoiler Blog]&lt;br /&gt;
* [http://community.livejournal.com/sg1_solutions/tag/universe Solutions at LJ: Universe Tagged Entries]&lt;br /&gt;
* [http://www.caps.swannees-place.com/stargate/index.php Swannee&#039;s Stargate Screencaps]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 13:56, 27 August 2008 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe&amp;diff=27732</id>
		<title>Stargate Universe</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe&amp;diff=27732"/>
		<updated>2011-05-11T02:38:19Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update for the end&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Episodes]][[Image:sgu-s1-cast.jpg|250px|left|]]&lt;br /&gt;
&lt;br /&gt;
==Stargate Universe==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stargate Universe&#039;&#039; is a television series created by Robert C. Cooper and Brad Wright and ran for only two seasons on Syfy: Scientists, soldiers, and civilians must use the Stargate to evacuate the Icarus Base when it comes under attack, but they end up dialing a ninth chevron address that gets them to a long-abandoned exploration ship called &#039;&#039;Destiny&#039;&#039; that the Ancients built millions of years ago. The only mission now is survival.&lt;br /&gt;
&lt;br /&gt;
==Episode Guides (Spoilers)==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu10209.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;strong&amp;gt;[[Stargate Universe: Season One|Season One]]&amp;lt;/strong&amp;gt; - Follow a band of soldiers, scientists and civilians, who must fend for themselves as they are forced through a Stargate when their hidden base comes under attack. The desperate survivors emerge aboard an ancient ship, which is locked on an unknown course and unable to return to Earth.  Faced with meeting the most basic needs of food, water and air, the group must unlock the secrets of the ship&#039;s Stargate to survive.  The danger, adventure and hope they find on board the &#039;&#039;Destiny&#039;&#039; will reveal the heroes and villains among them.&lt;br /&gt;
[[Stargate Universe: Season One|Episode Guides]] | [[Stargate Universe: Season One Transcripts|Transcripts]] | [[Stargate Universe: Major Characters|Major Characters]] | [[Destiny&#039;s Planets|Planets and Their Aliens]] | [[Kino Webisodes: Season One|Kino Webisodes]] | [http://stargate-sg1-solutions.com/blog/2010/06/stargate-universe-incursion-part-2-ratings/ Ratings]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu102trans.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;strong&amp;gt;[[Stargate Universe: Season Two|Season Two]]&amp;lt;/strong&amp;gt; - Through many difficult situations, the crew of the &#039;&#039;Destiny&#039;&#039; finally become a family, working together to continue &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s original mission. Along the way, they encounter remarkable civilizations and technology, and eventually have to resort to incredible measures to ensure their continued safety and existence.&lt;br /&gt;
[[Stargate Universe: Season Two|Episode Guides]] | [[Stargate Universe: Season Two Transcripts|Transcripts]] | [[Stargate Universe: Major Characters|Major Characters]] | [[Destiny&#039;s Planets|Planets and Their Aliens]] | [http://stargate-sg1-solutions.com/blog/2011/05/stargate-universe-gauntlet-ratings/ Ratings]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
* [[Chloe Armstrong]]&lt;br /&gt;
* [[Ronald Greer|MSgt. Ronald Greer]]&lt;br /&gt;
* [[Tamara Johansen|1st Lt. Tamara Johansen]]&lt;br /&gt;
* [[Nicholas Rush|Dr. Nicholas Rush]]&lt;br /&gt;
* [[Matthew Scott|1st Lt. Matthew Scott]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
* [[Eli Wallace]]&lt;br /&gt;
* [[Camile Wray]]&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Destiny&#039;s Planets]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Universe: Major Characters]] (SPOILERS)&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Co-Creators/Executive Producers&lt;br /&gt;
* [[Brad Wright]]&lt;br /&gt;
* [[Robert C. Cooper]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Writers&#039;&#039;&#039;&lt;br /&gt;
* [[Remi Aubuchon]]&lt;br /&gt;
* [[Carl Binder]] &lt;br /&gt;
* [[Robert C. Cooper]]&lt;br /&gt;
* [[Martin Gero]]&lt;br /&gt;
* [[Joseph Mallozzi]]&lt;br /&gt;
* [[Barbara Marshall]]&lt;br /&gt;
* [[Alan McCullough]]&lt;br /&gt;
* [[Linda McGibney]]&lt;br /&gt;
* [[Denis McGrath]]&lt;br /&gt;
* [[Paul Mullie]]&lt;br /&gt;
* [[Jeff Vlaming]]&lt;br /&gt;
* [[Brad Wright]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Directors&#039;&#039;&#039;&lt;br /&gt;
* [[Felix Alcala]]&lt;br /&gt;
* [[Robert Carlyle]]&lt;br /&gt;
* [[Alex Chapple]]&lt;br /&gt;
* [[Robert C. Cooper]]&lt;br /&gt;
* [[Peter DeLuise]]&lt;br /&gt;
* [[Ernest R. Dickerson]]&lt;br /&gt;
* [[Andy Mikita]]&lt;br /&gt;
* [[Rohn Schmidt]]&lt;br /&gt;
* [[Helen Shaver]]&lt;br /&gt;
* [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
===Official===&lt;br /&gt;
{{MGM}}&lt;br /&gt;
* [http://www.syfy.com/universe Syfy: Stargate Universe]&lt;br /&gt;
&lt;br /&gt;
===Fan===&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?cat=14 Solutions News and Spoiler Blog]&lt;br /&gt;
* [http://community.livejournal.com/sg1_solutions/tag/universe Solutions at LJ: Universe Tagged Entries]&lt;br /&gt;
* [http://www.caps.swannees-place.com/stargate/index.php Swannee&#039;s Stargate Screencaps]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 13:56, 27 August 2008 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27731</id>
		<title>SGU 2.10 &quot;Resurgence&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27731"/>
		<updated>2011-05-11T02:35:48Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Production */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|210]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21001.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21002.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21003.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21004.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21005.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21006.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21007.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21008.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21009.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0210precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
After picking up a strange radiation signature about a day&#039;s journey off of &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s prescribed path, Young and Rush decide to investigate. What they find is a long-dead battle scene: Two races fought each other and left a field of wrecked ships behind them. Brody, Greer and Scott board a shuttle and head to a nearby battleship, but find nothing of use. As they go deeper into the bowels of the ship, Young and the &#039;&#039;Destiny&#039;&#039; crew see some of the debris stirring, as if coming back from life. Recon from &#039;&#039;Destiny&#039;&#039; tells them that one side of the battle was fought exclusively using drones&amp;amp;mdash;dormant when &#039;&#039;Destiny&#039;&#039; appeared, but awakened by her presence. The away team hurry back to &#039;&#039;Destiny&#039;&#039;, but in the time it takes their shuttle to dock, &#039;&#039;Destiny&#039;&#039; has sustained significant damage, and the FTL drives are knocked offline.&lt;br /&gt;
&lt;br /&gt;
A remarkable call saves them: It&#039;s Telford, contacting them from aboard the seed ship where he was abandoned. Telford leads them through a star and tells them that the aliens they found on the seed ship&amp;amp;mdash;called Ursini&amp;amp;mdash;were not hostile, and he slowly learned to communicate with them. They were one side of the original battle, and they need &#039;&#039;Destiny&#039;&#039;&amp;amp;#309;s help in order to get back to their own home. Since the seed ship could take the &#039;&#039;Destiny&#039;&#039; crew back to Earth, the clear option is to cooperate. The crew prepares to engage in the plan devised by the Ursini: Using the docking mechanism of the two ships, the Ursini will bring &#039;&#039;Destiny&#039;&#039; via FTL to a safe location where they can repair any damage. Then, when the ship is ready, they&#039;ll all head back to the battlefield to defeat the drones so that the Ursini can access their mother ship and get home.&lt;br /&gt;
&lt;br /&gt;
Eli fills Chloe in on the details, and she insists that the Ursini can&#039;t be trusted, but they have no other option. Soon, the plan is in motion&amp;amp;mdash;the FTL/docking mechanism works like a charm, but there&#039;s a surprise: The Ursini have skipped a crucial step and dropped &#039;&#039;Destiny&#039;&#039; in the middle of the hostile drones to battle it out in their weakened state. Chloe asks Eli to let her help. With &#039;&#039;Destiny&#039;&#039; on the verge of annihilation, he agrees. The two head toward the bridge, but when the guard to Chloe&#039;s door tries to interfere, Chloe slams the man against the wall, knocking him unconscious. She speeds out of the care of Eli, who immediately radios that she has escaped. Brody attempts to isolate her, but with her stunning strength and technical knowledge, she&#039;s able to breeze through containment. Scott finally finds her standing at a console and orders her to step away, but she ominously tells him that it&#039;s too late.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Jacob Blair]] as [[Baras|Cpl. Baras]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Ursini]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.11 &amp;quot;Deliverance&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.10 &amp;quot;Resurgence&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 210 |&lt;br /&gt;
  MGM_search      = Resurgence&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like Linda and I (or, more appropriately given the slotting) will double-team on #10 and #11, leaving Brad to tackle #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we did a walk-thru of the new, raised set in Stage 5.  So far, so cool.  ... I begin tackling the freshly-broken story for episode #10.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;We broke my next story last Thursday (I’ve landed the first part of the mid-season two-parter) and planned to work through the weekend, but hit an impasse about halfway through the second act and ended up setting it aside on Saturday. Then, last night, I decided to take advantage of all those leftover Lush products from Akemi’s visit and settled into a nice, relaxing bath – and ended up working through those second act problems. I completed the outline today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back on the office front, ... I try to figure out a sciFIentifically sound idea for my Resurgence outline (thank you, SGU Creative Consultant John Scalzi).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Got most of the notes for my Resurgence outline (episode 10) and, while I’m still a little leery about the third act, I’m just going to forge ahead. I feel it might be a little short but Brad was quick to point out that I thought Incursion would be short – and it turned into a two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 19, 2010&lt;br /&gt;
* &amp;quot;I had a major breakthrough on that tricky opening scene and finally got some work done on episode 10, Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Alas, not much progress to report on the script front. I&#039;m stilled mired in the Teasely morass of episode 10, Resurgence. For once, I&#039;d love to write an episode that doesn&#039;t include any of that pesky dialogue. Just pages and pages of action direction, meaningful looks, and people crying. And the occasional explosion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 29, 2010&lt;br /&gt;
* &amp;quot;I took the opportunity to float my idea for a little character thru-line that I felt needed to pay off following the events of recent episodes. Thankfully all were on board and I&#039;ll be able to move forward with the scene as planned. Episode #10, Resurgence. Still early in Act I.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Excruciatingly slow going on the script front. Still stuck early in Act I, spinning my creative wheels in frustration.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 8, 2010&lt;br /&gt;
* &amp;quot;Well, I&#039;m pleased to report that I&#039;ve cleared a HUGE hurdle. That early [scene] in Resurgence that had been giving me fits is finally done. I can now move forward, complete Act I and then it&#039;s smooooooooooooth sailing. Until the next unforeseen issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;So the plan was simple enough: dedicate the day to completing the first act of my script. I&#039;d already hit the twelve page mark and really only envisioned another two or three pages to go before landing on that Dum-Dum-Daaaaah moment that takes us to commercial. Two or three pages. And I had an entire day to write them! How hard could that be? Well... [&#039;&#039;various interruptions...&#039;&#039;] I actually start work on the script, revising the already revised dialogue from the previous scenes and am about to break new ground when Andy poked his head into my office and suggests I join them in the writers&#039; room for VFX Supervisor Mark Savela&#039;s show-and-tell. ... Tomorrow! Tomorrow, I&#039;ll finally finish that first act. Well, that&#039;s the plan anyway.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 14, 2010&lt;br /&gt;
* &amp;quot;No work on my script today but I did end up finishing that first act - last night.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* &amp;quot;Miffed, I retire to my office where I work on the script, banging out three glorious pages.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;I eventually returned to the office where I tackled the infernally frustrating scene. Once I get pat it, I wrap up Act II and it&#039;ll be smoooooooth sailing from there. I would have finished it up sooner but every time I get into a conversation with my fellow writers, I end up having to tweak the scene (or other scenes) in order to track a recent change or development in the ongoing story arcs or character through-lines.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 20, 2010&lt;br /&gt;
* &amp;quot;Some progress to report on the script front.  I finished a rough draft of Act III yesterday.  It’s a bit…rough.  And a tad expensive.  So far, I’m averaging about one visual effects shot per page!  Call me a pessimist, but I have a feeling that aint gonna fly.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 22, 2010&lt;br /&gt;
* &amp;quot;Slow progress on the script.  Hit the 37 page mark of Resurgence (episode #10) and I still feel like I’m running in water.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;I’m pleased to report significant progress on the script front! After countless weeks of frustration, desperation, and sleep deprivation, I’m finally in the stretch run and that oh-so-elusive Fade Out is well within striking distance. I spent the day rewriting what I had (something I do while pacing which, I’m told, makes me look like an actor anxiously running lines before an audition), then forged ahead and finished up Act IV. I pitched out the possibility of shooting a four act script instead of the usual five (“Think of how much time and money we’ll save!”) but others were reluctant to embrace my brilliant suggestion. So I headed back into my office and, after much consideration applied myself and made some inroads – two whole pages! – into that fifth and final act. Granted, I did it by moving my Act IV break up “two whole pages!” but still, it was progress and I was happy (and, I’m sure, you’re all happy for me). Tomorrow, I aim to close the deal and leave the office with a rough first draft I can agonize over tomorrow night. Wish me luck!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 28, 2010&lt;br /&gt;
* &amp;quot;Alas, no progress on the script front today. In fact, just the opposite. Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question. Also, I suddenly realized that the information I was hoping to keep secret from character X would have been all too obviously to him the second the agreement is made – and that necessitated my going back and re-attacking that scene as well. LOTS going on in a fairly complex story and the challenge has been to clarify without complicating, inform yet entertain, deliver one of the most mind-blowing Visual Effects extravaganzas to date and NOT blow our budget.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;Success! I finally completed a first draft of episode 10, Resurgence. It’s a little rough, granted – but it’ll do. I’ll spend the weekend revising it and deliver it on Monday. Normally, it takes me about an hour to write the fifth act (usually in a white heat, coming off the momentum of the fourth act break), but this script was anything but normal. It never got any easier and I ended up spending the afternoon writing and re-writing those last five pages. But the important thing is that I’m finally done and pleased with most of the results. And as for those aspects of the script I’m still a little iffy about – well, I’m sure I’ll grow to love ‘em.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 30, 2010&lt;br /&gt;
* &amp;quot;As I reported yesterday, I finally have a (rough) first draft of my script, Resurgence, episode #10. ([http://josephmallozzi.files.wordpress.com/2010/05/img_3212.jpg Image]) I’m going to go over it a few more times, tighten up the dialogue, and try to strip away some of the visual effects. As it stands, I count thirty-five visual effect shots – which would be fine in the old days of SG-1 when two-thirds of them would end up being simple zat blasts, but in this case, there aint nothing simple about some of these sequences. If ever there was a candidate for an episode to receive to the 3D treatment, Resurgence would be it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 1, 2010&lt;br /&gt;
* &amp;quot;I was able to put out a first draft of Resurgence late this afternoon.  After many agonizing weeks, I finally feel good about it – which is pretty much the kiss of death.  I’m expecting plenty of constructive criticism.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Hey, good news! The early reviews of my first draft are in and I’m pleased to report I haven’t been asked to pack up my office (always a good sign). Received some great early input and look forward to sitting down to the official notes session tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 5, 2010&lt;br /&gt;
* &amp;quot;Got my script notes on Resurgence today.  Some great input.  Sadly, I had to lose the Megatron gag.  :(&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* Chevron7 writes: &amp;quot;Congrats on the early reviews of your first draft…were you worried?&amp;quot; Answer: &amp;quot;I don’t know if I’d go so far as to call it worry, but I certainly want to do a good job and thereby make everyone else’s life a whole lot easier.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* &amp;quot;I feel as though the past couple of weeks have finally caught up with me and I could sleep for a week. Or, at the very least, the weekend. Might as well make the most of it because next week, I’ll be launching into my rewrite of episode #10, Resurgence, AND spending a couple of days in editing working on my producer’s cut of episode #3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 8, 2010&lt;br /&gt;
* &amp;quot;In the meantime, I shift gears to completing my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Now, I’m finally able to switch gears to that half-finished rewrite of Resurgence. I was aiming for Monday but, after some consideration, I think the script would benefit from a couple of extra (or should I say missing) scenes. ... As mentioned, I’m still working on episode #10, Resurgence, that visual effects extravaganza.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update ... I’ve almost completed my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;How many visual effects can you spot in an episode? Can you spot them all? Sounds like fun, right? Well, turns out a VFX spotting session is less a game of Where’s Waldo than an often laborious process involving the producer, editor, and various visual effects personnel squeezed into a tiny editing suite, gathered around an even tinier monitor, timing and discussing each and every visual effects sequence in an episode. Should the shot be longer? What direction is the ship headed? What kind of a camera move do we want to see? Does the VFX shot match with the preceding shot? Does it match with the ensuing shot? Was the shot budgeted? By the time we finished, it was 90 minutes later! I might have to set aside the entire day for Resurgence!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 20, 2010&lt;br /&gt;
* &amp;quot;Actors Patrick Gilmore (SGU’s Dale Volker) and Peter Kelamis (SGU’s Adam Brody) swung by the production offices today to tell me how much they enjoyed Resurgence – but really to sample the ice cream I brought in.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 26, 2010&lt;br /&gt;
* &amp;quot;And, with my revised draft of Resurgence out, I am looking ahead to my next story…whatever that may be. I’m thinking musical.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Take the episode I’m presently working on: Resurgence. The writers had beaten out the story and I was in the midst of writing the outline when I came up against a TBD. A TBD, for those not-in-the-know, is a story element that has yet to be fully realized, a crucial albeit mysterious little piece of the narrative puzzle whose details are shelved for future identification. Like, say, when you actually sit down to write the outline. TBD. To Be Decided. And it was time to decide. I spent the better part of the morning wracking my brain, trying to come up with something clever and cool (and made sense). And then it suddenly dawned on me. Hey, why am I so miserable? We have a Creative Consultant! Why not make him miserable too? ... Anyway, I wrote the script and received John’s notes on Thursday. All great. I’ll be incorporating them into the next draft which comes out next week. ... Speaking of which – I fear that this script may end up being a little short. Anyone have any suggestions for an extra scene?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 5, 2010&lt;br /&gt;
* &amp;quot;We kick off prep week on episode #10, Resurgence, tomorrow with a nine o clock concept meeting. Hurray!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 6, 2010&lt;br /&gt;
* &amp;quot;Prep week for episode #10, Resurgence, kicked off today with a 9:00 a.m. concept meeting. Those in attendance included all department heads, Director Will Waring (yes, apparently he IS directing this one), my writing partner Paul (who sat in to get a sense of who will be where on that new set), and yours truly. Assistant Director Alex Pappas ran the meeting, guiding us through the script, stopping only to direct questions my way or regale us with tales of his youth spent as the Entertainment Director of a local Buddhist community center. As Paul predicted, we ended up mired in the “Who’s where?” logistics of the new set and, after much discussion and dialogue tweaking, it was decided I would have to offer detailed positioning of each player in my next draft. I actually ended up sketching out a handy diagram in the margin of each scene to keep it all straight!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 7, 2010&lt;br /&gt;
* &amp;quot;Today’s game plan was to finish the rewrite of Resurgence. Yesterday, I got as far as the top of Act V before running out of steam. So, all I had to do was finish that final act. Seven measly pages. ... Well, the day is done and here I sit, staring at the top of Act V. Wha- happened? ... By the time I sat down to resume work on the rewrite, I had a slew of notes from the morning meetings to incorporate into the script. And once I’d incorporated them, had lunch, and given Paul notes on the second part of the mid-season two-parter (Deliverance), I was right back where I was yesterday – at the top of the fifth act.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 9, 2010&lt;br /&gt;
* &amp;quot;If I’m writing a scene that takes place in one of our standing sets, I don’t need to make the trip over to Stage 4 for a refresher. If, on the other hand, I’m writing a complicated scene that takes place in our new set – as was the case with Resurgence – then I will head down and walk through the action (or, at the very least, consult the plans helpfully provided to us by Playback).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 11, 2010&lt;br /&gt;
* &amp;quot;On set today for Day #1 of Resurgence with ever-effervescent Director Will Waring.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 17, 2010&lt;br /&gt;
* &amp;quot;While, over on Stage 4, Director Will Waring finished up on episode #10, Resurgence…&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 27, 2010 (includes pictures)&lt;br /&gt;
* Lewis writes: &amp;quot;What’s the fictional timeline on SGU?&amp;quot; Answer: &amp;quot;Lawren keeps an updated timeline of the series, tracking the number of days that have elapsed during and between episodes. Last time I checked, ten months will have passed between Air I (#101) and Resurgence (#210).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;When he’s not editing or working on his deck, Mike Banas is answering YOUR questions! No doubt intimidated by the fact that I would be visiting him to start work on my producer’s cut of Resurgence today, Mike magically turned around that outstanding Q&amp;amp;A we’ve all been waiting for. And it’s a good one. As is Resurgence, is latest labor of love. But you can judge for yourselves when it airs in about ten months.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 8, 2010&lt;br /&gt;
* &amp;quot;It was a welcome warm and sunny respite from the dank and dark environs of the editing suit where I had spent most of the day, working on my producer’s cut of Resurgence with ace editor Mike “Marverick” Banas .... It’s going to be a terrific episode, especially once Mark Savela and co. deliver the finished visual effects.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 9, 2010&lt;br /&gt;
* &amp;quot;And speaking of pretty damn cool ship sequences – we spotted Resurgence I as well and that episode is chock full of spacely operatic goodness. Another visual effects extravaganza for the first part of our mid-season two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 22, 2010&lt;br /&gt;
* &amp;quot;At some point, I’m also going to have to find time to head over to post and visit Mike so we can lock Resurgence, episode 10. Provided, that is, we receive those network notes. However, my thinking is no news is good news and they probably felt my cut was perfection and doesn’t require any tinkering.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 8, 2010&lt;br /&gt;
* &amp;quot;I also spent some time in post with my editor, Mike Banas P.I., locking my producer’s cut of Resurgence. As it turns out, the network didn’t think it was perfect after all. We got their notes this morning.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 9, 2010&lt;br /&gt;
* &amp;quot;I dropped by post to approve the temp visual effects for Resurgence, episode 10, with VFX Supervisor Mark Savela and Editor Mike Banas, P.I. Wow. Wow. And wow! Another visual extravaganza, this one.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
* &amp;quot;That takes us to the big part one of our midseason two-parter called &#039;Resurgence,&#039; where we find something off the path, and now that we have control of the Destiny for the first time we explore something that we soon find out we shouldn&#039;t have. And we end up basically caught in a war that has been going on between two races. And, of course, during all of this, Chloe is still transforming during everything that I said. That is a big part of the &#039;Visitation&#039; story and this story as well, and even in the second half of the season, which is the back 10.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;#220 Resurgence: The investigation of a remote power source leads the Destiny crew to an encounter with a new Big Bad.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 6, 2010&lt;br /&gt;
* &amp;quot;In Stargate Universe&#039;s mid-season finale (November 30), the team stranded aboard Destiny is finally able to fly the alien ship out of its predetermined path — but that could be a bad idea. &#039;On their way, they find a graveyard of damaged ships from a huge, long ago battle,&#039; says Brad Wright, exec producer of the Syfy show. &#039;Unfortunately, their arrival on the scene restarts the fight.&#039; Colonel Telford (Lou Diamond Phillips), last seen stranded on a hostile alien vessel, is mysteriously back to help with the dire situation.&amp;quot; &amp;amp;mdash; TV Guide/Brad Wright interview, November 16, 2010&lt;br /&gt;
* &amp;quot;Yeah, it’s interesting. Once again, it’s like, &#039;Okay, what have we not revealed to the audience and what have we filmed?&#039; Just the very fact that you and I are speaking and I’m finishing up the season lets people know that Telford is not dead. The last time we saw him, he was with those aliens on that seed ship. How he gets back, why he gets back, in what form he comes back, all of this is yet to be seen. I will say that it’s very exciting and it’s very fun and I think people will be highly gratified when Telford makes his inevitable return. I’ve said it before, he’s like Stargate Universe herpes. He can lie dormant for a long time, but he will flare up and irritate you and complicate your life.&amp;quot; &amp;amp;mdash; Lou Diamond Phillips, Gateworld interview, November 17, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.scifitv.com.au/Blog/2010/06/sgu-scoop-season-2-midseason-finale-destiny-has-a-destination/ Sci Fi Pi: Stargate Universe: S2 Mid-Season Finale! Destiny has a Destination! (June 29, 2010)]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://www.tvguide.com/News/Sci-fi-Preview-1025643.aspx TV Guide: Sci-fi Preview: Scoop on Smallville, Supernatural, Walking Dead and More!, November 16, 2010]&lt;br /&gt;
* [http://gateworld.net/2010/11/duty-and-honor/ Gateworld: Honor and Duty, interview with Lou Diamond Phillips, November 17, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-10-resurgence/ Solutions: Stargate Universe: 2.10 &amp;quot;Resurgence&amp;quot;, November 30, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:29, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27730</id>
		<title>SGU 2.06 &quot;Trial And Error&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27730"/>
		<updated>2011-05-11T02:34:20Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Production */&lt;/p&gt;
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== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0206precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The stress of living on a space ship compounded with an impending divorce and the loss of his child has Young stressed beyond belief, and it&#039;s creeping into his dreams. One night, he dreams that the aliens that abducted Chloe return to find &#039;&#039;Destiny&#039;&#039; and demand that the crew hand over their hybrid specimen. In his dream, Young fires the weapons, but the aliens are too powerful, and &#039;&#039;Destiny&#039;&#039; is obliterated.&lt;br /&gt;
&lt;br /&gt;
TJ and Camile both try to get Young to talk, but he prefers to drink. That night, however, he has the same dream, but chooses to hold the defense shields instead of firing on the aliens. The result of this strategy is the same as before, troubling Young further, and forcing him to finally break down and talk to Camile.&lt;br /&gt;
&lt;br /&gt;
Camile, meanwhile, has made a shrewd decision and puts one of the Lucian scientists, Ginn, on a team with Eli to decipher the ship&#039;s abilities. While they work together, Eli notices that the ship is using a ton of memory to run an unfamiliar program: A battle simulation that perfectly mirrors the dreams that Young has been having. But Greer notices a different kind of development in their partnership: Seeing the chemistry between Ginn and Eli, he pushes the two lovebirds together, and romance blooms.&lt;br /&gt;
&lt;br /&gt;
Young has another dream, and this time, he surrenders Chloe to the aliens&amp;amp;mdash;again, destroying his own crew&#039;s chance for survival. Young has convinced himself that he&#039;s an unfit leader, and locks himself in his quarters. Camile, however, brings the information about the ship&#039;s simulation program to Scott, just as the ship drops out of FTL with no &#039;gates in range, and pleads with him to take command. He refuses, and instead seeks out Young and convinces him that he is the only one on board&amp;amp;mdash;the only one with a conscience, not ruled by his emotions&amp;amp;mdash;that can guide the crew with surety. Bolstered, and believing that the moment that&#039;s been haunting his dreams has arrived, Young returns to the control room and starts issuing commands. As if by magic, &#039;&#039;Destiny&#039;&#039; fires up her FTL drives and launches into hyperspace.&lt;br /&gt;
&lt;br /&gt;
Those present in the control room come to believe that &#039;&#039;Destiny&#039;&#039; used Young&#039;s neural impulses both to gain information and to teach him a lesson, and that consequently Young is the right man to command the ship. But quietly on the ship&#039;s bridge, Rush has been working on how to override this very simulation program. Still secretly in control, Rush takes command of the ship&#039;s systems and moves &#039;&#039;Destiny&#039;&#039;, once again, out of harm&#039;s way&amp;amp;mdash;all the while keeping his wealth of knowledge secret from Young, Camile and the rest of the crew.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Mark Burgess]] as [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
* [[Ryan Booth]] as [[Marsden|Cpl. Marsden]]&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.06 &amp;quot;Trial And Error&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0206 |&lt;br /&gt;
  MGM_search      = Trial And Error&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Paul has finished a first draft of episode #6 which comes in at a whopping 57 pages. He’ll spend the weekend trimming.&amp;quot; &amp;amp;mdash; March 5, 2010&lt;br /&gt;
* &amp;quot;Paul, meanwhile, put out the first draft of episode 6 which, in my opinion, is one of the best scripts he’s ever written. Some wonderful exchanges and great, great character moments. And some pretty crazy action.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back upstairs, the writers gathered to debate a script issue with episode #6, Trial and Error. After the rewrite, the script was a robust 56 pages. Considering Paul’s last script, Intervention (episode #1) was 48 pages and, at last count, the episode was timing five minutes long, it was obvious that Trial and Error needed a trim. Paul’s solution? Lose the first scene. Carl hated the idea and argued for keeping the scene. Brad, Remi, and Linda made the argument for losing it. It didn’t end happily for Carl.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Three of the actors flagged me down to tell me how much they loved Trial and Error. Especially scene 61! I thanked them, but told them that episode 6 was all Paul. And I have to agree with their assessment. Trial and Error is, in my (and Carl’s) opinion, the best script Paul has ever written. And, to date, he’s written some damn terrific ones for Stargate: Universe = a significant pass on Justice, then Divided (one of my personal favorites), Subversion, Intervention, and Trial and Error. In fact, I’d go so far as to say that Paul is at the top of his game.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;Big time congrats to Paul Mullie for the extraordinary season 2 episode that was released to us today. Great friggen&#039; writing.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 7, 2010&lt;br /&gt;
* &amp;quot;Paul is prepping Trial and Error...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Paul is on set overseeing production on Trial and Error. Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Paul is on set – presumably on hand to provide first aid treatment if necessary – as they shoot episode #6, Trial and Error (which includes the confrontation scene that had the cast abuzz).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Today, we sat down to watch Andy Mikita’s director’s cut of Trial and Error, one of my favorite episodes of SGU’s second season. And that’s saying someting given that I wasn’t initially onboard with the story when it was first pitched. Well, one terrific script and a solid week of production behind us, and we’ve got ourselves an amazing episode – that, once second unit shoots that final missing scene next week, will come in at seven minutes over. Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) and Mr. Sparkle. Poor, Mr. Sparkles :(.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Ep 6 called Trial &amp;amp; Error @AlainaHuffman has strong scene with Louis that she lvoes. #SDCC #SGU &#039;I&#039;m excited to see it&#039;&amp;quot; &amp;amp;mdash; ShowPatrol Twitter, July 23, 2010&lt;br /&gt;
* &amp;quot;Holy smokes! It’s taken us a day and a half to watch the Day 1 mix of Trial and Error – and we’re still not done!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
* &amp;quot;&#039;Trial &amp;amp; Error&#039; begins a series of GAME-CHANGING eps. Season-long arcs &amp;amp; crazy-cool new discoveries. Love it. #SGU&amp;quot; &amp;amp;mdash; David Blue, Twitter, October 28, 2010&lt;br /&gt;
* The episode shows a &amp;quot;huge test of Col. Young&#039;s character. His descent that has been sort of triggered by Riley&#039;s death&amp;amp;mdash;well, what he had to do for Riley&amp;amp;mdash;has pushed him to the wall, and in &#039;Trial and Error&#039; we see him hit the wall. [Louis Ferreira&#039;s work] is, I think, Emmy-worthy. He is brilliant in this episode, and honestly, the scene with him and Scott at the end is just ... Louis is an amazing actor.&amp;quot; &amp;amp;mdash; Brad Wright, Blasr interview, November 2, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/ShowPatrol/status/19358701390 Show Patrol Twitter, July 23, 2010]&lt;br /&gt;
* [http://twitter.com/DavidBlue/status/28998933389 David Blue&#039;s Twitter, October 28, 2010]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-06-trial-and-error/ Solutions: Stargate Universe: 2.06 &amp;quot;Trial and Error&amp;quot;, November 2, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:03, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Emily_Young&amp;diff=27729</id>
		<title>Emily Young</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Emily_Young&amp;diff=27729"/>
		<updated>2011-05-06T14:39:45Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters|Young, Emily]][[Image:emilyyoung.jpg|thumb|170px|left|Emily Young]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Emily is the ex-wife of Icarus Base commander Col. Everett Young. (SGU)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
The Young&#039;s marriage was in serious trouble after he had an affair with one of his subordinates, 1st Lt. Tamara Johansen. The affair didn&#039;t last long, and Emily forgave her husband. The couple tried to make it work, but the marriage was strained even more after Everett was stranded aboard the Ancient exploratory vessel &#039;&#039;Destiny&#039;&#039; with little chance of ever returning home. Emily tried to understand the predicament her husband was in, but communicating with him through the body of someone else during an Ancient Communications Stone link was difficult. She did try, though, by permitting him a conjugal visit while Everett was in the body of Col. David Telford. &lt;br /&gt;
&lt;br /&gt;
Telford, however, was the one who was supposed to go to the destination of the ninth chevron code, not Everett. Everett had turned the opportunity down, settling for the command of the Icarus Base, presumably so that he&#039;d be able to be home more often. Telford began to see Emily personally, using that time to plant seeds of doubt in her about Everett&#039;s fidelity, since he was stranded aboard &#039;&#039;Destiny&#039;&#039; with his former lover. Eventually, Emily asked for a divorce, and Everett signed the papers using someone else&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGU 1.01 &amp;quot;Air Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.04 &amp;quot;Darkness&amp;quot; Episode Guide|SGU 1.04 &amp;quot;Darkness&amp;quot;]]&lt;br /&gt;
* [[SGU 1.07 &amp;quot;Earth&amp;quot; Episode Guide|SGU 1.07 &amp;quot;Earth&amp;quot;]]&lt;br /&gt;
* [[SGU 1.09 &amp;quot;Life&amp;quot; Episode Guide|SGU 1.09 &amp;quot;Life&amp;quot;]]&lt;br /&gt;
* [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide|SGU 2.06 &amp;quot;Trial And Error&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Tamara Johansen|1st Lt. Tamara Johansen]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Ona Grauer]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 14:39, 6 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Jamil_Walker_Smith&amp;diff=27728</id>
		<title>Jamil Walker Smith</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Jamil_Walker_Smith&amp;diff=27728"/>
		<updated>2011-05-06T01:16:11Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: related links update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Actors|Smith, Jamil Walker]][[Image:jamilwalkersmith.jpg|thumb|170px|left|Jamil Walker Smith]]&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Jamil Walker Smith was born August 20, 1982, in New York, New York, and provided the voice of Gerald Martin Johanssen in the animated series &#039;&#039;Hey Arnold!&#039;&#039; Since that time, he&#039;s guest starred on several popular television shows, including &#039;&#039;Cold Case&#039;&#039;, &#039;&#039;Medium&#039;&#039;, &#039;&#039;Supernatural&#039;&#039;, and &#039;&#039;Bones&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Acting Credits (Stargate Universe)==&lt;br /&gt;
&lt;br /&gt;
* [[Ronald Greer|MSgt. Ronald Greer]]&lt;br /&gt;
** [[Stargate Universe]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Jamil+Walker+Smith Solutions News]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/01/sgu-jamil-walker-smith-cast-as-sr-sgt-ronald-greer/ Solutions: SGU: Jamil Walker Smith Cast as Sr. Sgt. Ronald Greer, January 15, 2009.]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/?s=Jamil+Walker+Smith Mallozzi&#039;s Weblog]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
{{MGM|Jamil+Walker+Smith}}&lt;br /&gt;
* [http://www.imdb.com/name/nm0808607/ IMDB]&lt;br /&gt;
* [http://twitter.com/limajamil Twitter]&lt;br /&gt;
* [http://www.facebook.com/MakeAMovieLikeSpike Make a Movie Like Spike]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 15:30, 9 July 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate:_Revolution&amp;diff=27727</id>
		<title>Stargate: Revolution</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate:_Revolution&amp;diff=27727"/>
		<updated>2011-05-05T02:28:47Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Episode Guides|B03]][[Category:Episodes]]&lt;br /&gt;
{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Jack O&#039;Neill SG-1.jpg|170px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MGM was talking about more SG-1 movies as soon as the first did well....The next movie will be much more Jack centric.&amp;quot; &amp;amp;mdash; Brad Wright in [http://josephmallozzi.wordpress.com/2009/01/02/january-2-2009-brad-wright-answers-your-questions/ Joseph Mallozzi&#039;s Weblog, &#039;&#039;Brad Wright Answers Your Questions&#039;&#039;, January 2, 2009.]&lt;br /&gt;
&lt;br /&gt;
Although the script for the movie was written, MGM discontinued the Stargate franchise before the movie could be produced. The news of the end of the franchise was announced by creator Brad Wright at the Vancouver Stargate Con on April 17, 2011 ([http://stargate-sg1-solutions.com/blog/2011/04/brad-wright-stargate-movies-wont-happen/ Solutions: Brad Wright: Stargate Movies Won&#039;t Happen, April 17, 2011]).&lt;br /&gt;
&lt;br /&gt;
==Solutions Summary==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Finding out about the Stargate has been a story that has always been at the back of my mind as a potential, big thing we could do, and I think it’s a big enough story to save it for a movie. Hint. Hint. Hint. Hint.&amp;quot; &amp;amp;mdash; Brad Wright, MGM Video Interview, posted in July 2008, removed 2009. Excerpted in [http://stargate-sg1-solutions.com/blog/2008/07/mgm-wright-says-hint-hint-hint-hint/ Solutions News Blog].&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Team members were expected to be in the movie:&#039;&#039;&#039;&lt;br /&gt;
* [[Richard Dean Anderson]] as [[Jack O&#039;Neill|Gen. Jack O&#039;Neill]]&lt;br /&gt;
* [[Michael Shanks]] as [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Amanda Tapping]] as [[Samantha Carter|Col. Samantha Carter]]&lt;br /&gt;
* [[Christopher Judge]] as [[Teal&#039;c]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Brad Wright]] and [[Carl Binder]]&lt;br /&gt;
* Directed by ([[Martin Wood]] was approached, but since deals are not in place, this is not for certain)&lt;br /&gt;
* Director of Photography: &lt;br /&gt;
* MGM closed the Stargate franchise before this movie could be produced (status as of April 17, 2011)&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Homeworld Security]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
* [[Stargate Program Disclosure]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* [[SG-1 Movies]]&lt;br /&gt;
* [[Episode Guides]]&lt;br /&gt;
* [[Transcripts]]&lt;br /&gt;
* Previous: [[Stargate: Continuum]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
===Official===&lt;br /&gt;
&lt;br /&gt;
* [http://stargate.mgm.com MGM Stargate]&lt;br /&gt;
* [http://www.stargatehub.com/ Fox Stargate Hub]&lt;br /&gt;
&lt;br /&gt;
===Fan===&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com Stargate SG-1 Solutions]&lt;br /&gt;
* [http://www.stargate-sg1-solutions.com/forum/index.php?board=25.0 Solutions On-Site Forum: Post Season Ten Discussion Board]&lt;br /&gt;
* [http://community.livejournal.com/sg1_solutions/ Solutions LJ Companion Site]&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Finding out about the Stargate has been a story that has always been at the back of my mind as a potential, big thing we could do, and I think it’s a big enough story to save it for a movie. Hint. Hint. Hint. Hint.&amp;quot; &amp;amp;mdash; Brad Wright, MGM Video Interview, posted in July 2008, removed 2009. Excerpted in [http://stargate-sg1-solutions.com/blog/2008/07/mgm-wright-says-hint-hint-hint-hint/ Solutions News Blog].&lt;br /&gt;
* &amp;quot;Carl put out a preliminary beat sheet for the next SG-1 movie and will, no doubt, be expecting notes in the coming days.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2008/10/18/october-18-2008-me-and-tokyo-its-a-date/ October 18, 2008].&lt;br /&gt;
* &amp;quot;Well, it’s definitely in the works. Brad and Carl hammered out a story and Carl is presently writing the first draft. I also believe there has been some preliminary discussions with the actors.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2008/12/21/december-21-2008-creatively-cruising-then-spinning-my-wheels-in-frustration/ December 21, 2008].&lt;br /&gt;
* &amp;quot;Carl Binder and I are co-writing the script. Martin [Wood] will direct. If you have a good title, let me know.&amp;quot; &amp;amp;mdash; Brad Wright in Joseph Mallozzi&#039;s Weblog, [http://josephmallozzi.wordpress.com/2009/01/02/january-2-2009-brad-wright-answers-your-questions/ January 2, 2009].&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=2436 Solutions: Brad Wright Reveals More About Third SG-1 Movie, January 3, 2009.]&lt;br /&gt;
* &amp;quot;I would jump back into the army boots any day.&amp;quot; &amp;amp;mdash; Amanda Tapping, [http://stargate-sg1-solutions.com/blog/?p=2751 Solutions: Tapping on Return to Stargate, SGU Premiere, January 26, 2009.]&lt;br /&gt;
* &amp;quot;So what, many of you have been asking, IS happening with the SG-1 and SGA movies? Well, at last report, Carl was about 20 pages away from a first pass of the script which will then find it’s way onto Brad’s laptop where he will do his pass. The Atlantis movie is still an outline but Paul and I will be starting work on the script in the coming weeks and hope to have it completed by April. An official production start date for either movie has yet to be announced. More detailed discussions on both movies will be taking place in the coming weeks and, hopefully, I’ll have more definitive news for you then regarding everything from actor participation to a preliminary schedule.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/01/26/january-26-2009-city-of-saints-and-madmen-by-jeff-vandermeer/ January 26, 2009].&lt;br /&gt;
* &amp;quot;There will be a &#039;&#039;Stargate SG-1&#039;&#039; movie [for DVD], probably filmed around the same time the [&#039;&#039;Stargate&#039;&#039;] &#039;&#039;Atlantis&#039;&#039; movie is filmed this coming summer. So that’s all going to be going on. [...] as far as I know, is pretty Rick-heavy [as in Richard Dean Anderson], pretty O’Neill [Anderson]-heavy. So I don’t know much more than that, but I will most definitely be involved in it.&amp;quot; &amp;amp;mdash; Michael Shanks, [http://stargate-sg1-solutions.com/blog/?p=2762 Solutions: SGU, SG-1 Movie Casting News, January 26, 2009].&lt;br /&gt;
* Concerning the Stargate Program going public: &amp;quot;Yeah, you know what? It was a possibility, it was something we considered, but obviously it couldn&#039;t really be dealt with in that episode [SGA&#039;s &amp;quot;Enemy at the Gate&amp;quot;]. We would have had to have come back to deal with it. And Brad has said that it&#039;s something that he wanted to deal with in SG-1. At this point I&#039;m not sure -- if we had done it it would have run counter to what&#039;s going on with the third SG-1 movie. For that reason alone, we couldn&#039;t have done it. It would be nice to sort of take that step and open up and make the program public.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://scifi.about.com/od/stargateatlantis/a/SGAT_mallozzi_2.htm About.com interview, posted in early February 2009].&lt;br /&gt;
* Concerning Richard Dean Anderson and the Stargate franchise: &amp;quot;If it hadn&#039;t been for Rick, the franchise wouldn&#039;t be the franchise. I don&#039;t know that we would have done ten seasons, much less done the spin-off. So the success, and a lot of the humor, really goes back to Rick.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://scifi.about.com/od/stargateatlantis/a/SGAT_mallozzi_2.htm About.com interview, posted in early February 2009].&lt;br /&gt;
* &amp;quot;No title yet. Carl has finished work on his first SGU script, Water, and is moving on to an outline for his second script. Once that is done, he’ll finish his pass on the SG-1 movie and then send it Brad’s way at which point Brad will do his pass.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/02/03/february-3-2009-a-preliminary-draft-childhood-misconceptions-and-the-mailbag/ February 3, 2009].&lt;br /&gt;
* &amp;quot;I would have thought word had gotten out by now, but as I am informed, so shall ye be: the movie has been green lit. There are so few details beyond the ‘go ahead’, but I sat next to Charlie Cohen and across from Brad Wright at dinner two weeks ago (the cast dinner for the launch of Stargate Universe), and just an hour prior to sitting down to mediocre cuisine, Charlie had announced MGM’s intention to make the next Stargate movie. As I am led to believe, shooting may start this summer, most likely.&amp;quot; &amp;amp;mdash; Richard Dean Anderson, [http://www.rdanderson.com/updates/news.htm#universe1 March 2, 2009.]&lt;br /&gt;
* &amp;quot;Everything I&#039;ve heard is probably the stuff that&#039;s on the Internet, which is that [another] film has apparently been green-lit, which just means the financing has been approved, and that there&#039;s a fall shoot expectation, an October-November kind of thing probably, when Universe wraps. They want Martin Wood to direct it. They probably want Amanda in it, and her [Sanctuary] schedule probably goes through the fall as well. So that would make a lot of sense on a lot of levels, but there&#039;s nothing been confirmed, no contracts in place.&amp;quot; &amp;amp;mdash; Michael Shanks, [http://scifiwire.com/2009/04/michael-shanks-dishes-sta.php#more Sci Fi Wire, April 29, 2009].&lt;br /&gt;
* &amp;quot;I was admittedly wistful. After all, I’d written for those standing sets for seven great years and, suddenly, they were gone. But eventually, as the new sets took shape, that initial melancholy gave way to excitement at the prospect of the upcoming Stargate: Universe series and the third SG-1 movie. Over the course of the next few weeks, the sets were finished and, as impressive as they were on those casual strolls, they were ten times more impressive once properly lit and engaged. And then ten times more impressive than that when we first saw them in dailies.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/05/03/may-3-2009-transforming-stage-5-from-stargate-command-to-icarus-base/ May 3, 2009.]&lt;br /&gt;
* &amp;quot;Just because the SGC isn’t there now doesn’t mean it can’t be for the movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/05/04/may-4-2009-a-deadline-looms-dogs-at-play-and-the-mailbag/ May 4, 2009.]&lt;br /&gt;
* Jedi Master also writes: &amp;quot;An WHY is a SG1 movie being done first!!!&amp;quot; Answer: &amp;quot;Actually, we don’t have a firm production date for that either.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/05/06/may-6-2009-noooooooooooooooooooooo/ May 6, 2009.]&lt;br /&gt;
* &amp;quot;I don’t know anything about the movie. Michael [Shanks] and I were just talking about it; as far as we know, it’s going to be filming in the Fall and Rick [Richard Dean Anderson] [is] going to be in it and Chris [Judge] and Michael and I don’t know anything else beyond that.&amp;quot; &amp;amp;mdash; Amanda Tapping, [http://www.moviehole.net/200919105-interview-amanda-tapping Moviehole interview, May 2009.]&lt;br /&gt;
* E writes: &amp;quot;Have Brad and Carl shared any updates on SG-1 movie?&amp;quot; Answer: &amp;quot;Not a one. And that’s just as well. I want to be surprised like everyone else when the movie finally comes out.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/05/25/may-25-2008-the-land-of-laughs-by-jonathan-carroll/ May 25, 2009.]&lt;br /&gt;
* &amp;quot;Based on recent hints, fans might need to prepare themselves for yet more uncertainty and delay.&amp;quot; [http://stargate-sg1-solutions.com/blog/2009/06/further-delay-for-stargate-movies/ Solutions: Further Delay for Stargate Movies?, June 13, 2009.]&lt;br /&gt;
* &amp;quot;We’re ready to go. We’re just waiting for the right opportunity. We want to be successful with it. The studio wants to be successful, and we really don’t want to proceed with something in the wrong climate, which I think financially it is right now.&amp;quot; &amp;amp;mdash; Robert C. Cooper, [http://stargate-sg1-solutions.com/blog/2009/08/cooper-speaks-up-on-sg-1-sga-movies/ August 12, 2009.]&lt;br /&gt;
* Scary writes: &amp;quot;# 1 Does the SG1 movie have a title like SGA does? # 2 When you get the “call” do you think that both movies will be made at the same time or will they only make one at a time? # 3 How long do you think you will get to shoot each movie?&amp;quot; Answers: &amp;quot;1) Stargate: Revolution 2) I wouldn’t even dare hazard a guess. 3) 3-4 weeks for each movie would be great.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/11/11/november-11-2009-tech-troubles-x-2-get-your-questions-in-for-adam-troy-castro-mailbag/ November 11, 2009.]&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1128 Solutions: Producers Screen &amp;quot;Stargate: Continuum&amp;quot; (has references to third movie), February 20, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1157 Solutions: TV Guide Takes a Peek at the Stargate Franchise, March 5, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1186 Solutions: Shanks on Continuing SG-1&#039;s Saga on DVD, March 12, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1190 Solutions: Cooper on Leaving Doors Open, March 12, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1194 Solutions: Shanks Talks Stargate and Science Fiction, March 13, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1216 Solutions: North Shore News Interviews Amanda Tapping, March 19, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1230 Solutions: July&#039;s a Big Month for Stargate Fans, April 3, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1237 Solutions: Wright in the Middle of Stargate Projects, April 6, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1241 Solutions: SCI FI: Goldsmith Talks Stargate DVD Scores, April 8, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1250 Solutions: Sci Fi Pi Interviews Tapping, Bridges, April 11, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1290 Solutions: Wright: Third Movie &amp;quot;an O&#039;Neill Story&amp;quot;, May 13, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2008/07/mgm-wright-says-hint-hint-hint-hint/ Solutions: MGM: Wright Says, &amp;quot;Hint. Hint. Hint. Hint.&amp;quot; (material from MGM video interview), July 29, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1418 Solutions: Third SG-1 Movie Filming in January?, August 3, 2008.]&lt;br /&gt;
* [http://www.scifi.com/scifiwire/index.php?category=0&amp;amp;id=60912 SCI FI WIRE: Tapping Still Does &#039;&#039;Stargate&#039;&#039;, October 2, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1994 Solutions: Working the Beats for the Movies, October 29, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=2436 Solutions: Brad Wright Reveals More About Third SG-1 Movie, January 3, 2009.]&lt;br /&gt;
* [http://scifi.about.com/od/stargateatlantis/a/SGAT_mallozzi.htm About.com: Interview with Joseph Mallozzi, February 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/04/richard-dean-anderson-on-return-to-stargate/ Solutions: Richard Dean Anderson on Return to Stargate, April 3, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/04/wright-and-cooper-spill-on-stargate/ Solutions: Wright and Cooper Spill on Stargate, April 5, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/04/michael-shanks-guests-on-sci-fi-talk-live/ Solutions: Michael Shanks Guests on Sci Fi Talk Live, April 28, 2009.]&lt;br /&gt;
* [http://scifiwire.com/2009/04/michael-shanks-dishes-sta.php#more SCI FI WIRE: Michael Shanks dishes &#039;&#039;Stargate Universe&#039;&#039;, other projects, April 29, 2009.]&lt;br /&gt;
* [http://www.moviehole.net/200919105-interview-amanda-tapping Moviehole: Interview: Amanda Tapping, May 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/05/amanda-tapping-recalls-first-stargate-days/ Solutions: Amanda Tapping Recalls First Stargate Days, May 16, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/06/further-delay-for-stargate-movies/ Solutions: Further Delay for Stargate Movies?, June 13, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/08/cooper-speaks-up-on-sg-1-sga-movies/ Solutions: Cooper Speaks Up on SG-1, SGA Movies, August 12, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/09/sg-1-movie-reportedly-green-lit-for-filming/ Solutions: SG-1 Movie Reportedly Green-Lit for Filming, September 10, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/09/producer-asserts-no-go-ahead-for-movies/ Solutions: Producer Asserts No Go-Ahead for Movies, September 10, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/02/michael-shanks-on-sg-1-movie-other-projects/ Solutions: Michael Shanks on SG-1 Movie, Other Projects, February 8, 2010.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/04/judge-on-stargate-revolution-rage-of-angels-the-saint/ Solutions: Judge on &amp;quot;Stargate Revolution&amp;quot;, &amp;quot;Rage of Angels&amp;quot;, &amp;quot;The Saint&amp;quot;, April 20, 2010.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/shanks-hopes-for-one-more-chapter-for-sg-1/ Solutions: Shanks Hopes for One More Chapter for SG-1, October 28, 2010.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/12/brad-wright-hasnt-given-up-on-stargate-universe/ Solutions: Brad Wright Hasn&#039;t Given Up on Stargate Universe, December 23, 2010.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/01/mallozzi-things-are-looking-positive/ Solutions: Mallozzi: &amp;quot;Thinks Are Looking Positive, January 13, 2011.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/brad-wright-stargate-movies-wont-happen/ Solutions: Brad Wright: Stargate Movies Won&#039;t Happen, April 17, 2011.]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 15:46, 2 May 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_SG-1&amp;diff=27726</id>
		<title>Stargate SG-1</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_SG-1&amp;diff=27726"/>
		<updated>2011-05-05T02:27:42Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Movies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Episodes]][[Image:s10sg1.jpg|250px|left]]&lt;br /&gt;
==Stargate SG-1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stargate SG-1&#039;&#039; is the television series created by Brad Wright and Jonathan Glassner to carry on the adventures of Col. Jack O&#039;Neill and Dr. Daniel Jackson from the MGM movie &#039;&#039;Stargate&#039;&#039;. With an ensemble cast, the series ran for ten years and a record setting 214 episodes. The adventures continue in a series of direct-to-DVD movies as well as two spin-off series, &#039;&#039;[[Stargate Atlantis]]&#039;&#039; and &#039;&#039;[[Stargate Universe]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Stargate SG-1 by Season==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ssg1s1.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season One&#039;&#039;&#039; - When the Goa&#039;uld Apophis attacks Cheyenne Mountain and Abydos, everyone realizes the Stargate isn&#039;t just a passage between the two worlds.  The Air Force creates Stargate Command to explore the galaxy and fight the Goa&#039;uld, with four-member SG-1 leading the way.&lt;br /&gt;
[[Season One|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Children Of The Gods Highlights|Premiere Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 1 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season One Transcripts|Transcripts]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ssg1s2.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Two&#039;&#039;&#039; - SG-1 begins to get their space legs, bonding as a team and making new alien friends like the Tok&#039;ra and the Asgard.  But the Goa&#039;uld still enslave humans across the galaxy and threaten SG-1 and Earth, which is not about to give up.&lt;br /&gt;
[[Season Two|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 2 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season Two Transcripts|Transcripts]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ssg1s3.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Three&#039;&#039;&#039; - SG-1 leads Earth to victory over some Goa&#039;uld, and a new treaty promises to protect Earth from Goa&#039;uld attack.  But that doesn&#039;t mean safety for anyone, as SG-1 meets the Replicators, an enemy even the Asgard can&#039;t defeat.&lt;br /&gt;
[[Season Three|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 3 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season Three Transcripts|Transcripts]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ssg1s4.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Four&#039;&#039;&#039; - SG-1 encounters new enemies off-world and on Earth, and they realize even their allies have their own agendas. Earth develops splintered factions of its own, and SG-1 team members again have personal encounters with the Goa&#039;uld.&lt;br /&gt;
[[Season Four|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 4 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season Four Transcripts|Transcripts]]&amp;amp;nbsp;|&amp;amp;nbsp;[[DVD_Extras_Index#Season_Four|DVD Recaps]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:50502.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Five&#039;&#039;&#039; - The team face and overcome many challenges as they come to the aid of their allies and other worlds in the fight against the Goa&#039;uld. But in one short year, the Rebel Jaffa, Tok&#039;ra, Asgard, and SG-1 suffer some of the greatest losses they have ever known.&lt;br /&gt;
[[Season Five|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 5 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season Five Transcripts|Transcripts]]&amp;amp;nbsp;|&amp;amp;nbsp;[[DVD_Extras_Index#Season_Five|DVD Recaps]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ssg1s6.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Six&#039;&#039;&#039; - With a new man on the team and a dearly missed member not quite so &amp;quot;departed&amp;quot;, SG-1 continues the fight using one of Earth&#039;s greatest ever technological advances.  The ultra-powerful Anubis still threatens, with extremely high stakes. &lt;br /&gt;
[[Season Six|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 6 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season Six Transcripts|Transcripts]]&amp;amp;nbsp;|&amp;amp;nbsp;[[DVD_Extras_Index#Season_Six|DVD Recaps]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ssg1s7.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Seven&#039;&#039;&#039; - The original SG-1 is reunited, and the team focuses on racing Anubis to the Lost City of the Ancients.  Some of the Tau&#039;ri&#039;s best alliances are pushed past their limits, and members of SG-1 suffer great pain to beat the Goa&#039;uld.&lt;br /&gt;
[[Season Seven|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 7 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season Seven Transcripts|Transcripts]]&amp;amp;nbsp;|&amp;amp;nbsp;[[DVD_Extras_Index#Season_Seven|DVD Recaps]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:82008.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Eight&#039;&#039;&#039; - With their leader promoted to lead Stargate Command, the rest of SG-1 continues their missions without him. What they all encounter brings pain, suffering&amp;amp;mdash;and even death&amp;amp;mdash;but their victory changes the course of galactic history.&lt;br /&gt;
[[Season Eight|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 8 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season Eight Transcripts|Transcripts]]&amp;amp;nbsp;|&amp;amp;nbsp;[[DVD_Extras_Index#Season_Eight|DVD Recaps]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:90602.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Nine&#039;&#039;&#039; - With the Goa&#039;uld defeated, the members of SG-1 drift apart until fate intervenes with the Milky Way&#039;s exposure to a dangerous new enemy, the Ori.  A new leader brings the &amp;quot;band back together&amp;quot; to fight this new enemy, and a few old ones not quite gone.&lt;br /&gt;
[[Season Nine|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 9 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season Nine Transcripts|Transcripts]]&amp;amp;nbsp;|&amp;amp;nbsp;[[DVD_Extras_Index#Season_Nine|DVD Recaps]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:1006eg.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Ten&#039;&#039;&#039; - The Ori pursue their &amp;quot;convert or die&amp;quot; strategy across the Milky Way, now led by the Orici&amp;amp;mdash;a woman with family connections to SG-1&#039;s new fifth team member.  SG-1 responds with a quest for the legendary Holy Grail, but the Orici has her own plans for the device.&lt;br /&gt;
[[Season Ten|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate SG-1 Season 10 Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Season Ten Transcripts|Transcripts]]&amp;amp;nbsp;|&amp;amp;nbsp;[[DVD_Extras_Index#Season_Ten|DVD Recaps]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Movies==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:smov.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Stargate: The Movie&#039;&#039;&#039; - &amp;quot;In 1928, archaeologists found a mysterious stone with the inscription &amp;quot;A million years into the sky is Ra, Sun God&amp;quot; carved onto it. Now, 60 years later, Daniel Jackson, an archaeologist, finds a way to open the Stargate, but what is on the other side? Jackson and Colonel Jack O&#039;Neill lead an expedition to answer that question.&lt;br /&gt;
[[Stargate: The Movie|Movie Guide]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate Movie Highlights|Highlights]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate: The Movie Transcript|Transcript]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:aot12.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Stargate: The Ark of Truth&#039;&#039;&#039; - {{thearkoftruthprecis}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Sgcon-sg-6.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Stargate: Continuum&#039;&#039;&#039; - {{continuumprecis}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:stargatesg1-title.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Stargate: Revolution]]&#039;&#039;&#039; - Although the script for this movie was written, MGM decided to shelve the project following serious financial problems both in the studio and in the direct-to-video market.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Universe of Stargate SG-1==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Sgcon-sg-1.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Major Characters]] - While over 28 teams and support staff make up Stargate Command, &#039;&#039;Stargate SG-1&#039;&#039; focuses mainly on the first flagship team.  Get a sense of the past and present members of SG-1, the people who command them, the doctors who patch them up, as well as a list of the major allies and enemies.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Sgcinsignia.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[SG Teams By Episode]] - Some of the Stargate Command teams have changed their individual functions over the years and all have changed their members, but this list is a good starting point to remember which team did what when over the seasons.  You can also find the teams individually listed or the list here at [[:Category:SG Teams|SG Teams]].&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Thor.jpg|178px|left|Asgard Alien]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Aliens]] - Meet SG-1&#039;s enemies, from the Goa&#039;uld to the Ori, its allies like the Tok&#039;ra and Asgard, and all the other sentient life the SGC teams have met along the way.  You can also catch up on the various [[Alien Creatures]].&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:214_madrona03.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Planets By Episode]] - The SG teams have visited many worlds through the Stargate and their spaceships.  Here&#039;s a list of the many worlds in the Milky Way, separated by episode.  You can also find them listed alphabetically (or at least alphanumeric designation) here at [[:Category:Planets|Planets]]. &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Stargate_active.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Stargate Command (SGC)]] - Stargate Command is composed of a 28 level base underneath NORAD in Cheyenne Mountain, Colorado, but there are many agencies on Earth, off world bases, and even Earth created space ships that make up Stargate Command.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Sarcophagus.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[:Category:Technology|Technology]] - The primary mission of SG teams ever since Apophis&#039;s group invaded Stargate Command in &#039;&#039;Children of the Gods&#039;&#039; was to find technology to help in the fight against the Goa&#039;uld.  While times have changed, gaining technology has always been one of Earth&#039;s goals, and thus this list of what the SG teams have encountered.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:406chalkboard.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[:Category:Languages|Translation Dictionaries]] - Wondering what &amp;quot;kree&amp;quot; means?  Or what you&#039;re supposed to bend when they talk about your cruvus?  Find translation dictionaries for [[Ancient Language|Ancient]], [[Goa&#039;uld Language|Goa&#039;uld]], and [[Unas Language|Unas]].&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Praclarush-Taonas-02.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Timeline of the Ancients]] - While set up with an Ancient focus, this timeline tries to make sense of the entirety of Stargate chronology--Alterans to Ori and Goa&#039;uld to Replicators, it&#039;s all listed here.  If you&#039;re looking for the path not taken however, you may want to check out the various [[Alternate Timelines]].&lt;br /&gt;
|}&lt;br /&gt;
==Production History, News, Discussion==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Tynehead_sign.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[:Category:Stargate SG-1 Production|Stargate SG-1 Production]] - Visit this category to learn every role an actor played, every episode a writer wrote, what was on each DVD, where episodes were filmed, and which crew family members appeared in Stargate episodes.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Sgcbriefingroom01.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[http://www.stargate-sg1-solutions.com/blog/category/sg-1/ SG-1 News] - Even though the series was cancelled, SG-1&#039;s adventures continue in movies.  Keep track of the latest news, or even research old interviews and stories by reviewing the news blog of our main site.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:MGM.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[http://stargate.mgm.com/index.php?reset_series=1 MGM: Stargate SG-1] - MGM is the studio that owns the &#039;&#039;Stargate&#039;&#039; franchise. This is the official Stargate website, offering news, stills, videos, interviews, and behind-the-scenes information on the shows and movies.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:syfy.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[http://www.scifi.com/stargate/ Syfy.com Stargate SG-1] - The Syfy Channel (formerly Sci Fi Channel) had first airing rights for the series starting with Season Six and going all the way to the end in Season Ten. Their website has a gallery, video clips (deleted scenes), and episode guides for all ten seasons.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Sgcscb01.jpg|178px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[http://www.stargate-sg1-solutions.com/forum/index.php Solutions On-Site Forum] and [http://community.livejournal.com/sg1_solutions/ Solutions LiveJournal Companion] - Discuss the show with fans from all over the world!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;contributors: [[User:Michelle|Michelle]], [[User:Aurora|Aurora]], [[User:DeeKayP|DeeKayP]]&amp;lt;br/&amp;gt;&lt;br /&gt;
--Edited by [[User:DeeKayP|DeeKayP]] 14:27, 7 May 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.19_%22Blockade%22_Episode_Guide&amp;diff=27725</id>
		<title>SGU 2.19 &quot;Blockade&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.19_%22Blockade%22_Episode_Guide&amp;diff=27725"/>
		<updated>2011-05-04T20:02:56Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|219]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0219precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The drones that have been following &#039;&#039;Destiny&#039;&#039; with a mission to destroy her at all costs have somehow developed a strategy: Knowing that the ship is in desperate need of fuel, they&#039;ve positioned battalions at every eligible star in &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s path, forcing the crew to either fight a losing battle, or continually run away and further deplete their fuel supply. The only thing that can save them is a plan so crazy, it wouldn&#039;t enter the calculations of the alien army. They&#039;re going to have to refuel in a star that &#039;&#039;Destiny&#039;&#039; would never choose: A blue supergiant, a star so hot, the crew can&#039;t survive if they stay onboard. &lt;br /&gt;
&lt;br /&gt;
Most of the crew will evacuate to a planet within dialing range while Eli and Rush, wearing the space suits for protection, stay onboard to manually override &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s impulse not to fly into the star. At the last minute, Park asks to use the third suit so that she can rescue some of the plants that they&#039;ve gathered from their travels to strange planets. Young agrees.&lt;br /&gt;
&lt;br /&gt;
The planet they dial turns out to be one of the many colonies of the civilization of Novus, the offspring of the alternate timeline crew, but it&#039;s completely unpopulated and devoid of technology. Soon after the away team realizes that the drones decimated this budding civilization, they are, themselves, fighting off drones drawn to them by their use of the &#039;gate and their radios. In a risky tag team maneuver, Lt. James and Varro bait the drones and take them out. But more drones are on their way, and the crew still must wait for the call from &#039;&#039;Destiny&#039;&#039; telling them that the ship is cool enough to reenter. &lt;br /&gt;
&#039;&lt;br /&gt;
Eli and Rush are struggling with the calculations to override &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s navigation system&amp;amp;mdash;she&#039;s bucking attempts to fly into the supergiant&amp;amp;mdash;but Park has waited too long to leave the nursery, and &#039;&#039;Destiny&#039;&#039; has locked the doors, with Park inside, to protect the rest of the ship. Eli and Rush simply can&#039;t leave the control room to save her, so she plunges herself into a pool of water for protection and prays for safety. By a hair&#039;s breadth, Eli and Rush manage to refuel and pull out of the star&#039;s gravitational field in time, and Eli sprints to the nursery to save Park. She made it through, but she&#039;s not able to see.&lt;br /&gt;
&lt;br /&gt;
Young and the crew, in flight from the drones, must dial &#039;&#039;Destiny&#039;&#039; despite the crippling heat. The mission was successful, but the loss of Park&#039;s eyesight is tragic.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison|Dr. Morrison]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Linda McGibney]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Command Ship and Drones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Terminus]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.20 &amp;quot;Gauntlet&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.19 &amp;quot;Blockade&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 219 |&lt;br /&gt;
  MGM_search      = Blockade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;Linda is working on episode 19, Blockade.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Brad is working on his pass on episode 19, Blockade.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;AND also watched the director’s cut of #219, Blockade. Well, if we weren’t low on ammo before we certainly will be after this episode. Great performances all around (as usual) but David Blue is especially good in this one. And the ending…well, what happens to one character is heartrending – but such is life.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/05/stargate-universe-2-19-blockade/ Solutions: Stargate Universe: 2.19 &amp;quot;Blockade&amp;quot;, May 2, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:26, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27720</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27720"/>
		<updated>2011-05-01T01:40:45Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: image for 18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu211eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu212eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21308.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu214eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu215eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu216eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu217eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu218eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27719</id>
		<title>SGU 2.18 &quot;Epilogue&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27719"/>
		<updated>2011-05-01T01:39:55Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|218]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21801.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21802.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21803.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21804.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21805.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21806.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21807.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21808.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21809.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0218precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
With the Novans onboard, but their planet frosted over by some kind of natural disaster, Young and the crew feel compelled to explore to see if anything is salvageable - and to see if there&#039;s any hope for the Novans&#039; survival. What they find is the digital equivalent of thousands of Alexandrian libraries in a bunker 30 stories underground, a treasure trove of information on the 2000-year-long development of the society built by the descendents of the crew of &#039;&#039;Destiny&#039;&#039;. Eli finds a way to compress the data and uplink it to &#039;&#039;Destiny&#039;&#039;, but they&#039;ll have to work fast - there&#039;s a black hole in the galaxy that is literally tearing the planet apart.&lt;br /&gt;
&lt;br /&gt;
Some crew members gather supplies, like food and filtration substances for life support, while others pore over documents. Chloe and others find kino footage of Novus&#039;s firsts: she and Matt were Novus&#039;s first marriage, while Lisa and Greer named their firstborn son Dale, after Dr. Volker, the first crew member to die on Novus. Vanessa and Varro built a family together, as did Eli and Corporal Barnes. And tragically, TJ finds out that her counterpart died of Lou Gehrig&#039;s disease some years after the nation&#039;s founding. Her friends try to comfort her, saying that the alternate timeline could have been at fault, but she knows that to be false. She carries the disease now, and will die of it in a few years.&lt;br /&gt;
&lt;br /&gt;
Yaozu, an elder member of the Novan party, tells TJ that his culture found a cure for her disease - undoubtedly, the information is somewhere in the database. But tremors have been rocking the bunker, due to the growing strength of the black hole, and the crew must evacuate, leaving with only a third of the information stored on this strange planet. They maneuver through the crumbling cement and scrape through to the shuttle just before gravitational forces devour the planet.&lt;br /&gt;
&lt;br /&gt;
A review of the information they managed to salvage does not reveal the cure for Lou Gehrig&#039;s disease, and TJ faces her own mortality even as she tends to those, like Varro, who were badly injured in the escape from Novus. But she is comforted, in part, to know that her alternate self had a life full of love with Young and their two children. The society that was built by Camile, through the constitution; by Eli, through a profound and respected educational system; and countless others through love, perseverance, ingenuity and faith enabled the crew of &#039;&#039;Destiny&#039;&#039; - a group of rootless voyagers for so long - to build a new, imperfectly perfect, home.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[August Schellenberg]] as [[Yaozu]]&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Reilly Dolman]] as [[Jason]]&lt;br /&gt;
* [[Katie Findlay]] as [[Ellie]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Shaughnessy Redden]] as [[Steven Young]]&lt;br /&gt;
* [[Lane Edwards]] as [[Matthew Wallace]]&lt;br /&gt;
* [[Shauna Johannesen]] as [[Sara Young]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[Alex Chapple]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Novus]]&lt;br /&gt;
* [[Time Travel]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.19 &amp;quot;Blockade&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.18 &amp;quot;Epilogue&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 218 |&lt;br /&gt;
  MGM_search      = Epilogue&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* Boris writes: &amp;quot;What happened to episode 218: Radio that you mentioned some days ago?&amp;quot; Answer: &amp;quot;That’s still under discussion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010 &lt;br /&gt;
* &amp;quot;Carl, meanwhile, is multi-tasking – being on set for his episode, Hope, while simultaneously hammering out the story for his final script, Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Radio has been renamed to the far more appropriate Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;And Carl has promised us a first draft of episode 18, Epilogue, tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;Alex Chapple directing. Very, very big. Still one week left to shoot it. ... The episode is titled &amp;quot;Epilogue.&amp;quot; Shoots 19, but will air 18 (out of 20 eps for this season). ... Not the finale. Episode 18 (in air order, but it&#039;s shooting 19th). We just finished day four of nine days shooting. ... The finale is the next episode to shoot. ... We usually do 8 day shoots per ep. Some are 7, some (like this one) are longer.&amp;quot; &amp;amp;mdash; Carl Binder, Twitter, October 30, 2010&lt;br /&gt;
* &amp;quot;We watched Carl’s producer’s cut of #218, Epilogue this afternoon. This one gets a 3-hanky alert. You’ve been warned!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 18, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/cpbinder Carl Binder&#039;s Twitter]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-18-epilogue/ Solutions: Stargate Universe: 2.18 &amp;quot;Epilogue&amp;quot;, April 25, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:32, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate:_Revolution&amp;diff=27704</id>
		<title>Stargate: Revolution</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate:_Revolution&amp;diff=27704"/>
		<updated>2011-04-30T14:15:20Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: no joy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Episode Guides|B03]][[Category:Episodes]]&lt;br /&gt;
{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Jack O&#039;Neill SG-1.jpg|170px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MGM was talking about more SG-1 movies as soon as the first did well....The next movie will be much more Jack centric.&amp;quot; &amp;amp;mdash; Brad Wright in [http://josephmallozzi.wordpress.com/2009/01/02/january-2-2009-brad-wright-answers-your-questions/ Joseph Mallozzi&#039;s Weblog, &#039;&#039;Brad Wright Answers Your Questions&#039;&#039;, January 2, 2009.]&lt;br /&gt;
&lt;br /&gt;
Although the script for the movie was written, MGM discontinued the Stargate franchise before the movie could be produced. The news of the end of the franchise was announced by creator Brad Wright at the Vancouver Stargate Con on April 17, 2011 ([http://stargate-sg1-solutions.com/blog/2011/04/brad-wright-stargate-movies-wont-happen/ Solutions: Brad Wright: Stargate Movies Won&#039;t Happen, April 17, 2011]).&lt;br /&gt;
&lt;br /&gt;
==Solutions Summary==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Finding out about the Stargate has been a story that has always been at the back of my mind as a potential, big thing we could do, and I think it’s a big enough story to save it for a movie. Hint. Hint. Hint. Hint.&amp;quot; &amp;amp;mdash; Brad Wright, MGM Video Interview, posted in July 2008, removed 2009. Excerpted in [http://stargate-sg1-solutions.com/blog/2008/07/mgm-wright-says-hint-hint-hint-hint/ Solutions News Blog].&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Team were expected to be in the movie:&#039;&#039;&#039;&lt;br /&gt;
* [[Richard Dean Anderson]] as [[Jack O&#039;Neill|Gen. Jack O&#039;Neill]]&lt;br /&gt;
* [[Michael Shanks]] as [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Amanda Tapping]] as [[Samantha Carter|Col. Samantha Carter]]&lt;br /&gt;
* [[Christopher Judge]] as [[Teal&#039;c]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Brad Wright]] and [[Carl Binder]]&lt;br /&gt;
* Directed by ([[Martin Wood]] was approached, but since deals are not in place, this is not for certain)&lt;br /&gt;
* Director of Photography: &lt;br /&gt;
* MGM closed the Stargate franchise before this movie could be produced (status as of April 17, 2011)&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Homeworld Security]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
* [[Stargate Program Disclosure]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* [[SG-1 Movies]]&lt;br /&gt;
* [[Episode Guides]]&lt;br /&gt;
* [[Transcripts]]&lt;br /&gt;
* Previous: [[Stargate: Continuum]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
===Official===&lt;br /&gt;
&lt;br /&gt;
* [http://stargate.mgm.com MGM Stargate]&lt;br /&gt;
* [http://www.stargatehub.com/ Fox Stargate Hub]&lt;br /&gt;
&lt;br /&gt;
===Fan===&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com Stargate SG-1 Solutions]&lt;br /&gt;
* [http://www.stargate-sg1-solutions.com/forum/index.php?board=25.0 Solutions On-Site Forum: Post Season Ten Discussion Board]&lt;br /&gt;
* [http://community.livejournal.com/sg1_solutions/ Solutions LJ Companion Site]&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Finding out about the Stargate has been a story that has always been at the back of my mind as a potential, big thing we could do, and I think it’s a big enough story to save it for a movie. Hint. Hint. Hint. Hint.&amp;quot; &amp;amp;mdash; Brad Wright, MGM Video Interview, posted in July 2008, removed 2009. Excerpted in [http://stargate-sg1-solutions.com/blog/2008/07/mgm-wright-says-hint-hint-hint-hint/ Solutions News Blog].&lt;br /&gt;
* &amp;quot;Carl put out a preliminary beat sheet for the next SG-1 movie and will, no doubt, be expecting notes in the coming days.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2008/10/18/october-18-2008-me-and-tokyo-its-a-date/ October 18, 2008].&lt;br /&gt;
* &amp;quot;Well, it’s definitely in the works. Brad and Carl hammered out a story and Carl is presently writing the first draft. I also believe there has been some preliminary discussions with the actors.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2008/12/21/december-21-2008-creatively-cruising-then-spinning-my-wheels-in-frustration/ December 21, 2008].&lt;br /&gt;
* &amp;quot;Carl Binder and I are co-writing the script. Martin [Wood] will direct. If you have a good title, let me know.&amp;quot; &amp;amp;mdash; Brad Wright in Joseph Mallozzi&#039;s Weblog, [http://josephmallozzi.wordpress.com/2009/01/02/january-2-2009-brad-wright-answers-your-questions/ January 2, 2009].&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=2436 Solutions: Brad Wright Reveals More About Third SG-1 Movie, January 3, 2009.]&lt;br /&gt;
* &amp;quot;I would jump back into the army boots any day.&amp;quot; &amp;amp;mdash; Amanda Tapping, [http://stargate-sg1-solutions.com/blog/?p=2751 Solutions: Tapping on Return to Stargate, SGU Premiere, January 26, 2009.]&lt;br /&gt;
* &amp;quot;So what, many of you have been asking, IS happening with the SG-1 and SGA movies? Well, at last report, Carl was about 20 pages away from a first pass of the script which will then find it’s way onto Brad’s laptop where he will do his pass. The Atlantis movie is still an outline but Paul and I will be starting work on the script in the coming weeks and hope to have it completed by April. An official production start date for either movie has yet to be announced. More detailed discussions on both movies will be taking place in the coming weeks and, hopefully, I’ll have more definitive news for you then regarding everything from actor participation to a preliminary schedule.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/01/26/january-26-2009-city-of-saints-and-madmen-by-jeff-vandermeer/ January 26, 2009].&lt;br /&gt;
* &amp;quot;There will be a &#039;&#039;Stargate SG-1&#039;&#039; movie [for DVD], probably filmed around the same time the [&#039;&#039;Stargate&#039;&#039;] &#039;&#039;Atlantis&#039;&#039; movie is filmed this coming summer. So that’s all going to be going on. [...] as far as I know, is pretty Rick-heavy [as in Richard Dean Anderson], pretty O’Neill [Anderson]-heavy. So I don’t know much more than that, but I will most definitely be involved in it.&amp;quot; &amp;amp;mdash; Michael Shanks, [http://stargate-sg1-solutions.com/blog/?p=2762 Solutions: SGU, SG-1 Movie Casting News, January 26, 2009].&lt;br /&gt;
* Concerning the Stargate Program going public: &amp;quot;Yeah, you know what? It was a possibility, it was something we considered, but obviously it couldn&#039;t really be dealt with in that episode [SGA&#039;s &amp;quot;Enemy at the Gate&amp;quot;]. We would have had to have come back to deal with it. And Brad has said that it&#039;s something that he wanted to deal with in SG-1. At this point I&#039;m not sure -- if we had done it it would have run counter to what&#039;s going on with the third SG-1 movie. For that reason alone, we couldn&#039;t have done it. It would be nice to sort of take that step and open up and make the program public.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://scifi.about.com/od/stargateatlantis/a/SGAT_mallozzi_2.htm About.com interview, posted in early February 2009].&lt;br /&gt;
* Concerning Richard Dean Anderson and the Stargate franchise: &amp;quot;If it hadn&#039;t been for Rick, the franchise wouldn&#039;t be the franchise. I don&#039;t know that we would have done ten seasons, much less done the spin-off. So the success, and a lot of the humor, really goes back to Rick.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://scifi.about.com/od/stargateatlantis/a/SGAT_mallozzi_2.htm About.com interview, posted in early February 2009].&lt;br /&gt;
* &amp;quot;No title yet. Carl has finished work on his first SGU script, Water, and is moving on to an outline for his second script. Once that is done, he’ll finish his pass on the SG-1 movie and then send it Brad’s way at which point Brad will do his pass.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/02/03/february-3-2009-a-preliminary-draft-childhood-misconceptions-and-the-mailbag/ February 3, 2009].&lt;br /&gt;
* &amp;quot;I would have thought word had gotten out by now, but as I am informed, so shall ye be: the movie has been green lit. There are so few details beyond the ‘go ahead’, but I sat next to Charlie Cohen and across from Brad Wright at dinner two weeks ago (the cast dinner for the launch of Stargate Universe), and just an hour prior to sitting down to mediocre cuisine, Charlie had announced MGM’s intention to make the next Stargate movie. As I am led to believe, shooting may start this summer, most likely.&amp;quot; &amp;amp;mdash; Richard Dean Anderson, [http://www.rdanderson.com/updates/news.htm#universe1 March 2, 2009.]&lt;br /&gt;
* &amp;quot;Everything I&#039;ve heard is probably the stuff that&#039;s on the Internet, which is that [another] film has apparently been green-lit, which just means the financing has been approved, and that there&#039;s a fall shoot expectation, an October-November kind of thing probably, when Universe wraps. They want Martin Wood to direct it. They probably want Amanda in it, and her [Sanctuary] schedule probably goes through the fall as well. So that would make a lot of sense on a lot of levels, but there&#039;s nothing been confirmed, no contracts in place.&amp;quot; &amp;amp;mdash; Michael Shanks, [http://scifiwire.com/2009/04/michael-shanks-dishes-sta.php#more Sci Fi Wire, April 29, 2009].&lt;br /&gt;
* &amp;quot;I was admittedly wistful. After all, I’d written for those standing sets for seven great years and, suddenly, they were gone. But eventually, as the new sets took shape, that initial melancholy gave way to excitement at the prospect of the upcoming Stargate: Universe series and the third SG-1 movie. Over the course of the next few weeks, the sets were finished and, as impressive as they were on those casual strolls, they were ten times more impressive once properly lit and engaged. And then ten times more impressive than that when we first saw them in dailies.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/05/03/may-3-2009-transforming-stage-5-from-stargate-command-to-icarus-base/ May 3, 2009.]&lt;br /&gt;
* &amp;quot;Just because the SGC isn’t there now doesn’t mean it can’t be for the movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/05/04/may-4-2009-a-deadline-looms-dogs-at-play-and-the-mailbag/ May 4, 2009.]&lt;br /&gt;
* Jedi Master also writes: &amp;quot;An WHY is a SG1 movie being done first!!!&amp;quot; Answer: &amp;quot;Actually, we don’t have a firm production date for that either.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/05/06/may-6-2009-noooooooooooooooooooooo/ May 6, 2009.]&lt;br /&gt;
* &amp;quot;I don’t know anything about the movie. Michael [Shanks] and I were just talking about it; as far as we know, it’s going to be filming in the Fall and Rick [Richard Dean Anderson] [is] going to be in it and Chris [Judge] and Michael and I don’t know anything else beyond that.&amp;quot; &amp;amp;mdash; Amanda Tapping, [http://www.moviehole.net/200919105-interview-amanda-tapping Moviehole interview, May 2009.]&lt;br /&gt;
* E writes: &amp;quot;Have Brad and Carl shared any updates on SG-1 movie?&amp;quot; Answer: &amp;quot;Not a one. And that’s just as well. I want to be surprised like everyone else when the movie finally comes out.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/05/25/may-25-2008-the-land-of-laughs-by-jonathan-carroll/ May 25, 2009.]&lt;br /&gt;
* &amp;quot;Based on recent hints, fans might need to prepare themselves for yet more uncertainty and delay.&amp;quot; [http://stargate-sg1-solutions.com/blog/2009/06/further-delay-for-stargate-movies/ Solutions: Further Delay for Stargate Movies?, June 13, 2009.]&lt;br /&gt;
* &amp;quot;We’re ready to go. We’re just waiting for the right opportunity. We want to be successful with it. The studio wants to be successful, and we really don’t want to proceed with something in the wrong climate, which I think financially it is right now.&amp;quot; &amp;amp;mdash; Robert C. Cooper, [http://stargate-sg1-solutions.com/blog/2009/08/cooper-speaks-up-on-sg-1-sga-movies/ August 12, 2009.]&lt;br /&gt;
* Scary writes: &amp;quot;# 1 Does the SG1 movie have a title like SGA does? # 2 When you get the “call” do you think that both movies will be made at the same time or will they only make one at a time? # 3 How long do you think you will get to shoot each movie?&amp;quot; Answers: &amp;quot;1) Stargate: Revolution 2) I wouldn’t even dare hazard a guess. 3) 3-4 weeks for each movie would be great.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/11/11/november-11-2009-tech-troubles-x-2-get-your-questions-in-for-adam-troy-castro-mailbag/ November 11, 2009.]&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1128 Solutions: Producers Screen &amp;quot;Stargate: Continuum&amp;quot; (has references to third movie), February 20, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1157 Solutions: TV Guide Takes a Peek at the Stargate Franchise, March 5, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1186 Solutions: Shanks on Continuing SG-1&#039;s Saga on DVD, March 12, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1190 Solutions: Cooper on Leaving Doors Open, March 12, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1194 Solutions: Shanks Talks Stargate and Science Fiction, March 13, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1216 Solutions: North Shore News Interviews Amanda Tapping, March 19, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1230 Solutions: July&#039;s a Big Month for Stargate Fans, April 3, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1237 Solutions: Wright in the Middle of Stargate Projects, April 6, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1241 Solutions: SCI FI: Goldsmith Talks Stargate DVD Scores, April 8, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1250 Solutions: Sci Fi Pi Interviews Tapping, Bridges, April 11, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1290 Solutions: Wright: Third Movie &amp;quot;an O&#039;Neill Story&amp;quot;, May 13, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2008/07/mgm-wright-says-hint-hint-hint-hint/ Solutions: MGM: Wright Says, &amp;quot;Hint. Hint. Hint. Hint.&amp;quot; (material from MGM video interview), July 29, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1418 Solutions: Third SG-1 Movie Filming in January?, August 3, 2008.]&lt;br /&gt;
* [http://www.scifi.com/scifiwire/index.php?category=0&amp;amp;id=60912 SCI FI WIRE: Tapping Still Does &#039;&#039;Stargate&#039;&#039;, October 2, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1994 Solutions: Working the Beats for the Movies, October 29, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=2436 Solutions: Brad Wright Reveals More About Third SG-1 Movie, January 3, 2009.]&lt;br /&gt;
* [http://scifi.about.com/od/stargateatlantis/a/SGAT_mallozzi.htm About.com: Interview with Joseph Mallozzi, February 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/04/richard-dean-anderson-on-return-to-stargate/ Solutions: Richard Dean Anderson on Return to Stargate, April 3, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/04/wright-and-cooper-spill-on-stargate/ Solutions: Wright and Cooper Spill on Stargate, April 5, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/04/michael-shanks-guests-on-sci-fi-talk-live/ Solutions: Michael Shanks Guests on Sci Fi Talk Live, April 28, 2009.]&lt;br /&gt;
* [http://scifiwire.com/2009/04/michael-shanks-dishes-sta.php#more SCI FI WIRE: Michael Shanks dishes &#039;&#039;Stargate Universe&#039;&#039;, other projects, April 29, 2009.]&lt;br /&gt;
* [http://www.moviehole.net/200919105-interview-amanda-tapping Moviehole: Interview: Amanda Tapping, May 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/05/amanda-tapping-recalls-first-stargate-days/ Solutions: Amanda Tapping Recalls First Stargate Days, May 16, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/06/further-delay-for-stargate-movies/ Solutions: Further Delay for Stargate Movies?, June 13, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/08/cooper-speaks-up-on-sg-1-sga-movies/ Solutions: Cooper Speaks Up on SG-1, SGA Movies, August 12, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/09/sg-1-movie-reportedly-green-lit-for-filming/ Solutions: SG-1 Movie Reportedly Green-Lit for Filming, September 10, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/09/producer-asserts-no-go-ahead-for-movies/ Solutions: Producer Asserts No Go-Ahead for Movies, September 10, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/02/michael-shanks-on-sg-1-movie-other-projects/ Solutions: Michael Shanks on SG-1 Movie, Other Projects, February 8, 2010.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/04/judge-on-stargate-revolution-rage-of-angels-the-saint/ Solutions: Judge on &amp;quot;Stargate Revolution&amp;quot;, &amp;quot;Rage of Angels&amp;quot;, &amp;quot;The Saint&amp;quot;, April 20, 2010.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/shanks-hopes-for-one-more-chapter-for-sg-1/ Solutions: Shanks Hopes for One More Chapter for SG-1, October 28, 2010.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/12/brad-wright-hasnt-given-up-on-stargate-universe/ Solutions: Brad Wright Hasn&#039;t Given Up on Stargate Universe, December 23, 2010.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/01/mallozzi-things-are-looking-positive/ Solutions: Mallozzi: &amp;quot;Thinks Are Looking Positive, January 13, 2011.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/brad-wright-stargate-movies-wont-happen/ Solutions: Brad Wright: Stargate Movies Won&#039;t Happen, April 17, 2011.]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 15:46, 2 May 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SG-1_Movies&amp;diff=27703</id>
		<title>SG-1 Movies</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SG-1_Movies&amp;diff=27703"/>
		<updated>2011-04-30T13:49:53Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: no Revolution&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Episode Guides|B, Season]][[Image:S10sg1.jpg|frame|none|[[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal&#039;c]], [[Vala Mal Doran]], [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]]]&lt;br /&gt;
==Stargate SG-1 Movies==&lt;br /&gt;
===&#039;&#039;&#039;Stargate: The Ark of Truth&#039;&#039;&#039;===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ark-of-truth-promo.jpg|frame|left|178px|Written and directed by [[Robert C. Cooper]]; Premiere: March 11, 2008]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|{{thearkoftruthprecis}} &lt;br /&gt;
|}&lt;br /&gt;
===&#039;&#039;&#039;Stargate: Continuum&#039;&#039;&#039;===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Continuum-title.jpg|frame|left|178px|Written by [[Brad Wright]]; Directed by [[Martin Wood]]; Premiere: July 29, 2008]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|{{continuumprecis}} &lt;br /&gt;
|}&lt;br /&gt;
===&#039;&#039;&#039;Stargate: Revolution&#039;&#039;&#039;===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:stargatesg1-title.jpg|frame|left|178px|Written by [[Brad Wright]] and [[Carl Binder]]; Production shelved]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Although the script for the third SG-1 movie was written, MGM discontinued the Stargate franchise before the movie could be produced. The news of the end of the franchise was announced by creator Brad Wright at the Vancouver Stargate Con on April 17, 2011. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;[[Stargate: Revolution|Movie Guide and Spoilers]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* For the most recent headlines pertaining to SG-1, visit the [http://stargate-sg1-solutions.com/blog/category/sg-1/ Solutions News and Spoiler Blog: Stargate SG-1.]&lt;br /&gt;
&lt;br /&gt;
{{EpisodeGuides}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Atlantis_Movies&amp;diff=27701</id>
		<title>Atlantis Movies</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Atlantis_Movies&amp;diff=27701"/>
		<updated>2011-04-29T03:45:44Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: shelved&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atlantis Episode Guides|M, Season]][[Image:sga-s5-promo.jpg|frame|none|[[Ronon Dex]], [[Teyla Emmagan]], [[Richard Woolsey]], [[John Sheppard|Lt. Col. John Sheppard]], [[Rodney McKay|Dr. Rodney McKay]], [[Jennifer Keller|Dr. Jennifer Keller]]]]&lt;br /&gt;
==Stargate Atlantis Movies==&lt;br /&gt;
===Stargate: Extinction (Working Title)===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga-title.jpg|frame|left|178px|Written by [[Joseph Mallozzi]] and [[Paul Mullie]]; Directed by [[Andy Mikita]]; Production Shelved]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Stargate Franchise Terminated by MGM; Movies Not to Happen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Although the script for the first SGA movie was written (&#039;&#039;Stargate: Extinction&#039;&#039;), MGM discontinued the Stargate franchise before the movie could be produced. The news of the end of the franchise was announced by creator Brad Wright at the Vancouver Stargate Con on April 17, 2011. Script co-writer Joe Mallozzi said, &amp;quot;For what it&#039;s worth, it involved a return mission to Pegasus, the tragic end of one relationship, the beginning of another, and a surprising progression in the alliance between one man and one wraith.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/2011/02/11/february-11-2011-a-first-draft-storage-awaits-the-meal-to-end-all-meals-mailbag/ Joseph Mallozzi&#039;s Weblog: &amp;quot;For what it&#039;s worth...&amp;quot;, February 11, 2011.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/brad-wright-stargate-movies-wont-happen/ Solutions: Brad Wright: Stargate Movies Won&#039;t Happen, April 17, 2011.]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
==Production Headlines==&lt;br /&gt;
&#039;&#039;&#039;Production of the first &#039;&#039;Stargate Atlantis&#039;&#039; movie has been delayed due to the unfavorable economic climate in the film industry.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;We’re ready to go. We’re just waiting for the right opportunity. We want to be successful with it. The studio wants to be successful, and we really don’t want to proceed with something in the wrong climate, which I think financially it is right now.&amp;quot; &amp;amp;mdash; Robert C. Cooper, Television Critics Association summer press tour (reported by Solutions August 12, 2009)&lt;br /&gt;
* &amp;quot;No one has said we are not making this movie and I continue to believe that we eventually will.  Paul and I have a script we’re looking forward to producing, a script involving Earth-based intrigue, intergalactic travel, a looming threat to the city of Atlantis, and a sometime friend and foe who may hold the key to averting disaster.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (August 20, 2009)&lt;br /&gt;
&lt;br /&gt;
---- &lt;br /&gt;
&#039;&#039;&#039;Movie&#039;s Timeline Impacted by SGA Characters&#039; Appearances in SGU S2 Episode &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;With word from producer John G. Lenic that the deals have been closed on those Atlantis alums, we can now move forward on the script, secure in the knowledge that both extra-special guest stars will actually be on hand to say the dialogue written for specifically for them. Great news for fans of the old series. There was a reluctance to move ahead with an SGA crossover, particularly on my part, because the feeling was it would step on the timing of the SGA movie, Stargate: Extinction, the events of which directly proceed the Atlantis series finale, Enemy at the Gate. But given the delay on the movie front and the ideal premise pitched out by Remi Aubuchon and Brad Wright, it was decided to go ahead with the crossover. Not a big deal, but it will require some changes to the Stargate: Extinction timeline which, in turn, will beg a host of questions, some of which will be answered in episode #15, some of which won’t…at least not right away...&amp;quot; &amp;amp;mdash; Joseph Mallozzi (July 15, 2010)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Movie to answer questions left after &amp;quot;Enemy at the Gate&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When we were breaking Enemy at the Gate, we saw it as a very special episode, not because it would be our series finale (at the time, we were somewhat optimistic that we would get that sixth season pick-up), but because it was going to be our 100th episode. For that reason, it turned out to be a little different from past finales, less a cliffhanger and more of a coming full-circle that featured the star of the series: the city of Atlantis. It was also intended to be the launching point for a very interesting early season 6 scenario: With Atlantis back on Earth, why the hell would the I.O.A. ever let it go? And if it remained, which, by all indications seemed likely, what would become of its occupants, especially Ronon and Teyla? Also, with a permanent station in the Milky Way, wouldn‘t Atlantis, logically, cease to be a launch point for gate travel and, instead, become a research center for Ancient technology? Well, I guess you’ll never know the answer to these questions…&lt;br /&gt;
&lt;br /&gt;
IF you don’t check out the Stargate: Atlantis movie that goes into production later this year, that is. But since, I suspect, most of you will, then you’ll have your answers in good time.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, [http://josephmallozzi.wordpress.com/2009/01/10/january-10-2009-finale/ January 10, 2009].&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;About a month ago, with so much uncertainty about the future of the series, Rob Cooper pitched out the idea of shooting the SGA movie at the end of this season. His thinking was that if the series did end, we would have a movie in hand. If, however, the series was picked up, the “SGA movie” (codenamed Project Twilight) would simply become the opening two episodes of the show’s sixth season. Alas, this notion never got past the consideration stage and, as a result, we won’t be rolling right into it as planned. On the bright side, however, the network has greenlit the movie and we do have a terrific idea in mind. Obviously, I can’t say much about it at this point but suffice it to say that it should include the entire cast in addition to a certain gaunt and pallid flowing-locked guest star. And, if it proves anywhere as successful as the first two SG-1 direct-to-video features, you can be assured that this will be the first in a long, long line of Stargate Atlantis movies.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, executive producer and co-showrunner, August 21, 2008. &lt;br /&gt;
* &amp;quot;I can say only that it will be a movie that will be more accessible to new viewers than something that is trying to resolve dangling threads. It will be, hopefully, more of a stand-alone story.&amp;quot; &amp;amp;mdash; Brad Wright, August 21, 2008.&lt;br /&gt;
* &amp;quot;It’s still in the very early planning stages but it will be big and chock full of great character moments. Beyond that - it’s too early to tell.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 22, 2008.&lt;br /&gt;
* &amp;quot;If all goes as planned, we should be filming both the SGA movie and the third SG-1 around the same time next year.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 31, 2008.&lt;br /&gt;
* &amp;quot;Paul and I will be writing and producing the first Atlantis movie. We will probably be asked to read and provide notes on the SG-1 film script as was the case with both Ark of Truth and Continuum.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 1, 2008.&lt;br /&gt;
* &amp;quot;It’s unlikely we’ll see Weir or Ford in the Atlantis movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 1, 2008.&lt;br /&gt;
* Concerning the survivors of the new team introduced in Season Five&#039;s &amp;quot;Whispers&amp;quot;: &amp;quot;This episode was intended as an audition of sorts and, in the end, Christina [Cox, Maj. Anne Teldy], Nicole [de Boer, Dr. Alison Porter], and Janina [Gavankar, Sgt. Dusty Mehra] did a great job with their respective characters. I loved all three and we certainly aimed to bring them back. However, by the time this episode was being shot, we had already developed over two-thirds of the stories for season 5 and, once we got into spinning stories for the final 5, addressing existing arcs and setting up the big finale became the top priority. Nevertheless, I was hopeful that if we received the sixth season pick-up, Teldy and co. would be back. I even toyed with the idea of placing Beckett on the team. Sadly, we didn’t receive the pick-up. We did, however, get the greenight on an SGA movie so it’s more than likely we’ll see Teldy and her team again some time in the not too distant future.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 7, 2008.&lt;br /&gt;
* From Solutions Q&amp;amp;A with Joseph Mallozzi, published September 9, 2008: &lt;br /&gt;
:Q: When do you think you’ll have more firm information you can share about the first Atlantis movie?&lt;br /&gt;
&lt;br /&gt;
:A: Possibly in the coming weeks.&lt;br /&gt;
&lt;br /&gt;
:Q: How likely are crossovers from SG-1 in the first SGA movie?&lt;br /&gt;
&lt;br /&gt;
:A: It’s very possible that we’ll have, at the very least, limited crossover. Given the story we’ve been spinning, it would make sense to see Carter, Daniel, and Teal’c pay Atlantis a visit.&lt;br /&gt;
* &amp;quot;Our big two-part [Season Six] premiere would have picked up where we’d left off after the shocking events of our fifth season finale: Enemy at the Gate. Would have picked up? What am I saying? WILL pick up since the idea originally conceived for the opening two-parter will now be the basis of the first Stargate: Atlantis movie, the difference being that we’ll be able to tell our story on a much bigger, visual effects-laden, character-centered canvas.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 30, 2008.&lt;br /&gt;
* Concerning filming schedule: &amp;quot;Rumor has it late spring/early summer of next year, but I honestly couldn&#039;t tell you beyond that. I know Stargate SG-1 and Atlantis will be shooting movies at that time.&amp;quot; &amp;amp;mdash; Amanda Tapping, SCI FI WIRE interview, October 2, 2008.&lt;br /&gt;
* &amp;quot;Went into the office today and watched the producer’s cut of Enemy at the Gate. A fitting end to a terrific series, and one that’ll segue nicely into the movie - which Paul and I continue to spin. To those of you asking, it will ideally include all the familiar faces - and then some.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 6, 2008.&lt;br /&gt;
* &amp;quot;I, meanwhile, have completed yet another pass on the preliminary beat sheet for the SGA movie that I’ll be sending Paul’s way on Monday.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 18, 2008.&lt;br /&gt;
* &amp;quot;The beat sheet for the SGA movie is in Paul’s hands and he has promised to work on it this weekend and put it out on Monday.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 29, 2008.&lt;br /&gt;
* &amp;quot;The outline for the SGA movie. Paul sent me the revised version this morning. He was working on it while I was in Japan and has come up with some great ideas. We’re two-thirds of the way through and now all we have to do is figure a way out of this fine mess. Lots of fun cameos and a major contribution from one recurring player in particular that is certain to have at least one fandom faction in a frenzy. Still in the process of working out that momentous shift in the status quo that will impact the lives of our characters. I’ll be shifting my focus to this (and only this) tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 10, 2008.&lt;br /&gt;
* &amp;quot;The Stage 6 Atlantis sets are all still there, and in fact are being augmented in preparation for the first Atlantis movie.&amp;quot; &amp;amp;mdash; Creation Entertainment, January 19, 2009.&lt;br /&gt;
* &amp;quot;Since we wouldn’t start shooting the Atlantis movie until the summer, as opposed to Universe which begins production in February, the series is more of a priority at this point. Also, because there is more work to do on SGU, you’ll be reading a lot more about it as well. As for the SGA movie - Paul and I have an outline we’re very happy with. The next step is to actually sit down and write it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 24, 2009.&lt;br /&gt;
* &amp;quot;So what, many of you have been asking, IS happening with the SG-1 and SGA movies? Well, at last report, Carl was about 20 pages away from a first pass of the script which will then find it’s way onto Brad’s laptop where he will do his pass. The Atlantis movie is still an outline but Paul and I will be starting work on the script in the coming weeks and hope to have it completed by April. An official production start date for either movie has yet to be announced. More detailed discussions on both movies will be taking place in the coming weeks and, hopefully, I’ll have more definitive news for you then regarding everything from actor participation to a preliminary schedule.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 26, 2009.&lt;br /&gt;
* Concerning the Stargate Program going public: &amp;quot;Yeah, you know what? It was a possibility, it was something we considered, but obviously it couldn&#039;t really be dealt with in that episode [SGA&#039;s &amp;quot;Enemy at the Gate&amp;quot;]. We would have had to have come back to deal with it. And Brad has said that it&#039;s something that he wanted to deal with in SG-1. At this point I&#039;m not sure -- if we had done it it would have run counter to what&#039;s going on with the third SG-1 movie. For that reason alone, we couldn&#039;t have done it. It would be nice to sort of take that step and open up and make the program public.&amp;quot; — Joseph Mallozzi, About.com interview, posted in early February 2009. &lt;br /&gt;
* &amp;quot;We haven&#039;t really gone out to the cast yet, but we always planned it to hopefully shoot in the summer. We picked a window where the cast should be available. It&#039;s just a matter at that point of trying to work out a deal with them, with the individual actors.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, About.com interview, February 2009.&lt;br /&gt;
* Concerning cancellation and fan outcry: &amp;quot;In terms of Atlantis, it put a little bit more pressure on Paul and I to create a story [for the Atlantis movie] that would really appeal to fans of the show who have obviously gone through so much in the last few months with the cancellation, something that would be a really nice payoff for them, and I think we&#039;ve got that story.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, About.com interview, February 2009.&lt;br /&gt;
* &amp;quot;There was initial talk of a summer shoot but, given the tight scheduling, fall looks more likely.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 11, 2009.&lt;br /&gt;
* &amp;quot;Wright and Cooper, and MGM, want to make an Atlantis movie. The fact the sets are still up and their space being paid for is evidence of MGM’s commitment to the movie. However, given the world economy, the people who fund the movies have put the breaks on actual production. Joe Mallozzi and Paul Mullie are working hard on the script, and they really want to make it as much as we want to see it.&amp;quot; &amp;amp;mdash; Michelle, Solutions, April 5, 2009.&lt;br /&gt;
* &amp;quot;Hey, you know what’s really tough? Okay, besides dinner party steak and learning to speak Japanese? Yep, getting back into the rhythm of writing a show you haven’t written for in over half a year. Especially when you’re not actually starting from the beginning of a script and picking up a good head of steam but simply jumping in at the half-way point. It’s like running an Olympic relay except that instead of a baton it’s a script you’re passing off, and instead of fellow runners your only opponent is a deadline, and instead of receiving a medal upon completion you receive notes and a request to please lose the space lobster sequence as the visual effects budget is already sky high. Anyway, after two days of brainstorming (a.k.a. procrastination) I finally sat down and forced myself back into the swing of things. And finished a scene and a half! At this blistering pace, we should be finished the script a good two or three weeks after we start shooting it (hopefully this fall). And it looks like it’s going to be long (if that’s okay with everybody). Lots of spectacularness to squeeze in this one including a…No, still too early for that.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 11, 2009.&lt;br /&gt;
* &amp;quot;...feeling intermittent flashes of guilt for not getting back to that Atlantis script. Ultimately, I decided to take the day off, confident in my ability to complete the draft before my self-imposed May 1st deadline. Really, at this point the key players are enroute and things should move quickly. Aside from the minor hiccups of figuring out the whys and how-to’s of reuniting our heroes, and nailing down the shifting motivation behind the big throwdown, it should be smoooooth sailing. Yep. Back at it tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 12, 2009.&lt;br /&gt;
* &amp;quot;Hey, a very productive day on the Atlantis script front. I completed an astounding 12 pages. Turns out the key to both creativity and productivity is to wake early, start writing, and not stop until dinner. I’m having an especially good time writing for one character in particular. But he was always tons of fun to write for back when we were producing the series. And, no, it’s not who you think.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2009.&lt;br /&gt;
* &amp;quot;Some terrific progress on the Atlantis movie script today as I hit the fast and furious climax. A LOT going on here with all of our characters in play and events going down in seven different locations. I approach the scene that’ll some thinking &#039;They wouldn’t dare!&#039; Yep, we would. And will.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2009.&lt;br /&gt;
* &amp;quot;I spent the morning working on the Atlantis script and hit the 90 page mark. From the looks of things, we should have a first draft by Monday. There are a lot of BIG moments throughout and the last third of the movie will be nothing short of spectacular. Action, humor, drama, and at least one character’s life will be forever changed! Yeah, I know. I’ve been watching too many network promos.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2009.&lt;br /&gt;
* &amp;quot;On the script front, I’m past the climax and staring down a fairly chunky and heartfelt denouement. I’ve approached this movie as a special event and not just another big-budget episode of the show. No longer working within the more restrictive parameters of an ongoing series, we’re finally free to rattle some cages, upend established norms, and take some chances. We want to reward longtime fans with an outing that pays proper tribute to five years of Atlantis history while, at the same time, pursuing avenues that wouldn’t have been open to us a year ago. Could this be SGA’s last adventure? I very much doubt it but, in a way, you want to attack this script like it may well be. Truly impact the lives of these characters and have viewers come away with a sense of significance and satisfaction. Whether we can accomplish all this AND keep everyone happy is a daunting task but, hey, we’re up to the challenge.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 17, 2009)&lt;br /&gt;
* &amp;quot;Spent most of the day dealing with other things, but managed to sit down and get in a couple of hours of script work tonight. Almost done. Have the goodbye scene to write, the big wrap-up and then…I’m done. Well, not quite. Then, I spend days re-reading what I’ve got, polishing it up, after which I’ll send it back to Paul who will read what I’ve done, question my sanity on certain decisions, and battle over a couple of elements before doing his pass.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 18, 2009)&lt;br /&gt;
* Bailey: &amp;quot;PS - when you say “outing” do you mean you will finally reveal who the gay character in SGA is?&amp;quot; Answer: &amp;quot;Nope. Sorry.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 18, 2009)&lt;br /&gt;
* &amp;quot;To borrow a Gordon Ramsayism: &#039;Stargate Atlantis Movie with satisfying conclusion…Done!.&#039; Satisfying conclusion for who? Well, me for one. And, I suspect, for many fans as well although, of course, it goes without saying that you can’t please all of the people all of the time. Still, I’m very happy with the story we have and with our ending in particular. Some doors are opened, some slammed shut (rather violently), while others are left ajar for future exploration…in the next big adventure provided the fans support this one. Not quite as long as I expected but, given the action sequences, it still may clock in with a robust running time. Yes, all of the regulars and semi-regulars you’ve grown to know and love are in play - Sheppard, McKay, Teyla, Ronon, Woolsey, Keller, Zelenka, Lorne, Beckett, Chuck, Banks, and Todd - in addition to a couple of surprise guest stars. But more on them as we draw closer to the that first day of principal photography. As for when that will be…no firm date yet but I’m still banking on a fall production alongside the SG-1 movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 19, 2009)&lt;br /&gt;
* Dodecahedron writes: &amp;quot;If the 1st Atlantis movie doesn’t tie up the wraith storyline, will you guys eventually make a conclusion for the storyline? You know, the final defeat of the wraith like the ori and their followers had in AoT?&amp;quot; Answer: &amp;quot;We’re not thinking past this first movie so am unable to answer that question.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 19, 2009)&lt;br /&gt;
* Dodecahedron writes: &amp;quot;What’s with the lack of Ladon Radim in the second half of Atlantis’ series run (he hasn’t been around since episode 50). Do you think the Genii will ever have an important role in future movies?&amp;quot; Answer: &amp;quot;Again, I can’t comment past this first movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 19, 2009)&lt;br /&gt;
* PG15 writes: &amp;quot;Goodbye scene? Uh oh. Nothing good ever comes out of Goodbye scenes. Is it like &#039;Goodbye, for I have to shuffle off my mortal coil&#039; kinda thing?&amp;quot; Answer: &amp;quot;Could be a little of both.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 19, 2009)&lt;br /&gt;
* &amp;quot;Oh, and I found the time to do another pass on that Atlantis movie script. I wanted to have another go at the Beckett-Teyla scene but was sidetracked...&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 23, 2009)&lt;br /&gt;
* &amp;quot;Went over the Stargate: Atlantis movie script today and I think it’s pretty tight. I’ll be sending it Paul’s way next week as I switch gears...&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 24, 2009)&lt;br /&gt;
* Major D. Davis writes: &amp;quot;Will the Atlantis Movie’s A plot be about the Wraith?&amp;quot; Answer: &amp;quot;While Todd the wraith will play a significant role in the proceedings, the A story will not focus on the wraith.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 24, 2009)&lt;br /&gt;
* Major D. Davis writes: &amp;quot;Will there be lots of action? Such P90 fire, Space battles, hand to hand scenes. Or will it be like a common episode’s dose of action? Do you think it will have more action than the previous movies?&amp;quot; Answer: &amp;quot;Yes, plenty of action for those who like that sort of thing.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 24, 2009)&lt;br /&gt;
* Major D. Davis writes: &amp;quot;Do you think the Atlantis movie will be released in the summer or the spring of 2010?&amp;quot; Answer: &amp;quot;I have no idea what MGM’s plans are regarding the movie’s release.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 24, 2009)&lt;br /&gt;
* Major D. Davis writes: &amp;quot;Oh and for the Atlantis movie release I think what I really meant was how long will you think post will be?&amp;quot; Answer: &amp;quot;Unable to say at this point. It’s all dependent on when the movie is shot and how VFX-heavy it is. In its present incarnation, the script boasts a lot of visual effects.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 25, 2009)&lt;br /&gt;
* About Carter appearing in the movie: &amp;quot;I know for sure I want to do, will be doing the SG-1 movie. Atlantis -- Joe had mentioned the possibility of a cameo, but until I’m sitting on the set drinking tea with the crew... it’s not real.&amp;quot; &amp;amp;mdash; Amanda Tapping, Gateworld interview, posted April 28, 2009.&lt;br /&gt;
* Belouchi writes: &amp;quot;After the events of [Enemy at the Gate], all three earth ships were disabled after the battle with the super hive…. however we don’t know what happened to the Sun tzu…. will it be salvaged or written off like the Korolev?&amp;quot; Answer: &amp;quot;The Sun Tzu is still out there.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 29, 2009)&lt;br /&gt;
* Ruffles writes: &amp;quot;1. How much time has passed since Enemy at the Gate? 2. Why is the team split up? 3. Any good scenes with Sheppard and Todd or Ronon and Todd? 4. Will our favorite supporting characters (Lorne and Zelenka) be featured? 5. Any Shep whump? (Come on! We’re dying here!) 6. Will any SG-1 or SGU characters be involved?&amp;quot; Answers: &amp;quot;1. Well, it aired January 9th, so almost three months. Oh, if you’re wondering about in relation to SGU - maybe days. And if you’re wondering in relation to the Atlantis movie - maybe a week. 2. The explanation is too long and involved for this blog. It might be easier if I just sent you a copy of the script. 3. “Good” is such a relative term. For instance, my wife insists that, over the course of her life, she has enjoyed a “good” kiwi - something I find very hard to believe. Do I think there is a good Sheppard and Todd or Ronon and Todd scene (or scenes) in the movie? Yeah, I do. 4. Yep. Both will be making significant contributions. 5. Yep. 6. Nope.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 29, 2009)&lt;br /&gt;
* AnneTeldy writes: &amp;quot;Some time ago, you mentioned a very slight possibility that Major Anne Teldy and team would be in the movie. Will I they be?” Answer: &amp;quot;Alas, they won’t be in the Atlantis movie. Maybe the next one?&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 29, 2009)&lt;br /&gt;
* TBA writes: &amp;quot;Regarding the SGA movie: is there any chance the Genii and Ladon Radim might pop up?&amp;quot; Answer: &amp;quot;Nope.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 29, 2009)&lt;br /&gt;
* &amp;quot;Although the Atlantis script is back in Paul’s hand, I went over my last draft today in search of opportunities for some downtime character moments. I found a couple and, over the next couple of days, I’ll have to decide which character relationships I’m going to explore and how. I’d prefer to go with something less obvious ... So, looking ahead to next week, I have ... those Atlantis scenes to write...&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 1, 2009)&lt;br /&gt;
* Jennie writes: &amp;quot;In the Atlantis movie, is there any chance for a romantic partner for Sheppard?&amp;quot; Answer: &amp;quot;Oh, sure, nothing is impossible.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 2, 2009)&lt;br /&gt;
* &amp;quot;As for the SGA movie - full steam ahead!&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 4, 2009)&lt;br /&gt;
* AndreaFWhite writes: &amp;quot;Hello Joe, can you answer my question about whether Torren or Kanaan will be in the SGA movie?&amp;quot; Answer: &amp;quot;Yes, they will.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 4, 2009)&lt;br /&gt;
* F-fae-Glasgow writes: &amp;quot;You have probably answered this before however, has the SGA gate become the main gate for Earth?&amp;quot; Answer: &amp;quot;This question will be answered in the SGA movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 5, 2009)&lt;br /&gt;
* MightyStarGazer writes: &amp;quot;So Joe, will we Wraith Fans ... ever know more about them? Will we ever learn if they do have a homebase-planet, if the kiddie-wraiths are born or hatched or both (well, except for the drones, obviously they are hatched), and *blush* if the wraiths are… hrmm… compatible, with humans…?&amp;quot; Answer: &amp;quot;Hopefully this is something we could explore in a future Atlantis movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 5, 2009)&lt;br /&gt;
* &amp;quot;I was asked if I&#039;d be interested in doing it by the producers and I said, &#039;Absolutely.&#039; That was quite a while ago, so I haven&#039;t heard anything about it. I hope it goes. But they said that I was in it. That was something they said. &#039;Would I be open to doing that?&#039; And I said &#039;Absolutely, yes.&#039;&amp;quot; &amp;amp;mdash; Paul McGillion, Gateworld interview, posted May 7, 2009.&lt;br /&gt;
* JoanieC writes: “Hi Paul, A SGA question please:- Right from the pilot Shep was the natural ATA gene carrier. If a 2nd movie is made is there any chance he might meet an “ancient” relative?&amp;quot; Answer: &amp;quot;Interesting you should ask that question because in the Atlantis movie Sheppard does…uh, wait a sec. Who’s Paul?&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 8, 2009)&lt;br /&gt;
* MightyStarGazer writes: &amp;quot;In the SGA-movie, will there be any hand to hand combat-scenes?&amp;quot; Answer: &amp;quot;Yep.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 9, 2009)&lt;br /&gt;
* Eve28 writes: &amp;quot;Is there a possibility that teyla and John become a couple?&amp;quot; Answer: &amp;quot;Sure. All Sheppard has to do is off Kanaan and make it look like an accident.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 10, 2009)&lt;br /&gt;
* &amp;quot;I ... went over the Atlantis movie script with Paul. He wants to make a few dialogue tweaks but is otherwise very happy with what we’ve got. &#039;It aint cheap!&#039; he said, stating the obvious. No, it certainly isn’t. Paul also pointed out that we still need to come up with a title, something better than &#039;&#039;Stargate Atlantis: The Movie&#039;&#039;. Working on it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 11, 2009)&lt;br /&gt;
* &amp;quot;Hey, got a call from actor David Nykl today. He just got back from L.A. and is checking in. It’s always nice to hear from him. A hardworking guy with a terrific attitude, he’s a real pleasure to work with. We talked SGA movie and I warned him that Zelenka could look forward to a fairly busy outing. He seemed pleased to hear it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 11, 2009)&lt;br /&gt;
* &amp;quot;What else - spoke to Joe Mallozzi today - he told me about the Atlantis script and some &amp;quot;chunky&amp;quot; Zelenka scenes coming! So don&#039;t despair, ye Atlantis faithful. There&#039;s still more Zelenka coming!!&amp;quot; &amp;amp;mdash; David Nykl (May 11, 2009)&lt;br /&gt;
* &amp;quot;Also heard from actress Sharon Taylor. I let her know that Amelia would be making an appearance in the movie as well. Another Atlantis alum I look forward to working with again.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 11, 2009)&lt;br /&gt;
* Eve28 writes: &amp;quot;Maybe Kanaan could die of an strange illness or from a broken heart?&amp;quot; Answer: &amp;quot;Don’t think so. He seemed pretty happy last time we saw him and he just passed his annual physical with flying colors.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 11, 2009)&lt;br /&gt;
* &amp;quot;Hey, after hearing from Paul McGillion last week, then David Nykl and Sharon Taylor yesterday, I got a call from the big guy himself today, Jason Momoa. He’s in usual high spirits, enjoying life, and, looking forward to reprising his role as the terrifyingly lovable Ronon for the movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 12, 2009)&lt;br /&gt;
* &amp;quot;I kept one eye on the door throughout the morning as Paul and I tried to come up with a title for the Atlantis movie. We threw out ideas, narrowed down our choices, and eliminated those that had already been used by either Star Trek or SG-1 – which left us with approximately 0 to choose from. Carl popped in and rather unhelpfully suggested “Dark Gambit”, his way of letting us now that he can’t very well come up with a freakin’ title to a script he hasn’t even read yet! Paul assured him that he would get a copy soon, soon.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 13, 2009)&lt;br /&gt;
* Ponytail writes: &amp;quot;What did Jason say? (this is serious). How is he feeling? How is his eye? Did he get all healed up? Will his hair be short for the Atlantis movie?&amp;quot; Answer: &amp;quot;He’s doing great. Apparently, he’s been working out like crazy and is the fittest he’s ever been. He says that with a little make-up, you wouldn’t even know the scar was there. As for the length of his hair – didn’t ask him but whatever do he’s sporting when he finally comes up for the movie will be a-okay with us. Oh, if you remember many entries back my mentioning that the crew is a great barometer for judging what certain people are like “behind the scenes“? Well, you’d be hardpressed to find a bigger sweetheart than the big guy. The crew loved him!&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 13, 2009)&lt;br /&gt;
* &amp;quot;With ... the SGA script complete, this is the first in a long time that I have nothing on my plate. Oh, we finally have a working title for the Atlantis movie. Top secret for now. Maybe not so much later this weekend… &amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 14, 2009)&lt;br /&gt;
* &amp;quot;I wasn’t even aware of it until someone on my blog commented on the working title of the upcoming Stargate Atlantis movie! The news was broken on my dogs’ twitter page! ... Anyway – yeah. Stargate Extinction. It’s the working title but I kind of like it because a) it’s story appropriate, b) a dynamic title, and most importantly c) not “Dark Gambit”. Let the wild speculation begin!&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 16, 2009)&lt;br /&gt;
* &amp;quot;Today, the SGA movie script, Stargate: Extinction, went out to the writing department. No one has gotten around to reading it yet but I imagine it’s just a matter of time before the accolades start rolling in. ... Back in November, Paul and I spun a general idea of what we wanted the SGA movie to be with Brad and Robert. Then, Paul and I went off and worked on the outline, pitching it back and forth between us until we had a pretty solid template. Paul wrote the first sixty pages and I wrote the last forty, although we did tweak one another’s passes.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 19, 2009)&lt;br /&gt;
* &amp;quot;Heard word back on the Stargate Atlantis movie script from two fronts – creative and business – and both responses were overwhelmingly positive. Some confusion (not surprised given the complexity of the story), so we’ll make a point to streamline and clarify in the next draft. Some great preliminary notes from Carl who missed two reunion scenes (looking over the script, I tend to agree) and likes the idea of including a quiet scene for “these two characters”, even going so far as to pitch out a version I liked a lot. Also received a casting suggestion that would turf the unknown Koenig in favor of someone a little more familiar. Discussions on the brass tacks of the production upcoming in June and with it, I’m hoping, finally, production dates.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 24, 2009)&lt;br /&gt;
* &amp;quot;There will be scenes on Earth.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 24, 2009)&lt;br /&gt;
* Michelle writes: &amp;quot;So will there be romance at all in the movie? You don’t have to say between whom. We’ll all make ridiculous assumptions and outrageous demands anyway. Eg, please no McKeller! hee hee&amp;quot; Answer: &amp;quot;Well, now that you mention it, some romance, yes.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 25, 2009)&lt;br /&gt;
* &amp;quot;Weir’s story ended in Ghost in the Machine. The character will not be appearing in the movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 25, 2009)&lt;br /&gt;
* &amp;quot;The SGA movie will remain visually and narratively true to the series.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 26, 2009)&lt;br /&gt;
* &amp;quot;Who said anything about kissing and cooing? The movie will be action-driven.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (May 26, 2009)&lt;br /&gt;
* &amp;quot;I have been told I will be but we also thought the movie was going to be on a shorter, more immediate time frame so at this point I haven&#039;t heard exactly when it might be. There was some talk about doing it in the late spring-early summer which clearly is not going to happen so I think that the next time frame will probably be in the fall, in October, but I don&#039;t know for sure.&amp;quot; &amp;amp;mdash; Robert Picardo, Moviehole interview (May 2009)&lt;br /&gt;
* &amp;quot;There’s a rumour that it’ll start shooting in November. That once [Stargate] Universe is done with its season production then we’ll move into it, but none of that has been confirmed. You know what, I wish I could [tell you about Extinction], in fact it’s sad to say but you’ve actually revealed the title to me before I knew it. We know nothing about it, and by we, I mean my fellow actors and I. We haven’t had an opportunity to read anything or to talk with our writers about it yet.&amp;quot; &amp;amp;mdash; Rachel Luttrell, Sci Fi Now interview (May 2009)&lt;br /&gt;
* &amp;quot;By the end of season 5 (and the beginning of Stargate: Extinction) Beckett has made a full recovery and is no longer dependent on the enzyme.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (June 9, 2009)&lt;br /&gt;
* &amp;quot;In addition to the stark realities of a suffering DVD market (the victim of a perfect storm of circumstances – the evolution of alternate media platforms, the recession, and – my #1 suspect – Blu-ray). In order to set an official date for the commencement of principal photography, the studio – which is taking the lion’s share of the risk by bankrolling the production – must first sort out a number of issues. Still, as I’ve been saying all along, we all want to make this movie (me most of all as, from a purely mercenary standpoint, I’ll be producing it – and not for free), and we now have a first draft script in place.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (June 12, 2009)&lt;br /&gt;
* &amp;quot;We had discussed the prospect of a wormhole drive for some time, but never introduced it because we didn’t have a story-specific use for it – until we talked about using it for the movie. Rather than suddenly introduce it in the movie, thus making it feel convenient, we thought it would be better to set it up earlier. And we did – in Enemy at the Gate – but in an episode in which it proved instrumental to the story – and, thus, felt convenient. In hindsight and with a little more time, it would have been preferable to layer the idea in with passing references building up to its actual use in EatG.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (July 23, 2009)&lt;br /&gt;
* &amp;quot;We’re ready to go. We’re just waiting for the right opportunity. We want to be successful with it. The studio wants to be successful, and we really don’t want to proceed with something in the wrong climate, which I think financially it is right now.&amp;quot; &amp;amp;mdash; Robert C. Cooper, Television Critics Association summer press tour (reported by Solutions August 12, 2009)&lt;br /&gt;
* &amp;quot;No one has said we are not making this movie and I continue to believe that we eventually will.  Paul and I have a script we’re looking forward to producing, a script involving Earth-based intrigue, intergalactic travel, a looming threat to the city of Atlantis, and a sometime friend and foe who may hold the key to averting disaster.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (August 20, 2009)&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/category/atlantis/ Solutions: Stargate Atlantis Spoiler and News Blog]&lt;br /&gt;
* [http://community.livejournal.com/sg1_solutions/tag/atlantis Solutions LJ Companion: Atlantis Tagged Entries]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Weblog&#039;s Main Page]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1453 Solutions: Sci Fi Cancels Atlantis! (Updated), August 20, 2008.]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/2008/08/21/august-21-2008-all-good-things/ Joseph Mallozzi: &amp;quot;All Good Things...&amp;quot;, August 21, 2008.]&lt;br /&gt;
* [http://www.gateworld.net/interviews/all_good_things_....shtml Gateworld: &amp;quot;All Good Things...&amp;quot; interview with Brad Wright, August 21, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1604 Solutions: Exclusive Q&amp;amp;A with Joe Mallozzi, September 9, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1710 Solutions: Sci Fi Channel to Air SG-1 Movies (and Atlantis movie), September 27, 2008.]&lt;br /&gt;
* [http://www.scifi.com/scifiwire/index.php?category=0&amp;amp;id=60912 SCI FI WIRE: Tapping Still Does &#039;&#039;Stargate&#039;&#039;, October 2, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=1994 Solutions: Working the Beats for the Movies, October 29, 2008.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/?p=2551 Solutions: Mallozzi Reveals a Few Atlantis Movie Plot Points, January 11, 2009.]&lt;br /&gt;
* [http://www.creationent.com/cal/sgvan.htm Creation Entertainment: Stargate Set Tour update, January 19, 2009.]&lt;br /&gt;
* [http://scifi.about.com/od/stargateatlantis/a/SGAT_mallozzi.htm About.com: Interview with Joseph Mallozzi, February 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/03/mallozzi-gives-update-on-stargate-atlantis-movie/ Solutions: Mallozzi Gives Update on Stargate Atlantis Movie, March 12, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/04/wright-and-cooper-spill-on-stargate/ Solutions: Wright and Cooper Spill on Stargate, April 5, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/04/mallozzi-plans-are-still-in-place-for-sga-movie/ Solutions: Mallozzi: &amp;quot;Plans are still in place&amp;quot; for SGA Movie, April 8, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/04/script-for-stargate-atlantis-movie-completed/ Solutions: Script for Stargate Atlantis Movie Completed, April 20, 2009.]&lt;br /&gt;
* [http://www.gateworld.net/interviews/new_frontier.shtml Gateworld: Amanda Tapping: New Frontier, posted April 28, 2009.]&lt;br /&gt;
* [http://www.gateworld.net/interviews/second_chances.shtml Gateworld: Paul McGillion, Second Chances, posted May 7, 2009.]&lt;br /&gt;
* [http://lettersfrompegasus.blogspot.com/2009/05/back-to-work.html David Nykl&#039;s Blog, May 11, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/05/mgm-adds-two-atlantis-finale-videos/ Solutions: MGM Adds Two Atlantis Finale Videos (update on movie), May 12, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/05/sga-movie-working-title-stargate-extinction/ Solutions: SGA Movie Working Title - Stargate: Extinction?, May 16, 2009.]&lt;br /&gt;
* [http://www.moviehole.net/200919297-interview-robert-picardo Robert Picardo&#039;s interview with Moviehole, May 2009.]&lt;br /&gt;
* [http://www.scifinow.co.uk/news/exclusive-stargate-extinction-to-shoot-in-november/ Rachel Luttrell&#039;s interview with Sci Fi Now, May 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/06/further-delay-for-stargate-movies/ Solutions: Further Delay for Stargate Movies?, June 13, 2009.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2009/08/cooper-speaks-up-on-sg-1-sga-movies/ Solutions: Cooper Speaks Up on SG-1, SGA Movies, August 12, 2009.]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/2009/08/20/august-20-2009-seriously-folks/ Joseph Mallozzi&#039;s Weblog: Mallozzi addresses unsubstantiated rumor about why there will be no movie, August 20, 2009.]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/2011/02/11/february-11-2011-a-first-draft-storage-awaits-the-meal-to-end-all-meals-mailbag/ Joseph Mallozzi&#039;s Weblog: &amp;quot;For what it&#039;s worth...&amp;quot;, February 11, 2011.]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/brad-wright-stargate-movies-wont-happen/ Solutions: Brad Wright: Stargate Movies Won&#039;t Happen, April 17, 2011.]&lt;br /&gt;
&lt;br /&gt;
{{EpisodeGuides}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Atlantis&amp;diff=27700</id>
		<title>Stargate Atlantis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Atlantis&amp;diff=27700"/>
		<updated>2011-04-29T03:36:42Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: movie status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Episodes]][[Image:stargate-atlantis.jpg|frame|none|Atlantis in the Pegasus Galaxy]]&lt;br /&gt;
==Stargate Atlantis==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stargate Atlantis&#039;&#039; is the spin-off series created by Robert C. Cooper and Brad Wright which follows the adventures of the Atlantis Expedition Team in the Pegasus Galaxy: Dr. Daniel Jackson discovered the destination of the Ancients who lived in the city-ship Atlantis on Earth millions of years ago. Dr. Elizabeth Weir led her expedition through the Stargate and was the leader of the Atlantis Outpost for about three years. Col. Samantha Carter became the new leader of the Atlantis Base following Dr. Weir&#039;s capture by the Asurans, the Pegasus Replicators, and served for one year. After the Asuran and Wraith threats were greatly reduced, Carter was recalled to Earth and was replaced by IOA representative Richard Woolsey.&lt;br /&gt;
&lt;br /&gt;
==Episode Guides and Transcripts==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga-s1.jpg|200px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season One&#039;&#039;&#039; - When SG-1 discovers what they believe to be the remnants of the Lost City of the Ancients&amp;amp;mdash;the originators of the Stargates&amp;amp;mdash;Stargate Command launches an investigation. A new team of explorers, headed by civilian Dr. Elizabeth Weir, travels to the distant Pegasus galaxy, where they discover an advanced but deserted city on the ocean floor, a group of nomadic humans...and a deadly enemy that feeds on human fear!&lt;br /&gt;
&lt;br /&gt;
[[Stargate Atlantis: Season One|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate Atlantis: Season One Transcripts|Transcripts]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga-s2.jpg|200px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Two&#039;&#039;&#039; - After narrowly surviving a massive Wraith attack, the new inhabitants of Atlantis continue to uncover the secrets of the Ancients and search for allies in their corner of the universe, but the persistent threat of interference from vicious enemies haunts them in their pursuits. Will they find the elusive power source they so desperately need...or the renegade team member they&#039;ve lost?&lt;br /&gt;
&lt;br /&gt;
[[Stargate Atlantis: Season Two|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate Atlantis: Season Two Transcripts|Transcripts]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga-s3.jpg|200px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Three&#039;&#039;&#039; - As a new year in the Pegasus galaxy begins, a fleet of Wraith ships races to attack Earth. Can the team stop them in time, or do the Wraith have a new feeding ground? Will a technologically advanced people prove to be allies with the Atlantis Expedition, or will they be a powerful new threat?&lt;br /&gt;
&lt;br /&gt;
[[Stargate Atlantis: Season Three|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate Atlantis: Season Three Transcripts|Transcripts]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga-s4.jpg|200px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Four&#039;&#039;&#039; - Colonel Samantha Carter takes charge as the city&#039;s new leader, facing new and daunting challenges, including joining forces with the dangerous Wraith in order to fight a common enemy&amp;amp;mdash;the unstoppable Pegasus Replicators, the Asurans.&lt;br /&gt;
&lt;br /&gt;
[[Stargate Atlantis: Season Four|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate Atlantis: Season Four Transcripts|Transcripts]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga-s5.jpg|200px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Season Five&#039;&#039;&#039; - Richard Woolsey of the International Oversight Advisory (IOA) takes command of the Atlantis Expedition at a time when the Pegasus galaxy seemed at its safest in 10,000 years. But things have a way of changing rather quickly when those thought greatly weakened or long dead return.&lt;br /&gt;
&lt;br /&gt;
[[Stargate Atlantis: Season Five|Episode Guides]]&amp;amp;nbsp;|&amp;amp;nbsp;[[Stargate Atlantis: Season Five Transcripts|Transcripts]]&lt;br /&gt;
|}&lt;br /&gt;
==Movies==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga-movies.jpg|200px|left|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Atlantis Movies]] - Although the script for the first SGA movie was written (&#039;&#039;Stargate: Extinction&#039;&#039;), MGM discontinued the Stargate franchise before the movie could be produced. The news of the end of the franchise was announced by creator Brad Wright at the Vancouver Stargate Con on April 17, 2011. Script co-writer Joe Mallozzi said, &amp;quot;For what it&#039;s worth, it involved a return mission to Pegasus, the tragic end of one relationship, the beginning of another, and a surprising progression in the alliance between one man and one wraith.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Carson Beckett|Dr. Carson Beckett]]&lt;br /&gt;
* [[Steven Caldwell|Col. Steven Caldwell]]&lt;br /&gt;
* [[Samantha Carter|Col. Samantha Carter]]&lt;br /&gt;
* [[Ronon Dex]]&lt;br /&gt;
* [[Teyla Emmagan]]&lt;br /&gt;
* [[Aiden Ford|Lt. Aiden Ford]]&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Jennifer Keller|Dr. Jennifer Keller]]&lt;br /&gt;
* [[Rodney McKay|Dr. Rodney McKay]]&lt;br /&gt;
* [[John Sheppard|Maj./Lt. Col. John Sheppard]]&lt;br /&gt;
* [[Elizabeth Weir|Dr. Elizabeth Weir]]&lt;br /&gt;
* [[Richard Woolsey]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Aliens of the Pegasus Galaxy|Aliens of the Pegasus Galaxy]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
* [[:Category:Stargate Atlantis Team|Atlantis Expedition]]&lt;br /&gt;
* [[International Oversight Advisory (IOA)]]&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Co-Creators/Executive Producers&#039;&#039;&#039;&lt;br /&gt;
* [[Robert C. Cooper]]&lt;br /&gt;
* [[Brad Wright]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Writers and Directors&#039;&#039;&#039;&lt;br /&gt;
* [[:Category:Writers#Stargate Atlantis|Writers]]&lt;br /&gt;
* [[:Category:Directors#Stargate Atlantis|Directors]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate.mgm.com/index.php?reset_series=2 MGM: Stargate Atlantis]&lt;br /&gt;
* [http://www.scifi.com/atlantis/ SciFi.com Stargate Atlantis]&lt;br /&gt;
* [http://www.stargate-sg1-solutions.com/blog/index.php?cat=9 Solutions Stargate Atlantis Spoiler and News Blog]&lt;br /&gt;
* [http://www.stargate-sg1-solutions.com/forum/index.php Solutions On-Site Forum]&lt;br /&gt;
* [http://community.livejournal.com/sg1_solutions/ Solutions LiveJournal Companion]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 20:43, 28 Oct 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Christina_Jastrzembska&amp;diff=27699</id>
		<title>Christina Jastrzembska</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Christina_Jastrzembska&amp;diff=27699"/>
		<updated>2011-04-29T03:29:04Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Jastrzembska, Christina]]&lt;br /&gt;
==Stargate Roles==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:byrsaelder.jpg|thumb|170px|left|[[Byrsa Elder|Byrsa Elder of Cartago]] (SG-1)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30604.jpg|thumb|170px|left|[[Elizabeth Weir&#039;s Mother]] (SGA)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-betty.jpg|thumb|170px|left|[[Betty]] (SGU)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Byrsa Elder of Cartago===&lt;br /&gt;
* [[1.16 &amp;quot;Cor-ai&amp;quot; Episode Guide|1.16 &amp;quot;Cor-ai&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Elizabeth Weir&#039;s Mother===&lt;br /&gt;
* [[SGA 3.06 &amp;quot;The Real World&amp;quot; Episode Guide|SGA 3.06 &amp;quot;The Real World&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Betty===&lt;br /&gt;
* [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide|SGU 2.17 &amp;quot;Common Descent&amp;quot;]]&lt;br /&gt;
 &lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0419363/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 09:50, 14 Jan 2005 (PST)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Katie_Findlay&amp;diff=27698</id>
		<title>Katie Findlay</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Katie_Findlay&amp;diff=27698"/>
		<updated>2011-04-29T03:26:41Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: actor, initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Findlay, Katie]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
[[Image:sgu-ellie.jpg|thumb|170px|none|[[Ellie]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide|SGU 2.17 &amp;quot;Common Descent&amp;quot;]]&lt;br /&gt;
* [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide|SGU 2.18 &amp;quot;Epilogue&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm3818748/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 03:26, 29 April 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Reilly_Dolman&amp;diff=27697</id>
		<title>Reilly Dolman</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Reilly_Dolman&amp;diff=27697"/>
		<updated>2011-04-29T03:24:40Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: actor, initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Dolman, Reilly]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
[[Image:sgu-jason.jpg|thumb|170px|none|[[Jason]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide|SGU 2.17 &amp;quot;Common Descent&amp;quot;]]&lt;br /&gt;
* [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide|SGU 2.18 &amp;quot;Epilogue&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm2835897/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 03:24, 29 April 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu-jason.jpg&amp;diff=27696</id>
		<title>File:Sgu-jason.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu-jason.jpg&amp;diff=27696"/>
		<updated>2011-04-29T03:21:29Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: Jason of the Descendants of Novus (SGU 2.17 &amp;quot;Common Descent&amp;quot;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason of the Descendants of Novus (SGU 2.17 &amp;quot;Common Descent&amp;quot;)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu-ellie.jpg&amp;diff=27695</id>
		<title>File:Sgu-ellie.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu-ellie.jpg&amp;diff=27695"/>
		<updated>2011-04-29T03:21:12Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: Ellie of the Descendants of Novus (SGU 2.17 &amp;quot;Common Descent&amp;quot;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ellie of the Descendants of Novus (SGU 2.17 &amp;quot;Common Descent&amp;quot;)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu-betty.jpg&amp;diff=27694</id>
		<title>File:Sgu-betty.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu-betty.jpg&amp;diff=27694"/>
		<updated>2011-04-29T03:20:54Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: Betty of the Descendants of Novus (SGU 2.17 &amp;quot;Common Descent&amp;quot;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Betty of the Descendants of Novus (SGU 2.17 &amp;quot;Common Descent&amp;quot;)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=August_Schellenberg&amp;diff=27693</id>
		<title>August Schellenberg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=August_Schellenberg&amp;diff=27693"/>
		<updated>2011-04-29T03:16:44Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: actor, initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Schellenberg, August]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
[[Image:sgu21708.jpg|thumb|170px|none|[[Yaozu]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide|SGU 2.17 &amp;quot;Common Descent&amp;quot;]]&lt;br /&gt;
* [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide|SGU 2.18 &amp;quot;Epilogue&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm0770763/ IMDB]&lt;br /&gt;
* [http://www.augustschellenberg.com/ Official Website]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 03:16, 29 April 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Kavan_Smith&amp;diff=27692</id>
		<title>Kavan Smith</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Kavan_Smith&amp;diff=27692"/>
		<updated>2011-04-29T02:19:58Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Official Websites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Smith, Kavan]]&lt;br /&gt;
==Stargate Roles==&lt;br /&gt;
[[Image:lorne.jpg|thumb|170px|none|[[Evan Lorne|Maj. Evan Lorne]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Stargate SG-1===&lt;br /&gt;
* [[7.07 &amp;quot;Enemy Mine&amp;quot; Episode Guide|7.07 &amp;quot;Enemy Mine&amp;quot;]]&lt;br /&gt;
* [[10.13 &amp;quot;The Road Not Taken&amp;quot; Episode Guide|10.13 &amp;quot;The Road Not Taken&amp;quot;]] (Alternate Reality)&lt;br /&gt;
&lt;br /&gt;
===Stargate Atlantis===&lt;br /&gt;
* [[SGA 2.03 &amp;quot;Runner&amp;quot; Episode Guide|2.03 &amp;quot;Runner&amp;quot;]]&lt;br /&gt;
* [[SGA 2.04 &amp;quot;Duet&amp;quot; Episode Guide|2.04 &amp;quot;Duet&amp;quot;]]&lt;br /&gt;
* [[SGA 2.05 &amp;quot;Condemned&amp;quot; Episode Guide|2.05 &amp;quot;Condemned&amp;quot;]]&lt;br /&gt;
* [[SGA 2.08 &amp;quot;Conversion&amp;quot; Episode Guide|2.08 &amp;quot;Conversion&amp;quot;]]&lt;br /&gt;
* [[SGA 2.10 &amp;quot;The Lost Boys Part 1&amp;quot; Episode Guide|2.10 &amp;quot;The Lost Boys Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 2.11 &amp;quot;The Hive Part 2&amp;quot; Episode Guide|2.11 &amp;quot;The Hive Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 2.16 &amp;quot;The Long Goodbye&amp;quot; Episode Guide|2.16 &amp;quot;The Long Goodbye&amp;quot;]]&lt;br /&gt;
* [[SGA 2.17 &amp;quot;Coup D&#039;Etat&amp;quot; Episode Guide|2.17 &amp;quot;Coup D&#039;Etat&amp;quot;]]&lt;br /&gt;
* [[SGA 3.01 &amp;quot;No Man&#039;s Land Part 2&amp;quot; Episode Guide|3.01 &amp;quot;No Man&#039;s Land Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 3.14 &amp;quot;Tao Of Rodney&amp;quot; Episode Guide|3.14 &amp;quot;Tao Of Rodney&amp;quot;]]&lt;br /&gt;
* [[SGA 3.15 &amp;quot;The Game&amp;quot; Episode Guide|3.15 &amp;quot;The Game&amp;quot;]]&lt;br /&gt;
* [[SGA 3.16 &amp;quot;The Ark&amp;quot; Episode Guide|3.16 &amp;quot;The Ark&amp;quot;]]&lt;br /&gt;
* [[SGA 3.17 &amp;quot;Sunday&amp;quot; Episode Guide|3.17 &amp;quot;Sunday&amp;quot;]]&lt;br /&gt;
* [[SGA 3.20 &amp;quot;First Strike Part 1&amp;quot; Episode Guide|3.20 &amp;quot;First Strike Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.04 &amp;quot;Doppelganger&amp;quot; Episode Guide|4.04 &amp;quot;Doppelganger&amp;quot;]]&lt;br /&gt;
* [[SGA 4.05 &amp;quot;Travelers&amp;quot; Episode Guide|4.05 &amp;quot;Travelers&amp;quot;]]&lt;br /&gt;
* [[SGA 4.06 &amp;quot;Tabula Rasa&amp;quot; Episode Guide|4.06 &amp;quot;Tabula Rasa&amp;quot;]]&lt;br /&gt;
* [[SGA 4.10 &amp;quot;This Mortal Coil Part 1&amp;quot; Episode Guide|SGA 4.10 &amp;quot;This Mortal Coil Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.12 &amp;quot;Spoils Of War&amp;quot; Episode Guide|SGA 4.12 &amp;quot;Spoils Of War&amp;quot;]]&lt;br /&gt;
* [[SGA 4.13 &amp;quot;Quarantine&amp;quot; Episode Guide|SGA 4.13 &amp;quot;Quarantine&amp;quot;]]&lt;br /&gt;
* [[SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot; Episode Guide|SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.20 &amp;quot;The Last Man Part 1&amp;quot; Episode Guide|SGA 4.20 &amp;quot;The Last Man Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 5.01 &amp;quot;Search And Rescue Part 2&amp;quot; Episode Guide|SGA 5.01 &amp;quot;Search And Rescue Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 5.03 &amp;quot;Broken Ties&amp;quot; Episode Guide|SGA 5.03 &amp;quot;Broken Ties&amp;quot;]]&lt;br /&gt;
* [[SGA 5.04 &amp;quot;The Daedalus Variations&amp;quot; Episode Guide|SGA 5.04 &amp;quot;The Daedalus Variations&amp;quot;]]&lt;br /&gt;
* [[SGA 5.13 &amp;quot;Inquisition&amp;quot; Episode Guide|SGA 5.13 &amp;quot;Inquisition&amp;quot;]]&lt;br /&gt;
* [[SGA 5.14 &amp;quot;The Prodigal&amp;quot; Episode Guide|SGA 5.14 &amp;quot;The Prodigal&amp;quot;]]&lt;br /&gt;
* [[SGA 5.17 &amp;quot;Infection&amp;quot; Episode Guide|SGA 5.17 &amp;quot;Infection&amp;quot;]]&lt;br /&gt;
* [[SGA 5.20 &amp;quot;Enemy At The Gate&amp;quot; Episode Guide|SGA 5.20 &amp;quot;Enemy At The Gate&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Kavan+Smith Solutions News]&lt;br /&gt;
* [http://stargate.mgm.com/news_detail.php?id=99 MGM: Close Up: Kavan Smith, October 6, 2008.]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0808902 IMDB]&lt;br /&gt;
* [http://twitter.com/kavanjsmith Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 19:38, 11 Aug 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Kavan_Smith&amp;diff=27691</id>
		<title>Kavan Smith</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Kavan_Smith&amp;diff=27691"/>
		<updated>2011-04-29T02:17:29Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Official Websites */ add twitter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Smith, Kavan]]&lt;br /&gt;
==Stargate Roles==&lt;br /&gt;
[[Image:lorne.jpg|thumb|170px|none|[[Evan Lorne|Maj. Evan Lorne]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Stargate SG-1===&lt;br /&gt;
* [[7.07 &amp;quot;Enemy Mine&amp;quot; Episode Guide|7.07 &amp;quot;Enemy Mine&amp;quot;]]&lt;br /&gt;
* [[10.13 &amp;quot;The Road Not Taken&amp;quot; Episode Guide|10.13 &amp;quot;The Road Not Taken&amp;quot;]] (Alternate Reality)&lt;br /&gt;
&lt;br /&gt;
===Stargate Atlantis===&lt;br /&gt;
* [[SGA 2.03 &amp;quot;Runner&amp;quot; Episode Guide|2.03 &amp;quot;Runner&amp;quot;]]&lt;br /&gt;
* [[SGA 2.04 &amp;quot;Duet&amp;quot; Episode Guide|2.04 &amp;quot;Duet&amp;quot;]]&lt;br /&gt;
* [[SGA 2.05 &amp;quot;Condemned&amp;quot; Episode Guide|2.05 &amp;quot;Condemned&amp;quot;]]&lt;br /&gt;
* [[SGA 2.08 &amp;quot;Conversion&amp;quot; Episode Guide|2.08 &amp;quot;Conversion&amp;quot;]]&lt;br /&gt;
* [[SGA 2.10 &amp;quot;The Lost Boys Part 1&amp;quot; Episode Guide|2.10 &amp;quot;The Lost Boys Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 2.11 &amp;quot;The Hive Part 2&amp;quot; Episode Guide|2.11 &amp;quot;The Hive Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 2.16 &amp;quot;The Long Goodbye&amp;quot; Episode Guide|2.16 &amp;quot;The Long Goodbye&amp;quot;]]&lt;br /&gt;
* [[SGA 2.17 &amp;quot;Coup D&#039;Etat&amp;quot; Episode Guide|2.17 &amp;quot;Coup D&#039;Etat&amp;quot;]]&lt;br /&gt;
* [[SGA 3.01 &amp;quot;No Man&#039;s Land Part 2&amp;quot; Episode Guide|3.01 &amp;quot;No Man&#039;s Land Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 3.14 &amp;quot;Tao Of Rodney&amp;quot; Episode Guide|3.14 &amp;quot;Tao Of Rodney&amp;quot;]]&lt;br /&gt;
* [[SGA 3.15 &amp;quot;The Game&amp;quot; Episode Guide|3.15 &amp;quot;The Game&amp;quot;]]&lt;br /&gt;
* [[SGA 3.16 &amp;quot;The Ark&amp;quot; Episode Guide|3.16 &amp;quot;The Ark&amp;quot;]]&lt;br /&gt;
* [[SGA 3.17 &amp;quot;Sunday&amp;quot; Episode Guide|3.17 &amp;quot;Sunday&amp;quot;]]&lt;br /&gt;
* [[SGA 3.20 &amp;quot;First Strike Part 1&amp;quot; Episode Guide|3.20 &amp;quot;First Strike Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.04 &amp;quot;Doppelganger&amp;quot; Episode Guide|4.04 &amp;quot;Doppelganger&amp;quot;]]&lt;br /&gt;
* [[SGA 4.05 &amp;quot;Travelers&amp;quot; Episode Guide|4.05 &amp;quot;Travelers&amp;quot;]]&lt;br /&gt;
* [[SGA 4.06 &amp;quot;Tabula Rasa&amp;quot; Episode Guide|4.06 &amp;quot;Tabula Rasa&amp;quot;]]&lt;br /&gt;
* [[SGA 4.10 &amp;quot;This Mortal Coil Part 1&amp;quot; Episode Guide|SGA 4.10 &amp;quot;This Mortal Coil Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.12 &amp;quot;Spoils Of War&amp;quot; Episode Guide|SGA 4.12 &amp;quot;Spoils Of War&amp;quot;]]&lt;br /&gt;
* [[SGA 4.13 &amp;quot;Quarantine&amp;quot; Episode Guide|SGA 4.13 &amp;quot;Quarantine&amp;quot;]]&lt;br /&gt;
* [[SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot; Episode Guide|SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.20 &amp;quot;The Last Man Part 1&amp;quot; Episode Guide|SGA 4.20 &amp;quot;The Last Man Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 5.01 &amp;quot;Search And Rescue Part 2&amp;quot; Episode Guide|SGA 5.01 &amp;quot;Search And Rescue Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 5.03 &amp;quot;Broken Ties&amp;quot; Episode Guide|SGA 5.03 &amp;quot;Broken Ties&amp;quot;]]&lt;br /&gt;
* [[SGA 5.04 &amp;quot;The Daedalus Variations&amp;quot; Episode Guide|SGA 5.04 &amp;quot;The Daedalus Variations&amp;quot;]]&lt;br /&gt;
* [[SGA 5.13 &amp;quot;Inquisition&amp;quot; Episode Guide|SGA 5.13 &amp;quot;Inquisition&amp;quot;]]&lt;br /&gt;
* [[SGA 5.14 &amp;quot;The Prodigal&amp;quot; Episode Guide|SGA 5.14 &amp;quot;The Prodigal&amp;quot;]]&lt;br /&gt;
* [[SGA 5.17 &amp;quot;Infection&amp;quot; Episode Guide|SGA 5.17 &amp;quot;Infection&amp;quot;]]&lt;br /&gt;
* [[SGA 5.20 &amp;quot;Enemy At The Gate&amp;quot; Episode Guide|SGA 5.20 &amp;quot;Enemy At The Gate&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Kavan+Smith Solutions News]&lt;br /&gt;
* [http://stargate.mgm.com/news_detail.php?id=99 MGM: Close Up: Kavan Smith, October 6, 2008.]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0808902 IMDB]&lt;br /&gt;
* [http://twitter.com/kavansmith Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 19:38, 11 Aug 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.17_%22Common_Descent%22_Episode_Guide&amp;diff=27690</id>
		<title>SGU 2.17 &quot;Common Descent&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.17_%22Common_Descent%22_Episode_Guide&amp;diff=27690"/>
		<updated>2011-04-27T22:09:17Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: Novus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|217]]&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21704.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21705.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21706.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21707.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21708.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21709.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0217precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Evading an attack of the drones they thought they outran weeks ago, &#039;&#039;Destiny&#039;&#039; is driven to an alien planet that may have the raw material needed to fix the ship&#039;s aging life support system. But when Eli and Scott pass through the &#039;gate, they find a paradox: Humans who claim to be the descendants of &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s crew. &lt;br /&gt;
&lt;br /&gt;
Although the drones may find them if they stop for too long, Eli prevails on Young to take the risk and stay on the planet long enough to get to the bottom of the puzzle. The locals help them gather food and material for repairs, and tell them how their mythology and culture was built around the kino footage that they have of the &#039;&#039;Destiny&#039;&#039; crew. It seems that, when &#039;&#039;Destiny&#039;&#039; tried to dial Earth from the star, her passengers were sent back in time and landed on a different planet (SGU 2.12 &amp;quot;Twin Destinies&amp;quot;). The alternate crew had no option but to make it their home. They named it Novus, and eventually built an entire civilization that, in turn, split into two countries. These countries seem to have been the followers of Young on one side, and of Rush on the other. They say they came through the Stargate from Novus over 30 years ago, but the connection was damaged and they were stranded.&lt;br /&gt;
&lt;br /&gt;
After the locals have helped load &#039;&#039;Destiny&#039;&#039; with supplies, they ask for something in return: To be delivered back on their home planet. &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s life support is unlikely to accommodate all of them, and since a black hole and natural disasters threatened Novus at the original time of the expedition, the civilization may not even still exist. Young must deny the request of his future progeny, offering instead to help fix the &#039;gate, should that be an option.&lt;br /&gt;
&lt;br /&gt;
But as Eli and Camile deliver their sad message, the drones find the planet and open fire. Everyone starts to evacuate through the &#039;gate onto &#039;&#039;Destiny&#039;&#039;, but the drones damage the &#039;gate and Camille, Eli, Greer and Scott are stranded with some of the locals on the planet. Greer and Scott manage to shoot down the drones, but heavy damage is done, and the &#039;gate won&#039;t be dialing again.&lt;br /&gt;
&lt;br /&gt;
Eli won&#039;t be deterred: Encouraged by the fact that he - or at least, an alternate version of him - built a new civilization, he tools around with the &#039;gate&#039;s subspace communication abilities until he&#039;s able to turn the massive device into a Morse code transmitter. &#039;&#039;Destiny&#039;&#039; picks up the message that the drones are gone and it&#039;s safe for her to return to pick up the survivors, and the team is saved. In an awakening of brotherly love, Young decides that despite the cost to the ship and crew, he must deliver these people - his family - to Novus.&lt;br /&gt;
&lt;br /&gt;
But at journey&#039;s end, the flagship shuttle finds a civilization - developed, advanced - but silent and preserved by the winter following the ash of a super-volcano. These descendants of &#039;&#039;Destiny&#039;&#039; have a home, but nowhere to live.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Reilly Dolman]] as [[Jason]]&lt;br /&gt;
* [[Katie Findlay]] as [[Ellie]]&lt;br /&gt;
* and [[August Schellenberg]] as [[Yaozu]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Christina Jastrzembska]] as [[Betty]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Robert C. Cooper]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Kino]]&lt;br /&gt;
* [[Novus]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 2.12 &amp;quot;Twin Destinies&amp;quot; Episode Guide]]&lt;br /&gt;
* Previous: [[SGU 2.16 &amp;quot;The Hunt&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.17 &amp;quot;Common Descent&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 217 |&lt;br /&gt;
  MGM_search      = Common+Descent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Today, we had a discussion of Rob’s new story that eventually devolved into a heated debate about gate travel, subspace sensors, and Swiss Family Robinson. Don’t ask.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 1, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the &#039;&#039;&#039;preceding episode&#039;&#039;&#039;.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;We called up Rob and gave him notes on his final script of the season, episode #217, Common Descent.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;Yeah, yeah, this episode we&#039;re shooting now, &amp;quot;Common Defense,&amp;quot; [sic] Peter DeLuise is directing and there is a day, actually it&#039;ll shoot in the next episode, and I believe both of my kids [Elijah, 6; Hanna, 4] are just going to have a small background part, but it&#039;s basically...It&#039;s all mixed [race] kids. So my kids fit in perfectly to that.&amp;quot; &amp;amp;mdash; Alaina Huffman, Show Patrol interview, October 12, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.chicagonow.com/blogs/show-patrol/2010/10/alaina-huffman-the-drama-queen-of-stargate-universe.html#ixzz15lfBcD4n Show Patrol at Chicago Now: Alaina Huffman: The drama queen of &#039;Stargate Universe&#039;, October 12, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-17-common-descent/ Solutions: Stargate Universe: 2.17 &amp;quot;Common Descent&amp;quot;, April 18, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:14, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27689</id>
		<title>SGU 2.18 &quot;Epilogue&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27689"/>
		<updated>2011-04-27T22:08:07Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: Novus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|218]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0218precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
With the Novans onboard, but their planet frosted over by some kind of natural disaster, Young and the crew feel compelled to explore to see if anything is salvageable - and to see if there&#039;s any hope for the Novans&#039; survival. What they find is the digital equivalent of thousands of Alexandrian libraries in a bunker 30 stories underground, a treasure trove of information on the 2000-year-long development of the society built by the descendents of the crew of &#039;&#039;Destiny&#039;&#039;. Eli finds a way to compress the data and uplink it to &#039;&#039;Destiny&#039;&#039;, but they&#039;ll have to work fast - there&#039;s a black hole in the galaxy that is literally tearing the planet apart.&lt;br /&gt;
&lt;br /&gt;
Some crew members gather supplies, like food and filtration substances for life support, while others pore over documents. Chloe and others find kino footage of Novus&#039;s firsts: she and Matt were Novus&#039;s first marriage, while Lisa and Greer named their firstborn son Dale, after Dr. Volker, the first crew member to die on Novus. Vanessa and Varro built a family together, as did Eli and Corporal Barnes. And tragically, TJ finds out that her counterpart died of Lou Gehrig&#039;s disease some years after the nation&#039;s founding. Her friends try to comfort her, saying that the alternate timeline could have been at fault, but she knows that to be false. She carries the disease now, and will die of it in a few years.&lt;br /&gt;
&lt;br /&gt;
Yaozu, an elder member of the Novan party, tells TJ that his culture found a cure for her disease - undoubtedly, the information is somewhere in the database. But tremors have been rocking the bunker, due to the growing strength of the black hole, and the crew must evacuate, leaving with only a third of the information stored on this strange planet. They maneuver through the crumbling cement and scrape through to the shuttle just before gravitational forces devour the planet.&lt;br /&gt;
&lt;br /&gt;
A review of the information they managed to salvage does not reveal the cure for Lou Gehrig&#039;s disease, and TJ faces her own mortality even as she tends to those, like Varro, who were badly injured in the escape from Novus. But she is comforted, in part, to know that her alternate self had a life full of love with Young and their two children. The society that was built by Camile, through the constitution; by Eli, through a profound and respected educational system; and countless others through love, perseverance, ingenuity and faith enabled the crew of &#039;&#039;Destiny&#039;&#039; - a group of rootless voyagers for so long - to build a new, imperfectly perfect, home.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[August Schellenberg]] as [[Yaozu]]&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Reilly Dolman]] as [[Jason]]&lt;br /&gt;
* [[Katie Findlay]] as [[Ellie]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Shaughnessy Redden]] as [[Steven Young]]&lt;br /&gt;
* [[Lane Edwards]] as [[Matthew Wallace]]&lt;br /&gt;
* [[Shauna Johannesen]] as [[Sara Young]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[Alex Chapple]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Novus]]&lt;br /&gt;
* [[Time Travel]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.19 &amp;quot;Blockade&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.18 &amp;quot;Epilogue&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 218 |&lt;br /&gt;
  MGM_search      = Epilogue&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* Boris writes: &amp;quot;What happened to episode 218: Radio that you mentioned some days ago?&amp;quot; Answer: &amp;quot;That’s still under discussion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010 &lt;br /&gt;
* &amp;quot;Carl, meanwhile, is multi-tasking – being on set for his episode, Hope, while simultaneously hammering out the story for his final script, Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Radio has been renamed to the far more appropriate Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;And Carl has promised us a first draft of episode 18, Epilogue, tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;Alex Chapple directing. Very, very big. Still one week left to shoot it. ... The episode is titled &amp;quot;Epilogue.&amp;quot; Shoots 19, but will air 18 (out of 20 eps for this season). ... Not the finale. Episode 18 (in air order, but it&#039;s shooting 19th). We just finished day four of nine days shooting. ... The finale is the next episode to shoot. ... We usually do 8 day shoots per ep. Some are 7, some (like this one) are longer.&amp;quot; &amp;amp;mdash; Carl Binder, Twitter, October 30, 2010&lt;br /&gt;
* &amp;quot;We watched Carl’s producer’s cut of #218, Epilogue this afternoon. This one gets a 3-hanky alert. You’ve been warned!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 18, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/cpbinder Carl Binder&#039;s Twitter]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-18-epilogue/ Solutions: Stargate Universe: 2.18 &amp;quot;Epilogue&amp;quot;, April 25, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:32, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27688</id>
		<title>SGU 2.18 &quot;Epilogue&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27688"/>
		<updated>2011-04-27T22:00:17Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|218]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0218precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
With the Novans onboard, but their planet frosted over by some kind of natural disaster, Young and the crew feel compelled to explore to see if anything is salvageable - and to see if there&#039;s any hope for the Novans&#039; survival. What they find is the digital equivalent of thousands of Alexandrian libraries in a bunker 30 stories underground, a treasure trove of information on the 2000-year-long development of the society built by the descendents of the crew of &#039;&#039;Destiny&#039;&#039;. Eli finds a way to compress the data and uplink it to &#039;&#039;Destiny&#039;&#039;, but they&#039;ll have to work fast - there&#039;s a black hole in the galaxy that is literally tearing the planet apart.&lt;br /&gt;
&lt;br /&gt;
Some crew members gather supplies, like food and filtration substances for life support, while others pore over documents. Chloe and others find kino footage of Novas&#039;s firsts: she and Matt were Novas&#039;s first marriage, while Lisa and Greer named their firstborn son Dale, after Dr. Volker, the first crew member to die on Novas. Vanessa and Varro built a family together, as did Eli and Corporal Barnes. And tragically, TJ finds out that her counterpart died of Lou Gehrig&#039;s disease some years after the nation&#039;s founding. Her friends try to comfort her, saying that the alternate timeline could have been at fault, but she knows that to be false. She carries the disease now, and will die of it in a few years.&lt;br /&gt;
&lt;br /&gt;
Yaozu, an elder member of the Novan party, tells TJ that his culture found a cure for her disease - undoubtedly, the information is somewhere in the database. But tremors have been rocking the bunker, due to the growing strength of the black hole, and the crew must evacuate, leaving with only a third of the information stored on this strange planet. They maneuver through the crumbling cement and scrape through to the shuttle just before gravitational forces devour the planet.&lt;br /&gt;
&lt;br /&gt;
A review of the information they managed to salvage does not reveal the cure for Lou Gehrig&#039;s disease, and TJ faces her own mortality even as she tends to those, like Varro, who were badly injured in the escape from Novas. But she is comforted, in part, to know that her alternate self had a life full of love with Young and their two children. The society that was built by Camile, through the constitution; by Eli, through a profound and respected educational system; and countless others through love, perseverance, ingenuity and faith enabled the crew of &#039;&#039;Destiny&#039;&#039; - a group of rootless voyagers for so long - to build a new, imperfectly perfect, home.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[August Schellenberg]] as [[Yaozu]]&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Reilly Dolman]] as [[Jason]]&lt;br /&gt;
* [[Katie Findlay]] as [[Ellie]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Shaughnessy Redden]] as [[Steven Young]]&lt;br /&gt;
* [[Lane Edwards]] as [[Matthew Wallace]]&lt;br /&gt;
* [[Shauna Johannesen]] as [[Sara Young]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[Alex Chapple]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Novas]]&lt;br /&gt;
* [[Time Travel]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.19 &amp;quot;Blockade&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.18 &amp;quot;Epilogue&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 218 |&lt;br /&gt;
  MGM_search      = Epilogue&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* Boris writes: &amp;quot;What happened to episode 218: Radio that you mentioned some days ago?&amp;quot; Answer: &amp;quot;That’s still under discussion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010 &lt;br /&gt;
* &amp;quot;Carl, meanwhile, is multi-tasking – being on set for his episode, Hope, while simultaneously hammering out the story for his final script, Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Radio has been renamed to the far more appropriate Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;And Carl has promised us a first draft of episode 18, Epilogue, tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;Alex Chapple directing. Very, very big. Still one week left to shoot it. ... The episode is titled &amp;quot;Epilogue.&amp;quot; Shoots 19, but will air 18 (out of 20 eps for this season). ... Not the finale. Episode 18 (in air order, but it&#039;s shooting 19th). We just finished day four of nine days shooting. ... The finale is the next episode to shoot. ... We usually do 8 day shoots per ep. Some are 7, some (like this one) are longer.&amp;quot; &amp;amp;mdash; Carl Binder, Twitter, October 30, 2010&lt;br /&gt;
* &amp;quot;We watched Carl’s producer’s cut of #218, Epilogue this afternoon. This one gets a 3-hanky alert. You’ve been warned!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 18, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/cpbinder Carl Binder&#039;s Twitter]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-18-epilogue/ Solutions: Stargate Universe: 2.18 &amp;quot;Epilogue&amp;quot;, April 25, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:32, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0220precis&amp;diff=27687</id>
		<title>Template:Sgu0220precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0220precis&amp;diff=27687"/>
		<updated>2011-04-26T02:48:47Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: space synopsis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blocked by Command Ships at every star and unable to gate for supplies without alerting the drones, Destiny must take a stand or be left adrift.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.20 &amp;quot;Gauntlet&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0219precis&amp;diff=27686</id>
		<title>Template:Sgu0219precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0219precis&amp;diff=27686"/>
		<updated>2011-04-26T02:47:56Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: space synopsis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alien drones create a blockade of viable power sources forcing Destiny to recharge in a star so hot it could destroy the ship.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.19 &amp;quot;Blockade&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27685</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27685"/>
		<updated>2011-04-25T22:17:34Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: image for 17&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu211eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu212eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21308.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu214eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu215eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu216eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu217eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.17_%22Common_Descent%22_Episode_Guide&amp;diff=27684</id>
		<title>SGU 2.17 &quot;Common Descent&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.17_%22Common_Descent%22_Episode_Guide&amp;diff=27684"/>
		<updated>2011-04-25T22:16:44Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|217]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21701.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21702.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21703.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21704.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21705.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21706.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21707.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21708.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21709.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0217precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Evading an attack of the drones they thought they outran weeks ago, &#039;&#039;Destiny&#039;&#039; is driven to an alien planet that may have the raw material needed to fix the ship&#039;s aging life support system. But when Eli and Scott pass through the &#039;gate, they find a paradox: Humans who claim to be the descendants of &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s crew. &lt;br /&gt;
&lt;br /&gt;
Although the drones may find them if they stop for too long, Eli prevails on Young to take the risk and stay on the planet long enough to get to the bottom of the puzzle. The locals help them gather food and material for repairs, and tell them how their mythology and culture was built around the kino footage that they have of the &#039;&#039;Destiny&#039;&#039; crew. It seems that, when &#039;&#039;Destiny&#039;&#039; tried to dial Earth from the star, her passengers were sent back in time and landed on a different planet (SGU 2.12 &amp;quot;Twin Destinies&amp;quot;). The alternate crew had no option but to make it their home. They named it Novas, and eventually built an entire civilization that, in turn, split into two countries. These countries seem to have been the followers of Young on one side, and of Rush on the other. They say they came through the Stargate from Novas over 30 years ago, but the connection was damaged and they were stranded.&lt;br /&gt;
&lt;br /&gt;
After the locals have helped load &#039;&#039;Destiny&#039;&#039; with supplies, they ask for something in return: To be delivered back on their home planet. &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s life support is unlikely to accommodate all of them, and since a black hole and natural disasters threatened Novas at the original time of the expedition, the civilization may not even still exist. Young must deny the request of his future progeny, offering instead to help fix the &#039;gate, should that be an option.&lt;br /&gt;
&lt;br /&gt;
But as Eli and Camile deliver their sad message, the drones find the planet and open fire. Everyone starts to evacuate through the &#039;gate onto &#039;&#039;Destiny&#039;&#039;, but the drones damage the &#039;gate and Camille, Eli, Greer and Scott are stranded with some of the locals on the planet. Greer and Scott manage to shoot down the drones, but heavy damage is done, and the &#039;gate won&#039;t be dialing again.&lt;br /&gt;
&lt;br /&gt;
Eli won&#039;t be deterred: Encouraged by the fact that he - or at least, an alternate version of him - built a new civilization, he tools around with the &#039;gate&#039;s subspace communication abilities until he&#039;s able to turn the massive device into a Morse code transmitter. &#039;&#039;Destiny&#039;&#039; picks up the message that the drones are gone and it&#039;s safe for her to return to pick up the survivors, and the team is saved. In an awakening of brotherly love, Young decides that despite the cost to the ship and crew, he must deliver these people - his family - to Novas.&lt;br /&gt;
&lt;br /&gt;
But at journey&#039;s end, the flagship shuttle finds a civilization - developed, advanced - but silent and preserved by the winter following the ash of a super-volcano. These descendants of &#039;&#039;Destiny&#039;&#039; have a home, but nowhere to live.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Reilly Dolman]] as [[Jason]]&lt;br /&gt;
* [[Katie Findlay]] as [[Ellie]]&lt;br /&gt;
* and [[August Schellenberg]] as [[Yaozu]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Christina Jastrzembska]] as [[Betty]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Robert C. Cooper]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Kino]]&lt;br /&gt;
* [[Novas]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 2.12 &amp;quot;Twin Destinies&amp;quot; Episode Guide]]&lt;br /&gt;
* Previous: [[SGU 2.16 &amp;quot;The Hunt&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.17 &amp;quot;Common Descent&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 217 |&lt;br /&gt;
  MGM_search      = Common+Descent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Today, we had a discussion of Rob’s new story that eventually devolved into a heated debate about gate travel, subspace sensors, and Swiss Family Robinson. Don’t ask.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 1, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the &#039;&#039;&#039;preceding episode&#039;&#039;&#039;.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;We called up Rob and gave him notes on his final script of the season, episode #217, Common Descent.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;Yeah, yeah, this episode we&#039;re shooting now, &amp;quot;Common Defense,&amp;quot; [sic] Peter DeLuise is directing and there is a day, actually it&#039;ll shoot in the next episode, and I believe both of my kids [Elijah, 6; Hanna, 4] are just going to have a small background part, but it&#039;s basically...It&#039;s all mixed [race] kids. So my kids fit in perfectly to that.&amp;quot; &amp;amp;mdash; Alaina Huffman, Show Patrol interview, October 12, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.chicagonow.com/blogs/show-patrol/2010/10/alaina-huffman-the-drama-queen-of-stargate-universe.html#ixzz15lfBcD4n Show Patrol at Chicago Now: Alaina Huffman: The drama queen of &#039;Stargate Universe&#039;, October 12, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-17-common-descent/ Solutions: Stargate Universe: 2.17 &amp;quot;Common Descent&amp;quot;, April 18, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:14, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu21703.jpg&amp;diff=27682</id>
		<title>File:Sgu21703.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu21703.jpg&amp;diff=27682"/>
		<updated>2011-04-25T22:14:50Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: moved File:Sgu21803.jpg to File:Sgu21703.jpg:&amp;amp;#32;ep number correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SGU 2.17 &amp;quot;Common Descent&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Christina_Jastrzembska&amp;diff=27668</id>
		<title>Christina Jastrzembska</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Christina_Jastrzembska&amp;diff=27668"/>
		<updated>2011-04-22T16:41:12Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: a few updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Jastrzembska, Christina]]&lt;br /&gt;
==Stargate Roles==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:byrsaelder.jpg|thumb|170px|none|[[Byrsa Elder|Byrsa Elder of Cartago]] (SG-1)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30604.jpg|thumb|170px|none|[[Elizabeth Weir&#039;s Mother]] (SGA)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Byrsa Elder of Cartago===&lt;br /&gt;
* [[1.16 &amp;quot;Cor-ai&amp;quot; Episode Guide|1.16 &amp;quot;Cor-ai&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Elizabeth Weir&#039;s Mother===&lt;br /&gt;
* [[SGA 3.06 &amp;quot;The Real World&amp;quot; Episode Guide|SGA 3.06 &amp;quot;The Real World&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Betty===&lt;br /&gt;
* [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide|SGU 2.17 &amp;quot;Common Descent&amp;quot;]]&lt;br /&gt;
 &lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0419363/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 09:50, 14 Jan 2005 (PST)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.17_%22Common_Descent%22_Episode_Guide&amp;diff=27667</id>
		<title>SGU 2.17 &quot;Common Descent&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.17_%22Common_Descent%22_Episode_Guide&amp;diff=27667"/>
		<updated>2011-04-22T16:35:31Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|217]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0217precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Evading an attack of the drones they thought they outran weeks ago, &#039;&#039;Destiny&#039;&#039; is driven to an alien planet that may have the raw material needed to fix the ship&#039;s aging life support system. But when Eli and Scott pass through the &#039;gate, they find a paradox: Humans who claim to be the descendants of &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s crew. &lt;br /&gt;
&lt;br /&gt;
Although the drones may find them if they stop for too long, Eli prevails on Young to take the risk and stay on the planet long enough to get to the bottom of the puzzle. The locals help them gather food and material for repairs, and tell them how their mythology and culture was built around the kino footage that they have of the &#039;&#039;Destiny&#039;&#039; crew. It seems that, when &#039;&#039;Destiny&#039;&#039; tried to dial Earth from the star, her passengers were sent back in time and landed on a different planet (SGU 2.12 &amp;quot;Twin Destinies&amp;quot;). The alternate crew had no option but to make it their home. They named it Novas, and eventually built an entire civilization that, in turn, split into two countries. These countries seem to have been the followers of Young on one side, and of Rush on the other. They say they came through the Stargate from Novas over 30 years ago, but the connection was damaged and they were stranded.&lt;br /&gt;
&lt;br /&gt;
After the locals have helped load &#039;&#039;Destiny&#039;&#039; with supplies, they ask for something in return: To be delivered back on their home planet. &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s life support is unlikely to accommodate all of them, and since a black hole and natural disasters threatened Novas at the original time of the expedition, the civilization may not even still exist. Young must deny the request of his future progeny, offering instead to help fix the &#039;gate, should that be an option.&lt;br /&gt;
&lt;br /&gt;
But as Eli and Camile deliver their sad message, the drones find the planet and open fire. Everyone starts to evacuate through the &#039;gate onto &#039;&#039;Destiny&#039;&#039;, but the drones damage the &#039;gate and Camille, Eli, Greer and Scott are stranded with some of the locals on the planet. Greer and Scott manage to shoot down the drones, but heavy damage is done, and the &#039;gate won&#039;t be dialing again.&lt;br /&gt;
&lt;br /&gt;
Eli won&#039;t be deterred: Encouraged by the fact that he - or at least, an alternate version of him - built a new civilization, he tools around with the &#039;gate&#039;s subspace communication abilities until he&#039;s able to turn the massive device into a Morse code transmitter. &#039;&#039;Destiny&#039;&#039; picks up the message that the drones are gone and it&#039;s safe for her to return to pick up the survivors, and the team is saved. In an awakening of brotherly love, Young decides that despite the cost to the ship and crew, he must deliver these people - his family - to Novas.&lt;br /&gt;
&lt;br /&gt;
But at journey&#039;s end, the flagship shuttle finds a civilization - developed, advanced - but silent and preserved by the winter following the ash of a super-volcano. These descendants of &#039;&#039;Destiny&#039;&#039; have a home, but nowhere to live.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Reilly Dolman]] as [[Jason]]&lt;br /&gt;
* [[Katie Findlay]] as [[Ellie]]&lt;br /&gt;
* and [[August Schellenberg]] as [[Yaozu]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Christina Jastrzembska]] as [[Betty]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Robert C. Cooper]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Kino]]&lt;br /&gt;
* [[Novas]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 2.12 &amp;quot;Twin Destinies&amp;quot; Episode Guide]]&lt;br /&gt;
* Previous: [[SGU 2.16 &amp;quot;The Hunt&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.17 &amp;quot;Common Descent&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 217 |&lt;br /&gt;
  MGM_search      = Common+Descent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Today, we had a discussion of Rob’s new story that eventually devolved into a heated debate about gate travel, subspace sensors, and Swiss Family Robinson. Don’t ask.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 1, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the &#039;&#039;&#039;preceding episode&#039;&#039;&#039;.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;We called up Rob and gave him notes on his final script of the season, episode #217, Common Descent.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;Yeah, yeah, this episode we&#039;re shooting now, &amp;quot;Common Defense,&amp;quot; [sic] Peter DeLuise is directing and there is a day, actually it&#039;ll shoot in the next episode, and I believe both of my kids [Elijah, 6; Hanna, 4] are just going to have a small background part, but it&#039;s basically...It&#039;s all mixed [race] kids. So my kids fit in perfectly to that.&amp;quot; &amp;amp;mdash; Alaina Huffman, Show Patrol interview, October 12, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.chicagonow.com/blogs/show-patrol/2010/10/alaina-huffman-the-drama-queen-of-stargate-universe.html#ixzz15lfBcD4n Show Patrol at Chicago Now: Alaina Huffman: The drama queen of &#039;Stargate Universe&#039;, October 12, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-17-common-descent/ Solutions: Stargate Universe: 2.17 &amp;quot;Common Descent&amp;quot;, April 18, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:14, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGA_3.06_%22The_Real_World%22_Episode_Guide&amp;diff=27666</id>
		<title>SGA 3.06 &quot;The Real World&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGA_3.06_%22The_Real_World%22_Episode_Guide&amp;diff=27666"/>
		<updated>2011-04-22T16:32:41Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add credits and images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atlantis Episode Guides|306]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30601.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30602.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30603.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30604.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30605.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30606.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30607.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30608.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga30609.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sga0306precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/SciFi.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Dr. Weir awakens in a locked room at Willoughby State Psychiatric Hospital near Washington, D.C. When she demands to know how she arrived there from the Pegasus galaxy, she&#039;s horrified to hear that she has never really left Earth. Her psychiatrist, Dr. Adam Fletcher, slowly and gently reveals that a car crash killed her boyfriend Simon three weeks ago. Then, a mere three days ago, her mind broke down under stress and sorrow while she was negotiating a high-pressure U.N. treaty. She suffered a brief reactive psychosis &amp;amp;mdash; a temporary break from reality that left her in a near catatonic state, wracked with vivid hallucinations, for several days. Her memories of the past two years are false.&lt;br /&gt;
&lt;br /&gt;
At first, Weir refuses to believe that her time in Atlantis was a dream, but when Gen. Jack O&#039;Neill visits her, he insists that he&#039;s never even heard of a stargate. Instead, he claims that he met her during the treaty negotiations. Weir&#039;s mother reassures her that Fletcher and O&#039;Neill are telling the truth, and Weir&#039;s confidence in her own sanity is weakened even further by strange visions and odd noises that stalk her during these conversations and haunt her hospital room at night.&lt;br /&gt;
&lt;br /&gt;
Eventually, in desperation and confusion, Weir consents to take the powerful medications that Dr. Fletcher has prescribed. She improves, and soon Fletcher allows her to return to her cozy house and her beloved dog. A teaching job awaits her at Georgetown University, and O&#039;Neill urges her to return to the negotiation table, as well.&lt;br /&gt;
&lt;br /&gt;
Just when her life seems back on track, however, Weir begins suffering more terrifying hallucinations. Despite Fletcher&#039;s best reassurances, she again becomes convinced that there&#039;s more happening to her than a mental breakdown. She feels as though some unknown being is struggling to send an urgent message to her &amp;amp;mdash; a message from the world of her hallucination.&lt;br /&gt;
&lt;br /&gt;
In fact, Sheppard is sending the message &amp;amp;mdash; from Atlantis. Weir is in a coma there after an attack by Asuran nanites, which have flooded her body and want to take over her mind. Sheppard is by her side, speaking to her and urging her to fight, while Beckett, with McKay&#039;s help, risks a dangerous last-resort treatment. It fails. In the end, only Weir can win the battle for her own mind.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
{{sgas3cast}}&lt;br /&gt;
&lt;br /&gt;
== Guest Stars ==&lt;br /&gt;
&#039;&#039;&#039;Special Appearance:&#039;&#039;&#039;&lt;br /&gt;
* [[Richard Dean Anderson]] as [[Jack O&#039;Neill|Gen. Jack O&#039;Neill]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Alan Ruck]] as [[Adam Fletcher|Dr. Adam Fletcher]]&lt;br /&gt;
* [[John O&#039;Callaghan]] as [[Niam]]&lt;br /&gt;
* [[Christina Jastrzembska]] as [[Elizabeth Weir&#039;s Mother]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Gina Stockdale]] as [[Enid]]&lt;br /&gt;
* [[Michelle Brezinski]] as Nurse&lt;br /&gt;
* [[Christian Lattman]] as Shadowy Figure&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[Paul Ziller]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Asurans]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
* [[Nanotechnology]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGA Season Three Ep Guide Links}}&lt;br /&gt;
* [[SGA 3.06 &amp;quot;The Real World&amp;quot; Transcript]]&lt;br /&gt;
* Previous: [[SGA 3.05 &amp;quot;Progeny&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGA 3.07 &amp;quot;Common Ground&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGASeasonThreeLinks |&lt;br /&gt;
  episode_name    = 3.06 &amp;quot;The Real World&amp;quot; |&lt;br /&gt;
  SCIFI_summary   = 0306&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 08:56, 19 August 2006 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30609.jpg&amp;diff=27665</id>
		<title>File:Sga30609.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30609.jpg&amp;diff=27665"/>
		<updated>2011-04-22T16:31:06Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
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		<title>File:Sga30608.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30608.jpg&amp;diff=27664"/>
		<updated>2011-04-22T16:30:54Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/p&gt;
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&lt;div&gt;ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30607.jpg&amp;diff=27663</id>
		<title>File:Sga30607.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30607.jpg&amp;diff=27663"/>
		<updated>2011-04-22T16:30:32Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/p&gt;
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&lt;div&gt;ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30606.jpg&amp;diff=27662</id>
		<title>File:Sga30606.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30606.jpg&amp;diff=27662"/>
		<updated>2011-04-22T16:30:19Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30605.jpg&amp;diff=27661</id>
		<title>File:Sga30605.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30605.jpg&amp;diff=27661"/>
		<updated>2011-04-22T16:29:55Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30604.jpg&amp;diff=27660</id>
		<title>File:Sga30604.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30604.jpg&amp;diff=27660"/>
		<updated>2011-04-22T16:29:42Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30603.jpg&amp;diff=27659</id>
		<title>File:Sga30603.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30603.jpg&amp;diff=27659"/>
		<updated>2011-04-22T16:29:30Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30602.jpg&amp;diff=27658</id>
		<title>File:Sga30602.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30602.jpg&amp;diff=27658"/>
		<updated>2011-04-22T16:29:17Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30601.jpg&amp;diff=27657</id>
		<title>File:Sga30601.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sga30601.jpg&amp;diff=27657"/>
		<updated>2011-04-22T16:29:01Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ep guide image for SGA 3.06 &amp;quot;The Real World&amp;quot;&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27656</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27656"/>
		<updated>2011-04-20T18:18:50Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add image for 16&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu211eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu212eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21308.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu214eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu215eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu216eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.16_%22The_Hunt%22_Episode_Guide&amp;diff=27655</id>
		<title>SGU 2.16 &quot;The Hunt&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.16_%22The_Hunt%22_Episode_Guide&amp;diff=27655"/>
		<updated>2011-04-20T18:17:46Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|216]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21601.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21602.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21603.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21604.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21605.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21606.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21607.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21608.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21609.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0216precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
On a planetary expedition, Greer spies an animal that looks like it could be dinner. He and Scott go hunting for space deer, but when Greer hesitates on his clear shot, he lands them in a precarious position: They are now being hunted by a larger, fiercer animal. This unknown beast takes down several of the away party, and abducts two of them: Reynolds and TJ. Young assembles a search party, and when Varro offers his and his people&#039;s expertise as trackers, the choice is clear: Use the resources available, or let TJ and Reynolds die.&lt;br /&gt;
&lt;br /&gt;
Eli pulls Chloe away from her efforts in the sick bay - and her observation that Volker and the recuperating Park may be kindling the flame of romance - to beg for her help. While exploring newly discovered stasis pods (which Rush has warned them to stay away from) Brody got stuck in one, and Eli is desperately trying to free him before Rush finds out. Meanwhile Rush, who has a mysterious smirk on his face, also notes Volker&#039;s crush, saying they&#039;ll never get together because Volker is just the &amp;quot;confidante&amp;quot; type - not the Romeo he needs to be.&lt;br /&gt;
&lt;br /&gt;
Varro&#039;s tracking abilities are proving formidable, but as the team moves closer to the animal&#039;s lair, it lashes out in an ambush, showing itself to be a highly intelligent hunter. TJ, shaking off unconsciousness, tries to get Reynolds to man up. They&#039;re trapped in the creature&#039;s cave, kept alive so that the beast may have fresh meat, and closely guarded so they don&#039;t escape. TJ manages to repair their radio and miraculously contacts Greer and Varro - after another attack by the children of this creature, they are the only two left in the party. They are a few breaths away from the lair, and the situation is getting more dangerous by the minute. &lt;br /&gt;
&lt;br /&gt;
Greer has been second-guessing himself the whole mission - indeed, since his surgery. He had a profound moment, an experience akin to life after death, which made him question everything around him. Varro senses his doubt and tells him to shake it off or stay behind, risking Greer&#039;s violent temper, but Greer knows what needs to be done. Varro creates a diversion while Greer sneaks into the lair. As the three crew members are about to make their escape, the beast doesn&#039;t strike. TJ deduces that the creature recognizes them, by the fire she made, as intelligent, and is respecting their lives because of it. Greer has a moment of communion with the creature as they all back slowly out of the cave.&lt;br /&gt;
&lt;br /&gt;
Back on &#039;&#039;Destiny&#039;&#039;, Rush has decided that his prank has gone on long enough, and releases Brody from the pod. Young interrupts Varro&#039;s tender reunion with TJ to send him to cook the space deer that Greer killed on his way back to the &#039;gate. But Volker, after seeing Greer with Park in a flirtatious moment, is skipping the feast to nurse his broken heart.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Greyston Holt]] as [[Corporal Reynolds]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison|Dr. Morrison]]&lt;br /&gt;
* [[Kyra Zagorsky]] as [[Tasia]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
* [[Ryan Booth]] as [[Marsden|Cpl. Marsden]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Stasis Technology]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.15 &amp;quot;Seizure&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.16 &amp;quot;The Hunt&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 216 |&lt;br /&gt;
  MGM_search      = The+Hunt&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;What a difference an idea makes. I’d been spinning my wheels on my latest story, trying to find that elusive through-line that would tie all its narrative elements together – and then, yesterday, I found it. Or, more appropriately, it was presented to me by fellow Exec. Producer Brad Wright. And, just like that, the pieces of the puzzle finally fell into place. Well, more or less. I’m still missing some corner pieces and portions of the sky on the upper left, but I’m in much better shape. Today, I put together a preliminary beat sheet which I’ve started to flesh out. I aim to have a reading document ready for early next week. Have to say, I am very excited about this episode – probably more excited than I’ve been for an episode since Atlantis season 5′s Remnants.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 18, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;I’ve gone to script on episode #16, The Hunt. I’m blazing along and, after two days, have already hit the bottom of page one! At this rate, I’ll be finished well before we get a Day 1 Mix of the finished episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;Great progress today on my first draft of episode #16, The Hunt. After a week and a half, I’ve almost finished the Tease.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 5, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;Time flies when you’re having fun – or when you’re not prepping that script until September, meaning you don’t have to finish your first draft until well after your return from hiatus. On the bright side, I finished the Tease and it’s a pretty damn good one, the kind the network loves: Jeopardy! Jeopardy! Jeopardy! This is going to be one of those episodes (like Malice and Cloverdale) that will be mostly shot on location, meaning there’ll be no ducking back up to the office for a quick break between set-ups. Guess I’ll be bringing my work – and chocolate – with me. Also, bug spray may not be a bad idea. I’m sure the experience will not be unlike that fab week I spent with Will Waring on the set of SGA’s Harmony all the way over at Widgeon Park – except that, in this case, the location under discussion is a much more manageable fifteen minutes or so drive from the studio.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;Some progress on the script front. Who says SGU isn’t funny?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 20, 2010&lt;br /&gt;
* &amp;quot;Progress on the script front. This morning, I finished Act II of The Hunt, working out the troublesome dialogue – as I often do – while driving. I hope to hit the 30 page mark by end of week, then the 40 page mark by end of next week. By the time I return to the office, it should be smoooooooooth sailing. Of course, I won’t be able to do any actual writing because, with Paul prepping Alliances, my presence will be required on set ... Still, I should have the script – with its A, B, C, and D stories – in pretty good shape by the end of August.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 28, 2010&lt;br /&gt;
* &amp;quot;In the downtime between shots, I’ll no doubt be working on those final few pages of my script, The Hunt, which I seem to have stalled out on near the end of Act IV.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 8, 2010&lt;br /&gt;
* &amp;quot;Had our sit-down with the Art and Construction departments today about the new late season set we’ll be discovering in my episode, The Hunt. We talked playback, atmosphere, functionality, and numbers – some of which will play in episode 16, most of which will very late in the season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
* &amp;quot;Delivered by first draft of The Hunt this afternoon. This one is going to have a bit of everything: exotic locations, tricky builds, cool visual effects, and, of course, one hell of an episode budget.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;I headed over to join the location scout for The Hunt. ... We were looking for an area with dense foliage that we could supplement with some magic from the Greens Department, a clearing, a potential camp area, and various other little script peculiarities. ... It&#039;s a long way down - and perfect. ... Creepy tree? Check. ... Creepy footbridge? Check. ... That O.S. spot would be great for one of the big reveals. ... Anyway, the location was perfect.  All we need now is a house for the Tamara flashbacks, a cave, and to finish off that big shipboard chamber.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 26, 2010 (Pictures included)&lt;br /&gt;
* &amp;quot;Almost finished my rewrite of The Hunt. Hopefully, I’ll put it out Tuesday after which it’ll be smooooooth sailing. Until prep begins of course. In truth, prep has already begun on this episode with Production Designer James Robbins working on the design for our off-world beasts and Art Director Chris Beach and SPFX Master Scott Stofer swinging by the other day to discuss a special little contraption. Brad suggested shifting parts of the latter half of the script to night – which would certainly make those scenes all the more creepy. Will have to bring this up with Director Andy Mikita and Director of Photography Mike Blundell who have already expressed an interest in some sort of treatment that would give the location a surreal alien feel.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Success! I finished my rewrite of The Hunt, finally nailing that tricky fourth act scene. I’ll re-read it sometime this weekend and put it out on Tuesday after which my entire week will be free to spin episode 20, the season finale, that Paul will probably be writing (unless the approaching rewrites prove too time-consuming in which case I’ll be doing the honors).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;Got some terrific notes on my rewrite of The Hunt. I’ll address them tomorrow, put out the revised draft in the afternoon, and then it’ll be smooooooth sailing. Looks like we’ll be casting on Friday: Corporal Reynolds, T.J.’s sister, T.J.’s dad, and Tasia.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 8, 2010&lt;br /&gt;
* &amp;quot;Finally, I was going to address some of the “fan” conspiracy concerns in today’s mailbag but got sidetracked by prep on The Hunt, spinning episode 20, and this blog entry.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 13, 2010&lt;br /&gt;
* &amp;quot;Final tech survey in North Van this afternoon for episode #216, The Hunt, followed by the production meeting. Between the stunts, special effects, visual effects, set builds, make up, and props, the budget was positively vertiginous. Fortunately, after making a few harmless trims (most notably scenes 56, 60, and the bone budget), it’s now only slightly dizzying.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 16, 2010&lt;br /&gt;
* &amp;quot;When I was invited along for last week’s technical survey, I jumped at the chance to go door to door, querying local fans about the show’s mechanical and scientific aspects. ... Well, to my disappointment, the survey didn’t involve any canvassing or solicitation of opinions. Hell, it wasn’t particularly technical either. It was just a road trip out to a forested area in North Vancouver where we finalized the locations for episode 16, The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 19, 2010 (photos of the field trip, prop rocks, and cave set in entry)&lt;br /&gt;
* &amp;quot;I’ll be out on location tomorrow shooting Day #2 of The Hunt, so blogging time will be minimal.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 21, 2010&lt;br /&gt;
* &amp;quot;Crazy day of shooting, lots of rain, lots of scenes....at least I&#039;m in leather!!!&amp;quot; &amp;amp;mdash; Mike Dopud, Twitter, September 23, 2010&lt;br /&gt;
* &amp;quot;We were out in the forests of North Van yesterday, shooting day #3 of The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 24, 2010&lt;br /&gt;
* Galleries of on-location shooting available at Mallozzi&#039;s Weblog for [http://josephmallozzi.wordpress.com/2010/09/24/september-24-2010-the-hunt-day-4-location-day-3/ September 24] and [http://josephmallozzi.wordpress.com/2010/09/25/september-25-2010-the-hunt-day-4-location-day-3-or-at-least-its-not-raining/ September 25] and at John G. Lenic&#039;s Twitter [http://twitpic.com/2rovyp TwitPic].&lt;br /&gt;
* &amp;quot;Yesterday was our last day (and night) in the wilds of North Vancouver where we finished shooting our location exteriors for The Hunt. While it’s nice to get away from our standing sets every once in a while, it’s even nicer to get back to those standing sets after spending a few cold and rainy evenings in the great outdoors. If you were there, you’ll know what I’m talking about. If you weren’t, check out the pics...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 25, 2010&lt;br /&gt;
* &amp;quot;Day #5 of The Hunt found us back on the lot and in the familiar (and relatively drier) confines of Stage 4. After three days of shooting in the cold and rain, it was nice to be walking those darkened corridors again.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;...my return to the office on Wednesday – by which time I’ll have to set it aside for a couple of days while I tackle my producer’s edit of The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 9, 2010&lt;br /&gt;
* &amp;quot;Yesterday, I came back from Post (where I was spending quality time with editor Rick Martin on my producer’s cut of The Hunt) ... Anyway, spent most of the day working on my producer’s cut of The Hunt. It’s timing quite long and there are still some scenes to be shot. Hate to say it, but the T.J. flashbacks may have to go (and, ideally, find their way into another episode).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 16, 2010&lt;br /&gt;
* &amp;quot;...went to Post and finished cutting episode 16, The Hunt, with editor Rick Martin. I’m a minute and a half short with approximately five minutes of additional material yet to be shot! Something’s gonna have to give.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 18, 2010&lt;br /&gt;
* E writes: &amp;quot;Are the TJ flashbacks from “The Hunt” already gone?&amp;quot; Answer: &amp;quot;Nope. About five more minutes of footage have to be shot for The Hunt. Once those have been assembled, I’ll edit them and then decide what I’m going to have to lose to ensure the episode is to time.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 25, 2010&lt;br /&gt;
* &amp;quot;Whew! Busy day! Shooting those scenes outstanding from The Hunt over on Stage 4. Boy, does that second level set look awesome. I took plenty of pics. A little spoilery…but a very cool spoilery so I may consider posting next week.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
* &amp;quot;...I finish my producer’s edit of The Hunt tomorrow. We’ve finally got all the scenes from the new set (where, not so coincidentally, we were shooting today) and, once I’ve seen them in the cut, I’ll have to decide what stays and what goes. Unless, of course, the network wants to run a very special extra three minute long episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 8, 2010&lt;br /&gt;
* &amp;quot;Also, watched my cut of The Hunt this afternoon. The A, B, and C stories interweave nicely and, again, some nice character and comic beats peppered throughout.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 15, 2010&lt;br /&gt;
* &amp;quot;This afternoon, I went to post where I had a visual effects spotting with Rick, Mark and Bones, then did the cut notes for The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 16, 2010&lt;br /&gt;
* &amp;quot;In season one, we set the groundwork for the series and tried to give each of our main players a spotlight episode (in Greer’s case, it was Lost). As we headed into season two, we broke down our stories and ensured that each main character would have one (or more) spotlight episodes. When it comes time to lining these episodes up in the production schedule, their placement is dictated by the overall season arc and ongoing storylines, so even if one character may seem light in the first half of the season, that won’t be the case for the second half. In the case of Greer, he’s got two big episodes in season 2 (in addition to a lot of terrific beats and throughlines in other episodes), but you’ll have to wait until the back half to see them: episode #213, Alliances, and episode #216, The Hunt. In fact, one of the things SyFy’s Erika Kennair remarked on during her last visit to the Stargate set was the significant development in both the Greer and T.J. characters this season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 16, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/07/img_5172.jpg Early concept art for an alien that Mallozzi rejected for this episode (July 10, 2010)]&lt;br /&gt;
* [http://twitter.com/dopudmike/status/25358741508 Mike Dopud&#039;s Twitter, September 23, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-16-the-hunt/ Solutions: Stargate Universe: 2.16 &amp;quot;The Hunt&amp;quot;, April 11, 2011]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/2011/04/ Mallozzi&#039;s Weblog: April 2011 entries have several production-specific images, deleted scene scripts, video clips, and narrative]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:14, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.16_%22The_Hunt%22_Episode_Guide&amp;diff=27642</id>
		<title>SGU 2.16 &quot;The Hunt&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.16_%22The_Hunt%22_Episode_Guide&amp;diff=27642"/>
		<updated>2011-04-14T02:58:36Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|216]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0216precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
On a planetary expedition, Greer spies an animal that looks like it could be dinner. He and Scott go hunting for space deer, but when Greer hesitates on his clear shot, he lands them in a precarious position: They are now being hunted by a larger, fiercer animal. This unknown beast takes down several of the away party, and abducts two of them: Reynolds and TJ. Young assembles a search party, and when Varro offers his and his people&#039;s expertise as trackers, the choice is clear: Use the resources available, or let TJ and Reynolds die.&lt;br /&gt;
&lt;br /&gt;
Eli pulls Chloe away from her efforts in the sick bay - and her observation that Volker and the recuperating Park may be kindling the flame of romance - to beg for her help. While exploring newly discovered stasis pods (which Rush has warned them to stay away from) Brody got stuck in one, and Eli is desperately trying to free him before Rush finds out. Meanwhile Rush, who has a mysterious smirk on his face, also notes Volker&#039;s crush, saying they&#039;ll never get together because Volker is just the &amp;quot;confidante&amp;quot; type - not the Romeo he needs to be.&lt;br /&gt;
&lt;br /&gt;
Varro&#039;s tracking abilities are proving formidable, but as the team moves closer to the animal&#039;s lair, it lashes out in an ambush, showing itself to be a highly intelligent hunter. TJ, shaking off unconsciousness, tries to get Reynolds to man up. They&#039;re trapped in the creature&#039;s cave, kept alive so that the beast may have fresh meat, and closely guarded so they don&#039;t escape. TJ manages to repair their radio and miraculously contacts Greer and Varro - after another attack by the children of this creature, they are the only two left in the party. They are a few breaths away from the lair, and the situation is getting more dangerous by the minute. &lt;br /&gt;
&lt;br /&gt;
Greer has been second-guessing himself the whole mission - indeed, since his surgery. He had a profound moment, an experience akin to life after death, which made him question everything around him. Varro senses his doubt and tells him to shake it off or stay behind, risking Greer&#039;s violent temper, but Greer knows what needs to be done. Varro creates a diversion while Greer sneaks into the lair. As the three crew members are about to make their escape, the beast doesn&#039;t strike. TJ deduces that the creature recognizes them, by the fire she made, as intelligent, and is respecting their lives because of it. Greer has a moment of communion with the creature as they all back slowly out of the cave.&lt;br /&gt;
&lt;br /&gt;
Back on &#039;&#039;Destiny&#039;&#039;, Rush has decided that his prank has gone on long enough, and releases Brody from the pod. Young interrupts Varro&#039;s tender reunion with TJ to send him to cook the space deer that Greer killed on his way back to the &#039;gate. But Volker, after seeing Greer with Park in a flirtatious moment, is skipping the feast to nurse his broken heart.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Greyston Holt]] as [[Corporal Reynolds]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison|Dr. Morrison]]&lt;br /&gt;
* [[Kyra Zagorsky]] as [[Tasia]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
* [[Ryan Booth]] as [[Marsden|Cpl. Marsden]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Stasis Technology]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.15 &amp;quot;Seizure&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.16 &amp;quot;The Hunt&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 216 |&lt;br /&gt;
  MGM_search      = The+Hunt&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;What a difference an idea makes. I’d been spinning my wheels on my latest story, trying to find that elusive through-line that would tie all its narrative elements together – and then, yesterday, I found it. Or, more appropriately, it was presented to me by fellow Exec. Producer Brad Wright. And, just like that, the pieces of the puzzle finally fell into place. Well, more or less. I’m still missing some corner pieces and portions of the sky on the upper left, but I’m in much better shape. Today, I put together a preliminary beat sheet which I’ve started to flesh out. I aim to have a reading document ready for early next week. Have to say, I am very excited about this episode – probably more excited than I’ve been for an episode since Atlantis season 5′s Remnants.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 18, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;I’ve gone to script on episode #16, The Hunt. I’m blazing along and, after two days, have already hit the bottom of page one! At this rate, I’ll be finished well before we get a Day 1 Mix of the finished episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;Great progress today on my first draft of episode #16, The Hunt. After a week and a half, I’ve almost finished the Tease.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 5, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;Time flies when you’re having fun – or when you’re not prepping that script until September, meaning you don’t have to finish your first draft until well after your return from hiatus. On the bright side, I finished the Tease and it’s a pretty damn good one, the kind the network loves: Jeopardy! Jeopardy! Jeopardy! This is going to be one of those episodes (like Malice and Cloverdale) that will be mostly shot on location, meaning there’ll be no ducking back up to the office for a quick break between set-ups. Guess I’ll be bringing my work – and chocolate – with me. Also, bug spray may not be a bad idea. I’m sure the experience will not be unlike that fab week I spent with Will Waring on the set of SGA’s Harmony all the way over at Widgeon Park – except that, in this case, the location under discussion is a much more manageable fifteen minutes or so drive from the studio.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;Some progress on the script front. Who says SGU isn’t funny?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 20, 2010&lt;br /&gt;
* &amp;quot;Progress on the script front. This morning, I finished Act II of The Hunt, working out the troublesome dialogue – as I often do – while driving. I hope to hit the 30 page mark by end of week, then the 40 page mark by end of next week. By the time I return to the office, it should be smoooooooooth sailing. Of course, I won’t be able to do any actual writing because, with Paul prepping Alliances, my presence will be required on set ... Still, I should have the script – with its A, B, C, and D stories – in pretty good shape by the end of August.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 28, 2010&lt;br /&gt;
* &amp;quot;In the downtime between shots, I’ll no doubt be working on those final few pages of my script, The Hunt, which I seem to have stalled out on near the end of Act IV.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 8, 2010&lt;br /&gt;
* &amp;quot;Had our sit-down with the Art and Construction departments today about the new late season set we’ll be discovering in my episode, The Hunt. We talked playback, atmosphere, functionality, and numbers – some of which will play in episode 16, most of which will very late in the season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
* &amp;quot;Delivered by first draft of The Hunt this afternoon. This one is going to have a bit of everything: exotic locations, tricky builds, cool visual effects, and, of course, one hell of an episode budget.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;I headed over to join the location scout for The Hunt. ... We were looking for an area with dense foliage that we could supplement with some magic from the Greens Department, a clearing, a potential camp area, and various other little script peculiarities. ... It&#039;s a long way down - and perfect. ... Creepy tree? Check. ... Creepy footbridge? Check. ... That O.S. spot would be great for one of the big reveals. ... Anyway, the location was perfect.  All we need now is a house for the Tamara flashbacks, a cave, and to finish off that big shipboard chamber.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 26, 2010 (Pictures included)&lt;br /&gt;
* &amp;quot;Almost finished my rewrite of The Hunt. Hopefully, I’ll put it out Tuesday after which it’ll be smooooooth sailing. Until prep begins of course. In truth, prep has already begun on this episode with Production Designer James Robbins working on the design for our off-world beasts and Art Director Chris Beach and SPFX Master Scott Stofer swinging by the other day to discuss a special little contraption. Brad suggested shifting parts of the latter half of the script to night – which would certainly make those scenes all the more creepy. Will have to bring this up with Director Andy Mikita and Director of Photography Mike Blundell who have already expressed an interest in some sort of treatment that would give the location a surreal alien feel.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Success! I finished my rewrite of The Hunt, finally nailing that tricky fourth act scene. I’ll re-read it sometime this weekend and put it out on Tuesday after which my entire week will be free to spin episode 20, the season finale, that Paul will probably be writing (unless the approaching rewrites prove too time-consuming in which case I’ll be doing the honors).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;Got some terrific notes on my rewrite of The Hunt. I’ll address them tomorrow, put out the revised draft in the afternoon, and then it’ll be smooooooth sailing. Looks like we’ll be casting on Friday: Corporal Reynolds, T.J.’s sister, T.J.’s dad, and Tasia.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 8, 2010&lt;br /&gt;
* &amp;quot;Finally, I was going to address some of the “fan” conspiracy concerns in today’s mailbag but got sidetracked by prep on The Hunt, spinning episode 20, and this blog entry.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 13, 2010&lt;br /&gt;
* &amp;quot;Final tech survey in North Van this afternoon for episode #216, The Hunt, followed by the production meeting. Between the stunts, special effects, visual effects, set builds, make up, and props, the budget was positively vertiginous. Fortunately, after making a few harmless trims (most notably scenes 56, 60, and the bone budget), it’s now only slightly dizzying.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 16, 2010&lt;br /&gt;
* &amp;quot;When I was invited along for last week’s technical survey, I jumped at the chance to go door to door, querying local fans about the show’s mechanical and scientific aspects. ... Well, to my disappointment, the survey didn’t involve any canvassing or solicitation of opinions. Hell, it wasn’t particularly technical either. It was just a road trip out to a forested area in North Vancouver where we finalized the locations for episode 16, The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 19, 2010 (photos of the field trip, prop rocks, and cave set in entry)&lt;br /&gt;
* &amp;quot;I’ll be out on location tomorrow shooting Day #2 of The Hunt, so blogging time will be minimal.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 21, 2010&lt;br /&gt;
* &amp;quot;Crazy day of shooting, lots of rain, lots of scenes....at least I&#039;m in leather!!!&amp;quot; &amp;amp;mdash; Mike Dopud, Twitter, September 23, 2010&lt;br /&gt;
* &amp;quot;We were out in the forests of North Van yesterday, shooting day #3 of The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 24, 2010&lt;br /&gt;
* Galleries of on-location shooting available at Mallozzi&#039;s Weblog for [http://josephmallozzi.wordpress.com/2010/09/24/september-24-2010-the-hunt-day-4-location-day-3/ September 24] and [http://josephmallozzi.wordpress.com/2010/09/25/september-25-2010-the-hunt-day-4-location-day-3-or-at-least-its-not-raining/ September 25] and at John G. Lenic&#039;s Twitter [http://twitpic.com/2rovyp TwitPic].&lt;br /&gt;
* &amp;quot;Yesterday was our last day (and night) in the wilds of North Vancouver where we finished shooting our location exteriors for The Hunt. While it’s nice to get away from our standing sets every once in a while, it’s even nicer to get back to those standing sets after spending a few cold and rainy evenings in the great outdoors. If you were there, you’ll know what I’m talking about. If you weren’t, check out the pics...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 25, 2010&lt;br /&gt;
* &amp;quot;Day #5 of The Hunt found us back on the lot and in the familiar (and relatively drier) confines of Stage 4. After three days of shooting in the cold and rain, it was nice to be walking those darkened corridors again.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;...my return to the office on Wednesday – by which time I’ll have to set it aside for a couple of days while I tackle my producer’s edit of The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 9, 2010&lt;br /&gt;
* &amp;quot;Yesterday, I came back from Post (where I was spending quality time with editor Rick Martin on my producer’s cut of The Hunt) ... Anyway, spent most of the day working on my producer’s cut of The Hunt. It’s timing quite long and there are still some scenes to be shot. Hate to say it, but the T.J. flashbacks may have to go (and, ideally, find their way into another episode).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 16, 2010&lt;br /&gt;
* &amp;quot;...went to Post and finished cutting episode 16, The Hunt, with editor Rick Martin. I’m a minute and a half short with approximately five minutes of additional material yet to be shot! Something’s gonna have to give.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 18, 2010&lt;br /&gt;
* E writes: &amp;quot;Are the TJ flashbacks from “The Hunt” already gone?&amp;quot; Answer: &amp;quot;Nope. About five more minutes of footage have to be shot for The Hunt. Once those have been assembled, I’ll edit them and then decide what I’m going to have to lose to ensure the episode is to time.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 25, 2010&lt;br /&gt;
* &amp;quot;Whew! Busy day! Shooting those scenes outstanding from The Hunt over on Stage 4. Boy, does that second level set look awesome. I took plenty of pics. A little spoilery…but a very cool spoilery so I may consider posting next week.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
* &amp;quot;...I finish my producer’s edit of The Hunt tomorrow. We’ve finally got all the scenes from the new set (where, not so coincidentally, we were shooting today) and, once I’ve seen them in the cut, I’ll have to decide what stays and what goes. Unless, of course, the network wants to run a very special extra three minute long episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 8, 2010&lt;br /&gt;
* &amp;quot;Also, watched my cut of The Hunt this afternoon. The A, B, and C stories interweave nicely and, again, some nice character and comic beats peppered throughout.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 15, 2010&lt;br /&gt;
* &amp;quot;This afternoon, I went to post where I had a visual effects spotting with Rick, Mark and Bones, then did the cut notes for The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 16, 2010&lt;br /&gt;
* &amp;quot;In season one, we set the groundwork for the series and tried to give each of our main players a spotlight episode (in Greer’s case, it was Lost). As we headed into season two, we broke down our stories and ensured that each main character would have one (or more) spotlight episodes. When it comes time to lining these episodes up in the production schedule, their placement is dictated by the overall season arc and ongoing storylines, so even if one character may seem light in the first half of the season, that won’t be the case for the second half. In the case of Greer, he’s got two big episodes in season 2 (in addition to a lot of terrific beats and throughlines in other episodes), but you’ll have to wait until the back half to see them: episode #213, Alliances, and episode #216, The Hunt. In fact, one of the things SyFy’s Erika Kennair remarked on during her last visit to the Stargate set was the significant development in both the Greer and T.J. characters this season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 16, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/07/img_5172.jpg Early concept art for an alien that Mallozzi rejected for this episode (July 10, 2010)]&lt;br /&gt;
* [http://twitter.com/dopudmike/status/25358741508 Mike Dopud&#039;s Twitter, September 23, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-16-the-hunt/ Solutions: Stargate Universe: 2.16 &amp;quot;The Hunt&amp;quot;, April 11, 2011]&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/2011/04/ Mallozzi&#039;s Weblog: April 2011 entries have several production-specific images, deleted scene scripts, video clips, and narrative]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:14, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Massin&amp;diff=27641</id>
		<title>Massin</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Massin&amp;diff=27641"/>
		<updated>2011-04-13T02:27:51Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: Kiva dies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lucian Alliance]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Massin is one of the most brutal and powerful warlords of the Lucian Alliance. He gave his daughter Kiva command of a base that was similar to the Stargate Program&#039;s Icarus Project to dial the Stargate in the Milky Way to the nine-chevron code destination: the Ancient exploratory ship &#039;&#039;Destiny&#039;&#039;. Kiva was successful at boarding &#039;&#039;Destiny&#039;&#039;, but she lost both her hold on the ship and her life after Col. David Telford shot her.&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 1.18 &amp;quot;Subversion&amp;quot; Episode Guide|SGU 1.18 &amp;quot;Subversion&amp;quot;]] (mentioned)&lt;br /&gt;
* [[SGU 1.19 &amp;quot;Incursion Part 1&amp;quot; Episode Guide|SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;]] (Kiva boards &#039;&#039;Destiny&#039;&#039;)&lt;br /&gt;
* [[SGU 1.20 &amp;quot;Incursion Part 2&amp;quot; Episode Guide|SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;]] (Kiva shot by Telford)&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]] (Kiva dies)&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Kiva|Commander Kiva]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Icarus Project]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Program]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 16:08, 22 August 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.15_%22Seizure%22_Episode_Guide&amp;diff=27640</id>
		<title>SGU 2.15 &quot;Seizure&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.15_%22Seizure%22_Episode_Guide&amp;diff=27640"/>
		<updated>2011-04-11T20:37:31Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|215]]&lt;br /&gt;
{|&lt;br /&gt;
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|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0215precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The recent Lucian attack on Homeworld Command has reawakened the latter&#039;s desire to find an Icarus-like planet so that they can defend &#039;&#039;Destiny&#039;&#039;. They try to persuade Ovirda, the ambassador from the planet Langara, to let them use the Stargate on his planet for this purpose, but he will not risk his world&#039;s population. Desperate to help &#039;&#039;Destiny&#039;&#039;, and suspicious that the Lucian Alliance has the ambassador in their pocket, Telford and Stargate official Richard Woolsey begin planning an act of espionage that will prove the safety of dialing to &#039;&#039;Destiny&#039;&#039;, and hopefully sever any communion between the Lucians and the Langarans.&lt;br /&gt;
&lt;br /&gt;
Returning to &#039;&#039;Destiny&#039;&#039;, Young is surprised to find that Rush has taken the day off. He needs him to review the science of Dr. Rodney McKay, the architect of the plan to dial &#039;&#039;Destiny&#039;&#039; from Langara, but Rush is inaccessible. He planted himself in the neural interface chair and uploaded his consciousness, putting his brain in a coma-like state. The crew is in a lather trying to safely awaken him, but Rush, on the other side of &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s mainframe, is drinking deeply of the company - and simulated physical presence - of Amanda Perry. Eli is the first one to guess at Rush&#039;s virtual hideaway, having discussed the option with his own disembodied sweetheart, Ginn. But Ginn, unlike Amanda, was wary of the dangers of up- and downloading human consciousness, and got so mad at Eli for proposing it that she disappeared - he hasn&#039;t seen her for days.&lt;br /&gt;
&lt;br /&gt;
Young can&#039;t be present to solve this tangle - in a nefarious sleight of hand, he has traded places via the stones with an official at the Langaran Stargate facility, and he, Scott, Woolsey and McKay begin their stealth mission to dial the ninth chevron to prove to the Langarans, with or without their permission, that the process is safe. While the military men do the heavy lifting, Woolsey sneaks off to get a look at the paperwork to confirm their suspicions that the Langarans are, indeed, in cahoots with the Lucians. What he finds is much more disturbing: They have repeatedly resisted advances from the Lucians, making the unethical stealth mission entirely indefensible. As Langaran forces bear down and McKay continues to dial the gate, Young narrowly manages to convince Telford to abort the mission. Young and Scott return to &#039;&#039;Destiny&#039;&#039; in defeat, and Telford must report to Homeworld Command on the massive amount of faith lost in the diplomatic efforts with Langara. Their planet will not be used as a supply line to &#039;&#039;Destiny&#039;&#039; any time soon.&lt;br /&gt;
&lt;br /&gt;
Ginn has managed to squeeze through safeholds put on her existence by Amanda long enough to tell Eli that Amanda&#039;s haste and lovesickness have blinded her to the dangers of toying with consciousness, and she has accidentally trapped Rush in a virtual reality. Before Ginn can tell Eli how to get Rush out, she&#039;s pulled away by Amanda&#039;s massive drain on her consciousness. Eli guesses at the terrible truth, and woefully quarantines the consciousnesses of both Amanda and Ginn. When Rush awakes, he&#039;s furious, but Eli defends his action, saying it was the only way to save Rush&#039;s life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Victor Garber]] as [[Ovirda|Ambassador Ovirda]]&lt;br /&gt;
* [[David Hewlett]] as [[Rodney McKay|Dr. Rodney McKay]]&lt;br /&gt;
* [[Robert Picardo]] as [[Richard Woolsey]]&lt;br /&gt;
* [[Kathleen Munroe]] as [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Dr. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Richard Beauchamp]] as [[Langarans|Langaran Soldier]]&lt;br /&gt;
* [[Daren Herbert]] as [[Langarans|Langaran Captain]]&lt;br /&gt;
* [[John Shaw]] as [[Halperin|Langaran Ambassador Halperin]]&lt;br /&gt;
* [[Adam Thomas]] as [[Philander|Airman Philander]]&lt;br /&gt;
* [[Jackie Blackmore]] as [[Langarans|Langaran Worker]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Remi Aubuchon]]&lt;br /&gt;
* Directed by [[Helen Shaver]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Langara]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Neural Interface Chair]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.16 &amp;quot;The Hunt&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.15 &amp;quot;Seizure&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 215 |&lt;br /&gt;
  MGM_search      = Seizure&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;With word from producer John G. Lenic that the deals have been closed on those Atlantis alums, we can now move forward on the script, secure in the knowledge that both extra-special guest stars will actually be on hand to say the dialogue written for specifically for them.  Great news for fans of the old series.  There was a reluctance to move ahead with an SGA crossover, particularly on my part, because the feeling was it would step on the timing of the SGA movie, Stargate: Extinction, the events of which directly proceed the Atlantis series finale, Enemy at the Gate.  But given the delay on the movie front and the ideal premise pitched out by Remi Aubuchon and Brad Wright, it was decided to go ahead with the crossover.  Not a big deal, but it will require some changes to the Stargate: Extinction timeline which, in turn, will beg a host of questions, some of which will be answered in episode #15, some of which won’t…at least not right away ... Hey, I just noticed that even though I mentioned the deals had been closed, I didn’t reveal which characters would be putting in an appearance. ... That’s because SyFy will be making the grand announcement when the time comes.  Watch for it!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 15, 2010&lt;br /&gt;
* &amp;quot;If you were at the SGU Comic Con panel – or followed the fallout on twitter – you by now already know the identity of the two Stargate: Atlantis vets who will be putting in an appearance on Stargate: Universe. Yes, it’s true. Robert Picardo and David Hewlett will be reprising their roles as Richard Woolsey and Dr. Rodney McKay for a late season two episode titled Seizure. As for who is experiencing the seizure and/or what is being seized – stay tuned!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 23, 2010&lt;br /&gt;
* &amp;quot;Brad finished addressing the network notes on Seizure today. Prep continues on the episode which will see the return of two familiar faces: Richard Woolsey (Robert Picardo) and Dr. Rodney McKay (David Hewlett).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* Dodoalda writes: &amp;quot;When does the episode inculuding SGA guests start filming?&amp;quot; Answer: &amp;quot;Next week. I think.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;Also this afternoon, Bob Picardo and his lovely wife Linda dropped by the production offices to say hi (David Hewlett was in yesterday). They’re in for the weekend because Woolsey sees action tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
* &amp;quot;Well, so much for best intentions. The plan was to start beating out the big season finale this morning, but with Brad on Stage 6 overseeing the first day of main unit on Seizure and Carl down on Stage 5 overseeing the icky second unit action on Hope, we never did get around to gathering. ... Actor’s Bob Picardo and David Hewlett also came by to say hi, both styling in their suits. And, speaking of styling, check out Lou Diamond Phillips (SGU’s Colonel David Telford) in his dress blues...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 10, 2010&lt;br /&gt;
* AJM writes: &amp;quot;Since the Naquadria issue seems to be a prominent part of SGU, any chance those back in the Milky Way will take a trip to Jonas Quinn’s homeworld?&amp;quot; Answer: &amp;quot;Check out season two’s Seizure.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 12, 2010&lt;br /&gt;
* &amp;quot;Victor Garber (Alias, Titanic) Acclaimed stage and film actor Garber stars as Ambassador Ovirda of planet Langara.&amp;quot; &amp;amp;mdash; Syfy Press Release, September 16, 2010&lt;br /&gt;
* Mattjboesch8907 writes: &amp;quot;My Question is this: “Who’s Directing Seizure?&amp;quot; Answer: &amp;quot;Veteran director Helen Shaver is at the helm.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* Bailey writes: &amp;quot;Is there going to be any mention of Jonas in Seizure or another ep?&amp;quot; Answer: &amp;quot;There should be, yes.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* &amp;quot;Two famous, well-loved Atlantis characters, Rodney McKay and Richard Woolsey, [guest-star for an episode] ... and it has a little bit of the flavor of last season, when we brought O&#039;Neill back. This is a little bit of the old show in terms of storytelling and in terms of the story itself, [especially regarding] the element of humor that is in the show. Because David is funny. David Hewlett is a funny man. And McKay&#039;s a funny character. But it is a really intriguing story too, and in some ways in the storytelling it&#039;s a little bit like &#039;The Pegasus Project&#039; was, in that people at both ends of the story need to work together to achieve something. &#039;Pegasus Project&#039; was an episode of SG-1 that I wrote that was the first crossover between SG-1 and Atlantis. So this is sort of a crossover between Atlantis and SGU.&amp;quot; &amp;amp;mdash; Brad Wright, Blaster interview, November 2, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/09/syfy-press-release-names-guest-stars-for-sgu-s2/ Solutions: Syfy Press Release Names Guest Stars for SGU S2, September 16, 2010]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-15-seizure-atlantis-crossover/ Solutions: Stargate Universe: 2.15 &amp;quot;Seizure&amp;quot; (Atlantis Crossover), April 4, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:03, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27639</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27639"/>
		<updated>2011-04-11T20:36:00Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add image for 15&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu211eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu212eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21308.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu214eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu215eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Langara&amp;diff=27626</id>
		<title>Langara</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Langara&amp;diff=27626"/>
		<updated>2011-04-07T22:47:50Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: to SGU 2.15&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planets]][[Image:kelowna-capital.jpg|thumb|170px|left|Kelowna/Langara]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Kelowna (now known as Langara) is the home planet of Jonas Quinn, former member of SG-1 during its sixth year of operation.&lt;br /&gt;
&lt;br /&gt;
==Factoids==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Names and Designations:&#039;&#039;&#039; Kelowna, Langara, P2S-4C3 and P9Y-4C3&lt;br /&gt;
* &#039;&#039;&#039;Number of Suns:&#039;&#039;&#039; 1&lt;br /&gt;
* &#039;&#039;&#039;Number of Moons:&#039;&#039;&#039; unknown&lt;br /&gt;
* &#039;&#039;&#039;Source of Address:&#039;&#039;&#039; Abydos Cartouche&lt;br /&gt;
* &#039;&#039;&#039;Introduced in Episode:&#039;&#039;&#039; 5.21 &amp;quot;Meridian&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Earth Cultural/Technological Equivalent:&#039;&#039;&#039; United States, 1940&#039;s&lt;br /&gt;
* &#039;&#039;&#039;Main Interest:&#039;&#039;&#039; Powerful, yet very unstable, mineral called naquadria; homeworld of Jonas Quinn, a former member of SG-1; Ori planet&lt;br /&gt;
* &#039;&#039;&#039;Influenced/Dominated by:&#039;&#039;&#039; Goa&#039;uld Thanos from over 10,000 years ago; Ori &lt;br /&gt;
* &#039;&#039;&#039;History of Stargate:&#039;&#039;&#039; uncovered 15 years prior to SG-1&#039;s initial visit&lt;br /&gt;
&lt;br /&gt;
==Stargate Glyphs==&lt;br /&gt;
&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
==Geopolitical Structure and History==&lt;br /&gt;
&lt;br /&gt;
The planet is divided into three nations: Andari, Terania, and Kelowna. These three nations were in a power struggle and were preparing themselves for a world war when SG-1 met them. Each nation had spies working among the others&#039; ranks. Kelowna, the country which had the Stargate, was using the notes of the Goa&#039;uld Thanos who was doing research on naquadria over 10,000 years ago. As it turns out, Thanos&#039; experimentation nearly blew the planet to bits, but the Kelownans had hypothosized that it was an asteriod that had impacted their world and wiped out the Goa&#039;uld&#039;s civilization. (Note: the timing for the Goa&#039;uld Thanos&#039; experiments is depicted as 10,000 years ago in the episode, 5.21 &amp;quot;Meridian&amp;quot;, but as 3,000 years ago in the episode, 7.14 &amp;quot;Fallout&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Since the three nations were on the verge of a war, each was developing weapons using the mineral naquadria. The Kelownan nation had privileged access to Thanos&#039; research and they were further along in their bomb development. It was during his tour of the research facility that Daniel Jackson was exposed to the lethal radiation of the naquadria experiment when the core being tested started to go critical. Daniel was successful at removing the core, but he and the four scientists who were performing the experiment during the accident all died from the radiation exposure. (5.21 &amp;quot;Meridian&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The government of Kelowna attempted to place the blame of the accident on Daniel Jackson. Jonas Quinn, who was the country&#039;s ethics advisor, was present when Daniel sacrificed himself in order to disarm the bomb and he, at first, feared to be the only voice to tell the truth in his country&#039;s attempt to place blame, but changed his mind when he saw that the leaders of his country were only interested in the power of the bomb and not in the lives of the people who were killed in the accident. Jonas finally went before the government to tell them what happened, but because of the leader&#039;s reaction to his statement, he decided to steal some of the naquadria and defect to Earth, his hope being that it would help Earth develop defense shields which he thought he would be able to share with his planet sometime in the future. The naquadria he brought with him was used to engineer the X-302 and X-303 spacecraft, making interstellar travel possible through the generating of hyperspace windows. (5.21 &amp;quot;Meridian&amp;quot;, 6.01 &amp;quot;Redemption Part 1&amp;quot;, 6.02 &amp;quot;Redemption Part 2&amp;quot;, 6.11 &amp;quot;Prometheus&amp;quot;, 6.20 &amp;quot;Memento&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Kelownan leaders did not let the fatal accident stop them and they were eventually successful in developing the bomb. They test detonated it and, unknown to them at the time, that detonation was the catalyst in converting the naquadah of their planet into naquadria. The conversion process, once it hit a main vein near the core of the planet would make the planet explode. It took two years for them to see the results of this test detonation. (7.14 &amp;quot;Fallout&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
It was also revealed that continued unprotected exposure to naquadria caused paranoid schizophrenia. The scientists with whom Jonas Quinn had worked each succumbed to the illness. (6.07 &amp;quot;Shadow Play&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Kelownans used the naquadria bomb on their neighbors. That use both started and ended the war. The devastation was enormous. The only good thing that the use of the bomb brought was a truce and talks of peace among all three nations. It was at this very time that Anubis captured Jonas Quinn and probed his mind. This probe resulted in Jonas&#039; revealing of the existence of naquadria and Anubis wanted it. Anubis attacked the capital city of Kelowna in order to obtain all of the naquadria and its research notes. One of Anubis&#039; scientist believed that he was able to make it stable and Anubis instructed him to test his new weapon powered by it on the city. The test was a failure and Anubis had the scientist killed on the spot. Anubis&#039; ship was destroyed over Kelowna, but he was able to escape. (7.02 &amp;quot;Homecoming Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
After this attack and Kelowna&#039;s revealing the existence of the Stargate to the other two nations, the planet formed a Joint Ruling Council. This Council first insisted that Jonas Quinn sit in as a Kelownan representative in order to educate them on the threats he learned about during his time on SG-1. Ambassador Dreylock was voted into the position of First Minister (equivalent to the United States President) after their prior First Minister (most likely Valis) was executed when Anubis attacked their planet. The Joint Ruling Council renamed the planet Langara from a word common to all the nations. (6.07 &amp;quot;Shadow Play&amp;quot;, 7.02 &amp;quot;Homecoming Part 2&amp;quot;, 7.14 &amp;quot;Fallout&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Because Ba&#039;al was asked to lead the combined fleet of System Lords to attack Anubis over the skies of Kelowna, he took interest in why Anubis was at this planet to begin with. When he discovered Anubis was interested in naquadria, he sent a Goa&#039;uld as a spy into the ranks of the scientists. This Goa&#039;uld, however, decided to use the opportunity to take the naquadria and planet for itself, but its plans were thwarted when it had to abate the chain reaction triggered by the testing of the bomb two years prior and it was killed in the process. The interruption of the chain reaction deep under the planet&#039;s surface was successful through the use of a large drill called a Deep Underground Excavation Vehicle, or DUEV, which had originally been designed to mine naquadria. (7.14 &amp;quot;Fallout&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
After the Ascended Beings known as the Ori sent their firstwave of an invasion force to the Milky Way, the drive to convert the galaxy into Ori worshippers was so swift that it was predicted by the Ori&#039;s human form representive, Adria, the Orici, that the entire galaxy would be converted in about a year. Every planet visited by the Ori&#039;s Priors, warships, and troops were destined for one of two outcomes: conversion or destruction. Langara became an Ori world not long after the warships arrived, and communications with the Langarans was cut off. (10.07 &amp;quot;Counterstrike&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Ori&#039;s hold on the galaxy ended after SG-1 successfully used Merlin&#039;s Anti-Ascended Weapon and the Ancients&#039; Ark of Truth (10.14 &amp;quot;The Shroud&amp;quot;, &#039;&#039;Stargate: The Ark of Truth&#039;&#039;). Langara not only recovered, but thrived. They built a power generation facility that drew from the planet&#039;s naquadria core and attached their Stargate to it. Dr. Rodney McKay perfected the formula to draw power safely from a planet&#039;s naquadria core in order to dial a nine-chevron address, a special code that required a massive amount of energy that only naquadria was known to provide. There were two instances when the nine-chevron code was dialed to reach the Ancients&#039; long-abandoned, pre-&#039;&#039;Atlantis&#039;&#039;, exploratory vessel &#039;&#039;Destiny&#039;&#039;, and in both cases, the planets were utterly destroyed due to power surges caused by energy blasts from an attack. Since McKay&#039;s formula was guaranteed to work 100% and not harm the planet, Earth&#039;s Homeworld Command requested that Langara agree to allow them to send supplies and personnel through Langara&#039;s Stargate, but Ambassador Ovirda wanted to delay the testing until after Langaran scientists had reviewed the data. Unfortunately, time was of the essence since the Lucian Alliance also wanted to use the Langaran facility, but their desire was to invade &#039;&#039;Destiny&#039;&#039; for a second time. Earth attempted to test the dialing without the Langaran approval, and as a result, diplomatic ties were frayed. Since the Alliance still remained an imminent threat, the Langarans decided to detach their Stargate from the naquadria power generator. They also requested that Earth aid them in the defense of their world since theirs was the only planet known to have a naquadria core that could be used to dial &#039;&#039;Destiny&#039;&#039;. (SGU 2.15 &amp;quot;Seizure&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kelowna-bomb-lab.jpg|thumb|170px|left|Bomb Research Lab]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kelowna-conference.jpg|thumb|170px|left|Kelownan Council Chambers]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kelowna-stargate.jpg|thumb|170px|left|Kelownan Stargate in underground facility]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kelowna-anubis.jpg|thumb|170px|left|Anubis&#039; attack on the Kelownan Capital City]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:duev-exterior.jpg|thumb|170px|left|The DUEV]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu215-langaran-stargate.jpg|thumb|170px|left|New Langaran Stargate Facility]]&lt;br /&gt;
|}&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Stargate SG-1===&lt;br /&gt;
* [[5.21 &amp;quot;Meridian&amp;quot; Episode Guide|5.21 &amp;quot;Meridian&amp;quot;]]&lt;br /&gt;
* [[6.07 &amp;quot;Shadow Play&amp;quot; Episode Guide|6.07 &amp;quot;Shadow Play&amp;quot;]]&lt;br /&gt;
* [[7.02 &amp;quot;Homecoming Part 2&amp;quot; Episode Guide|7.02 &amp;quot;Homecoming Part 2&amp;quot;]]&lt;br /&gt;
* [[7.14 &amp;quot;Fallout&amp;quot; Episode Guide|7.14 &amp;quot;Fallout&amp;quot;]]&lt;br /&gt;
* [[10.07 &amp;quot;Counterstrike&amp;quot; Episode Guide|10.07 &amp;quot;Counterstrike&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Stargate Universe===&lt;br /&gt;
* [[SGU 2.15 &amp;quot;Seizure&amp;quot; Episode Guide|SGU 2.15 &amp;quot;Seizure&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Rodney McKay|Dr. Rodney McKay]]&lt;br /&gt;
* [[Adria]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Ba&#039;al]]&lt;br /&gt;
* [[Dreylock]]&lt;br /&gt;
* [[Ovirda]]&lt;br /&gt;
* [[Thanos]]&lt;br /&gt;
* [[Valis|First Minister Valis]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
===Keywords===&lt;br /&gt;
&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Ark of Truth]]&lt;br /&gt;
* [[Ascended Beings]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
* [[Deep Underground Excavation Vehicle (DUEV)]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Merlin&#039;s Anti-Ascended Weapon]]&lt;br /&gt;
* [[Naquadah]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Ori]]&lt;br /&gt;
* [[Ori Warship]]&lt;br /&gt;
* [[Priors of the Ori]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[X-302]]&lt;br /&gt;
* [[X-303]]&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
* [[6.01 &amp;quot;Redemption Part 1&amp;quot; Episode Guide|6.01 &amp;quot;Redemption Part 1&amp;quot;]]&lt;br /&gt;
* [[6.02 &amp;quot;Redemption Part 2&amp;quot; Episode Guide|6.02 &amp;quot;Redemption Part 2&amp;quot;]]&lt;br /&gt;
* [[6.11 &amp;quot;Prometheus&amp;quot; Episode Guide|6.11 &amp;quot;Prometheus&amp;quot;]]&lt;br /&gt;
* [[6.20 &amp;quot;Memento&amp;quot; Episode Guide|6.20 &amp;quot;Memento&amp;quot;]] &lt;br /&gt;
* [[10.14 &amp;quot;The Shroud&amp;quot; Episode Guide|10.14 &amp;quot;The Shroud&amp;quot;]]&lt;br /&gt;
* [[Stargate: The Ark of Truth]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 10:24, 2 Sep 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu215-langaran-stargate.jpg&amp;diff=27625</id>
		<title>File:Sgu215-langaran-stargate.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=File:Sgu215-langaran-stargate.jpg&amp;diff=27625"/>
		<updated>2011-04-07T22:32:11Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: Langaran Stargate Facility (SGU 2.15 &amp;quot;Seizure&amp;quot;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Langaran Stargate Facility (SGU 2.15 &amp;quot;Seizure&amp;quot;)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Kelowna&amp;diff=27624</id>
		<title>Kelowna</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Kelowna&amp;diff=27624"/>
		<updated>2011-04-07T22:03:27Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: moved Kelowna to Langara:&amp;amp;#32;Kelowna was renamed Langara in Sesason Seven&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Langara]]&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Langara&amp;diff=27623</id>
		<title>Langara</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Langara&amp;diff=27623"/>
		<updated>2011-04-07T22:03:27Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: moved Kelowna to Langara:&amp;amp;#32;Kelowna was renamed Langara in Sesason Seven&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planets]][[Image:kelowna-capital.jpg|thumb|170px|left|Kelowna/Langara]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Kelowna (now known as Langara) is the home planet of Jonas Quinn, former member of SG-1 during its sixth year of operation.&lt;br /&gt;
&lt;br /&gt;
==Factoids==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Names and Designations:&#039;&#039;&#039; Kelowna, Langara, P2S-4C3 and P9Y-4C3&lt;br /&gt;
* &#039;&#039;&#039;Number of Suns:&#039;&#039;&#039; 1&lt;br /&gt;
* &#039;&#039;&#039;Number of Moons:&#039;&#039;&#039; unknown&lt;br /&gt;
* &#039;&#039;&#039;Source of Address:&#039;&#039;&#039; Abydos Cartouche&lt;br /&gt;
* &#039;&#039;&#039;Introduced in Episode:&#039;&#039;&#039; 5.21 &amp;quot;Meridian&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Earth Cultural/Technological Equivalent:&#039;&#039;&#039; United States, 1940&#039;s&lt;br /&gt;
* &#039;&#039;&#039;Main Interest:&#039;&#039;&#039; Powerful, yet very unstable, mineral called naquadria; homeworld of Jonas Quinn, a former member of SG-1; Ori planet&lt;br /&gt;
* &#039;&#039;&#039;Influenced/Dominated by:&#039;&#039;&#039; Goa&#039;uld Thanos from over 10,000 years ago; Ori &lt;br /&gt;
* &#039;&#039;&#039;History of Stargate:&#039;&#039;&#039; uncovered 15 years prior to SG-1&#039;s initial visit&lt;br /&gt;
&lt;br /&gt;
==Stargate Glyphs==&lt;br /&gt;
&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
==Geopolitical Structure and History==&lt;br /&gt;
&lt;br /&gt;
The planet is divided into three nations: Andari, Terania, and Kelowna. These three nations were in a power struggle and were preparing themselves for a world war when SG-1 met them. Each nation had spies working among the others&#039; ranks. Kelowna, the country which had the stargate, was using the notes of the Goa&#039;uld Thanos who was doing research on naquadria over 10,000 years ago. As it turns out, Thanos&#039; experimentation nearly blew the planet to bits, but the Kelownans had hypothosized that it was an asteriod that had impacted their world and wiped out the Goa&#039;uld&#039;s civilization. (Note: the timing for the Goa&#039;uld Thanos&#039; experiments is depicted as 10,000 years ago in the episode, 5.21 &amp;quot;Meridian&amp;quot;, but as 3,000 years ago in the episode, 7.14 &amp;quot;Fallout&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Since the three nations were on the verge of a war, each was developing weapons using the mineral naquadria. The Kelownan nation had privileged access to Thanos&#039; research and they were further along in their bomb development. It was during his tour of the research facility that Daniel Jackson was exposed to the lethal radiation of the naquadria experiment when the core being tested started to go critical. Daniel was successful at removing the core, but he and the four scientists who were performing the experiment during the accident all died from the radiation exposure. (5.21 &amp;quot;Meridian&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The government of Kelowna attempted to place the blame of the accident on Daniel Jackson. Jonas Quinn, who was the country&#039;s ethics advisor, was present when Daniel sacrificed himself in order to disarm the bomb and he, at first, feared to be the only voice to tell the truth in his country&#039;s attempt to place blame, but changed his mind when he saw that the leaders of his country were only interested in the power of the bomb and not in the lives of the people who were killed in the accident. Jonas finally went before the government to tell them what happened, but because of the leader&#039;s reaction to his statement, he decided to steal some of the naquadria and defect to Earth, his hope being that it would help Earth develop defense shields which he thought he would be able to share with his planet sometime in the future. The naquadria he brought with him was used to engineer the X-302 and X-303 spacecraft, making interstellar travel possible through the generating of hyperspace windows. (5.21 &amp;quot;Meridian&amp;quot;, 6.01 &amp;quot;Redemption Part 1&amp;quot;, 6.02 &amp;quot;Redemption Part 2&amp;quot;, 6.11 &amp;quot;Prometheus&amp;quot;, 6.20 &amp;quot;Memento&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Kelownan leaders did not let the fatal accident stop them and they were eventually successful in developing the bomb. They test detonated it and, unknown to them at the time, that detonation was the catalyst in converting the naquadah of their planet into naquadria. The conversion process, once it hit a main vein near the core of the planet would make the planet explode. It took two years for them to see the results of this test detonation. (7.14 &amp;quot;Fallout&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
It was also revealed that continued unprotected exposure to naquadria caused paranoid schizophrenia. The scientists with whom Jonas Quinn had worked each succumbed to the illness. (6.07 &amp;quot;Shadow Play&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Kelownans used the naquadria bomb on their neighbors. That use both started and ended the war. The devastation was enormous. The only good thing that the use of the bomb brought was a truce and talks of peace among all three nations. It was at this very time that Anubis captured Jonas Quinn and probed his mind. This probe resulted in Jonas&#039; revealing of the existence of naquadria and Anubis wanted it. Anubis attacked the capital city of Kelowna in order to obtain all of the naquadria and its research notes. One of Anubis&#039; scientist believed that he was able to make it stable and Anubis instructed him to test his new weapon powered by it on the city. The test was a failure and Anubis had the scientist killed on the spot. Anubis&#039; ship was destroyed over Kelowna, but he was able to escape. (7.02 &amp;quot;Homecoming Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
After this attack and Kelowna&#039;s revealing the existence of the stargate to the other two nations, the planet formed a Joint Ruling Council. This Council first insisted that Jonas Quinn sit in as a Kelownan representative in order to educate them on the threats he learned about during his time on SG-1. Ambassador Dreylock was voted into the position of First Minister (equivalent to the United States President) after their prior First Minister (most likely Valis) was executed when Anubis attacked their planet. The Joint Ruling Council renamed the planet Langara from a word common to all the nations. (6.07 &amp;quot;Shadow Play&amp;quot;, 7.02 &amp;quot;Homecoming Part 2&amp;quot;, 7.14 &amp;quot;Fallout&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Because Ba&#039;al was asked to lead the combined fleet of System Lords to attack Anubis over the skies of Kelowna, he took interest in why Anubis was at this planet to begin with. When he discovered Anubis was interested in naquadria, he sent a Goa&#039;uld as a spy into the ranks of the scientists. This Goa&#039;uld, however, decided to use the opportunity to take the naquadria and planet for itself, but its plans were thwarted when it had to abate the chain reaction triggered by the testing of the bomb two years prior and it was killed in the process. The interruption of the chain reaction deep under the planet&#039;s surface was successful through the use of a large drill called a Deep Underground Excavation Vehicle, or DUEV, which had originally been designed to mine naquadria. (7.14 &amp;quot;Fallout&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
After the Ascended Beings known as the Ori sent their firstwave of an invasion force to the Milky Way Galaxy, the drive to convert the galaxy into Ori worshippers was so swift that it was predicted by the Ori&#039;s human form representive, Adria, the Orici, that the entire galaxy would be converted in about a year. Every planet visited by the Ori&#039;s Priors, warships, and troops were destined for one of two outcomes: conversion or destruction. Langara became an Ori world not long after the warships arrived. The status of its people, including Jonas himself, is not currently known. (10.07 &amp;quot;Counterstrike&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kelowna-capital.jpg|thumb|170px|left|Kelownan Capital City]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kelowna-bomb-lab.jpg|thumb|170px|left|Bomb Research Lab]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kelowna-conference.jpg|thumb|170px|left|Kelownan Council Chambers]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kelowna-stargate.jpg|thumb|170px|left|Kelownan stargate in underground facility]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kelowna-anubis.jpg|thumb|170px|left|Anubis&#039; attack on the Kelownan Capital City]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:duev-exterior.jpg|thumb|170px|left|The DUEV]]&lt;br /&gt;
|}&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[5.21 &amp;quot;Meridian&amp;quot; Episode Guide|5.21 &amp;quot;Meridian&amp;quot;]]&lt;br /&gt;
* [[6.07 &amp;quot;Shadow Play&amp;quot; Episode Guide|6.07 &amp;quot;Shadow Play&amp;quot;]]&lt;br /&gt;
* [[7.02 &amp;quot;Homecoming Part 2&amp;quot; Episode Guide|7.02 &amp;quot;Homecoming Part 2&amp;quot;]]&lt;br /&gt;
* [[7.14 &amp;quot;Fallout&amp;quot; Episode Guide|7.14 &amp;quot;Fallout&amp;quot;]]&lt;br /&gt;
* [[10.07 &amp;quot;Counterstrike&amp;quot; Episode Guide|10.07 &amp;quot;Counterstrike&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Jackson]]&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Adria]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Ba&#039;al]]&lt;br /&gt;
* [[Dreylock]]&lt;br /&gt;
* [[Thanos]]&lt;br /&gt;
* [[Valis|First Minister Valis]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
===Keywords===&lt;br /&gt;
&lt;br /&gt;
* [[Ascended Beings]]&lt;br /&gt;
* [[Deep Underground Excavation Vehicle (DUEV)]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Kelownans]]&lt;br /&gt;
* [[Naquadah]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Ori]]&lt;br /&gt;
* [[Ori Warship]]&lt;br /&gt;
* [[Priors of the Ori]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[X-302]]&lt;br /&gt;
* [[X-303]]&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
* [[6.01 &amp;quot;Redemption Part 1&amp;quot; Episode Guide|6.01 &amp;quot;Redemption Part 1&amp;quot;]]&lt;br /&gt;
* [[6.02 &amp;quot;Redemption Part 2&amp;quot; Episode Guide|6.02 &amp;quot;Redemption Part 2&amp;quot;]]&lt;br /&gt;
* [[6.11 &amp;quot;Prometheus&amp;quot; Episode Guide|6.11 &amp;quot;Prometheus&amp;quot;]]&lt;br /&gt;
* [[6.20 &amp;quot;Memento&amp;quot; Episode Guide|6.20 &amp;quot;Memento&amp;quot;]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 10:24, 2 Sep 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Category:Langarans&amp;diff=27621</id>
		<title>Category:Langarans</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Category:Langarans&amp;diff=27621"/>
		<updated>2011-04-07T21:56:35Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: new name for an old category - Kelownans are now Langarans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aliens]][[Category:Characters]][[Image:jonasquinn.jpg|left]]&lt;br /&gt;
The [[Langarans]] are a race of humans living on the planet [[Langara]]. [[Jonas Quinn]] is one of the most notable of these people, having become a member of SG-1 for one year. Jonas has a physiology which permits him to be a quick study and retain information like one with a photographic memory. He also has other physiological differences which gained the interest of [[Nirrti]] and [[Anubis]] both. It is not clear if these advances in physiology were specific to Jonas alone or if they were shared by others of his nation Kelowna or of his home planet. In Season Seven, the planet was renamed Langara in an attempt to recognize the uniting of the three major nations of the world: Kelowna, Andari, and Terania.&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Category:Kelownans&amp;diff=27620</id>
		<title>Category:Kelownans</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Category:Kelownans&amp;diff=27620"/>
		<updated>2011-04-07T21:41:05Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: empty category, direct to Langarans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category has been replaced by [[:Category:Langarans|Langarans]] after the planet was renamed to Langara (Season Seven).&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Valis&amp;diff=27619</id>
		<title>Valis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Valis&amp;diff=27619"/>
		<updated>2011-04-07T21:39:03Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans]][[Image:valis.jpg|thumb|170px|left|First Minister Valis]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
First Minister Valis of the nation Kelowna on the planet Langara was introduced in the episode, 6.07 &amp;quot;Shadow Play&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
First Minister Valis led the nation of Kelowna&#039;s Defense Council and was in the position to offer Earth three hundred pounds of naquadria in exchange for weapons. SG-1 was not at liberty to trade weapons, but offered medicine instead. Valis refused this offer. His country was about to be overtaken by the other two nations of the planet which had formed an alliance between the two of them, thus making Kelowna outnumbered and outgunned. Valis was desperate to keep the balance of power.&lt;br /&gt;
&lt;br /&gt;
Valis privately offered Jonas Quinn a clean record for stealing some of the naquadria and defecting to Earth after the naquadria bomb test went wrong and killed four Kelownan scientists and Daniel Jackson (5.21 &amp;quot;Meridian&amp;quot;). Valis also wanted Jonas to spy on one of the scientists who developed the bomb, Dr. Kieran, whose behavior had become erratic of late. This behavior was suspicious because other scientists who worked on the naquadria bomb project were also showing signs of the same problem. As it was soon discovered, continued exposure to naquadria causes schizophrenia.&lt;br /&gt;
&lt;br /&gt;
Eventually, SG-1 was led to a stockpile of naquadria which Dr. Kieran had built up in support of a resistance group who were aiming to overthrow the governments of all three nations in the name of peace. Unfortunately, Dr. Kieran&#039;s dream of peace was all the result of hallucinations brought about from his mental instability. He had been stockpiling naquadria in an empty warehouse.&lt;br /&gt;
&lt;br /&gt;
SG-1 convinced Valis to let them take Dr. Kieran to Earth for better care. They left Kelowna with Dr. Kieran and his stockpile of naquadria. (6.07 &amp;quot;Shadow Play&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
According to Kelownan Commander Hale, Kelowna was left with no alternatives after SG-1 declined to give them weapons, and they used the naquadria bomb on their neighbors. This use caused a terrible lose of life, but it brought all three nations together at the negotiating table. It was at this time that Anubis discovered the existence of naquadria and he invaded Kelowna&#039;s capital in search of the substance and all research notes pertaining to its use. According to Hale, Anubis took most of the members of the High Council hostage and executed the First Minister. Although he didn&#039;t name who the First Minister was, it could be concluded that Valis was the First Minister killed. (7.02 &amp;quot;Homecoming Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[6.07 &amp;quot;Shadow Play&amp;quot; Episode Guide|6.07 &amp;quot;Shadow Play&amp;quot;]]&lt;br /&gt;
* [[7.02 &amp;quot;Homecoming Part 2&amp;quot; Episode Guide|7.02 &amp;quot;Homecoming Part 2&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jack O&#039;Neill|Col. Jack O&#039;Neill]]&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Samantha Carter|Maj. Samantha Carter]]&lt;br /&gt;
* [[Teal&#039;c]]&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Hale|Commander Hale]]&lt;br /&gt;
* [[Kieran|Dr. Kieran]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [[5.21 &amp;quot;Meridian&amp;quot; Episode Guide|5.21 &amp;quot;Meridian&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Joel Swetow]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:41, 30 Sep 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Alucia_Tarthus&amp;diff=27618</id>
		<title>Alucia Tarthus</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Alucia_Tarthus&amp;diff=27618"/>
		<updated>2011-04-07T21:35:58Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans|Tarthus, Alucia]][[Image:tarthus.jpg|thumb|170px|left|Teranian Representative Alucia Tarthus]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Jonas Quinn&#039;s home world was renamed Langara and a new form of government was established for the now-united world. Alucia Tarthus was one of three members of the Joint Council, representing the nation of Terania, in the episode, 7.14 &amp;quot;Fallout&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[7.14 &amp;quot;Fallout&amp;quot; Episode Guide|7.14 &amp;quot;Fallout&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Dreylock|First Minister Dreylock]]&lt;br /&gt;
* [[Ven Eremal|Representative Ven Eremal]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Langara]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Patricia Drake]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 14:57, 24 Jul 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Sevarin&amp;diff=27617</id>
		<title>Sevarin</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Sevarin&amp;diff=27617"/>
		<updated>2011-04-07T21:33:31Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans]][[Image:sevarin.jpg|thumb|170px|left|Abassador Sevarin of Kelowna]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
There were three nations on the planet Langara and Ambassador Severin represented the one named Terania. After the nation Kelowna used their naquadria-powered bomb on their enemies, the three nations of the planet assembled to negotiate a truce, since the results of the use of such a weapon were horrific and shocking. Always suspicious of each other, the ambassadors eventually had to ask Jonas Quinn to assist in the edification of the council members so that they were more aware of the Goa&#039;uld threat and of the methods that they could take to protect their planet as a united civilization.&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[7.02 &amp;quot;Homecoming Part 2&amp;quot; Episode Guide|7.02 &amp;quot;Homecoming Part 2&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jack O&#039;Neill]]&lt;br /&gt;
* [[Samantha Carter]]&lt;br /&gt;
* [[Teal&#039;c]]&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Dreylock|Ambassador Dreylock]]&lt;br /&gt;
* [[Hale|Commander Hale]]&lt;br /&gt;
* [[Noor|Ambassador Noor]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Jan Bos]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 06:38, 2 Jul 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Noor&amp;diff=27616</id>
		<title>Noor</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Noor&amp;diff=27616"/>
		<updated>2011-04-07T21:32:59Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: grammar and kewords&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans|Noor]]&lt;br /&gt;
[[Image:noor.jpg|thumb|170px|left|Andari Ambassador Noor]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
There were three nations on the planet Langara and Ambassador Noor represented the one named Andari. After the nation Kelowna used their naquadria-powered bomb on their enemies, the three nations of the planet assembled to negotiate a truce, since the results of the use of such a weapon were horrific and shocking. Always suspicious of each other, the ambassadors eventually had to ask Jonas Quinn to assist in the edification of the council members so that they were more aware of the Goa&#039;uld threat and of the methods that they could take to protect their planet as a united civilization.&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[7.02 &amp;quot;Homecoming Part 2&amp;quot; Episode Guide|7.02 &amp;quot;Homecoming Part 2&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Dreylock|Ambassador Dreylock]]&lt;br /&gt;
* [[Hale|Commander Hale]]&lt;br /&gt;
* [[Sevarin|Ambassador Sevarin]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Glynis Davies]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 19:15, 29 Jun 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Jonas_Quinn&amp;diff=27615</id>
		<title>Jonas Quinn</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Jonas_Quinn&amp;diff=27615"/>
		<updated>2011-04-07T21:30:44Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jonas Quinn]][[Category:Langarans|Quinn, Jonas]][[Image:jonasquinn.jpg|thumb|170px|left|Jonas Quinn]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Jonas Quinn is a native of the nation Kelowna on the planet named Langara and was the fourth member of SG-1 along with Colonel Jack O&#039;Neill, Major Samantha Carter, and Teal&#039;c for the sixth year of the team&#039;s existence, replacing Dr. Daniel Jackson who had died saving Jonas&#039; homeworld from a nuclear holocaust. Jonas had special talents which enabled him to be a quick study and he vowed to continue the work that Daniel had started in order to honor his sacrifice.&lt;br /&gt;
&lt;br /&gt;
==Jonas: A Visual History==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jonas-meridian.jpg|178px|left|Meridian]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jonas-redemption.jpg|178px|left|Redemption]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jonas-sg-1.jpg|178px|left|First Mission with SG-1]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jonas-shadowplay.jpg|178px|left|Shadow Play]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jonas-goinghome.jpg|178px|left|Homecoming]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jonas-fallout.jpg|178px|left|Fallout]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Comprehensive Character Biography==&lt;br /&gt;
&lt;br /&gt;
Status: Complete Through 10.10 &amp;quot;The Quest Part 1&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
Originally written by: Aurora Novarum&lt;br /&gt;
&lt;br /&gt;
{{Jonas Quinn Bio}}&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jack O&#039;Neill|Col. Jack O&#039;Neill]]&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Samantha Carter|Major Samantha Carter]]&lt;br /&gt;
* [[Teal&#039;c]]&lt;br /&gt;
* [[George Hammond|Gen. George Hammond]]&lt;br /&gt;
* [[Janet Fraiser|Dr. Janet Fraiser]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Kianna Cyr]]&lt;br /&gt;
* [[Dreylock|First Minister Dreylock]]&lt;br /&gt;
* [[Hale|Commander Hale]]&lt;br /&gt;
* [[Kieran|Dr. Kieran]]&lt;br /&gt;
* [[Tomis Leed]]&lt;br /&gt;
* [[Nirrti]]&lt;br /&gt;
* [[Valis|First Minister Valis]]&lt;br /&gt;
* [[Zenna Valk]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Antarctica]]&lt;br /&gt;
* [[DNA Manipulation Device]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Ha&#039;tak]]&lt;br /&gt;
* [[Hok&#039;taur]]&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Symbiote]]&lt;br /&gt;
* [[Vis Uban]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate.mgm.com/char_detail.php?id=11 Official MGM Biography]&lt;br /&gt;
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Jonas Quinn]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Corin Nemec]]&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Noor&amp;diff=27614</id>
		<title>Noor</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Noor&amp;diff=27614"/>
		<updated>2011-04-07T21:29:17Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans|Noor]]&lt;br /&gt;
[[Image:noor.jpg|thumb|170px|left|Andari Ambassador Noor]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
There were three nations on the planet Langara and Ambassador Noor represented the one named Andari. After the nation Kelowna used their naquadria-powered bomb on their enemies, the three nations of the planet assembled to negotiate a truce, since the results of the use of such a weapon was horrific and shocking. Always suspicious of each other, the ambassadors eventually had to ask Jonas Quinn to assist in the edification of the council members so that they were more aware of the Goa&#039;uld threat and of the methods that they could take to protect their planet as a united civilization.&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[7.02 &amp;quot;Homecoming Part 2&amp;quot; Episode Guide|7.02 &amp;quot;Homecoming Part 2&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Dreylock|Ambassador Dreylock]]&lt;br /&gt;
* [[Hale|Commander Hale]]&lt;br /&gt;
* [[Sevarin|Ambassador Sevarin]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Glynis Davies]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 19:15, 29 Jun 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Tomis_Leed&amp;diff=27613</id>
		<title>Tomis Leed</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Tomis_Leed&amp;diff=27613"/>
		<updated>2011-04-07T21:24:23Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans|Leed, Tomis]]&lt;br /&gt;
[[Image:tomisleed.jpg|thumb|170px|left|Dr. Tomis Leed]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Dr. Tomis Leed was one of the scientists working on the naquadria bomb for the nation of Kelowna on the planet Langara and was introduced in the episode, 5.21 &amp;quot;Meridian&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
Dr. Leed was present when there was an accident during an experiment to measure the power of the radioactive mineral naquadria, but sought out safety instead of working on a solution to dismantle the project before the core went critical. This was the accident which the Kelownans tried to blame on Daniel Jackson as sabotage when in reality, it was Daniel who saved the planet by removing the core and thus exposing himself to the lethal radiation. (5.21 &amp;quot;Meridian&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
During the year that followed the accident, Dr. Leed was committed to a mental facility because he had become schizophrenic. Another scientist was also committed before that for the same symptoms. After Dr. Leed showed the symptoms, it was determined that long-term exposure to the naquadria radiation, without the proper shielding, led to this mental disorder. Finally, a third scientist, Dr. Kieran, with whom Jonas had worked on the naquadria project for six years, also fell to the illness. (6.07 &amp;quot;Shadow Play&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[5.21 &amp;quot;Meridian&amp;quot; Episode Guide|5.21 &amp;quot;Meridian&amp;quot;]]&lt;br /&gt;
* [[6.07 &amp;quot;Shadow Play&amp;quot; Episode Guide|6.07 &amp;quot;Shadow Play&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Kieran|Dr. Kieran]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Dave Hurtubise]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 13:05, 10 Oct 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Kieran&amp;diff=27612</id>
		<title>Kieran</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Kieran&amp;diff=27612"/>
		<updated>2011-04-07T21:22:32Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans]]&lt;br /&gt;
[[Image:kieran.jpg|thumb|170px|left|Dr. Kieran]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Dr. Kieran was one of the foremost experts in the development of the naquadria bomb in the nation of Kelowna on the planet Langara, Jonas Quinn&#039;s home world. After working with the radioactive substance for several years, he started to suffer from paranoid schizophrenia. He was stockpiling naquadria to support a &amp;quot;resistance&amp;quot; to overthrow the current government so that no war would happen among the planet&#039;s three nations, but the stockpile was the only thing found in the warehouse he had mentioned existed&amp;amp;mdash;the resistance headquarters was all an hallucination. Even though Jonas knew that the members of the resistance were all in his mentor&#039;s mind, Jonas assured Dr. Kieran that he had saved his world before he was sent to a facility on Earth for treatment. We have not heard more about him since that time. (6.07 &amp;quot;Shadow Play&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[6.07 &amp;quot;Shadow Play&amp;quot; Episode Guide|6.07 &amp;quot;Shadow Play&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://www.schizophrenia.com/ Schizophrenia.com]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Dean Stockwell]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 12:52, 30 Sep 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Hale&amp;diff=27611</id>
		<title>Hale</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Hale&amp;diff=27611"/>
		<updated>2011-04-07T21:21:14Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans|Hale]]&lt;br /&gt;
[[Image:hale.jpg|thumb|170px|left|Commander Hale of Kelowna]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Commander Hale was an official in the nation of Kelowna on the planet that would later be named Langara (Jonas Quinn&#039;s home world). Hale was killed by First Prime Her&#039;ak when Anubis attempted to obtain the secrets of making naquadria stable.&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[6.07 &amp;quot;Shadow Play&amp;quot; Episode Guide|6.07 &amp;quot;Shadow Play&amp;quot;]]&lt;br /&gt;
* [[7.02 &amp;quot;Homecoming Part 2&amp;quot; Episode Guide|7.02 &amp;quot;Homecoming Part 2&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Her&#039;ak]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Doug Abrahams]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 20:43, 23 Jun 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Ven_Eremal&amp;diff=27610</id>
		<title>Ven Eremal</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Ven_Eremal&amp;diff=27610"/>
		<updated>2011-04-07T21:16:40Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans|Eremal, Ven]][[Image:eremal.jpg|thumb|170px|left|Andari Representative Ven Eremal]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Jonas Quinn&#039;s homeworld Kelowna had been renamed to Langara and a new form of government was formed for the now-united world. Ven Eremal was one of three members of the Joint Council, representing the nation of Andari (7.14 &amp;quot;Fallout&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[7.14 &amp;quot;Fallout&amp;quot; Episode Guide|7.14 &amp;quot;Fallout&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Dreylock|First Minister Dreylock]]&lt;br /&gt;
* [[Alucia Tarthus|Representative Alucia Tarthus]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Julian Christopher]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 15:08, 24 Jul 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Dreylock&amp;diff=27609</id>
		<title>Dreylock</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Dreylock&amp;diff=27609"/>
		<updated>2011-04-07T21:15:01Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans]]&lt;br /&gt;
[[Image:dreylock.jpg|thumb|170px|left|First Minister Dreylock]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Dreylock was the Kelownan Ambassador on the planet Langara who was promoted to First Minister after Anubis attacked her planet and killed the former First Minister. &lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
[[Image:workinprogress.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[6.07 &amp;quot;Shadow Play&amp;quot; Episode Guide|6.07 &amp;quot;Shadow Play&amp;quot;]]&lt;br /&gt;
* [[7.01 &amp;quot;Fallen Part 1&amp;quot; Episode Guide|7.01 &amp;quot;Fallen Part 1&amp;quot;]]&lt;br /&gt;
* [[7.02 &amp;quot;Homecoming Part 2&amp;quot; Episode Guide|7.02 &amp;quot;Homecoming Part 2&amp;quot;]]&lt;br /&gt;
* [[7.14 &amp;quot;Fallout&amp;quot; Episode Guide|7.14 &amp;quot;Fallout&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Hale|Commander Hale]]&lt;br /&gt;
* [[Valis|First Minister Valis]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Gillian Barber]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:35, 29 Jun 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Kianna_Cyr&amp;diff=27608</id>
		<title>Kianna Cyr</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Kianna_Cyr&amp;diff=27608"/>
		<updated>2011-04-07T21:12:39Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: change alien category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Langarans|Cyr, Kianna]][[Category:Goa&#039;uld|Cyr, Kianna]][[Image:kiannacyr.jpg|thumb|170px|left|Kianna Cyr]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Kianna Cyr was a native of the planet Kelowna (now called Langara) where she worked as a scientist on the naquadria project. She was taken as host to a Goa&#039;uld symbiote in the service of the System Lord Ba&#039;al, in the episode, 7.14 &amp;quot;Fallout&amp;quot;, but the symbiote eventually died and left her alive.&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[7.14 &amp;quot;Fallout&amp;quot; Episode Guide|7.14 &amp;quot;Fallout&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Ba&#039;al]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Symbiote]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Emily Holmes]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 14:20, 24 Jul 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Aliens&amp;diff=27607</id>
		<title>Aliens</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Aliens&amp;diff=27607"/>
		<updated>2011-04-07T21:10:52Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: replace Kelownans with Langarans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aliens]]&lt;br /&gt;
==Category: Aliens==&lt;br /&gt;
&lt;br /&gt;
In the Season Two episode, 2.19 &amp;quot;One False Step&amp;quot;, Daniel Jackson defined the word &amp;quot;alien&amp;quot; for Teal&#039;c as referring &amp;quot;to anything characteristic of a very different place or culture. Anything really strange relative from our own perspective.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From our perspective, even humans transplanted to another world from Earth are &amp;quot;aliens&amp;quot;. They are in a different place and have developed their own cultures. And then there are the really &amp;quot;alien&amp;quot; aliens, the ones some of us would define as &amp;quot;really strange&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
They are all included here. The only &amp;quot;aliens&amp;quot; that you won&#039;t see are the ones who are called human beings and live on the planet called Earth. To our alien friends out there, we are the aliens and have been given the name by some to be [[Tau&#039;ri]], and by others, kindred.&lt;br /&gt;
&lt;br /&gt;
==Sentient Lifeforms==&lt;br /&gt;
&lt;br /&gt;
* Visit this article&#039;s companion index article, [[Alien Creatures]], for advanced alien life forms that didn&#039;t demonstrate sentience, but had major roles in the SGC&#039;s missions. &lt;br /&gt;
* Visit this article&#039;s companion index article, [[Aliens of the Pegasus Galaxy]], for aliens encountered by the Atlantis Expedition in the Pegasus Galaxy (in &#039;&#039;Stargate Atlantis&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
===Abydonians===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kasuf.jpg|thumb|170px|left|Kasuf of Abydos]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Abydos and the Abydonian People|Abydonians]] were descendants of those taken by the Goa&#039;uld Ra from Ancient Egypt of Earth 10,000 years ago. They spoke an ancient form of Egyptian called Abydonian. The Abydonians were introduced in the movie &#039;&#039;Stargate&#039;&#039;, and they became Earth&#039;s first allies in the war against the [[#Goa.27uld|Goa&#039;uld]]. All of the Abydonians were killed when Anubis attacked their world, but were helped by Oma Desala to ascend to a higher plane of existence as [[#Ascended Beings|Ascended Beings]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alien Fugitives===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:martinlloyd.jpg|thumb|170px|left|Martin Lloyd, Alien Fugitive]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Five [[Alien Fugitives]] took sanctuary on Earth after they defected from their homeworld&#039;s army in the war against the [[#Goa.27uld|Goa&#039;uld]]. They had realized that the war was lost and when one of them, Martin Lloyd, returned to his homeworld via the Stargate, he found that their entire world had been destroyed and that they were most likely the only survivers. The Alien Fugitives were introduced in the episode, 4.11 &amp;quot;Point Of No Return&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
===Alien Humans of Unspecified Origin===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:vala.jpg|thumb|170px|left|Vala]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[:Category:Alien Humans of Unspecified Origin|Alien Humans of Unspecified Origin]] is a group for those individuals who have met SG-1 in their adventures, but whose homeworlds have not been identified.&lt;br /&gt;
|}&lt;br /&gt;
===Aliens of Unspecified Origin===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:arisboch.jpg|thumb|170px|left|Aris Boch]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|This [[:Category:Aliens of Unspecified Origin|category]] is reserved for those aliens who are from unspecified planets and/or races.&lt;br /&gt;
|}&lt;br /&gt;
===Aliens of PJ2-445===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:nakedaliens.jpg|thumb|170px|left|Aliens of PJ2-445]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Aliens of PJ2-445]] were encountered in the episode 2.19 &amp;quot;One False Step&amp;quot;. As it turned out these &amp;quot;naked, white&amp;quot; aliens weren&#039;t really naked, but painted themselves with a material which hardened to protect and cover them. They appeared to live simply in adobe-like structures. They communicated mostly through body language, but they also sang in complex harmonies and had a symbiotic relationship with the plant life of the planet. &lt;br /&gt;
|}&lt;br /&gt;
===Altairans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:harlan.jpg|thumb|170px|left|Harlan of Altair]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Altairans]] built an underground facility to save their civilization from the poisonous atmosphere of their planet, Altair (P3X-989). They also created synthetic lifeforms, or androids, to house their consciousnesses. The last survivor of this world, Harlan, had been alone for 11,000 years and when SG-1 came to visit his planet, he created android duplicates of them. Harlan was introduced in the episode, 1.19 &amp;quot;Tin Man&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Altera===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ancient-wall.jpg|thumb|170px|left|Altera were the original Ancients]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Altera]] are the human race who left their home galaxy millions of years ago and settled in the Milky Way Galaxy where they came to be known as the [[#Ancients|Ancients]]. They were introduced in the episode, 9.02 &amp;quot;Avalon Part 2&amp;quot;. Since they were on the evolutionary path to ascension, some of them most likely still exist as [[#Ascended Beings|Ascended Beings]].&lt;br /&gt;
|}&lt;br /&gt;
===Amra Delegates===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:804aliens.jpg|thumb|170px|left|Amra Delegates]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Amra Delegates]] were a pair of bickering aliens escorted to the SGC by SG-5 to negotiate a trade agreement in the episode, 8.04 &amp;quot;Zero Hour&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
===Ancients===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ayiana.jpg|thumb|170px|left|Ayiana of the Ancients]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Ancients]] are the builders of the Stargates. They were a race of humans who lived millions of years before those on Earth. When the Ancients came to the Milky Way, they were known as the [[#Altera|Altera]]. The group known as [[#The Others|The Others]] are the [[#Ascended_Beings|Ascended Beings]] of the Ancients. Those Ancients who did not ascend with The Others died of a plague that swept through the galaxy a very long time ago. There was a group of Ancients who left the Milky Way five to ten million years ago and made a new home in the Pegasus Galaxy. Some of the Ancients who lived in the Pegasus Galaxy returned to Earth 10,000 years ago and most likely influenced many of Earth&#039;s cultures. The Ancients are the &amp;quot;ancient ones&amp;quot; whose language evolved into Latin and Dr. Daniel Jackson identified them as those who were &amp;quot;the builders of the roads&amp;quot; spoken of in ancient Earth writings.&lt;br /&gt;
|}&lt;br /&gt;
===Argosians===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:alekos.jpg|thumb|170px|left|Alekos of Argos]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Argosians]] were originally placed on their planet Argos as a genetic experiment by the Goa&#039;uld Pelops. Pelops used nanotechnology to accelerate their growth and limit their lives to a mere one hundred days. The SGC destroyed the technology and the Argosians were given the opportunity to live their lives to the fullest, living years instead of days. We meet the Argosians in the episode, 1.09 &amp;quot;Brief Candle&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Ascended Beings===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:djascending.jpg|thumb|170px|left|Daniel Jackson as an Ascended Being]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Ascended Beings]] exist as a form of energy on a &amp;quot;higher plane&amp;quot;. They can shape themselves into a form familiar with those with whom they interact, much like Daniel Jackson did for his friend Jack O&#039;Neill in the episode 6.06 &amp;quot;Abyss&amp;quot;. There were several groups of Ascended Beings, the largest two being [[#The Others|The Others]] and the [[#Ori|Ori]], but the Ori were destroyed in 10.14 &amp;quot;The Shroud&amp;quot; and &#039;&#039;Stargate: The Ark of Truth&#039;&#039;. Ascended Beings are introduced in the episode 3.20 &amp;quot;Maternal Instinct&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Aschen===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:molum.jpg|thumb|170px|left|Molum of the Aschen]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Aschen]] were first introduced in the &amp;quot;future&amp;quot; episode 4.16 &amp;quot;2010&amp;quot;. They are a highly developed people and considered very patient, but under their calm exterior lies the mind of those who would slowly and methodically kill an entire world&#039;s population in order to conquer it.&lt;br /&gt;
|}&lt;br /&gt;
===Asgard===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:thor.jpg|thumb|170px|left|Thor of the Asgard]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Asgard]] were first met by Dr. Daniel Jackson and Captain Samantha Carter on the planet Cimmeria in the episode 2.06 &amp;quot;Thor&#039;s Chariot&amp;quot;. They are called the &amp;quot;Roswell greys&amp;quot; by Carter. The Asgard aligned themselves into a group of four races to share knowledge and protection. The other three races were the [[#Ancients|Ancients]], the [[#Nox|Nox]], and the [[#Furlings|Furlings]]. Because they extended their lives solely through cloning, their race was dying after their manipulations resulted in an incurable disease. The Asgard gifted all of their knowledge and technology to the humans of Earth and then committed mass suicide (10.20 &amp;quot;Unending).&lt;br /&gt;
|}&lt;br /&gt;
===Bedrosians===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:nyan.jpg|thumb|170px|left|Nyan of Bedrosia]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Bedrosians]] were humans inhabiting the continent of Bedrosia (P2X-416). The people of Bedrosia believed that they were created by the god Nefertum, but the people on the other continent of Optrica believed that they were brought through the Gateway (Stargate). It just so happened that the Stargate was on Bedrosian soil, so a war was being fought between the two continents. SG-1&#039;s arrival proved that the Optrican beliefs were correct, but they were considered spies by the Bedrosians and were captured and tortured. With the help of Nyan, the archaeologist who excavated the Stargate, SG-1 and Nyan made their escape back to Earth, leaving the world to continue its war. The Bedrosians were introduced in the episode, 3.19 &amp;quot;New Ground&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Beings of Oannes===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:nem.jpg|thumb|170px|left|Nem of Oannes]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Beings of Oannes]] are humanoid-fish beings who can breathe comfortably in either water or on land. Their species visited Earth during the time of the Babylonian empire in an attempt to overthrow a Goa&#039;uld named Belus. The Beings of Oannes are introduced in the episode 1.13 &amp;quot;Fire And Water&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Byrsa===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:hanno.jpg|thumb|170px|left|Hanno of Cartago]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Byrsa]] inhabited the planet Cartago and were introduced in the episode, 1.16 &amp;quot;Cor-ai&amp;quot;. Teal&#039;c had been to Cartago when he was First Prime of the Goa&#039;uld System Lord Apophis and he killed a man during one of Apophis&#039; &amp;quot;harvests&amp;quot;. When Teal&#039;c returned to the planet as a member of SG-1, he was placed into custody and sentenced to death for the murder of the Byrsa man. Teal&#039;c was set free once he demonstrated that he was not the &amp;quot;same man&amp;quot; who had killed the Byrsa man those many years ago.&lt;br /&gt;
|}&lt;br /&gt;
===Central Coast Salish Indians===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:tonane.jpg|thumb|170px|left|Tonan&amp;amp;eacute; of PXY-887]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|A group of [[Central Coast Salish Indians]] were taken to the planet PXY-887 by the [[#Goa.27uld|Goa&#039;uld]]. The alien race which lived on that planet vanquished the Goa&#039;uld a millennia ago and took on the identities of the [[#Great Spirits|Great Spirits]] of the Salish in order to relate to them peacefully. The Salish were introduced in the episode, 2.13 &amp;quot;Spirits&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Cimmerians===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:gairwyn.jpg|thumb|170px|left|Gairwyn of Cimmeria]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Cimmerians]] lived on a planet protected by the [[#Asgard|Asgard]] and worshiped Thor as their god and protector. Thor placed a [[#Goa.27uld|Goa&#039;uld]] symbiote detector at Cimmeria&#039;s Stargate which would transport any Goa&#039;uld host or [[#Jaffa|Jaffa]] to a labyrinth hidden deep in the mountains. The only exit from this labyrinth was through the doorway which contained a symbiote-killing device, called Thor&#039;s Hammer, which allowed only the host to leave the mountain alive. SG-1 met the people of Cimmeria in the episode, 1.10 &amp;quot;Thor&#039;s Hammer&amp;quot;, and revisited the planet in the episode, 2.06 &amp;quot;Thor&#039;s Chariot&amp;quot;. It was on Cimmeria that the true nature and physical appearance of the Asgard were revealed.&lt;br /&gt;
|}&lt;br /&gt;
===Crystalline Entities===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:crystaline.jpg|thumb|170px|left|Crystalline Entities of P3X-562]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Crystalline Entities]] are energy beings that store themselves in blue crystalline structures and are able to mimic any shape, including that of a human being. They have the ability to read thoughts. The [[#Goa.27uld|Goa&#039;uld]] nearly completely wiped them out on P3X-562 when one of them attempted to protect itself with electricity, killing the Jaffa who approached it. The Jaffa gathered them together and fired upon them with their staff weapons, leaving them for dead. The Crystalline Entities were introduced in the episode, 1.07 &amp;quot;Cold Lazarus&amp;quot;. Similar, but more malevolent, entities were also encountered in the Pegasus Galaxy (&#039;&#039;Stargate Atlantis&#039;&#039;: 4.04 &amp;quot;Doppelganger&amp;quot;).&lt;br /&gt;
|}&lt;br /&gt;
===Edorans===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:laira.jpg|thumb|170px|left|Laira of Edora]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Edorans]] were a peaceful people living on a planet rich in Naquadah. SG-1 went to Edora to negotiate a treaty with them which would give them mining rights. While there, a large meteor shower occurred which left some of the Edorans and Jack O&#039;Neill trapped without a Stargate. The Edorans were introduced in the episode, 3.17 &amp;quot;A Hundred Days&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Energy Lifeforms of M4C-862===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:energylifeforms.jpg|thumb|170px|left|Energy Lifeforms attack O&#039;Neill]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Energy Lifeforms of M4C-862]] appeared, at first, to be curious and friendly beings. They playfully buzzed around the SGC scientists and SG-1 when they were first encountered, until after one of them was captured and held in a electrical energy field. Once it was let go, the lifeforms seemed to grow angry and hostile. Their behavior could have also been explained by the eccentric polar orbit of the moon (M4C-862). Whichever the case might have been, the SGC had to abandon the research facility they had established. The Energy Lifeforms of M4C-862 were introduced in the episode, 4.19 &amp;quot;Prodigy&amp;quot;. Similar energy lifeforms have also been encountered by the Atlantis Expedition in the Pegasus Galaxy (SGA 1.12 &amp;quot;The Defiant One&amp;quot;).&lt;br /&gt;
|}&lt;br /&gt;
===Enkarans===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:eliam.jpg|thumb|170px|left|Eliam of the Enkarans]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Enkarans]] are humans who have adapted to a rare planetary condition hard to match. They are extremely sensitive the Earth&#039;s level of UV radiation and this sensitivity causes them to first go blind and then to die. Their oddly colored eyes give the Enkarans their distinctive difference in appearance from humans of Earth. We first hear of the Enkarans in the episode 4.07 &amp;quot;Watergate&amp;quot; and meet them in the episode 4.09 &amp;quot;Scorched Earth&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Entities of P5C-353===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:20706.jpg|thumb|170px|left|Entities of P5C-353 inhabit O&#039;Neill]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|One hundred thousand years ago, the planet P5C-353 started to die, its atmosphere becoming toxic and uninhabitable. The [[Entities of P5C-353|entities]] of the planet built an orb into which they placed themselves into a form of stasis until they could be released once the world became safe again. They wrote instructions on the orb, but no one was able to translate the tiny writings before the entities were released after the orb sensed a prime environment at the SGC. The entities multiplied rapidly and infested both man and machine. Eventually, they communicated through Jack O&#039;Neill, and the SGC sent them to the planet P4G-881, a primorial planet with an oxygen-rich atmosphere in which the entities could survive and thrive. The Entities of P5C-353 were introduced in the episode, 2.07 &amp;quot;Message In A Bottle&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Entity of P4X-377===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:entity.jpg|thumb|170px|left|Entity comes through SGC computers]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Entity of P4X-377]] were intelligent energy lifeforms. Their planet&#039;s Stargate address was obtained through Col. Jack O&#039;Neill&#039;s download of the Ancients&#039; knowledge from a Repository of Knowledge (in 2.16 &amp;quot;The Fifth Race&amp;quot;). The Entity attempted to destroy Earth because the radio transmissions of the MALP the SGC sent to investigate the planet were poison to its kind. The Entity was killed after it took the body of Maj. Samantha Carter and Jack fired a zat gun on her twice. The Entity was introduced in the episode, 4.20 &amp;quot;Entity&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Eurondans===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:alar.jpg|thumb|170px|left|Alar of the Eurondans]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Eurondans]] are humans who divided their world Euronda into two groups: those who followed racial purity and those who did not. The SGC was contacted by Alar, the leader of the side which wished to totally wipe out the &#039;&#039;Breeders&#039;&#039;. SG-1 did not discover this aspect of their relationship early on and as a consequence allied with those who would destroy those who were &amp;quot;not like us&amp;quot;. We meet Alar and his genocidal faction in the episode 4.02 &amp;quot;The Other Side&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Foothold Aliens===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:footholdalienleader.jpg|thumb|170px|left|Foothold Alien]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The actual name of this alien species has not yet been revealed, so they are referred to as the [[Foothold Aliens]]. They are believed to be from P3X-118. They were able to infiltrate the SGC by posing as members of SG-6 in the episode, 3.14 &amp;quot;Foothold&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Furlings===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:furling-wall.jpg|thumb|170px|left|The writing of the Furlings]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Furlings]] have been mentioned as being a fourth race in an alliance with the [[#Ancients|Ancients]], the [[#Asgard|Asgard]], and the [[#Nox|Nox]]. We have never met the Furlings and don&#039;t know what they look like or even if they still exist. We first hear of the Furlings in the episode 2.16 &amp;quot;The Fifth Race&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Gadmeer===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:gadmeer.jpg|thumb|170px|left|Gadmeer]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Gadmeer]] were an advanced and peaceful civilization overrun by a great military power. In order to preserve their 10,000-year-old civilization, they built a large terraforming ship which would transform planet P5S-381 into a sulfur-based ecosystem suitable to sustain their transplanted lifeforms. We learn of the Gadmeer in the episode 4.09 &amp;quot;Scorched Earth&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Galarans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:emissary.jpg|thumb|170px|left|Emissary of Galar]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Formerly under the control of the [[#Goa.27uld|Goa&#039;uld]], the [[Galarans]] came under the protection of the [[#Asgard|Asgard]]. Without the Goa&#039;uld preventing technological advancement, they evolved to a similar technology level with Earth. They only started missions through the Ring (the Stargate) a year before SG-1 first visited the planet in 9.12 &amp;quot;Collateral Damage&amp;quot;. The Galarans had developed a memory implant technology by modifying a Goa&#039;uld Memory Recall Device and hoped to offer information of this technology in trade to the SGC. &lt;br /&gt;
|}&lt;br /&gt;
===Giant Aliens===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:quetzalcoatl.jpg|thumb|170px|left|Quetzalcoatl]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Giant Aliens]] inhabited P7X-377 where they existed in a different phase. Those who stared into the eyes of a crystal skull, located on a pedestal in the cavernous interior of a giant pyramid, were transported into this phase and allowed to speak with the mist-like aliens if they could answer the riddle, &amp;quot;The enemy of my enemy is my friend.&amp;quot; The answer was, &amp;quot;We are enemies of the Goa&#039;uld.&amp;quot; Why these aliens were enemies of the [[#Goa.27uld|Goa&#039;uld]] was not given in the episode in which they were introduced, 3.21 &amp;quot;Crystal Skull&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Goa&#039;uld===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:hathorwithsnake.jpg|thumb|170px|left|Goa&#039;uld Hathor holding a Goa&#039;uld symbiote]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Goa&#039;uld]] are parasitic creatures who have evolved into highly intelligent beings. They require a host, such as a human being, to fully use their intelligence. Their first hosts were of the [[#Unas|Unas]] species, but eventually the Goa&#039;uld found that human beings were preferable. Through the Stargate network, the Goa&#039;uld spread across the galaxy and transplated humans from Earth to various planets suitable for humans to thrive. Humans were &amp;quot;harvested&amp;quot; to further the Goa&#039;uld&#039;s race. Many of the Goa&#039;uld who established themselves on Earth 10,000 years ago took on the persona of the mythological gods and goddesses. The name &amp;quot;Goa&#039;uld&amp;quot; was first used in the series pilot, 1.01-1.02 &amp;quot;Children Of The Gods&amp;quot;, but the parasitic nature of the species was introduced in the original film through the person of Ra. The most powerful of the Goa&#039;uld were called the [[System Lord]]s, but they were finally eliminated with the death of Ba&#039;al (&#039;&#039;Stargate: Continuum&#039;&#039;). The Goa&#039;uld life-form continues to live on, especially in the less power-hungry group known as the [[#Tok&#039;ra|Tok&#039;ra]].&lt;br /&gt;
|}&lt;br /&gt;
===Great Spirits===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:xels.jpg|thumb|170px|left|Xe&#039;ls of PXY-887]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Great Spirits]] are of Native American mythology. Often, they took the form of animals or other aspects of nature. The mythology of the Great Spirits was introduced in the episode, 2.13 &amp;quot;Spirits&amp;quot;, when their identities were taken by the aliens of the planet PXY-887 in order for them to better relate with the [[#Central Coast Salish Indians|Central Coast Salish Indians]] who had been brought there by the [[#Goa.27uld|Goa&#039;uld]].&lt;br /&gt;
|}&lt;br /&gt;
===Hadante Inmates===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:linea.jpg|thumb|170px|left|Linea of Hadante]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The inmates of [[Hadante]] were convicts sentenced to life in prison for various crimes. They were sent to Hadante by the Taldor, the judicial body of P3X-775 for lending aid to a man who was a convicted murderer. The Handante Inmates could have come from various planets, as SG-1 had, and were introduced in the episode, 2.03 &amp;quot;Prisoners&amp;quot;. With the help of one of the inmates, SG-1 escaped from Handante.&lt;br /&gt;
|}&lt;br /&gt;
===Harsesis===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:shifu.jpg|thumb|170px|left|Harsesis Shifu]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|A [[Harsesis]] is a human who is the offspring of two Goa&#039;uld hosts and who inherits both of the Goa&#039;ulds&#039; genetic memories. Because of their great knowledge, the Harsesis is hunted for assassination by the other Goa&#039;ulds who fear the Harsesis&#039;s greater power through the use of the advanced knowledge. The first Harsesis, Shifu, was introduced in the episode, 3.20 &amp;quot;Maternal Instinct&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Hankans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:cassandra1.jpg|thumb|170px|left|Cassandra of Hanka]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Every person on the planet [[Hankans|Hanka]] was killed by the Goa&#039;uld Nirrti, except for a little girl named Cassandra. She was taken to Earth and nursed back to health, then adopted by the SGC&#039;s Dr. Janet Fraiser, in the episode, 1.15 &amp;quot;Singularity&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Hebridians===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:corso.jpg|thumb|170px|left|Aden Corso of Hebridan]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Hebridians]] are humans who were taken from Earth&#039;s Celtic culture. Their world was dominated by the Goa&#039;uld until the [[#Serrakin|Serrakin]] freed them. From that time on, the two species have lived together, some of them even marrying. The Hebridians were first introduced in the episode, 6.18 &amp;quot;Forsaken&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Jaffa===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jaffawithpouch.jpg|thumb|170px|left|Jaffa with his pouch exposed]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Jaffa]] are genetically altered humans of Earth, designed to carry a [[#Goa.27uld|Goa&#039;uld]] symbiote in an abdominal pouch. By incubating the larval Goa&#039;uld, Jaffa are given extended lives (some beyond 135 years), formidable strength, and an inhanced immune system with shortened healing periods. Because of these benefits, some Jaffa become warriors in service to a Goa&#039;uld System Lord. Other Jaffa service the Goa&#039;uld in their temples. The Jaffa were introduced in the series pilot, 1.01-1.02 &amp;quot;Children Of The Gods&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Kelownans/Langarans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jonasquinn.jpg|thumb|170px|left|Jonas Quinn of the Kelownans]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Langarans]] are a race of humans living on the planet formerly known as Kelowna, since this is the country in which the Stargate was found. Jonas Quinn is one of the most notable of these people, having become a member of SG-1 for one year. Jonas has a physiology which permits him to be a quick study and retain information like one with a photographic memory. He also has other physiological differences which gained the interest of Nirrti and Anubis both. It is not clear if these advances in physiology were specific to Jonas alone or if they were shared by other Kelownans. We meet the Kelownans in the episode 5.21 &amp;quot;Meridian&amp;quot;. It is on this planet that Daniel Jackson was exposed to the lethal dose of radiation which killed him. In Season Seven, the planet was renamed Langara in an attempt to recognize the uniting of the three major nations of the world: Kelowna, Andari, and Terania.&lt;br /&gt;
|}&lt;br /&gt;
===Latonans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:marul.jpg|thumb|170px|left|Marul of Latona]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Latonans]] lived on a peaceful planet, protected by a device built by their ancestors three hundred years ago called the Sentinel. A rogue NID cell damaged the Sentinel and it was up to SG-1 to see about getting the device operational once more while the planet was being attacked by the Goa&#039;uld System Lord Svarog. SG-1 was successful in their mission, but relations with Latona was most probably cut off because of the unfortunate events surrounding the Goa&#039;uld attack. The Latonans were introduced in the episode, 5.20 &amp;quot;The Sentinel&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Lucian Alliance===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:netan.jpg|thumb|170px|left|Netan of the Lucian Alliance]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Lucian Alliance]] is a coalition of former smugglers and mercenaries, mostly human, but there some [[#Oranians|Oranians]] among them, who&#039;ve banded together to take advantage of the power vacuum left by the demise of the [[#Goa.27uld|Goa&#039;uld]]. They present a threat to the new Free Jaffa Nation because they have taken several of the Goa&#039;uld&#039;s ships and planets through lawless and ruthless means. The Lucian Alliance was introduced in the episode, 9.04 &amp;quot;The Ties That Bind&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
===Madronans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:lamoor.jpg|thumb|170px|left|La Moor of Madrona]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Madronans]] are a peaceful people who live simply. Their planet, Madrona (PX7-941), was terraformed 900 years ago by an unidentified alien race and the stability of the ecosystem was managed by a piece of technology called the Touchstone. SG-1 helped the Madronans recover the Touchstone after it was stolen by a rogue cell of the NID. The Madronans were introduced in the episode, 2.14 &amp;quot;Touchstone&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Nasyans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:talia.jpg|thumb|170px|left|Talia of the Nasyans]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Nasyans]] lived peacefully until one day they were suddenly attacked by the [[#Goa.27uld|Goa&#039;uld]]. There were several SGC personnel helping the Nasyans evacuate through the Stargate. While Carter was giving mouth-to-mouth resuscitation to a Nasyan man, the [[#Tok.27ra|Tok&#039;ra]] symbiote named Jolinar of Malkshur took her as a host. The SGC gave the injured Nasyans medical treatment at the Air Force Academy Hospital and then found a new planet for them to relocate. The Nasyans were introduced in the episode, 2.02 &amp;quot;In The Line Of Duty&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
===Nomads of Vis Uban===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:arrom.jpg|thumb|170px|left|Arrom of Vis Uban]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Nomads of Vis Uban]] lived among the ruins of a city built by the Ancients. The place name Vis Uban means &amp;quot;place of great power&amp;quot;. These are the people who found Daniel Jackson when he returned to human form after being one of the Ascended. This culture was introduced in the episode, 7.01 &amp;quot;Fallen Part 1&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Nox===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:lya.jpg|thumb|170px|left|Lya of the Nox]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Nox]] were introduced in the episode 1.08 &amp;quot;The Nox&amp;quot;. They are an advanced race who are pacifists. They possess great mental powers, including the ability to transport themselves, cloak themselves and others, and activate the Stargate without the use of a DHD.&lt;br /&gt;
|}&lt;br /&gt;
===Oranians===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:tenat.jpg|thumb|170px|left|Tenat of Oran]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Oranians]] are an alien race met by Daniel Jackson in the episode, 8.12 &amp;quot;Prometheus Unbound&amp;quot;. Very little is known about them, but the two male members of this race showed great physical strength by picking up a large container of the highly dense weapons grade naquadah they had brought to exchange for the &#039;&#039;Prometheus&#039;&#039; which they mistakenly thought Daniel was selling.&lt;br /&gt;
|}&lt;br /&gt;
===Orbanians===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:merrin.jpg|thumb|170px|left|Merrin of Orban]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Orbanians]] were a technologically advanced race who descended from natives of pre-Columbian South America. They used nanotechnology to pass on and preserve their knowledge. The Orbanians were introduced in the episode, 3.05 &amp;quot;Learning Curve&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Ori===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Ori-wall.jpg|thumb|170px|left|The Ori manifest themselves in a wall of fire]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Ori]] were [[#Ascended Beings|Ascended Beings]] who manifest themselves in a wall of fire in the City of the Gods on the Plains of Celestis in a far galaxy that was the original home of the [[#Ancients|Ancients]] (who were called the [[#Altera|Altera]] when they left that galaxy and made a new home in the Milky Way). The Ori claimed to be gods and the creators of all humanity and were served by those who follow their religion, called &amp;quot;Origin&amp;quot;, which was put forth in &#039;&#039;The Book of Origin&#039;&#039;. The Ori called the Alterans &amp;quot;evil&amp;quot; because they have kept the human life of the Milky Way a secret and withheld the &amp;quot;truth of the universe&amp;quot; from them. Once the Ori found out about the existence of humanity in the Milky Way, they sent their representatives, advanced humans to whom the Ori had given great powers, to show the Path to Enlightenment (another term for ascension). If humans of the Milky Way rejected Origin, they were destroyed. The Ori were introduced in the episode, 9.02 &amp;quot;Avalon Part 2&amp;quot; and were wiped out through the use of advanced technology and a help from rogue Ascended Ancients in 10.14 &amp;quot;The Shroud&amp;quot; and &#039;&#039;Stargate: The Ark of Truth&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
===The Others===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:theothers.jpg|thumb|170px|left|The Others manifest themselves in a storm cloud]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The Others]] are a group of [[#Ascended Beings|Ascended Beings]] who have joined in a collective to enforce rules governing their interactions with those not on their higher plane of existence. They also include members of the race of humans known as the [[#Ancients|Ancients]] who built the Stargates millennia ago and who later learned how to ascend. The Others have only been seen manifested as dark storm clouds accompanied by brilliant lightning (although Daniel Jackson has seen them manifested in human form while he was in a semi-ascended illusionary state designed by Oma Desala). They were introduced in the episode, 5.03 &amp;quot;Ascension&amp;quot;.&lt;br /&gt;
|} &lt;br /&gt;
===Pangarans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:valk.jpg|thumb|170px|left|Dr. Zenna Valk of Pangara]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Pangarans]] developed the immune-system-replacing drug, Tretonin, from the symbiotes spawned by the [[#Tok.27ra|Tok&#039;ra]] Queen, Egeria. They were met in the episode, 6.10 &amp;quot;Cure&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of Camelot===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:meurik.jpg|thumb|170px|left|Meurik of Camelot]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of Camelot]] were descendants of the people Merlin brought to Camelot around the reign of Arthur and the Knights of the Round Table. When SG-1 visited, the village was led by Meurik. The villagers and planet were introduced in the episode, 9.20 &amp;quot;Camelot Part 2&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
===People of Harry Maybourne&#039;s Planet===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:garan.jpg|thumb|170px|left|Garan of Harry Maybourne&#039;s Planet]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|When Harry Maybourne took refuge on a planet formerly in the domain of the Goa&#039;uld Ares, he became the medieval village people&#039;s new king, King Arkhan the First. The people admired him and looked to him for guidance because he was the one who had saved them from terrible catastrophes and improved their living conditions. The [[People of Harry Maybourne&#039;s Planet]] fought for their freedom against Ares and won. They were introduced in the episode, 8.13 &amp;quot;It&#039;s Good To Be King&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of Juna===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:darien.jpg|thumb|170px|left|Darien of Juna]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of Juna]] had not seen their god, Heru&#039;ur, in many generations, but still worshipped him. SG-1 visited their planet, Juna, after Heru&#039;ur was defeated to assure them that they were free from the false god and that they would be safe if they buried their Stargate. Unfortunately, the Goa&#039;uld System Lord Cronus decided to conquer Juna via starships. SG-1, along with their robot duplicates helped these people free themselves from Cronus&#039; harsh rule. The People of Juna were introduced in the episode, 4.21 &amp;quot;Double Jeopardy&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of K&#039;Tau===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:elrad.jpg|thumb|170px|left|Elrad of K&#039;Tau]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of K&#039;Tau]] lived on an [[#Asgard|Asgard]] Protected Planet where their primary Norse god was Freyr. They believed that SG-1 were messengers of doom when their sun, the Eye of Odin, was adversely affected by the SGC&#039;s overriding of failsafe protocols in the dialing program in order to establish a wormhole. They were introduced in the episode, 5.05 &amp;quot;Red Sky&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P3L-997===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:709danielmalp.jpg|thumb|170px|left|Daniel reports via MALP from P3L-997]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The moon of the planet [[P3L-997]] started to decay in its orbit, causing severe siesmic disturbances and weather anomolies on the planet, rendering it uninhabitable. The SGC sent Daniel Jackson and a team to manage the evacuation of the inhabitants through the Stargate. During this time, the Stargate network became inoperable because the SGC sent a computer virus to a Stargate on a planet lorded over by the [[#Goa.27uld|Goa&#039;uld]] Ba&#039;al with the hopes of hindering Ba&#039;al&#039;s growth in power among the System Lords. Ba&#039;al modified the virus and this modification caused the entire Stargate network to become inoperable, except for the one at the SGC which had no DHD to become infected. Daniel had to move the inhabitants to higher ground because flood waters were overtaking their position near the Stargate. Once the virus was removed from the network, the inhabitants were successfully relocated before the Stargate became completely submerged. The People of P3L-997 were introduced in the episode, 7.09 &amp;quot;Avenger 2.0&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P3R-118===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kegan.jpg|thumb|170px|left|Kegan of P3R-118]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P3R-118]] were living on a planet going through an ice age (P3R-118). In order to survive, they lived in and maintained a domed city. This city was extraordinarily advanced and comfortable and virtually crime-free. They held a secret, however, that got the members of SG-1 into serious trouble when it was revealed: they kept a group of slaves underground to work in the mines and power plant to maintain the city and all the while, these workers were not aware of the city. SG-1 helped the underground workers relocate after their positions were revealed to them, in the episode, 4.10 &amp;quot;Beneath The Surface&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P3R-636===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:shyla.jpg|thumb|170px|left|Shyla of P3R-636]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P3R-636]] honored the man who slew the ruling [[#Goa.27uld|Goa&#039;uld]] over 700 years ago by placing him on a throne. This Goa&#039;uld served another Goa&#039;uld and sent tribute to him through the Stargate in the form of naquadah which was mined by the slave labor of the populace. SG-1 was able to help the new queen determine if mining the naquadah was still necessary, and if so, to help them find new methods which would not kill the people. P3R-636 was visited by SG-1 in the episode, 2.05 &amp;quot;Need&amp;quot;, and was one of only a few places where SG-1 had encountered a working sarcophagus which was not in the hands of the Goa&#039;uld. Since the effects of using the sarcophagus are extremely detrimental (the king used it to prolong his life, but the negative effects eventually killed him), the device was destroyed.&lt;br /&gt;
|}&lt;br /&gt;
===People of P3X-289===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:pallan.jpg|thumb|170px|left|Pallan of P3X-289]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P3X-289]] were unaware that their computer-maintained domed city was shrinking and sending residents to their deaths in order to maintain balance because the computer altered their memories through a device called The Link. When SG-1 came to visit, they were made aware of their problem and relocated, in the episode, 7.05 &amp;quot;Revisions&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P3X-367===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:alebran.jpg|thumb|170px|left|Alebran of P3X-367]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P3X-367]] were the victims of the Goa&#039;uld System Lord Nirrti in her attempt to genetically engineer the perfect human host, called a hok&#039;tar. They were successful at stopping the experimentation, but not before many of their people died, in the episode, 6.16 &amp;quot;Metamorphosis&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P3X-513===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jamala.jpg|thumb|170px|left|Jamala of P3X-513]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P3X-513]] had once served the [[#Goa.27uld|Goa&#039;uld]] in the mines, but they were abandoned when the mines became unproductive. The planet also provided additional hardship to its inhabitants through deadly UV radiation. The Goa&#039;uld left behind devices which would protect the people, but these devices were not operational at the time that SG-9 and SG-1 visited them. With the help of SG-1, the devices were discovered and the people were able to leave the shelter of the mines and live under the sky once more. SG-1 also saved these people from enslavement of Capt. Jonas Hanson of SG-9 after Hanson fell delusional due to several factors, one being over exposure to the deadly radiation. The People of P3X-513 were introduced in the episode, 1.06 &amp;quot;The First Commandment&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P4M-328===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:1016 Cicero.jpg|thumb|170px|left|Cicero of P4M-328]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P4M-328]] had a modern society, but weren&#039;t aware of the function of the Stargate until SG-1 arrived through it as it sat on display in a museum. Mistaken for hostage-taking rebels, the team had to find a power source to dial the Stargate out at the same time that they held talks with the planet&#039;s version of a police negotiator. After the team returned home, the negotiator had the Stargate buried because the planet&#039;s political system was not prepared to accept the existence of alien life, in the episode, 10.16 &amp;quot;Bad Guys&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P4S-237===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ellori.jpg|thumb|170px|left|Ellori of P4S-237]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P4S-237]] lived in the hope of ancient prophecy which foretold of their eventual freedom from the enslavement of the [[#Goa.27uld|Goa&#039;uld]]. Their planet was controlled by the Goa&#039;uld System Lord Mot who was collecting a tribute of naquadah, seemingly for his lord, Ba&#039;al, but actually for his own benefit in his plans to overthrow Ba&#039;al. The SGC came at a time when Mot visited and with their help, the people were able to gain their freedom, in the episode, 6.21 &amp;quot;Prophecy&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P4X-884===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:togar.jpg|thumb|170px|left|Togar of P4X-884]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The human [[Togar]] was the only inhabitant of P4X-884 met by the members of SG-1. He implanted each member with a computer microchip which generated an artificial virtual reality life-form named Urgo. SG-1 pursuaded Togar to take Urgo into his own brain in order to preserve Urgo&#039;s life and to learn to have fun. Togar and Urgo were introduced in the episode, 3.16 &amp;quot;Urgo&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P6G-452===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:worrel.jpg|thumb|170px|left|Worrel of P6G-452]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P6G-452]] lived in an agrarian society which centered around the growing and distributing of a genetically-engineered and highly-addictive corn called &#039;&#039;kassa&#039;&#039;. This crop was produced by the [[#Lucian Alliance|Lucian Alliance]] who sought to control human populations across the galaxy through addiction to the crop. &#039;&#039;Kassa&#039;&#039; growers were introduced in the episode, 9.16 &amp;quot;Off The Grid&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P7J-989===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:keeper.jpg|thumb|170px|left|Keeper of P7J-989]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P7J-989]] had rendered their world uninhabitable through overindustrialization. They built several domed habitats and placed themselves in stasis chairs which linked their minds together. During their long slumber, the &amp;quot;residents&amp;quot; were entertained by the virtual reality scenerios played out from each person&#039;s memories, managed by a man known as The Keeper. When SG-1 came to the planet, they were each lured into a Game Keeper&#039;s Chair and their memories were incorporated into the entertainment scenarios. Eventually, SG-1 convinced the residents that the planet had become habitable once more and showed them the exits out of the &amp;quot;games&amp;quot;, much to the Keeper&#039;s dismay because he felt that they would destroy the world once again after he had planted lovely flower gardens. The People of P7J-989 were introduced in the episode, 2.04 &amp;quot;The Game Keeper&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P8X-412===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:azdak.jpg|thumb|170px|left|Azdak of P8X-412]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P8X-412]] were once ruled by the Goa&#039;uld Qetesh. Vala Mal Doran was the former host to Qetesh and after she was freed of the symbiote, she posed as Qetesh to gain access to the naquadah mine. Vala was pursuaded to reveal herself as a false god in order to educate the people of the planet on the [[#Priors of the Ori|Priors of the Ori]], missionaries who represented the powerful [[#Ascended Beings|Ascended Beings]] known as the [[#Ori|Ori]]. Unfortunately, the people turned their devotion to the Ori after the Prior sent a plague and then healed them. The People of P8X-412 were introduced in the episode, 9.05 &amp;quot;The Powers That Be&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of P9C-882===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:thilana.jpg|thumb|170px|left|Thilana of P9C-882]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of P9C-882]] had once served the [[#Goa.27uld|Goa&#039;uld]] for centuries, but found their freedom after the fall of the System Lords. When a [[#Priors of the Ori|Prior of the Ori]] visited the planet demanding that they turn to Origin, the people sought help from SG-1. Using a modified Arthur&#039;s Mantle, Merlin&#039;s device that phased-shifted targets into an alternate dimension, SG-1 successfully saved the village, in the episode, 10.12 &amp;quot;Line In The Sand&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of Talthus===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:pharrin.jpg|thumb|170px|left|Pharrin of Talthus]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of Talthus]] built three cryosleep ships to escape from the sun flare triggered by the gravitational pull of a dark star which passed near it. The people were on their several-hundred-year trip to another planet called Ardena when the ship &#039;&#039;Stromos&#039;&#039; crashed on a planet which SG-1 visited, in the episode, 7.06 &amp;quot;Lifeboat&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of Tegalus===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jaredkane.jpg|thumb|170px|left|Jared Kane of the Rand Protectorate]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The planet Tegalus consisted of two warring nations: the [[Rand Protectorate]] and the [[Caledonian Federation]]. Upon SG-1&#039;s arrival through the Stargate, the two countries ended up firing their missiles at each other because a religious zealot caused civil unrest, claiming that the Stargate&#039;s activatation supported his religious beliefs that the gods would return and reward the faithful. Both countries were devastated in short order, but the Rand Protectorate, along with the SGC, led the way to rebuilding the societies. About half a year after the war, the planet discontinued their contact with Earth because a [[#Priors of the Ori|Prior of the Ori]] had visited them and helped the Rand Protectorate create a killer satellite which they could use on Caledonia. Even after the &#039;&#039;Prometheus&#039;&#039; was destroyed by the weapon, the SGC tried to help the two countries come to an agreement so that the weapon would not be used for genocide, but unfortunately, the distrust and hatred between the two peoples could not be abated and they ended up destroying each other. The People of Tegalus were introduced in the episode, 8.05 &amp;quot;Icon&amp;quot;, and wiped each other out in the episode, 9.15 &amp;quot;Ethon&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===People of the Land of Light===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:tuplo.jpg|thumb|170px|left|Tuplo of the Land of Light]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[People of the Land of Light]] are humans from Earth&#039;s Minoan civilization. They are a gentle people who live in a land of plenty. They were first met in the episode 1.05 &amp;quot;The Broca Divide&amp;quot; when the SGC helped them overcome a medical condition which caused many of their people to mutate into primitives. Grateful for the help in curing &amp;quot;The Touched&amp;quot;, they formed an alliance with Earth and have offered their world as sanctuary for displaced peoples.&lt;br /&gt;
|}&lt;br /&gt;
===Pre-Chaucer Christians===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:simon.jpg|thumb|170px|left|Simon of Pre-Chaucer Christian society]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|These people lived in a [[Pre-Chaucer Christians|pre-Chaucer Middle Ages Christian]] society which was under the control of the Goa&#039;uld System Lord Sokar who sent his [[#Unas|Unas]] regularly to retrieve five humans left for &amp;quot;sacrifice&amp;quot;. SG-1 helped the people free themselves of the Goa&#039;uld&#039;s tyranny and instructed them to bury their Stargate after SG-1 left to prevent any more of Sokar&#039;s Unas &amp;quot;demons&amp;quot; from taking their people again. These highly devout, simple people were introduced in the episode, 3.08 &amp;quot;Demons&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Priors of the Ori===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:90508.jpg|thumb|170px|left|Prior of the Ori]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Priors of the Ori]] are advanced humans who represented the [[#Ascended Beings|Ascended Beings]] known as the [[#Ori|Ori]]. The Ori gave these Priors their powers and sent them to the Milky Way in order to spread the word of &amp;quot;Origin&amp;quot;, a religion based on the Path to Enlightenment (ascension) and the reverence of the Ori who claimed to be humanity&#039;s creators. The Priors had the power to destroy any who rejected Origin and the Ori as gods. Priors of the Ori were introduced in the episode, 9.02 &amp;quot;Avalon Part 2&amp;quot;, and they themselves rejected the Ori as their gods in &#039;&#039;Stargate: The Ark of Truth&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
===Reetou===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:reetou.jpg|thumb|170px|left|Reetou]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Reetou]] are intelligent insect-like beings who are also enemies of the [[#Goa.27uld|Goa&#039;uld]]. There are some rebel factions of the Reetou which believe that the only way to rid the universe of the Goa&#039;uld is to kill off all potential host races, including the Tau&#039;ri of Earth. The Reetou are made even more alien to us because they live 180 degrees out of phase with us, making them invisible. They, however, can see us. We are introduced to the Reetou in the episode, 2.20 &amp;quot;Show and Tell&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Reol===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:reol.jpg|thumb|170px|left|Reol]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Reol]] are a species being hunted to the point of extinction by the [[#Goa.27uld|Goa&#039;uld]]. They excrete a chemical which allows them to plant detailed hallucinations, including appearance and voice, in their &amp;quot;victims&amp;quot; in order to blend in. The first Reol encountered by SG-1 was in the episode, 5.04 &amp;quot;The Fifth Man&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Replicators===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:replicators1.jpg|thumb|170px|left|First Generation Replicators]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Replicators]] are artificial life forms which are built on nanotechnology. At first, they were created by an android named Reese as toys, but soon they became independent with the highest priority being survival through replication, hence their name. An attempt by the [[#Asgard|Asgard]] to stop their devouring of technologically advanced civilizations (they used the technology to create more of themselves) unintentionally led the Replicators to evolve from bug-like to humanoid. The Human Form Replicators held the intelligence capability of their creator, Reese. The Replicators were introduced in the episode 3.22 &amp;quot;Nemesis&amp;quot; and the Human Form Replicators, in the episode 6.12 &amp;quot;Unnatural Selection&amp;quot;. Both forms were wiped out of the Milky Way in 8.17 &amp;quot;Reckoning Part 2&amp;quot;, but the template for the bug-like first generation is stored in the Asgard Computer Core given to the humans of Earth by the Asgard before that race committed mass suicide (10.20 &amp;quot;Unending&amp;quot;; &#039;&#039;Stargate: The Ark of Truth&#039;&#039;).&lt;br /&gt;
|}&lt;br /&gt;
===Serrakin===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:warrick.jpg|thumb|170px|left|Warrick of the Serrakin]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Serrakin]] are a technologically advanced race of humanoids. They are genetically compatible with humans and many of their race have intermarried with the humans of Hebridan ([[#Hebridians|Hebridians]] whose ancestors they freed from Goa&#039;uld enslavement). The Serrakin were introduced in the episode 6.18 &amp;quot;Forsaken&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Shavadai===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:abu.jpg|thumb|170px|left|Abu of Simarka]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Shavadai]] are descendants of a Mongolian population taken to the planet Simarka. They were introduced in the episode, 1.04 &amp;quot;Emancipation&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Sodan===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:haikon.jpg|thumb|170px|left|Lord Haikon of the Sodan]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Sodan]] are a group of highly skilled [[#Jaffa|Jaffa]] warriors who broke away from serving their [[#Goa.27uld|Goa&#039;uld]] master Ishkur 5,000 years ago. The Sodan sought out Kheb, but found another planet formerly of the [[#Ancients|Ancients]], where they isolated themselves and pursued the Path to Enlightenment without concern for their enslaved brethren. They are legendary among the Jaffa who have recently won their freedom to become the Free Jaffa Nation, and have been sought out by the Nation with the hope that they will provide their knowledge and leadership as the Nation learns to live in freedom. The Sodan were introduced in the episode, 9.08 &amp;quot;Babylon&amp;quot;, but were annihilated in 9.18 &amp;quot;Arthur&#039;s Mantle&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
===Tagreans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ashwan.jpg|thumb|170px|left|Ashwan of Tagrea]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Tagreans]] were a people without a past. Their ancestors overthrew their [[#Goa.27uld|Goa&#039;uld]] oppressor Heru&#039;ur and buried their Stargate in defiance. They also destroyed all records of Heru&#039;ur&#039;s enslavement of their people. SG-1 and the crew of the &#039;&#039;Prometheus&#039;&#039; helped them find their Stargate and uncover their past in the episode, 6.20 &amp;quot;Memento&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Taldor===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:20301.jpg|thumb|170px|left|SG-1 receives sentencing by Taldor]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Taldor]] (&amp;quot;justice&amp;quot;) is a judicial body of the planet P3X-775 which hand out only one sentence for nearly all offenses: life imprisonment in the prison planet Hadante. SG-1 encountered a man running from Taldor and were sentenced along with him to the harsh place. Taldor, made of several people, both male and female, do not show their faces during sentencing. They adhere to the strict laws without waver. The Taldor were introduced in the episode, 2.03 &amp;quot;Prisoners&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Tok&#039;ra===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jacobcarterselmak.jpg|thumb|170px|left|Tok&#039;ra Selmak hosted by Jacob Carter]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Tok&#039;ra]] are a group of human-symbiote pairings that actively oppose the [[#Goa.27uld|Goa&#039;uld]]. They use infiltration and guerilla tactics as needed. They are allies of the SGC and frequently provide manpower and starships to help Earth. The symbiotes are the same species as the Goa&#039;uld, but they are the descendents of Egeria, a queen symbiote who opposed the forced taking of hosts. The Tok&#039;ra symbiotes seek a truly symbiotic relationship with their hosts, one of true sharing, rather than a parasitic one. The first Tok&#039;ra met was Jolinar of Malkshur, in the episode, 2.02 &amp;quot;In the Line of Duty&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Tollan===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:narim.jpg|thumb|170px|left|Narim of the Tollan]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Tollan]] are members of a technologically advanced human civilization. They shared their technology with a less-advanced neighboring world, but that world was not prepared to use that technology wisely and ended up destroying themselves. When their world was destroyed, it affected the orbit of the Tollan homeworld and that world, too, was destroyed. The Tollan were able to escape the death of their civilization by finding a new homeworld, Tollana, via starships, but they eventually built their own Stargate. Tollana was destroyed by the Goa&#039;uld and we lost contact with them, not knowing if any survived. We first met the Tollan in the episode, 1.17 &amp;quot;Enigma&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Unas===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:chaka.jpg|thumb|170px|left|Chaka of the Unas]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|According to a theory developed by Drs. Daniel Jackson and Robert Rothman, the [[Unas]] evolved on the same planet as the [[#Goa.27uld|Goa&#039;uld]] and were, therefore, the first hosts to the symbiotes. Eventually, however, the Goa&#039;uld preferred to take human beings as hosts because their bodies were more easily maintained. Because of their physical strength, however, the Unas became slaves of the Goa&#039;uld, primarily used to mine the precious mineral naquadah upon which the Goa&#039;uld&#039;s technology depends. The Unas were introduced in the episode 1.10 &amp;quot;Thor&#039;s Hammer&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Unas Traders===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:burrock.jpg|thumb|170px|left|Unas Trader Burrock]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Unas Traders]] lived on a planet (designation unknown) which had fought the Beast Wars against the Unas who served the Goa&#039;uld. Before the war, the humans of the planet were slaves of the Unas, but after the war, they became the masters of the Unas. The Unas became beasts of burden and the whole society was built upon their enslavement. SG-1 inadvertently instigated a revolt of the Unas, but eventually a truce was declared where no one served another as a slave. The Unas Traders were introduced in the episode, 5.07 &amp;quot;Beast Of Burden&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Velonans===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:503memorial.jpg|thumb|170px|left|Daniels studies memorial left behind by the Velonans]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|About 400 years ago, the [[Velonans]] were about to be conquered by the [[#Goa.27uld|Goa&#039;uld]], but an [[#Ascended Being|Ascended Being]] named Orlin couldn&#039;t stand by and watch that happen. He communicated the knowledge which enabled the Velonans to build a powerful weapon which was beyond their level of understanding and sophistication. They defeated the Goa&#039;uld and built a memorial to their victory, but soon thereafter, the Velonans decided to use the weapon to conquer other worlds. The collective of Ascended Beings to which Orlin belonged, called [[#The Others|The Others]], destroyed the Velonans and banished Orlin to the planet for his interference. The Velonans&#039; legacy was introduced in the episode, 5.03 &amp;quot;Ascension&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Villagers of Ver Ager===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:fannis.jpg|thumb|170px|left|Fannis of Ver Ager]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Villagers of Ver Ager]] are humans who live in a far galaxy that was the original home of the [[#Ancients|Ancients]]. The Ancients were known as the [[#Altera|Altera]] when they left that galaxy millions of years ago and found a new home in the Milky Way. Daniel Jackson and Vala Mal Doran met these villagers when they used Ancient communications technology. Three of the villagers were killed as a result of this contact because they were revealed to be heretics in opposition to the [[#Ori|Ori]], powerful [[#Ascended Beings|Ascended Beings]] who claimed to be humanity&#039;s creators and gods. The Villagers of Ver Ager were introduced in the episode, 9.02 &amp;quot;Avalon Part 2&amp;quot;, and all were freed from Ori oppression in &#039;&#039;Stargate: The Ark of Truth&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
===Villagers of Ver Isca===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:919tomin.jpg|thumb|170px|left|Tomin of Ver Isca]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Villagers of Ver Isca]] live on a planet in the home galaxy of the [[#Ori|Ori]]. When Vala Mal Doran was accidently transported to this planet, one of the villagers, Tomin, took her into his home and nursed her back to health. Finding herself mysteriously pregnant, Vala married Tomin in order to fit into the village&#039;s strict society where pregnancy outside of marriage would not have been accepted. Vala befriended members of an anti-Ori group who helped her communicate with those at the SGC to warn them of the villagers&#039; role in building the Ori&#039;s massive warships and armies destined to invade the Milky Way. The Villagers of Ver Isca were introduced in the episode, 9.19 &amp;quot;Crusade Part 1&amp;quot;, and all were freed from Ori oppression in &#039;&#039;Stargate: The Ark of Truth&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
===Volians===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:keel.jpg|thumb|170px|left|Volian named Keel]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Volians]] once had an industrial civilization until they met the alien race known as the [[#Aschen|Aschen]]. Once the Volian homeworld was included in the Aschen Confederation, its society became agricultural. Little did the Volians know that the Aschen not only brought long life and good health with their vaccine, but death of their civilization through infertility. The Volians were introduced in the episode, 5.10 &amp;quot;2001&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Vyuns===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kera.jpg|thumb|170px|left|Ke&#039;ra of Vyus]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Vyuns]] were the victims of a failed experiment by the Destroyer of Worlds, Linea (met in the episode, 2.03 &amp;quot;Prisoners&amp;quot;). Linea&#039;s experiment caused the people of Vyus (P2Q-463) to regenerate and lose their memories. The Vyuns called this event the Vorlix. The SGC, along with Ke&#039;ra, Linea&#039;s amnesiac younger self, developed a drug to reverse the effects of the experiment and this helped the people save their society. The Vyuns were introduced in the episode, 3.11 &amp;quot;Past And Present&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Water Entities===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:40706.jpg|thumb|170px|left|Water Entities in vapor form]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Water Entities|Microscopic intelligent lifeforms]] were discovered in the waters of a planet visited by the Russians in their short-lived Stargate program. These lifeforms were not discovered until after some of them were entrapped at the Russian&#039;s Siberian base of operations. The Russians thought that the energy readings they were getting from the water indicated that the water could be a safe and clean energy source, but the entities considered themselves prisoners and did everything they could to escape. They inhabited the bodies of some of the scientists studying them, hoping to control the bodies long enough to dial the Stargate and go home. The base commander initiated a foothold protocol and everyone on the base was killed, but the entities survived inside the body of Col. Harry Maybourne. Eventually, the entities traveled to Teal&#039;c and he helped them activate the Stargate and escape in the form of a vapor. Soon thereafter, Daniel, Carter, and a Russian scientist were returned after having been entrapped on the water planet by the remainder of the collective which attempted communication with Daniel through touch. Because the Earth-bound entities returned safely home, the collective on the planet returned their prisoners alive, basically performing a hostage exchange. The water entities were introduced in the episode, 4.07 &amp;quot;Waterworld&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
===Wraith===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:wraith-keeper.jpg|thumb|170px|left|Wraith Keeper]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The [[Wraith]] are an alien race encountered by the Atlantis Expedition Team when they went on their first off-world mission in search of a power source for the city-ship Atlantis in the Pegasus Galaxy. They were introduced in the series premiere of &#039;&#039;Stargate Atlantis&#039;&#039;, &amp;quot;Rising&amp;quot;. Members of SG-1 first encounted the Wraith in 10.03 &amp;quot;The Pegasus Project&amp;quot;. More details concerning the Wraith in both the Pegasus and Milky Way galaxies can be found in [[Aliens of the Pegasus Galaxy]] and the [[Wraith]] series of articles.&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 08:57, 1 Jul 2005 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.15_%22Seizure%22_Episode_Guide&amp;diff=27606</id>
		<title>SGU 2.15 &quot;Seizure&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.15_%22Seizure%22_Episode_Guide&amp;diff=27606"/>
		<updated>2011-04-06T18:29:41Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|215]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0215precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The recent Lucian attack on Homeworld Command has reawakened the latter&#039;s desire to find an Icarus-like planet so that they can defend &#039;&#039;Destiny&#039;&#039;. They try to persuade Ovirda, the ambassador from the planet Langara, to let them use the Stargate on his planet for this purpose, but he will not risk his world&#039;s population. Desperate to help &#039;&#039;Destiny&#039;&#039;, and suspicious that the Lucian Alliance has the ambassador in their pocket, Telford and Stargate official Richard Woolsey begin planning an act of espionage that will prove the safety of dialing to &#039;&#039;Destiny&#039;&#039;, and hopefully sever any communion between the Lucians and the Langarans.&lt;br /&gt;
&lt;br /&gt;
Returning to &#039;&#039;Destiny&#039;&#039;, Young is surprised to find that Rush has taken the day off. He needs him to review the science of Dr. Rodney McKay, the architect of the plan to dial &#039;&#039;Destiny&#039;&#039; from Langara, but Rush is inaccessible. He planted himself in the neural interface chair and uploaded his consciousness, putting his brain in a coma-like state. The crew is in a lather trying to safely awaken him, but Rush, on the other side of &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s mainframe, is drinking deeply of the company - and simulated physical presence - of Amanda Perry. Eli is the first one to guess at Rush&#039;s virtual hideaway, having discussed the option with his own disembodied sweetheart, Ginn. But Ginn, unlike Amanda, was wary of the dangers of up- and downloading human consciousness, and got so mad at Eli for proposing it that she disappeared - he hasn&#039;t seen her for days.&lt;br /&gt;
&lt;br /&gt;
Young can&#039;t be present to solve this tangle - in a nefarious sleight of hand, he has traded places via the stones with an official at the Langaran Stargate facility, and he, Scott, Woolsey and McKay begin their stealth mission to dial the ninth chevron to prove to the Langarans, with or without their permission, that the process is safe. While the military men do the heavy lifting, Woolsey sneaks off to get a look at the paperwork to confirm their suspicions that the Langarans are, indeed, in cahoots with the Lucians. What he finds is much more disturbing: They have repeatedly resisted advances from the Lucians, making the unethical stealth mission entirely indefensible. As Langaran forces bear down and McKay continues to dial the gate, Young narrowly manages to convince Telford to abort the mission. Young and Scott return to &#039;&#039;Destiny&#039;&#039; in defeat, and Telford must report to Homeworld Command on the massive amount of faith lost in the diplomatic efforts with Langara. Their planet will not be used as a supply line to &#039;&#039;Destiny&#039;&#039; any time soon.&lt;br /&gt;
&lt;br /&gt;
Ginn has managed to squeeze through safeholds put on her existence by Amanda long enough to tell Eli that Amanda&#039;s haste and lovesickness have blinded her to the dangers of toying with consciousness, and she has accidentally trapped Rush in a virtual reality. Before Ginn can tell Eli how to get Rush out, she&#039;s pulled away by Amanda&#039;s massive drain on her consciousness. Eli guesses at the terrible truth, and woefully quarantines the consciousnesses of both Amanda and Ginn. When Rush awakes, he&#039;s furious, but Eli defends his action, saying it was the only way to save Rush&#039;s life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Victor Garber]] as [[Ovirda|Ambassador Ovirda]]&lt;br /&gt;
* [[David Hewlett]] as [[Rodney McKay|Dr. Rodney McKay]]&lt;br /&gt;
* [[Robert Picardo]] as [[Richard Woolsey]]&lt;br /&gt;
* [[Kathleen Munroe]] as [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Dr. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Richard Beauchamp]] as [[Langarans|Langaran Soldier]]&lt;br /&gt;
* [[Daren Herbert]] as [[Langarans|Langaran Captain]]&lt;br /&gt;
* [[John Shaw]] as [[Halperin|Langaran Ambassador Halperin]]&lt;br /&gt;
* [[Adam Thomas]] as [[Philander|Airman Philander]]&lt;br /&gt;
* [[Jackie Blackmore]] as [[Langarans|Langaran Worker]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Remi Aubuchon]]&lt;br /&gt;
* Directed by [[Helen Shaver]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Langara]]&lt;br /&gt;
* [[Langarans]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Neural Interface Chair]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.16 &amp;quot;The Hunt&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.15 &amp;quot;Seizure&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 215 |&lt;br /&gt;
  MGM_search      = Seizure&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;With word from producer John G. Lenic that the deals have been closed on those Atlantis alums, we can now move forward on the script, secure in the knowledge that both extra-special guest stars will actually be on hand to say the dialogue written for specifically for them.  Great news for fans of the old series.  There was a reluctance to move ahead with an SGA crossover, particularly on my part, because the feeling was it would step on the timing of the SGA movie, Stargate: Extinction, the events of which directly proceed the Atlantis series finale, Enemy at the Gate.  But given the delay on the movie front and the ideal premise pitched out by Remi Aubuchon and Brad Wright, it was decided to go ahead with the crossover.  Not a big deal, but it will require some changes to the Stargate: Extinction timeline which, in turn, will beg a host of questions, some of which will be answered in episode #15, some of which won’t…at least not right away ... Hey, I just noticed that even though I mentioned the deals had been closed, I didn’t reveal which characters would be putting in an appearance. ... That’s because SyFy will be making the grand announcement when the time comes.  Watch for it!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 15, 2010&lt;br /&gt;
* &amp;quot;If you were at the SGU Comic Con panel – or followed the fallout on twitter – you by now already know the identity of the two Stargate: Atlantis vets who will be putting in an appearance on Stargate: Universe. Yes, it’s true. Robert Picardo and David Hewlett will be reprising their roles as Richard Woolsey and Dr. Rodney McKay for a late season two episode titled Seizure. As for who is experiencing the seizure and/or what is being seized – stay tuned!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 23, 2010&lt;br /&gt;
* &amp;quot;Brad finished addressing the network notes on Seizure today. Prep continues on the episode which will see the return of two familiar faces: Richard Woolsey (Robert Picardo) and Dr. Rodney McKay (David Hewlett).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* Dodoalda writes: &amp;quot;When does the episode inculuding SGA guests start filming?&amp;quot; Answer: &amp;quot;Next week. I think.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;Also this afternoon, Bob Picardo and his lovely wife Linda dropped by the production offices to say hi (David Hewlett was in yesterday). They’re in for the weekend because Woolsey sees action tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
* &amp;quot;Well, so much for best intentions. The plan was to start beating out the big season finale this morning, but with Brad on Stage 6 overseeing the first day of main unit on Seizure and Carl down on Stage 5 overseeing the icky second unit action on Hope, we never did get around to gathering. ... Actor’s Bob Picardo and David Hewlett also came by to say hi, both styling in their suits. And, speaking of styling, check out Lou Diamond Phillips (SGU’s Colonel David Telford) in his dress blues...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 10, 2010&lt;br /&gt;
* AJM writes: &amp;quot;Since the Naquadria issue seems to be a prominent part of SGU, any chance those back in the Milky Way will take a trip to Jonas Quinn’s homeworld?&amp;quot; Answer: &amp;quot;Check out season two’s Seizure.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 12, 2010&lt;br /&gt;
* &amp;quot;Victor Garber (Alias, Titanic) Acclaimed stage and film actor Garber stars as Ambassador Ovirda of planet Langara.&amp;quot; &amp;amp;mdash; Syfy Press Release, September 16, 2010&lt;br /&gt;
* Mattjboesch8907 writes: &amp;quot;My Question is this: “Who’s Directing Seizure?&amp;quot; Answer: &amp;quot;Veteran director Helen Shaver is at the helm.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* Bailey writes: &amp;quot;Is there going to be any mention of Jonas in Seizure or another ep?&amp;quot; Answer: &amp;quot;There should be, yes.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* &amp;quot;Two famous, well-loved Atlantis characters, Rodney McKay and Richard Woolsey, [guest-star for an episode] ... and it has a little bit of the flavor of last season, when we brought O&#039;Neill back. This is a little bit of the old show in terms of storytelling and in terms of the story itself, [especially regarding] the element of humor that is in the show. Because David is funny. David Hewlett is a funny man. And McKay&#039;s a funny character. But it is a really intriguing story too, and in some ways in the storytelling it&#039;s a little bit like &#039;The Pegasus Project&#039; was, in that people at both ends of the story need to work together to achieve something. &#039;Pegasus Project&#039; was an episode of SG-1 that I wrote that was the first crossover between SG-1 and Atlantis. So this is sort of a crossover between Atlantis and SGU.&amp;quot; &amp;amp;mdash; Brad Wright, Blaster interview, November 2, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/09/syfy-press-release-names-guest-stars-for-sgu-s2/ Solutions: Syfy Press Release Names Guest Stars for SGU S2, September 16, 2010]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/04/stargate-universe-2-15-seizure-atlantis-crossover/ Solutions: Stargate Universe: 2.15 &amp;quot;Seizure&amp;quot; (Atlantis Crossover), April 4, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:03, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27604</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27604"/>
		<updated>2011-04-04T03:22:19Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add image for 14&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu211eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu212eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21308.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu214eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.14_%22Hope%22_Episode_Guide&amp;diff=27603</id>
		<title>SGU 2.14 &quot;Hope&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.14_%22Hope%22_Episode_Guide&amp;diff=27603"/>
		<updated>2011-04-04T03:21:31Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|214]]&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21407.jpg|178px|]]&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:sgu21409.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0214precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
In the terrorist attack on Homeworld Command, the communication stones were buried. Young, hoping that the bomb was defused and someone will get word to &#039;&#039;Destiny&#039;&#039;, has set up a constant, rotating watch on the stones, but no contact has been made.&lt;br /&gt;
&lt;br /&gt;
Chloe, fatigued from worry, drifts to sleep for a moment, but when she wakes up, it&#039;s Ginn&#039;s consciousness that speaks through her mouth. Everyone is perplexed that this girl, thought dead, can be present, and set about to solve the mystery. Eli&#039;s contribution to this effort is tinged with the loving desire to see Ginn&#039;s consciousness safely preserved. But this complicated situation soon gets yet another layer: After bouts of choking, seemingly brought on by nothing, Ginn&#039;s consciousness slips away and Chloe returns to her own body. No one knows what to do, and before long, the two women are switching back and forth at an alarming and unpredictable rate.&lt;br /&gt;
&lt;br /&gt;
TJ wishes she could be of more help with the situation, but her attention is consumed by Volker, who came to her with complaints of &amp;quot;feeling a little under the weather&amp;quot; and emerged with the diagnosis of late stage kidney failure. TJ must use her limited means to find a kidney donor onboard - and then perform a transplant herself. Her search turns up Greer as a match and eager volunteer, but TJ&#039;s own self-doubt may sabotage the surgery before it&#039;s even begun.&lt;br /&gt;
&lt;br /&gt;
And as Eli, Scott and Rush probe &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s database for how to save Ginn while keeping Chloe safe, a third consciousness appears to vie for territory: That of Amanda Perry. Rush&#039;s only solution - indeed, the only thing anyone can think of - is to sit Chloe in the chair that claimed Franklin, the one linked to &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s mainframe (SGU 1.16 &amp;quot;Sabotage&amp;quot;), in hopes that Amanda and Ginn&#039;s consciousnesses can be uploaded. They wait for each woman&#039;s consciousness to appear, and those closest to each woman consult them on the risks of the procedure. All, knowing there is no other alternative, agree. But when Chloe sits in the chair, another choking fit is brought on. Rush is barely able to get her out alive, and no one is sure if the upload was a success.&lt;br /&gt;
&lt;br /&gt;
This process causes a power surge that shorts out the visual instructions from &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s database that TJ was using to perform the surgery. She panics - she could lose both Volker and Greer - but the consciousness of Amanda appears to her. Amanda, fully integrated now with &#039;&#039;Destiny&#039;&#039;, is able to talk TJ through the remainder of the process, and TJ, brushing aside the protests of the others in the room, who cannot see what she sees, sews up her patients.&lt;br /&gt;
&lt;br /&gt;
Rush, Scott and Eli are all grateful that their loves are safe - but Rush and Eli must content themselves with the ghostly representations of their companions whose consciousnesses float about in &#039;&#039;Destiny&#039;&#039;, incorporeally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Kathleen Munroe]] as [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison|Dr. Morrison]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Neural Interface Chair]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 1.16 &amp;quot;Sabotage&amp;quot; Episode Guide|SGU 1.16 &amp;quot;Sabotage&amp;quot;]]&lt;br /&gt;
* Previous: [[SGU 2.13 &amp;quot;Alliances&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.15 &amp;quot;Seizure&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.14 &amp;quot;Hope&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 214 |&lt;br /&gt;
  MGM_search      = Hope&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;...while Carl is working on an outline for episode #14.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;But not before reading Carl’s outline for the tentatively titled Hope.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Carl was in my office, discussing the fourth act twist to his new episode...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 17, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* Mallozzi posted an image of a medical instrument used in this episode: [http://josephmallozzi.files.wordpress.com/2010/08/img_6439.jpg Image] &amp;amp;mdash; August 16, 2010&lt;br /&gt;
* &amp;quot;Carl, meanwhile, is multi-tasking – being on set for his episode, Hope, while simultaneously hammering out the story for his final script, Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Watched an awesome Day 1 Mix of an equally awesome episode, Hope, today. Carl Binder is on a roll this season. Great performances and some really, really nice moments both humorous and touching.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 15, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/03/stargate-universe-2-14-hope/ Solutions: Stargate Universe: 2.14 &amp;quot;Hope&amp;quot;, March 28, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:34, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27591</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27591"/>
		<updated>2011-04-03T17:26:57Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add image for 13&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu211eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu212eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21308.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0218precis&amp;diff=27590</id>
		<title>Template:Sgu0218precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0218precis&amp;diff=27590"/>
		<updated>2011-04-03T17:22:12Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: tv guide description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Destiny&#039;&#039; reaches an abandoned modern civilization on a planet in the throes of seismic destruction. While the crew retrieves valuable data archives stored underground, Rush discovers a possible way to help the planet&#039;s survivors.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.18 &amp;quot;Epilogue&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0217precis&amp;diff=27589</id>
		<title>Template:Sgu0217precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0217precis&amp;diff=27589"/>
		<updated>2011-04-03T17:21:12Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: tv guide description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Attacking drones return when the &#039;&#039;Destiny&#039;&#039; tries to recharge in a star. Eli proposes a risky alternative, which requires the rest of the crew to gate to a nearby planet for safety, where they find an abandoned city. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.17 &amp;quot;Common Descent&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0216precis&amp;diff=27588</id>
		<title>Template:Sgu0216precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0216precis&amp;diff=27588"/>
		<updated>2011-04-03T17:19:55Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: tv guide description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An alien abducts two crewmen during an off-world expedition, and a rescue team is dispatched to save them. Meanwhile on &#039;&#039;Destiny&#039;&#039;, the discovery of a new store of technology causes trouble for Brody.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.16 &amp;quot;The Hunt&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0215precis&amp;diff=27587</id>
		<title>Template:Sgu0215precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0215precis&amp;diff=27587"/>
		<updated>2011-04-03T17:18:58Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: tv guide description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rush slips into a coma in the neural interface chair, and Amanda connects with him in the ship&#039;s matrix, but Ginn informs Eli of a problem with that scenario. Elsewhere, Dr. Rodney McKay&#039;s plan to dial the ninth chevron address hits a snag. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.15 &amp;quot;Seizure&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Julie_McNiven&amp;diff=27586</id>
		<title>Julie McNiven</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Julie_McNiven&amp;diff=27586"/>
		<updated>2011-03-31T01:38:54Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Episodes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|McNiven, Julie]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
[[Image:sgu-ginn.jpg|thumb|170px|none|[[Ginn]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
* [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide|SGU 2.02 &amp;quot;Aftermath&amp;quot;]]&lt;br /&gt;
* [[SGU 2.03 &amp;quot;Awakening&amp;quot; Episode Guide|SGU 2.03 &amp;quot;Awakening&amp;quot;]]&lt;br /&gt;
* [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide|SGU 2.06 &amp;quot;Trial And Error&amp;quot;]]&lt;br /&gt;
* [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide|SGU 2.07 &amp;quot;The Greater Good&amp;quot;]]&lt;br /&gt;
* [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide|SGU 2.08 &amp;quot;Malice&amp;quot;]]&lt;br /&gt;
* [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide|SGU 2.14 &amp;quot;Hope&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Julie+McNiven Solutions News]&lt;br /&gt;
{{MGM|Julie+McNiven}}&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm1617837/ IMDB]&lt;br /&gt;
* [http://www.juliemcniven.net/home/index.php?location=home Official Website]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 19:40, 7 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Ginn&amp;diff=27585</id>
		<title>Ginn</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Ginn&amp;diff=27585"/>
		<updated>2011-03-31T01:38:14Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Character Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lucian Alliance]][[Category:Destiny]][[Image:sgu-ginn.jpg|thumb|170px|left|Ginn of the Lucian Alliance]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Ginn was one of the members of the Lucian Alliance who boarded the Ancient ship &#039;&#039;Destiny&#039;&#039; with Commander Kiva&#039;s group. She played a pivotal role in the surrender of the Alliance to Earth&#039;s crew who had already boarded the ship. Ginn was murdered by one of her clansman when he discovered that she had betrayed the Alliance and provided Homeworld Command intelligence on a planned Lucian attack on Earth. Because of the incredible circumstances of her death during a communications stone link, Ginn&#039;s consciousness did not perish and was retrieved and stored into &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s memory banks. She is able to establish a link with someone and manifests as a ghost-like apparition that only her target individual can see and hear. (SGU 2.01 &amp;quot;Intervention&amp;quot;, 2.08 &amp;quot;Malice&amp;quot;, 2.14 &amp;quot;Hope&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
The Lucian Alliance had its beginnings about twelve or thirteen years ago (relative to ca. 2010) and was made up of mercenaries and warlords who took their territories by force. They especially came to power in the Milky Way after the defeat of the Goa&#039;uld System Lords (around the time of SG-1&#039;s eighth year of operation). Ginn&#039;s home planet was taken over when the Alliance burned their farms so that they had nothing to eat but the food they were supplied. Ruling by force and intimidation, the Lucians dictated what was to be taught in the schools. Young men and women such as Ginn were given training in weapons and fighting. Two years prior to the Commander Kiva&#039;s group&#039;s invasion of the &#039;&#039;Destiny&#039;&#039;, Ginn was taken by a gang at gunpoint and told if she didn&#039;t join the Alliance Guard, her family was going be murdered. (SGU 2.02 &amp;quot;Aftermath&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ever since she was a child, Ginn had been interested in mathematics. She loved the pure science of numbers, feeling that they didn&#039;t lie. Inside Commander Kiva&#039;s organization, her mathematical talents were put to use in the study of Ancient technology. Kiva&#039;s group was dedicated to the unlocking of the ninth chevron of the Stargate, placing their hope in the legends that said that therein awaited great understanding that could make one as powerful as gods like the Ascended Ancients. With this knowledge, one could possibly control time and space. (SGU 2.02 &amp;quot;Aftermath&amp;quot;, 2.06 &amp;quot;Trial and Error&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
When Col. David Telford of Stargate Command infiltrated Kiva&#039;s group, he was discovered and brainwashed to betray his own people by providing every piece of intelligence on the secret Icarus Project, Stargate Command&#039;s program to unlock the ninth chevron. Kiva&#039;s group was most likely behind the attack on Icarus Base that forced the personnel to evacuate through the Stargate to the nine-chevron address that was found in the Ancient Database (in Atlantis), but Kiva and over 100 members of her group were not present when the entire Alliance fleet was destroyed when the Icarus planet exploded. Through Telford, the Alliance learned of the Icarus Project&#039;s success in unlocking the ninth chevron and that its destination was the &#039;&#039;Destiny&#039;&#039;. They also learned that the Icarus crew was stranded billions of lightyears away because they didn&#039;t have enough power to dial Earth. (SGU 1.01 &amp;quot;Air Part 1&amp;quot;, 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ginn was given access to Homeworld Command&#039;s research into how to divert power to the Stargate from a star while &#039;&#039;Destiny&#039;&#039; was recharging its power reserves. She studied Eli Wallace&#039;s work on the problem and began to admire his intelligence, but realized that he tended to lose sight of the context. She was on her way to correcting the formula to include the dependency of gravitational time dilation on the size of the star when Kiva&#039;s group had to abandon their base through the Stargate because their planet was under attack by Homeworld Command after they discovered and removed Telford&#039;s brainwashing. Like Icarus before it, Kiva&#039;s planet exploded due to the instability of the naquadria core. (SGU 1.06 &amp;quot;Earth&amp;quot;, 2.06 &amp;quot;Trial and Error&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
As many people evacuated as possible from Kiva&#039;s base, but over 100 members didn&#039;t make it. Kiva managed to take control of the ship, but was killed. As soon as her second-in-command learned of her death, he became so infuriated that he began rounding up all of Col. Young&#039;s military contingent to be executed. Another problem he had to deal with was the harmful radiation bursts from a binary pulsar that threatened everyone who was not in a shielded area of the ship. Dannic didn&#039;t believe Dr. Nicholas Rush when the scientist threatened to divert power from shields that were protecting the Lucian&#039;s position on the ship, but Ginn recognized the truth of the situation. With only a few minutes left before the next wave, Ginn shot Dannic several times in his back and then surrendered on behalf of the remainder of Kiva&#039;s group. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;, 1.20 &amp;quot;Incursion Part 2&amp;quot;, 2.01 &amp;quot;Intervention&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Each member of the Alliance was interviewed to determine if they could be successfully integrated into the crew. Ginn was considered a valuable asset, so she was kept aboard the ship while those loyal to Kiva and Dannic were abandoned on an inhabitable world. Only around ten Lucians remained aboard. Ginn, under guard, was given her own private quarters and an assignment to work with Eli Wallace on the power-from-a-star equations. After working with Eli for a few hours, Ginn realized that she was attracted to him and initiated a romantic relationship. (SGU 2.02 &amp;quot;Aftermath&amp;quot;, 2.06 &amp;quot;Trial and Error&amp;quot;, 2.07 &amp;quot;The Greater Good&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ginn was also a valuable source of intelligence concerning the Lucians&#039; plan to attack Earth. Her fellow clansman Simeon was also aware of the location of the base and the method of the attack. He was appalled to learn that he was the only Alliance member left aboard the &#039;&#039;Destiny&#039;&#039; who was remaining loyal to his people by feeding Homeworld Command disinformation. When he interrupted a conversation between Ginn and Camile Wray in which they were arranging for Ginn to be interviewed by Homeworld Command through the use of the communication stones, he realized that Ginn was about to betray the Alliance. Shortly after Ginn swapped bodies with Dr. Amanda Perry, Simeon murdered his guard and then her.  Because of the nature of these communication stone links, Perry also died. Simeon managed to gain access to the ship&#039;s armory and escape to a nearby planet, but he was killed by Dr. Nicholas Rush who avenged Perry&#039;s death because he loved her. Eli desired to seek revenge for Ginn&#039;s death, but Young helped him realize that he didn&#039;t have it in him to murder. (SGU 2.04 &amp;quot;Pathogen&amp;quot;, 2.07 &amp;quot;The Greater Good&amp;quot;, 2.08 &amp;quot;Malice&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ginn was buried on a beautiful planet where the crew held a memorial service and moved on. But, her consciousness did not cease to exist. Instead, the two women&#039;s consciousnesses were still connected and when Chloe fell asleep after activating a stone link for contact with someone at Homeworld Command on Earth, Ginn and Perry reappeared. Unfortunately, occupying Chloe began to degrade the energy of the two consciousnesses, so Rush proposed using the Neural Interface Chair to upload the two signatures to free Chloe. Amazingly, this transfer proved successful. As &amp;quot;programs&amp;quot; in the ship&#039;s computer, the two consciousnesses now have access to the ship&#039;s vast database and are able to interpret it. They also have the ability to tune into someone&#039;s brain waves and communicate with them in a specter-like fashion. Ginn, of course, chose to show herself to Eli and the two decided that they would be able to continue their relationship in this manner until a new body can be found for Ginn. (SGU 2.14 &amp;quot;Hope&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGU 1.01 &amp;quot;Air Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.06 &amp;quot;Earth&amp;quot; Episode Guide|SGU 1.06 &amp;quot;Earth&amp;quot;]]&lt;br /&gt;
* [[SGU 1.18 &amp;quot;Subversion&amp;quot; Episode Guide|SGU 1.18 &amp;quot;Subversion&amp;quot;]]&lt;br /&gt;
* [[SGU 1.19 &amp;quot;Incursion Part 1&amp;quot; Episode Guide|SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.20 &amp;quot;Incursion Part 2&amp;quot; Episode Guide|SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;]]&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
* [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide|SGU 2.02 &amp;quot;Aftermath&amp;quot;]]&lt;br /&gt;
* [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide|SGU 2.04 &amp;quot;Pathogen&amp;quot;]]&lt;br /&gt;
* [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide|SGU 2.06 &amp;quot;Trial And Error&amp;quot;]]&lt;br /&gt;
* [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide|SGU 2.07 &amp;quot;The Greater Good&amp;quot;]]&lt;br /&gt;
* [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide|SGU 2.08 &amp;quot;Malice&amp;quot;]]&lt;br /&gt;
* [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide|SGU 2.14 &amp;quot;Hope&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Dannic]]&lt;br /&gt;
* [[Kiva]]&lt;br /&gt;
* [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
* [[Nicholas Rush|Dr. Nicholas Rush]]&lt;br /&gt;
* [[Simeon]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
* [[Eli Wallace]]&lt;br /&gt;
* [[Camile Wray]]&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones]]&lt;br /&gt;
* [[Ancient Database in Atlantis]]&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Ascended Beings]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
* [[Icarus Project]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Neural Interface Chair]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
* [[System Lord]]s&lt;br /&gt;
* [[Time Dilation Fields]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
{{MGM|Ginn}}&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
* [[Julie McNiven]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 11:40, 19 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Ginn&amp;diff=27584</id>
		<title>Ginn</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Ginn&amp;diff=27584"/>
		<updated>2011-03-31T01:37:38Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: to 2.14&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lucian Alliance]][[Category:Destiny]][[Image:sgu-ginn.jpg|thumb|170px|left|Ginn of the Lucian Alliance]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Ginn was one of the members of the Lucian Alliance who boarded the Ancient ship &#039;&#039;Destiny&#039;&#039; with Commander Kiva&#039;s group. She played a pivotal role in the surrender of the Alliance to Earth&#039;s crew who had already boarded the ship. Ginn was murdered by one of her clansman when he discovered that she had betrayed the Alliance and provided Homeworld Command intelligence on a planned Lucian attack on Earth. Because of the incredible circumstances of her death during a communications stone link, Ginn&#039;s consciousness did not perish and was retrieved and stored into &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s memory banks. She is able to establish a link with someone and manifests as a ghost-like apparition that only her target individual can see and hear. (SGU 2.01 &amp;quot;Intervention&amp;quot;, 2.08 &amp;quot;Malice&amp;quot;, 2.14 &amp;quot;Hope&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
The Lucian Alliance had its beginnings about twelve or thirteen years ago (relative to ca. 2010) and was made up of mercenaries and warlords who took their territories by force. They especially came to power in the Milky Way after the defeat of the Goa&#039;uld System Lords (around the time of SG-1&#039;s eighth year of operation). Ginn&#039;s home planet was taken over when the Alliance burned their farms so that they had nothing to eat but the food they were supplied. Ruling by force and intimidation, the Lucians dictated what was to be taught in the schools. Young men and women such as Ginn were given training in weapons and fighting. Two years prior to the Commander Kiva&#039;s group&#039;s invasion of the &#039;&#039;Destiny&#039;&#039;, Ginn was taken by a gang at gunpoint and told if she didn&#039;t join the Alliance Guard, her family was going be murdered. (SGU 2.02 &amp;quot;Aftermath&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ever since she was a child, Ginn had been interested in mathematics. She loved the pure science of numbers, feeling that they didn&#039;t lie. Inside Commander Kiva&#039;s organization, her mathematical talents were put to use in the study of Ancient technology. Kiva&#039;s group was dedicated to the unlocking of the ninth chevron of the Stargate, placing their hope in the legends that said that therein awaited great understanding that could make one as powerful as gods like the Ascended Ancients. With this knowledge, one could possibly control time and space. (SGU 2.02 &amp;quot;Aftermath&amp;quot;, 2.06 &amp;quot;Trial and Error&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
When Col. David Telford of Stargate Command infiltrated Kiva&#039;s group, he was discovered and brainwashed to betray his own people by providing every piece of intelligence on the secret Icarus Project, Stargate Command&#039;s program to unlock the ninth chevron. Kiva&#039;s group was most likely behind the attack on Icarus Base that forced the personnel to evacuate through the Stargate to the nine-chevron address that was found in the Ancient Database (in Atlantis), but Kiva and over 100 members of her group were not present when the entire Alliance fleet was destroyed when the Icarus planet exploded. Through Telford, the Alliance learned of the Icarus Project&#039;s success in unlocking the ninth chevron and that its destination was the &#039;&#039;Destiny&#039;&#039;. They also learned that the Icarus crew was stranded billions of lightyears away because they didn&#039;t have enough power to dial Earth. (SGU 1.01 &amp;quot;Air Part 1&amp;quot;, 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ginn was given access to Homeworld Command&#039;s research into how to divert power to the Stargate from a star while &#039;&#039;Destiny&#039;&#039; was recharging its power reserves. She studied Eli Wallace&#039;s work on the problem and began to admire his intelligence, but realized that he tended to lose sight of the context. She was on her way to correcting the formula to include the dependency of gravitational time dilation on the size of the star when Kiva&#039;s group had to abandon their base through the Stargate because their planet was under attack by Homeworld Command after they discovered and removed Telford&#039;s brainwashing. Like Icarus before it, Kiva&#039;s planet exploded due to the instability of the naquadria core. (SGU 1.06 &amp;quot;Earth&amp;quot;, 2.06 &amp;quot;Trial and Error&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
As many people evacuated as possible from Kiva&#039;s base, but over 100 members didn&#039;t make it. Kiva managed to take control of the ship, but was killed. As soon as her second-in-command learned of her death, he became so infuriated that he began rounding up all of Col. Young&#039;s military contingent to be executed. Another problem he had to deal with was the harmful radiation bursts from a binary pulsar that threatened everyone who was not in a shielded area of the ship. Dannic didn&#039;t believe Dr. Nicholas Rush when the scientist threatened to divert power from shields that were protecting the Lucian&#039;s position on the ship, but Ginn recognized the truth of the situation. With only a few minutes left before the next wave, Ginn shot Dannic several times in his back and then surrendered on behalf of the remainder of Kiva&#039;s group. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;, 1.20 &amp;quot;Incursion Part 2&amp;quot;, 2.01 &amp;quot;Intervention&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Each member of the Alliance was interviewed to determine if they could be successfully integrated into the crew. Ginn was considered a valuable asset, so she was kept aboard the ship while those loyal to Kiva and Dannic were abandoned on an inhabitable world. Only around ten Lucians remained aboard. Ginn, under guard, was given her own private quarters and an assignment to work with Eli Wallace on the power-from-a-star equations. After working with Eli for a few hours, Ginn realized that she was attracted to him and initiated a romantic relationship. (SGU 2.02 &amp;quot;Aftermath&amp;quot;, 2.06 &amp;quot;Trial and Error&amp;quot;, 2.07 &amp;quot;The Greater Good&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ginn was also a valuable source of intelligence concerning the Lucians&#039; plan to attack Earth. Her fellow clansman Simeon was also aware of the location of the base and the method of the attack. He was appalled to learn that he was the only Alliance member left aboard the &#039;&#039;Destiny&#039;&#039; who was remaining loyal to his people by feeding Homeworld Command disinformation. When he interrupted a conversation between Ginn and Camile Wray in which they were arranging for Ginn to be interviewed by Homeworld Command through the use of the communication stones, he realized that Ginn was about to betray the Alliance. Shortly after Ginn swapped bodies with Dr. Amanda Perry, Simeon murdered his guard and then her.  Because of the nature of these communication stone links, Perry also died. Simeon managed to gain access to the ship&#039;s armory and escape to a nearby planet, but he was killed by Dr. Nicholas Rush who avenged Perry&#039;s death because he loved her. Eli desired to seek revenge for Ginn&#039;s death, but Young helped him realize that he didn&#039;t have it in him to murder. (SGU 2.04 &amp;quot;Pathogen&amp;quot;, 2.07 &amp;quot;The Greater Good&amp;quot;, 2.08 &amp;quot;Malice&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ginn was buried on a beautiful planet where the crew held a memorial service and moved on. But, her consciousness did not cease to exist. Instead, the two women&#039;s consciousnesses were still connected and when Chloe fell asleep after activating a stone link for contact with someone at Homeworld Command on Earth, Ginn and Perry reappeared. Unfortunately, occupying Chloe began to degrade the energy of the two consciousnesses, so Rush proposed using the Neural Interface Chair to upload the two signatures to free Chloe. Amazingly, this transfer proved successful. As &amp;quot;programs&amp;quot; in the ship&#039;s computer, the two consciousnesses now have access to the ship&#039;s vast database and are able to interpret it. They also have the ability to tune into someone&#039;s brain waves and communicate with them in a specter-like fashion. Ginn, of course, chose to show herself to Eli and the two decided that they would be able to continue their relationship in this manner until a new body can be found for Ginn. &lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGU 1.01 &amp;quot;Air Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.06 &amp;quot;Earth&amp;quot; Episode Guide|SGU 1.06 &amp;quot;Earth&amp;quot;]]&lt;br /&gt;
* [[SGU 1.18 &amp;quot;Subversion&amp;quot; Episode Guide|SGU 1.18 &amp;quot;Subversion&amp;quot;]]&lt;br /&gt;
* [[SGU 1.19 &amp;quot;Incursion Part 1&amp;quot; Episode Guide|SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.20 &amp;quot;Incursion Part 2&amp;quot; Episode Guide|SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;]]&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
* [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide|SGU 2.02 &amp;quot;Aftermath&amp;quot;]]&lt;br /&gt;
* [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide|SGU 2.04 &amp;quot;Pathogen&amp;quot;]]&lt;br /&gt;
* [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide|SGU 2.06 &amp;quot;Trial And Error&amp;quot;]]&lt;br /&gt;
* [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide|SGU 2.07 &amp;quot;The Greater Good&amp;quot;]]&lt;br /&gt;
* [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide|SGU 2.08 &amp;quot;Malice&amp;quot;]]&lt;br /&gt;
* [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide|SGU 2.14 &amp;quot;Hope&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Dannic]]&lt;br /&gt;
* [[Kiva]]&lt;br /&gt;
* [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
* [[Nicholas Rush|Dr. Nicholas Rush]]&lt;br /&gt;
* [[Simeon]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
* [[Eli Wallace]]&lt;br /&gt;
* [[Camile Wray]]&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones]]&lt;br /&gt;
* [[Ancient Database in Atlantis]]&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Ascended Beings]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
* [[Icarus Project]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Neural Interface Chair]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
* [[System Lord]]s&lt;br /&gt;
* [[Time Dilation Fields]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
{{MGM|Ginn}}&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
* [[Julie McNiven]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 11:40, 19 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.14_%22Hope%22_Episode_Guide&amp;diff=27583</id>
		<title>SGU 2.14 &quot;Hope&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.14_%22Hope%22_Episode_Guide&amp;diff=27583"/>
		<updated>2011-03-29T16:39:24Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|214]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0214precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
In the terrorist attack on Homeworld Command, the communication stones were buried. Young, hoping that the bomb was defused and someone will get word to &#039;&#039;Destiny&#039;&#039;, has set up a constant, rotating watch on the stones, but no contact has been made.&lt;br /&gt;
&lt;br /&gt;
Chloe, fatigued from worry, drifts to sleep for a moment, but when she wakes up, it&#039;s Ginn&#039;s consciousness that speaks through her mouth. Everyone is perplexed that this girl, thought dead, can be present, and set about to solve the mystery. Eli&#039;s contribution to this effort is tinged with the loving desire to see Ginn&#039;s consciousness safely preserved. But this complicated situation soon gets yet another layer: After bouts of choking, seemingly brought on by nothing, Ginn&#039;s consciousness slips away and Chloe returns to her own body. No one knows what to do, and before long, the two women are switching back and forth at an alarming and unpredictable rate.&lt;br /&gt;
&lt;br /&gt;
TJ wishes she could be of more help with the situation, but her attention is consumed by Volker, who came to her with complaints of &amp;quot;feeling a little under the weather&amp;quot; and emerged with the diagnosis of late stage kidney failure. TJ must use her limited means to find a kidney donor onboard - and then perform a transplant herself. Her search turns up Greer as a match and eager volunteer, but TJ&#039;s own self-doubt may sabotage the surgery before it&#039;s even begun.&lt;br /&gt;
&lt;br /&gt;
And as Eli, Scott and Rush probe &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s database for how to save Ginn while keeping Chloe safe, a third consciousness appears to vie for territory: That of Amanda Perry. Rush&#039;s only solution - indeed, the only thing anyone can think of - is to sit Chloe in the chair that claimed Franklin, the one linked to &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s mainframe (SGU 1.16 &amp;quot;Sabotage&amp;quot;), in hopes that Amanda and Ginn&#039;s consciousnesses can be uploaded. They wait for each woman&#039;s consciousness to appear, and those closest to each woman consult them on the risks of the procedure. All, knowing there is no other alternative, agree. But when Chloe sits in the chair, another choking fit is brought on. Rush is barely able to get her out alive, and no one is sure if the upload was a success.&lt;br /&gt;
&lt;br /&gt;
This process causes a power surge that shorts out the visual instructions from &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s database that TJ was using to perform the surgery. She panics - she could lose both Volker and Greer - but the consciousness of Amanda appears to her. Amanda, fully integrated now with &#039;&#039;Destiny&#039;&#039;, is able to talk TJ through the remainder of the process, and TJ, brushing aside the protests of the others in the room, who cannot see what she sees, sews up her patients.&lt;br /&gt;
&lt;br /&gt;
Rush, Scott and Eli are all grateful that their loves are safe - but Rush and Eli must content themselves with the ghostly representations of their companions whose consciousnesses float about in &#039;&#039;Destiny&#039;&#039;, incorporeally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Kathleen Munroe]] as [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison|Dr. Morrison]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Neural Interface Chair]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 1.16 &amp;quot;Sabotage&amp;quot; Episode Guide|SGU 1.16 &amp;quot;Sabotage&amp;quot;]]&lt;br /&gt;
* Previous: [[SGU 2.13 &amp;quot;Alliances&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.15 &amp;quot;Seizure&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.14 &amp;quot;Hope&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 214 |&lt;br /&gt;
  MGM_search      = Hope&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;...while Carl is working on an outline for episode #14.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;But not before reading Carl’s outline for the tentatively titled Hope.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Carl was in my office, discussing the fourth act twist to his new episode...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 17, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* Mallozzi posted an image of a medical instrument used in this episode: [http://josephmallozzi.files.wordpress.com/2010/08/img_6439.jpg Image] &amp;amp;mdash; August 16, 2010&lt;br /&gt;
* &amp;quot;Carl, meanwhile, is multi-tasking – being on set for his episode, Hope, while simultaneously hammering out the story for his final script, Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Watched an awesome Day 1 Mix of an equally awesome episode, Hope, today. Carl Binder is on a roll this season. Great performances and some really, really nice moments both humorous and touching.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 15, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/03/stargate-universe-2-14-hope/ Solutions: Stargate Universe: 2.14 &amp;quot;Hope&amp;quot;, March 28, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:34, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.13_%22Alliances%22_Episode_Guide&amp;diff=27582</id>
		<title>SGU 2.13 &quot;Alliances&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.13_%22Alliances%22_Episode_Guide&amp;diff=27582"/>
		<updated>2011-03-28T01:40:07Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|213]]&lt;br /&gt;
{|&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:sgu21309.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0213precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
While trying to understanding what went wrong with the attempt to dial Earth from inside the star, Homeworld Command sends two officials, Senator Michaels and Dr. Andrew Covel, a scientist who has worked with Rush, to &#039;&#039;Destiny&#039;&#039; via Camile and Greer&#039;s bodies. The Senator grills everyone onboard about the veracity of Rush&#039;s timeline story and shows her strong disdain for the incompetence of the entire crew. Chloe, whom the Senator has known since she was a baby, attempts to change Michaels&#039;s mind, but her opinions are firm.&lt;br /&gt;
&lt;br /&gt;
Greer and Camile, meanwhile, have a rough introduction to Earth due to a heightened terrorist threat from the Lucian Alliance - a massive attack is imminent and they must head for safety immediately. Greer fumes at Camile for forcing him to leave &#039;&#039;Destiny&#039;&#039;, but before Camile has a chance to tell him it was for his own mental health, an alarm sounds - Camile runs for the exit, but Greer recognizes that they don&#039;t have time and forces them both under cover. &lt;br /&gt;
&lt;br /&gt;
When the two eventually crawl out of the rubble, they come across an airman, miraculously alive, and a radio with which to contact Telford. He informs them that a cloaked Lucian ship crashed into Homeworld Command, and all their intelligence suggests that another hit, probably in the form of a radioactive bomb, is believed to be in the building. Camile insists that, since no one can get in to rescue them and they can&#039;t get out, she, Greer and the airman must attempt to defuse the bomb that was onboard the cloaked ship. Telford protests, but there is no other option available. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destiny&#039;&#039;, meanwhile, drops out of FTL and the communication stone connection is severed. Michaels and Covel see the wreckage at Homeworld Command and understand that the levels of radiation to which they&#039;ve already been exposed are lethal. Onboard, Camile has just enough time to spit out the information to Young that she and Greer are attempting to defuse a Lucian bomb.&lt;br /&gt;
&lt;br /&gt;
Varro, one of the Lucian soldiers onboard, offers his expertise on how to defuse the bomb, and though Young is skeptical both because of the man&#039;s origin as well as his budding relationship with TJ, he accepts the help. Michaels and Covel prepare to take this information back to their own bodies to defuse the bomb - but the connection cannot be severed. Rush soon discovers that Covel has disrupted the logarithm that controls the connection so that he wouldn&#039;t have to return to a condemned body. The realization that corruption is stronger in her team than aboard &#039;&#039;Destiny&#039;&#039; changes Michaels&#039;s opinion of the viability of the mission. She orders Rush to amend the logarithm and Covel to submit to having his connection severed. They return to their bodies and save hundreds of thousands of lives by neutralizing the alien bomb.&lt;br /&gt;
&lt;br /&gt;
Greer and Camile, recovering from their near-death experience, have a newfound respect for, and understanding of, each other. They offer comfort to one another as their lonely but desperately important mission continues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Guest Star:&#039;&#039;&#039;&lt;br /&gt;
* [[Kathleen Quinlan]] as [[Michaels|Sen. Michaels]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Morgan David Jones]] as [[Evans (SGU)|Airman Evans]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* with [[French Stewart]] as [[Andrew Covel|Dr. Andrew Covel]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Trevor Carroll]] as [[Graham (SGU)|Sgt. Graham]]&lt;br /&gt;
* [[Troy Mundle]] as S.F. Sergeant&lt;br /&gt;
* [[Brian McCaig]] as Geiger Counter Tech&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Linda McGibney]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.12 &amp;quot;Twin Destinies&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.13 &amp;quot;Alliances&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 213 |&lt;br /&gt;
  MGM_search      = Alliances&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Linda, meanwhile, gets her turn at the whiteboard in the coming days when we’ll spin and break her eppy.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;Today, we broke Linda’s story (episode 13), which explores the relationship of two of my very favorite characters...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Linda puts out the outline for Alliances. I file it away for later perusal.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;Linda is working on a first draft of her script (what was that title again?)&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Lisa continues work on her first draft of Alliances...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;I suspect we’ll be seeing a first draft of episode #13, Alliances, sometime soon. This one explores one of the more interesting relationships aboard Destiny and I’m eager to see what Linda does with it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Linda delivered her first draft of Alliances...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;Linda is working on her rewrite of Alliances...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* Don writes: &amp;quot;One thing I’ve been curious to see is a story where someone uses the stones to come to Earth and something big is happening there.&amp;quot; Answer: &amp;quot;Like in season two’s Alliances?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010&lt;br /&gt;
* &amp;quot;Today’s random Stargate: Universe potential spoiler/teaser… &amp;quot; [http://josephmallozzi.files.wordpress.com/2010/08/img_6270.jpg Image] &amp;amp;mdash; Joseph Mallozzi, August 10, 2010&lt;br /&gt;
* &amp;quot;...with Paul prepping Alliances, my presence will be required on set to make sure actor Peter Kelamis doesn’t finish off all the craft service sandwiches again. Still, I should have the script – with its A, B, C, and D stories – in pretty good shape by the end of August.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 12, 2010&lt;br /&gt;
* &amp;quot;As Brad pointed out, the actor playing the part of Dr. Andrew Covel in episode #213 brings to four the number of guest stars who also appeared in the original Stargate movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;My writing partner, Paul, was also in bright and early to supervise the on-set action on Alliances. After our breakfast chat and updates, he headed down to Stage 6 to negotiate the rubble while I headed over to join the location scout for The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 26, 2010&lt;br /&gt;
* &amp;quot;Kathleen Quinlan (Apollo 13) stars as Senator Michaels, who replaced the late Senator Armstrong as the new head of the off-world spending committee. French Stewart (3rd Rock From The Sun) guest stars as Dr. Andrew Covel, the new head of research at Stargate Command.&amp;quot; &amp;amp;mdash; Syfy Press Release, September 16, 2010&lt;br /&gt;
* &amp;quot;In season one, we set the groundwork for the series and tried to give each of our main players a spotlight episode (in Greer’s case, it was Lost). As we headed into season two, we broke down our stories and ensured that each main character would have one (or more) spotlight episodes. When it comes time to lining these episodes up in the production schedule, their placement is dictated by the overall season arc and ongoing storylines, so even if one character may seem light in the first half of the season, that won’t be the case for the second half. In the case of Greer, he’s got two big episodes in season 2 (in addition to a lot of terrific beats and throughlines in other episodes), but you’ll have to wait until the back half to see them: episode #213, Alliances, and episode #216, The Hunt. In fact, one of the things SyFy’s Erika Kennair remarked on during her last visit to the Stargate set was the significant development in both the Greer and T.J. characters this season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 16, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/09/syfy-press-release-names-guest-stars-for-sgu-s2/ Solutions: Syfy Press Release Names Guest Stars for SGU S2, September 16, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/03/stargate-universe-2-13-alliances/ Solutions: Stargate Universe: 2.13 &amp;quot;Alliances&amp;quot;, March 21, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:21, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.13_%22Alliances%22_Episode_Guide&amp;diff=27569</id>
		<title>SGU 2.13 &quot;Alliances&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.13_%22Alliances%22_Episode_Guide&amp;diff=27569"/>
		<updated>2011-03-22T19:29:56Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|213]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0213precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
While trying to understanding what went wrong with the attempt to dial Earth from inside the star, Homeworld Command sends two officials, Senator Michaels and Dr. Andrew Covel, a scientist who has worked with Rush, to &#039;&#039;Destiny&#039;&#039; via Camile and Greer&#039;s bodies. The Senator grills everyone onboard about the veracity of Rush&#039;s timeline story and shows her strong disdain for the incompetence of the entire crew. Chloe, whom the Senator has known since she was a baby, attempts to change Michaels&#039;s mind, but her opinions are firm.&lt;br /&gt;
&lt;br /&gt;
Greer and Camile, meanwhile, have a rough introduction to Earth due to a heightened terrorist threat from the Lucian Alliance - a massive attack is imminent and they must head for safety immediately. Greer fumes at Camile for forcing him to leave &#039;&#039;Destiny&#039;&#039;, but before Camile has a chance to tell him it was for his own mental health, an alarm sounds - Camile runs for the exit, but Greer recognizes that they don&#039;t have time and forces them both under cover. &lt;br /&gt;
&lt;br /&gt;
When the two eventually crawl out of the rubble, they come across an airman, miraculously alive, and a radio with which to contact Telford. He informs them that a cloaked Lucian ship crashed into Homeworld Command, and all their intelligence suggests that another hit, probably in the form of a radioactive bomb, is believed to be in the building. Camile insists that, since no one can get in to rescue them and they can&#039;t get out, she, Greer and the airman must attempt to defuse the bomb that was onboard the cloaked ship. Telford protests, but there is no other option available. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destiny&#039;&#039;, meanwhile, drops out of FTL and the communication stone connection is severed. Michaels and Covel see the wreckage at Homeworld Command and understand that the levels of radiation to which they&#039;ve already been exposed are lethal. Onboard, Camile has just enough time to spit out the information to Young that she and Greer are attempting to defuse a Lucian bomb.&lt;br /&gt;
&lt;br /&gt;
Varro, one of the Lucian soldiers onboard, offers his expertise on how to defuse the bomb, and though Young is skeptical both because of the man&#039;s origin as well as his budding relationship with TJ, he accepts the help. Michaels and Covel prepare to take this information back to their own bodies to defuse the bomb - but the connection cannot be severed. Rush soon discovers that Covel has disrupted the logarithm that controls the connection so that he wouldn&#039;t have to return to a condemned body. The realization that corruption is stronger in her team than aboard &#039;&#039;Destiny&#039;&#039; changes Michaels&#039;s opinion of the viability of the mission. She orders Rush to amend the logarithm and Covel to submit to having his connection severed. They return to their bodies and save hundreds of thousands of lives by neutralizing the alien bomb.&lt;br /&gt;
&lt;br /&gt;
Greer and Camile, recovering from their near-death experience, have a newfound respect for, and understanding of, each other. They offer comfort to one another as their lonely but desperately important mission continues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Guest Star:&#039;&#039;&#039;&lt;br /&gt;
* [[Kathleen Quinlan]] as [[Michaels|Sen. Michaels]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Morgan David Jones]] as [[Evans (SGU)|Airman Evans]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* with [[French Stewart]] as [[Andrew Covel|Dr. Andrew Covel]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Trevor Carroll]] as [[Graham (SGU)|Sgt. Graham]]&lt;br /&gt;
* [[Troy Mundle]] as S.F. Sergeant&lt;br /&gt;
* [[Brian McCaig]] as Geiger Counter Tech&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Linda McGibney]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.12 &amp;quot;Twin Destinies&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.13 &amp;quot;Alliances&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 213 |&lt;br /&gt;
  MGM_search      = Alliances&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Linda, meanwhile, gets her turn at the whiteboard in the coming days when we’ll spin and break her eppy.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;Today, we broke Linda’s story (episode 13), which explores the relationship of two of my very favorite characters...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Linda puts out the outline for Alliances. I file it away for later perusal.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;Linda is working on a first draft of her script (what was that title again?)&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Lisa continues work on her first draft of Alliances...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;I suspect we’ll be seeing a first draft of episode #13, Alliances, sometime soon. This one explores one of the more interesting relationships aboard Destiny and I’m eager to see what Linda does with it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Linda delivered her first draft of Alliances...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;Linda is working on her rewrite of Alliances...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* Don writes: &amp;quot;One thing I’ve been curious to see is a story where someone uses the stones to come to Earth and something big is happening there.&amp;quot; Answer: &amp;quot;Like in season two’s Alliances?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010&lt;br /&gt;
* &amp;quot;Today’s random Stargate: Universe potential spoiler/teaser… &amp;quot; [http://josephmallozzi.files.wordpress.com/2010/08/img_6270.jpg Image] &amp;amp;mdash; Joseph Mallozzi, August 10, 2010&lt;br /&gt;
* &amp;quot;...with Paul prepping Alliances, my presence will be required on set to make sure actor Peter Kelamis doesn’t finish off all the craft service sandwiches again. Still, I should have the script – with its A, B, C, and D stories – in pretty good shape by the end of August.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 12, 2010&lt;br /&gt;
* &amp;quot;As Brad pointed out, the actor playing the part of Dr. Andrew Covel in episode #213 brings to four the number of guest stars who also appeared in the original Stargate movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;My writing partner, Paul, was also in bright and early to supervise the on-set action on Alliances. After our breakfast chat and updates, he headed down to Stage 6 to negotiate the rubble while I headed over to join the location scout for The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 26, 2010&lt;br /&gt;
* &amp;quot;Kathleen Quinlan (Apollo 13) stars as Senator Michaels, who replaced the late Senator Armstrong as the new head of the off-world spending committee. French Stewart (3rd Rock From The Sun) guest stars as Dr. Andrew Covel, the new head of research at Stargate Command.&amp;quot; &amp;amp;mdash; Syfy Press Release, September 16, 2010&lt;br /&gt;
* &amp;quot;In season one, we set the groundwork for the series and tried to give each of our main players a spotlight episode (in Greer’s case, it was Lost). As we headed into season two, we broke down our stories and ensured that each main character would have one (or more) spotlight episodes. When it comes time to lining these episodes up in the production schedule, their placement is dictated by the overall season arc and ongoing storylines, so even if one character may seem light in the first half of the season, that won’t be the case for the second half. In the case of Greer, he’s got two big episodes in season 2 (in addition to a lot of terrific beats and throughlines in other episodes), but you’ll have to wait until the back half to see them: episode #213, Alliances, and episode #216, The Hunt. In fact, one of the things SyFy’s Erika Kennair remarked on during her last visit to the Stargate set was the significant development in both the Greer and T.J. characters this season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 16, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/09/syfy-press-release-names-guest-stars-for-sgu-s2/ Solutions: Syfy Press Release Names Guest Stars for SGU S2, September 16, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/03/stargate-universe-2-13-alliances/ Solutions: Stargate Universe: 2.13 &amp;quot;Alliances&amp;quot;, March 21, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:21, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27567</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27567"/>
		<updated>2011-03-22T03:34:35Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: image for 12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu211eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu212eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.12_%22Twin_Destinies%22_Episode_Guide&amp;diff=27566</id>
		<title>SGU 2.12 &quot;Twin Destinies&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.12_%22Twin_Destinies%22_Episode_Guide&amp;diff=27566"/>
		<updated>2011-03-22T03:31:50Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|212]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21201.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21202.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21203.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21204.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21205.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21206.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21207.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21208.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21209.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0212precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s recent intergalactic battle has left her with serious damage. The scientific team briefs Young about her feeble structure as well as the minimum of supplies they now have. Everyone faces the hard truth that this could be the end of the line - everyone except Eli. Against Rush&#039;s protestations, Eli tells Young that, while Ginn was alive, the two of them worked out the calculations for dialing Earth. It&#039;s only possible while &#039;&#039;Destiny&#039;&#039; is repowering in a star - an event which is close upon them, and which Rush warns against for its plethora of unseen dangers.&lt;br /&gt;
&lt;br /&gt;
Still, it seems to be the crew&#039;s only chance for survival, so Young must proceed. After the finest minds on Earth have reviewed Eli&#039;s calculations, everyone prepares to go home, but as Rush readies to address the masses, making a final plea for volunteers to stay and complete &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s mission to find the intelligence at the foundation of the cosmos, he and Young are called away - a subspace communication was picked up from none other than Rush! The confusion only heightens when the second Rush, in his spare shuttle, is brought aboard and tells a story of the wormhole to Earth turning unstable just after Telford, the forward guard, passed through. &lt;br /&gt;
&lt;br /&gt;
He states that everyone died in the attempt, but he managed to stay behind and get to the shuttle, then, in a freak temporal event, was sent back in time and is able to warn the &amp;quot;young&amp;quot; &#039;&#039;Destiny&#039;&#039; not to make the attempt. Young and Telford doubt the veracity of his tale, but they&#039;re interrupted when Brody alerts them to the presence of the second &#039;&#039;Destiny&#039;&#039; - also sent back in time - and the need to board her in order to gather any supplies she may have that could ensure their survival for at least a little while longer. Telford leads a team, including both Rushes, onto the ship and they gather as many weapons, medical and electrical supplies, and foodstuffs as they can.&lt;br /&gt;
&lt;br /&gt;
On their way back to the young &#039;&#039;Destiny&#039;&#039;, the Rushes spot a device that could double their weapons capability. The older Rush attempts to work it free, but while the younger Rush searches for the proper tools, Telford has a heart to heart with the temporal Rush, demanding the truth. They come to blows and Rush shoves Telford into the weapons device, sending a volt of energy through Telford&#039;s body that ends his life. Rush, shocked, flees the scene just before his double, accompanied by Scott, arrives. Young orders both men to return to the ship as time is running out, but Rush seeks out - and finds - his other self at the very chair that made Franklin possibly transcend to another plane. The younger Rush demands the truth about the attempt to dial Earth, but the older Rush persists with his story, pressing the younger instead for help: If he&#039;s going to sit in the chair and access the wisdom of the Ancients, he needs someone to start the program. &lt;br /&gt;
&lt;br /&gt;
The task done, the younger Rush hurries back to his &#039;&#039;Destiny&#039;&#039;. Finding an explanation for how Telford died is pressing, especially since his alternate, who successfully traveled to Earth, wants to use the stones to visit &#039;&#039;Destiny&#039;&#039; to find out why the others didn&#039;t follow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Bill Dow]] as [[Bill Lee|Dr. Bill Lee]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Dr. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
* [[Michael Karl Richards]] as [[Peterson|Maj. Peterson]]&lt;br /&gt;
* Michael Cound and Dan Pelchat as Twinning Doubles&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Brad Wright]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Time Travel]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.11 &amp;quot;Deliverance&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.13 &amp;quot;Alliances&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.12 &amp;quot;Twin Destinies&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 212 |&lt;br /&gt;
  MGM_search      = Twin Destinies&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like Linda and I (or, more appropriately given the slotting) will double-team on #10 and #11, leaving Brad to tackle #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Linda and Brad, meanwhile, have started mulling over their fledgling stories.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;And I hear that both Remi and Brad will be putting out their scripts early next week, episodes #9 and #13 [sic].  I really think there should be a rule that prevents a writer from putting out a script until all of the preceding scripts in air order have been released.  I’m going to try to regain my writing mojo tonight by having a couple of drinks and forcing the issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;Once that’s done, I’ll be moving on to the first draft of Brad’s script, episode #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Brad just put out his final draft of episode #12, Twin Destinies. I love these types of episodes.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Brad is working on his rewrite of Twin Destinies following our marathon morning mind-bending discussion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Also watched Brad’s cut of episode #12, Twin Destinies today. It’s one of those mindbenders that challenges but leaves you feeling very satisfied. And a tad dizzy.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;Brad Wright has penned a new brain-twisting episode where Rush will have to meet up with his own future-self and decide whether or not to trust his future-self&#039;s warnings.&amp;quot; &amp;amp;mdash; IGN SDCC report, July 23, 2010&lt;br /&gt;
* &amp;quot;Rush comes back from the future, and tells people on the ship not to do something, but of course no one listens to him. Robert Carlyle had to play against himself.&amp;quot; &amp;amp;mdash; Daemon&#039;s TV SDCC report, July 23, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://tv.ign.com/articles/110/1106912p1.html IGN: SDCC 10: Heroes Star Invades SGU Season 2, July 23, 2010]&lt;br /&gt;
* [http://www.daemonstv.com/2010/07/23/stargate-universe-comic-con-2010-panel-with-robert-carlyle-david-blue/ Daemon&#039;s TV: Stargate Universe Comic Con 2010 Panel with Robert Carlyle and David Blue, July 23, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/03/stargate-universe-2-12-twin-destinies/ Solutions: Stargate Universe: 2.12 &amp;quot;Twin Destinies&amp;quot;, March 14, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:15, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0214precis&amp;diff=27550</id>
		<title>Template:Sgu0214precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0214precis&amp;diff=27550"/>
		<updated>2011-03-17T02:59:24Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: tv guide description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ginn resurfaces in Chloe via the communication stones, creating a dilemma for Eli and Rush to solve; Greer becomes a kidney donor after Tamara diagnoses Volker with end-stage renal disease.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.14 &amp;quot;Hope&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0213precis&amp;diff=27549</id>
		<title>Template:Sgu0213precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0213precis&amp;diff=27549"/>
		<updated>2011-03-17T02:58:19Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: tv guide description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Senator Michaels and Dr. Andrew Covel visit &#039;&#039;Destiny&#039;&#039; to analyze Rush&#039;s data; an alien ship crashes into Homeworld Command, endangering Greer and Wray.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.13 &amp;quot;Alliances&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0212precis&amp;diff=27548</id>
		<title>Template:Sgu0212precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0212precis&amp;diff=27548"/>
		<updated>2011-03-17T02:55:46Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: tv guide description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eli may have found a way home, but Rush believes the plan could go catastrophically wrong. After experts on Earth decide in favor of Eli’s plan, Rush announces his intention to remain on the ship and calls for volunteers to stay with him.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.12 &amp;quot;Twin Destinies&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Time_Travel&amp;diff=27547</id>
		<title>Time Travel</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Time_Travel&amp;diff=27547"/>
		<updated>2011-03-17T02:35:59Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Alternate Timelines]]&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.12_%22Twin_Destinies%22_Episode_Guide&amp;diff=27546</id>
		<title>SGU 2.12 &quot;Twin Destinies&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.12_%22Twin_Destinies%22_Episode_Guide&amp;diff=27546"/>
		<updated>2011-03-17T02:35:32Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: after airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|212]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0212precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s recent intergalactic battle has left her with serious damage. The scientific team briefs Young about her feeble structure as well as the minimum of supplies they now have. Everyone faces the hard truth that this could be the end of the line - everyone except Eli. Against Rush&#039;s protestations, Eli tells Young that, while Ginn was alive, the two of them worked out the calculations for dialing Earth. It&#039;s only possible while &#039;&#039;Destiny&#039;&#039; is repowering in a star - an event which is close upon them, and which Rush warns against for its plethora of unseen dangers.&lt;br /&gt;
&lt;br /&gt;
Still, it seems to be the crew&#039;s only chance for survival, so Young must proceed. After the finest minds on Earth have reviewed Eli&#039;s calculations, everyone prepares to go home, but as Rush readies to address the masses, making a final plea for volunteers to stay and complete &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s mission to find the intelligence at the foundation of the cosmos, he and Young are called away - a subspace communication was picked up from none other than Rush! The confusion only heightens when the second Rush, in his spare shuttle, is brought aboard and tells a story of the wormhole to Earth turning unstable just after Telford, the forward guard, passed through. &lt;br /&gt;
&lt;br /&gt;
He states that everyone died in the attempt, but he managed to stay behind and get to the shuttle, then, in a freak temporal event, was sent back in time and is able to warn the &amp;quot;young&amp;quot; &#039;&#039;Destiny&#039;&#039; not to make the attempt. Young and Telford doubt the veracity of his tale, but they&#039;re interrupted when Brody alerts them to the presence of the second &#039;&#039;Destiny&#039;&#039; - also sent back in time - and the need to board her in order to gather any supplies she may have that could ensure their survival for at least a little while longer. Telford leads a team, including both Rushes, onto the ship and they gather as many weapons, medical and electrical supplies, and foodstuffs as they can.&lt;br /&gt;
&lt;br /&gt;
On their way back to the young &#039;&#039;Destiny&#039;&#039;, the Rushes spot a device that could double their weapons capability. The older Rush attempts to work it free, but while the younger Rush searches for the proper tools, Telford has a heart to heart with the temporal Rush, demanding the truth. They come to blows and Rush shoves Telford into the weapons device, sending a volt of energy through Telford&#039;s body that ends his life. Rush, shocked, flees the scene just before his double, accompanied by Scott, arrives. Young orders both men to return to the ship as time is running out, but Rush seeks out - and finds - his other self at the very chair that made Franklin possibly transcend to another plane. The younger Rush demands the truth about the attempt to dial Earth, but the older Rush persists with his story, pressing the younger instead for help: If he&#039;s going to sit in the chair and access the wisdom of the Ancients, he needs someone to start the program. &lt;br /&gt;
&lt;br /&gt;
The task done, the younger Rush hurries back to his &#039;&#039;Destiny&#039;&#039;. Finding an explanation for how Telford died is pressing, especially since his alternate, who successfully traveled to Earth, wants to use the stones to visit &#039;&#039;Destiny&#039;&#039; to find out why the others didn&#039;t follow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Bill Dow]] as [[Bill Lee|Dr. Bill Lee]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Dr. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
* [[Michael Karl Richards]] as [[Peterson|Maj. Peterson]]&lt;br /&gt;
* Michael Cound and Dan Pelchat as Twinning Doubles&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Brad Wright]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Time Travel]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.11 &amp;quot;Deliverance&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.13 &amp;quot;Alliances&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.12 &amp;quot;Twin Destinies&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 212 |&lt;br /&gt;
  MGM_search      = Twin Destinies&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like Linda and I (or, more appropriately given the slotting) will double-team on #10 and #11, leaving Brad to tackle #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Linda and Brad, meanwhile, have started mulling over their fledgling stories.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;And I hear that both Remi and Brad will be putting out their scripts early next week, episodes #9 and #13 [sic].  I really think there should be a rule that prevents a writer from putting out a script until all of the preceding scripts in air order have been released.  I’m going to try to regain my writing mojo tonight by having a couple of drinks and forcing the issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;Once that’s done, I’ll be moving on to the first draft of Brad’s script, episode #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Brad just put out his final draft of episode #12, Twin Destinies. I love these types of episodes.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Brad is working on his rewrite of Twin Destinies following our marathon morning mind-bending discussion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Also watched Brad’s cut of episode #12, Twin Destinies today. It’s one of those mindbenders that challenges but leaves you feeling very satisfied. And a tad dizzy.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;Brad Wright has penned a new brain-twisting episode where Rush will have to meet up with his own future-self and decide whether or not to trust his future-self&#039;s warnings.&amp;quot; &amp;amp;mdash; IGN SDCC report, July 23, 2010&lt;br /&gt;
* &amp;quot;Rush comes back from the future, and tells people on the ship not to do something, but of course no one listens to him. Robert Carlyle had to play against himself.&amp;quot; &amp;amp;mdash; Daemon&#039;s TV SDCC report, July 23, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://tv.ign.com/articles/110/1106912p1.html IGN: SDCC 10: Heroes Star Invades SGU Season 2, July 23, 2010]&lt;br /&gt;
* [http://www.daemonstv.com/2010/07/23/stargate-universe-comic-con-2010-panel-with-robert-carlyle-david-blue/ Daemon&#039;s TV: Stargate Universe Comic Con 2010 Panel with Robert Carlyle and David Blue, July 23, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/03/stargate-universe-2-12-twin-destinies/ Solutions: Stargate Universe: 2.12 &amp;quot;Twin Destinies&amp;quot;, March 14, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:15, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.11_%22Deliverance%22_Episode_Guide&amp;diff=27544</id>
		<title>SGU 2.11 &quot;Deliverance&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.11_%22Deliverance%22_Episode_Guide&amp;diff=27544"/>
		<updated>2011-03-14T15:39:18Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: after airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|211]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21101.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21102.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21103.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21104.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21105.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21106.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21107.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21108.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21109.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0211precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
As the dormant battlefield springs to life, Scott reaches Chloe - but it&#039;s too late. She has sent a signal to the aliens, the very ones who captured her, giving away &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s position in an attempt to draw the heat of the drones off of &#039;&#039;Destiny&#039;&#039; and onto the newcomers. Despite her avowal, Scott, under orders from Young, takes her back to custody.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Young, Eli and Rush attempt to block the signal from the command ship to the drones. If they can cease the drone fire, they can fire on the command ship and possibly end the battle. But they have to work fast, as the hits from the drones are weakening their shields further and further. Eli and Rush find the formula and the drones stop firing long enough for &#039;&#039;Destiny&#039;&#039; to strike a critical hit on the command ship. In the calm, the brainstorm on how to save themselves from the fire of the remaining alien ship. They know they won&#039;t be able to count on the Ursini, who got them into the battle to begin with, and with the shields as weak as they are, an FTL jump would be treacherous. To make matters worse, more drones are on the way, drawn by a failed call for backup from the Ursini.&lt;br /&gt;
&lt;br /&gt;
Eli proposes bringing a dormant drone on board to study in an attempt to jam their signal permanently. Once done, Eli and Rush begin a diagnostic. But an even riskier ploy is happening at the same time: Rush, in an attempt to negotiate with the aliens, is offering them Chloe so that they can retrieve the alien part of her they implanted. She may divulge everything she has learned about &#039;&#039;Destiny&#039;&#039;, but if it will grant them safe passage - and if they can reverse Chloe&#039;s transformation - Rush, uncharacteristically, thinks it&#039;s worth it.&lt;br /&gt;
&lt;br /&gt;
Scott successfully delivers Chloe, and jubilantly returns to &#039;&#039;Destiny&#039;&#039; with her, taking out a few drones on his way. Soon, the crew sees the Ursini seed ship pulling away from the battlefield and drawing the fire of the drones with it. &#039;&#039;Destiny&#039;&#039; receives a message from the Ursini - an apology for bringing &#039;&#039;Destiny&#039;&#039; into this fray - that makes it clear that the seed ship&#039;s maneuver is a suicide run. With a blip on a screen, they are gone. But &#039;&#039;Destiny&#039;&#039; is still under fire, and Eli, under pressure, manages to  crack the code to the drone, making the orphaned drones believe that the new wave of drones are the enemy. The &#039;&#039;Destiny&#039;&#039; is saved from the battle, but the shields are still only functioning at five percent, making jumping into FTL a great risk.&lt;br /&gt;
&lt;br /&gt;
Young takes decisive action and orders a jump - they have no other choice. His boldness rewards them: they are away and safe.&lt;br /&gt;
&lt;br /&gt;
Chloe is recuperating well. She seems to be completely back to her old self, except for the fact that her equation solving powers are still prodigious. There&#039;s no clear explanation for the result, but she and Rush, now allies as well as friends, are cautiously optimistic, and even share a moment of healing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Jacob Blair]] as [[Baras|Cpl. Baras]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Ursini]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.10 &amp;quot;Resurgence&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.12 &amp;quot;Twin Destinies&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.11 &amp;quot;Deliverance&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 211 |&lt;br /&gt;
  MGM_search      = Deliverance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like Linda and I (or, more appropriately given the slotting) will double-team on #10 and #11, leaving Brad to tackle #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;The nameless episode 11 has been beaten and it remains to be seen who’ll be assuming scripting duties on that one.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;Rob, Remi, Linda, and I continue to work on our respective scripts while Paul starts thinking about the second part of the mid-season two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Once Paul has completed his on-set producing duties on Trial and Error, he’ll be moving on to the as yet untitled episode #11.  I suggested “Still Resurging”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update ... Paul delivered his outline of Resurgence : Electric Boogaloo...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;Meanwhile, Paul has started work on the second part of the mid-season two-parter and he’s elected to abandon all three place-holder titles “Resurgence II: The Heretic”, “Resurgence II: Electric Boogaloo”, and “Still Resurging” in favor of the much more understated “Deliverance”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;The show’s cast and crew have been shooting the mid-season episode Deliverance, in which Scott faces an uncertain future with regard to his relationship with Chloe Armstrong. Part of this episode requires some of our heroes to put on spacesuits, a task that always proves memorable for all those actors involved.&amp;quot; &amp;amp;mdash; Steve Eramo, SciFi and TV Talk Blog, November 3, 2010&lt;br /&gt;
* &amp;quot;It can be very, very hard when you’re in the spacesuits all day long. That must be what it feels like to be old, really old; you can’t move, you’re always hot and uncomfortable, your freakin’ back hurts, and so do your shoulders, but you look really cool in those suits. I’ve been in those suits, though, so many times that you just have to go to your happy place and think, &#039;OK, these things look terrific onscreen.&#039; That’s all you can ask for.&amp;quot; &amp;amp;mdash; Brian J. Smith, SciFi and TV Talk Blog interview, November 3, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://scifiandtvtalk.typepad.com/scifiandtvtalk/2010/11/stargate-universes-brian-j-smith-universal-soldier.html SciFi and TV Talk Blog, Brian J. Smith interview, November 3, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2011/03/stargate-universe-2-11-deliverance/ Solutions: Stargate Universe: 2.11 &amp;quot;Deliverance&amp;quot;, March 7, 2011]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:07, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0211precis&amp;diff=27543</id>
		<title>Template:Sgu0211precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0211precis&amp;diff=27543"/>
		<updated>2011-03-14T15:37:53Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: tv guide description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chloe contacts her alien abductors to buy the &#039;&#039;Destiny&#039;&#039; time to circumvent attacking drones; Volker and Brody tend to &#039;&#039;Destiny&#039;&#039;’s damaged shields.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.11 &amp;quot;Deliverance&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27542</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27542"/>
		<updated>2011-03-14T14:42:45Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add image for 11&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; — Joseph Mallozzi, June 14, 2010&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu211eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Adam_Behr&amp;diff=27530</id>
		<title>Adam Behr</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Adam_Behr&amp;diff=27530"/>
		<updated>2011-03-04T20:39:38Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: notes from Adam Behr from an e-mail in Feb 2011&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Behr, Adam]]&lt;br /&gt;
==Stargate SG-1 Roles==&lt;br /&gt;
[[Image:thor.jpg|thumb|170px|none|[[Asgard|Asgard Puppeteer]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lead Asgard Puppeteer &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[2.16 &amp;quot;The Fifth Race&amp;quot; Episode Guide|2.16 &amp;quot;The Fifth Race&amp;quot;]]&lt;br /&gt;
* [[3.03 &amp;quot;Fair Game&amp;quot; Episode Guide|3.03 &amp;quot;Fair Game&amp;quot;]]&lt;br /&gt;
* [[3.06 &amp;quot;Point Of View&amp;quot; Episode Guide|3.06 &amp;quot;Point Of View&amp;quot;]]&lt;br /&gt;
* [[3.18 &amp;quot;Shades Of Grey&amp;quot; Episode Guide|3.18 &amp;quot;Shades Of Grey&amp;quot;]]&lt;br /&gt;
* [[3.22 &amp;quot;Nemesis Part 1&amp;quot; Episode Guide|3.22 &amp;quot;Nemesis Part 1&amp;quot;]]&lt;br /&gt;
* [[4.01 &amp;quot;Small Victories Part 2&amp;quot; Episode Guide|4.01 &amp;quot;Small Victories Part 2&amp;quot;]]&lt;br /&gt;
* [[5.05 &amp;quot;Red Sky&amp;quot; Episode Guide|5.05 &amp;quot;Red Sky&amp;quot;]]&lt;br /&gt;
* [[5.17 &amp;quot;Failsafe&amp;quot; Episode Guide|5.17 &amp;quot;Failsafe&amp;quot;]]&lt;br /&gt;
* [[5.22 &amp;quot;Revelations&amp;quot; Episode Guide|5.22 &amp;quot;Revelations&amp;quot;]]&lt;br /&gt;
* [[6.03 &amp;quot;Descent&amp;quot; Episode Guide|6.03 &amp;quot;Descent&amp;quot;]]&lt;br /&gt;
* [[6.11 &amp;quot;Prometheus&amp;quot; Episode Guide|6.11 &amp;quot;Prometheus&amp;quot;]]&lt;br /&gt;
* [[6.12 &amp;quot;Unnatural Selection&amp;quot; Episode Guide|6.12 &amp;quot;Unnatural Selection&amp;quot;]]&lt;br /&gt;
* [[6.17 &amp;quot;Disclosure&amp;quot; Episode Guide|6.17 &amp;quot;Disclosure&amp;quot;]]&lt;br /&gt;
* [[7.03 &amp;quot;Fragile Balance&amp;quot; Episode Guide|7.03 &amp;quot;Fragile Balance&amp;quot;]]&lt;br /&gt;
* [[8.01 &amp;quot;New Order Part 1&amp;quot; Episode Guide|8.01 &amp;quot;New Order Part 1&amp;quot;]]&lt;br /&gt;
* [[8.02 &amp;quot;New Order Part 2&amp;quot; Episode Guide|8.02 &amp;quot;New Order Part 2&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Puppeteer and special make-up effects artist in [[1.01 &amp;quot;Children Of The Gods Part 1&amp;quot; Episode Guide|SG-1 Pilot &amp;quot;Children of the Gods&amp;quot;]] &lt;br /&gt;
* Nominated for a Gemini Award for Best Achievement in Makeup for [[2.18 &amp;quot;Holiday&amp;quot; Episode Guide|2.18 &amp;quot;Holiday&amp;quot;]] (shared with David Dupuis)&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0066976/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 20:41, 14 Jul 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Major_Characters&amp;diff=27481</id>
		<title>Stargate Universe: Major Characters</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Major_Characters&amp;diff=27481"/>
		<updated>2011-01-14T16:11:33Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: to 2.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]]&lt;br /&gt;
==WARNING: SPOILERS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The following article contains SPOILERS. Proceed at your own risk.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Updated to:&#039;&#039;&#039; 2.10 &amp;quot;Resurgence&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Icarus Base and Destiny==&lt;br /&gt;
&lt;br /&gt;
===Military===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:everettyoung.jpg|thumb|170px|left|[[Everett Young|Col. Everett Young]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Everett Young|Col. Everett Young]] - As a life-long military man Col. Young has had difficulty hanging up his wings. When he signs on for one more mission, it pushes his already strained marriage to the breaking point. Young is not one to assign high risk missions to others and he is often at odds with Dr. Rush. (From MGM) &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:telford.jpg|thumb|170px|left|[[David Telford|Col. David Telford]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[David Telford|Col. David Telford]] - Stubborn and supremely confident, Colonel Telford is the head of the team that was selected to take the first journey through the Stargate using the ninth chevron. He is a life-long, highly skilled military man who is also an F-302 pilot. (From MGM) Telford boarded the &#039;&#039;Destiny&#039;&#039; with the Lucian Alliance, but because of his being brainwashed, did not feel it right to step into command of the ship.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:tamarajohansen.jpg|thumb|170px|left|[[Tamara Johansen|Lt. Tamara Johansen]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Tamara Johansen|Lt. Tamara Johansen]] - Unable to afford medical school, this strong willed medic was days away from leaving the program when she found herself the only one with any medical training on board the &#039;&#039;Destiny&#039;&#039;. She has to contend with a difficult and secret history with someone who is also on board. (From MGM) &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:matthewscott.jpg|thumb|170px|left|[[Matthew Scott|Lt. Matthew Scott]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Matthew Scott|Lt. Matthew Scott]] - Scott is a new member to the Stargate team with a troubled past. He is completely unprepared when he is thrust into a leadership role at a time of crisis. Scott struggles to maintain accord between those who have different agendas. (From MGM) &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ronaldgreer.jpg|thumb|170px|left|[[Ronald Greer|MSgt. Ronald Greer]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Ronald Greer|MSgt. Ronald Greer]] - A military man with a short fuse and no apologies, Greer has a mysterious past that has yet to be revealed. (From MGM) &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:vanessajames.jpg|thumb|170px|left|[[Vanessa James|Lt. Vanessa James]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Vanessa James|2nd Lt. Vanessa James]] - Stranded on the &#039;&#039;Destiny&#039;&#039;, Lt. James also had a sexual relationship with Lt. Matthew Scott while they were assigned to Icarus Base. As one of the few officers aboard the &#039;&#039;Destiny&#039;&#039;, James leads military teams as assigned. &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:darrenbecker.jpg|thumb|170px|left|[[Darren Becker|Airman Darren Becker]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Darren Becker|Airman Darren Becker]] - He worked in the mess on Icarus Base and is now stranded on the &#039;&#039;Destiny&#039;&#039;. His number one duty is to ration out the food and water at mealtimes, which are done in small groups scheduled twenty minutes apart. &lt;br /&gt;
|}&lt;br /&gt;
===Civilian===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:nicholasrush.jpg|thumb|170px|left|[[Nicholas Rush|Dr. Nicholas Rush]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Nicholas Rush|Dr. Nicholas Rush]] - Since the loss of his wife, Rush&#039;s dedication to science and his desire to explore the mysteries of the ninth chevron have overridden all else, at any cost. He alone is to blame for the situation that has flung everyone to the far reaches of the universe, without a way home. Even in his solitude, he is without remorse. (From MGM) &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:camilewray.jpg|thumb|170px|left|[[Camile Wray]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Camile Wray]] - Human resources executive Wray finds herself the highest ranking member of the International Oversight Committee (IOA) onboard the &#039;&#039;Destiny&#039;&#039;. Like many of those stranded on the ship, she is devastated by the separation from loved ones back on Earth. (From MGM) &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:eliwallace.jpg|thumb|170px|left|[[Eli Wallace]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Eli Wallace]] - A total slacker, who just happens to be an utter genius with anything he puts his mind to - mathematics, computers, video games. A lack of confidence has left him with an acerbic sense of humor.  (From MGM) &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:chloearmstrong.jpg|thumb|170px|left|[[Chloe Armstrong]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Chloe Armstrong]] - Chloe is both the daughter of and aide to U.S. Senator Alan Armstrong, the head of an organization that exists to oversee funding for the Stargate Program. She was responsible for influencing the decision to continue financial support for research into the ninth chevron. She has a wild streak and is closer to her father than to her mother. (From MGM) After being taken by aliens and rescued, Chloe has begun a metamorphosis that has enhanced her intelligence, but is also changing her physical body. She is currently confined to her quarters, but is sometimes allowed to plot new courses from the ship&#039;s bridge as long as she&#039;s under guard.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:lisapark.jpg|thumb|170px|left|[[Lisa Park|Dr. Lisa Park]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Lisa Park|Dr. Lisa Park]] - She is versed in Ancient technology and led a team to explore some of the systems aboard the &#039;&#039;Destiny&#039;&#039;. She is a key member of Dr. Rush&#039;s science team and sits on &#039;&#039;Destiny&#039;&#039;&#039;s bridge.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:dalevolker.jpg|thumb|170px|left|[[Dale Volker|Dr. Dale Volker]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dale Volker|Dr. Dale Volker]] - He is an astrophysicist who is stranded on &#039;&#039;Destiny&#039;&#039;. Although Rush doesn&#039;t think of Volker as a capable scientist, Volker is a key member of Rush&#039;s science team and has a position on the ship&#039;s bridge.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:adambrody.jpg|thumb|170px|left|[[Adam Brody]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Adam Brody]] -  Brody is an engineer and knows how to read Ancient. He is used mostly in determining the function of various computer systems. His translations are sometimes incorrect, but for the most part, he is very competent at what he does. Brody put together a still and his moonshine has become quite popular. Brody is a valued member of Dr. Rush&#039;s science team and has a position on the ship&#039;s bridge.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-boone.jpg|thumb|170px|left|[[Boone|Dr. Boone]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Boone|Dr. Boone]] - Dr. Boone is one of the many scientists aboard the ship who serves in various functions, including monitoring the communication stones when others are linked through them.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu113-scientist.jpg|thumb|170px|left|[[Morrison (SGU)|Dr. Morrison]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Morrison (SGU)|Dr. Morrison]] - Dr. Morrison was one of the scientists who stayed on a planet, later named Eden, but chose to return to the &#039;&#039;Destiny&#039;&#039; because he believed that the ship was the better choice in getting them back home to Earth. &lt;br /&gt;
|}&lt;br /&gt;
===Missing, Dead, or Presumed Dead===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:andreapalmer.jpg|thumb|170px|left|[[Andrea Palmer]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Andrea Palmer]] - As a geologist, she was an important member of the first away team to a planet visited by the &#039;&#039;Destiny&#039;&#039; in search of lime for the air scrubbing system. Thinking that the desert planet they were on didn&#039;t have the needed lime, Palmer and Curtis overrode the lock the &#039;&#039;Destiny&#039;&#039; had placed on a nearby planet and stepped through the Stargate. They didn&#039;t answer their radios afterwards and the &#039;&#039;Destiny&#039;&#039; resumed its pre-programmed course, leaving them behind and without a dialing device. &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:curtis.jpg|thumb|170px|left|[[Curtis|Sgt. Curtis]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Curtis|Sgt. Curtis]] - Among the stranded on the &#039;&#039;Destiny&#039;&#039;, Curtis led a group to survey the Ancient ship, but as a member of the first away team, he was stranded on a planet with Andrea Palmer when the two of them overrode the lock-out code to another planet identified by the &#039;&#039;Destiny&#039;&#039; as a possible location for the lime that was needed in the air scrubbing systems aboard the Ancient ship. &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:gorman.jpg|thumb|170px|left|[[Gorman|Marine Cpl. Gorman]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Gorman|Marine Cpl. Gorman]] - He was among the survivors who ended up on the &#039;&#039;Destiny&#039;&#039;, and was a member of one of the first away teams sent to a planet visited by the ship, under the command of Lt. James. Later, Col. Young assigned Gorman to investigate the &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s weapons capabilities. While on his way to the &#039;gate room to unload ice for the water supply, Gorman encountered the &amp;quot;dust devil&amp;quot; entities from the Destiny&#039;s first off-world mission and, feeling threatened, shot at them. They retaliated by attacking him, the effect being like thousands of tiny razors. Unfortunately, his wounds were too severe to be effectively treated and he died a few hours later. &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:spencer.jpg|thumb|170px|left|[[Spencer|Marine Sgt. Spencer]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Spencer|Sgt. Spencer]] - Spencer was probably one of the most tightly-wound people aboard the &#039;&#039;Destiny&#039;&#039;. He was eager to get home and looked out only for himself. He hoarded power bars and water when these items were being rationed. He attempted to start a riot during the lottery to select those who would survive on the shuttle when the &#039;&#039;Destiny&#039;&#039; appeared to be on a fatal collision course into a sun. Sgt. Greer struck him so hard that he lost consciousness and remained so long after the lottery was completed. He was caught hoarding and locked up by Lt. Johansen when Young was off-world, but the colonel let him out with a warning. A week after running out of a prescription sleeping medication, he committed suicide by shooting himself in the head with his service handgun. He left a kino recording, stating, &amp;quot;These people don&#039;t even realize they&#039;re inside a big, floating coffin. I wish I could come up with something better to say. I&#039;m sorry.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jeremyfranklin.jpg|thumb|170px|left|[[Jeremy Franklin|Dr. Jeremy Franklin]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Jeremy Franklin|Dr. Jeremy Franklin]] - He assisted in the surveying of the &#039;&#039;Destiny&#039;&#039; and sealing leaks. He was one of the members of the first away team to a planet selected by the &#039;&#039;Destiny&#039;&#039; to help in the ship&#039;s air system repairs. When he was about to follow Andrea Palmer and Sgt. Curtis to another planet, Rush ordered Greer to shoot him to prevent him from stepping through the Stargate to certain death. Lt. Tamara Johansen removed the bullet that had lodged in his right shoulder. He didn&#039;t trust people in authority when their food and water were being rationed, but participated in away missions to gather food as well as to manage the hydroponics lab to grow food. Just after spotting the first sprout, Franklin decided to sit in the Neural Interface Chair that was found in a newly discovered portion of the ship. Not meant for humans, whose physiology is somewhat different than that of the Ancients, the Chair effectively fried Franklin&#039;s brain, leaving him in a catatonic state. He reawakened in a semi-lucid state long enough to sit in the Chair once again to activate the FTL drives, saving the lives of everyone aboard by escaping an alien attack. Franklin mysteriously disappeared after using the Chair and eventually Young ordered that the search for him be discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-rivers.jpg|thumb|170px|left|[[Rivers]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Rivers]] - Rivers was the first casualty in the Lucian Alliance attack on the &#039;&#039;Destiny&#039;&#039;. He was killed in cold blood by Commander Kiva while he was an unarmed hostage. Kiva showed how cold her heart truly was when she counted Rivers&#039; dead body as one of four in a hostage exchange.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:hunterriley.jpg|thumb|170px|left|[[Hunter Rily|Sgt. Hunter Riley]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Hunter Riley|Sgt. Hunter Riley]] - He was the &#039;gate technician on Icarus Base and took the same role on &#039;&#039;Destiny&#039;&#039;. He also facilitated the use of the communications stones and had access to the ship&#039;s food and water supply. Not long after Riley celebrated his 30th birthday, he was severely injured in an explosion, then shot during the Lucian Alliance attack, and then finally crushed in the debris of a shuttle crash. Rather than die alone and in pain, Riley asked that Col. Young end his life, and Young executed his final wishes by smothering him to death.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:caine.jpg|thumb|170px|left|[[Robert Caine|Dr. Robert Caine]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Robert Caine|Dr. Robert Caine]] - Dr. Caine believed that the aliens who built Eden, a seemingly idyllic planet, had done so on the crew&#039;s behalf, offering them a sanctuary and perhaps a means to get home. He chose to stay on the planet to await the aliens, having faith that if they could create a sun and planet, that they could send the stranded crew back home to Earth. The aliens&#039; arrival came when Caine was about to die, the last of his people who were freezing to death in the severe winter, and even though they tried to revive the humans and send them home to the &#039;&#039;Destiny&#039;&#039; in their refurbished shuttle, the human recreations were merely shells without souls and complete memories that eventually died again. Caine died a second death, knowing that the aliens had interceded but also knowing that they were not able to save his people.&lt;br /&gt;
|}&lt;br /&gt;
==Lucian Alliance Aboard Destiny==&lt;br /&gt;
===Currently Confined to Quarters===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-varro.jpg|thumb|170px|left|[[Varro]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Varro]] - Following the deaths of Kiva and Dannic, Varro became the Lucian Alliance&#039;s spokesman. He instructed his people to fully cooperate with Homeworld Command in exchange for their freedom aboard the ship. At first the Alliance members were confined to a cargo hold, but then they were assigned quarters, but had to be escorted by armed guards. Varro established a connection with Lt. Johansen when she saved his life in the infirmary, and ever since that time, the two of them have confided in each other. Eager to become part of the crew, Varro has often offered his help, but Col. Young doesn&#039;t trust him.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-koz.jpg|thumb|170px|left|[[Koz]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Koz]] - He was sent by Kiva to help Johansen in the infirmary while she operated on Varro. He managed to come out unscathed during the shooting that took place there, and was one of Varro&#039;s trusted followers. Koz was among the small group of Alliance members who were allowed to stay on &#039;&#039;Destiny&#039;&#039; while several others were sent to a habitable planet because they were deemed a threat.&lt;br /&gt;
|}&lt;br /&gt;
===Deceased===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu11805.jpg|thumb|170px|left|[[Kiva|Commander Kiva]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Kiva|Commander Kiva]] - She is the leader of the Alliance&#039;s version of the Icarus Project. She brainwashed Col. David Telford when he was working undercover inside the organization and used him to gain information about the &#039;&#039;Destiny&#039;&#039; and how to dial it. Her group discovered another Icarus-like planet that had the power needed to dial the ship. Using a captive Dr. Rush, Kiva&#039;s scientists were able to dial &#039;&#039;Destiny&#039;&#039; and board her. Because Rush was swapped with Telford via the communication stones, Telford also accompanied the group through the Stargate before their own base exploded. Kiva discovered Telford working against her in the &#039;gate room and the two fired on each other simultaneously. Great effort was given to save her life, but she died from her wounds.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-dannic.jpg|thumb|170px|left|[[Dannic]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dannic]] - He is Commander Kiva&#039;s second-in-command and as such, follows her every order, sometimes without the need for the spoken word. He tortured Rush while Rush was in Telford&#039;s body via the communication stones and killed one of the Alliance&#039;s own scientists when Rush declared the man incompetent. After Kiva&#039;s injury, Dannic was so infuriated that he gathered all of the military personnel in a single room with the intent of executing them if Kiva died. Dannic&#039;s violent tendencies coupled with his abuse of power led to his assassination by a fellow Lucian named Ginn.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-calvos.jpg|thumb|170px|left|[[Calvos]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Calvos]] - He worked the controls in the &#039;gate room for the Alliance, but was fatally injured in the shooting in the infirmary.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-ginn.jpg|thumb|170px|left|[[Ginn]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Ginn]] - She killed Dannic and surrendered the Alliance to the Icarus crew in order to save their lives from the harmful radiation bursts of a nearby binary pulsar. She cooperated fully with Homeworld Command by giving them intelligence on an attack her clan was planning to execute against Earth. She had a mathematical mind and was attracted to Eli Wallace because they had similar interests. The two became lovers, but Ginn&#039;s life was cut short by fellow clansman Simeon who wanted to stop her from betraying the Alliance.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-simeon.jpg|thumb|170px|left|[[Simeon]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Simeon]] - Simeon was selected to stay behind on the &#039;&#039;Destiny&#039;&#039; after the Icarus crew regained control of the ship. His clan was planning an attack on Earth, so he was considered valuable. Varro ordered that the Lucians who stayed aboard the ship to be cooperative with Homeworld Command, but Simeon felt that was a betrayal to his people. He killed Ginn when he heard that she was being interviewed by Homeworld Command via the communications link. Not only did Ginn die, but also Dr. Amanda Perry, the one with whom Ginn was connected. Simeon managed to get off of &#039;&#039;Destiny&#039;&#039;, hoping to use a remote dialer to get to the others who had been abandoned, but Dr. Rush hunted him down and killed him to avenge Perry&#039;s death.&lt;br /&gt;
|}&lt;br /&gt;
==Homeworld Command and Stargate Program==&lt;br /&gt;
===Military===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-jack-oneill.jpg|thumb|170px|left|[[Jack O&#039;Neill|Lt. Gen. Jack O&#039;Neill]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Jack O&#039;Neill|Lt. Gen. Jack O&#039;Neill]] - Lt. Gen. Jack O&#039;Neill is the first leader of the legendary SG-1 and now heads Homeworld Security. His headquarters at Homeworld Command in the Pentagon in Washington, D.C., oversees the rescue effort to bring home those stranded so very, very far away aboard the Ancient ship &#039;&#039;Destiny&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgcont-carter.jpg|thumb|170px|left|[[Samantha Carter|Col. Samantha Carter]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Samantha Carter|Col. Samantha Carter]] - She holds a Ph.D. in Theoretical Astrophysics and is the foremost expert on the technology of the Stargate, having upgraded the dialing computer program to dial the Stargate at Stargate Command without the use of a Dial Home Device. She was one of the original members of SG-1, became its leader for one year, became the head of R&amp;amp;D for a brief while at Area 51, rejoined SG-1 during the war with the Ori, became the leader of Atlantis Base, and then was given the command of the Daedalus-Class starship &#039;&#039;U.S.S. George Hammond&#039;&#039;. Hers was the only ship to defend Icarus Base when it was attacked.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-peterson.jpg|thumb|170px|left|[[Peterson|Maj. Peterson]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Peterson|Maj. Peterson]] - As a member of O&#039;Neill&#039;s Homeworld Command at the Pentagon, Maj. Peterson acts as liaison and escort whenever someone from the &#039;&#039;Destiny&#039;&#039; uses the Ancient Communications Stones in a body-swapping session. He paves the way in briefing the loved one on how the body swap works. One such occasion was when he escorted Col. Everett Young when he visited his wife Emily for the first time after being stranded on the &#039;&#039;Destiny&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-green.jpg|thumb|170px|left|[[Green (SGU)|Maj. Green]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Green (SGU)|Maj. Green]] - As a member of O&#039;Neill&#039;s Homeworld Command at the Pentagon, Maj. Green has a similar position as Maj. Peterson. His first time to act as escort was when Chloe Armstrong swapped bodies with Dr. Mehta in order to see her mother and to give her the grave news that Sen. Armstrong had heroically sacrificed his life.&lt;br /&gt;
|}&lt;br /&gt;
===Civilian===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:Djssg1s10.jpg|thumb|170px|left|[[Daniel Jackson|Dr. Daniel Jackson]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Daniel Jackson|Dr. Daniel Jackson]] - Dr. Jackson is the brilliant archaeologist who opened the Stargate over a decade ago and made the Stargate Program possible. He joined SG-1 upon its inception and found the Lost City of the Ancients, Atlantis. He&#039;s considered the world&#039;s foremost expert on the Ancients, the advanced race of humans who built the &#039;&#039;Destiny&#039;&#039; so very long ago. He was selected to host the orientation videos aimed at those who were new to the Stargate Program and the Icarus Project.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:mehta.jpg|thumb|170px|left|[[Mehta|Dr. Mehta]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Mehta|Dr. Mehta]] - She works beside Col. Telford at Homeworld Command and accompanied him to the &#039;&#039;Destiny&#039;&#039; via the Ancient Communications Stones when Col. Young and Chloe Armstrong first used them. Chloe used Mehta&#039;s body to visit her mother to tell her of the Senator&#039;s heroic death.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-williams.jpg|thumb|170px|left|[[Williams|Dr. Williams]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Williams|Dr. Williams]] - He&#039;s one of the scientists working on the problem of getting people home who are stranded on the &#039;&#039;Destiny&#039;&#039;. Working with Dr. McCormack, he proposed that they could divert the power that the &#039;&#039;Destiny&#039;&#039; was harvesting from a sun during a recharge so that they could dial Earth. Williams used Eli Wallace&#039;s body in a communication stone link to oversee the procedure, which was backed by the IOA and the President. Rush staged an impending catastrophic overload in order to get Col. Telford, Williams, and McCormack off of the ship because he felt that their &amp;quot;experiment&amp;quot; was going to kill everyone. Col. Young, who reported back that they managed to stop the overload, promised to share their findings. In an investigation conducted by Eli Wallace at Young&#039;s behest, it was discovered that this plan would have actually destroyed the &#039;&#039;Destiny&#039;&#039; just as Rush had predicted.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-mccormack.jpg|thumb|170px|left|[[McCormack|Dr. McCormack]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[McCormack|Dr. McCormack]] - Working with Dr. Williams, Dr. McCormack proposed a highly risky procedure to channel the energy from a sun while the &#039;&#039;Destiny&#039;&#039; was recharging its reserves in order to give the Stargate on the Ancient ship enough power to dial Earth. The IOA backed up this procedure and so did the President of the United States, so McCormack used a communication stone to swap bodies with Chloe Armstrong to join Col. Telford and Dr. Williams aboard the ship. But Dr. Rush and several of the other stranded individuals aboard &#039;&#039;Destiny&#039;&#039; didn&#039;t trust that Williams and McCormack had enough knowledge of the current condition of the &#039;&#039;Destiny&#039;&#039; to say that it would work without killing everyone aboard, so they staged an imminent overload to get the scientists off of their ship. Eli Wallace&#039;s study of the test results proved that Dr. Rush&#039;s assertion was indeed correct.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu11602.jpg|thumb|170px|left|[[Amanda Perry|Dr. Amanda Perry]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Amanda Perry|Dr. Amanda Perry]] - She was a brilliant scientist who used the communication stones to board the &#039;&#039;Destiny&#039;&#039; in order to help save the ship after one of the FTL engines exploded. She was a close friend of Dr. Nicholas Rush and wished to spend more time with him, perhaps to pursue a romantic relationship, but her visits with him were limited because she had to rely on the stones. Perry died when the person with whom she was swapped, a Lucian Alliance member named Ginn, was murdered by Simeon. Rush killed Simeon to avenge Perry&#039;s death.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U.S. Government and International Oversight Advisory (IOA)==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:alanarmstrong.jpg|thumb|170px|left|[[Alan Armstrong|Senator Alan Armstrong]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Alan Armstrong|Sen. Alan Armstrong]] - He was the distinguished Senator who had the political oversight to the Icarus Project. He was also the proud loving father of Chloe Armstrong, who was also his political aide. Senator Armstrong sacrificed his life in order to give those stranded on the &#039;&#039;Destiny&#039;&#039; more time to figure out the problem with the Ancient ship&#039;s air supply.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:dalestrom.jpg|thumb|170px|left|[[Dale Strom]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dale Strom]] - IOA representative and Camile Wray&#039;s supervisor, Dale Strom believes that the IOA should have full control of the &#039;&#039;Destiny&#039;&#039;. He does everything he can to see that this becomes a reality.&lt;br /&gt;
|}&lt;br /&gt;
==Loved Ones Left Behind on Earth==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:emilyyoung.jpg|thumb|170px|left|[[Emily Young]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Emily Young]] - She was Col. Everett Young&#039;s wife at the time that the Icarus personnel evacuated to &#039;&#039;Destiny&#039;&#039;. Their marriage was already suffering due to Everett&#039;s taking on one more tour to command security of a top secret facility and to his subsequent adultery with one of his subordinates, Lt. Tamara Johansen. Emily forgave him of his infidelity and the two tried to work out the issues, but eventually, the separation and mistrust (since Everett was stranded with Tamara aboard &#039;&#039;Destiny&#039;&#039;) resulted in Emily&#039;s asking for a divorce. Young signed the papers via a communications stone link, even though he wasn&#039;t sure if it was legal because he did not sign them with his own hand.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:maryannwallace.jpg|thumb|170px|left|[[Maryann Wallace]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Maryann Wallace]] - She is Eli&#039;s mother and was a nurse. She became HIV positive when Eli was 14 years old (he was 25 when first stranded on the &#039;&#039;Destiny&#039;&#039;) after she was accidentally stuck by a needle while trying to restrain a drug addict in the emergency room. Her husband, Eli&#039;s father, couldn&#039;t handle it and left. Her medical condition drained the family&#039;s finances. One of the reasons why Eli took the job on the Icarus Project was to help his mother cover the medical expenses, which the U.S. Air Force promised to do. Eli was the stabilizing force in Maryann&#039;s life, so when he didn&#039;t visit her after taking the new job, she began to lose hope and stopped taking her medication. Camile Wray managed special permission to have Maryann visit Eli aboard &#039;&#039;Destiny&#039;&#039;, and she regained her hope with the knowledge that Eli was doing everything he could to get home. Camile sent her life partner Sharon to see Maryann so that the two could support each other as they went through similar circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:mrsarmstrong.jpg|thumb|170px|left|[[Mrs. Armstrong]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Mrs. Armstrong]] - She is Sen. Armstrong&#039;s wife and Chloe Armstrong&#039;s mother. When Chloe told her that the Senator was dead, Mrs. Armstrong comforted herself with several glasses of alcohol. She threatened Maj. Green, Chloe&#039;s military escort, that she&#039;d make the Stargate Program public if Chloe wasn&#039;t returned home safely. Mrs. Armstrong kept up-to-date with her daughter&#039;s situation, and when Chloe was permitted another visit, she provided Chloe with comfort and showed more strength and determination.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-sharon.jpg|thumb|170px|left|[[Sharon Walker]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Sharon Walker]] - Sharon is Camile Wray&#039;s 12-year life partner. During each communication stone visit Camile had with Sharon, Camille noticed that Sharon was beginning to break. Sharon needed to see Camile&#039;s face, hear her voice, and be intimate with her body. Camile saw that Sharon was resorting to alcohol to ease her emotional pain, so she sent her to see Maryann Wallace so that the two could support each other.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-annie-balic.jpg|thumb|170px|left|[[Annie Balic]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Annie Balic]] - When she was 16, she became pregnant with Matthew Scott&#039;s child, but didn&#039;t tell him that she decided to go ahead and have the baby (he thought she would have an abortion). Several years later and after Scott was marooned on the &#039;&#039;Destiny&#039;&#039;, Scott found out that he had a son. He offered to financially support Annie and their son Matt so that Annie could quit her job as a dancer and go back to school to become a lawyer. Annie told him that she liked being a dancer and seemed to lack the confidence to return to school.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-matthew-balic.jpg|thumb|170px|left|[[Matthew Balic]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Matthew Balic]] - Matthew is the illegitimate son of Lt. Matthew Scott and Annie Balic. When Scott visited Matt and his mother through the use of the Ancient Communication Stones, young Matt didn&#039;t realize that he was meeting his father for the first time. Since Scott thought that up to this point that he had no living relatives, he was greatly affected by the knowledge that he had a son back on Earth while he had no way of effectively being the young boy&#039;s father. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Leanne_Adachi&amp;diff=27477</id>
		<title>Leanne Adachi</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Leanne_Adachi&amp;diff=27477"/>
		<updated>2011-01-03T02:54:19Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update to 2.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Adachi, Leanne]]&lt;br /&gt;
==Stargate Roles==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:805aide.jpg|thumb|170px|left|[[People of Tegalus|Rebel Aide]] (SG-1)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga505lia.jpg|thumb|170px|left|[[Lia|Rogue Asuran Lia]] (SGA)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu117-barnes.jpg|thumb|170px|left|[[Barnes (SGU)|Cpl. Barnes]] (SGU)]]&lt;br /&gt;
|}&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Rebel Aide===&lt;br /&gt;
* [[8.05 &amp;quot;Icon&amp;quot; Episode Guide|8.05 &amp;quot;Icon&amp;quot;]]&lt;br /&gt;
===Rogue Asuran Lia===&lt;br /&gt;
* [[SGA 5.05 &amp;quot;Ghost In The Machine&amp;quot; Episode Guide|SGA 5.05 &amp;quot;Ghost In The Machine&amp;quot;]]&lt;br /&gt;
===Cpl. Barnes===&lt;br /&gt;
* [[SGU 1.17 &amp;quot;Pain&amp;quot; Episode Guide|SGU 1.17 &amp;quot;Pain&amp;quot;]]&lt;br /&gt;
* [[SGU 2.03 &amp;quot;Awakening&amp;quot; Episode Guide|SGU 2.03 &amp;quot;Awakening&amp;quot;]]&lt;br /&gt;
* [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide|SGU 2.04 &amp;quot;Pathogen&amp;quot;]]&lt;br /&gt;
* [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide|SGU 2.06 &amp;quot;Trial And Error&amp;quot;]]&lt;br /&gt;
* [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide|SGU 2.07 &amp;quot;The Greater Good&amp;quot;]]&lt;br /&gt;
* [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide|SGU 2.08 &amp;quot;Malice&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0010391/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 07:40, 12 July 2006 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27476</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27476"/>
		<updated>2010-12-12T14:26:52Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add image for 10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; — Joseph Mallozzi, June 14, 2010&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu210eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27474</id>
		<title>SGU 2.10 &quot;Resurgence&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27474"/>
		<updated>2010-12-09T21:08:12Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images; credits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|210]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21001.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21002.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21003.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21004.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21005.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21006.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21007.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21008.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu21009.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0210precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
After picking up a strange radiation signature about a day&#039;s journey off of &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s prescribed path, Young and Rush decide to investigate. What they find is a long-dead battle scene: Two races fought each other and left a field of wrecked ships behind them. Brody, Greer and Scott board a shuttle and head to a nearby battleship, but find nothing of use. As they go deeper into the bowels of the ship, Young and the &#039;&#039;Destiny&#039;&#039; crew see some of the debris stirring, as if coming back from life. Recon from &#039;&#039;Destiny&#039;&#039; tells them that one side of the battle was fought exclusively using drones&amp;amp;mdash;dormant when &#039;&#039;Destiny&#039;&#039; appeared, but awakened by her presence. The away team hurry back to &#039;&#039;Destiny&#039;&#039;, but in the time it takes their shuttle to dock, &#039;&#039;Destiny&#039;&#039; has sustained significant damage, and the FTL drives are knocked offline.&lt;br /&gt;
&lt;br /&gt;
A remarkable call saves them: It&#039;s Telford, contacting them from aboard the seed ship where he was abandoned. Telford leads them through a star and tells them that the aliens they found on the seed ship&amp;amp;mdash;called Ursini&amp;amp;mdash;were not hostile, and he slowly learned to communicate with them. They were one side of the original battle, and they need &#039;&#039;Destiny&#039;&#039;&amp;amp;#309;s help in order to get back to their own home. Since the seed ship could take the &#039;&#039;Destiny&#039;&#039; crew back to Earth, the clear option is to cooperate. The crew prepares to engage in the plan devised by the Ursini: Using the docking mechanism of the two ships, the Ursini will bring &#039;&#039;Destiny&#039;&#039; via FTL to a safe location where they can repair any damage. Then, when the ship is ready, they&#039;ll all head back to the battlefield to defeat the drones so that the Ursini can access their mother ship and get home.&lt;br /&gt;
&lt;br /&gt;
Eli fills Chloe in on the details, and she insists that the Ursini can&#039;t be trusted, but they have no other option. Soon, the plan is in motion&amp;amp;mdash;the FTL/docking mechanism works like a charm, but there&#039;s a surprise: The Ursini have skipped a crucial step and dropped &#039;&#039;Destiny&#039;&#039; in the middle of the hostile drones to battle it out in their weakened state. Chloe asks Eli to let her help. With &#039;&#039;Destiny&#039;&#039; on the verge of annihilation, he agrees. The two head toward the bridge, but when the guard to Chloe&#039;s door tries to interfere, Chloe slams the man against the wall, knocking him unconscious. She speeds out of the care of Eli, who immediately radios that she has escaped. Brody attempts to isolate her, but with her stunning strength and technical knowledge, she&#039;s able to breeze through containment. Scott finally finds her standing at a console and orders her to step away, but she ominously tells him that it&#039;s too late.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Jacob Blair]] as [[Baras|Cpl. Baras]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Ursini]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.11 &amp;quot;Deliverance&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.10 &amp;quot;Resurgence&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 210 |&lt;br /&gt;
  MGM_search      = Resurgence&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like Linda and I (or, more appropriately given the slotting) will double-team on #10 and #11, leaving Brad to tackle #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we did a walk-thru of the new, raised set in Stage 5.  So far, so cool.  ... I begin tackling the freshly-broken story for episode #10.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;We broke my next story last Thursday (I’ve landed the first part of the mid-season two-parter) and planned to work through the weekend, but hit an impasse about halfway through the second act and ended up setting it aside on Saturday. Then, last night, I decided to take advantage of all those leftover Lush products from Akemi’s visit and settled into a nice, relaxing bath – and ended up working through those second act problems. I completed the outline today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back on the office front, ... I try to figure out a sciFIentifically sound idea for my Resurgence outline (thank you, SGU Creative Consultant John Scalzi).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Got most of the notes for my Resurgence outline (episode 10) and, while I’m still a little leery about the third act, I’m just going to forge ahead. I feel it might be a little short but Brad was quick to point out that I thought Incursion would be short – and it turned into a two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 19, 2010&lt;br /&gt;
* &amp;quot;I had a major breakthrough on that tricky opening scene and finally got some work done on episode 10, Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Alas, not much progress to report on the script front. I&#039;m stilled mired in the Teasely morass of episode 10, Resurgence. For once, I&#039;d love to write an episode that doesn&#039;t include any of that pesky dialogue. Just pages and pages of action direction, meaningful looks, and people crying. And the occasional explosion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 29, 2010&lt;br /&gt;
* &amp;quot;I took the opportunity to float my idea for a little character thru-line that I felt needed to pay off following the events of recent episodes. Thankfully all were on board and I&#039;ll be able to move forward with the scene as planned. Episode #10, Resurgence. Still early in Act I.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Excruciatingly slow going on the script front. Still stuck early in Act I, spinning my creative wheels in frustration.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 8, 2010&lt;br /&gt;
* &amp;quot;Well, I&#039;m pleased to report that I&#039;ve cleared a HUGE hurdle. That early [scene] in Resurgence that had been giving me fits is finally done. I can now move forward, complete Act I and then it&#039;s smooooooooooooth sailing. Until the next unforeseen issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;So the plan was simple enough: dedicate the day to completing the first act of my script. I&#039;d already hit the twelve page mark and really only envisioned another two or three pages to go before landing on that Dum-Dum-Daaaaah moment that takes us to commercial. Two or three pages. And I had an entire day to write them! How hard could that be? Well... [&#039;&#039;various interruptions...&#039;&#039;] I actually start work on the script, revising the already revised dialogue from the previous scenes and am about to break new ground when Andy poked his head into my office and suggests I join them in the writers&#039; room for VFX Supervisor Mark Savela&#039;s show-and-tell. ... Tomorrow! Tomorrow, I&#039;ll finally finish that first act. Well, that&#039;s the plan anyway.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 14, 2010&lt;br /&gt;
* &amp;quot;No work on my script today but I did end up finishing that first act - last night.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* &amp;quot;Miffed, I retire to my office where I work on the script, banging out three glorious pages.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;I eventually returned to the office where I tackled the infernally frustrating scene. Once I get pat it, I wrap up Act II and it&#039;ll be smoooooooth sailing from there. I would have finished it up sooner but every time I get into a conversation with my fellow writers, I end up having to tweak the scene (or other scenes) in order to track a recent change or development in the ongoing story arcs or character through-lines.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 20, 2010&lt;br /&gt;
* &amp;quot;Some progress to report on the script front.  I finished a rough draft of Act III yesterday.  It’s a bit…rough.  And a tad expensive.  So far, I’m averaging about one visual effects shot per page!  Call me a pessimist, but I have a feeling that aint gonna fly.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 22, 2010&lt;br /&gt;
* &amp;quot;Slow progress on the script.  Hit the 37 page mark of Resurgence (episode #10) and I still feel like I’m running in water.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;I’m pleased to report significant progress on the script front! After countless weeks of frustration, desperation, and sleep deprivation, I’m finally in the stretch run and that oh-so-elusive Fade Out is well within striking distance. I spent the day rewriting what I had (something I do while pacing which, I’m told, makes me look like an actor anxiously running lines before an audition), then forged ahead and finished up Act IV. I pitched out the possibility of shooting a four act script instead of the usual five (“Think of how much time and money we’ll save!”) but others were reluctant to embrace my brilliant suggestion. So I headed back into my office and, after much consideration applied myself and made some inroads – two whole pages! – into that fifth and final act. Granted, I did it by moving my Act IV break up “two whole pages!” but still, it was progress and I was happy (and, I’m sure, you’re all happy for me). Tomorrow, I aim to close the deal and leave the office with a rough first draft I can agonize over tomorrow night. Wish me luck!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 28, 2010&lt;br /&gt;
* &amp;quot;Alas, no progress on the script front today. In fact, just the opposite. Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question. Also, I suddenly realized that the information I was hoping to keep secret from character X would have been all too obviously to him the second the agreement is made – and that necessitated my going back and re-attacking that scene as well. LOTS going on in a fairly complex story and the challenge has been to clarify without complicating, inform yet entertain, deliver one of the most mind-blowing Visual Effects extravaganzas to date and NOT blow our budget.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;Success! I finally completed a first draft of episode 10, Resurgence. It’s a little rough, granted – but it’ll do. I’ll spend the weekend revising it and deliver it on Monday. Normally, it takes me about an hour to write the fifth act (usually in a white heat, coming off the momentum of the fourth act break), but this script was anything but normal. It never got any easier and I ended up spending the afternoon writing and re-writing those last five pages. But the important thing is that I’m finally done and pleased with most of the results. And as for those aspects of the script I’m still a little iffy about – well, I’m sure I’ll grow to love ‘em.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 30, 2010&lt;br /&gt;
* &amp;quot;As I reported yesterday, I finally have a (rough) first draft of my script, Resurgence, episode #10. ([http://josephmallozzi.files.wordpress.com/2010/05/img_3212.jpg Image]) I’m going to go over it a few more times, tighten up the dialogue, and try to strip away some of the visual effects. As it stands, I count thirty-five visual effect shots – which would be fine in the old days of SG-1 when two-thirds of them would end up being simple zat blasts, but in this case, there aint nothing simple about some of these sequences. If ever there was a candidate for an episode to receive to the 3D treatment, Resurgence would be it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 1, 2010&lt;br /&gt;
* &amp;quot;I was able to put out a first draft of Resurgence late this afternoon.  After many agonizing weeks, I finally feel good about it – which is pretty much the kiss of death.  I’m expecting plenty of constructive criticism.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Hey, good news! The early reviews of my first draft are in and I’m pleased to report I haven’t been asked to pack up my office (always a good sign). Received some great early input and look forward to sitting down to the official notes session tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 5, 2010&lt;br /&gt;
* &amp;quot;Got my script notes on Resurgence today.  Some great input.  Sadly, I had to lose the Megatron gag.  :(&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* Chevron7 writes: &amp;quot;Congrats on the early reviews of your first draft…were you worried?&amp;quot; Answer: &amp;quot;I don’t know if I’d go so far as to call it worry, but I certainly want to do a good job and thereby make everyone else’s life a whole lot easier.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* &amp;quot;I feel as though the past couple of weeks have finally caught up with me and I could sleep for a week. Or, at the very least, the weekend. Might as well make the most of it because next week, I’ll be launching into my rewrite of episode #10, Resurgence, AND spending a couple of days in editing working on my producer’s cut of episode #3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 8, 2010&lt;br /&gt;
* &amp;quot;In the meantime, I shift gears to completing my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Now, I’m finally able to switch gears to that half-finished rewrite of Resurgence. I was aiming for Monday but, after some consideration, I think the script would benefit from a couple of extra (or should I say missing) scenes. ... As mentioned, I’m still working on episode #10, Resurgence, that visual effects extravaganza.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update ... I’ve almost completed my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;How many visual effects can you spot in an episode? Can you spot them all? Sounds like fun, right? Well, turns out a VFX spotting session is less a game of Where’s Waldo than an often laborious process involving the producer, editor, and various visual effects personnel squeezed into a tiny editing suite, gathered around an even tinier monitor, timing and discussing each and every visual effects sequence in an episode. Should the shot be longer? What direction is the ship headed? What kind of a camera move do we want to see? Does the VFX shot match with the preceding shot? Does it match with the ensuing shot? Was the shot budgeted? By the time we finished, it was 90 minutes later! I might have to set aside the entire day for Resurgence!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 20, 2010&lt;br /&gt;
* &amp;quot;Actors Patrick Gilmore (SGU’s Dale Volker) and Peter Kelamis (SGU’s Adam Brody) swung by the production offices today to tell me how much they enjoyed Resurgence – but really to sample the ice cream I brought in.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 26, 2010&lt;br /&gt;
* &amp;quot;And, with my revised draft of Resurgence out, I am looking ahead to my next story…whatever that may be. I’m thinking musical.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Take the episode I’m presently working on: Resurgence. The writers had beaten out the story and I was in the midst of writing the outline when I came up against a TBD. A TBD, for those not-in-the-know, is a story element that has yet to be fully realized, a crucial albeit mysterious little piece of the narrative puzzle whose details are shelved for future identification. Like, say, when you actually sit down to write the outline. TBD. To Be Decided. And it was time to decide. I spent the better part of the morning wracking my brain, trying to come up with something clever and cool (and made sense). And then it suddenly dawned on me. Hey, why am I so miserable? We have a Creative Consultant! Why not make him miserable too? ... Anyway, I wrote the script and received John’s notes on Thursday. All great. I’ll be incorporating them into the next draft which comes out next week. ... Speaking of which – I fear that this script may end up being a little short. Anyone have any suggestions for an extra scene?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 5, 2010&lt;br /&gt;
* &amp;quot;We kick off prep week on episode #10, Resurgence, tomorrow with a nine o clock concept meeting. Hurray!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 6, 2010&lt;br /&gt;
* &amp;quot;Prep week for episode #10, Resurgence, kicked off today with a 9:00 a.m. concept meeting. Those in attendance included all department heads, Director Will Waring (yes, apparently he IS directing this one), my writing partner Paul (who sat in to get a sense of who will be where on that new set), and yours truly. Assistant Director Alex Pappas ran the meeting, guiding us through the script, stopping only to direct questions my way or regale us with tales of his youth spent as the Entertainment Director of a local Buddhist community center. As Paul predicted, we ended up mired in the “Who’s where?” logistics of the new set and, after much discussion and dialogue tweaking, it was decided I would have to offer detailed positioning of each player in my next draft. I actually ended up sketching out a handy diagram in the margin of each scene to keep it all straight!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 7, 2010&lt;br /&gt;
* &amp;quot;Today’s game plan was to finish the rewrite of Resurgence. Yesterday, I got as far as the top of Act V before running out of steam. So, all I had to do was finish that final act. Seven measly pages. ... Well, the day is done and here I sit, staring at the top of Act V. Wha- happened? ... By the time I sat down to resume work on the rewrite, I had a slew of notes from the morning meetings to incorporate into the script. And once I’d incorporated them, had lunch, and given Paul notes on the second part of the mid-season two-parter (Deliverance), I was right back where I was yesterday – at the top of the fifth act.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 9, 2010&lt;br /&gt;
* &amp;quot;If I’m writing a scene that takes place in one of our standing sets, I don’t need to make the trip over to Stage 4 for a refresher. If, on the other hand, I’m writing a complicated scene that takes place in our new set – as was the case with Resurgence – then I will head down and walk through the action (or, at the very least, consult the plans helpfully provided to us by Playback).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 11, 2010&lt;br /&gt;
* &amp;quot;On set today for Day #1 of Resurgence with ever-effervescent Director Will Waring.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 17, 2010&lt;br /&gt;
* &amp;quot;While, over on Stage 4, Director Will Waring finished up on episode #10, Resurgence…&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 27, 2010 (includes pictures)&lt;br /&gt;
* Lewis writes: &amp;quot;What’s the fictional timeline on SGU?&amp;quot; Answer: &amp;quot;Lawren keeps an updated timeline of the series, tracking the number of days that have elapsed during and between episodes. Last time I checked, ten months will have passed between Air I (#101) and Resurgence (#210).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;When he’s not editing or working on his deck, Mike Banas is answering YOUR questions! No doubt intimidated by the fact that I would be visiting him to start work on my producer’s cut of Resurgence today, Mike magically turned around that outstanding Q&amp;amp;A we’ve all been waiting for. And it’s a good one. As is Resurgence, is latest labor of love. But you can judge for yourselves when it airs in about ten months.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 8, 2010&lt;br /&gt;
* &amp;quot;It was a welcome warm and sunny respite from the dank and dark environs of the editing suit where I had spent most of the day, working on my producer’s cut of Resurgence with ace editor Mike “Marverick” Banas .... It’s going to be a terrific episode, especially once Mark Savela and co. deliver the finished visual effects.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 9, 2010&lt;br /&gt;
* &amp;quot;And speaking of pretty damn cool ship sequences – we spotted Resurgence I as well and that episode is chock full of spacely operatic goodness. Another visual effects extravaganza for the first part of our mid-season two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 22, 2010&lt;br /&gt;
* &amp;quot;At some point, I’m also going to have to find time to head over to post and visit Mike so we can lock Resurgence, episode 10. Provided, that is, we receive those network notes. However, my thinking is no news is good news and they probably felt my cut was perfection and doesn’t require any tinkering.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 8, 2010&lt;br /&gt;
* &amp;quot;I also spent some time in post with my editor, Mike Banas P.I., locking my producer’s cut of Resurgence. As it turns out, the network didn’t think it was perfect after all. We got their notes this morning.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 9, 2010&lt;br /&gt;
* &amp;quot;I dropped by post to approve the temp visual effects for Resurgence, episode 10, with VFX Supervisor Mark Savela and Editor Mike Banas, P.I. Wow. Wow. And wow! Another visual extravaganza, this one.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
* &amp;quot;That takes us to the big part one of our midseason two-parter called &#039;Resurgence,&#039; where we find something off the path, and now that we have control of the Destiny for the first time we explore something that we soon find out we shouldn&#039;t have. And we end up basically caught in a war that has been going on between two races. And, of course, during all of this, Chloe is still transforming during everything that I said. That is a big part of the &#039;Visitation&#039; story and this story as well, and even in the second half of the season, which is the back 10.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;#220 Resurgence: The investigation of a remote power source leads the Destiny crew to an encounter with a new Big Bad.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 6, 2010&lt;br /&gt;
* &amp;quot;In Stargate Universe&#039;s mid-season finale (November 30), the team stranded aboard Destiny is finally able to fly the alien ship out of its predetermined path — but that could be a bad idea. &#039;On their way, they find a graveyard of damaged ships from a huge, long ago battle,&#039; says Brad Wright, exec producer of the Syfy show. &#039;Unfortunately, their arrival on the scene restarts the fight.&#039; Colonel Telford (Lou Diamond Phillips), last seen stranded on a hostile alien vessel, is mysteriously back to help with the dire situation.&amp;quot; &amp;amp;mdash; TV Guide/Brad Wright interview, November 16, 2010&lt;br /&gt;
* &amp;quot;Yeah, it’s interesting. Once again, it’s like, &#039;Okay, what have we not revealed to the audience and what have we filmed?&#039; Just the very fact that you and I are speaking and I’m finishing up the season lets people know that Telford is not dead. The last time we saw him, he was with those aliens on that seed ship. How he gets back, why he gets back, in what form he comes back, all of this is yet to be seen. I will say that it’s very exciting and it’s very fun and I think people will be highly gratified when Telford makes his inevitable return. I’ve said it before, he’s like Stargate Universe herpes. He can lie dormant for a long time, but he will flare up and irritate you and complicate your life.&amp;quot; &amp;amp;mdash; Lou Diamond Phillips, Gateworld interview, November 17, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.scifitv.com.au/Blog/2010/06/sgu-scoop-season-2-midseason-finale-destiny-has-a-destination/ Sci Fi Pi: Stargate Universe: S2 Mid-Season Finale! Destiny has a Destination! (June 29, 2010)]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://www.tvguide.com/News/Sci-fi-Preview-1025643.aspx TV Guide: Sci-fi Preview: Scoop on Smallville, Supernatural, Walking Dead and More!, November 16, 2010]&lt;br /&gt;
* [http://gateworld.net/2010/11/duty-and-honor/ Gateworld: Honor and Duty, interview with Lou Diamond Phillips, November 17, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-10-resurgence/ Solutions: Stargate Universe: 2.10 &amp;quot;Resurgence&amp;quot;, November 30, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:29, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27461</id>
		<title>SGU 2.10 &quot;Resurgence&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27461"/>
		<updated>2010-12-01T14:10:06Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
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&lt;div&gt;[[Category:Universe Episode Guides|210]]&lt;br /&gt;
{|&lt;br /&gt;
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== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
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{{sgu0210precis}}&lt;br /&gt;
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== Syfy.com Official Summary ==&lt;br /&gt;
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After picking up a strange radiation signature about a day&#039;s journey off of &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s prescribed path, Young and Rush decide to investigate. What they find is a long-dead battle scene: Two races fought each other and left a field of wrecked ships behind them. Brody, Greer and Scott board a shuttle and head to a nearby battleship, but find nothing of use. As they go deeper into the bowels of the ship, Young and the &#039;&#039;Destiny&#039;&#039; crew see some of the debris stirring, as if coming back from life. Recon from &#039;&#039;Destiny&#039;&#039; tells them that one side of the battle was fought exclusively using drones&amp;amp;mdash;dormant when &#039;&#039;Destiny&#039;&#039; appeared, but awakened by her presence. The away team hurry back to &#039;&#039;Destiny&#039;&#039;, but in the time it takes their shuttle to dock, &#039;&#039;Destiny&#039;&#039; has sustained significant damage, and the FTL drives are knocked offline.&lt;br /&gt;
&lt;br /&gt;
A remarkable call saves them: It&#039;s Telford, contacting them from aboard the seed ship where he was abandoned. Telford leads them through a star and tells them that the aliens they found on the seed ship&amp;amp;mdash;called Ursini&amp;amp;mdash;were not hostile, and he slowly learned to communicate with them. They were one side of the original battle, and they need &#039;&#039;Destiny&#039;&#039;&amp;amp;#309;s help in order to get back to their own home. Since the seed ship could take the &#039;&#039;Destiny&#039;&#039; crew back to Earth, the clear option is to cooperate. The crew prepares to engage in the plan devised by the Ursini: Using the docking mechanism of the two ships, the Ursini will bring &#039;&#039;Destiny&#039;&#039; via FTL to a safe location where they can repair any damage. Then, when the ship is ready, they&#039;ll all head back to the battlefield to defeat the drones so that the Ursini can access their mother ship and get home.&lt;br /&gt;
&lt;br /&gt;
Eli fills Chloe in on the details, and she insists that the Ursini can&#039;t be trusted, but they have no other option. Soon, the plan is in motion&amp;amp;mdash;the FTL/docking mechanism works like a charm, but there&#039;s a surprise: The Ursini have skipped a crucial step and dropped &#039;&#039;Destiny&#039;&#039; in the middle of the hostile drones to battle it out in their weakened state. Chloe asks Eli to let her help. With &#039;&#039;Destiny&#039;&#039; on the verge of annihilation, he agrees. The two head toward the bridge, but when the guard to Chloe&#039;s door tries to interfere, Chloe slams the man against the wall, knocking him unconscious. She speeds out of the care of Eli, who immediately radios that she has escaped. Brody attempts to isolate her, but with her stunning strength and technical knowledge, she&#039;s able to breeze through containment. Scott finally finds her standing at a console and orders her to step away, but she ominously tells him that it&#039;s too late.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
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== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Ursini]]&lt;br /&gt;
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=== Other ===&lt;br /&gt;
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{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.11 &amp;quot;Deliverance&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.10 &amp;quot;Resurgence&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 210 |&lt;br /&gt;
  MGM_search      = Resurgence&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like Linda and I (or, more appropriately given the slotting) will double-team on #10 and #11, leaving Brad to tackle #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we did a walk-thru of the new, raised set in Stage 5.  So far, so cool.  ... I begin tackling the freshly-broken story for episode #10.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;We broke my next story last Thursday (I’ve landed the first part of the mid-season two-parter) and planned to work through the weekend, but hit an impasse about halfway through the second act and ended up setting it aside on Saturday. Then, last night, I decided to take advantage of all those leftover Lush products from Akemi’s visit and settled into a nice, relaxing bath – and ended up working through those second act problems. I completed the outline today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back on the office front, ... I try to figure out a sciFIentifically sound idea for my Resurgence outline (thank you, SGU Creative Consultant John Scalzi).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Got most of the notes for my Resurgence outline (episode 10) and, while I’m still a little leery about the third act, I’m just going to forge ahead. I feel it might be a little short but Brad was quick to point out that I thought Incursion would be short – and it turned into a two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 19, 2010&lt;br /&gt;
* &amp;quot;I had a major breakthrough on that tricky opening scene and finally got some work done on episode 10, Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Alas, not much progress to report on the script front. I&#039;m stilled mired in the Teasely morass of episode 10, Resurgence. For once, I&#039;d love to write an episode that doesn&#039;t include any of that pesky dialogue. Just pages and pages of action direction, meaningful looks, and people crying. And the occasional explosion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 29, 2010&lt;br /&gt;
* &amp;quot;I took the opportunity to float my idea for a little character thru-line that I felt needed to pay off following the events of recent episodes. Thankfully all were on board and I&#039;ll be able to move forward with the scene as planned. Episode #10, Resurgence. Still early in Act I.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Excruciatingly slow going on the script front. Still stuck early in Act I, spinning my creative wheels in frustration.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 8, 2010&lt;br /&gt;
* &amp;quot;Well, I&#039;m pleased to report that I&#039;ve cleared a HUGE hurdle. That early [scene] in Resurgence that had been giving me fits is finally done. I can now move forward, complete Act I and then it&#039;s smooooooooooooth sailing. Until the next unforeseen issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;So the plan was simple enough: dedicate the day to completing the first act of my script. I&#039;d already hit the twelve page mark and really only envisioned another two or three pages to go before landing on that Dum-Dum-Daaaaah moment that takes us to commercial. Two or three pages. And I had an entire day to write them! How hard could that be? Well... [&#039;&#039;various interruptions...&#039;&#039;] I actually start work on the script, revising the already revised dialogue from the previous scenes and am about to break new ground when Andy poked his head into my office and suggests I join them in the writers&#039; room for VFX Supervisor Mark Savela&#039;s show-and-tell. ... Tomorrow! Tomorrow, I&#039;ll finally finish that first act. Well, that&#039;s the plan anyway.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 14, 2010&lt;br /&gt;
* &amp;quot;No work on my script today but I did end up finishing that first act - last night.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* &amp;quot;Miffed, I retire to my office where I work on the script, banging out three glorious pages.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;I eventually returned to the office where I tackled the infernally frustrating scene. Once I get pat it, I wrap up Act II and it&#039;ll be smoooooooth sailing from there. I would have finished it up sooner but every time I get into a conversation with my fellow writers, I end up having to tweak the scene (or other scenes) in order to track a recent change or development in the ongoing story arcs or character through-lines.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 20, 2010&lt;br /&gt;
* &amp;quot;Some progress to report on the script front.  I finished a rough draft of Act III yesterday.  It’s a bit…rough.  And a tad expensive.  So far, I’m averaging about one visual effects shot per page!  Call me a pessimist, but I have a feeling that aint gonna fly.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 22, 2010&lt;br /&gt;
* &amp;quot;Slow progress on the script.  Hit the 37 page mark of Resurgence (episode #10) and I still feel like I’m running in water.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;I’m pleased to report significant progress on the script front! After countless weeks of frustration, desperation, and sleep deprivation, I’m finally in the stretch run and that oh-so-elusive Fade Out is well within striking distance. I spent the day rewriting what I had (something I do while pacing which, I’m told, makes me look like an actor anxiously running lines before an audition), then forged ahead and finished up Act IV. I pitched out the possibility of shooting a four act script instead of the usual five (“Think of how much time and money we’ll save!”) but others were reluctant to embrace my brilliant suggestion. So I headed back into my office and, after much consideration applied myself and made some inroads – two whole pages! – into that fifth and final act. Granted, I did it by moving my Act IV break up “two whole pages!” but still, it was progress and I was happy (and, I’m sure, you’re all happy for me). Tomorrow, I aim to close the deal and leave the office with a rough first draft I can agonize over tomorrow night. Wish me luck!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 28, 2010&lt;br /&gt;
* &amp;quot;Alas, no progress on the script front today. In fact, just the opposite. Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question. Also, I suddenly realized that the information I was hoping to keep secret from character X would have been all too obviously to him the second the agreement is made – and that necessitated my going back and re-attacking that scene as well. LOTS going on in a fairly complex story and the challenge has been to clarify without complicating, inform yet entertain, deliver one of the most mind-blowing Visual Effects extravaganzas to date and NOT blow our budget.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;Success! I finally completed a first draft of episode 10, Resurgence. It’s a little rough, granted – but it’ll do. I’ll spend the weekend revising it and deliver it on Monday. Normally, it takes me about an hour to write the fifth act (usually in a white heat, coming off the momentum of the fourth act break), but this script was anything but normal. It never got any easier and I ended up spending the afternoon writing and re-writing those last five pages. But the important thing is that I’m finally done and pleased with most of the results. And as for those aspects of the script I’m still a little iffy about – well, I’m sure I’ll grow to love ‘em.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 30, 2010&lt;br /&gt;
* &amp;quot;As I reported yesterday, I finally have a (rough) first draft of my script, Resurgence, episode #10. ([http://josephmallozzi.files.wordpress.com/2010/05/img_3212.jpg Image]) I’m going to go over it a few more times, tighten up the dialogue, and try to strip away some of the visual effects. As it stands, I count thirty-five visual effect shots – which would be fine in the old days of SG-1 when two-thirds of them would end up being simple zat blasts, but in this case, there aint nothing simple about some of these sequences. If ever there was a candidate for an episode to receive to the 3D treatment, Resurgence would be it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 1, 2010&lt;br /&gt;
* &amp;quot;I was able to put out a first draft of Resurgence late this afternoon.  After many agonizing weeks, I finally feel good about it – which is pretty much the kiss of death.  I’m expecting plenty of constructive criticism.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Hey, good news! The early reviews of my first draft are in and I’m pleased to report I haven’t been asked to pack up my office (always a good sign). Received some great early input and look forward to sitting down to the official notes session tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 5, 2010&lt;br /&gt;
* &amp;quot;Got my script notes on Resurgence today.  Some great input.  Sadly, I had to lose the Megatron gag.  :(&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* Chevron7 writes: &amp;quot;Congrats on the early reviews of your first draft…were you worried?&amp;quot; Answer: &amp;quot;I don’t know if I’d go so far as to call it worry, but I certainly want to do a good job and thereby make everyone else’s life a whole lot easier.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* &amp;quot;I feel as though the past couple of weeks have finally caught up with me and I could sleep for a week. Or, at the very least, the weekend. Might as well make the most of it because next week, I’ll be launching into my rewrite of episode #10, Resurgence, AND spending a couple of days in editing working on my producer’s cut of episode #3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 8, 2010&lt;br /&gt;
* &amp;quot;In the meantime, I shift gears to completing my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Now, I’m finally able to switch gears to that half-finished rewrite of Resurgence. I was aiming for Monday but, after some consideration, I think the script would benefit from a couple of extra (or should I say missing) scenes. ... As mentioned, I’m still working on episode #10, Resurgence, that visual effects extravaganza.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update ... I’ve almost completed my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;How many visual effects can you spot in an episode? Can you spot them all? Sounds like fun, right? Well, turns out a VFX spotting session is less a game of Where’s Waldo than an often laborious process involving the producer, editor, and various visual effects personnel squeezed into a tiny editing suite, gathered around an even tinier monitor, timing and discussing each and every visual effects sequence in an episode. Should the shot be longer? What direction is the ship headed? What kind of a camera move do we want to see? Does the VFX shot match with the preceding shot? Does it match with the ensuing shot? Was the shot budgeted? By the time we finished, it was 90 minutes later! I might have to set aside the entire day for Resurgence!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 20, 2010&lt;br /&gt;
* &amp;quot;Actors Patrick Gilmore (SGU’s Dale Volker) and Peter Kelamis (SGU’s Adam Brody) swung by the production offices today to tell me how much they enjoyed Resurgence – but really to sample the ice cream I brought in.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 26, 2010&lt;br /&gt;
* &amp;quot;And, with my revised draft of Resurgence out, I am looking ahead to my next story…whatever that may be. I’m thinking musical.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Take the episode I’m presently working on: Resurgence. The writers had beaten out the story and I was in the midst of writing the outline when I came up against a TBD. A TBD, for those not-in-the-know, is a story element that has yet to be fully realized, a crucial albeit mysterious little piece of the narrative puzzle whose details are shelved for future identification. Like, say, when you actually sit down to write the outline. TBD. To Be Decided. And it was time to decide. I spent the better part of the morning wracking my brain, trying to come up with something clever and cool (and made sense). And then it suddenly dawned on me. Hey, why am I so miserable? We have a Creative Consultant! Why not make him miserable too? ... Anyway, I wrote the script and received John’s notes on Thursday. All great. I’ll be incorporating them into the next draft which comes out next week. ... Speaking of which – I fear that this script may end up being a little short. Anyone have any suggestions for an extra scene?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 5, 2010&lt;br /&gt;
* &amp;quot;We kick off prep week on episode #10, Resurgence, tomorrow with a nine o clock concept meeting. Hurray!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 6, 2010&lt;br /&gt;
* &amp;quot;Prep week for episode #10, Resurgence, kicked off today with a 9:00 a.m. concept meeting. Those in attendance included all department heads, Director Will Waring (yes, apparently he IS directing this one), my writing partner Paul (who sat in to get a sense of who will be where on that new set), and yours truly. Assistant Director Alex Pappas ran the meeting, guiding us through the script, stopping only to direct questions my way or regale us with tales of his youth spent as the Entertainment Director of a local Buddhist community center. As Paul predicted, we ended up mired in the “Who’s where?” logistics of the new set and, after much discussion and dialogue tweaking, it was decided I would have to offer detailed positioning of each player in my next draft. I actually ended up sketching out a handy diagram in the margin of each scene to keep it all straight!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 7, 2010&lt;br /&gt;
* &amp;quot;Today’s game plan was to finish the rewrite of Resurgence. Yesterday, I got as far as the top of Act V before running out of steam. So, all I had to do was finish that final act. Seven measly pages. ... Well, the day is done and here I sit, staring at the top of Act V. Wha- happened? ... By the time I sat down to resume work on the rewrite, I had a slew of notes from the morning meetings to incorporate into the script. And once I’d incorporated them, had lunch, and given Paul notes on the second part of the mid-season two-parter (Deliverance), I was right back where I was yesterday – at the top of the fifth act.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 9, 2010&lt;br /&gt;
* &amp;quot;If I’m writing a scene that takes place in one of our standing sets, I don’t need to make the trip over to Stage 4 for a refresher. If, on the other hand, I’m writing a complicated scene that takes place in our new set – as was the case with Resurgence – then I will head down and walk through the action (or, at the very least, consult the plans helpfully provided to us by Playback).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 11, 2010&lt;br /&gt;
* &amp;quot;On set today for Day #1 of Resurgence with ever-effervescent Director Will Waring.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 17, 2010&lt;br /&gt;
* &amp;quot;While, over on Stage 4, Director Will Waring finished up on episode #10, Resurgence…&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 27, 2010 (includes pictures)&lt;br /&gt;
* Lewis writes: &amp;quot;What’s the fictional timeline on SGU?&amp;quot; Answer: &amp;quot;Lawren keeps an updated timeline of the series, tracking the number of days that have elapsed during and between episodes. Last time I checked, ten months will have passed between Air I (#101) and Resurgence (#210).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;When he’s not editing or working on his deck, Mike Banas is answering YOUR questions! No doubt intimidated by the fact that I would be visiting him to start work on my producer’s cut of Resurgence today, Mike magically turned around that outstanding Q&amp;amp;A we’ve all been waiting for. And it’s a good one. As is Resurgence, is latest labor of love. But you can judge for yourselves when it airs in about ten months.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 8, 2010&lt;br /&gt;
* &amp;quot;It was a welcome warm and sunny respite from the dank and dark environs of the editing suit where I had spent most of the day, working on my producer’s cut of Resurgence with ace editor Mike “Marverick” Banas .... It’s going to be a terrific episode, especially once Mark Savela and co. deliver the finished visual effects.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 9, 2010&lt;br /&gt;
* &amp;quot;And speaking of pretty damn cool ship sequences – we spotted Resurgence I as well and that episode is chock full of spacely operatic goodness. Another visual effects extravaganza for the first part of our mid-season two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 22, 2010&lt;br /&gt;
* &amp;quot;At some point, I’m also going to have to find time to head over to post and visit Mike so we can lock Resurgence, episode 10. Provided, that is, we receive those network notes. However, my thinking is no news is good news and they probably felt my cut was perfection and doesn’t require any tinkering.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 8, 2010&lt;br /&gt;
* &amp;quot;I also spent some time in post with my editor, Mike Banas P.I., locking my producer’s cut of Resurgence. As it turns out, the network didn’t think it was perfect after all. We got their notes this morning.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 9, 2010&lt;br /&gt;
* &amp;quot;I dropped by post to approve the temp visual effects for Resurgence, episode 10, with VFX Supervisor Mark Savela and Editor Mike Banas, P.I. Wow. Wow. And wow! Another visual extravaganza, this one.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
* &amp;quot;That takes us to the big part one of our midseason two-parter called &#039;Resurgence,&#039; where we find something off the path, and now that we have control of the Destiny for the first time we explore something that we soon find out we shouldn&#039;t have. And we end up basically caught in a war that has been going on between two races. And, of course, during all of this, Chloe is still transforming during everything that I said. That is a big part of the &#039;Visitation&#039; story and this story as well, and even in the second half of the season, which is the back 10.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;#220 Resurgence: The investigation of a remote power source leads the Destiny crew to an encounter with a new Big Bad.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 6, 2010&lt;br /&gt;
* &amp;quot;In Stargate Universe&#039;s mid-season finale (November 30), the team stranded aboard Destiny is finally able to fly the alien ship out of its predetermined path — but that could be a bad idea. &#039;On their way, they find a graveyard of damaged ships from a huge, long ago battle,&#039; says Brad Wright, exec producer of the Syfy show. &#039;Unfortunately, their arrival on the scene restarts the fight.&#039; Colonel Telford (Lou Diamond Phillips), last seen stranded on a hostile alien vessel, is mysteriously back to help with the dire situation.&amp;quot; &amp;amp;mdash; TV Guide/Brad Wright interview, November 16, 2010&lt;br /&gt;
* &amp;quot;Yeah, it’s interesting. Once again, it’s like, &#039;Okay, what have we not revealed to the audience and what have we filmed?&#039; Just the very fact that you and I are speaking and I’m finishing up the season lets people know that Telford is not dead. The last time we saw him, he was with those aliens on that seed ship. How he gets back, why he gets back, in what form he comes back, all of this is yet to be seen. I will say that it’s very exciting and it’s very fun and I think people will be highly gratified when Telford makes his inevitable return. I’ve said it before, he’s like Stargate Universe herpes. He can lie dormant for a long time, but he will flare up and irritate you and complicate your life.&amp;quot; &amp;amp;mdash; Lou Diamond Phillips, Gateworld interview, November 17, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.scifitv.com.au/Blog/2010/06/sgu-scoop-season-2-midseason-finale-destiny-has-a-destination/ Sci Fi Pi: Stargate Universe: S2 Mid-Season Finale! Destiny has a Destination! (June 29, 2010)]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://www.tvguide.com/News/Sci-fi-Preview-1025643.aspx TV Guide: Sci-fi Preview: Scoop on Smallville, Supernatural, Walking Dead and More!, November 16, 2010]&lt;br /&gt;
* [http://gateworld.net/2010/11/duty-and-honor/ Gateworld: Honor and Duty, interview with Lou Diamond Phillips, November 17, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-10-resurgence/ Solutions: Stargate Universe: 2.10 &amp;quot;Resurgence&amp;quot;, November 30, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:29, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27460</id>
		<title>SGU 2.09 &quot;Visitation&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27460"/>
		<updated>2010-11-29T23:36:58Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* MGM/Syfy.com Official Summary */&lt;/p&gt;
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&lt;div&gt;[[Category:Universe Episode Guides|209]]&lt;br /&gt;
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== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
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{{sgu0209precis}}&lt;br /&gt;
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== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The crew is startled when the missing shuttle, left on the alien planet with Dr. Caine and his defectors, appears alongside &#039;&#039;Destiny&#039;&#039;, matching her pace. Young realizes he should be welcoming his missing people with open arms, but their bizarre appearance, as well as some eerie quality, makes him and everyone else on board distrustful of them. TJ is eager to confirm her belief that her child was really on the planet with Caine, but he, like all of the outcasts, has no memory of life on the planet after Young and the crew left.&lt;br /&gt;
&lt;br /&gt;
Eli decides to brave the stigma and talk to one of the prodigals, Val, but moments into their conversation, the woman begins to bleed from her nose. By the time TJ arrives on the scene, Val is dead from what an examination indicates is a blunt force trauma. Camile takes decisive action and uses her specialized training to hypnotize another one of the estranged passengers, who tells her that Val was hit by a tree being felled for shelter several months ago. She died on the planet&amp;amp;mdash;what she was doing walking and breathing on &#039;&#039;Destiny&#039;&#039; is a mystery. But no sooner does Camile gain this information but her patient begins shivering, and soon dies of hypothermia. Young and TJ surmise that all of the passengers must have died already, and herd them into the sick bay in an attempt to prevent a second death. But Young believes Dr. Caine might have additional information, and orders him to undergo hypnosis with Camile, under which influence he reveals that their first winter was incredibly cold. The only shelter they had was the damaged shuttle left by Young, and, one by one, they all died of extreme exposure. Caine wakens from his trance with the realization that he, too, is already dead&amp;amp;mdash;it&#039;s only a matter of time before his consciousness slips away a second time.&lt;br /&gt;
&lt;br /&gt;
Scott, meanwhile has other worries: Chloe&#039;s transformation has not halted. While she is now more in control of her blackouts and behavior, her skin continues to molt into a scaly shell. She knows it won&#039;t be long before she&#039;s entirely transformed and will have to be dealt with as a threat. Greer visits her quarters, both to say goodbye, and to ask forgiveness for the eventual time when he will have to neutralize her. He also asks that, for Matt&#039;s sake, she break ties with him, which she selflessly does.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Tygh Runyan]] as [[Robert Caine|Dr. Robert Caine]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Tobias Slezak]] as [[Peter]]&lt;br /&gt;
* [[Camille Sullivan]] as [[Val]]&lt;br /&gt;
* [[Michelle Harrison]] as [[Rachel]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison (SGU)|Dr. Morrison]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Remi Aubuchon]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Destiny&#039;s Planets]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 1.13 &amp;quot;Faith&amp;quot; Episode Guide|SGU 1.13 &amp;quot;Faith&amp;quot;]]&lt;br /&gt;
* Previous: [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.10 &amp;quot;Resurgence&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.09 &amp;quot;Visitation&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0209 |&lt;br /&gt;
  MGM_search      = Visitation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Today, we spent the morning beating out Remi’s script – episode 9. Alas, no title as of yet but I’m sure Remi will come up with something truly inspired in the next couple of days. We’ll finish up by filling in the missing moments tomorrow...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;In addition to further discussion on Remi’s episode and a meeting on a couple of the HUGE sets being built for the show’s second season...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 18, 2010&lt;br /&gt;
* &amp;quot;And I hear that both Remi and Brad will be putting out their scripts early next week, episodes #9 and #13.  I really think there should be a rule that prevents a writer from putting out a script until all of the preceding scripts in air order have been released.  I’m going to try to regain my writing mojo tonight by having a couple of drinks and forcing the issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;...Remi is working on his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;...Remi continues his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Remi is working on his rewrite of episode #9, Visitation, in which the crew must fathom a baffling encounter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;It involves a visitation from some unexpected guests.&amp;quot; &amp;amp;mdash; Remi Aubuchon, writer, in Mallozzi&#039;s weblog, June 15, 2010&lt;br /&gt;
* Major D. Davis also writes: &amp;quot;Will characters faith, personal beliefs, or religion be furthered explored in SGU season 2?&amp;quot; Answer: &amp;quot;As a matter of fact, yes. Visitation, episode 9, comes to mind.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 23, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;Have you guys filmed Visitation yet?&amp;quot; Answer: &amp;quot;Nope.  It’s first up after the hiatus.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 27, 2010&lt;br /&gt;
* &amp;quot;We have an episode called &#039;Visitation.&#039; I guess I may as well just say it ... The people who we left behind in &#039;Faith&#039; on that planet ... they&#039;re back ... There&#039;s a lot of interesting reveals in that story. ... Again, we take it in a different direction than you would expect. And it is, I think, a lovely story.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;Also watched a Day 2 mix of #209, Visitation. I had my reservations about this particular story early on but I must admit that the near-finished episode is both engaging and thought-provoking.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-09-visitation/ Solutions: Stargate Universe: 2.09 &amp;quot;Visitation&amp;quot;, November 23, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 03:47, 30 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.03_%22Awakening%22_Episode_Guide&amp;diff=27459</id>
		<title>SGU 2.03 &quot;Awakening&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.03_%22Awakening%22_Episode_Guide&amp;diff=27459"/>
		<updated>2010-11-29T22:52:39Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add concept art for aliens&lt;/p&gt;
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&lt;div&gt;[[Category:Universe Episode Guides|203]]&lt;br /&gt;
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== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0203precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Catastrophe transforms to opportunity as an obstacle in &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s path proves to be a seed ship akin to &#039;&#039;Destiny&#039;&#039;. As the seed ship automatically docks with &#039;&#039;Destiny&#039;&#039;, it begins transferring massive amounts of data, from which Eli learns that the seed ship has enough power to dial Earth and send the crew home. Young sends a team to the ship as the scientists devise a plan to transfer power from the seed ship to &#039;&#039;Destiny&#039;&#039;, and the civilians ready their effects to go home.&lt;br /&gt;
&lt;br /&gt;
But the recon team finds an unpleasant surprise: An alien, weak from months or possibly years of stasis aboard the seed ship. They call TJ to examine it, but on her way, Chloe stops her to tell her that her gunshot wound is almost completely healed. TJ is stunned, but has no time to investigate the matter. Before they can discern the alien&#039;s origin or purpose, it regains its strength and slips out of their custody.&lt;br /&gt;
&lt;br /&gt;
Telford, out of concern for Young, asks to be included in the search team and heads to the seed ship. He arrives to find Rush unconscious, stunned by an alien weapon. Further recon reveals a Stargate manufacturing plant, as well as a dozen or so alien stasis pods&amp;amp;mdash;all recently open, and vacant.&lt;br /&gt;
&lt;br /&gt;
Aboard the &#039;&#039;Destiny&#039;&#039;, tensions remain high between Young and Camile regarding treatment of the Lucian prisoners. Although many of them are compliant, one Lucian officer&#039;s continued aggression is making matters worse for all.&lt;br /&gt;
&lt;br /&gt;
And as Eli and the team begin dialing Earth, the power suddenly spikes, then begins reversing direction; someone or something outside of Eli&#039;s control is directing power from &#039;&#039;Destiny&#039;&#039; to the seed ship. If they can&#039;t find a way to stop the draw, not only will they not be able to go home, but &#039;&#039;Destiny&#039;&#039; will be left without enough power to even make an FTL jump. Telford, who has a working knowledge of Ancient technology, volunteers to stay on the seed ship in a last-ditch attempt to get everyone home. Eli talks him through the steps as the rest of the crew tries to hunt down the remaining aliens and prepare for the eventuality of disconnecting from the seed ship.&lt;br /&gt;
&lt;br /&gt;
As Telford is on the verge of reversing the power flow, Rush suddenly disappears. Moments later, the two ships disconnect, and &#039;&#039;Destiny&#039;&#039; powers up for an FTL jump. With no way of returning to &#039;&#039;Destiny&#039;&#039;, Telford is stranded on the seed ship, just as a cadre of aliens encircles him.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Louise Lombard]] as [[Gloria Rush]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
* [[Ryan Booth]] as [[Marsden|Cpl. Marsden]]&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
* Marie-Eve Boudreau as Alien Reference&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.03 &amp;quot;Awakenings&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0203 |&lt;br /&gt;
  MGM_search      = Awakenings&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... I’ve cast my lot with Episode 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;Looks like I won’t be doing episode 2 after all which is a shame as I was really looking forward to tackling what will be a wonderfully multi-character-centric story with a tough ethical dilemma at its core. Instead, I’ll be switching over to 3 which, to be perfectly honest, would have been number five on my list of choices only because of the tech component of this particular story (techy scripts are on my personal No Fly list, coming in somewhere between Ancient storylines and anything involving replicator duplicates of our team reaching out to Atlantis). Still, the late addition of another story element (which I initially pitched out for another episode) has certainly made 3 far more intriguing.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 30, 2009&lt;br /&gt;
* &amp;quot;Well, another day and still no work completed on the outline. I mean, seriously. Outlines usually take me about a day to complete but I’ve been so distracted of late that I haven’t even had time to sit down and run the scenes in my head.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 12, 2009&lt;br /&gt;
* &amp;quot;Oh, and you’ll be pleased to hear I did get around to finishing MY outline which is no doubt sitting, ignored, on Paul and Carl’s desks as well.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 19, 2009&lt;br /&gt;
* &amp;quot;Yesterday, we gave and received notes on three outlines: ... Episode 3 (my story, which will shoot fourth)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;I might also bring along the outline for my upcoming SGU season 2 script – if I can find it. ... Okay, it’s not that big a deal. I mean, I have copies. But it would be nice to be able to reference everyone’s notes that I made a point of writing down on that hard copy. And yet …&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 22, 2009&lt;br /&gt;
* &amp;quot;Well, I was back at it today and by “it” I of course mean working on Stargate. I finally started writing that script and made some good headway, hitting the ten page mark before flaming out. Still, ten pages aint bad. At this rate, I’ll be finished by this weekend. Which, of course, I won’t be.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 10, 2009&lt;br /&gt;
* &amp;quot;More progress on the script, albeit of the slow and painful variety. Hit the 15 page mark today which means that, this weekend, I will no doubt fall well short of the 50ish pages needed for a full script. Still, 25 pages five days off an exhausting trip to Asia would be pretty impressive.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 12, 2009&lt;br /&gt;
* &amp;quot;Ah, you’ve heard I see. Yes, it’s official. Stargate: Universe has been picked up for a second season. And do you know what this means? Yes, that’s right. I have to finish that script.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 14, 2009&lt;br /&gt;
* &amp;quot;No progress on the script front. In fact, I re-read the eighteen pages I have so far and hated it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 16, 2009&lt;br /&gt;
* &amp;quot; I’ll go over what I have, rewrite and polish what I think works, toss out what doesn’t and start again. Eventually, I’ll get a rhythm going and I’ll be able to ride that out to the script’s conclusion. Come the top of the fifth act, it’s smooooooooooooooth sailing.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 17, 2009&lt;br /&gt;
* &amp;quot;I worked on those first eighteen pages of my script and, after several re-reads and tweaks, I’ve gone from “hate” to “mere dislike”. I hope that further rewrites will improve my opinion to “firm ambivalence” before I leave for Montreal. In the meantime, I’ve forged ahead with the next scene – a toughie – and hope to be out of Act II by the weekend. Hopefully inspiration strikes and I can roll through Act III in time for my Montreal departure next week.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 18, 2009&lt;br /&gt;
* &amp;quot;Oh, that outline I couldn’t find before leaving for my Tokyo trip? Whereabouts still unknown. However, I do vaguely recall looking for an out-of-the-way place to hide it just in case my place was broken into while I was out for the day.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 20, 2009&lt;br /&gt;
* &amp;quot;More writing – actually, rewriting – on the script today and I’m actually beginning to like what I’ve got so far. 30 pages in and that really tricky scene fast approaches.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 22, 2009&lt;br /&gt;
* &amp;quot;...I hit the 35 page mark, and concluded Act III of my script.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 22, 2009&lt;br /&gt;
* &amp;quot;Did some more writing today and am well into ACT IV. Should have a rough first draft by middle of next week. I foresee a fifth act obstacle I don’t quite have an answer for. But I’m not worried. These things tend to work themselves out – hopefully well before this goes to camera.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 26, 2009&lt;br /&gt;
* &amp;quot;Damn this script! It just doesn’t seem to want to get done! Usually, by the time I hit the midway mark of the fourth act, I’m able to blaze through the final pages in one seating. And yet here I sit, stuck at the top of Act V, agonizing over the attack on the opening scene, the elusive linchpin exchange, and, quite frankly, all that has come before. ... No 11th hour revelation. No act four twists or clever fifth act resolutions magically coming to me when I most need them. Just a scene heading, INT. DESTINY – CONTROL INTERFACE ROOM – DAY, and a blank page.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 31, 2009&lt;br /&gt;
* &amp;quot;Back in the office January 11th – hopefully with a first draft of my script. And a title.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 3, 2010&lt;br /&gt;
* &amp;quot;I head back to the office tomorrow with the first draft of a brand new script AND a brand new title: The Awakening. I like it because it works on a couple of levels – none of which I can go into any detail at this point. You’ll just have to trust me.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 10, 2010&lt;br /&gt;
* &amp;quot;...I was in quite a mood by the time I got in and my already sour disposition wasn’t helped by the news that everyone else had put their scripts out leaving me odd man out. So, while everyone else was in Brad’s office chatting away, I retreated to my office for one last pass at the script before handing it off to Lawren.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 12, 2010&lt;br /&gt;
* &amp;quot;Since we already gave Rob notes on episode two before the hiatus, we moved on to episode three, my script. It’s no secret that this one was – well, a bitch to write but the big question was &#039;Had those weeks agonizing over the script paid off?&#039;. Well, let me put it this way: By the time they were done giving notes, it was so late that we decided to call it a day. In fact, I probably would have received even more notes had Carl not actually willed himself to pass out in order to escape the marathon session. The day also brought a title change from The Awakening to the Brad Wright-inspired Awakenings.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 13, 2010&lt;br /&gt;
* &amp;quot;Last day at the office before the Olympic hiatus and I finally completed the rewrite for Awakening (episode 3).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;I also get to ponder the batch of notes I received on my first script, Awakening, as it heads toward Blue Draft status.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 10, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Don’t you hate it when you spend hours working out a very complicated script rewrite and head to bed satisfied with a job well done, only to wake up in the middle of the night with the horrible realization that the Volker character isn’t where he’s supposed to be, thereby throwing a wrench into the intricate choreography of that fifth act sequence you thought you’d solved? Yeah, so do I.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 14, 2010&lt;br /&gt;
* &amp;quot;Today, we broke Linda’s story (episode 13), which explores the relationship of two of my very favorite characters, and also discussed the Awakening blue draft.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;I had a great time with Director Andy Mikita (who I’ll be spending a lot more time with when episode 3, Awakening, shoots in a couple of weeks) and the rest of the crew. ... Was planning to get some work done on Resurgence (episode 10) today, but ended up doing the notes on the Awakening blue draft instead.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 31, 2010&lt;br /&gt;
* &amp;quot;Director Will Waring started shooting episode #2, Aftermath, today – which meant it was time to begin prep on my script, episode #3, Awakening.  We kicked things off with the Concept Meeting, Director Andy Mikita presiding over the gathered department heads as we spent an hour going through the script, discussing the various sets-in-progress, scheduling, the repercussions of a character switch, and the surprisingly complicated orchestrations required for a simple photo shoot.  We followed that up with a much lengthier get-together with the Art Department and Construction in which we, once again, discussed the various sets-in-progress and scheduling – but in much more detail.  Rounding out the day, a quickie Costume Meeting with the lovely Val Halverson, and an equally brief sit-down with Props Master Evil Kenny Gibbs (pictured below).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;A little later, a bunch of us headed downstairs to check out one of the sets being built for the episode.  My first reaction upon laying eyes on it was “OMG!”.  That was my internal dialogue.  I can’t remember what it was I actually said, but it was more or less the same sentiment expressed in much more colorful terms.  Director Andy Mikita assured me he looked forward to the challenge of pulling it off.  While everyone else was measuring and chatting lighting issues with Director of Photography Jim Menard (who, earlier that morning, had contested my interpretation of several Stargate-related issues in my recent blog mailbags), I talked builds with Scott from Construction.  Specifically, we talked about the BIG build going on right next door.  Everyone who has seen it has declared it the most impressive set we’ve built to date.  Scott, a veteran of the business, agreed, saying it equaled the craftmanship of another awe-inspiring set: the X-Jet from X2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;And so, I had to go it alone: an early stunts and special effects meeting that blew by, a laborious hour and a half long playback meeting, and an equally long and involved visual effects meeting.  When VFX Supervisor Mark Savela presented us with the visual effects budget for the episode, I thought Producer John Lenic was going to pass out on the spot.  My buddy (and Exec. Producer) Carl wasn’t fazed when he heard the number.  He merely shrugged and said: “Hey, we knew it was going to be big.”   Well,  yes.  Big.  Not BIG!   And so, to ensure we have enough money left to make the remaining fourteen episodes (or alleviate the need to make that special clip show three-parter), Director Andy Mikita and I spent an hour going through the script, tightening up here and there, trimming where we could, and shaving down that number.  As a result, the VFX budget for Awakening now falls somewhere between big and BIG.  BIg I guess.  But what an episode it’ll be!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;...with the first day of principal photography on Awakening fast-approaching.  Day 1 = Friday, over on Stage 4.  I put out my yellow pages today, incorporating everything Director Andy Mikita and I discussed in the concept meeting and in the various other chats we had in my office, in his office, in the corridor, or passing each other on the stairs.  There’s A LOT going on in this episode and it’s great to have someone as talented as Andy calling the shots on set.  I, of course, will be spending some time on set with him while the episode shoots, on hand to answer any questions and stand in exactly the wrong spot whenever equipment is being moved.  I also get to spend time with the cast.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Instead, I ended up putting out some green pages for Awakening which starts shooting tomorrow…sometime.  It’s almost 9:30 p.m. and I’ve yet to receive a call sheet.  Since it’s my episode, I’ll spend the day on set loitering around the craft service table and offering Andy unsolicited directing advice (“Hey, you know what would be cool here?!  A swish pan!”).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* Mallozzi&#039;s Weblog: April 16, 2010, entry has a run-down of Mallozzi&#039;s schedule and a few behind-the-scenes images.&lt;br /&gt;
* &amp;quot;I spent a couple of early hours on set this morning to watch Director Andy Mikita work his magic on Awakening (Day #3 of production).  A lot of jumping around in this one which resulted in our block-shooting a number of successive scenes.  Producer John G. Lenic swung by to inform me that we were pulling up a big scene from tomorrow’s schedule in order to give Andy time to shoot in that impressive new set in Stage 6. ... Andy was confident that he could get it done – and so long as my director was comfortable with it, I was comfortable with the decision.  And props go out to Louis Ferreira, David Blue, and Jennifer Spence who ended up having to pull up and prepare yesterday’s scene today on next -to-no-notice – and still hitting ‘em out of the park!&amp;quot; &amp;amp;mdash; April 20, 2010&lt;br /&gt;
* &amp;quot;Production Day #3 on Awakening had me at work, bright and early, for the 7:00 a.m. crew  call.  There, I watched Director Andy Mikita work his magic on an extremely challenging set – with ten actors in play!  Between the goings-on on Stage 6 and my office, I also found the time to join my fellow producers in taking in a matinee double-feature...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 21, 2010&lt;br /&gt;
* &amp;quot;5:30 a.m. wake-up tomorrow so that I can be in for that 7:00 a.m. crew call. Awakening – production day seven – shoots on Stage 4 all day, Destiny in the morning, then “up top” after lunch.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 25, 2010&lt;br /&gt;
* &amp;quot;Just wrapped on a fun episode by Joe Mallozzi. It&#039;s a real creepy story.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 26, 2010&lt;br /&gt;
* &amp;quot;I feel as though the past couple of weeks have finally caught up with me and I could sleep for a week. Or, at the very least, the weekend. Might as well make the most of it because next week, I’ll be launching into my rewrite of episode #10, Resurgence, AND spending a couple of days in editing working on my producer’s cut of episode #3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 8, 2010&lt;br /&gt;
* &amp;quot;Anyway, Maverick and I worked through the day my producer’s cut of Awakening: discussing the Previously On, extending the visual effects sequence in the tease, losing that scene from Act I, trimming here, adding there, paring down some of those extra shots VFX Supervisor Mark Savela tried to sneak in and, ultimately, putting that scene I took out back into Act I. Things would have gone a whole lot easier if I had actually been able to read the notes I’d jotted down while watching the director’s cut. I don’t quite recall writing “T.J. bargs tp woogle zog” but, in retrospect, it may have been Rob’s note. Tomorrow, I head back to post where I’ll go over my cut one more time before putting it out to the masses.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 11, 2010&lt;br /&gt;
* &amp;quot;You’ll be pleased or indifferent to hear that I completed my Producer’s Cut of Awakening this afternoon. My fellow producers will screen it tomorrow and no doubt declare it brilliant after which we will send it to SyFy who will also love it and insist I “not change a thing”. And that’ll be that. In the meantime, I shift gears to completing my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Spent about an hour in editing today, tweaking my cut before sending it out to the network.  In the end, I wound up adding a few more visual effect shots: a) to help tell the story and b) because they’re going to be cool.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;If the director is presented with a fairly complicated bit of choreography, he may story board the sequence – like Andy Mikita did in Awakening.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 9, 2010&lt;br /&gt;
* &amp;quot;Speaking of Day 1 mixes, guess what we watched today? Yes, a Day 1 mix. That’s the easy part. What episode? Correct again. Episode #2 [sic], Awakening. You guys are amazing! I just phoned Joel Goldsmith to congratulate him on the wonderful job he did scoring the episode. Congratulations should also go out to director Andy Mikita, the cast and crew, and – oh, boy! – Mark Savela and the VFX team! I repeat. Oh, boy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;This morning, I sent post our notes on the Awakening Day 1 mix. In retrospect, I should’ve sent off those notes last week when they were still fresh in my mind. Instead, I spent the better part of the morning struggling to decipher my writing, continually referring to my dvd copy of the mix to help me make sense of the scribbles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 5, 2010&lt;br /&gt;
* &amp;quot;We eventually settled in and checked out the finished visual effects for Awakening. Wow! I think it’s their best work yet. The movements are fluid and incredibly life-like, the body language and the subtlest of glances alone imbuing the characters with personality. And the ship sequences are pretty damn cool too!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 22, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow. Awakening boasts some of those incredible(r) VFX I was referring to (especially one complicated sequence many had reservations about that turned out nothing short of amazing) in addition to the discovery of a little something certain fans have been asking about since first season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
* &amp;quot;The Visual Effects for episode 3, Awakening, are probably the best we’ve done to date.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/09/img_6579.jpg Concept Art: Interior Seed Ship: Gate Factory &amp;amp;mdash; Cable Ties and Gate Clamps] posted by Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* Images added to [http://stargate-sg1-solutions.com/gallery/thumbnails.php?album=41 Solutions Gallery]&lt;br /&gt;
* The official name of the aliens introduced in this episode is &amp;quot;Ursini&amp;quot;. Mallozzi published a series of conceptual art designs for them in the [http://josephmallozzi.wordpress.com/2010/10/19/october-19-2010-stargate-universe-pathogen-tonight-at-900-p-m-on-syfy/ October 19, 2010 entry].&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.twitter.com/BrianJacobSmith Brian J. Smith&#039;s Twitter]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/stargate-universe-2-03-awakening/ Solutions: Stargate Universe: 2.03 &amp;quot;Awakening&amp;quot;, October 12, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 14:37, 18 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27458</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27458"/>
		<updated>2010-11-29T01:03:42Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: image for 9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; — Joseph Mallozzi, June 14, 2010&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu209eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27457</id>
		<title>SGU 2.09 &quot;Visitation&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27457"/>
		<updated>2010-11-29T01:03:02Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|209]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20901.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20902.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20903.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20904.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20905.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20906.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20907.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20908.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20909.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0209precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The crew is startled when the missing shuttle, left on the alien planet with Dr. Caine and his defectors, appears alongside &#039;&#039;Destiny&#039;&#039;, matching her pace. Young realizes he should be welcoming his missing people with open arms, but their bizarre appearance, as well as some eerie quality, makes him and everyone else on board distrustful of them. TJ is eager to confirm her belief that her child was really on the planet with Caine, but he, like all of the outcasts, has no memory of life on the planet after Young and the crew left.&lt;br /&gt;
&lt;br /&gt;
Eli decides to brave the stigma and talk to one of the prodigals, Val, but moments into their conversation, the woman begins to bleed from her nose. By the time TJ arrives on the scene, Val is dead from what an examination indicates is a blunt force trauma. Camile takes decisive action and uses her specialized training to hypnotize another one of the estranged passengers, who tells her that Val was hit by a tree being felled for shelter several months ago. She died on the planet&amp;amp;mdash;what she was doing walking and breathing on &#039;&#039;Destiny&#039;&#039; is a mystery. But no sooner does Camile gain this information but her patient begins shivering, and soon dies of hypothermia. Young and TJ surmise that all of the passengers must have died already, and herd them into the sick bay in an attempt to prevent a second death. But Young believes Dr. Caine might have additional information, and orders him to undergo hypnosis with Camile, under which influence he reveals that their first winter was incredibly cold. The only shelter they had was the damaged shuttle left by Young, and, one by one, they all died of extreme exposure. Caine wakens from his trance with the realization that he, too, is already dead&amp;amp;mdash;it&#039;s only a matter of time before his consciousness slips away a second time.&lt;br /&gt;
&lt;br /&gt;
Scott, meanwhile has other worries: Chloe&#039;s transformation has not halted. While she is now more in control of her blackouts and behavior, her skin continues to molt into a scaly shell. She knows it won&#039;t be long before she&#039;s entirely transformed and will have to be dealt with as a threat. Greer visits her quarters, both to say goodbye, and to ask forgiveness for the eventual time when he will have to neutralize her. He also asks that, for Matt&#039;s sake, she break ties with him, which she selflessly does.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Tygh Runyan]] as [[Robert Caine|Dr. Robert Caine]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Tobias Slezak]] as [[Peter]]&lt;br /&gt;
* [[Camille Sullivan]] as [[Val]]&lt;br /&gt;
* [[Michelle Harrison]] as [[Rachel]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison (SGU)|Dr. Morrison]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Remi Aubuchon]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Destiny&#039;s Planets]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 1.13 &amp;quot;Faith&amp;quot; Episode Guide|SGU 1.13 &amp;quot;Faith&amp;quot;]]&lt;br /&gt;
* Previous: [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.10 &amp;quot;Resurgence&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.09 &amp;quot;Visitation&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0209 |&lt;br /&gt;
  MGM_search      = Visitation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Today, we spent the morning beating out Remi’s script – episode 9. Alas, no title as of yet but I’m sure Remi will come up with something truly inspired in the next couple of days. We’ll finish up by filling in the missing moments tomorrow...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;In addition to further discussion on Remi’s episode and a meeting on a couple of the HUGE sets being built for the show’s second season...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 18, 2010&lt;br /&gt;
* &amp;quot;And I hear that both Remi and Brad will be putting out their scripts early next week, episodes #9 and #13.  I really think there should be a rule that prevents a writer from putting out a script until all of the preceding scripts in air order have been released.  I’m going to try to regain my writing mojo tonight by having a couple of drinks and forcing the issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;...Remi is working on his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;...Remi continues his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Remi is working on his rewrite of episode #9, Visitation, in which the crew must fathom a baffling encounter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;It involves a visitation from some unexpected guests.&amp;quot; &amp;amp;mdash; Remi Aubuchon, writer, in Mallozzi&#039;s weblog, June 15, 2010&lt;br /&gt;
* Major D. Davis also writes: &amp;quot;Will characters faith, personal beliefs, or religion be furthered explored in SGU season 2?&amp;quot; Answer: &amp;quot;As a matter of fact, yes. Visitation, episode 9, comes to mind.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 23, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;Have you guys filmed Visitation yet?&amp;quot; Answer: &amp;quot;Nope.  It’s first up after the hiatus.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 27, 2010&lt;br /&gt;
* &amp;quot;We have an episode called &#039;Visitation.&#039; I guess I may as well just say it ... The people who we left behind in &#039;Faith&#039; on that planet ... they&#039;re back ... There&#039;s a lot of interesting reveals in that story. ... Again, we take it in a different direction than you would expect. And it is, I think, a lovely story.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;Also watched a Day 2 mix of #209, Visitation. I had my reservations about this particular story early on but I must admit that the near-finished episode is both engaging and thought-provoking.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-09-visitation/ Solutions: Stargate Universe: 2.09 &amp;quot;Visitation&amp;quot;, November 23, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 03:47, 30 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.04_%22Pathogen%22_Episode_Guide&amp;diff=27444</id>
		<title>SGU 2.04 &quot;Pathogen&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.04_%22Pathogen%22_Episode_Guide&amp;diff=27444"/>
		<updated>2010-11-24T20:38:51Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: production / further reading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|204]]&lt;br /&gt;
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== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0204precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Eli&#039;s mom is sick, and Eli must rush home to see to her. Once on Earth, he realizes that she won&#039;t come out of her depression until she realizes that he&#039;s OK and cares about her.&lt;br /&gt;
&lt;br /&gt;
Eli&#039;s Earthly woes are matched on the ship. No one can figure out why Chloe, who&#039;s been acting strangely, has recovered so quickly from her gunshot wound, but when she goes missing and is found in a daze in one of the cargo holds, the crew realize that she must be under some kind of residual genetic manipulation program from her abduction by the aliens. Young wants to quarantine her immediately, but Rush, who has been making huge strides in learning how to control the systems of the ship, convinces him to let her go about her life, under careful observation. He uses her vulnerable state to get her to solve an equation for him&amp;amp;mdash;an equation that will give him even more control over &#039;&#039;Destiny&#039;&#039;&amp;amp;mdash;but he continues to keep the bulk of his knowledge a secret from the rest of the crew.&lt;br /&gt;
&lt;br /&gt;
On Earth, Camile is reconnecting with Sharon, but the pressure of a cross-galaxy relationship is wearing on her, and domestic tensions only get higher when Camile rushes to Eli&#039;s side to counsel him through his crisis with his mother.&lt;br /&gt;
&lt;br /&gt;
Young has decided to give the Lucian prisoners a trial integration with the rest of the crew, in exchange for the intel they&#039;ve been providing, but he may have to rethink his decision when Simeon, one of the Lucians, gets inappropriate with Park. The man is locked up, and Varro attempts to patch things over&amp;amp;mdash;which has an effect on TJ, but the rivalry between Simeon and Greer has been ignited, and is not likely to cool down anytime soon.&lt;br /&gt;
&lt;br /&gt;
Brody, Park and Young are all becoming suspicious of Rush who, in a bind, shows them the equation that Chloe solved, and implies that the erratic behavior of the ship&amp;amp;mdash;dropping out of FTL with no gates nearby, turning off course for no apparent reason&amp;amp;mdash;is a result of her sabotage, at which point Young proceeds with his original plan and has her quarantined.&lt;br /&gt;
&lt;br /&gt;
Camile, who is unable to solve her own domestic problems, is at least able to help Eli: She orders immediate clearance for his mother, and allows her to use the communication stones to visit the ship and see, with her own eyes, the magnificent work he&#039;s a part of.&lt;br /&gt;
&lt;br /&gt;
As a last-ditch effort, Rush proposes sitting Chloe in the neural interface of &#039;&#039;Destiny&#039;&#039;&amp;amp;mdash;the chair that made Franklin disappear&amp;amp;mdash;in hopes that it will burn away the alien parts of her, leaving the human part. Young and TJ reluctantly agree, and though she emerges safely, her condition remains the same, and her future&amp;amp;mdash;along with that everyone she&#039;s in contact with&amp;amp;mdash;remains uncertain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Reiko Aylesworth]] as [[Sharon Walker]]&lt;br /&gt;
* [[Louise Lombard]] as [[Gloria Rush]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Mark Burgess]] as [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
* [[Alisen Down]] as [[Brightman|Dr. Brightman]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Glynis Davies]] as [[Maryann Wallace]]&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Colin Bremner]] as [[Tracy|Airman Tracy]]&lt;br /&gt;
* [[Haley Beauchamp]] as Female Airman&lt;br /&gt;
* [[Primo Allon]] as [[Koz]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[Robert Carlyle]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Neural Interface Chair]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.03 &amp;quot;Awakening&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.04 &amp;quot;Pathogen&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0204 |&lt;br /&gt;
  MGM_search      = Pathogen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... Carl has requested Episode 5 ...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;Tomorrow, looks like Carl is on deck as episode five jumps two spots to take the position formerly held by episode three (my baby)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 3, 2009&lt;br /&gt;
* Concerning the body-swapping communication stones technology: JES writes: “What’s to prevent these characters from using the bodies to commit other antisocial and illegal acts? Where’s the limit?” Answer: &amp;quot;Great question. And it’s one Exec. Producer Carl may be positing in season two.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 7, 2009&lt;br /&gt;
* &amp;quot;Yesterday, we gave and received notes on three outlines: ... Episode 4 (Carl’s story, which will shoot first).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;Prep has already begun on the first episode up, Pathogen (actually episode 4), with our special guest director.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;When do you start shooting pathogen?&amp;quot; Answer: &amp;quot;A week from Wednesday.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 25, 2010&lt;br /&gt;
* &amp;quot;Carl continues prep on episode #4 (Pathogen), in addition to working on that outline for episode #7. ... Our first cast read-thru early next week to be followed by our first day of principal photography on Pathogen (Yes, it’s episode #4, but it’s shooting in the #1 slot) and the start of prep on Intervention (Episode #1).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;Rob and Carl have spent the past couple of days on the set, watching Director Robert Carlyle work his magic.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;WOW! Long but great day of shooting &amp;quot;Pathogen&amp;quot; scenes! LUV 2 Bobby Carlyle &amp;amp; @cpbinder !! My acting muscles are SORE! haha NITE!! xoxo&amp;quot; &amp;amp;mdash; Ming-Na, Twitter, March 12, 2010&lt;br /&gt;
* &amp;quot;Yep, Robert Carlyle is directing the first episode on the production schedule – which actually happens to be episode 4 in the airing schedule, Pathogen. No need to be gentle with Bobby. He’s incredibly well-prepared, knows the shots he wants and, more importantly, knows how to get them. He’s also got a fantastic cast and crew backing him up. And the dailies look great!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 13, 2010&lt;br /&gt;
* &amp;quot;My gosh you guys, what a week. Carlyle did a fantastic job on this episode. And we&#039;ve got a guest star who is going to blow u away.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, March 20, 2010&lt;br /&gt;
* &amp;quot;Today, we watched the very first director’s cut of the new season. Congratulations go out to writer Carl Binder, the cast and crew, and, especially, Robert Carlyle who delivered big time in his SGU directorial debut.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 29, 2010&lt;br /&gt;
* &amp;quot;We capped off the day by watching a Producer’s Cut of episode #4, Pathogen. A great script by Carl Binder, wonderfully directed by Robert Carlyle.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* On working with Robert Carlyle as the director: &amp;quot;Oh! He was a fantastic director. He&#039;s an actor, so he gets it. He understands what you&#039;re going through as an actor and the fears you may have about the scene or yourself. He creates an atmosphere where you feel safe and you feel loved, and that you can&#039;t really do anything wrong, which is the best kind of way to work because you&#039;re not censoring yourself. He was great, he would come up to us and give us notes that were so smart and so human and so actable. The episode he had to work on, was a beautiful episode and a very intimate episode but also one that&#039;s setting up a lot of stuff that&#039;s going to be a major problem down the road. So, it was a big responsibility for him, but it was kind of funny to watch him having to wear two hats. He&#039;ll be standing there in costume trying to hit his mark and act the scene out and then have to yell cut [laughs] and go talk to the DP and figure out what shot to do next and stuff like that. It was a trip, but he was fantastic. He really hit it out of the park and did a great job.&amp;quot; &amp;amp;mdash; Brian J. Smith, interview with Den of Geek, April 13, 2010&lt;br /&gt;
* &amp;quot;Robert Carlyle is scheduled to assume directing duties on Pathogen’s outstanding scenes later today&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;Between the goings-on on Stage 6 and my office, I also found the time to join my fellow producers in taking in a matinee double-feature: Carl Binder’s producer’s cut of Pathogen (actually, I only caught the last 15 minutes, but I liked what I saw and loved those pick-up scenes, particularly that wandering look…yeah, I’m pushing this particular arc)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 21, 2010&lt;br /&gt;
* &amp;quot;Robert Carlyle also took over the director&#039;s chair for one episode (which will air 4th) that mostly takes place on Earth; with Camile and Eli going home to visit their loved ones. &#039;It was probably the most emotional thing I&#039;ve ever done,&#039; Blue confessed. &#039;I&#039;d never done it before,&#039; Carlyle said. &#039;I mean I&#039;ve directed in the theater. It was fantastic working with David on that episode.&#039;&amp;quot; &amp;amp;mdash; IGN SDCC report, July 23, 2010&lt;br /&gt;
* Concept Art for Chloe&#039;s Diary: [http://josephmallozzi.files.wordpress.com/2010/11/img_1230.jpg Alien Script], posted by Joseph Mallozzi, November 23, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.twitter.com/MingNa Ming-Na&#039;s Twitter]&lt;br /&gt;
* [http://www.twitter.com/BrianJacobSmith Brian J. Smith&#039;s Twitter]&lt;br /&gt;
* [http://www.denofgeek.com/television/462087/stargate_universe_brian_j_smith_interview.html Den of Geek: Brian J. Smith Interview, April 13, 2010]&lt;br /&gt;
* [http://tv.ign.com/articles/110/1106912p1.html IGN: SDCC 10: Heroes Star Invades SGU Season 2, July 23, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/stargate-universe-2-04-pathogen/ Solutions: Stargate Universe: 2.04 &amp;quot;Pathogen&amp;quot;, October 19, 2010]&lt;br /&gt;
* [http://scifiandtvtalk.typepad.com/scifiandtvtalk/2010/11/stargate-universes-elyse-levesque-growing-pains.html SciFi and TV Talk: Interview with Elyse Levesque, November 17, 2010]&lt;br /&gt;
* [http://scifiandtvtalk.typepad.com/scifiandtvtalk/2010/11/stargate-universes-brad-wright-its-a-wonderful-life.html SciFi and TV Talk: Interview with Brad Wright, November 22, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:40, 20 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Caine&amp;diff=27443</id>
		<title>Caine</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Caine&amp;diff=27443"/>
		<updated>2010-11-24T20:37:42Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Robert Caine]]&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_1.13_%22Faith%22_Episode_Guide&amp;diff=27442</id>
		<title>SGU 1.13 &quot;Faith&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_1.13_%22Faith%22_Episode_Guide&amp;diff=27442"/>
		<updated>2010-11-24T20:37:05Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|113]]&lt;br /&gt;
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|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0113precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Still recovering and weak from his recent surgery, Rush insists on working to repair damage and find out more about the ship. As he and the scientific team are working, the ship drops out of FTL&amp;amp;mdash;but no Stargate is detected nearby. Rush gets reports that a star is visible, but the crew is stumped as to why no Ancient seeding ships marked its presence.&lt;br /&gt;
&lt;br /&gt;
Soon Rush discovers an Earth-like planet in the star&#039;s range. The crew is excited, but this is a further puzzle: Given the star&#039;s age, the planet should be a molten ball of rock. Officers and scientists make a recon trip to the planet and discover breathable air, drinkable water, plentiful food and no apparent predators. As they conduct a flyover on their way back to &#039;&#039;Destiny&#039;&#039;, however, they discover a mysterious, giant obelisk.&lt;br /&gt;
&lt;br /&gt;
Rush deduces that an alien race, far more advanced than even the Ancients, must have created both the star and the planet. Because of the gravitational pull of the star, &#039;&#039;Destiny&#039;&#039; is on an elliptical course around the planet, giving the ship two windows during which a shuttle can reach the planet and make it back to &#039;&#039;Destiny&#039;&#039;. Rush and Young, attempting to work together after the recent coup, devise a plan to send a shuttle of military and civilian team members to the planet to gather resources during the month in between those two windows, then return to &#039;&#039;Destiny&#039;&#039; with water and food. Eli cautions against this plan&amp;amp;mdash;the aliens who ostensibly built the planet may be hostile&amp;amp;mdash;but Young contends that it&#039;s worth the risk.&lt;br /&gt;
&lt;br /&gt;
The mild conditions and natural beauty of the planet&amp;amp;mdash;and relief from the drudgery of &#039;&#039;Destiny&#039;&#039;&amp;amp;mdash;soon creates a feeling of comraderie and joy, and some team members, including Dr. Caine, start to think that &#039;&#039;Destiny&#039;&#039; may have been guided to this Earth-like planet by a higher power. As TJ and Chloe are researching flora on the planet, Chloe makes the startling discovery: TJ is pregnant. Although TJ wants to keep quiet about it, she begins to think of raising her child on the planet.&lt;br /&gt;
&lt;br /&gt;
Conditions on &#039;&#039;Destiny&#039;&#039; continue to be grim: Brody and Dr. Park have had limited success in attempting to repair a shuttle, and other crew members, while exploring new areas of the ship, discover strange devices in one of the bays&amp;amp;mdash;but have no time to investigate what they might be used for.&lt;br /&gt;
&lt;br /&gt;
Chloe wonders if Dr. Caine is right about the planet being their true &amp;quot;destiny.&amp;quot; Just as she rhapsodizes on the possibility of their being meant to be there, she and Scott notice a blue beam emanating from the obelisk. &#039;&#039;Destiny&#039;&#039; is almost back in range, and the planet crew prepare, sadly, to go &amp;quot;home.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dr. Caine makes the case that the aliens will be benevolent, and maybe even help them get back to Earth, and TJ tells Scott that she&#039;s decided to stay. Scott tries to persuade her otherwise, but she reveals her pregnancy to him, and he quickly surmises that Young is the father. With this news, Scott reports to Young that a group, including himself, want to stay on the planet, but Young refuses. He offers to leave one of the shuttles for the defectors, contingent that all military return to the ship. Under these conditions, Scott, TJ and Chloe are compelled to return, but carry their doubts about the planet&#039;s meaning back with them.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus1cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Tygh Runyan]] as [[Caine|Dr. Caine]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison (SGU)|Dr. Morrison]] (aka Civilian Scientist)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Denis McGrath]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season One Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 1.12 &amp;quot;Divided&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 1.14 &amp;quot;Human&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonOneLinks |&lt;br /&gt;
  episode_name    = 1.13 &amp;quot;Faith&amp;quot; |&lt;br /&gt;
  SCIFI_summary   = 0112 |&lt;br /&gt;
  MGM_search      = Faith&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Tuesday was a quietly productive day spent helping to break a story (a possible episode #12) with a new freelancer. This one promises to be another interesting studying conflict and character.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (January 20, 2009)&lt;br /&gt;
* &amp;quot;Well, back in the office today where we spun what will be episode #7. It made sense for it to follow the events of Earth, so we moved it up and shifted the other episodes. For those of you worried, fear not. The mid-season two-parter will still fall in the mid-season two-parter slot.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (January 30, 2009)&lt;br /&gt;
* &amp;quot;...freelance script and episode #12 is shaping up to be a very interesting dilemma story.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (February 12, 2009) &lt;br /&gt;
* &amp;quot;Carl Binder will be assuming revision duties on Faith, episode 12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (April 23, 2009)&lt;br /&gt;
* PG15 writes: &amp;quot;1. Did the same freelancer write Faith and #14, or were they written by different people? 2. Will you be able to tell us the Freelancer’s names eventually?&amp;quot; Answers: &amp;quot;1. Nope. Different freelancers. 2. Yep.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (June 2, 2009)&lt;br /&gt;
* &amp;quot;Today, we set aside an hour to talk stories – specifically, the back half of SGU’s first season. Okay, okay. I think that, this time, I’ve got it right. Space shoots next in the #11 slot, followed by Divided in the #12 slot, and then Faith in the #13 slot (Carl promises to have his pass out before week’s end).&amp;quot; &amp;amp;mdash; Joseph Mallozzi (June 3, 2009)&lt;br /&gt;
* &amp;quot;Carl was on a location scout to Widgen Park all morning as he and director Will Waring continue prep on Faith. This will mark our first return to Widgen since Atlantis’s fourth season when we shot Harmony there. I was on hand for most of the festivities on that one – also, coincidentally, with Will. It’s about an hour’s drive there and another hour’s drive back, through winding back country roads surrounded by dense forest. “Yep,”I remember telling Larry, my driver “This is great corpse-dumping territory.” I believe that was the same day a bear meandered across our path, oblivious to us, before disappearing into the trees. Come to think of it, years earlier, when SG-1 shot in the same location, a bear sighting kept actor Chris Judge holed-up in his trailer, much to the delight of his fellow castmates. Someone please remind me to warn Carl to pack his bear spray or, at the very least, give him some worst case scenario advice. Now I forget. If he runs into a bear, should he be playing dead or rubbing its belly to calm it? Also, I seem to remember someone telling me that you should run AT a bear, making as much noise as possible, because they are easily spooked. Does that sound right? Any bear experts out there?&amp;quot; &amp;amp;mdash; Joseph Mallozzi (June 29, 2009) Entry also a picture of the designs for Scott&#039;s quarters.&lt;br /&gt;
* Image of designs for Destiny shower room in Joseph Mallozzi&#039;s weblog (June 30, 2009)&lt;br /&gt;
* &amp;quot;For the most part people seem to be heading back to their city of origin. Then Comic Con. Then &#039;Faith&#039; at the end of the month.&amp;quot; &amp;amp;mdash; Patrick Gilmore, Twitter (July 1, 2009)&lt;br /&gt;
* &amp;quot;First day on &#039;Faith&#039; done. Quick scene with Bobby &amp;amp; @DavidBlue. So hot! ...the weather. And the scene, why not. No sign of @ivonbartok. ;)&amp;quot; &amp;amp;mdash; Patrick Gilmore, Twitter (July 27, 2009)&lt;br /&gt;
* &amp;quot;Well, second day back at work and no work completed. On the script front that is. Production has, however, started on Faith (Episode 13)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi (July 28, 2009)&lt;br /&gt;
* &amp;quot;We’re presently shooting Faith, episode #13.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (July 29, 2009)&lt;br /&gt;
* &amp;quot;I think we have an ability to reach a huge audience and take these questions that we could experience; race, religion, cultural boundaries and it won&#039;t offend anybody because we&#039;re talking about aliens and we&#039;re not talking about specific religions. We do have an episode coming up called Faith and it explores the idea of faith and possibly the Ancients as saviours. We&#039;re not talking about a Messiah of one particular religion, we&#039;re speaking about the idea of believing that something greater than us exists and I think that&#039;s a really great topic to talk about and not to go over to war over. So yeah, it&#039;s absolutely my favourite part of the genre. We are military based as well and we&#039;ve got to watch yourself in that regard, but I think it&#039;s safe to say that you can sort of challenge that and I think we see a little bit of that too, again in Faith when some of us are like &amp;quot;what are we doing?&amp;quot; you know, &amp;quot;why are we here?&amp;quot; and you kind of go back and forth, you then have the realisation that we need a ruler we can&#039;t have a majority vote, it&#039;s not going to work that way, but does it? And I think that transcends to a lot of the issues that we have going on in the world right now.&amp;quot; &amp;amp;mdash; Alaina Huffman, Moviehole interview (August 2009)&lt;br /&gt;
* &amp;quot;We recently wrapped an episode called Faith and I thought it played very well, and the location we worked at was breathtaking.&amp;quot; &amp;amp;mdash; Brian J. Smith in Mallozzi&#039;s Weblog (October 1, 2009)&lt;br /&gt;
* &amp;quot;A lot of wonderful Tamara moments throughout the back half, but Faith, episode 13, is the episode that fans of the character (and fans of actress Alaina Huffman in particular) should really look forward to.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (January 27, 2010)&lt;br /&gt;
* &amp;quot;Faith, episode 13, in particular offers us a better understanding of [Lt. Matthew Scott&#039;s] selflessness and willingness to self-sacrifice for the greater good.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (January 27, 2010)&lt;br /&gt;
* &amp;quot;As several of you pointed out, the show is called “Stargate: Universe” so you want to see us make use of the gate. Well, some interesting gate use upcoming in the back half of season one and into season two which goes hand in hand with another fan request: “More aliens!” and “More alien worlds!” Done and done, in the case of the former sooner, and the in the case of the latter just a tad later. Space, Faith, Lost, and Sabotage come to mind.&amp;quot; &amp;amp;mdash; Joseph Mallozzi (January 28, 2010)&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.moviehole.net/200920239-stargate-universe-cast Moviehole: Stargate Universe Cast, August 2009.]&lt;br /&gt;
* [http://www.twitter.com/PatrickGilmore Patrick Gilmore&#039;s Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 17:02, 24 April 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Vincent_Gale&amp;diff=27441</id>
		<title>Vincent Gale</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Vincent_Gale&amp;diff=27441"/>
		<updated>2010-11-24T20:35:35Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: another ep&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Gale, Vincent]]&lt;br /&gt;
==Stargate Roles==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:cross.jpg|thumb|170px|left|[[Cross|NID Agent Cross]] (SG-1)]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu113-scientist.jpg|thumb|170px|left|[[Morrison (SGU)|Dr. Morrison]] (SGU)]]&lt;br /&gt;
|}&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Agent Cross===&lt;br /&gt;
* [[6.05 &amp;quot;Nightwalkers&amp;quot; Episode Guide|6.05 &amp;quot;Nightwalkers&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Dr. Morrison===&lt;br /&gt;
* [[SGU 1.13 &amp;quot;Faith&amp;quot; Episode Guide|SGU 1.13 &amp;quot;Faith&amp;quot;]]&lt;br /&gt;
* [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide|SGU 2.09 &amp;quot;Visitation&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://us.imdb.com/name/nm0301925/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 07:10, 3 Oct 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27440</id>
		<title>SGU 2.09 &quot;Visitation&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27440"/>
		<updated>2010-11-24T20:32:26Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|209]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0209precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The crew is startled when the missing shuttle, left on the alien planet with Dr. Caine and his defectors, appears alongside &#039;&#039;Destiny&#039;&#039;, matching her pace. Young realizes he should be welcoming his missing people with open arms, but their bizarre appearance, as well as some eerie quality, makes him and everyone else on board distrustful of them. TJ is eager to confirm her belief that her child was really on the planet with Caine, but he, like all of the outcasts, has no memory of life on the planet after Young and the crew left.&lt;br /&gt;
&lt;br /&gt;
Eli decides to brave the stigma and talk to one of the prodigals, Val, but moments into their conversation, the woman begins to bleed from her nose. By the time TJ arrives on the scene, Val is dead from what an examination indicates is a blunt force trauma. Camile takes decisive action and uses her specialized training to hypnotize another one of the estranged passengers, who tells her that Val was hit by a tree being felled for shelter several months ago. She died on the planet&amp;amp;mdash;what she was doing walking and breathing on &#039;&#039;Destiny&#039;&#039; is a mystery. But no sooner does Camile gain this information but her patient begins shivering, and soon dies of hypothermia. Young and TJ surmise that all of the passengers must have died already, and herd them into the sick bay in an attempt to prevent a second death. But Young believes Dr. Caine might have additional information, and orders him to undergo hypnosis with Camile, under which influence he reveals that their first winter was incredibly cold. The only shelter they had was the damaged shuttle left by Young, and, one by one, they all died of extreme exposure. Caine wakens from his trance with the realization that he, too, is already dead&amp;amp;mdash;it&#039;s only a matter of time before his consciousness slips away a second time.&lt;br /&gt;
&lt;br /&gt;
Scott, meanwhile has other worries: Chloe&#039;s transformation has not halted. While she is now more in control of her blackouts and behavior, her skin continues to molt into a scaly shell. She knows it won&#039;t be long before she&#039;s entirely transformed and will have to be dealt with as a threat. Greer visits her quarters, both to say goodbye, and to ask forgiveness for the eventual time when he will have to neutralize her. He also asks that, for Matt&#039;s sake, she break ties with him, which she selflessly does.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Tygh Runyan]] as [[Robert Caine|Dr. Robert Caine]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Tobias Slezak]] as [[Peter]]&lt;br /&gt;
* [[Camille Sullivan]] as [[Val]]&lt;br /&gt;
* [[Michelle Harrison]] as [[Rachel]]&lt;br /&gt;
* [[Vincent Gale]] as [[Morrison (SGU)|Dr. Morrison]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Remi Aubuchon]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Destiny&#039;s Planets]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 1.13 &amp;quot;Faith&amp;quot; Episode Guide|SGU 1.13 &amp;quot;Faith&amp;quot;]]&lt;br /&gt;
* Previous: [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.10 &amp;quot;Resurgence&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.09 &amp;quot;Visitation&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0209 |&lt;br /&gt;
  MGM_search      = Visitation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Today, we spent the morning beating out Remi’s script – episode 9. Alas, no title as of yet but I’m sure Remi will come up with something truly inspired in the next couple of days. We’ll finish up by filling in the missing moments tomorrow...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;In addition to further discussion on Remi’s episode and a meeting on a couple of the HUGE sets being built for the show’s second season...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 18, 2010&lt;br /&gt;
* &amp;quot;And I hear that both Remi and Brad will be putting out their scripts early next week, episodes #9 and #13.  I really think there should be a rule that prevents a writer from putting out a script until all of the preceding scripts in air order have been released.  I’m going to try to regain my writing mojo tonight by having a couple of drinks and forcing the issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;...Remi is working on his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;...Remi continues his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Remi is working on his rewrite of episode #9, Visitation, in which the crew must fathom a baffling encounter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;It involves a visitation from some unexpected guests.&amp;quot; &amp;amp;mdash; Remi Aubuchon, writer, in Mallozzi&#039;s weblog, June 15, 2010&lt;br /&gt;
* Major D. Davis also writes: &amp;quot;Will characters faith, personal beliefs, or religion be furthered explored in SGU season 2?&amp;quot; Answer: &amp;quot;As a matter of fact, yes. Visitation, episode 9, comes to mind.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 23, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;Have you guys filmed Visitation yet?&amp;quot; Answer: &amp;quot;Nope.  It’s first up after the hiatus.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 27, 2010&lt;br /&gt;
* &amp;quot;We have an episode called &#039;Visitation.&#039; I guess I may as well just say it ... The people who we left behind in &#039;Faith&#039; on that planet ... they&#039;re back ... There&#039;s a lot of interesting reveals in that story. ... Again, we take it in a different direction than you would expect. And it is, I think, a lovely story.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;Also watched a Day 2 mix of #209, Visitation. I had my reservations about this particular story early on but I must admit that the near-finished episode is both engaging and thought-provoking.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-09-visitation/ Solutions: Stargate Universe: 2.09 &amp;quot;Visitation&amp;quot;, November 23, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 03:47, 30 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.08_%22Malice%22_Episode_Guide&amp;diff=27439</id>
		<title>SGU 2.08 &quot;Malice&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.08_%22Malice%22_Episode_Guide&amp;diff=27439"/>
		<updated>2010-11-22T13:38:28Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|208]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20801.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20802.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20803.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20804.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20805.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20806.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20807.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20808.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20809.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0208precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Although animosity towards Rush, who hid his recent breakthrough in cracking &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s main code, is fierce, the crew is happy to have mastered the ability to manually drop the ship out of FTL. When they do, they discover three planets within dialing range. But the spirit of exploration is marred by the discovery that Simeon is missing after a double murder: The consciousness Amanda Perry in the body of Ginn, a move that ended both lives. In one stroke, Eli and Rush have both lost the women they love, and the taste for revenge is thick on their tongues.&lt;br /&gt;
&lt;br /&gt;
Simeon acts quickly, taking Park hostage and pulling her through the &#039;gate onto a nearby desert planet. Rush discovers his trail and follows&amp;amp;mdash;he is able to save Park, who was strapped by Simeon to a bomb, but the assailant is nowhere to be seen. As the military personnel proceed through the &#039;gate to attempt to recover him, they realize how dangerous the Lucian soldier is, and how precarious their own position.&lt;br /&gt;
&lt;br /&gt;
Eli, having been ordered to stay on &#039;&#039;Destiny&#039;&#039; in an attempt to stall the countdown clock and give the away team more time, is bucking to hunt down Simeon, but Young grounds him: Before her death, Ginn told Homeworld Command that Simeon had information on the planned Lucian attack on Earth, and they need Simeon alive in order to save their home planet. Eli masters his emotions and returns to work, but soon Young, having discovered a remarkable ability in Chloe&amp;amp;mdash;she now understands more about the ship than anyone could&#039;ve hoped for&amp;amp;mdash;directs her to the bridge and instructs the scientists to let her help. In a state of semi-consciousness, Chloe begins pushing buttons. Eli, panicking, restrains her, and he and his team usher her away and scramble to learn what damage she may have caused.&lt;br /&gt;
&lt;br /&gt;
Rush&#039;s head is not as cool as Eli&#039;s&amp;amp;mdash;he is hotly pursuing Simeon by using his Stargate remote to track the one that Simeon has. He is flanked by Scott and Greer, who are attempting to temper his rage in hopes of bringing back Simeon alive and gleaning information from him. But Rush wriggles out from under their surveillance when Greer is shot and Scott must take him back to the &#039;gate for medical attention. Rush gets close enough to Simeon to engage and takes several clear shots at the Lucian with a paltry firearm. But an explosion in the distance soon alerts Simeon to Rush&#039;s real purpose: The alien planet&#039;s native grazers&amp;amp;mdash;buffalo-like creatures&amp;amp;mdash;are spooked by the explosion and stampede towards Simeon, crushing him like a flower. Rush approaches the crippled man, who utters a plea for his life by saying that he has information&amp;amp;mdash;but Rush is blind to the logic that saving this man&#039;s life could save hundreds of thousands of lives on Earth. He draws his gun and shoots Simeon.&lt;br /&gt;
&lt;br /&gt;
Avenged, Rush stumbles back to the &#039;gate, where Scott tells Rush that he knows, from Eli&#039;s surveillance methods, that Rush found and killed Simeon. With a valediction to the information lost with the enemy&#039;s life, Scott asks Rush if the murder has quelled his feelings of grief. It is clear, from Rush&#039;s turbulent silence, that it has not.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* and [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Robert C. Cooper]]&lt;br /&gt;
* Directed by [[Robert C. Cooper]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.08 &amp;quot;Malice&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 208 |&lt;br /&gt;
  MGM_search      = Malice&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Rob is off on a “distant location” scout for episode #8, but returns to Vancouver Sunday night.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* red writes: “Do you guys have any location shooting planned for season 2? Location shooting as in Nevada/New Mexico, not “20 miles from Vancouver”.” Answer: &amp;quot;As a matter of fact, we do. Rob will be racking up the airmiles when it comes time for him to direct Malice.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 27, 2010&lt;br /&gt;
* &amp;quot;... Lawren walks in and hands me Rob’s first draft of Malice. I head back to my office and read it.  Great script!  It’s going to be one hell of a location shoot!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* &amp;quot;Robert is in New Mexico shooting Malice... Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Rob is in New Mexico shooting episode #8, Malice (his version of The Searchers).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;We screened back to back director’s cuts today: episode 207 (The Greater Good) and episode 208 (Malice). Great stuff. This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 14, 2010&lt;br /&gt;
* &amp;quot;They say that vengeance is a dish best served cold, but this episode makes a great case for serving it hot – as in the scorching environs of an alien world where a deadly game of cat and mouse plays itself out.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 22, 2010&lt;br /&gt;
* In sci-fi, you can do most anything story-wise. When Robert C. Cooper asked Robert Carlyle what he&#039;s never done that he&#039;d like to do, he answered &amp;quot;a Western&amp;quot;. Much to his surprise and delight, it was given to him by Cooper in &amp;quot;Malice&amp;quot;. They filmed in New Mexico and got that Western feel. Along with &amp;quot;The Greater Good&amp;quot;, Carlyle thinks that &amp;quot;Malice&amp;quot; is the best of the episodes this season. &amp;amp;mdash; Flick Direct interview, posted August 9, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow. ... Malice (written, directed, and produced by Rob Cooper) is an intense, action-filled, thoroughly engaging episode, one of those entries you can watch over and over again. We had very few notes on the mix and, shortly after the screening, I emailed Rob to congratulate him on a job well done and commend him for actually using very little music. The silences were eerie and very effective. To which Rob responded: &#039;Thanks. I should have told you guys that many of the cues are actually missing. Joel’s been on vacation. Some of the music that’s in there may actually be placeholders. I’m going to his studio in LA to work on the music next week.&#039; Oh. Never mind then.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
* This episode is &amp;quot;a Rush story, and it is where the Simeon storyline reaches its head. And it is very, very powerful, and I think Robert [Carlyle&#039;s] best work on this show so far.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;We went back to New Mexico. To the Bisti Badlands. Not the same desert as we went to in the pilot, but another desert that is incredibly alien-looking. I went to the location for some of the shoot, and it was... I&#039;d never seen anything like it on earth. It was a bizarre formation created by melting glaciers, and it is just ... there&#039;s these things called hoodoos, which rise up out of the ground, and there&#039;s mineral deposits all through them. And so it looks truly alien. It looks incredibly remote, &#039;cause it is. We were in the middle of nowhere. Fifty miles south of a place called Farmington, N.M.&amp;quot; &amp;amp;mdash; Brad Wright, November 2, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/05/sgu-to-shoot-malice-in-new-mexico/ Solutions: SGU to Shoot &amp;quot;Malice&amp;quot; in New Mexico, May 11, 2010]&lt;br /&gt;
* [http://www.flickdirect.com/flickvision/351/watch-movie/exclusive-interview-with-robert-carlyle/stargate-universe/streaming-video.ashx Flick Direct: Exclusive Interview With Robert Carlyle, Stargate Universe, posted August 9, 2010]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://www.americansouthwest.net/new_mexico/bisti_badlands/ American Southwest: New Mexico: Bisti Badlands]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-08-malice/ Solutions: Stargate Universe: 2.08 &amp;quot;Malice&amp;quot;, November 16, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:29, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27438</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27438"/>
		<updated>2010-11-22T13:35:53Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: image for 8&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; — Joseph Mallozzi, June 14, 2010&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu208eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0220precis&amp;diff=27425</id>
		<title>Template:Sgu0220precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0220precis&amp;diff=27425"/>
		<updated>2010-11-19T22:17:50Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Compared to 1.20 &amp;quot;Incursion&amp;quot;, &amp;quot;Gauntlet is definitely more epic…and gut-wretching a cliffhanger.&amp;quot; — Joseph Mallozzi, November 12, 2010&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.20 &amp;quot;Gauntlet&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.20_%22Gauntlet%22_Episode_Guide&amp;diff=27424</id>
		<title>SGU 2.20 &quot;Gauntlet&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.20_%22Gauntlet%22_Episode_Guide&amp;diff=27424"/>
		<updated>2010-11-19T22:15:16Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|220]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0220precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Paul Mullie]] or possibly [[Joseph Mallozzi]]&lt;br /&gt;
* Directed by&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.19 &amp;quot;Blockade&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: &lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.20 &amp;quot;Gauntlet&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 220 |&lt;br /&gt;
  MGM_search      = Gauntlet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;As was the case in every other season, the script for our season finale will be written by the time a decision is made on a pick-up. In fact, I suspect that by the time we do hear, we will have already wrapped production on season 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010&lt;br /&gt;
* &amp;quot;Some discussion on the as-yet-untitled (or, more appropriately, once-titled-and-subsequently-untitled) episode 20. Paul is slated to assume the writing duties on this one but that could change depending on how busy he finds himself in the next few weeks.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Success! I finished my rewrite of The Hunt, finally nailing that tricky fourth act scene. I’ll re-read it sometime this weekend and put it out on Tuesday after which my entire week will be free to spin episode 20, the season finale, that Paul will probably be writing (unless the approaching rewrites prove too time-consuming in which case I’ll be doing the honors).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* pg15 writes: &amp;quot;No Gauntlet for the season finale? Wonder why that is. It’s a pretty sweet name.&amp;quot; Answer: &amp;quot;It IS a sweet title – but no longer applicable.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;In the afternoon, we also started spinning the big season finale. Tomorrow, we start putting the beats up on the board.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
* &amp;quot;Well, so much for best intentions. The plan was to start beating out the big season finale this morning, but with Brad on Stage 6 overseeing the first day of main unit on Seizure and Carl down on Stage 5 overseeing the icky second unit action on Hope, we never did get around to gathering. Then, after lunch, I was in casting for two hours, checking out potential Corporal Reynolds, Sara Johansens, Steven Johansens, 12 year old TJ’s, and Tasia’s. By the time I got back upstairs, it was too late and now we’re eyeing Monday as a potential target of opportunity.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 10, 2010&lt;br /&gt;
* &amp;quot;Finally, I was going to address some of the &#039;fan&#039; conspiracy concerns in today’s mailbag but got sidetracked by prep on The Hunt, spinning episode 20, and this blog entry.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 13, 2010&lt;br /&gt;
* &amp;quot;We finally finished breaking episode 20 today. Formerly titled Gauntled [sic], then untitled, now retitled Gauntlet, it’s a fitting end to SGU’s spectacular second season. I’ve been tasked with outlining the story and – depending on Paul’s schedule – scripting it as well. I’ll get right on that as soon as I finish work on The Hunt that goes to camera next week.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 15, 2010&lt;br /&gt;
* &amp;quot;I put out my outline for episode 20, Gauntlet, and look forward to the feedback.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;Started work on the script for Gauntlet, our season two finale. Five pages down; only forty-five (ish) to go. Ideally, if I continue on this torrid pace, I should have a first draft completed for the week of the 19th.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 4, 2010&lt;br /&gt;
* &amp;quot;Gauntlet, episode 20, the script I’m working on will be a satisfying and surprising season finale.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 8, 2010&lt;br /&gt;
* &amp;quot;My sleep patterns are all wonky while I’m in Montreal so last night, I was up until 2:00 a.m. working on my script for episode 20, Gauntlet, the season two finale. I hit the 16 page mark and, if all goes as planned, should have it half completed for my return to the office on Wednesday – by which time I’ll have to set it aside for a couple of days while I tackle my producer’s edit of The Hunt. I’m feeling the pressure because, at this point, it’s the only script outstanding – and the episode begins prepping October 26th. That new set should be built by then and I’m looking forward to checking it out.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 9, 2010&lt;br /&gt;
* &amp;quot;The clouds are parting. I can finally see daylight! I handed off the first four acts of Gauntlet to my writing partner, Paul, today, then went to Post and finished cutting episode 16, The Hunt, with editor Rick Martin.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 18, 2010&lt;br /&gt;
* &amp;quot;Well, finally completed work on that cursed script – surprisingly those last two acts were relatively painless – and passed the first draft off to my writing partner, Paul, to work his magic. I’ve never been so relieved to write those glorious two words &#039;FADE&#039; and &#039;OUT&#039;.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 19, 2010&lt;br /&gt;
* &amp;quot;Paul finished up his pass on Gauntlet over the weekend and, today, heads prep on episode 20. Boy, that last scene… Dare I say it? Not a dry eye in the house!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 26, 2010&lt;br /&gt;
* &amp;quot;On the SGU side, we’re all focused on episode #20, Gauntlet, which starts shooting next week. This one’ll raise (and singe) a few eyebrows – and set the stage for some major season 3 developments.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 3, 2010&lt;br /&gt;
* &amp;quot;Looking ahead to a short week on the production side. Prep on Stargate: Universe’s second season ends as we head into production on the season finale, Gauntlet.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 7, 2010&lt;br /&gt;
* &amp;quot;Today, we started production on our final episode of the season: Gauntlet. There is one scene still outstanding, however, and it looks like I may be the one to write it – right after I finish my producer’s edit of The Hunt tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 8, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;In terms of finales.. which one do you think is better (and tells a bigger story).. Gauntlet or Incursion.. you gotta give me a tease here.. Gauntlet sounds EPIC!&amp;quot; Answer: &amp;quot;Gauntlet is definitely more epic…and gut-wretching a cliffhanger.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 12, 2010&lt;br /&gt;
* &amp;quot;Also, watched my cut of The Hunt this afternoon. The A, B, and C stories interweave nicely and, again, some nice character and comic beats peppered throughout. The T.J. flashbacks are officially filed away for next season – but that’s fine because it pushes me to come up with a T.J.-centered story. Both Carl and Brad came up with some terrific potential season 3 stories. Let’s just say the second season finale sets up a VERY INTERESTING scenario.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 15, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:22, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0219precis&amp;diff=27423</id>
		<title>Template:Sgu0219precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0219precis&amp;diff=27423"/>
		<updated>2010-11-19T22:04:28Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;AND also watched the director’s cut of #219, Blockade. Well, if we weren’t low on ammo before we certainly will be after this episode. Great performances all around (as usual) but David Blue is especially good in this one. And the ending…well, what happens to one character is heartrending – but such is life.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.19 &amp;quot;Blockade&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.19_%22Blockade%22_Episode_Guide&amp;diff=27422</id>
		<title>SGU 2.19 &quot;Blockade&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.19_%22Blockade%22_Episode_Guide&amp;diff=27422"/>
		<updated>2010-11-19T22:03:58Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|219]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0219precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Linda McGibney]]&lt;br /&gt;
* Directed by&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.20 &amp;quot;Gauntlet&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.19 &amp;quot;Blockade&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 219 |&lt;br /&gt;
  MGM_search      = Blockade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;Linda is working on episode 19, Blockade.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Brad is working on his pass on episode 19, Blockade.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;AND also watched the director’s cut of #219, Blockade. Well, if we weren’t low on ammo before we certainly will be after this episode. Great performances all around (as usual) but David Blue is especially good in this one. And the ending…well, what happens to one character is heartrending – but such is life.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:26, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0218precis&amp;diff=27421</id>
		<title>Template:Sgu0218precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0218precis&amp;diff=27421"/>
		<updated>2010-11-19T22:00:56Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;We watched Carl’s producer’s cut of #218, Epilogue this afternoon. This one gets a 3-hanky alert. You’ve been warned!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 18, 2010&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.18 &amp;quot;Epilogue&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27420</id>
		<title>SGU 2.18 &quot;Epilogue&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27420"/>
		<updated>2010-11-19T22:00:24Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|218]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0218precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[Alex Chapple]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.19 &amp;quot;Blockade&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.18 &amp;quot;Epilogue&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 218 |&lt;br /&gt;
  MGM_search      = Epilogue&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* Boris writes: &amp;quot;What happened to episode 218: Radio that you mentioned some days ago?&amp;quot; Answer: &amp;quot;That’s still under discussion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010 &lt;br /&gt;
* &amp;quot;Carl, meanwhile, is multi-tasking – being on set for his episode, Hope, while simultaneously hammering out the story for his final script, Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Radio has been renamed to the far more appropriate Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;And Carl has promised us a first draft of episode 18, Epilogue, tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;Alex Chapple directing. Very, very big. Still one week left to shoot it. ... The episode is titled &amp;quot;Epilogue.&amp;quot; Shoots 19, but will air 18 (out of 20 eps for this season). ... Not the finale. Episode 18 (in air order, but it&#039;s shooting 19th). We just finished day four of nine days shooting. ... The finale is the next episode to shoot. ... We usually do 8 day shoots per ep. Some are 7, some (like this one) are longer.&amp;quot; &amp;amp;mdash; Carl Binder, Twitter, October 30, 2010&lt;br /&gt;
* &amp;quot;We watched Carl’s producer’s cut of #218, Epilogue this afternoon. This one gets a 3-hanky alert. You’ve been warned!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 18, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/cpbinder Carl Binder&#039;s Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:32, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.17_%22Common_Descent%22_Episode_Guide&amp;diff=27419</id>
		<title>SGU 2.17 &quot;Common Descent&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.17_%22Common_Descent%22_Episode_Guide&amp;diff=27419"/>
		<updated>2010-11-19T21:57:45Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|217]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0217precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoilers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Casting Breakdowns:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shooting: 9/29 - 10/13&lt;br /&gt;
&lt;br /&gt;
[YAOZU] (55-65) Male or Female. This philosophical world wearied village elder has been cut off from his/her home planet for decades and holds out hope for the return of his/her people to their former home. (Please submit Asian, Eurasian, Indian, and Native American actors). Recurring.&lt;br /&gt;
&lt;br /&gt;
[JASON] (20-25) This somewhat naïve and idealistic villager has known no other planet than the one he lives on, and looks to the future with more optimism than their elders. (Please submit all ethnicities, with emphasis on exotic, culturally mixed actors). Recurring.&lt;br /&gt;
&lt;br /&gt;
[ELLIE] (20-25) This somewhat naïve and idealistic villager has known no other planet than the one she lives on, and looks to the future with more optimism than her elders. (Please submit all ethnicities, with emphasis on exotic, culturally mixed actors). Recurring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From Audition Sides:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
NOTE: Names have been changed in the sides, so it is uncertain who the Destiny characters really are. It is also possible that ELLIE, JASON, and YAOZU are also temporary names for these new and recurring characters.&lt;br /&gt;
* A team from Destiny uses the Stargate to a planet and are greeted by ELLIE and JASON, two young people who surprisingly speak English! ELLIE and JASON recognize two of the team members, saying that they have been dead thousands of years. ELLIE and JASON refer to a &amp;quot;testament&amp;quot; that says that one day that Destiny might return. &lt;br /&gt;
* One of Destiny&#039;s crewmembers refers to &amp;quot;the other me&amp;quot; in trying to figure out this situation. Someone must have traveled back in time.&lt;br /&gt;
* ELLIE and JASON are descendants of those who were stranded on this planet after they left their homeworld NOVAS exploring through the Stargate. The Stargate no longer connects to NOVAS. NOVAS was founded by the Destiny crew 2000 years ago.&lt;br /&gt;
* ELLIE and JASON and YAOZU are taken on a tour of Destiny that leads them into the &#039;gate room. They turn to their escorts and ask if it would be possible for them to go to NOVAS so that they and their people can return home. ELLIE and JASON don&#039;t know NOVAS because their people were stranded before they were born, but YAOZU does remember.&lt;br /&gt;
* After being cut off from NOVAS, the stranded people are barely surviving, since they were depending on supplies and other support through the Stargate.&lt;br /&gt;
* YAOZU is the same name as one of the Destiny crew&#039;s father.&lt;br /&gt;
* One of the Destiny&#039;s crew with the title &amp;quot;Dr.&amp;quot; has been demonized in the traditions of the NOVAS colony. Stories among the &amp;quot;less enlightened&amp;quot; state that he &amp;quot;rips souls&amp;quot; from people&#039;s bodies and takes them to hell to suffer forever.&lt;br /&gt;
* Also included in the NOVAS colonists are Betty, Landon, and Abigale.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* ??? as [[Ellie]]&lt;br /&gt;
* ??? as [[Jason]]&lt;br /&gt;
* ??? as [[Yaozu]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Robert C. Cooper]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.16 &amp;quot;The Hunt&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.18 &amp;quot;Epilogue&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.17 &amp;quot;Common Descent&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 217 |&lt;br /&gt;
  MGM_search      = Common+Descent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Today, we had a discussion of Rob’s new story that eventually devolved into a heated debate about gate travel, subspace sensors, and Swiss Family Robinson. Don’t ask.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 1, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the &#039;&#039;&#039;preceding episode&#039;&#039;&#039;.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;We called up Rob and gave him notes on his final script of the season, episode #217, Common Descent.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;Yeah, yeah, this episode we&#039;re shooting now, &amp;quot;Common Defense,&amp;quot; [sic] Peter DeLuise is directing and there is a day, actually it&#039;ll shoot in the next episode, and I believe both of my kids [Elijah, 6; Hanna, 4] are just going to have a small background part, but it&#039;s basically...It&#039;s all mixed [race] kids. So my kids fit in perfectly to that.&amp;quot; &amp;amp;mdash; Alaina Huffman, Show Patrol interview, October 12, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.chicagonow.com/blogs/show-patrol/2010/10/alaina-huffman-the-drama-queen-of-stargate-universe.html#ixzz15lfBcD4n Show Patrol at Chicago Now: Alaina Huffman: The drama queen of &#039;Stargate Universe&#039;, October 12, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:14, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.16_%22The_Hunt%22_Episode_Guide&amp;diff=27418</id>
		<title>SGU 2.16 &quot;The Hunt&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.16_%22The_Hunt%22_Episode_Guide&amp;diff=27418"/>
		<updated>2010-11-19T21:44:39Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|216]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0216precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Grayston Holt]] as [[Corporal Reynolds]]&lt;br /&gt;
* ??? as TJ&#039;s sister&lt;br /&gt;
* ??? as TJ&#039;s dad&lt;br /&gt;
* ??? as [[Tasia]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.15 &amp;quot;Seizure&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.16 &amp;quot;The Hunt&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 216 |&lt;br /&gt;
  MGM_search      = The+Hunt&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;What a difference an idea makes. I’d been spinning my wheels on my latest story, trying to find that elusive through-line that would tie all its narrative elements together – and then, yesterday, I found it. Or, more appropriately, it was presented to me by fellow Exec. Producer Brad Wright. And, just like that, the pieces of the puzzle finally fell into place. Well, more or less. I’m still missing some corner pieces and portions of the sky on the upper left, but I’m in much better shape. Today, I put together a preliminary beat sheet which I’ve started to flesh out. I aim to have a reading document ready for early next week. Have to say, I am very excited about this episode – probably more excited than I’ve been for an episode since Atlantis season 5′s Remnants.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 18, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;I’ve gone to script on episode #16, The Hunt. I’m blazing along and, after two days, have already hit the bottom of page one! At this rate, I’ll be finished well before we get a Day 1 Mix of the finished episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;Great progress today on my first draft of episode #16, The Hunt. After a week and a half, I’ve almost finished the Tease.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 5, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;Time flies when you’re having fun – or when you’re not prepping that script until September, meaning you don’t have to finish your first draft until well after your return from hiatus. On the bright side, I finished the Tease and it’s a pretty damn good one, the kind the network loves: Jeopardy! Jeopardy! Jeopardy! This is going to be one of those episodes (like Malice and Cloverdale) that will be mostly shot on location, meaning there’ll be no ducking back up to the office for a quick break between set-ups. Guess I’ll be bringing my work – and chocolate – with me. Also, bug spray may not be a bad idea. I’m sure the experience will not be unlike that fab week I spent with Will Waring on the set of SGA’s Harmony all the way over at Widgeon Park – except that, in this case, the location under discussion is a much more manageable fifteen minutes or so drive from the studio.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;Some progress on the script front. Who says SGU isn’t funny?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 20, 2010&lt;br /&gt;
* &amp;quot;Progress on the script front. This morning, I finished Act II of The Hunt, working out the troublesome dialogue – as I often do – while driving. I hope to hit the 30 page mark by end of week, then the 40 page mark by end of next week. By the time I return to the office, it should be smoooooooooth sailing. Of course, I won’t be able to do any actual writing because, with Paul prepping Alliances, my presence will be required on set ... Still, I should have the script – with its A, B, C, and D stories – in pretty good shape by the end of August.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 28, 2010&lt;br /&gt;
* &amp;quot;In the downtime between shots, I’ll no doubt be working on those final few pages of my script, The Hunt, which I seem to have stalled out on near the end of Act IV.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 8, 2010&lt;br /&gt;
* &amp;quot;Had our sit-down with the Art and Construction departments today about the new late season set we’ll be discovering in my episode, The Hunt. We talked playback, atmosphere, functionality, and numbers – some of which will play in episode 16, most of which will very late in the season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
* &amp;quot;Delivered by first draft of The Hunt this afternoon. This one is going to have a bit of everything: exotic locations, tricky builds, cool visual effects, and, of course, one hell of an episode budget.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;I headed over to join the location scout for The Hunt. ... We were looking for an area with dense foliage that we could supplement with some magic from the Greens Department, a clearing, a potential camp area, and various other little script peculiarities. ... It&#039;s a long way down - and perfect. ... Creepy tree? Check. ... Creepy footbridge? Check. ... That O.S. spot would be great for one of the big reveals. ... Anyway, the location was perfect.  All we need now is a house for the Tamara flashbacks, a cave, and to finish off that big shipboard chamber.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 26, 2010 (Pictures included)&lt;br /&gt;
* &amp;quot;Almost finished my rewrite of The Hunt. Hopefully, I’ll put it out Tuesday after which it’ll be smooooooth sailing. Until prep begins of course. In truth, prep has already begun on this episode with Production Designer James Robbins working on the design for our off-world beasts and Art Director Chris Beach and SPFX Master Scott Stofer swinging by the other day to discuss a special little contraption. Brad suggested shifting parts of the latter half of the script to night – which would certainly make those scenes all the more creepy. Will have to bring this up with Director Andy Mikita and Director of Photography Mike Blundell who have already expressed an interest in some sort of treatment that would give the location a surreal alien feel.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Success! I finished my rewrite of The Hunt, finally nailing that tricky fourth act scene. I’ll re-read it sometime this weekend and put it out on Tuesday after which my entire week will be free to spin episode 20, the season finale, that Paul will probably be writing (unless the approaching rewrites prove too time-consuming in which case I’ll be doing the honors).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;Got some terrific notes on my rewrite of The Hunt. I’ll address them tomorrow, put out the revised draft in the afternoon, and then it’ll be smooooooth sailing. Looks like we’ll be casting on Friday: Corporal Reynolds, T.J.’s sister, T.J.’s dad, and Tasia.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 8, 2010&lt;br /&gt;
* &amp;quot;Finally, I was going to address some of the “fan” conspiracy concerns in today’s mailbag but got sidetracked by prep on The Hunt, spinning episode 20, and this blog entry.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 13, 2010&lt;br /&gt;
* &amp;quot;Final tech survey in North Van this afternoon for episode #216, The Hunt, followed by the production meeting. Between the stunts, special effects, visual effects, set builds, make up, and props, the budget was positively vertiginous. Fortunately, after making a few harmless trims (most notably scenes 56, 60, and the bone budget), it’s now only slightly dizzying.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 16, 2010&lt;br /&gt;
* &amp;quot;When I was invited along for last week’s technical survey, I jumped at the chance to go door to door, querying local fans about the show’s mechanical and scientific aspects. ... Well, to my disappointment, the survey didn’t involve any canvassing or solicitation of opinions. Hell, it wasn’t particularly technical either. It was just a road trip out to a forested area in North Vancouver where we finalized the locations for episode 16, The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 19, 2010 (photos of the field trip, prop rocks, and cave set in entry)&lt;br /&gt;
* &amp;quot;I’ll be out on location tomorrow shooting Day #2 of The Hunt, so blogging time will be minimal.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 21, 2010&lt;br /&gt;
* &amp;quot;Crazy day of shooting, lots of rain, lots of scenes....at least I&#039;m in leather!!!&amp;quot; &amp;amp;mdash; Mike Dopud, Twitter, September 23, 2010&lt;br /&gt;
* &amp;quot;We were out in the forests of North Van yesterday, shooting day #3 of The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 24, 2010&lt;br /&gt;
* Galleries of on-location shooting available at Mallozzi&#039;s Weblog for [http://josephmallozzi.wordpress.com/2010/09/24/september-24-2010-the-hunt-day-4-location-day-3/ September 24] and [http://josephmallozzi.wordpress.com/2010/09/25/september-25-2010-the-hunt-day-4-location-day-3-or-at-least-its-not-raining/ September 25] and at John G. Lenic&#039;s Twitter [http://twitpic.com/2rovyp TwitPic].&lt;br /&gt;
* &amp;quot;Yesterday was our last day (and night) in the wilds of North Vancouver where we finished shooting our location exteriors for The Hunt. While it’s nice to get away from our standing sets every once in a while, it’s even nicer to get back to those standing sets after spending a few cold and rainy evenings in the great outdoors. If you were there, you’ll know what I’m talking about. If you weren’t, check out the pics...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 25, 2010&lt;br /&gt;
* &amp;quot;Day #5 of The Hunt found us back on the lot and in the familiar (and relatively drier) confines of Stage 4. After three days of shooting in the cold and rain, it was nice to be walking those darkened corridors again.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 27, 2010&lt;br /&gt;
* &amp;quot;...my return to the office on Wednesday – by which time I’ll have to set it aside for a couple of days while I tackle my producer’s edit of The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 9, 2010&lt;br /&gt;
* &amp;quot;Yesterday, I came back from Post (where I was spending quality time with editor Rick Martin on my producer’s cut of The Hunt) ... Anyway, spent most of the day working on my producer’s cut of The Hunt. It’s timing quite long and there are still some scenes to be shot. Hate to say it, but the T.J. flashbacks may have to go (and, ideally, find their way into another episode).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 16, 2010&lt;br /&gt;
* &amp;quot;...went to Post and finished cutting episode 16, The Hunt, with editor Rick Martin. I’m a minute and a half short with approximately five minutes of additional material yet to be shot! Something’s gonna have to give.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 18, 2010&lt;br /&gt;
* E writes: &amp;quot;Are the TJ flashbacks from “The Hunt” already gone?&amp;quot; Answer: &amp;quot;Nope. About five more minutes of footage have to be shot for The Hunt. Once those have been assembled, I’ll edit them and then decide what I’m going to have to lose to ensure the episode is to time.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 25, 2010&lt;br /&gt;
* &amp;quot;Whew! Busy day! Shooting those scenes outstanding from The Hunt over on Stage 4. Boy, does that second level set look awesome. I took plenty of pics. A little spoilery…but a very cool spoilery so I may consider posting next week.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
* &amp;quot;...I finish my producer’s edit of The Hunt tomorrow. We’ve finally got all the scenes from the new set (where, not so coincidentally, we were shooting today) and, once I’ve seen them in the cut, I’ll have to decide what stays and what goes. Unless, of course, the network wants to run a very special extra three minute long episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 8, 2010&lt;br /&gt;
* &amp;quot;Also, watched my cut of The Hunt this afternoon. The A, B, and C stories interweave nicely and, again, some nice character and comic beats peppered throughout.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 15, 2010&lt;br /&gt;
* &amp;quot;This afternoon, I went to post where I had a visual effects spotting with Rick, Mark and Bones, then did the cut notes for The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 16, 2010&lt;br /&gt;
* &amp;quot;In season one, we set the groundwork for the series and tried to give each of our main players a spotlight episode (in Greer’s case, it was Lost). As we headed into season two, we broke down our stories and ensured that each main character would have one (or more) spotlight episodes. When it comes time to lining these episodes up in the production schedule, their placement is dictated by the overall season arc and ongoing storylines, so even if one character may seem light in the first half of the season, that won’t be the case for the second half. In the case of Greer, he’s got two big episodes in season 2 (in addition to a lot of terrific beats and throughlines in other episodes), but you’ll have to wait until the back half to see them: episode #213, Alliances, and episode #216, The Hunt. In fact, one of the things SyFy’s Erika Kennair remarked on during her last visit to the Stargate set was the significant development in both the Greer and T.J. characters this season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 16, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/07/img_5172.jpg Early concept art for an alien that Mallozzi rejected for this episode (July 10, 2010)]&lt;br /&gt;
* [http://twitter.com/dopudmike/status/25358741508 Mike Dopud&#039;s Twitter, September 23, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:14, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0215precis&amp;diff=27417</id>
		<title>Template:Sgu0215precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0215precis&amp;diff=27417"/>
		<updated>2010-11-19T21:23:50Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: from spoilers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Richard Woolsey and Dr. Rodney McKay join in negotiations with Ambassador Ovirda of Langara to use his planet&#039;s naquadria core to power a trip through the Stargate to &#039;&#039;Destiny&#039;&#039;. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.15 &amp;quot;Seizure&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.15_%22Seizure%22_Episode_Guide&amp;diff=27416</id>
		<title>SGU 2.15 &quot;Seizure&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.15_%22Seizure%22_Episode_Guide&amp;diff=27416"/>
		<updated>2010-11-19T21:20:30Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|215]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0215precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary===&lt;br /&gt;
&lt;br /&gt;
From audition sides for AMBASSADOR OVIRDA:&lt;br /&gt;
&lt;br /&gt;
:Woolsey has been assigned to negotiate the use of the [[naquadria]] core on [[Langara]], former [[SG-1]] member [[Jonas Quinn]]&#039;s home world. Naquadria is highly unstable, and in the two previous instances when planets rich in it blew apart while dialing &#039;&#039;Destiny&#039;&#039;, it&#039;s no wonder that AMBASSADOR OVIRDA refuses to let Earth attempt to use their planet as a launching point.&lt;br /&gt;
&lt;br /&gt;
:Woolsey calls on McKay to explain the science, but OVIRDA refuses to let him get any further than his introduction. The problem is not that they don&#039;t understand the science; rather, it&#039;s that they don&#039;t want their planet to be at risk. (The blowing up of the two previous planets was due to attacks, not due to any fault in the mathematics.)&lt;br /&gt;
&lt;br /&gt;
:Col. Telford is present at this meeting, which takes place at Homeworld Command. &lt;br /&gt;
&lt;br /&gt;
:NOTE: Bailey writes: &amp;quot;Is there going to be any mention of Jonas in Seizure or another ep?&amp;quot; Answer: &amp;quot;There should be, yes.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Lou Diamond Phillips]] as [[David Telford|Dr. David Telford]]&lt;br /&gt;
* [[Robert Picardo]] as [[Richard Woolsey]]&lt;br /&gt;
* [[David Hewlett]] as [[Rodney McKay|Dr. Rodney McKay]]&lt;br /&gt;
* [[Victor Garber]] as [[Ovirda|Ambassador Ovirda]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Remi Aubuchon]]&lt;br /&gt;
* Directed by [[Helen Shaver]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Langara]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.16 &amp;quot;The Hunt&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.15 &amp;quot;Seizure&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 215 |&lt;br /&gt;
  MGM_search      = Seizure&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* &amp;quot;With word from producer John G. Lenic that the deals have been closed on those Atlantis alums, we can now move forward on the script, secure in the knowledge that both extra-special guest stars will actually be on hand to say the dialogue written for specifically for them.  Great news for fans of the old series.  There was a reluctance to move ahead with an SGA crossover, particularly on my part, because the feeling was it would step on the timing of the SGA movie, Stargate: Extinction, the events of which directly proceed the Atlantis series finale, Enemy at the Gate.  But given the delay on the movie front and the ideal premise pitched out by Remi Aubuchon and Brad Wright, it was decided to go ahead with the crossover.  Not a big deal, but it will require some changes to the Stargate: Extinction timeline which, in turn, will beg a host of questions, some of which will be answered in episode #15, some of which won’t…at least not right away ... Hey, I just noticed that even though I mentioned the deals had been closed, I didn’t reveal which characters would be putting in an appearance. ... That’s because SyFy will be making the grand announcement when the time comes.  Watch for it!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 15, 2010&lt;br /&gt;
* &amp;quot;If you were at the SGU Comic Con panel – or followed the fallout on twitter – you by now already know the identity of the two Stargate: Atlantis vets who will be putting in an appearance on Stargate: Universe. Yes, it’s true. Robert Picardo and David Hewlett will be reprising their roles as Richard Woolsey and Dr. Rodney McKay for a late season two episode titled Seizure. As for who is experiencing the seizure and/or what is being seized – stay tuned!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 23, 2010&lt;br /&gt;
* &amp;quot;Brad finished addressing the network notes on Seizure today. Prep continues on the episode which will see the return of two familiar faces: Richard Woolsey (Robert Picardo) and Dr. Rodney McKay (David Hewlett).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* Dodoalda writes: &amp;quot;When does the episode inculuding SGA guests start filming?&amp;quot; Answer: &amp;quot;Next week. I think.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;Also this afternoon, Bob Picardo and his lovely wife Linda dropped by the production offices to say hi (David Hewlett was in yesterday). They’re in for the weekend because Woolsey sees action tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
* &amp;quot;Well, so much for best intentions. The plan was to start beating out the big season finale this morning, but with Brad on Stage 6 overseeing the first day of main unit on Seizure and Carl down on Stage 5 overseeing the icky second unit action on Hope, we never did get around to gathering. ... Actor’s Bob Picardo and David Hewlett also came by to say hi, both styling in their suits. And, speaking of styling, check out Lou Diamond Phillips (SGU’s Colonel David Telford) in his dress blues...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 10, 2010&lt;br /&gt;
* AJM writes: &amp;quot;Since the Naquadria issue seems to be a prominent part of SGU, any chance those back in the Milky Way will take a trip to Jonas Quinn’s homeworld?&amp;quot; Answer: &amp;quot;Check out season two’s Seizure.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 12, 2010&lt;br /&gt;
* &amp;quot;Victor Garber (Alias, Titanic) Acclaimed stage and film actor Garber stars as Ambassador Ovirda of planet Langara.&amp;quot; &amp;amp;mdash; Syfy Press Release, September 16, 2010&lt;br /&gt;
* Mattjboesch8907 writes: &amp;quot;My Question is this: “Who’s Directing Seizure?&amp;quot; Answer: &amp;quot;Veteran director Helen Shaver is at the helm.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* Bailey writes: &amp;quot;Is there going to be any mention of Jonas in Seizure or another ep?&amp;quot; Answer: &amp;quot;There should be, yes.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* &amp;quot;Two famous, well-loved Atlantis characters, Rodney McKay and Richard Woolsey, [guest-star for an episode] ... and it has a little bit of the flavor of last season, when we brought O&#039;Neill back. This is a little bit of the old show in terms of storytelling and in terms of the story itself, [especially regarding] the element of humor that is in the show. Because David is funny. David Hewlett is a funny man. And McKay&#039;s a funny character. But it is a really intriguing story too, and in some ways in the storytelling it&#039;s a little bit like &#039;The Pegasus Project&#039; was, in that people at both ends of the story need to work together to achieve something. &#039;Pegasus Project&#039; was an episode of SG-1 that I wrote that was the first crossover between SG-1 and Atlantis. So this is sort of a crossover between Atlantis and SGU.&amp;quot; &amp;amp;mdash; Brad Wright, Blaster interview, November 2, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/09/syfy-press-release-names-guest-stars-for-sgu-s2/ Solutions: Syfy Press Release Names Guest Stars for SGU S2, September 16, 2010]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:03, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0214precis&amp;diff=27415</id>
		<title>Template:Sgu0214precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0214precis&amp;diff=27415"/>
		<updated>2010-11-19T21:18:57Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: new quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Watched an awesome Day 1 Mix of an equally awesome episode, Hope, today. Carl Binder is on a roll this season. Great performances and some really, really nice moments both humorous and touching.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 15, 2010&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.14 &amp;quot;Hope&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.14_%22Hope%22_Episode_Guide&amp;diff=27414</id>
		<title>SGU 2.14 &quot;Hope&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.14_%22Hope%22_Episode_Guide&amp;diff=27414"/>
		<updated>2010-11-19T21:18:12Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|214]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0214precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by &lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.13 &amp;quot;Alliances&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.15 &amp;quot;Seizure&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.14 &amp;quot;Hope&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 214 |&lt;br /&gt;
  MGM_search      = Hope&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;...while Carl is working on an outline for episode #14.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;But not before reading Carl’s outline for the tentatively titled Hope.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Carl was in my office, discussing the fourth act twist to his new episode...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 17, 2010&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* Mallozzi posted an image of a medical instrument used in this episode: [http://josephmallozzi.files.wordpress.com/2010/08/img_6439.jpg Image] &amp;amp;mdash; August 16, 2010&lt;br /&gt;
* &amp;quot;Carl, meanwhile, is multi-tasking – being on set for his episode, Hope, while simultaneously hammering out the story for his final script, Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Watched an awesome Day 1 Mix of an equally awesome episode, Hope, today. Carl Binder is on a roll this season. Great performances and some really, really nice moments both humorous and touching.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 15, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:34, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.13_%22Alliances%22_Episode_Guide&amp;diff=27413</id>
		<title>SGU 2.13 &quot;Alliances&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.13_%22Alliances%22_Episode_Guide&amp;diff=27413"/>
		<updated>2010-11-19T21:12:12Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|213]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0213precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoilers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Breakdowns:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:[SENATOR MICHAELS] Female, 50s, striking, tough, smart, with an edge. A powerful and respected politician. She comes onboard the ship to assess the future potential and long term viability of the mission, and does not necessarily draw the conclusions that our characters would have hoped. She has a pre-existing relationship with Chloe, having been friends with Chloe&#039;s father who was also a Senator. She&#039;s known her since Chloe was a little girl, and always thought that she would follow in her father&#039;s footsteps. She&#039;s saddened and disappointed that Chloe is now stuck on the ship, possibly for the rest of her life. She considers this a tremendous waste of potential. Chloe tries to get her to see the value in what they&#039;re doing, and in the end, courageously facing her own imminent death, the Senator expresses her pride in Chloe&#039;s achievements. Possibly recurring. Names preferred.&lt;br /&gt;
&lt;br /&gt;
:[DR. ANDREW COVEL] (rhymes with shovel) Male, 40s, a contemporary and former colleague of Rush. Brilliant, but in Rush&#039;s mind more of a political survivor than pure scientist. He is brought onboard to assess the validity of a tremendous discovery that Rush has made, something that, if confirmed, could change the way we look at the very nature of the universe. But he does not trust Rush&#039;s evidence, and is not willing to go out on a limb, staking his own position/reputation on Rush&#039;s interpretation of the data. In the end, facing his own imminent death, he makes a cowardly decision, trying to survive by sacrificing someone else. Possibly recurring. Names preferred.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes from Audition Sides:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Covel was offered Icarus before Rush, but turned it down. Rush believes that Covel doesn&#039;t &amp;quot;see the potential&amp;quot; and had just brushed off the Ancient database information as &amp;quot;mythological mumbo jumbo&amp;quot; about &amp;quot;the gods and ultimate understanding.&amp;quot;&lt;br /&gt;
* Rush has detected an Ancient signal from millions of years ago and found a pattern within it. Covel doesn&#039;t want to believe Rush&#039;s conclusions about the signal.&lt;br /&gt;
* Senator Michaels knows Chloe because her father was also a Senator. She is sorry that Chloe is stuck on &#039;&#039;Destiny&#039;&#039; and will probably never get home. She thinks it&#039;s a waste because Chloe had great potential.&lt;br /&gt;
* Something terrible might have happened to Dr. Amanda Perry in this episode or before during a communication link.&lt;br /&gt;
* Covel attempts to help himself to someone else&#039;s body when faced with possible exposure to lethal radiation levels. He attempts to prevent the discontinuation of a connection link, hoping that even if one person involved in a connection dies, the other might still be able to survive.&lt;br /&gt;
* Varro from the Lucian Alliance is still alive.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039; (not all of these are confirmed)&lt;br /&gt;
* [[Kathleen Quinlan]] as [[Michaels|Sen. Michaels]]&lt;br /&gt;
* [[French Stewart]] as [[Andrew Covel|Dr. Andrew Covel]]&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Linda McGibney]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.12 &amp;quot;Twin Destinies&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.14 &amp;quot;Hope&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.13 &amp;quot;Alliances&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 213 |&lt;br /&gt;
  MGM_search      = Alliances&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Linda, meanwhile, gets her turn at the whiteboard in the coming days when we’ll spin and break her eppy.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;Today, we broke Linda’s story (episode 13), which explores the relationship of two of my very favorite characters...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Linda puts out the outline for Alliances. I file it away for later perusal.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;Linda is working on a first draft of her script (what was that title again?)&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Lisa continues work on her first draft of Alliances...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;I suspect we’ll be seeing a first draft of episode #13, Alliances, sometime soon. This one explores one of the more interesting relationships aboard Destiny and I’m eager to see what Linda does with it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Linda delivered her first draft of Alliances...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;Linda is working on her rewrite of Alliances...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* Don writes: &amp;quot;One thing I’ve been curious to see is a story where someone uses the stones to come to Earth and something big is happening there.&amp;quot; Answer: &amp;quot;Like in season two’s Alliances?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010&lt;br /&gt;
* &amp;quot;Today’s random Stargate: Universe potential spoiler/teaser… &amp;quot; [http://josephmallozzi.files.wordpress.com/2010/08/img_6270.jpg Image] &amp;amp;mdash; Joseph Mallozzi, August 10, 2010&lt;br /&gt;
* &amp;quot;...with Paul prepping Alliances, my presence will be required on set to make sure actor Peter Kelamis doesn’t finish off all the craft service sandwiches again. Still, I should have the script – with its A, B, C, and D stories – in pretty good shape by the end of August.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 12, 2010&lt;br /&gt;
* &amp;quot;As Brad pointed out, the actor playing the part of Dr. Andrew Covel in episode #213 brings to four the number of guest stars who also appeared in the original Stargate movie.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 20, 2010&lt;br /&gt;
* &amp;quot;My writing partner, Paul, was also in bright and early to supervise the on-set action on Alliances. After our breakfast chat and updates, he headed down to Stage 6 to negotiate the rubble while I headed over to join the location scout for The Hunt.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 26, 2010&lt;br /&gt;
* &amp;quot;Kathleen Quinlan (Apollo 13) stars as Senator Michaels, who replaced the late Senator Armstrong as the new head of the off-world spending committee. French Stewart (3rd Rock From The Sun) guest stars as Dr. Andrew Covel, the new head of research at Stargate Command.&amp;quot; &amp;amp;mdash; Syfy Press Release, September 16, 2010&lt;br /&gt;
* &amp;quot;In season one, we set the groundwork for the series and tried to give each of our main players a spotlight episode (in Greer’s case, it was Lost). As we headed into season two, we broke down our stories and ensured that each main character would have one (or more) spotlight episodes. When it comes time to lining these episodes up in the production schedule, their placement is dictated by the overall season arc and ongoing storylines, so even if one character may seem light in the first half of the season, that won’t be the case for the second half. In the case of Greer, he’s got two big episodes in season 2 (in addition to a lot of terrific beats and throughlines in other episodes), but you’ll have to wait until the back half to see them: episode #213, Alliances, and episode #216, The Hunt. In fact, one of the things SyFy’s Erika Kennair remarked on during her last visit to the Stargate set was the significant development in both the Greer and T.J. characters this season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 16, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/09/syfy-press-release-names-guest-stars-for-sgu-s2/ Solutions: Syfy Press Release Names Guest Stars for SGU S2, September 16, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:21, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0211precis&amp;diff=27412</id>
		<title>Template:Sgu0211precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0211precis&amp;diff=27412"/>
		<updated>2010-11-19T21:01:22Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;The show’s cast and crew have been shooting the mid-season episode Deliverance, in which Scott faces an uncertain future with regard to his relationship with Chloe Armstrong. Part of this episode requires some of our heroes to put on spacesuits, a task that always proves memorable for all those actors involved.&amp;quot; &amp;amp;mdash; Steve Eramo, SciFi and TV Talk Blog, November 3, 2010&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.11 &amp;quot;Deliverance&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.11_%22Deliverance%22_Episode_Guide&amp;diff=27411</id>
		<title>SGU 2.11 &quot;Deliverance&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.11_%22Deliverance%22_Episode_Guide&amp;diff=27411"/>
		<updated>2010-11-19T20:59:47Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|211]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0211precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Peter DeLuise]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.10 &amp;quot;Resurgence&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.12 &amp;quot;Twin Destinies&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.11 &amp;quot;Deliverance&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 211 |&lt;br /&gt;
  MGM_search      = Deliverance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like Linda and I (or, more appropriately given the slotting) will double-team on #10 and #11, leaving Brad to tackle #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;The nameless episode 11 has been beaten and it remains to be seen who’ll be assuming scripting duties on that one.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;Rob, Remi, Linda, and I continue to work on our respective scripts while Paul starts thinking about the second part of the mid-season two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Once Paul has completed his on-set producing duties on Trial and Error, he’ll be moving on to the as yet untitled episode #11.  I suggested “Still Resurging”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update ... Paul delivered his outline of Resurgence : Electric Boogaloo...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;Meanwhile, Paul has started work on the second part of the mid-season two-parter and he’s elected to abandon all three place-holder titles “Resurgence II: The Heretic”, “Resurgence II: Electric Boogaloo”, and “Still Resurging” in favor of the much more understated “Deliverance”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;The show’s cast and crew have been shooting the mid-season episode Deliverance, in which Scott faces an uncertain future with regard to his relationship with Chloe Armstrong. Part of this episode requires some of our heroes to put on spacesuits, a task that always proves memorable for all those actors involved.&amp;quot; &amp;amp;mdash; Steve Eramo, SciFi and TV Talk Blog, November 3, 2010&lt;br /&gt;
* &amp;quot;It can be very, very hard when you’re in the spacesuits all day long. That must be what it feels like to be old, really old; you can’t move, you’re always hot and uncomfortable, your freakin’ back hurts, and so do your shoulders, but you look really cool in those suits. I’ve been in those suits, though, so many times that you just have to go to your happy place and think, &#039;OK, these things look terrific onscreen.&#039; That’s all you can ask for.&amp;quot; &amp;amp;mdash; Brian J. Smith, SciFi and TV Talk Blog interview, November 3, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://scifiandtvtalk.typepad.com/scifiandtvtalk/2010/11/stargate-universes-brian-j-smith-universal-soldier.html SciFi and TV Talk Blog, Brian J. Smith interview, November 3, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:07, 28 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27410</id>
		<title>SGU 2.10 &quot;Resurgence&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27410"/>
		<updated>2010-11-19T20:46:02Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes&lt;/p&gt;
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&lt;div&gt;[[Category:Universe Episode Guides|210]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0210precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary from Sci Fi Pi===&lt;br /&gt;
&lt;br /&gt;
From [http://www.scifitv.com.au/Blog/2010/06/sgu-scoop-season-2-midseason-finale-destiny-has-a-destination/ Sci Fi Pi: Stargate Universe: S2 Mid-Season Finale! Destiny has a Destination! (June 29, 2010)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;On the set of Stargate Universe at Bridge Studios in Vancouver last week, a lucky moment allowed us a very quick sneak peek at the call sheet for Stargate Universe Episode #210, the mid-season finale of Season 2, called ‘Resurgence’.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;br /&gt;
&lt;br /&gt;
Here is a list of things that will very probably occur in the mid-season finale of Stargate Universe (don’t worry, not too spoilery, as the descriptions are just sketches):&lt;br /&gt;
&lt;br /&gt;
* “Wray sees an alien ship swoop up and over The Destiny.”&lt;br /&gt;
&lt;br /&gt;
* “Eli sees a holographic image of a battlefield.”&lt;br /&gt;
&lt;br /&gt;
* “A sea of wrecked ships.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The other big, big news was officially announced by SGU creator Brad Wright in an interview - The Destiny has a destination of cosmic importance, so important that it overshadows the desire for the crew to get home, and that by fulfilling this new mission, it may in fact allow them to get home. &lt;br /&gt;
&lt;br /&gt;
[...]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary from Syfy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All is not as it seems when &#039;&#039;Destiny&#039;&#039; follows a remote energy signature that leads them to a sea of damaged and lifeless ships.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destiny&#039;&#039; detects a remote energy signature originating from an area outside its set course. Dr. Rush believes it could be coming from a potential new power source or could be a sign of intelligent life arguing that whatever is out there could prove to be of great benefit to the crew and &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s mission. Col. Young reluctantly agrees and permits Dr. Rush to manipulate navigation and take &#039;&#039;Destiny&#039;&#039; off course.&lt;br /&gt;
&lt;br /&gt;
After a day in FTL the ship reaches a sea of wrecked ships, the carnage of a centuries old battle. With no visible signs of danger, Lt. Scott, Msgt. Greer and Volker set off in the shuttle to take a closer look. Eli uses &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s systems to recreate a simulation of the battle only to discover the debris is not what it seems.&lt;br /&gt;
&lt;br /&gt;
Chloe succumbs deeper to the alien infection, knowing she poses a greater risk the longer she stays aboard the &#039;&#039;Destiny&#039;&#039;. But when a lost friend comes to the rescue it&#039;s no longer Chloe&#039;s alien abductors the crew has to worry about.&lt;br /&gt;
&lt;br /&gt;
On Earth, Eli struggles with how to tell his mother the truth about what has happened to him. Wray takes leave to visit Sharon but finds the distance is starting to take its toll on their relationship.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Reiko Aylesworth]] as [[Sharon Walker]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Glynis Davies]] as [[Maryann Wallace]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.11 &amp;quot;Deliverance&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.10 &amp;quot;Resurgence&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 210 |&lt;br /&gt;
  MGM_search      = Resurgence&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like Linda and I (or, more appropriately given the slotting) will double-team on #10 and #11, leaving Brad to tackle #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we did a walk-thru of the new, raised set in Stage 5.  So far, so cool.  ... I begin tackling the freshly-broken story for episode #10.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;We broke my next story last Thursday (I’ve landed the first part of the mid-season two-parter) and planned to work through the weekend, but hit an impasse about halfway through the second act and ended up setting it aside on Saturday. Then, last night, I decided to take advantage of all those leftover Lush products from Akemi’s visit and settled into a nice, relaxing bath – and ended up working through those second act problems. I completed the outline today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back on the office front, ... I try to figure out a sciFIentifically sound idea for my Resurgence outline (thank you, SGU Creative Consultant John Scalzi).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Got most of the notes for my Resurgence outline (episode 10) and, while I’m still a little leery about the third act, I’m just going to forge ahead. I feel it might be a little short but Brad was quick to point out that I thought Incursion would be short – and it turned into a two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 19, 2010&lt;br /&gt;
* &amp;quot;I had a major breakthrough on that tricky opening scene and finally got some work done on episode 10, Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Alas, not much progress to report on the script front. I&#039;m stilled mired in the Teasely morass of episode 10, Resurgence. For once, I&#039;d love to write an episode that doesn&#039;t include any of that pesky dialogue. Just pages and pages of action direction, meaningful looks, and people crying. And the occasional explosion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 29, 2010&lt;br /&gt;
* &amp;quot;I took the opportunity to float my idea for a little character thru-line that I felt needed to pay off following the events of recent episodes. Thankfully all were on board and I&#039;ll be able to move forward with the scene as planned. Episode #10, Resurgence. Still early in Act I.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Excruciatingly slow going on the script front. Still stuck early in Act I, spinning my creative wheels in frustration.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 8, 2010&lt;br /&gt;
* &amp;quot;Well, I&#039;m pleased to report that I&#039;ve cleared a HUGE hurdle. That early [scene] in Resurgence that had been giving me fits is finally done. I can now move forward, complete Act I and then it&#039;s smooooooooooooth sailing. Until the next unforeseen issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;So the plan was simple enough: dedicate the day to completing the first act of my script. I&#039;d already hit the twelve page mark and really only envisioned another two or three pages to go before landing on that Dum-Dum-Daaaaah moment that takes us to commercial. Two or three pages. And I had an entire day to write them! How hard could that be? Well... [&#039;&#039;various interruptions...&#039;&#039;] I actually start work on the script, revising the already revised dialogue from the previous scenes and am about to break new ground when Andy poked his head into my office and suggests I join them in the writers&#039; room for VFX Supervisor Mark Savela&#039;s show-and-tell. ... Tomorrow! Tomorrow, I&#039;ll finally finish that first act. Well, that&#039;s the plan anyway.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 14, 2010&lt;br /&gt;
* &amp;quot;No work on my script today but I did end up finishing that first act - last night.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* &amp;quot;Miffed, I retire to my office where I work on the script, banging out three glorious pages.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;I eventually returned to the office where I tackled the infernally frustrating scene. Once I get pat it, I wrap up Act II and it&#039;ll be smoooooooth sailing from there. I would have finished it up sooner but every time I get into a conversation with my fellow writers, I end up having to tweak the scene (or other scenes) in order to track a recent change or development in the ongoing story arcs or character through-lines.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 20, 2010&lt;br /&gt;
* &amp;quot;Some progress to report on the script front.  I finished a rough draft of Act III yesterday.  It’s a bit…rough.  And a tad expensive.  So far, I’m averaging about one visual effects shot per page!  Call me a pessimist, but I have a feeling that aint gonna fly.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 22, 2010&lt;br /&gt;
* &amp;quot;Slow progress on the script.  Hit the 37 page mark of Resurgence (episode #10) and I still feel like I’m running in water.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;I’m pleased to report significant progress on the script front! After countless weeks of frustration, desperation, and sleep deprivation, I’m finally in the stretch run and that oh-so-elusive Fade Out is well within striking distance. I spent the day rewriting what I had (something I do while pacing which, I’m told, makes me look like an actor anxiously running lines before an audition), then forged ahead and finished up Act IV. I pitched out the possibility of shooting a four act script instead of the usual five (“Think of how much time and money we’ll save!”) but others were reluctant to embrace my brilliant suggestion. So I headed back into my office and, after much consideration applied myself and made some inroads – two whole pages! – into that fifth and final act. Granted, I did it by moving my Act IV break up “two whole pages!” but still, it was progress and I was happy (and, I’m sure, you’re all happy for me). Tomorrow, I aim to close the deal and leave the office with a rough first draft I can agonize over tomorrow night. Wish me luck!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 28, 2010&lt;br /&gt;
* &amp;quot;Alas, no progress on the script front today. In fact, just the opposite. Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question. Also, I suddenly realized that the information I was hoping to keep secret from character X would have been all too obviously to him the second the agreement is made – and that necessitated my going back and re-attacking that scene as well. LOTS going on in a fairly complex story and the challenge has been to clarify without complicating, inform yet entertain, deliver one of the most mind-blowing Visual Effects extravaganzas to date and NOT blow our budget.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;Success! I finally completed a first draft of episode 10, Resurgence. It’s a little rough, granted – but it’ll do. I’ll spend the weekend revising it and deliver it on Monday. Normally, it takes me about an hour to write the fifth act (usually in a white heat, coming off the momentum of the fourth act break), but this script was anything but normal. It never got any easier and I ended up spending the afternoon writing and re-writing those last five pages. But the important thing is that I’m finally done and pleased with most of the results. And as for those aspects of the script I’m still a little iffy about – well, I’m sure I’ll grow to love ‘em.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 30, 2010&lt;br /&gt;
* &amp;quot;As I reported yesterday, I finally have a (rough) first draft of my script, Resurgence, episode #10. ([http://josephmallozzi.files.wordpress.com/2010/05/img_3212.jpg Image]) I’m going to go over it a few more times, tighten up the dialogue, and try to strip away some of the visual effects. As it stands, I count thirty-five visual effect shots – which would be fine in the old days of SG-1 when two-thirds of them would end up being simple zat blasts, but in this case, there aint nothing simple about some of these sequences. If ever there was a candidate for an episode to receive to the 3D treatment, Resurgence would be it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 1, 2010&lt;br /&gt;
* &amp;quot;I was able to put out a first draft of Resurgence late this afternoon.  After many agonizing weeks, I finally feel good about it – which is pretty much the kiss of death.  I’m expecting plenty of constructive criticism.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Hey, good news! The early reviews of my first draft are in and I’m pleased to report I haven’t been asked to pack up my office (always a good sign). Received some great early input and look forward to sitting down to the official notes session tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 5, 2010&lt;br /&gt;
* &amp;quot;Got my script notes on Resurgence today.  Some great input.  Sadly, I had to lose the Megatron gag.  :(&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* Chevron7 writes: &amp;quot;Congrats on the early reviews of your first draft…were you worried?&amp;quot; Answer: &amp;quot;I don’t know if I’d go so far as to call it worry, but I certainly want to do a good job and thereby make everyone else’s life a whole lot easier.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* &amp;quot;I feel as though the past couple of weeks have finally caught up with me and I could sleep for a week. Or, at the very least, the weekend. Might as well make the most of it because next week, I’ll be launching into my rewrite of episode #10, Resurgence, AND spending a couple of days in editing working on my producer’s cut of episode #3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 8, 2010&lt;br /&gt;
* &amp;quot;In the meantime, I shift gears to completing my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Now, I’m finally able to switch gears to that half-finished rewrite of Resurgence. I was aiming for Monday but, after some consideration, I think the script would benefit from a couple of extra (or should I say missing) scenes. ... As mentioned, I’m still working on episode #10, Resurgence, that visual effects extravaganza.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update ... I’ve almost completed my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;How many visual effects can you spot in an episode? Can you spot them all? Sounds like fun, right? Well, turns out a VFX spotting session is less a game of Where’s Waldo than an often laborious process involving the producer, editor, and various visual effects personnel squeezed into a tiny editing suite, gathered around an even tinier monitor, timing and discussing each and every visual effects sequence in an episode. Should the shot be longer? What direction is the ship headed? What kind of a camera move do we want to see? Does the VFX shot match with the preceding shot? Does it match with the ensuing shot? Was the shot budgeted? By the time we finished, it was 90 minutes later! I might have to set aside the entire day for Resurgence!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 20, 2010&lt;br /&gt;
* &amp;quot;Actors Patrick Gilmore (SGU’s Dale Volker) and Peter Kelamis (SGU’s Adam Brody) swung by the production offices today to tell me how much they enjoyed Resurgence – but really to sample the ice cream I brought in.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 26, 2010&lt;br /&gt;
* &amp;quot;And, with my revised draft of Resurgence out, I am looking ahead to my next story…whatever that may be. I’m thinking musical.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Take the episode I’m presently working on: Resurgence. The writers had beaten out the story and I was in the midst of writing the outline when I came up against a TBD. A TBD, for those not-in-the-know, is a story element that has yet to be fully realized, a crucial albeit mysterious little piece of the narrative puzzle whose details are shelved for future identification. Like, say, when you actually sit down to write the outline. TBD. To Be Decided. And it was time to decide. I spent the better part of the morning wracking my brain, trying to come up with something clever and cool (and made sense). And then it suddenly dawned on me. Hey, why am I so miserable? We have a Creative Consultant! Why not make him miserable too? ... Anyway, I wrote the script and received John’s notes on Thursday. All great. I’ll be incorporating them into the next draft which comes out next week. ... Speaking of which – I fear that this script may end up being a little short. Anyone have any suggestions for an extra scene?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 5, 2010&lt;br /&gt;
* &amp;quot;We kick off prep week on episode #10, Resurgence, tomorrow with a nine o clock concept meeting. Hurray!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 6, 2010&lt;br /&gt;
* &amp;quot;Prep week for episode #10, Resurgence, kicked off today with a 9:00 a.m. concept meeting. Those in attendance included all department heads, Director Will Waring (yes, apparently he IS directing this one), my writing partner Paul (who sat in to get a sense of who will be where on that new set), and yours truly. Assistant Director Alex Pappas ran the meeting, guiding us through the script, stopping only to direct questions my way or regale us with tales of his youth spent as the Entertainment Director of a local Buddhist community center. As Paul predicted, we ended up mired in the “Who’s where?” logistics of the new set and, after much discussion and dialogue tweaking, it was decided I would have to offer detailed positioning of each player in my next draft. I actually ended up sketching out a handy diagram in the margin of each scene to keep it all straight!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 7, 2010&lt;br /&gt;
* &amp;quot;Today’s game plan was to finish the rewrite of Resurgence. Yesterday, I got as far as the top of Act V before running out of steam. So, all I had to do was finish that final act. Seven measly pages. ... Well, the day is done and here I sit, staring at the top of Act V. Wha- happened? ... By the time I sat down to resume work on the rewrite, I had a slew of notes from the morning meetings to incorporate into the script. And once I’d incorporated them, had lunch, and given Paul notes on the second part of the mid-season two-parter (Deliverance), I was right back where I was yesterday – at the top of the fifth act.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 9, 2010&lt;br /&gt;
* &amp;quot;If I’m writing a scene that takes place in one of our standing sets, I don’t need to make the trip over to Stage 4 for a refresher. If, on the other hand, I’m writing a complicated scene that takes place in our new set – as was the case with Resurgence – then I will head down and walk through the action (or, at the very least, consult the plans helpfully provided to us by Playback).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 11, 2010&lt;br /&gt;
* &amp;quot;On set today for Day #1 of Resurgence with ever-effervescent Director Will Waring.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 17, 2010&lt;br /&gt;
* &amp;quot;While, over on Stage 4, Director Will Waring finished up on episode #10, Resurgence…&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 27, 2010 (includes pictures)&lt;br /&gt;
* Lewis writes: &amp;quot;What’s the fictional timeline on SGU?&amp;quot; Answer: &amp;quot;Lawren keeps an updated timeline of the series, tracking the number of days that have elapsed during and between episodes. Last time I checked, ten months will have passed between Air I (#101) and Resurgence (#210).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;When he’s not editing or working on his deck, Mike Banas is answering YOUR questions! No doubt intimidated by the fact that I would be visiting him to start work on my producer’s cut of Resurgence today, Mike magically turned around that outstanding Q&amp;amp;A we’ve all been waiting for. And it’s a good one. As is Resurgence, is latest labor of love. But you can judge for yourselves when it airs in about ten months.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 8, 2010&lt;br /&gt;
* &amp;quot;It was a welcome warm and sunny respite from the dank and dark environs of the editing suit where I had spent most of the day, working on my producer’s cut of Resurgence with ace editor Mike “Marverick” Banas .... It’s going to be a terrific episode, especially once Mark Savela and co. deliver the finished visual effects.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 9, 2010&lt;br /&gt;
* &amp;quot;And speaking of pretty damn cool ship sequences – we spotted Resurgence I as well and that episode is chock full of spacely operatic goodness. Another visual effects extravaganza for the first part of our mid-season two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 22, 2010&lt;br /&gt;
* &amp;quot;At some point, I’m also going to have to find time to head over to post and visit Mike so we can lock Resurgence, episode 10. Provided, that is, we receive those network notes. However, my thinking is no news is good news and they probably felt my cut was perfection and doesn’t require any tinkering.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 8, 2010&lt;br /&gt;
* &amp;quot;I also spent some time in post with my editor, Mike Banas P.I., locking my producer’s cut of Resurgence. As it turns out, the network didn’t think it was perfect after all. We got their notes this morning.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 9, 2010&lt;br /&gt;
* &amp;quot;I dropped by post to approve the temp visual effects for Resurgence, episode 10, with VFX Supervisor Mark Savela and Editor Mike Banas, P.I. Wow. Wow. And wow! Another visual extravaganza, this one.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
* &amp;quot;That takes us to the big part one of our midseason two-parter called &#039;Resurgence,&#039; where we find something off the path, and now that we have control of the Destiny for the first time we explore something that we soon find out we shouldn&#039;t have. And we end up basically caught in a war that has been going on between two races. And, of course, during all of this, Chloe is still transforming during everything that I said. That is a big part of the &#039;Visitation&#039; story and this story as well, and even in the second half of the season, which is the back 10.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;#220 Resurgence: The investigation of a remote power source leads the Destiny crew to an encounter with a new Big Bad.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 6, 2010&lt;br /&gt;
* &amp;quot;In Stargate Universe&#039;s mid-season finale (November 30), the team stranded aboard Destiny is finally able to fly the alien ship out of its predetermined path — but that could be a bad idea. &#039;On their way, they find a graveyard of damaged ships from a huge, long ago battle,&#039; says Brad Wright, exec producer of the Syfy show. &#039;Unfortunately, their arrival on the scene restarts the fight.&#039; Colonel Telford (Lou Diamond Phillips), last seen stranded on a hostile alien vessel, is mysteriously back to help with the dire situation.&amp;quot; &amp;amp;mdash; TV Guide/Brad Wright interview, November 16, 2010&lt;br /&gt;
* &amp;quot;Yeah, it’s interesting. Once again, it’s like, &#039;Okay, what have we not revealed to the audience and what have we filmed?&#039; Just the very fact that you and I are speaking and I’m finishing up the season lets people know that Telford is not dead. The last time we saw him, he was with those aliens on that seed ship. How he gets back, why he gets back, in what form he comes back, all of this is yet to be seen. I will say that it’s very exciting and it’s very fun and I think people will be highly gratified when Telford makes his inevitable return. I’ve said it before, he’s like Stargate Universe herpes. He can lie dormant for a long time, but he will flare up and irritate you and complicate your life.&amp;quot; &amp;amp;dash; Lou Diamond Phillips, Gateworld interview, November 17, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.scifitv.com.au/Blog/2010/06/sgu-scoop-season-2-midseason-finale-destiny-has-a-destination/ Sci Fi Pi: Stargate Universe: S2 Mid-Season Finale! Destiny has a Destination! (June 29, 2010)]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://www.tvguide.com/News/Sci-fi-Preview-1025643.aspx TV Guide: Sci-fi Preview: Scoop on Smallville, Supernatural, Walking Dead and More!, November 16, 2010]&lt;br /&gt;
* [http://gateworld.net/2010/11/duty-and-honor/ Gateworld: Honor and Duty, interview with Lou Diamond Phillips, November 17, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:29, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27409</id>
		<title>SGU 2.09 &quot;Visitation&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27409"/>
		<updated>2010-11-19T20:28:19Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|209]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0209precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crewmembers left behind on a seemingly ideal world over a year earlier make a mysterious return.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Destiny&#039;&#039; crewmembers left behind on an idyllic planet over a year ago suddenly turn up aboard a shuttle, giving Tamara renewed hope of finding her lost daughter. The circumstances surrounding their surprising return remain a mystery however. Dr. Caine and the others have no memory of how they got there.&lt;br /&gt;
&lt;br /&gt;
Young, fearing alien involvement, isolates Caine and company. Tamara&#039;s examination of the former crew verifies not only their identity but also that they are all in perfect physical condition. The investigation of the shuttle reveals the same: it is like new. The mystery takes an unsettling turn when one of the returned crewmembers abruptly drops dead. Wray lobbies Young to let her use regression therapy in the hopes of learning what really happened back on the planet. Young agrees, but the memories stirred prove disastrous for those who&#039;ve returned.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, as her alien transformation progresses, Chloe prepares her final goodbyes.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Tygh Runyan]] as [[Robert Caine|Dr. Robert Caine]]&lt;br /&gt;
* [[Tobias Slezak]] as [[Peter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Remi Aubuchon]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 1.13 &amp;quot;Faith&amp;quot; Episode Guide|SGU 1.13 &amp;quot;Faith&amp;quot;]]&lt;br /&gt;
* Previous: [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.10 &amp;quot;Resurgence&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.09 &amp;quot;Visitation&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0209 |&lt;br /&gt;
  MGM_search      = Visitation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Today, we spent the morning beating out Remi’s script – episode 9. Alas, no title as of yet but I’m sure Remi will come up with something truly inspired in the next couple of days. We’ll finish up by filling in the missing moments tomorrow...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;In addition to further discussion on Remi’s episode and a meeting on a couple of the HUGE sets being built for the show’s second season...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 18, 2010&lt;br /&gt;
* &amp;quot;And I hear that both Remi and Brad will be putting out their scripts early next week, episodes #9 and #13.  I really think there should be a rule that prevents a writer from putting out a script until all of the preceding scripts in air order have been released.  I’m going to try to regain my writing mojo tonight by having a couple of drinks and forcing the issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;...Remi is working on his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;...Remi continues his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Remi is working on his rewrite of episode #9, Visitation, in which the crew must fathom a baffling encounter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;It involves a visitation from some unexpected guests.&amp;quot; &amp;amp;mdash; Remi Aubuchon, writer, in Mallozzi&#039;s weblog, June 15, 2010&lt;br /&gt;
* Major D. Davis also writes: &amp;quot;Will characters faith, personal beliefs, or religion be furthered explored in SGU season 2?&amp;quot; Answer: &amp;quot;As a matter of fact, yes. Visitation, episode 9, comes to mind.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 23, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;Have you guys filmed Visitation yet?&amp;quot; Answer: &amp;quot;Nope.  It’s first up after the hiatus.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 27, 2010&lt;br /&gt;
* &amp;quot;We have an episode called &#039;Visitation.&#039; I guess I may as well just say it ... The people who we left behind in &#039;Faith&#039; on that planet ... they&#039;re back ... There&#039;s a lot of interesting reveals in that story. ... Again, we take it in a different direction than you would expect. And it is, I think, a lovely story.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;Also watched a Day 2 mix of #209, Visitation. I had my reservations about this particular story early on but I must admit that the near-finished episode is both engaging and thought-provoking.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 5, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 03:47, 30 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.08_%22Malice%22_Episode_Guide&amp;diff=27408</id>
		<title>SGU 2.08 &quot;Malice&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.08_%22Malice%22_Episode_Guide&amp;diff=27408"/>
		<updated>2010-11-19T20:17:23Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes; further reading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|208]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0208precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Although animosity towards Rush, who hid his recent breakthrough in cracking &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s main code, is fierce, the crew is happy to have mastered the ability to manually drop the ship out of FTL. When they do, they discover three planets within dialing range. But the spirit of exploration is marred by the discovery that Simeon is missing after a double murder: The consciousness Amanda Perry in the body of Ginn, a move that ended both lives. In one stroke, Eli and Rush have both lost the women they love, and the taste for revenge is thick on their tongues.&lt;br /&gt;
&lt;br /&gt;
Simeon acts quickly, taking Park hostage and pulling her through the &#039;gate onto a nearby desert planet. Rush discovers his trail and follows&amp;amp;mdash;he is able to save Park, who was strapped by Simeon to a bomb, but the assailant is nowhere to be seen. As the military personnel proceed through the &#039;gate to attempt to recover him, they realize how dangerous the Lucian soldier is, and how precarious their own position.&lt;br /&gt;
&lt;br /&gt;
Eli, having been ordered to stay on &#039;&#039;Destiny&#039;&#039; in an attempt to stall the countdown clock and give the away team more time, is bucking to hunt down Simeon, but Young grounds him: Before her death, Ginn told Homeworld Command that Simeon had information on the planned Lucian attack on Earth, and they need Simeon alive in order to save their home planet. Eli masters his emotions and returns to work, but soon Young, having discovered a remarkable ability in Chloe&amp;amp;mdash;she now understands more about the ship than anyone could&#039;ve hoped for&amp;amp;mdash;directs her to the bridge and instructs the scientists to let her help. In a state of semi-consciousness, Chloe begins pushing buttons. Eli, panicking, restrains her, and he and his team usher her away and scramble to learn what damage she may have caused.&lt;br /&gt;
&lt;br /&gt;
Rush&#039;s head is not as cool as Eli&#039;s&amp;amp;mdash;he is hotly pursuing Simeon by using his Stargate remote to track the one that Simeon has. He is flanked by Scott and Greer, who are attempting to temper his rage in hopes of bringing back Simeon alive and gleaning information from him. But Rush wriggles out from under their surveillance when Greer is shot and Scott must take him back to the &#039;gate for medical attention. Rush gets close enough to Simeon to engage and takes several clear shots at the Lucian with a paltry firearm. But an explosion in the distance soon alerts Simeon to Rush&#039;s real purpose: The alien planet&#039;s native grazers&amp;amp;mdash;buffalo-like creatures&amp;amp;mdash;are spooked by the explosion and stampede towards Simeon, crushing him like a flower. Rush approaches the crippled man, who utters a plea for his life by saying that he has information&amp;amp;mdash;but Rush is blind to the logic that saving this man&#039;s life could save hundreds of thousands of lives on Earth. He draws his gun and shoots Simeon.&lt;br /&gt;
&lt;br /&gt;
Avenged, Rush stumbles back to the &#039;gate, where Scott tells Rush that he knows, from Eli&#039;s surveillance methods, that Rush found and killed Simeon. With a valediction to the information lost with the enemy&#039;s life, Scott asks Rush if the murder has quelled his feelings of grief. It is clear, from Rush&#039;s turbulent silence, that it has not.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* and [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Robert C. Cooper]]&lt;br /&gt;
* Directed by [[Robert C. Cooper]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.08 &amp;quot;Malice&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 208 |&lt;br /&gt;
  MGM_search      = Malice&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Rob is off on a “distant location” scout for episode #8, but returns to Vancouver Sunday night.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* red writes: “Do you guys have any location shooting planned for season 2? Location shooting as in Nevada/New Mexico, not “20 miles from Vancouver”.” Answer: &amp;quot;As a matter of fact, we do. Rob will be racking up the airmiles when it comes time for him to direct Malice.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 27, 2010&lt;br /&gt;
* &amp;quot;... Lawren walks in and hands me Rob’s first draft of Malice. I head back to my office and read it.  Great script!  It’s going to be one hell of a location shoot!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* &amp;quot;Robert is in New Mexico shooting Malice... Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Rob is in New Mexico shooting episode #8, Malice (his version of The Searchers).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;We screened back to back director’s cuts today: episode 207 (The Greater Good) and episode 208 (Malice). Great stuff. This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 14, 2010&lt;br /&gt;
* &amp;quot;They say that vengeance is a dish best served cold, but this episode makes a great case for serving it hot – as in the scorching environs of an alien world where a deadly game of cat and mouse plays itself out.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 22, 2010&lt;br /&gt;
* In sci-fi, you can do most anything story-wise. When Robert C. Cooper asked Robert Carlyle what he&#039;s never done that he&#039;d like to do, he answered &amp;quot;a Western&amp;quot;. Much to his surprise and delight, it was given to him by Cooper in &amp;quot;Malice&amp;quot;. They filmed in New Mexico and got that Western feel. Along with &amp;quot;The Greater Good&amp;quot;, Carlyle thinks that &amp;quot;Malice&amp;quot; is the best of the episodes this season. &amp;amp;mdash; Flick Direct interview, posted August 9, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow. ... Malice (written, directed, and produced by Rob Cooper) is an intense, action-filled, thoroughly engaging episode, one of those entries you can watch over and over again. We had very few notes on the mix and, shortly after the screening, I emailed Rob to congratulate him on a job well done and commend him for actually using very little music. The silences were eerie and very effective. To which Rob responded: &#039;Thanks. I should have told you guys that many of the cues are actually missing. Joel’s been on vacation. Some of the music that’s in there may actually be placeholders. I’m going to his studio in LA to work on the music next week.&#039; Oh. Never mind then.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
* This episode is &amp;quot;a Rush story, and it is where the Simeon storyline reaches its head. And it is very, very powerful, and I think Robert [Carlyle&#039;s] best work on this show so far.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;We went back to New Mexico. To the Bisti Badlands. Not the same desert as we went to in the pilot, but another desert that is incredibly alien-looking. I went to the location for some of the shoot, and it was... I&#039;d never seen anything like it on earth. It was a bizarre formation created by melting glaciers, and it is just ... there&#039;s these things called hoodoos, which rise up out of the ground, and there&#039;s mineral deposits all through them. And so it looks truly alien. It looks incredibly remote, &#039;cause it is. We were in the middle of nowhere. Fifty miles south of a place called Farmington, N.M.&amp;quot; &amp;amp;mdash; Brad Wright, November 2, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/05/sgu-to-shoot-malice-in-new-mexico/ Solutions: SGU to Shoot &amp;quot;Malice&amp;quot; in New Mexico, May 11, 2010]&lt;br /&gt;
* [http://www.flickdirect.com/flickvision/351/watch-movie/exclusive-interview-with-robert-carlyle/stargate-universe/streaming-video.ashx Flick Direct: Exclusive Interview With Robert Carlyle, Stargate Universe, posted August 9, 2010]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://www.americansouthwest.net/new_mexico/bisti_badlands/ American Southwest: New Mexico: Bisti Badlands]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-08-malice/ Solutions: Stargate Universe: 2.08 &amp;quot;Malice&amp;quot;, November 16, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:29, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.07_%22The_Greater_Good%22_Episode_Guide&amp;diff=27407</id>
		<title>SGU 2.07 &quot;The Greater Good&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.07_%22The_Greater_Good%22_Episode_Guide&amp;diff=27407"/>
		<updated>2010-11-19T20:12:28Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|207]]&lt;br /&gt;
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== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0207precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Just as the crew is wondering why &#039;&#039;Destiny&#039;&#039; has dropped out of FTL, an alien ship is sighted in their path. Fears of another hostile alien encounter are quelled when an auto-piloted kino reveals the ship to be devoid of any life. Rush suggests that the ship be explored by an away team, and, of course, nominates himself to do the exploring. But Young won&#039;t let the scientist out of his sight, and so the volatile twosome is alone, again.&lt;br /&gt;
&lt;br /&gt;
Because the last working shuttle crashed on the planet that took Riley&#039;s life, Rush and Young must don the space suits and use a kind of zipline to board the ship. They get the life support systems up and running, but then are jolted by a freak burst from the engines&amp;amp;mdash;it didn&#039;t last long, but the ship is now adrift, moving away from &#039;&#039;Destiny&#039;&#039; and snapping the zipline. If Rush wants to live, he&#039;s going to have to get &#039;&#039;Destiny&#039;&#039; to turn around and head towards him. The trouble is, he&#039;s not willing to let any of the crew know that he&#039;s unlocked the secret to full control of the ship.&lt;br /&gt;
&lt;br /&gt;
Ginn and Eli have taken their relationship to the next level, and Simeon&amp;amp;mdash;the Lucian who was confined for violent behavior&amp;amp;mdash;doesn&#039;t like it. Just as he&#039;s trying to set her straight, however, Camile escorts Ginn to the communication stones for the dual purpose of having her deliver strategic information to Homeworld Command, and to allow Amanda Perry&amp;amp;mdash;the only person Rush trusts&amp;amp;mdash;to come on board.&lt;br /&gt;
&lt;br /&gt;
Once she&#039;s acclimated, Rush uses the video interfaces of the two ships to send Amanda secret instructions on how to steer the ship. When Brody and the others discover &#039;&#039;Destiny&#039;&#039; changing course, they know something&#039;s amiss. Eli reviews the kino footage to glean information on Amanda&#039;s whereabouts, and the scientists head to what they soon learn to be the ship&#039;s bridge, with Amanda sitting in the captain&#039;s chair.&lt;br /&gt;
&lt;br /&gt;
Young, meanwhile, has overheard Rush&#039;s exchange with Amanda, and thrashes Rush for withholding such valuable information. But soon their attention is grabbed by the fact that &#039;&#039;Destiny&#039;&#039;, helmed by an unpracticed pilot, has crashed into the alien ship, sending it spinning. Eli calculates the exact moment Rush and Young will have to launch themselves out of the ship in order to land safely on &#039;&#039;Destiny&#039;&#039;. Rush makes a clean landing, but Young jumps too soon. It seems he&#039;ll careen into space, but Rush makes a dash for him, grabs hold, and drags him to the safety of the ship.&lt;br /&gt;
&lt;br /&gt;
With the life-threatening issues out of the way, the crew eagerly get to work on processing the fields of data unlocked with &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s master code. What&#039;s to be done about Rush&#039;s transgression will come later, it seems.&lt;br /&gt;
&lt;br /&gt;
And Simeon, unaware that Ginn&#039;s body is occupied by Amanda&#039;s consciousness, seeks out a confrontation that reeks of malice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Kathleen Munroe]] as [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Kino]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.07 &amp;quot;The Greater Good&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 207 |&lt;br /&gt;
  MGM_search      = The Greater Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Carl is well. He handed in his first draft of The Greater Good this afternoon.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Carl put out his revised writer’s draft of The Greater Good late this afternoon.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* PG15 writes: &amp;quot;So, which episode in the 1st half of the 2nd season was once the elusive 17th episode of the 1st season?&amp;quot; Answer: &amp;quot;Episode 7, The Greater Good.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 30, 2010 (&amp;quot;A drastically modified form of the story will figure into the first half of season two.&amp;quot; &amp;amp;mdash; December 18, 2009)&lt;br /&gt;
* &amp;quot;Carl is prepping episode #7, The Greater Good. You know, the one in which secrets will finally be revealed.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update, tell you that ... Carl was on set for Day #1 of The Greater Good...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* Karen writes: &amp;quot;Just letting you know in case you care. I was almost ready to give up on SGU because I didn’t actually like any of the characters but then Amanda Perry was introduced in the episode Sabotage. She’s the first character on SGU that I`ve really really liked and I loved her interactions with Rush. I really hope you find a way to bring her back as a recurring character because I think she would make a great addition to the cast.&amp;quot; Answer: &amp;quot;Coincidentally, guess who’s on set today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) ... Carl’s on set hanging with the guest stars for his episode, The Greater Good.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;We screened back to back director’s cuts today: episode 207 (The Greater Good) and episode 208 (Malice). Great stuff. This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 14, 2010&lt;br /&gt;
* &amp;quot;Adding some extra shots for &amp;quot;The Greater Good&amp;quot;......fantastic episode-season 2!!!&amp;quot; &amp;amp;mdash; James Bamford, Twitter, June 17, 2010&lt;br /&gt;
* &amp;quot;There’s a great down and dirty fight sequence in episode 7 of season 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 1, 2010&lt;br /&gt;
* &amp;quot;In an episode titled &#039;The Greater Good,&#039; there is a major confrontation between Rush and Young where they realize that, if things keep going as they are, they will be stuck together until one of them dies so they might as well try and get along.&amp;quot; &amp;amp;mdash; Cinema Blend SDCC report, July 23, 2010&lt;br /&gt;
* In an interview at San Diego Comic Con, Robert Carlyle said that there are three episodes that define much of what is going on with Rush in Season Two: &amp;quot;The Greater Good&amp;quot;, &amp;quot;Malice&amp;quot;, and &amp;quot;Twin Destinies&amp;quot;. In &amp;quot;The Greater Good&amp;quot;, Rush and Young are alone on a ship where they have several pages of dialogue (11-page scene and 6-page scene) in which Rush tells Young everything: has control of the ship, has been steering it, that there is a mission. &amp;amp;mdash; Comics Online SDCC Video Interview, posted July 25, 2010&lt;br /&gt;
* &amp;quot;I can’t tell you what the mission is, but I can tell you there is a mission and it’s massive. The clue is in the title of the ship. Destiny. The ship is named that for a reason and perhaps all of these people are there for a reason. It starts to really become an adventure.&amp;quot; &amp;amp;mdash; Robert Carlyle, The Flick Cast Interview, July 27, 2010&lt;br /&gt;
* There&#039;s a &amp;quot;game changer&amp;quot; when Rush and Young go alone together to investigate an abandoned ship. Rush confesses that he&#039;s steering the ship, that there is a mission and a destination, and that they&#039;ll never get home. Rush reveals the &amp;quot;mind boggling&amp;quot; news that they may be discovering the beginning of time itself. &amp;amp;mdash; LA Times SDCC Video Interview, posted July 30, 2010&lt;br /&gt;
* Rush actually gets Young on his side in a very sneaky fashion, according to Robert Carlyle. &amp;amp;mdash; Collider interview, posted August 2, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
* In this episode, &amp;quot;we find out explicitly what Destiny&#039;s original mission was. And that happens when we find a derelict spaceship that happens to have been the same kind of ship of aliens that we meet in &#039;Aftermath.&#039; Now, it&#039;s not occupied, but essentially in the exploration of that ship, Young and Rush become stuck there. They&#039;re trapped aboard the ship together, and Rush has to take extraordinary measures to try to get Destiny to come to their rescue, without revealing the bridge. And, of course, he doesn&#039;t succeed.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
* &amp;quot;The secret is out in &#039;The Greater Good.&#039; The way we tell a story in the show, we maximized all we could out of that story. ... Of course, it was going to hit the fan ... because Rush and Young both so believe that they&#039;re right. And we&#039;ve been trying very hard not to side with one or the other in terms of how we weigh the stories. ... They&#039;ve both done equally heinous acts and heroic acts. And in &#039;The Greater Good&#039; they&#039;re forced to come to a head again in a way that is very interesting.&amp;quot; &amp;amp;mdash; Brad Wright, Blastr interview, November 2, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/JamesBamford James Bamford&#039;s Twitter]&lt;br /&gt;
* [http://www.cinemablend.com/television/Comic-Con-Stargate-Universe-Panel-Releases-Details-From-Season-Two-25957.html Cinema Blend: Comic Con: Stargate Universe Panel Releases Details from Season Two, July 23, 2010]&lt;br /&gt;
* [http://www.youtube.com/watch?v=c11Ie5AsdSE&amp;amp;feature=digest Comics Online: SDCC Video Interviews with Robert Carlyle, Ming-Na, David Blue, Alaina Huffman, and Robert C. Cooper, posted July 25, 2010]&lt;br /&gt;
* [http://theflickcast.com/2010/07/27/sdcc10-robert-carlyle-takes-on-sci-fi-and-season-two-of-sgu/ The Flick Cast: SDCC10: Robert Carlyle Takes on Sci-Fi and Season Two of ‘SGU’, July 27, 2010]&lt;br /&gt;
* [http://latimesblogs.latimes.com/herocomplex/2010/07/robert-carlyle-david-blue-stargate-duo-discusses-the-show-its-future-and-comiccon.html LA Times Blog: Robert Carlyle and David Blue on &#039;Stargate,&#039; its future, and Comic-Con, July 20, 2010]&lt;br /&gt;
* [http://www.collider.com/2010/08/02/comic-con-robert-carlyle-interview-stargate-universe-video-interview-robert-carlyle/ Collider: Robert Carlyle Exclusive Video Interview STARGATE UNIVERSE, August 2, 2010]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-07-the-greater-good/ Solutions: Stargate Universe: 2.07 &amp;quot;The Greater Good&amp;quot;, November 9, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:09, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27406</id>
		<title>SGU 2.06 &quot;Trial And Error&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27406"/>
		<updated>2010-11-19T20:07:57Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|206]]&lt;br /&gt;
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== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0206precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The stress of living on a space ship compounded with an impending divorce and the loss of his child has Young stressed beyond belief, and it&#039;s creeping into his dreams. One night, he dreams that the aliens that abducted Chloe return to find &#039;&#039;Destiny&#039;&#039; and demand that the crew hand over their hybrid specimen. In his dream, Young fires the weapons, but the aliens are too powerful, and &#039;&#039;Destiny&#039;&#039; is obliterated.&lt;br /&gt;
&lt;br /&gt;
TJ and Camile both try to get Young to talk, but he prefers to drink. That night, however, he has the same dream, but chooses to hold the defense shields instead of firing on the aliens. The result of this strategy is the same as before, troubling Young further, and forcing him to finally break down and talk to Camile.&lt;br /&gt;
&lt;br /&gt;
Camile, meanwhile, has made a shrewd decision and puts one of the Lucian scientists, Ginn, on a team with Eli to decipher the ship&#039;s abilities. While they work together, Eli notices that the ship is using a ton of memory to run an unfamiliar program: A battle simulation that perfectly mirrors the dreams that Young has been having. But Greer notices a different kind of development in their partnership: Seeing the chemistry between Ginn and Eli, he pushes the two lovebirds together, and romance blooms.&lt;br /&gt;
&lt;br /&gt;
Young has another dream, and this time, he surrenders Chloe to the aliens&amp;amp;mdash;again, destroying his own crew&#039;s chance for survival. Young has convinced himself that he&#039;s an unfit leader, and locks himself in his quarters. Camile, however, brings the information about the ship&#039;s simulation program to Scott, just as the ship drops out of FTL with no &#039;gates in range, and pleads with him to take command. He refuses, and instead seeks out Young and convinces him that he is the only one on board&amp;amp;mdash;the only one with a conscience, not ruled by his emotions&amp;amp;mdash;that can guide the crew with surety. Bolstered, and believing that the moment that&#039;s been haunting his dreams has arrived, Young returns to the control room and starts issuing commands. As if by magic, &#039;&#039;Destiny&#039;&#039; fires up her FTL drives and launches into hyperspace.&lt;br /&gt;
&lt;br /&gt;
Those present in the control room come to believe that &#039;&#039;Destiny&#039;&#039; used Young&#039;s neural impulses both to gain information and to teach him a lesson, and that consequently Young is the right man to command the ship. But quietly on the ship&#039;s bridge, Rush has been working on how to override this very simulation program. Still secretly in control, Rush takes command of the ship&#039;s systems and moves &#039;&#039;Destiny&#039;&#039;, once again, out of harm&#039;s way&amp;amp;mdash;all the while keeping his wealth of knowledge secret from Young, Camile and the rest of the crew.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Mark Burgess]] as [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
* [[Ryan Booth]] as [[Marsden|Cpl. Marsden]]&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.06 &amp;quot;Trial And Error&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0206 |&lt;br /&gt;
  MGM_search      = Trial And Error&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Paul has finished a first draft of episode #6 which comes in at a whopping 57 pages. He’ll spend the weekend trimming.&amp;quot; &amp;amp;mdash; March 5, 2010&lt;br /&gt;
* &amp;quot;Paul, meanwhile, put out the first draft of episode 6 which, in my opinion, is one of the best scripts he’s ever written. Some wonderful exchanges and great, great character moments. And some pretty crazy action.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back upstairs, the writers gathered to debate a script issue with episode #6, Trial and Error. After the rewrite, the script was a robust 56 pages. Considering Paul’s last script, Intervention (episode #1) was 48 pages and, at last count, the episode was timing five minutes long, it was obvious that Trial and Error needed a trim. Paul’s solution? Lose the first scene. Carl hated the idea and argued for keeping the scene. Brad, Remi, and Linda made the argument for losing it. It didn’t end happily for Carl.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Three of the actors flagged me down to tell me how much they loved Trial and Error. Especially scene 61! I thanked them, but told them that episode 6 was all Paul. And I have to agree with their assessment. Trial and Error is, in my (and Carl’s) opinion, the best script Paul has ever written. And, to date, he’s written some damn terrific ones for Stargate: Universe = a significant pass on Justice, then Divided (one of my personal favorites), Subversion, Intervention, and Trial and Error. In fact, I’d go so far as to say that Paul is at the top of his game.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;Big time congrats to Paul Mullie for the extraordinary season 2 episode that was released to us today. Great friggen&#039; writing.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 7, 2010&lt;br /&gt;
* &amp;quot;Paul is prepping Trial and Error...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Paul is on set overseeing production on Trial and Error. Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Paul is on set – presumably on hand to provide first aid treatment if necessary – as they shoot episode #6, Trial and Error (which includes the confrontation scene that had the cast abuzz).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Today, we sat down to watch Andy Mikita’s director’s cut of Trial and Error, one of my favorite episodes of SGU’s second season. And that’s saying someting given that I wasn’t initially onboard with the story when it was first pitched. Well, one terrific script and a solid week of production behind us, and we’ve got ourselves an amazing episode – that, once second unit shoots that final missing scene next week, will come in at seven minutes over. Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) and Mr. Sparkle. Poor, Mr. Sparkles :(.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Ep 6 called Trial &amp;amp; Error @AlainaHuffman has strong scene with Louis that she lvoes. #SDCC #SGU &#039;I&#039;m excited to see it&#039;&amp;quot; &amp;amp;mdash; ShowPatrol Twitter, July 23, 2010&lt;br /&gt;
* &amp;quot;Holy smokes! It’s taken us a day and a half to watch the Day 1 mix of Trial and Error – and we’re still not done!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
* &amp;quot;&#039;Trial &amp;amp; Error&#039; begins a series of GAME-CHANGING eps. Season-long arcs &amp;amp; crazy-cool new discoveries. Love it. #SGU&amp;quot; &amp;amp;mdash; David Blue, Twitter, October 28, 2010&lt;br /&gt;
* The episode shows a &amp;quot;huge test of Col. Young&#039;s character. His descent that has been sort of triggered by Riley&#039;s death&amp;amp;mdash;well, what he had to do for Riley&amp;amp;mdash;has pushed him to the wall, and in &#039;Trial and Error&#039; we see him hit the wall. [Louis Ferreira&#039;s work] is, I think, Emmy-worthy. He is brilliant in this episode, and honestly, the scene with him and Scott at the end is just ... Louis is an amazing actor.&amp;quot; &amp;amp;mdash; Brad Wright, Blasr interview, November 2, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/ShowPatrol/status/19358701390 Show Patrol Twitter, July 23, 2010]&lt;br /&gt;
* [http://twitter.com/DavidBlue/status/28998933389 David Blue&#039;s Twitter, October 28, 2010]&lt;br /&gt;
* [http://blastr.com/2010/11/7-reasons-you-should-watc-1.php Blastr: 8 reasons you should watch Stargate Universe tonight and beyond, Brad Wright interview, November 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-06-trial-and-error/ Solutions: Stargate Universe: 2.06 &amp;quot;Trial and Error&amp;quot;, November 2, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:03, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Robert_Knepper&amp;diff=27405</id>
		<title>Robert Knepper</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Robert_Knepper&amp;diff=27405"/>
		<updated>2010-11-19T13:22:07Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: episodes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Knepper, Robert]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
[[Image:sgu-simeon.jpg|thumb|170px|none|[[Simeon|Simeon of the Lucian Alliance]] (SGU)]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
* [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide|SGU 2.02 &amp;quot;Aftermath&amp;quot;]]&lt;br /&gt;
* [[SGU 2.03 &amp;quot;Awakening&amp;quot; Episode Guide|SGU 2.03 &amp;quot;Awakening&amp;quot;]]&lt;br /&gt;
* [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide|SGU 2.04 &amp;quot;Pathogen&amp;quot;]]&lt;br /&gt;
* [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide|SGU 2.07 &amp;quot;The Greater Good&amp;quot;]]&lt;br /&gt;
* [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide|SGU 2.08 &amp;quot;Malice&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Robert+Knepper Solutions News]&lt;br /&gt;
{{MGM|Robert+Knepper}}&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm0460694/ IMDB]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:37, 20 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Simeon&amp;diff=27404</id>
		<title>Simeon</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Simeon&amp;diff=27404"/>
		<updated>2010-11-19T13:21:25Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: to character&amp;#039;s death&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lucian Alliance]][[Category:Destiny]][[Image:sgu-simeon.jpg|thumb|170px|left|Simeon of the Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Simeon was a member of the Lucian Alliance and one of Commander Kiva&#039;s men who boarded the &#039;&#039;Destiny&#039;&#039; in an attempt at a hostile takeover. Committed to remaining loyal to the Alliance after their surrender to the crew of &#039;&#039;Destiny&#039;&#039;, Simeon went on a murderous rampage before being executed by Dr. Nicholas Rush who was seeking revenge for Simeon&#039;s murder of Dr. Amanda Perry. (SGU: 2.01 &amp;quot;Intervention&amp;quot;, 2.08 &amp;quot;Malice&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
Simeon was a loyal soldier of the Lucian Alliance, a violent group of mercenaries and warlords in the Milky Way who had taken control of several planets throughout the galaxy. As a member of Commander Kiva&#039;s group, Simeon boarded the Ancient ship &#039;&#039;Destiny&#039;&#039; with the intent of taking control away from the Icarus Base personnel who had arrived there after unlocking the mystery of the nine-chevron Stargate address. The takeover failed, Commander Kiva died, and Simeon and the surviving Lucians found themselves locked up in a cargo hold awaiting their fates. (SGU 2.01 &amp;quot;Intervention&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Based on his undercover time with the Alliance, Col. David Telford recommended that Simeon remain aboard because of his knowledge of Alliance strategy. Those Lucians who were not deemed of any value in that regard were sent to a planet to live out their lives billions of lightyears away from home. Even though he was among those remaining aboard &#039;&#039;Destiny&#039;&#039;, Simeon stayed faithful to the Alliance by providing Homeworld Command with disinformation; he pretended to be cooperative, but all the while he was keeping his loyalty alive. As it turned out, he was the only Lucian that was doing so. (SGU: 2.02 &amp;quot;Aftermath&amp;quot;, 2.04 &amp;quot;Pathogen&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Socially awkward, Simeon&#039;s approach to Dr. Lisa Park was considered highly disrespectful and vulgar, so he didn&#039;t gain any friends among the &#039;&#039;Destiny&#039;&#039; crew, especially with MSgt. Ronald Greer, who was involved in a relationship with Park. From that moment on, Greer often tried to get Simeon to resort to violence so that Greer could find a reason to lock him away, but Simeon always backed down from their face-to-face confrontations. He knew that he had to make the appearance of trying to get along with everyone so that he could keep his freedom, albeit limited by being under military escort. (SGU: 2.07 &amp;quot;The Greater Good&amp;quot;, 2.08 &amp;quot;Malice&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
When Simeon learned that his fellow clanswoman Ginn was being interviewed by Homeword Command via the communication stones, he feared that she would betray the Alliance&#039;s plans to attack Earth. He managed to kill his guard and make it to Ginn&#039;s quarters to kill her. Ginn was linked with Dr. Amanda Perry, a brilliant scientist who was involved romantically with Dr. Nicholas Rush, so when she died, Perry died as well. (SGU: 2.07 &amp;quot;The Greater Good&amp;quot;, 2.08 &amp;quot;Malice&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Perry&#039;s death caused Rush to abandon all reason and seek revenge. He followed Simeon through the Stargate to a rocky desert planet. Simeon&#039;s desire was to let Rush live so that he&#039;d suffer with the pain of loss that Simeon himself was feeling because many of his loved ones were killed by those of Earth (apparently, his clan&#039;s plans for attacking Earth was retaliatory), but the battle between the two men was so personal that they both resorted to fight until only one man remained. Unfortunately for Simeon, Rush managed to bring him down with a stampede of an indigenous herd of large grazing creatures and a single bullet to the head. (SGU 2.08 &amp;quot;Malice&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Although he got his revenge, Rush still had to live with the loss of his love Mandy and with the fact that he had shown no mercy when Simeon pleaded for his life. Rush had concluded that Simeon would never have reveal any information that would have meant preventing the Alliance&#039;s attack on Earth. (SGU 2.08 &amp;quot;Malice&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
* [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide|SGU 2.02 &amp;quot;Aftermath&amp;quot;]]&lt;br /&gt;
* [[SGU 2.03 &amp;quot;Awakening&amp;quot; Episode Guide|SGU 2.03 &amp;quot;Awakening&amp;quot;]]&lt;br /&gt;
* [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide|SGU 2.04 &amp;quot;Pathogen&amp;quot;]]&lt;br /&gt;
* [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide|SGU 2.07 &amp;quot;The Greater Good&amp;quot;]]&lt;br /&gt;
* [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide|SGU 2.08 &amp;quot;Malice&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Ginn]]&lt;br /&gt;
* [[Ronald Greer|MSgt. Ronald Greer]]&lt;br /&gt;
* [[Kiva]]&lt;br /&gt;
* [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
* [[Nicholas Rush|Dr. Nicholas Rush]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Earth]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
{{MGM|Simeon}}&lt;br /&gt;
* [http://io9.com/5470247/finally-stargate-universe-gets-an-old-school-sg+1-villain io9: Character Breakdown]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Robert Knepper]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 19:10, 20 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Kiva&amp;diff=27403</id>
		<title>Kiva</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Kiva&amp;diff=27403"/>
		<updated>2010-11-19T12:08:31Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: oops - forgot the summary section!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lucian Alliance]][[Category:Destiny]][[Image:sgu11805.jpg|thumb|170px|left|Commander Kiva]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Commander Kiva, the daughter of the Lucian Alliance&#039;s powerful warlord Massin, managed to dial the Ancient exploratory vessel &#039;&#039;Destiny&#039;&#039; and take control away from the Stargate Program. Her victory was short-lived after she was shot by Col. David Telford and died shortly thereafter. (SGU: 1.18 &amp;quot;Subversion&amp;quot;, 1.19 &amp;quot;Incursion Part 1&amp;quot;, 1.20 &amp;quot;Incursion Part 2&amp;quot;, 2.01 &amp;quot;Intervention&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
According to Stargate Program intelligence, Kiva&#039;s father Massin is one of the most brutal of the Lucian Alliance warlords, and apparently his daughter inherited the tendency. She was the leader of a large base of over 100 personnel who followed her every order, some of whom seemed to be more afraid of her than respectful. (SGU 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:sgu10109.jpg|thumb|170px|left|Alliance&#039;s fleet is destroyed in their attack on Icarus Base]]Kiva&#039;s group had been infiltrated by a Stargate Program spy, Col. David Telford. He was with them for about a year and then was discovered and brainwashed so that he would become a traitor to his own people by divulging secret information to the Alliance to further their attempts to acquire the &#039;&#039;Destiny&#039;&#039;. The Alliance found out about Icarus Base from Telford and coordinated a massive attack complete with Goa&#039;uld death gliders, troop transports, and ha&#039;tak motherships. Telford, who was the leader of the expedition that was to go through the Stargate once the nine-chevron code made a connection, flew an F-302 to defend the base and was left behind when the surviving base personnel evacuated through the Stargate. The Stargate was supposed to be connected to Earth for the evacuation, but at the time of the attack, Dr. Nicholas Rush, the lead scientist of the Project, decided to dial the nine-chevron code instead, thinking that he&#039;d never get another chance. Because the planet&#039;s core was rich in the unstable naquadria, the entire planet and the attacking Alliance fleet blew apart and were utterly destroyed. (SGU: 1.01 &amp;quot;Air Part 1&amp;quot;, 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Because Telford was brainwashed, he did everything he could to get close to the &#039;&#039;Destiny&#039;&#039;, including volunteering to swap bodies with anyone on the ship who was using the communications stones. He then fed what he learned to Kiva, including providing Earth computers, the dialing program, and the formula for powering the Stargate using the naquadria core. Kiva&#039;s lead scientist Olan tried to make the dialing formula work for their unique planet, but he wasn&#039;t making much headway. Because he feared her, he kept reassuring that they were getting close to successfully dialing &#039;&#039;Destiny&#039;&#039;. (SGU 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Not long after having a stone session with Telford, Rush experienced a vivid dream in which he, as Telford, was meeting with his Alliance contacts on Earth. Rush immediately went to Col. Everett Young, the commander of Icarus and &#039;&#039;Destiny&#039;&#039;, to devise a plan in which Rush would pretend to be Telford to discover what the Alliance was planning, while Telford, in Rush&#039;s body, would be available for interrogation on &#039;&#039;Destiny&#039;&#039;. (SGU 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:sgu11803.jpg|thumb|170px|left|Kiva takes Rush away from Earth in a Goa&#039;uld cargo ship]]Kiva and a few of her men met Rush, but soon determined that he was not Telford. She ordered her second-in-command Dannic to torture Telford&#039;s body with a weapon similar to a Goa&#039;uld pain stick to get the impostor to talk. Unable to bear the torture any longer, Rush identified himself. Kiva was elated. She knew that Rush was the lead scientist of Icarus and immediately had him sent to her base to revise the formula that Olan was working on. Rush tried to stall and Kiva had Dannic kill Olan before Rush&#039;s eyes in response to Rush&#039;s bluff that Olan was incompetent. Unfortunately for Olan, Kiva had already suspected it. (SGU 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
With Telford in custody, Young tried to break his brainwashing through various means, but then had to resort to taking him to death&#039;s door. Once revived, Telford told Young that Kiva planned to board and take &#039;&#039;Destiny&#039;&#039; by force. Young began his preparations to defend his ship. His plan was simple: isolate the Alliance members in the &#039;gate room when they come through the Stargate and then evacuate the air. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Telford also told Young the location of the base where Kiva was holding Rush. Lt. Gen. Jack O&#039;Neill sent the &#039;&#039;USS George Hammond&#039;&#039; to take the base and rescue Rush. With another Icarus-type planet, they&#039;d be able to dial &#039;&#039;Destiny&#039;&#039; and send sorely-needed supplies&amp;amp;mdash;and possibly additional personnel. But like Icarus before it, the Alliance planet&#039;s core went critical from the energy blasts of the powerful Daedalus-class starship. Once again, Rush found himself dialing the nine-chevron code in desperation to escape. Kiva managed to get only a portion of her personnel on &#039;&#039;Destiny&#039;&#039; before her base&#039;s planet blew apart. Col. Samantha Carter, the commander of the &#039;&#039;Hammond&#039;&#039;, managed to leave the area before the planet blew apart, but had to leave behind two F-302s and their pilots. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Young was ready to push the button to start the evacuation of the air in the &#039;gate room until he saw Telford come through. This hesitation gave the Alliance time to secure a foothold and take hostages. Kiva was tempered only by Telford, who was pretending that he was still on her side. He prevented Kiva from executing her hostages, especially Lt. Tamara Johansen, whom he identified as valuable because she was a medic. Kiva immediately had Johansen operate on one of her lieutenants named Varro. She even sent Koz to help Johansen with the procedure. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
But Kiva&#039;s blood still ran cold when she shot her hostage Rivers after Young tried to ambush Kiva under the pretense of exchanging MSgt. Ronald Greer for Johansen. Kiva saw that Greer was armed and took Johansen back, killing Rivers in retaliation. (SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Kiva didn&#039;t trust Young anymore, so Camile Wray became the key negotiator. During their battles of wits, the crew also had to contend with hazardous environmental issues because the &#039;&#039;Destiny&#039;&#039; had stopped near a binary pulsar that was emitting harmful radiation that the ship&#039;s shields couldn&#039;t hold back for much longer. Even one of Kiva&#039;s men had been reduced to ashes when he was under one of the hull breaches that wasn&#039;t completely covered by the weakening shields. (SGU: 1.19 &amp;quot;Incursion Part 1&amp;quot;, 1.20 &amp;quot;Incursion Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:sgu120-kiva-infirmary.jpg|thumb|170px|left|Kiva lies unconscious in infirmary without medical aid]]Wray managed to convince Kiva to give Lt. Matthew Scott and Greer access to another breach on the Alliance&#039;s side so that they could reach an array on the outside of the ship to divert power to the shields to protect the ship&#039;s most vulnerable sides. At the same time these men were executing their EVA, Telford was attempting to secretly transfer control to Rush who was hidden away in an auxiliary control room. Kiva discovered Telford in the &#039;gate room, and they both shot each other simultaneously. Upon their discovery, Dannic concluded that Young had ordered his soldiers to ambush them. Young declared that that had not been the case, but Dannic didn&#039;t believe him. Instead, he ordered that all of the military hostages be brought to him, presumably for execution. (SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Following these orders in the infirmary where Telford and Kiva had been taken, one of the Alliance soldiers began to herd an injured marine toward the door. The marine decided to jump his captor and during the struggle, the Alliance soldier&#039;s automatic weapon began firing, spraying bullets all over the room. After the foray ended, the only two people left standing were Varro and Koz of the Alliance. The marine, Johansen, and Sgt. Hunter Riley were all hit, as well as other Alliance members who had brought in Telford and Kiva. With Johansen disabled, Kiva&#039;s survival became even more uncertain. (SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Even with skilled surgeons brought in to operate on the wounded (through the use of the communication stones), Kiva&#039;s life could not be saved. (SGU 2.01 &amp;quot;Intervention&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGU 1.01 &amp;quot;Air Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.18 &amp;quot;Subversion&amp;quot; Episode Guide|SGU 1.18 &amp;quot;Subversion&amp;quot;]]&lt;br /&gt;
* [[SGU 1.19 &amp;quot;Incursion Part 1&amp;quot; Episode Guide|SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.20 &amp;quot;Incursion Part 2&amp;quot; Episode Guide|SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;]]&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
===Stargate Program===&lt;br /&gt;
* [[Jack O&#039;Neill|Lt. Gen. Jack O&#039;Neill]]&lt;br /&gt;
* [[Samantha Carter|Col. Samantha Carter]]&lt;br /&gt;
* [[Ronald Greer|MSgt. Ronald Greer]]&lt;br /&gt;
* [[Tamara Johansen|Lt. Tamara Johansen]]&lt;br /&gt;
* [[Rivers]]&lt;br /&gt;
* [[Nicholas Rush|Dr. Nicholas Rush]]&lt;br /&gt;
* [[Matthew Scott|Lt. Matthew Scott]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
* [[Camile Wray]]&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
&lt;br /&gt;
===Lucian Alliance===&lt;br /&gt;
* [[Dannic]]&lt;br /&gt;
* [[Koz]]&lt;br /&gt;
* [[Massin]]&lt;br /&gt;
* [[Olan]]&lt;br /&gt;
* [[Varro]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[F-302]]&lt;br /&gt;
* [[Goa&#039;uld Pain Stick]]&lt;br /&gt;
* [[Goa&#039;uld_Technology#Spaceships_and_Space_Stations|Goa&#039;uld Ships]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
* [[Icarus Project]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Program]]&lt;br /&gt;
* [[George Hammond (Ship)|USS George Hammond]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Rhona Mitra]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 17:58, 22 August 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Kiva&amp;diff=27402</id>
		<title>Kiva</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Kiva&amp;diff=27402"/>
		<updated>2010-11-19T12:06:00Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: to character&amp;#039;s death&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lucian Alliance]][[Category:Destiny]][[Image:sgu11805.jpg|thumb|170px|left|Commander Kiva]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Commander Kiva, the daughter of the Lucian Alliance&#039;s powerful warlord Massin, managed to dial the Ancient exploratory vessel &#039;&#039;Destiny&#039;&#039; and take control away from the Stargate Program. Her victory was short-lived after she was shot by Col. David Telford, and her life hangs in the balance. (SGU: 1.18 &amp;quot;Subversion&amp;quot;, 1.19 &amp;quot;Incursion Part 1&amp;quot;, 1.20 &amp;quot;Incursion Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
According to Stargate Program intelligence, Kiva&#039;s father Massin is one of the most brutal of the Lucian Alliance warlords, and apparently his daughter inherited the tendency. She was the leader of a large base of over 100 personnel who followed her every order, some of whom seemed to be more afraid of her than respectful. (SGU 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:sgu10109.jpg|thumb|170px|left|Alliance&#039;s fleet is destroyed in their attack on Icarus Base]]Kiva&#039;s group had been infiltrated by a Stargate Program spy, Col. David Telford. He was with them for about a year and then was discovered and brainwashed so that he would become a traitor to his own people by divulging secret information to the Alliance to further their attempts to acquire the &#039;&#039;Destiny&#039;&#039;. The Alliance found out about Icarus Base from Telford and coordinated a massive attack complete with Goa&#039;uld death gliders, troop transports, and ha&#039;tak motherships. Telford, who was the leader of the expedition that was to go through the Stargate once the nine-chevron code made a connection, flew an F-302 to defend the base and was left behind when the surviving base personnel evacuated through the Stargate. The Stargate was supposed to be connected to Earth for the evacuation, but at the time of the attack, Dr. Nicholas Rush, the lead scientist of the Project, decided to dial the nine-chevron code instead, thinking that he&#039;d never get another chance. Because the planet&#039;s core was rich in the unstable naquadria, the entire planet and the attacking Alliance fleet blew apart and were utterly destroyed. (SGU 1.01 &amp;quot;Air Part 1&amp;quot;, 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Because Telford was brainwashed, he did everything he could to get close to the &#039;&#039;Destiny&#039;&#039;, including volunteering to swap bodies with anyone on the ship who was using the communications stones. He then fed what he learned to Kiva, including providing Earth computers, the dialing program, and the formula for powering the Stargate using the naquadria core. Kiva&#039;s lead scientist Olan tried to make the dialing formula work for their unique planet, but he wasn&#039;t making much headway. Because he feared her, he kept reassuring that they were getting close to successfully dialing &#039;&#039;Destiny&#039;&#039;. (SGU 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Not long after having a stone session with Telford, Rush experienced a vivid dream in which he, as Telford, was meeting with his Alliance contacts on Earth. Rush immediately went to Col. Everett Young, the commander of Icarus and &#039;&#039;Destiny&#039;&#039;, to devise a plan in which Rush would pretend to be Telford to discover what the Alliance was planning, while Telford, in Rush&#039;s body, would be available for interrogation on &#039;&#039;Destiny&#039;&#039;. (SGU 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:sgu11803.jpg|thumb|170px|left|Kiva takes Rush away from Earth in a Goa&#039;uld cargo ship]]Kiva and a few of her men met Rush, but soon determined that he was not Telford. She ordered her second-in-command Dannic to torture Telford&#039;s body with a weapon similar to a Goa&#039;uld pain stick to get the impostor to talk. Unable to bear the torture any longer, Rush identified himself. Kiva was elated. She knew that Rush was the lead scientist of Icarus and immediately had him sent to her base to revise the formula that Olan was working on. Rush tried to stall and Kiva had Dannic kill Olan before Rush&#039;s eyes in response to Rush&#039;s bluff that Olan was incompetent. Unfortunately for Olan, Kiva had already suspected it. (SGU 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
With Telford in custody, Young tried to break his brainwashing through various means, but then had to resort to taking him to death&#039;s door. Once revived, Telford told Young that Kiva planned to board and take &#039;&#039;Destiny&#039;&#039; by force. Young began his preparations to defend his ship. His plan was simple: isolate the Alliance members in the &#039;gate room when they come through the Stargate and then evacuate the air. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Telford also told Young the location of the base where Kiva was holding Rush. Lt. Gen. Jack O&#039;Neill sent the &#039;&#039;USS George Hammond&#039;&#039; to take the base and rescue Rush. With another Icarus-type planet, they&#039;d be able to dial &#039;&#039;Destiny&#039;&#039; and send sorely-needed supplies&amp;amp;mdash;and possibly additional personnel. But like Icarus before it, the Alliance planet&#039;s core went critical from the energy blasts of the powerful Daedalus-class starship. Once again, Rush found himself dialing the nine-chevron code in desperation to escape. Kiva managed to get only a portion of her personnel on &#039;&#039;Destiny&#039;&#039; before her base&#039;s planet blew apart. Col. Samantha Carter, the commander of the &#039;&#039;Hammond&#039;&#039;, managed to leave the area before the planet blew apart, but had to leave behind two F-302s and their pilots. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Young was ready to push the button to start the evacuation of the air in the &#039;gate room until he saw Telford come through. This hesitation gave the Alliance time to secure a foothold and take hostages. Kiva was tempered only by Telford, who was pretending that he was still on her side. He prevented Kiva from executing her hostages, especially Lt. Tamara Johansen, whom he identified as valuable because she was a medic. Kiva immediately had Johansen operate on one of her lieutenants named Varro. She even sent Koz to help Johansen with the procedure. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
But Kiva&#039;s blood still ran cold when she shot her hostage Rivers after Young tried to ambush Kiva under the pretense of exchanging MSgt. Ronald Greer for Johansen. Kiva saw that Greer was armed and took Johansen back, killing Rivers in retaliation. (SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Kiva didn&#039;t trust Young anymore, so Camile Wray became the key negotiator. During their battles of wits, the crew also had to contend with hazardous environmental issues because the &#039;&#039;Destiny&#039;&#039; had stopped near a binary pulsar that was emitting harmful radiation that the ship&#039;s shields couldn&#039;t hold back for much longer. Even one of Kiva&#039;s men had been reduced to ashes when he was under one of the hull breaches that wasn&#039;t completely covered by the weakening shields. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;, 1.20 &amp;quot;Incursion Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:sgu120-kiva-infirmary.jpg|thumb|170px|left|Kiva lies unconscious in infirmary without medical aid]]Wray managed to convince Kiva to give Lt. Matthew Scott and Greer access to another breach on the Alliance&#039;s side so that they could reach an array on the outside of the ship to divert power to the shields to protect the ship&#039;s most vulnerable sides. At the same time these men were executing their EVA, Telford was attempting to secretly transfer control to Rush who was hidden away in an auxiliary control room. Kiva discovered Telford in the &#039;gate room, and they both shot each other simultaneously. Upon their discovery, Dannic concluded that Young had ordered his soldiers to ambush them. Young declared that that had not been the case, but Dannic didn&#039;t believe him. Instead, he ordered that all of the military hostages be brought to him, presumably for execution. (SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Following these orders in the infirmary where Telford and Kiva had been taken, one of the Alliance soldiers began to herd an injured marine toward the door. The marine decided to jump his captor and during the struggle, the Alliance soldier&#039;s automatic weapon began firing, spraying bullets all over the room. After the foray ended, the only two people left standing were Varro and Koz of the Alliance. The marine, Johansen, and Sgt. Hunter Riley were all hit, as well as other Alliance members who had brought in Telford and Kiva. With Johansen disabled, Kiva&#039;s survival became even more uncertain. (SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Even with skilled surgeons brought in to operate on the wounded (through the use of the communication stones), Kiva&#039;s life could not be saved. (SGU 2.01 &amp;quot;Intervention&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGU 1.01 &amp;quot;Air Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.18 &amp;quot;Subversion&amp;quot; Episode Guide|SGU 1.18 &amp;quot;Subversion&amp;quot;]]&lt;br /&gt;
* [[SGU 1.19 &amp;quot;Incursion Part 1&amp;quot; Episode Guide|SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.20 &amp;quot;Incursion Part 2&amp;quot; Episode Guide|SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;]]&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
===Stargate Program===&lt;br /&gt;
* [[Jack O&#039;Neill|Lt. Gen. Jack O&#039;Neill]]&lt;br /&gt;
* [[Samantha Carter|Col. Samantha Carter]]&lt;br /&gt;
* [[Ronald Greer|MSgt. Ronald Greer]]&lt;br /&gt;
* [[Tamara Johansen|Lt. Tamara Johansen]]&lt;br /&gt;
* [[Rivers]]&lt;br /&gt;
* [[Nicholas Rush|Dr. Nicholas Rush]]&lt;br /&gt;
* [[Matthew Scott|Lt. Matthew Scott]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
* [[Camile Wray]]&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
&lt;br /&gt;
===Lucian Alliance===&lt;br /&gt;
* [[Dannic]]&lt;br /&gt;
* [[Koz]]&lt;br /&gt;
* [[Massin]]&lt;br /&gt;
* [[Olan]]&lt;br /&gt;
* [[Varro]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[F-302]]&lt;br /&gt;
* [[Goa&#039;uld Pain Stick]]&lt;br /&gt;
* [[Goa&#039;uld_Technology#Spaceships_and_Space_Stations|Goa&#039;uld Ships]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
* [[Icarus Project]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Program]]&lt;br /&gt;
* [[George Hammond (Ship)|USS George Hammond]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Rhona Mitra]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 17:58, 22 August 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Julie_McNiven&amp;diff=27401</id>
		<title>Julie McNiven</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Julie_McNiven&amp;diff=27401"/>
		<updated>2010-11-19T11:43:11Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: episodes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|McNiven, Julie]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
[[Image:sgu-ginn.jpg|thumb|170px|none|[[Ginn]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
* [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide|SGU 2.02 &amp;quot;Aftermath&amp;quot;]]&lt;br /&gt;
* [[SGU 2.03 &amp;quot;Awakening&amp;quot; Episode Guide|SGU 2.03 &amp;quot;Awakening&amp;quot;]]&lt;br /&gt;
* [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide|SGU 2.06 &amp;quot;Trial And Error&amp;quot;]]&lt;br /&gt;
* [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide|SGU 2.07 &amp;quot;The Greater Good&amp;quot;]]&lt;br /&gt;
* [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide|SGU 2.08 &amp;quot;Malice&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=Julie+McNiven Solutions News]&lt;br /&gt;
{{MGM|Julie+McNiven}}&lt;br /&gt;
&lt;br /&gt;
==Official Websites==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm1617837/ IMDB]&lt;br /&gt;
* [http://www.juliemcniven.net/home/index.php?location=home Official Website]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 19:40, 7 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Ginn&amp;diff=27400</id>
		<title>Ginn</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Ginn&amp;diff=27400"/>
		<updated>2010-11-19T11:40:02Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lucian Alliance]][[Category:Destiny]][[Image:sgu-ginn.jpg|thumb|170px|left|Ginn of the Lucian Alliance]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Ginn was one of the members of the Lucian Alliance who boarded the Ancient ship &#039;&#039;Destiny&#039;&#039; with Commander Kiva&#039;s group. She played a pivotal role in the surrender of the Alliance to Earth&#039;s crew who had already boarded the ship. Ginn was murdered by one of her clansman when he discovered that she had betrayed the Alliance and provided Homeworld Command intelligence on a planned Lucian attack on Earth. (SGU 2.01 &amp;quot;Intervention&amp;quot;, 2.08 &amp;quot;Malice&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
The Lucian Alliance had its beginnings about twelve or thirteen years ago (relative to ca. 2010) and was made up of mercenaries and warlords who took their territories by force. They especially came to power in the Milky Way after the defeat of the Goa&#039;uld System Lords (around the time of SG-1&#039;s eighth year of operation). Ginn&#039;s home planet was taken over when the Alliance burned their farms so that they had nothing to eat but the food they were supplied. Ruling by force and intimidation, the Lucians dictated what was to be taught in the schools. Young men and women such as Ginn were given training in weapons and fighting. Two years prior to the Commander Kiva&#039;s group&#039;s invasion of the &#039;&#039;Destiny&#039;&#039;, Ginn was taken by a gang at gunpoint and told if she didn&#039;t join the Alliance Guard, her family was going be murdered. (SGU 2.02 &amp;quot;Aftermath&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ever since she was a child, Ginn had been interested in mathematics. She loved the pure science of numbers, feeling that they didn&#039;t lie. Inside Commander Kiva&#039;s organization, her mathematical talents were put to use in the study of Ancient technology. Kiva&#039;s group was dedicated to the unlocking of the ninth chevron of the Stargate, placing their hope in the legends that said that therein awaited great understanding that could make one as powerful as gods like the Ascended Ancients. With this knowledge, one could possibly control time and space. (SGU 2.02 &amp;quot;Aftermath&amp;quot;, 2.06 &amp;quot;Trial and Error&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
When Col. David Telford of Stargate Command infiltrated Kiva&#039;s group, he was discovered and brainwashed to betray his own people by providing every piece of intelligence on the secret Icarus Project, Stargate Command&#039;s program to unlock the ninth chevron. Kiva&#039;s group was most likely behind the attack on Icarus Base that forced the personnel to evacuate through the Stargate to the nine-chevron address that was found in the Ancient Database (in Atlantis), but Kiva and over 100 members of her group were not present when the entire Alliance fleet was destroyed when the Icarus planet exploded. Through Telford, the Alliance learned of the Icarus Project&#039;s success in unlocking the ninth chevron and that its destination was the &#039;&#039;Destiny&#039;&#039;. They also learned that the Icarus crew was stranded billions of lightyears away because they didn&#039;t have enough power to dial Earth. (SGU 1.01 &amp;quot;Air Part 1&amp;quot;, 1.18 &amp;quot;Subversion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ginn was given access to Homeworld Command&#039;s research into how to divert power to the Stargate from a star while &#039;&#039;Destiny&#039;&#039; was recharging its power reserves. She studied Eli Wallace&#039;s work on the problem and began to admire his intelligence, but realized that he tended to lose sight of the context. She was on her way to correcting the formula to include the dependency of gravitational time dilation on the size of the star when Kiva&#039;s group had to abandon their base through the Stargate because their planet was under attack by Homeworld Command after they discovered and removed Telford&#039;s brainwashing. Like Icarus before it, Kiva&#039;s planet exploded due to the instability of the naquadria core. (SGU 1.06 &amp;quot;Earth&amp;quot;, 2.06 &amp;quot;Trial and Error&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
As many people evacuated as possible from Kiva&#039;s base, but over 100 members didn&#039;t make it. Kiva managed to take control of the ship, but was killed. As soon as her second-in-command learned of her death, he became so infuriated that he began rounding up all of Col. Young&#039;s military contingent to be executed. Another problem he had to deal with was the harmful radiation bursts from a binary pulsar that threatened everyone who was not in a shielded area of the ship. Dannic didn&#039;t believe Dr. Nicholas Rush when the scientist threatened to divert power from shields that were protecting the Lucian&#039;s position on the ship, but Ginn recognized the truth of the situation. With only a few minutes left before the next wave, Ginn shot Dannic several times in his back and then surrendered on behalf of the remainder of Kiva&#039;s group. (SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;, 1.20 &amp;quot;Incursion Part 2&amp;quot;, 2.01 &amp;quot;Intervention&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Each member of the Alliance was interviewed to determine if they could be successfully integrated into the crew. Ginn was considered a valuable asset, so she was kept aboard the ship while those loyal to Kiva and Dannic were abandoned on an inhabitable world. Only around ten Lucians remained aboard. Ginn, under guard, was given her own private quarters and an assignment to work with Eli Wallace on the power-from-a-star equations. After working with Eli for a few hours, Ginn realized that she was attracted to him and initiated a romantic relationship. (SGU 2.02 &amp;quot;Aftermath&amp;quot;, 2.06 &amp;quot;Trial and Error&amp;quot;, 2.07 &amp;quot;The Greater Good&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ginn was also a valuable source of intelligence concerning the Lucians&#039; plan to attack Earth. Her fellow clansman Simeon was also aware of the location of the base and the method of the attack. He was appalled to learn that he was the only Alliance member left aboard the &#039;&#039;Destiny&#039;&#039; who was remaining loyal to his people by feeding Homeworld Command disinformation. When he interrupted a conversation between Ginn and Camile Wray in which they were arranging for Ginn to be interviewed by Homeworld Command through the use of the communication stones, he realized that Ginn was about to betray the Alliance. Shortly after Ginn swapped bodies with Dr. Amanda Perry, Simeon murdered his guard and then her.  Because of the nature of these communication stone links, Perry also died. Simeon managed to gain access to the ship&#039;s armory and escape to a nearby planet, but he was killed by Dr. Nicholas Rush who avenged Perry&#039;s death because he loved her. Eli desired to seek revenge for Ginn&#039;s death, but Young helped him realize that he didn&#039;t have it in him to murder. (SGU 2.04 &amp;quot;Pathogen&amp;quot;, 2.07 &amp;quot;The Greater Good&amp;quot;, 2.08 &amp;quot;Malice&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGU 1.01 &amp;quot;Air Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.06 &amp;quot;Earth&amp;quot; Episode Guide|SGU 1.06 &amp;quot;Earth&amp;quot;]]&lt;br /&gt;
* [[SGU 1.18 &amp;quot;Subversion&amp;quot; Episode Guide|SGU 1.18 &amp;quot;Subversion&amp;quot;]]&lt;br /&gt;
* [[SGU 1.19 &amp;quot;Incursion Part 1&amp;quot; Episode Guide|SGU 1.19 &amp;quot;Incursion Part 1&amp;quot;]]&lt;br /&gt;
* [[SGU 1.20 &amp;quot;Incursion Part 2&amp;quot; Episode Guide|SGU 1.20 &amp;quot;Incursion Part 2&amp;quot;]]&lt;br /&gt;
* [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide|SGU 2.01 &amp;quot;Intervention&amp;quot;]]&lt;br /&gt;
* [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide|SGU 2.02 &amp;quot;Aftermath&amp;quot;]]&lt;br /&gt;
* [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide|SGU 2.04 &amp;quot;Pathogen&amp;quot;]]&lt;br /&gt;
* [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide|SGU 2.06 &amp;quot;Trial And Error&amp;quot;]]&lt;br /&gt;
* [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide|SGU 2.07 &amp;quot;The Greater Good&amp;quot;]]&lt;br /&gt;
* [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide|SGU 2.08 &amp;quot;Malice&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Dannic]]&lt;br /&gt;
* [[Kiva]]&lt;br /&gt;
* [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
* [[Nicholas Rush|Dr. Nicholas Rush]]&lt;br /&gt;
* [[Simeon]]&lt;br /&gt;
* [[David Telford|Col. David Telford]]&lt;br /&gt;
* [[Eli Wallace]]&lt;br /&gt;
* [[Camile Wray]]&lt;br /&gt;
* [[Everett Young|Col. Everett Young]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones]]&lt;br /&gt;
* [[Ancient Database in Atlantis]]&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Ascended Beings]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Icarus Base]]&lt;br /&gt;
* [[Icarus Project]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Naquadria]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
* [[System Lord]]s&lt;br /&gt;
* [[Time Dilation Fields]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
{{MGM|Ginn}}&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
* [[Julie McNiven]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 11:40, 19 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.08_%22Malice%22_Episode_Guide&amp;diff=27399</id>
		<title>SGU 2.08 &quot;Malice&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.08_%22Malice%22_Episode_Guide&amp;diff=27399"/>
		<updated>2010-11-17T19:08:18Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|208]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0208precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Although animosity towards Rush, who hid his recent breakthrough in cracking &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s main code, is fierce, the crew is happy to have mastered the ability to manually drop the ship out of FTL. When they do, they discover three planets within dialing range. But the spirit of exploration is marred by the discovery that Simeon is missing after a double murder: The consciousness Amanda Perry in the body of Ginn, a move that ended both lives. In one stroke, Eli and Rush have both lost the women they love, and the taste for revenge is thick on their tongues.&lt;br /&gt;
&lt;br /&gt;
Simeon acts quickly, taking Park hostage and pulling her through the &#039;gate onto a nearby desert planet. Rush discovers his trail and follows&amp;amp;mdash;he is able to save Park, who was strapped by Simeon to a bomb, but the assailant is nowhere to be seen. As the military personnel proceed through the &#039;gate to attempt to recover him, they realize how dangerous the Lucian soldier is, and how precarious their own position.&lt;br /&gt;
&lt;br /&gt;
Eli, having been ordered to stay on &#039;&#039;Destiny&#039;&#039; in an attempt to stall the countdown clock and give the away team more time, is bucking to hunt down Simeon, but Young grounds him: Before her death, Ginn told Homeworld Command that Simeon had information on the planned Lucian attack on Earth, and they need Simeon alive in order to save their home planet. Eli masters his emotions and returns to work, but soon Young, having discovered a remarkable ability in Chloe&amp;amp;mdash;she now understands more about the ship than anyone could&#039;ve hoped for&amp;amp;mdash;directs her to the bridge and instructs the scientists to let her help. In a state of semi-consciousness, Chloe begins pushing buttons. Eli, panicking, restrains her, and he and his team usher her away and scramble to learn what damage she may have caused.&lt;br /&gt;
&lt;br /&gt;
Rush&#039;s head is not as cool as Eli&#039;s&amp;amp;mdash;he is hotly pursuing Simeon by using his Stargate remote to track the one that Simeon has. He is flanked by Scott and Greer, who are attempting to temper his rage in hopes of bringing back Simeon alive and gleaning information from him. But Rush wriggles out from under their surveillance when Greer is shot and Scott must take him back to the &#039;gate for medical attention. Rush gets close enough to Simeon to engage and takes several clear shots at the Lucian with a paltry firearm. But an explosion in the distance soon alerts Simeon to Rush&#039;s real purpose: The alien planet&#039;s native grazers&amp;amp;mdash;buffalo-like creatures&amp;amp;mdash;are spooked by the explosion and stampede towards Simeon, crushing him like a flower. Rush approaches the crippled man, who utters a plea for his life by saying that he has information&amp;amp;mdash;but Rush is blind to the logic that saving this man&#039;s life could save hundreds of thousands of lives on Earth. He draws his gun and shoots Simeon.&lt;br /&gt;
&lt;br /&gt;
Avenged, Rush stumbles back to the &#039;gate, where Scott tells Rush that he knows, from Eli&#039;s surveillance methods, that Rush found and killed Simeon. With a valediction to the information lost with the enemy&#039;s life, Scott asks Rush if the murder has quelled his feelings of grief. It is clear, from Rush&#039;s turbulent silence, that it has not.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* and [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Robert C. Cooper]]&lt;br /&gt;
* Directed by [[Robert C. Cooper]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.08 &amp;quot;Malice&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 208 |&lt;br /&gt;
  MGM_search      = Malice&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Rob is off on a “distant location” scout for episode #8, but returns to Vancouver Sunday night.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* red writes: “Do you guys have any location shooting planned for season 2? Location shooting as in Nevada/New Mexico, not “20 miles from Vancouver”.” Answer: &amp;quot;As a matter of fact, we do. Rob will be racking up the airmiles when it comes time for him to direct Malice.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 27, 2010&lt;br /&gt;
* &amp;quot;... Lawren walks in and hands me Rob’s first draft of Malice. I head back to my office and read it.  Great script!  It’s going to be one hell of a location shoot!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* &amp;quot;Robert is in New Mexico shooting Malice... Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Rob is in New Mexico shooting episode #8, Malice (his version of The Searchers).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;We screened back to back director’s cuts today: episode 207 (The Greater Good) and episode 208 (Malice). Great stuff. This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 14, 2010&lt;br /&gt;
* &amp;quot;They say that vengeance is a dish best served cold, but this episode makes a great case for serving it hot – as in the scorching environs of an alien world where a deadly game of cat and mouse plays itself out.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 22, 2010&lt;br /&gt;
* In sci-fi, you can do most anything story-wise. When Robert C. Cooper asked Robert Carlyle what he&#039;s never done that he&#039;d like to do, he answered &amp;quot;a Western&amp;quot;. Much to his surprise and delight, it was given to him by Cooper in &amp;quot;Malice&amp;quot;. They filmed in New Mexico and got that Western feel. Along with &amp;quot;The Greater Good&amp;quot;, Carlyle thinks that &amp;quot;Malice&amp;quot; is the best of the episodes this season. &amp;amp;mdash; Flick Direct interview, posted August 9, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow. ... Malice (written, directed, and produced by Rob Cooper) is an intense, action-filled, thoroughly engaging episode, one of those entries you can watch over and over again. We had very few notes on the mix and, shortly after the screening, I emailed Rob to congratulate him on a job well done and commend him for actually using very little music. The silences were eerie and very effective. To which Rob responded: &#039;Thanks. I should have told you guys that many of the cues are actually missing. Joel’s been on vacation. Some of the music that’s in there may actually be placeholders. I’m going to his studio in LA to work on the music next week.&#039; Oh. Never mind then.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/05/sgu-to-shoot-malice-in-new-mexico/ Solutions: SGU to Shoot &amp;quot;Malice&amp;quot; in New Mexico, May 11, 2010]&lt;br /&gt;
* [http://www.flickdirect.com/flickvision/351/watch-movie/exclusive-interview-with-robert-carlyle/stargate-universe/streaming-video.ashx Flick Direct: Exclusive Interview With Robert Carlyle, Stargate Universe, posted August 9, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-08-malice/ Solutions: Stargate Universe: 2.08 &amp;quot;Malice&amp;quot;, November 16, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:29, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27398</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27398"/>
		<updated>2010-11-15T01:11:52Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images for 6 and 7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; — Joseph Mallozzi, June 14, 2010&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu206eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu207eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.07_%22The_Greater_Good%22_Episode_Guide&amp;diff=27397</id>
		<title>SGU 2.07 &quot;The Greater Good&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.07_%22The_Greater_Good%22_Episode_Guide&amp;diff=27397"/>
		<updated>2010-11-15T01:10:13Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|207]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20701.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20702.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20703.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20704.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20705.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20706.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20707.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20708.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20709.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0207precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Just as the crew is wondering why &#039;&#039;Destiny&#039;&#039; has dropped out of FTL, an alien ship is sighted in their path. Fears of another hostile alien encounter are quelled when an auto-piloted kino reveals the ship to be devoid of any life. Rush suggests that the ship be explored by an away team, and, of course, nominates himself to do the exploring. But Young won&#039;t let the scientist out of his sight, and so the volatile twosome is alone, again.&lt;br /&gt;
&lt;br /&gt;
Because the last working shuttle crashed on the planet that took Riley&#039;s life, Rush and Young must don the space suits and use a kind of zipline to board the ship. They get the life support systems up and running, but then are jolted by a freak burst from the engines&amp;amp;mdash;it didn&#039;t last long, but the ship is now adrift, moving away from &#039;&#039;Destiny&#039;&#039; and snapping the zipline. If Rush wants to live, he&#039;s going to have to get &#039;&#039;Destiny&#039;&#039; to turn around and head towards him. The trouble is, he&#039;s not willing to let any of the crew know that he&#039;s unlocked the secret to full control of the ship.&lt;br /&gt;
&lt;br /&gt;
Ginn and Eli have taken their relationship to the next level, and Simeon&amp;amp;mdash;the Lucian who was confined for violent behavior&amp;amp;mdash;doesn&#039;t like it. Just as he&#039;s trying to set her straight, however, Camile escorts Ginn to the communication stones for the dual purpose of having her deliver strategic information to Homeworld Command, and to allow Amanda Perry&amp;amp;mdash;the only person Rush trusts&amp;amp;mdash;to come on board.&lt;br /&gt;
&lt;br /&gt;
Once she&#039;s acclimated, Rush uses the video interfaces of the two ships to send Amanda secret instructions on how to steer the ship. When Brody and the others discover &#039;&#039;Destiny&#039;&#039; changing course, they know something&#039;s amiss. Eli reviews the kino footage to glean information on Amanda&#039;s whereabouts, and the scientists head to what they soon learn to be the ship&#039;s bridge, with Amanda sitting in the captain&#039;s chair.&lt;br /&gt;
&lt;br /&gt;
Young, meanwhile, has overheard Rush&#039;s exchange with Amanda, and thrashes Rush for withholding such valuable information. But soon their attention is grabbed by the fact that &#039;&#039;Destiny&#039;&#039;, helmed by an unpracticed pilot, has crashed into the alien ship, sending it spinning. Eli calculates the exact moment Rush and Young will have to launch themselves out of the ship in order to land safely on &#039;&#039;Destiny&#039;&#039;. Rush makes a clean landing, but Young jumps too soon. It seems he&#039;ll careen into space, but Rush makes a dash for him, grabs hold, and drags him to the safety of the ship.&lt;br /&gt;
&lt;br /&gt;
With the life-threatening issues out of the way, the crew eagerly get to work on processing the fields of data unlocked with &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s master code. What&#039;s to be done about Rush&#039;s transgression will come later, it seems.&lt;br /&gt;
&lt;br /&gt;
And Simeon, unaware that Ginn&#039;s body is occupied by Amanda&#039;s consciousness, seeks out a confrontation that reeks of malice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Kathleen Munroe]] as [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Kino]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.07 &amp;quot;The Greater Good&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 207 |&lt;br /&gt;
  MGM_search      = The Greater Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Carl is well. He handed in his first draft of The Greater Good this afternoon.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Carl put out his revised writer’s draft of The Greater Good late this afternoon.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* PG15 writes: &amp;quot;So, which episode in the 1st half of the 2nd season was once the elusive 17th episode of the 1st season?&amp;quot; Answer: &amp;quot;Episode 7, The Greater Good.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 30, 2010 (&amp;quot;A drastically modified form of the story will figure into the first half of season two.&amp;quot; &amp;amp;mdash; December 18, 2009)&lt;br /&gt;
* &amp;quot;Carl is prepping episode #7, The Greater Good. You know, the one in which secrets will finally be revealed.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update, tell you that ... Carl was on set for Day #1 of The Greater Good...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* Karen writes: &amp;quot;Just letting you know in case you care. I was almost ready to give up on SGU because I didn’t actually like any of the characters but then Amanda Perry was introduced in the episode Sabotage. She’s the first character on SGU that I`ve really really liked and I loved her interactions with Rush. I really hope you find a way to bring her back as a recurring character because I think she would make a great addition to the cast.&amp;quot; Answer: &amp;quot;Coincidentally, guess who’s on set today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) ... Carl’s on set hanging with the guest stars for his episode, The Greater Good.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;We screened back to back director’s cuts today: episode 207 (The Greater Good) and episode 208 (Malice). Great stuff. This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 14, 2010&lt;br /&gt;
* &amp;quot;Adding some extra shots for &amp;quot;The Greater Good&amp;quot;......fantastic episode-season 2!!!&amp;quot; &amp;amp;mdash; James Bamford, Twitter, June 17, 2010&lt;br /&gt;
* &amp;quot;There’s a great down and dirty fight sequence in episode 7 of season 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 1, 2010&lt;br /&gt;
* &amp;quot;In an episode titled &#039;The Greater Good,&#039; there is a major confrontation between Rush and Young where they realize that, if things keep going as they are, they will be stuck together until one of them dies so they might as well try and get along.&amp;quot; &amp;amp;mdash; Cinema Blend SDCC report, July 23, 2010&lt;br /&gt;
* In an interview at San Diego Comic Con, Robert Carlyle said that there are three episodes that define much of what is going on with Rush in Season Two: &amp;quot;The Greater Good&amp;quot;, &amp;quot;Malice&amp;quot;, and &amp;quot;Twin Destinies&amp;quot;. In &amp;quot;The Greater Good&amp;quot;, Rush and Young are alone on a ship where they have several pages of dialogue (11-page scene and 6-page scene) in which Rush tells Young everything: has control of the ship, has been steering it, that there is a mission. &amp;amp;mdash; Comics Online SDCC Video Interview, posted July 25, 2010&lt;br /&gt;
* &amp;quot;I can’t tell you what the mission is, but I can tell you there is a mission and it’s massive. The clue is in the title of the ship. Destiny. The ship is named that for a reason and perhaps all of these people are there for a reason. It starts to really become an adventure.&amp;quot; &amp;amp;mdash; Robert Carlyle, The Flick Cast Interview, July 27, 2010&lt;br /&gt;
* There&#039;s a &amp;quot;game changer&amp;quot; when Rush and Young go alone together to investigate an abandoned ship. Rush confesses that he&#039;s steering the ship, that there is a mission and a destination, and that they&#039;ll never get home. Rush reveals the &amp;quot;mind boggling&amp;quot; news that they may be discovering the beginning of time itself. &amp;amp;mdash; LA Times SDCC Video Interview, posted July 30, 2010&lt;br /&gt;
* Rush actually gets Young on his side in a very sneaky fashion, according to Robert Carlyle. &amp;amp;mdash; Collider interview, posted August 2, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/JamesBamford James Bamford&#039;s Twitter]&lt;br /&gt;
* [http://www.cinemablend.com/television/Comic-Con-Stargate-Universe-Panel-Releases-Details-From-Season-Two-25957.html Cinema Blend: Comic Con: Stargate Universe Panel Releases Details from Season Two, July 23, 2010]&lt;br /&gt;
* [http://www.youtube.com/watch?v=c11Ie5AsdSE&amp;amp;feature=digest Comics Online: SDCC Video Interviews with Robert Carlyle, Ming-Na, David Blue, Alaina Huffman, and Robert C. Cooper, posted July 25, 2010]&lt;br /&gt;
* [http://theflickcast.com/2010/07/27/sdcc10-robert-carlyle-takes-on-sci-fi-and-season-two-of-sgu/ The Flick Cast: SDCC10: Robert Carlyle Takes on Sci-Fi and Season Two of ‘SGU’, July 27, 2010]&lt;br /&gt;
* [http://latimesblogs.latimes.com/herocomplex/2010/07/robert-carlyle-david-blue-stargate-duo-discusses-the-show-its-future-and-comiccon.html LA Times Blog: Robert Carlyle and David Blue on &#039;Stargate,&#039; its future, and Comic-Con, July 20, 2010]&lt;br /&gt;
* [http://www.collider.com/2010/08/02/comic-con-robert-carlyle-interview-stargate-universe-video-interview-robert-carlyle/ Collider: Robert Carlyle Exclusive Video Interview STARGATE UNIVERSE, August 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-07-the-greater-good/ Solutions: Stargate Universe: 2.07 &amp;quot;The Greater Good&amp;quot;, November 9, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:09, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.07_%22The_Greater_Good%22_Episode_Guide&amp;diff=27384</id>
		<title>SGU 2.07 &quot;The Greater Good&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.07_%22The_Greater_Good%22_Episode_Guide&amp;diff=27384"/>
		<updated>2010-11-10T22:09:37Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|207]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0207precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Just as the crew is wondering why &#039;&#039;Destiny&#039;&#039; has dropped out of FTL, an alien ship is sighted in their path. Fears of another hostile alien encounter are quelled when an auto-piloted kino reveals the ship to be devoid of any life. Rush suggests that the ship be explored by an away team, and, of course, nominates himself to do the exploring. But Young won&#039;t let the scientist out of his sight, and so the volatile twosome is alone, again.&lt;br /&gt;
&lt;br /&gt;
Because the last working shuttle crashed on the planet that took Riley&#039;s life, Rush and Young must don the space suits and use a kind of zipline to board the ship. They get the life support systems up and running, but then are jolted by a freak burst from the engines&amp;amp;mdash;it didn&#039;t last long, but the ship is now adrift, moving away from &#039;&#039;Destiny&#039;&#039; and snapping the zipline. If Rush wants to live, he&#039;s going to have to get &#039;&#039;Destiny&#039;&#039; to turn around and head towards him. The trouble is, he&#039;s not willing to let any of the crew know that he&#039;s unlocked the secret to full control of the ship.&lt;br /&gt;
&lt;br /&gt;
Ginn and Eli have taken their relationship to the next level, and Simeon&amp;amp;mdash;the Lucian who was confined for violent behavior&amp;amp;mdash;doesn&#039;t like it. Just as he&#039;s trying to set her straight, however, Camile escorts Ginn to the communication stones for the dual purpose of having her deliver strategic information to Homeworld Command, and to allow Amanda Perry&amp;amp;mdash;the only person Rush trusts&amp;amp;mdash;to come on board.&lt;br /&gt;
&lt;br /&gt;
Once she&#039;s acclimated, Rush uses the video interfaces of the two ships to send Amanda secret instructions on how to steer the ship. When Brody and the others discover &#039;&#039;Destiny&#039;&#039; changing course, they know something&#039;s amiss. Eli reviews the kino footage to glean information on Amanda&#039;s whereabouts, and the scientists head to what they soon learn to be the ship&#039;s bridge, with Amanda sitting in the captain&#039;s chair.&lt;br /&gt;
&lt;br /&gt;
Young, meanwhile, has overheard Rush&#039;s exchange with Amanda, and thrashes Rush for withholding such valuable information. But soon their attention is grabbed by the fact that &#039;&#039;Destiny&#039;&#039;, helmed by an unpracticed pilot, has crashed into the alien ship, sending it spinning. Eli calculates the exact moment Rush and Young will have to launch themselves out of the ship in order to land safely on &#039;&#039;Destiny&#039;&#039;. Rush makes a clean landing, but Young jumps too soon. It seems he&#039;ll careen into space, but Rush makes a dash for him, grabs hold, and drags him to the safety of the ship.&lt;br /&gt;
&lt;br /&gt;
With the life-threatening issues out of the way, the crew eagerly get to work on processing the fields of data unlocked with &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s master code. What&#039;s to be done about Rush&#039;s transgression will come later, it seems.&lt;br /&gt;
&lt;br /&gt;
And Simeon, unaware that Ginn&#039;s body is occupied by Amanda&#039;s consciousness, seeks out a confrontation that reeks of malice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Kathleen Munroe]] as [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Kino]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.07 &amp;quot;The Greater Good&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 207 |&lt;br /&gt;
  MGM_search      = The Greater Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Carl is well. He handed in his first draft of The Greater Good this afternoon.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Carl put out his revised writer’s draft of The Greater Good late this afternoon.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* PG15 writes: &amp;quot;So, which episode in the 1st half of the 2nd season was once the elusive 17th episode of the 1st season?&amp;quot; Answer: &amp;quot;Episode 7, The Greater Good.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 30, 2010 (&amp;quot;A drastically modified form of the story will figure into the first half of season two.&amp;quot; &amp;amp;mdash; December 18, 2009)&lt;br /&gt;
* &amp;quot;Carl is prepping episode #7, The Greater Good. You know, the one in which secrets will finally be revealed.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update, tell you that ... Carl was on set for Day #1 of The Greater Good...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* Karen writes: &amp;quot;Just letting you know in case you care. I was almost ready to give up on SGU because I didn’t actually like any of the characters but then Amanda Perry was introduced in the episode Sabotage. She’s the first character on SGU that I`ve really really liked and I loved her interactions with Rush. I really hope you find a way to bring her back as a recurring character because I think she would make a great addition to the cast.&amp;quot; Answer: &amp;quot;Coincidentally, guess who’s on set today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) ... Carl’s on set hanging with the guest stars for his episode, The Greater Good.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;We screened back to back director’s cuts today: episode 207 (The Greater Good) and episode 208 (Malice). Great stuff. This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 14, 2010&lt;br /&gt;
* &amp;quot;Adding some extra shots for &amp;quot;The Greater Good&amp;quot;......fantastic episode-season 2!!!&amp;quot; &amp;amp;mdash; James Bamford, Twitter, June 17, 2010&lt;br /&gt;
* &amp;quot;There’s a great down and dirty fight sequence in episode 7 of season 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 1, 2010&lt;br /&gt;
* &amp;quot;In an episode titled &#039;The Greater Good,&#039; there is a major confrontation between Rush and Young where they realize that, if things keep going as they are, they will be stuck together until one of them dies so they might as well try and get along.&amp;quot; &amp;amp;mdash; Cinema Blend SDCC report, July 23, 2010&lt;br /&gt;
* In an interview at San Diego Comic Con, Robert Carlyle said that there are three episodes that define much of what is going on with Rush in Season Two: &amp;quot;The Greater Good&amp;quot;, &amp;quot;Malice&amp;quot;, and &amp;quot;Twin Destinies&amp;quot;. In &amp;quot;The Greater Good&amp;quot;, Rush and Young are alone on a ship where they have several pages of dialogue (11-page scene and 6-page scene) in which Rush tells Young everything: has control of the ship, has been steering it, that there is a mission. &amp;amp;mdash; Comics Online SDCC Video Interview, posted July 25, 2010&lt;br /&gt;
* &amp;quot;I can’t tell you what the mission is, but I can tell you there is a mission and it’s massive. The clue is in the title of the ship. Destiny. The ship is named that for a reason and perhaps all of these people are there for a reason. It starts to really become an adventure.&amp;quot; &amp;amp;mdash; Robert Carlyle, The Flick Cast Interview, July 27, 2010&lt;br /&gt;
* There&#039;s a &amp;quot;game changer&amp;quot; when Rush and Young go alone together to investigate an abandoned ship. Rush confesses that he&#039;s steering the ship, that there is a mission and a destination, and that they&#039;ll never get home. Rush reveals the &amp;quot;mind boggling&amp;quot; news that they may be discovering the beginning of time itself. &amp;amp;mdash; LA Times SDCC Video Interview, posted July 30, 2010&lt;br /&gt;
* Rush actually gets Young on his side in a very sneaky fashion, according to Robert Carlyle. &amp;amp;mdash; Collider interview, posted August 2, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/JamesBamford James Bamford&#039;s Twitter]&lt;br /&gt;
* [http://www.cinemablend.com/television/Comic-Con-Stargate-Universe-Panel-Releases-Details-From-Season-Two-25957.html Cinema Blend: Comic Con: Stargate Universe Panel Releases Details from Season Two, July 23, 2010]&lt;br /&gt;
* [http://www.youtube.com/watch?v=c11Ie5AsdSE&amp;amp;feature=digest Comics Online: SDCC Video Interviews with Robert Carlyle, Ming-Na, David Blue, Alaina Huffman, and Robert C. Cooper, posted July 25, 2010]&lt;br /&gt;
* [http://theflickcast.com/2010/07/27/sdcc10-robert-carlyle-takes-on-sci-fi-and-season-two-of-sgu/ The Flick Cast: SDCC10: Robert Carlyle Takes on Sci-Fi and Season Two of ‘SGU’, July 27, 2010]&lt;br /&gt;
* [http://latimesblogs.latimes.com/herocomplex/2010/07/robert-carlyle-david-blue-stargate-duo-discusses-the-show-its-future-and-comiccon.html LA Times Blog: Robert Carlyle and David Blue on &#039;Stargate,&#039; its future, and Comic-Con, July 20, 2010]&lt;br /&gt;
* [http://www.collider.com/2010/08/02/comic-con-robert-carlyle-interview-stargate-universe-video-interview-robert-carlyle/ Collider: Robert Carlyle Exclusive Video Interview STARGATE UNIVERSE, August 2, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-07-the-greater-good/ Solutions: Stargate Universe: 2.07 &amp;quot;The Greater Good&amp;quot;, November 9, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:09, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27383</id>
		<title>SGU 2.06 &quot;Trial And Error&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27383"/>
		<updated>2010-11-09T20:38:46Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images; remainder of guest cast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|206]]&lt;br /&gt;
{|&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:sgu20609.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0206precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The stress of living on a space ship compounded with an impending divorce and the loss of his child has Young stressed beyond belief, and it&#039;s creeping into his dreams. One night, he dreams that the aliens that abducted Chloe return to find &#039;&#039;Destiny&#039;&#039; and demand that the crew hand over their hybrid specimen. In his dream, Young fires the weapons, but the aliens are too powerful, and &#039;&#039;Destiny&#039;&#039; is obliterated.&lt;br /&gt;
&lt;br /&gt;
TJ and Camile both try to get Young to talk, but he prefers to drink. That night, however, he has the same dream, but chooses to hold the defense shields instead of firing on the aliens. The result of this strategy is the same as before, troubling Young further, and forcing him to finally break down and talk to Camile.&lt;br /&gt;
&lt;br /&gt;
Camile, meanwhile, has made a shrewd decision and puts one of the Lucian scientists, Ginn, on a team with Eli to decipher the ship&#039;s abilities. While they work together, Eli notices that the ship is using a ton of memory to run an unfamiliar program: A battle simulation that perfectly mirrors the dreams that Young has been having. But Greer notices a different kind of development in their partnership: Seeing the chemistry between Ginn and Eli, he pushes the two lovebirds together, and romance blooms.&lt;br /&gt;
&lt;br /&gt;
Young has another dream, and this time, he surrenders Chloe to the aliens&amp;amp;mdash;again, destroying his own crew&#039;s chance for survival. Young has convinced himself that he&#039;s an unfit leader, and locks himself in his quarters. Camile, however, brings the information about the ship&#039;s simulation program to Scott, just as the ship drops out of FTL with no &#039;gates in range, and pleads with him to take command. He refuses, and instead seeks out Young and convinces him that he is the only one on board&amp;amp;mdash;the only one with a conscience, not ruled by his emotions&amp;amp;mdash;that can guide the crew with surety. Bolstered, and believing that the moment that&#039;s been haunting his dreams has arrived, Young returns to the control room and starts issuing commands. As if by magic, &#039;&#039;Destiny&#039;&#039; fires up her FTL drives and launches into hyperspace.&lt;br /&gt;
&lt;br /&gt;
Those present in the control room come to believe that &#039;&#039;Destiny&#039;&#039; used Young&#039;s neural impulses both to gain information and to teach him a lesson, and that consequently Young is the right man to command the ship. But quietly on the ship&#039;s bridge, Rush has been working on how to override this very simulation program. Still secretly in control, Rush takes command of the ship&#039;s systems and moves &#039;&#039;Destiny&#039;&#039;, once again, out of harm&#039;s way&amp;amp;mdash;all the while keeping his wealth of knowledge secret from Young, Camile and the rest of the crew.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Mark Burgess]] as [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
* [[Ryan Booth]] as [[Marsden|Cpl. Marsden]]&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.06 &amp;quot;Trial And Error&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0206 |&lt;br /&gt;
  MGM_search      = Trial And Error&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Paul has finished a first draft of episode #6 which comes in at a whopping 57 pages. He’ll spend the weekend trimming.&amp;quot; &amp;amp;mdash; March 5, 2010&lt;br /&gt;
* &amp;quot;Paul, meanwhile, put out the first draft of episode 6 which, in my opinion, is one of the best scripts he’s ever written. Some wonderful exchanges and great, great character moments. And some pretty crazy action.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back upstairs, the writers gathered to debate a script issue with episode #6, Trial and Error. After the rewrite, the script was a robust 56 pages. Considering Paul’s last script, Intervention (episode #1) was 48 pages and, at last count, the episode was timing five minutes long, it was obvious that Trial and Error needed a trim. Paul’s solution? Lose the first scene. Carl hated the idea and argued for keeping the scene. Brad, Remi, and Linda made the argument for losing it. It didn’t end happily for Carl.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Three of the actors flagged me down to tell me how much they loved Trial and Error. Especially scene 61! I thanked them, but told them that episode 6 was all Paul. And I have to agree with their assessment. Trial and Error is, in my (and Carl’s) opinion, the best script Paul has ever written. And, to date, he’s written some damn terrific ones for Stargate: Universe = a significant pass on Justice, then Divided (one of my personal favorites), Subversion, Intervention, and Trial and Error. In fact, I’d go so far as to say that Paul is at the top of his game.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;Big time congrats to Paul Mullie for the extraordinary season 2 episode that was released to us today. Great friggen&#039; writing.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 7, 2010&lt;br /&gt;
* &amp;quot;Paul is prepping Trial and Error...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Paul is on set overseeing production on Trial and Error. Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Paul is on set – presumably on hand to provide first aid treatment if necessary – as they shoot episode #6, Trial and Error (which includes the confrontation scene that had the cast abuzz).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Today, we sat down to watch Andy Mikita’s director’s cut of Trial and Error, one of my favorite episodes of SGU’s second season. And that’s saying someting given that I wasn’t initially onboard with the story when it was first pitched. Well, one terrific script and a solid week of production behind us, and we’ve got ourselves an amazing episode – that, once second unit shoots that final missing scene next week, will come in at seven minutes over. Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) and Mr. Sparkle. Poor, Mr. Sparkles :(.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Ep 6 called Trial &amp;amp; Error @AlainaHuffman has strong scene with Louis that she lvoes. #SDCC #SGU &#039;I&#039;m excited to see it&#039;&amp;quot; &amp;amp;mdash; ShowPatrol Twitter, July 23, 2010&lt;br /&gt;
* &amp;quot;Holy smokes! It’s taken us a day and a half to watch the Day 1 mix of Trial and Error – and we’re still not done!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
* &amp;quot;&#039;Trial &amp;amp; Error&#039; begins a series of GAME-CHANGING eps. Season-long arcs &amp;amp; crazy-cool new discoveries. Love it. #SGU&amp;quot; &amp;amp;mdash; David Blue, Twitter, October 28, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/ShowPatrol/status/19358701390 Show Patrol Twitter, July 23, 2010]&lt;br /&gt;
* [http://twitter.com/DavidBlue/status/28998933389 David Blue&#039;s Twitter, October 28, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-06-trial-and-error/ Solutions: Stargate Universe: 2.06 &amp;quot;Trial and Error&amp;quot;, November 2, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:03, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0210precis&amp;diff=27370</id>
		<title>Template:Sgu0210precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0210precis&amp;diff=27370"/>
		<updated>2010-11-07T22:26:12Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: syfy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All is not as it seems when Destiny follows a remote energy signature that leads them to a sea of damaged and lifeless ships.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.10 &amp;quot;Resurgence&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0209precis&amp;diff=27369</id>
		<title>Template:Sgu0209precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0209precis&amp;diff=27369"/>
		<updated>2010-11-07T22:25:17Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: syfy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Crewmembers left behind on a seemingly ideal world over a year earlier make a mysterious return.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.09 &amp;quot;Visitation&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27368</id>
		<title>SGU 2.18 &quot;Epilogue&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.18_%22Epilogue%22_Episode_Guide&amp;diff=27368"/>
		<updated>2010-11-06T03:07:51Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: director; quotes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|218]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0218precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[Alex Chapple]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.17 &amp;quot;Common Descent&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.19 &amp;quot;Blockade&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.18 &amp;quot;Epilogue&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 218 |&lt;br /&gt;
  MGM_search      = Epilogue&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;The rest of the day was spent yakking about Carl’s first draft of Hope, episode #14, my outline for The Hunt, episode #16, and whether or not Radio, episode #18, still worked given the preceding episode.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 25, 2010&lt;br /&gt;
* &amp;quot;201: Intervention, 202: Aftermath, 203: Awakening, 204: Pathogen, 205: Cloverdale, 206: Trial and Error, 207: The Greater Good, 208: Malice, 209: Visitation, 210: Resurgence, 211: Deliverance, 212: Twin Destinies, 213: Alliances, 214: Hope, 215: Seizure, 216: The Hunt, 217: (Rob’s script), 218: (Carl’s script), 219: Blockade, 220: Gauntlet. Yep. All we need are a couple of titles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 10, 2010&lt;br /&gt;
* Boris writes: &amp;quot;What happened to episode 218: Radio that you mentioned some days ago?&amp;quot; Answer: &amp;quot;That’s still under discussion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 11, 2010 &lt;br /&gt;
* &amp;quot;Carl, meanwhile, is multi-tasking – being on set for his episode, Hope, while simultaneously hammering out the story for his final script, Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 2, 2010&lt;br /&gt;
* &amp;quot;Radio has been renamed to the far more appropriate Epilogue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* &amp;quot;Alex Chapple directing. Very, very big. Still one week left to shoot it. ... The episode is titled &amp;quot;Epilogue.&amp;quot; Shoots 19, but will air 18 (out of 20 eps for this season). ... Not the finale. Episode 18 (in air order, but it&#039;s shooting 19th). We just finished day four of nine days shooting. ... The finale is the next episode to shoot. ... We usually do 8 day shoots per ep. Some are 7, some (like this one) are longer.&amp;quot; &amp;amp;mdash; Carl Binder, Twitter, October 30, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/cpbinder Carl Binder&#039;s Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 02:32, 11 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27367</id>
		<title>SGU 2.06 &quot;Trial And Error&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27367"/>
		<updated>2010-11-03T22:49:42Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|206]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0206precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The stress of living on a space ship compounded with an impending divorce and the loss of his child has Young stressed beyond belief, and it&#039;s creeping into his dreams. One night, he dreams that the aliens that abducted Chloe return to find &#039;&#039;Destiny&#039;&#039; and demand that the crew hand over their hybrid specimen. In his dream, Young fires the weapons, but the aliens are too powerful, and &#039;&#039;Destiny&#039;&#039; is obliterated.&lt;br /&gt;
&lt;br /&gt;
TJ and Camile both try to get Young to talk, but he prefers to drink. That night, however, he has the same dream, but chooses to hold the defense shields instead of firing on the aliens. The result of this strategy is the same as before, troubling Young further, and forcing him to finally break down and talk to Camile.&lt;br /&gt;
&lt;br /&gt;
Camile, meanwhile, has made a shrewd decision and puts one of the Lucian scientists, Ginn, on a team with Eli to decipher the ship&#039;s abilities. While they work together, Eli notices that the ship is using a ton of memory to run an unfamiliar program: A battle simulation that perfectly mirrors the dreams that Young has been having. But Greer notices a different kind of development in their partnership: Seeing the chemistry between Ginn and Eli, he pushes the two lovebirds together, and romance blooms.&lt;br /&gt;
&lt;br /&gt;
Young has another dream, and this time, he surrenders Chloe to the aliens&amp;amp;mdash;again, destroying his own crew&#039;s chance for survival. Young has convinced himself that he&#039;s an unfit leader, and locks himself in his quarters. Camile, however, brings the information about the ship&#039;s simulation program to Scott, just as the ship drops out of FTL with no &#039;gates in range, and pleads with him to take command. He refuses, and instead seeks out Young and convinces him that he is the only one on board&amp;amp;mdash;the only one with a conscience, not ruled by his emotions&amp;amp;mdash;that can guide the crew with surety. Bolstered, and believing that the moment that&#039;s been haunting his dreams has arrived, Young returns to the control room and starts issuing commands. As if by magic, &#039;&#039;Destiny&#039;&#039; fires up her FTL drives and launches into hyperspace.&lt;br /&gt;
&lt;br /&gt;
Those present in the control room come to believe that &#039;&#039;Destiny&#039;&#039; used Young&#039;s neural impulses both to gain information and to teach him a lesson, and that consequently Young is the right man to command the ship. But quietly on the ship&#039;s bridge, Rush has been working on how to override this very simulation program. Still secretly in control, Rush takes command of the ship&#039;s systems and moves &#039;&#039;Destiny&#039;&#039;, once again, out of harm&#039;s way&amp;amp;mdash;all the while keeping his wealth of knowledge secret from Young, Camile and the rest of the crew.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Mark Burgess]] as [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.06 &amp;quot;Trial And Error&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0206 |&lt;br /&gt;
  MGM_search      = Trial And Error&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Paul has finished a first draft of episode #6 which comes in at a whopping 57 pages. He’ll spend the weekend trimming.&amp;quot; &amp;amp;mdash; March 5, 2010&lt;br /&gt;
* &amp;quot;Paul, meanwhile, put out the first draft of episode 6 which, in my opinion, is one of the best scripts he’s ever written. Some wonderful exchanges and great, great character moments. And some pretty crazy action.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back upstairs, the writers gathered to debate a script issue with episode #6, Trial and Error. After the rewrite, the script was a robust 56 pages. Considering Paul’s last script, Intervention (episode #1) was 48 pages and, at last count, the episode was timing five minutes long, it was obvious that Trial and Error needed a trim. Paul’s solution? Lose the first scene. Carl hated the idea and argued for keeping the scene. Brad, Remi, and Linda made the argument for losing it. It didn’t end happily for Carl.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Three of the actors flagged me down to tell me how much they loved Trial and Error. Especially scene 61! I thanked them, but told them that episode 6 was all Paul. And I have to agree with their assessment. Trial and Error is, in my (and Carl’s) opinion, the best script Paul has ever written. And, to date, he’s written some damn terrific ones for Stargate: Universe = a significant pass on Justice, then Divided (one of my personal favorites), Subversion, Intervention, and Trial and Error. In fact, I’d go so far as to say that Paul is at the top of his game.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;Big time congrats to Paul Mullie for the extraordinary season 2 episode that was released to us today. Great friggen&#039; writing.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 7, 2010&lt;br /&gt;
* &amp;quot;Paul is prepping Trial and Error...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Paul is on set overseeing production on Trial and Error. Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Paul is on set – presumably on hand to provide first aid treatment if necessary – as they shoot episode #6, Trial and Error (which includes the confrontation scene that had the cast abuzz).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Today, we sat down to watch Andy Mikita’s director’s cut of Trial and Error, one of my favorite episodes of SGU’s second season. And that’s saying someting given that I wasn’t initially onboard with the story when it was first pitched. Well, one terrific script and a solid week of production behind us, and we’ve got ourselves an amazing episode – that, once second unit shoots that final missing scene next week, will come in at seven minutes over. Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) and Mr. Sparkle. Poor, Mr. Sparkles :(.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Ep 6 called Trial &amp;amp; Error @AlainaHuffman has strong scene with Louis that she lvoes. #SDCC #SGU &#039;I&#039;m excited to see it&#039;&amp;quot; &amp;amp;mdash; ShowPatrol Twitter, July 23, 2010&lt;br /&gt;
* &amp;quot;Holy smokes! It’s taken us a day and a half to watch the Day 1 mix of Trial and Error – and we’re still not done!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
* &amp;quot;&#039;Trial &amp;amp; Error&#039; begins a series of GAME-CHANGING eps. Season-long arcs &amp;amp; crazy-cool new discoveries. Love it. #SGU&amp;quot; &amp;amp;mdash; David Blue, Twitter, October 28, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/ShowPatrol/status/19358701390 Show Patrol Twitter, July 23, 2010]&lt;br /&gt;
* [http://twitter.com/DavidBlue/status/28998933389 David Blue&#039;s Twitter, October 28, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/11/stargate-universe-2-06-trial-and-error/ Solutions: Stargate Universe: 2.06 &amp;quot;Trial and Error&amp;quot;, November 2, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:03, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27366</id>
		<title>SGU 2.10 &quot;Resurgence&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.10_%22Resurgence%22_Episode_Guide&amp;diff=27366"/>
		<updated>2010-11-03T00:47:05Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add spoiler summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|210]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0210precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary from Sci Fi Pi===&lt;br /&gt;
&lt;br /&gt;
From [http://www.scifitv.com.au/Blog/2010/06/sgu-scoop-season-2-midseason-finale-destiny-has-a-destination/ Sci Fi Pi: Stargate Universe: S2 Mid-Season Finale! Destiny has a Destination! (June 29, 2010)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;On the set of Stargate Universe at Bridge Studios in Vancouver last week, a lucky moment allowed us a very quick sneak peek at the call sheet for Stargate Universe Episode #210, the mid-season finale of Season 2, called ‘Resurgence’.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;br /&gt;
&lt;br /&gt;
Here is a list of things that will very probably occur in the mid-season finale of Stargate Universe (don’t worry, not too spoilery, as the descriptions are just sketches):&lt;br /&gt;
&lt;br /&gt;
* “Wray sees an alien ship swoop up and over The Destiny.”&lt;br /&gt;
&lt;br /&gt;
* “Eli sees a holographic image of a battlefield.”&lt;br /&gt;
&lt;br /&gt;
* “A sea of wrecked ships.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The other big, big news was officially announced by SGU creator Brad Wright in an interview - The Destiny has a destination of cosmic importance, so important that it overshadows the desire for the crew to get home, and that by fulfilling this new mission, it may in fact allow them to get home. &lt;br /&gt;
&lt;br /&gt;
[...]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary from Syfy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All is not as it seems when &#039;&#039;Destiny&#039;&#039; follows a remote energy signature that leads them to a sea of damaged and lifeless ships.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destiny&#039;&#039; detects a remote energy signature originating from an area outside its set course. Dr. Rush believes it could be coming from a potential new power source or could be a sign of intelligent life arguing that whatever is out there could prove to be of great benefit to the crew and &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s mission. Col. Young reluctantly agrees and permits Dr. Rush to manipulate navigation and take &#039;&#039;Destiny&#039;&#039; off course.&lt;br /&gt;
&lt;br /&gt;
After a day in FTL the ship reaches a sea of wrecked ships, the carnage of a centuries old battle. With no visible signs of danger, Lt. Scott, Msgt. Greer and Volker set off in the shuttle to take a closer look. Eli uses &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s systems to recreate a simulation of the battle only to discover the debris is not what it seems.&lt;br /&gt;
&lt;br /&gt;
Chloe succumbs deeper to the alien infection, knowing she poses a greater risk the longer she stays aboard the &#039;&#039;Destiny&#039;&#039;. But when a lost friend comes to the rescue it&#039;s no longer Chloe&#039;s alien abductors the crew has to worry about.&lt;br /&gt;
&lt;br /&gt;
On Earth, Eli struggles with how to tell his mother the truth about what has happened to him. Wray takes leave to visit Sharon but finds the distance is starting to take its toll on their relationship.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Reiko Aylesworth]] as [[Sharon Walker]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Glynis Davies]] as [[Maryann Wallace]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.11 &amp;quot;Deliverance&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.10 &amp;quot;Resurgence&amp;quot; |&lt;br /&gt;
  Syfy_summary    = 210 |&lt;br /&gt;
  MGM_search      = Resurgence&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like Linda and I (or, more appropriately given the slotting) will double-team on #10 and #11, leaving Brad to tackle #12.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we did a walk-thru of the new, raised set in Stage 5.  So far, so cool.  ... I begin tackling the freshly-broken story for episode #10.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;We broke my next story last Thursday (I’ve landed the first part of the mid-season two-parter) and planned to work through the weekend, but hit an impasse about halfway through the second act and ended up setting it aside on Saturday. Then, last night, I decided to take advantage of all those leftover Lush products from Akemi’s visit and settled into a nice, relaxing bath – and ended up working through those second act problems. I completed the outline today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back on the office front, ... I try to figure out a sciFIentifically sound idea for my Resurgence outline (thank you, SGU Creative Consultant John Scalzi).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Got most of the notes for my Resurgence outline (episode 10) and, while I’m still a little leery about the third act, I’m just going to forge ahead. I feel it might be a little short but Brad was quick to point out that I thought Incursion would be short – and it turned into a two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 19, 2010&lt;br /&gt;
* &amp;quot;I had a major breakthrough on that tricky opening scene and finally got some work done on episode 10, Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Alas, not much progress to report on the script front. I&#039;m stilled mired in the Teasely morass of episode 10, Resurgence. For once, I&#039;d love to write an episode that doesn&#039;t include any of that pesky dialogue. Just pages and pages of action direction, meaningful looks, and people crying. And the occasional explosion.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 29, 2010&lt;br /&gt;
* &amp;quot;I took the opportunity to float my idea for a little character thru-line that I felt needed to pay off following the events of recent episodes. Thankfully all were on board and I&#039;ll be able to move forward with the scene as planned. Episode #10, Resurgence. Still early in Act I.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Excruciatingly slow going on the script front. Still stuck early in Act I, spinning my creative wheels in frustration.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 8, 2010&lt;br /&gt;
* &amp;quot;Well, I&#039;m pleased to report that I&#039;ve cleared a HUGE hurdle. That early [scene] in Resurgence that had been giving me fits is finally done. I can now move forward, complete Act I and then it&#039;s smooooooooooooth sailing. Until the next unforeseen issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;So the plan was simple enough: dedicate the day to completing the first act of my script. I&#039;d already hit the twelve page mark and really only envisioned another two or three pages to go before landing on that Dum-Dum-Daaaaah moment that takes us to commercial. Two or three pages. And I had an entire day to write them! How hard could that be? Well... [&#039;&#039;various interruptions...&#039;&#039;] I actually start work on the script, revising the already revised dialogue from the previous scenes and am about to break new ground when Andy poked his head into my office and suggests I join them in the writers&#039; room for VFX Supervisor Mark Savela&#039;s show-and-tell. ... Tomorrow! Tomorrow, I&#039;ll finally finish that first act. Well, that&#039;s the plan anyway.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 14, 2010&lt;br /&gt;
* &amp;quot;No work on my script today but I did end up finishing that first act - last night.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* &amp;quot;Miffed, I retire to my office where I work on the script, banging out three glorious pages.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;I eventually returned to the office where I tackled the infernally frustrating scene. Once I get pat it, I wrap up Act II and it&#039;ll be smoooooooth sailing from there. I would have finished it up sooner but every time I get into a conversation with my fellow writers, I end up having to tweak the scene (or other scenes) in order to track a recent change or development in the ongoing story arcs or character through-lines.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 20, 2010&lt;br /&gt;
* &amp;quot;Some progress to report on the script front.  I finished a rough draft of Act III yesterday.  It’s a bit…rough.  And a tad expensive.  So far, I’m averaging about one visual effects shot per page!  Call me a pessimist, but I have a feeling that aint gonna fly.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 22, 2010&lt;br /&gt;
* &amp;quot;Slow progress on the script.  Hit the 37 page mark of Resurgence (episode #10) and I still feel like I’m running in water.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;I’m pleased to report significant progress on the script front! After countless weeks of frustration, desperation, and sleep deprivation, I’m finally in the stretch run and that oh-so-elusive Fade Out is well within striking distance. I spent the day rewriting what I had (something I do while pacing which, I’m told, makes me look like an actor anxiously running lines before an audition), then forged ahead and finished up Act IV. I pitched out the possibility of shooting a four act script instead of the usual five (“Think of how much time and money we’ll save!”) but others were reluctant to embrace my brilliant suggestion. So I headed back into my office and, after much consideration applied myself and made some inroads – two whole pages! – into that fifth and final act. Granted, I did it by moving my Act IV break up “two whole pages!” but still, it was progress and I was happy (and, I’m sure, you’re all happy for me). Tomorrow, I aim to close the deal and leave the office with a rough first draft I can agonize over tomorrow night. Wish me luck!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 28, 2010&lt;br /&gt;
* &amp;quot;Alas, no progress on the script front today. In fact, just the opposite. Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question. Also, I suddenly realized that the information I was hoping to keep secret from character X would have been all too obviously to him the second the agreement is made – and that necessitated my going back and re-attacking that scene as well. LOTS going on in a fairly complex story and the challenge has been to clarify without complicating, inform yet entertain, deliver one of the most mind-blowing Visual Effects extravaganzas to date and NOT blow our budget.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;Success! I finally completed a first draft of episode 10, Resurgence. It’s a little rough, granted – but it’ll do. I’ll spend the weekend revising it and deliver it on Monday. Normally, it takes me about an hour to write the fifth act (usually in a white heat, coming off the momentum of the fourth act break), but this script was anything but normal. It never got any easier and I ended up spending the afternoon writing and re-writing those last five pages. But the important thing is that I’m finally done and pleased with most of the results. And as for those aspects of the script I’m still a little iffy about – well, I’m sure I’ll grow to love ‘em.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 30, 2010&lt;br /&gt;
* &amp;quot;As I reported yesterday, I finally have a (rough) first draft of my script, Resurgence, episode #10. ([http://josephmallozzi.files.wordpress.com/2010/05/img_3212.jpg Image]) I’m going to go over it a few more times, tighten up the dialogue, and try to strip away some of the visual effects. As it stands, I count thirty-five visual effect shots – which would be fine in the old days of SG-1 when two-thirds of them would end up being simple zat blasts, but in this case, there aint nothing simple about some of these sequences. If ever there was a candidate for an episode to receive to the 3D treatment, Resurgence would be it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 1, 2010&lt;br /&gt;
* &amp;quot;I was able to put out a first draft of Resurgence late this afternoon.  After many agonizing weeks, I finally feel good about it – which is pretty much the kiss of death.  I’m expecting plenty of constructive criticism.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Hey, good news! The early reviews of my first draft are in and I’m pleased to report I haven’t been asked to pack up my office (always a good sign). Received some great early input and look forward to sitting down to the official notes session tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 5, 2010&lt;br /&gt;
* &amp;quot;Got my script notes on Resurgence today.  Some great input.  Sadly, I had to lose the Megatron gag.  :(&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* Chevron7 writes: &amp;quot;Congrats on the early reviews of your first draft…were you worried?&amp;quot; Answer: &amp;quot;I don’t know if I’d go so far as to call it worry, but I certainly want to do a good job and thereby make everyone else’s life a whole lot easier.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 6, 2010&lt;br /&gt;
* &amp;quot;I feel as though the past couple of weeks have finally caught up with me and I could sleep for a week. Or, at the very least, the weekend. Might as well make the most of it because next week, I’ll be launching into my rewrite of episode #10, Resurgence, AND spending a couple of days in editing working on my producer’s cut of episode #3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 8, 2010&lt;br /&gt;
* &amp;quot;In the meantime, I shift gears to completing my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Now, I’m finally able to switch gears to that half-finished rewrite of Resurgence. I was aiming for Monday but, after some consideration, I think the script would benefit from a couple of extra (or should I say missing) scenes. ... As mentioned, I’m still working on episode #10, Resurgence, that visual effects extravaganza.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update ... I’ve almost completed my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;How many visual effects can you spot in an episode? Can you spot them all? Sounds like fun, right? Well, turns out a VFX spotting session is less a game of Where’s Waldo than an often laborious process involving the producer, editor, and various visual effects personnel squeezed into a tiny editing suite, gathered around an even tinier monitor, timing and discussing each and every visual effects sequence in an episode. Should the shot be longer? What direction is the ship headed? What kind of a camera move do we want to see? Does the VFX shot match with the preceding shot? Does it match with the ensuing shot? Was the shot budgeted? By the time we finished, it was 90 minutes later! I might have to set aside the entire day for Resurgence!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 20, 2010&lt;br /&gt;
* &amp;quot;Actors Patrick Gilmore (SGU’s Dale Volker) and Peter Kelamis (SGU’s Adam Brody) swung by the production offices today to tell me how much they enjoyed Resurgence – but really to sample the ice cream I brought in.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 26, 2010&lt;br /&gt;
* &amp;quot;And, with my revised draft of Resurgence out, I am looking ahead to my next story…whatever that may be. I’m thinking musical.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Take the episode I’m presently working on: Resurgence. The writers had beaten out the story and I was in the midst of writing the outline when I came up against a TBD. A TBD, for those not-in-the-know, is a story element that has yet to be fully realized, a crucial albeit mysterious little piece of the narrative puzzle whose details are shelved for future identification. Like, say, when you actually sit down to write the outline. TBD. To Be Decided. And it was time to decide. I spent the better part of the morning wracking my brain, trying to come up with something clever and cool (and made sense). And then it suddenly dawned on me. Hey, why am I so miserable? We have a Creative Consultant! Why not make him miserable too? ... Anyway, I wrote the script and received John’s notes on Thursday. All great. I’ll be incorporating them into the next draft which comes out next week. ... Speaking of which – I fear that this script may end up being a little short. Anyone have any suggestions for an extra scene?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 5, 2010&lt;br /&gt;
* &amp;quot;We kick off prep week on episode #10, Resurgence, tomorrow with a nine o clock concept meeting. Hurray!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 6, 2010&lt;br /&gt;
* &amp;quot;Prep week for episode #10, Resurgence, kicked off today with a 9:00 a.m. concept meeting. Those in attendance included all department heads, Director Will Waring (yes, apparently he IS directing this one), my writing partner Paul (who sat in to get a sense of who will be where on that new set), and yours truly. Assistant Director Alex Pappas ran the meeting, guiding us through the script, stopping only to direct questions my way or regale us with tales of his youth spent as the Entertainment Director of a local Buddhist community center. As Paul predicted, we ended up mired in the “Who’s where?” logistics of the new set and, after much discussion and dialogue tweaking, it was decided I would have to offer detailed positioning of each player in my next draft. I actually ended up sketching out a handy diagram in the margin of each scene to keep it all straight!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 7, 2010&lt;br /&gt;
* &amp;quot;Today’s game plan was to finish the rewrite of Resurgence. Yesterday, I got as far as the top of Act V before running out of steam. So, all I had to do was finish that final act. Seven measly pages. ... Well, the day is done and here I sit, staring at the top of Act V. Wha- happened? ... By the time I sat down to resume work on the rewrite, I had a slew of notes from the morning meetings to incorporate into the script. And once I’d incorporated them, had lunch, and given Paul notes on the second part of the mid-season two-parter (Deliverance), I was right back where I was yesterday – at the top of the fifth act.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 9, 2010&lt;br /&gt;
* &amp;quot;If I’m writing a scene that takes place in one of our standing sets, I don’t need to make the trip over to Stage 4 for a refresher. If, on the other hand, I’m writing a complicated scene that takes place in our new set – as was the case with Resurgence – then I will head down and walk through the action (or, at the very least, consult the plans helpfully provided to us by Playback).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 11, 2010&lt;br /&gt;
* &amp;quot;On set today for Day #1 of Resurgence with ever-effervescent Director Will Waring.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 17, 2010&lt;br /&gt;
* &amp;quot;While, over on Stage 4, Director Will Waring finished up on episode #10, Resurgence…&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 27, 2010 (includes pictures)&lt;br /&gt;
* Lewis writes: &amp;quot;What’s the fictional timeline on SGU?&amp;quot; Answer: &amp;quot;Lawren keeps an updated timeline of the series, tracking the number of days that have elapsed during and between episodes. Last time I checked, ten months will have passed between Air I (#101) and Resurgence (#210).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;When he’s not editing or working on his deck, Mike Banas is answering YOUR questions! No doubt intimidated by the fact that I would be visiting him to start work on my producer’s cut of Resurgence today, Mike magically turned around that outstanding Q&amp;amp;A we’ve all been waiting for. And it’s a good one. As is Resurgence, is latest labor of love. But you can judge for yourselves when it airs in about ten months.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 8, 2010&lt;br /&gt;
* &amp;quot;It was a welcome warm and sunny respite from the dank and dark environs of the editing suit where I had spent most of the day, working on my producer’s cut of Resurgence with ace editor Mike “Marverick” Banas .... It’s going to be a terrific episode, especially once Mark Savela and co. deliver the finished visual effects.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 9, 2010&lt;br /&gt;
* &amp;quot;And speaking of pretty damn cool ship sequences – we spotted Resurgence I as well and that episode is chock full of spacely operatic goodness. Another visual effects extravaganza for the first part of our mid-season two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 22, 2010&lt;br /&gt;
* &amp;quot;At some point, I’m also going to have to find time to head over to post and visit Mike so we can lock Resurgence, episode 10. Provided, that is, we receive those network notes. However, my thinking is no news is good news and they probably felt my cut was perfection and doesn’t require any tinkering.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 8, 2010&lt;br /&gt;
* &amp;quot;I also spent some time in post with my editor, Mike Banas P.I., locking my producer’s cut of Resurgence. As it turns out, the network didn’t think it was perfect after all. We got their notes this morning.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 9, 2010&lt;br /&gt;
* &amp;quot;I dropped by post to approve the temp visual effects for Resurgence, episode 10, with VFX Supervisor Mark Savela and Editor Mike Banas, P.I. Wow. Wow. And wow! Another visual extravaganza, this one.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 9, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.scifitv.com.au/Blog/2010/06/sgu-scoop-season-2-midseason-finale-destiny-has-a-destination/ Sci Fi Pi: Stargate Universe: S2 Mid-Season Finale! Destiny has a Destination! (June 29, 2010)]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:29, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27365</id>
		<title>SGU 2.09 &quot;Visitation&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.09_%22Visitation%22_Episode_Guide&amp;diff=27365"/>
		<updated>2010-11-03T00:41:35Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add spoiler summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|209]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0209precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crewmembers left behind on a seemingly ideal world over a year earlier make a mysterious return.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Destiny&#039;&#039; crewmembers left behind on an idyllic planet over a year ago suddenly turn up aboard a shuttle, giving Tamara renewed hope of finding her lost daughter. The circumstances surrounding their surprising return remain a mystery however. Dr. Caine and the others have no memory of how they got there.&lt;br /&gt;
&lt;br /&gt;
Young, fearing alien involvement, isolates Caine and company. Tamara&#039;s examination of the former crew verifies not only their identity but also that they are all in perfect physical condition. The investigation of the shuttle reveals the same: it is like new. The mystery takes an unsettling turn when one of the returned crewmembers abruptly drops dead. Wray lobbies Young to let her use regression therapy in the hopes of learning what really happened back on the planet. Young agrees, but the memories stirred prove disastrous for those who&#039;ve returned.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, as her alien transformation progresses, Chloe prepares her final goodbyes.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Tygh Runyan]] as [[Caine|Dr. Caine]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Remi Aubuchon]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Shuttle]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* [[SGU 1.13 &amp;quot;Faith&amp;quot; Episode Guide|SGU 1.13 &amp;quot;Faith&amp;quot;]]&lt;br /&gt;
* Previous: [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.10 &amp;quot;Resurgence&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.09 &amp;quot;Visitation&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0209 |&lt;br /&gt;
  MGM_search      = Visitation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Today, we spent the morning beating out Remi’s script – episode 9. Alas, no title as of yet but I’m sure Remi will come up with something truly inspired in the next couple of days. We’ll finish up by filling in the missing moments tomorrow...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 17, 2010&lt;br /&gt;
* &amp;quot;In addition to further discussion on Remi’s episode and a meeting on a couple of the HUGE sets being built for the show’s second season...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 18, 2010&lt;br /&gt;
* &amp;quot;And I hear that both Remi and Brad will be putting out their scripts early next week, episodes #9 and #13.  I really think there should be a rule that prevents a writer from putting out a script until all of the preceding scripts in air order have been released.  I’m going to try to regain my writing mojo tonight by having a couple of drinks and forcing the issue.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 23, 2010&lt;br /&gt;
* &amp;quot;Remi handed in his first draft of episode 9, Visitation, and some of the character developments in that episode impact several scenes in Resurgence – meaning I’m going to have to reconsider my attack on the scenes in question.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 29, 2010&lt;br /&gt;
* &amp;quot;...Remi is working on his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;...Remi continues his rewrite of Visitation...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Remi is working on his rewrite of episode #9, Visitation, in which the crew must fathom a baffling encounter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;It involves a visitation from some unexpected guests.&amp;quot; &amp;amp;mdash; Remi Aubuchon, writer, in Mallozzi&#039;s weblog, June 15, 2010&lt;br /&gt;
* Major D. Davis also writes: &amp;quot;Will characters faith, personal beliefs, or religion be furthered explored in SGU season 2?&amp;quot; Answer: &amp;quot;As a matter of fact, yes. Visitation, episode 9, comes to mind.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 23, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;Have you guys filmed Visitation yet?&amp;quot; Answer: &amp;quot;Nope.  It’s first up after the hiatus.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 27, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 03:47, 30 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Rainbow_Sun_Francks&amp;diff=27364</id>
		<title>Rainbow Sun Francks</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Rainbow_Sun_Francks&amp;diff=27364"/>
		<updated>2010-11-02T21:51:21Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Related Links */ new twitter name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Category:Actors|Francks, Rainbow Sun]]&lt;br /&gt;
==Stargate Roles== &lt;br /&gt;
[[Image:aidenford.jpg|thumb|170px|none|[[Aiden Ford|Lt. Aiden Ford]]]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[Stargate Atlantis: Season One]]&lt;br /&gt;
* [[SGA 2.01 &amp;quot;The Siege Part 3&amp;quot; Episode Guide|SGA 2.01 &amp;quot;The Siege Part 3&amp;quot;]]&lt;br /&gt;
* [[SGA 2.03 &amp;quot;Runner&amp;quot; Episode Guide|SGA 2.03 &amp;quot;Runner&amp;quot;]]&lt;br /&gt;
* [[SGA 2.10 &amp;quot;The Lost Boys Part 1&amp;quot; Episode Guide|SGA 2.10 &amp;quot;The Lost Boys Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 2.11 &amp;quot;The Hive Part 2&amp;quot; Episode Guide|SGA 2.11 &amp;quot;The Hive Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 5.01 &amp;quot;Search And Rescue Part 2&amp;quot; Episode Guide|SGA 5.01 &amp;quot;Search And Rescue Part 2&amp;quot;]] (Ford in John Sheppard&#039;s dream)&lt;br /&gt;
&lt;br /&gt;
==News and Interviews==&lt;br /&gt;
&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/index.php?s=rainbow+sun+francks Solutions News]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Aiden Ford|Lt. Aiden Ford]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
* [http://www.imdb.com/name/nm0290478/ IMDB]&lt;br /&gt;
* [http://twitter.com/RainbowFrancks Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 07:39, 29 Oct 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27363</id>
		<title>SGU 2.06 &quot;Trial And Error&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27363"/>
		<updated>2010-11-01T22:48:52Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add quotes; few guest cast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|206]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0206precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A series of realistic visions cause Col. Young to question his ability as commander of Destiny.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Col. Young is plagued by a recurring vision wherein Destiny is attacked and destroyed by the same aliens who abducted Dr. Rush and Chloe. Believing it to be a prophetic warning, he orders the science team to focus on restoring the ship&#039;s weapon systems and places the crew on high alert.&lt;br /&gt;
&lt;br /&gt;
Dr. Rush visits Chloe in isolation, hoping she might look over some calculations he&#039;s been working on - but Chloe is more concerned with the alien influence that has begun to affect not just her mind but her body as well.&lt;br /&gt;
&lt;br /&gt;
Eventually, Col. Young goes to Wray and admits his fear that he may be losing his mind. But when Destiny drops out of FTL and remains adrift, Rush and Eli suspect that the Colonel&#039;s strange visions may be the key to getting the ship back on course.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Col Young fears he&#039;s losing his mind in an all-new episode of the gripping galaxy-sprawling saga.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Plagued by a recurring vision in which the Destiny is attacked and destroyed by the same aliens who abducted Rush and Chloe, Young places the crew on high alert and orders the science team to work on the ship&#039;s weapon systems. Is it some kind of prophetic warning or is Young being paranoid?&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Rush visits Chloe in isolation for help with some calculations, but she&#039;s more concerned about the alien influence that has begun to affect her body as well as her mind. By the episode&#039;s end, a panicked Young confides in Wray about his sanity, but then the Destiny suddenly drops out of FTL...&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communications Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.06 &amp;quot;Trial And Error&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0206 |&lt;br /&gt;
  MGM_search      = Trial And Error&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Paul has finished a first draft of episode #6 which comes in at a whopping 57 pages. He’ll spend the weekend trimming.&amp;quot; &amp;amp;mdash; March 5, 2010&lt;br /&gt;
* &amp;quot;Paul, meanwhile, put out the first draft of episode 6 which, in my opinion, is one of the best scripts he’s ever written. Some wonderful exchanges and great, great character moments. And some pretty crazy action.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back upstairs, the writers gathered to debate a script issue with episode #6, Trial and Error. After the rewrite, the script was a robust 56 pages. Considering Paul’s last script, Intervention (episode #1) was 48 pages and, at last count, the episode was timing five minutes long, it was obvious that Trial and Error needed a trim. Paul’s solution? Lose the first scene. Carl hated the idea and argued for keeping the scene. Brad, Remi, and Linda made the argument for losing it. It didn’t end happily for Carl.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Three of the actors flagged me down to tell me how much they loved Trial and Error. Especially scene 61! I thanked them, but told them that episode 6 was all Paul. And I have to agree with their assessment. Trial and Error is, in my (and Carl’s) opinion, the best script Paul has ever written. And, to date, he’s written some damn terrific ones for Stargate: Universe = a significant pass on Justice, then Divided (one of my personal favorites), Subversion, Intervention, and Trial and Error. In fact, I’d go so far as to say that Paul is at the top of his game.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;Big time congrats to Paul Mullie for the extraordinary season 2 episode that was released to us today. Great friggen&#039; writing.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 7, 2010&lt;br /&gt;
* &amp;quot;Paul is prepping Trial and Error...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Paul is on set overseeing production on Trial and Error. Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Paul is on set – presumably on hand to provide first aid treatment if necessary – as they shoot episode #6, Trial and Error (which includes the confrontation scene that had the cast abuzz).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Today, we sat down to watch Andy Mikita’s director’s cut of Trial and Error, one of my favorite episodes of SGU’s second season. And that’s saying someting given that I wasn’t initially onboard with the story when it was first pitched. Well, one terrific script and a solid week of production behind us, and we’ve got ourselves an amazing episode – that, once second unit shoots that final missing scene next week, will come in at seven minutes over. Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) and Mr. Sparkle. Poor, Mr. Sparkles :(.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Ep 6 called Trial &amp;amp; Error @AlainaHuffman has strong scene with Louis that she lvoes. #SDCC #SGU &#039;I&#039;m excited to see it&#039;&amp;quot; &amp;amp;mdash; ShowPatrol Twitter, July 23, 2010&lt;br /&gt;
* &amp;quot;Holy smokes! It’s taken us a day and a half to watch the Day 1 mix of Trial and Error – and we’re still not done!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
* &amp;quot;&#039;Trial &amp;amp; Error&#039; begins a series of GAME-CHANGING eps. Season-long arcs &amp;amp; crazy-cool new discoveries. Love it. #SGU&amp;quot; &amp;amp;mdash; David Blue, Twitter, October 28, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/ShowPatrol/status/19358701390 Show Patrol Twitter, July 23, 2010]&lt;br /&gt;
* [http://twitter.com/DavidBlue/status/28998933389 David Blue&#039;s Twitter, October 28, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:03, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27362</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27362"/>
		<updated>2010-11-01T00:52:23Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add image for 5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; — Joseph Mallozzi, June 14, 2010&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu205eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.05_%22Cloverdale%22_Episode_Guide&amp;diff=27361</id>
		<title>SGU 2.05 &quot;Cloverdale&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.05_%22Cloverdale%22_Episode_Guide&amp;diff=27361"/>
		<updated>2010-11-01T00:49:58Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images; remainder of guest cast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|205]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20501.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20502.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20503.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20504.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20505.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20506.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20507.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20508.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20509.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0205precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The good news: The crew has found a planet with the potential to replenish their stores of fresh food and water. The bad news: Matt has been infected by a local fungus that is not only threatening his life, but closing in on the entire away team, ready to devour them. TJ tries every therapy she can think of, but the fungus&amp;amp;mdash;a huge growth on Matt&#039;s arm&amp;amp;mdash;is unresponsive to all of them. As a last resort, Rush suggests amputation, and the others understand that as a necessary step. But when TJ makes a guideline incision in Matt&#039;s arm, revealing his blood to be purple, it&#039;s clear that the infection has spread internally, and amputation would only make the situation worse.&lt;br /&gt;
&lt;br /&gt;
Matt, as he flutters out of consciousness, imagines himself in an Oz-like fantasy in which Young is his father, Chloe is his fiancee, Greer is his best man and Eli is Chloe&#039;s brother. Matt arrives in his hometown&amp;amp;mdash;Cloverdale&amp;amp;mdash;the day before his wedding to Chloe, and the whole town wants to celebrate. Matt&amp;amp;mdash;or, his dream state avatar&amp;amp;mdash;is a reluctant guest of honor, however, haunted as he is by the sense that something is terribly wrong, and this happy occasion is an illusion masking a deeper terror. But every time he tries to explain this feeling to his friends and family&amp;amp;mdash;all repurposed crew members&amp;amp;mdash;they chalk it up to cold feet, and tell him to snap out of it.&lt;br /&gt;
&lt;br /&gt;
The away team races towards the Stargate and builds a barricade against the fungus&amp;amp;mdash;now twenty feet tall and pursuing them as though it were a pride of lions&amp;amp;mdash;in order to buy a little time in hopes of curing Matt. Greer assembles a military team with blowtorches to keep the fungus from encroaching past the barricade. Young orders all non-essential personnel back aboard &#039;&#039;Destiny&#039;&#039;, and when they fire up the &#039;gate, they discover that the wormhole&#039;s appearance makes the fungus retreat temporarily.&lt;br /&gt;
&lt;br /&gt;
Everyone checks each other for contamination before returning to &#039;&#039;Destiny&#039;&#039;, and Chloe finds a small spot of the fungus on her shirt, but it somehow hasn&#039;t infected her. TJ orders her aboard, and she begs to stay with Matt, but is denied. As the others are busy checking for infection, Chloe steals away and allows herself to be stabbed by the fungus. She returns and shows TJ, but within minutes, the mark of contact on her hand disappears: whatever made her leg wound heal has made her immune to the fungal infection. Although both wary of the additional effects Matt will undergo, TJ and Rush devise a method of infusing Matt with Chloe&#039;s blood&amp;amp;mdash;they consider it a worthwhile risk. Greer keeps the fungus at bay with periodic bursts from the Stargate, and the transfusion completes. Matt regains consciousness, and the three return to &#039;&#039;Destiny&#039;&#039; as quickly as possible. Matt is relieved to be alive and safely aboard &#039;&#039;Destiny&#039;&#039;, but Young delivers some ominous words to him, then leaves him alone with Chloe to hear the details of his continued survival.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]] (figment)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Cole Humphrey]] as Movie Scott&lt;br /&gt;
* [[Mittita Barber]] as Movie Chloe&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Brad Wright]]&lt;br /&gt;
* Directed by [[Alex Chapple]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.05 &amp;quot;Cloverdale&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0205 |&lt;br /&gt;
  MGM_search      = Cloverdale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... Brad’s idea falls in the four slot, so he’ll take that one, which means Rob will be jumping on 3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;After breaking the first four episodes of season one Monday through Thursday, we spent a far more leisurely Friday discussing the general premise for the fifth, a.k.a.’s Brad’s episode. Unlike everyone else in the room, Brad prefers a less structured, more free-flowing approach to scriptwriting so, in his case, no breaking required, just a gentle couple of hours in the spin cycle. Still, I’d call that five for five.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 6, 2009&lt;br /&gt;
* &amp;quot;As for Brad’s outline – Outline? He don’t need no stinking outline!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;The rest of the afternoon was devoted to more chitchat and trying to figure out why the Bridge Studios decided to upgrade the perfectly-fine network so that, now, no one can either print or stay online for any significant amount of time. Brad couldn’t open his script and when he tried to print it, had the page count balloon to about 117 pages. Paul, now wearing his Exec Producer’s hat for the show’s second season, made the executive call and informed him: &#039;Yeah, that’s too long.&#039; I, on the other hand, smell a two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 11, 2010&lt;br /&gt;
* &amp;quot;Brad’s script was long only as a result of a printer screw-up. No two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 4, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Brad, meanwhile, put out a full pink draft of Cloverdale. It’s one of those scripts the cast will LOVE working on it. They’re going to have tons of fun.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Cloverdale (episode #5) was shooting on location today in – where else? – Cloverdale...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 28, 2010&lt;br /&gt;
* &amp;quot;This afternoon, we watched a cut of episode #5, Cloverdale. I can’t wait to see the finished visual effects on this one!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Watched the director&#039;s cut of #SGU &#039;s EPS 205 last night. EPIC EPIC EPIC EPIC&amp;quot; &amp;amp;mdash; Mark Savela, Twitter, May 15, 2010&lt;br /&gt;
* Sean D. writes: &amp;quot;Can you give us any additional hints about episode “Cloverdale” beyond David Blue’s reveal to it being set in an alternate universe?&amp;quot; Answer: &amp;quot;Alternate universe? Really?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/09/img_6566.jpg Concept Art: Alien Infection] posted by Joseph Mallozzi, September 18, 2010. Annotation: SC 3 Teaser; For the next stage (SC 5), the dimensional mass should begin to wrap around the entire forearm and the makeup should extend to the fingers and nails; Next 2 scenes - (14, 17) the growth should have increased slightly (10 - 15%); SC 21 - Same as 17 - Arm is wrapped in coat to prep for surgery; SC 22 - Possible additional prosthetic application for surgical incision; SC 32 - Hardened version (see second concept drawing) plays until SC 55 where it is replaced with a breakaway version. The drawing also shows that this infection is due to a bite.&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/05/on-location-in-cloverdale-for-sgus-cloverdale/ Solutions: On Location in Cloverdale for SGU&#039;s &amp;quot;Cloverdale&amp;quot;, May 5, 2010]&lt;br /&gt;
* [http://twitter.com/marksavela Mark Savela&#039;s Twitter]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/stargate-universe-2-05-cloverdale/ Solutions: Stargate Universe: 2.05 &amp;quot;Cloverdale&amp;quot;, October 26, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 13:59, 26 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0208precis&amp;diff=27348</id>
		<title>Template:Sgu0208precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0208precis&amp;diff=27348"/>
		<updated>2010-10-30T15:21:15Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: syfy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lucian Alliance prisoner Simeon escapes, creating a manhunt on a remote planet.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.08 &amp;quot;Malice&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0207precis&amp;diff=27347</id>
		<title>Template:Sgu0207precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0207precis&amp;diff=27347"/>
		<updated>2010-10-30T15:20:30Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: syfy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dr. Rush and Col. Young are stranded aboard an alien ship.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.07 &amp;quot;The Greater Good&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Davos&amp;diff=27346</id>
		<title>Davos</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Davos&amp;diff=27346"/>
		<updated>2010-10-30T15:06:10Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Character Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vedeenans]][[Image:Davos.jpg|thumb|170px|left|Davos]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Davos was the leader of his people, the Vedeenans, who lived in fear of Wraith cullings in the Pegasus galaxy. But one day, Davos had a vision, hid his people, and succeeded at tricking the Wraith into thinking that the planet was uninhabited. Davos had many visions, some of which he could share with others through touch, and none of them were ever false; every single prediction came true. Davos died of a form of lymphatic cancer. His physiology that gave him the gift of precognition was unique unto himself. (&#039;&#039;Stargate Atlantis&#039;&#039;: 4.08 &amp;quot;The Seer&amp;quot;) &lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
Teyla Emmagan&#039;s people were missing and she needed to find them. She had heard about Davos, the leader of the Vedeenans who everyone said was a seer. She felt that she needed to do everything she could to find her people, so she sought out Davos in the hope that he could help.&lt;br /&gt;
&lt;br /&gt;
Davos had predicted when Teyla and her team would visit his world and had sent a greeting party to meet them. Knowing that Atlantis had advanced technology, Davos&#039; daughter Linara asked if Dr. Keller could treat her ill father. Keller examined Davos on the planet, but decided that she needed to take him to the city to run more sophisticated tests. She didn&#039;t need the Ancients&#039; advanced technology to determine that Davos most likely could not be cured.&lt;br /&gt;
&lt;br /&gt;
The skeptic among Teyla&#039;s team was Dr. Rodney McKay. As a scientist, he depended on the laws of probability and the theories in quantum physics that concluded that no one could predict the future with certainty, that they could not always be right every single time. Davos immediately wanted to convince McKay that he was not a freud, so he shared a vision which later came true. McKay&#039;s interpretation of the prediction, however, was not correct, but that didn&#039;t make the vision any less valid.&lt;br /&gt;
&lt;br /&gt;
While in Atlantis, Davos shared a few more visions with Teyla and Carter, but he said that his own future remained unseen. One vision came true within a few hours, but the second vision remained a question even after Davos himself passed away. This vision was seemingly the destruction of Atlantis by the Replicators. &lt;br /&gt;
&lt;br /&gt;
Linara took her father home to be buried in her people&#039;s way, but she told Teyla that she was fearful of what the future held for them without Davos&#039; guidance. Teyla&#039;s advice to the grieving daughter was very similar to the advice that Davos himself gave Carter when she voiced her hope that the future could be changed: &amp;quot;The future is predetermined by the character of those who shape it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Two predictions that Davos left unresolved at the time of his death:&lt;br /&gt;
* Given to Teyla concerning her missing people: &amp;quot;they are still alive, but they are shrouded in darkness.&amp;quot; Later, Teyla found her people, but several of them had been killed while being experimented on by Michael Kenmore, the human-Wraith hybrid. These survivors were rescued and began anew on the mainland of the new planet that Atlantis moved to after a Replicator attack. (&#039;&#039;Stargate Atlantis&#039;&#039;: 4.18 &amp;quot;The Kindred Part 1&amp;quot;, 4.19 &amp;quot;The Kindred Part 2&amp;quot;, 5.03 &amp;quot;Broken Ties&amp;quot;)&lt;br /&gt;
* Given to Carter wherein Atlantis was destroyed by the Replicators. A group of Replicators that had split from the collective built a replica of the city-ship in order to find ways to reach ascension by playing out different scenarios with replicants of Sheppard&#039;s team and Elizabeth Weir. The group&#039;s location was discovered by the collective and their city-ship was destroyed, just as was seen in Davos&#039; vision. (&#039;&#039;Stargate Atlantis&#039;&#039;: 4.10 &amp;quot;This Mortal Coil Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGA 4.08 &amp;quot;The Seer&amp;quot; Episode Guide|SGA 4.08 &amp;quot;The Seer&amp;quot;]]&lt;br /&gt;
* [[SGA 4.10 &amp;quot;This Mortal Coil Part 1&amp;quot; Episode Guide|SGA 4.10 &amp;quot;This Mortal Coil&amp;quot;]]&lt;br /&gt;
* [[SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot; Episode Guide|SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot; Episode Guide|SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 5.03 &amp;quot;Broken Ties&amp;quot; Episode Guide|SGA 5.03 &amp;quot;Broken Ties&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Samantha Carter|Col. Samantha Carter]]&lt;br /&gt;
* [[Teyla Emmagan]]&lt;br /&gt;
* [[Jennifer Keller|Dr. Jennifer Keller]]&lt;br /&gt;
* [[Michael Kenmore]]&lt;br /&gt;
* [[Linara]]&lt;br /&gt;
* [[Rodney McKay|Dr. Rodney McKay]]&lt;br /&gt;
* [[John Sheppard|Lt. Col. John Sheppard]]&lt;br /&gt;
* [[Todd|Todd the Wraith]]&lt;br /&gt;
* [[Elizabeth Weir]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
* [[:Category:Stargate Atlantis Team|Atlantis Expedition]]&lt;br /&gt;
* [[Asurans|Replicators]]&lt;br /&gt;
* [[Vedeenans]]&lt;br /&gt;
* [[Wraith]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Martin Jarvis]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 22:33, 29 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Category:Vedeenans&amp;diff=27345</id>
		<title>Category:Vedeenans</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Category:Vedeenans&amp;diff=27345"/>
		<updated>2010-10-29T22:42:41Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aliens of the Pegasus Galaxy]][[Image:davos.jpg|178px|left|]]The [[Vedeenans]] are a human population on the planet [[Vedeena]] in the Pegasus galaxy. They used the [[Stargate]] to trade with other peoples. Their leader at the time that the [[:Category:Stargate Atlantis Team|Atlantis Expedition]] met them was [[Davos]], a man who had the gift of precognition. None of his visions were wrong. Davos died soon after meeting the Expedition, but not before giving them several visions of what the future held. The Vedeenans were introduced in [[SGA 4.08 &amp;quot;The Seer&amp;quot; Episode Guide|&#039;&#039;Stargate Atlantis&#039;&#039;: 4.08 &amp;quot;The Seer&amp;quot;]].&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Davos&amp;diff=27344</id>
		<title>Davos</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Davos&amp;diff=27344"/>
		<updated>2010-10-29T22:33:59Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: initial content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vedeenans]][[Image:Davos.jpg|thumb|170px|left|Davos]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Davos was the leader of his people, the Vedeenans, who lived in fear of Wraith cullings in the Pegasus galaxy. But one day, Davos had a vision, hid his people, and succeeded at tricking the Wraith into thinking that the planet was uninhabited. Davos had many visions, some of which he could share with others through touch, and none of them were ever false; every single prediction came true. Davos died of a form of lymphatic cancer. His physiology that gave him the gift of precognition was unique unto himself. (&#039;&#039;Stargate Atlantis&#039;&#039;: 4.08 &amp;quot;The Seer&amp;quot;) &lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
&lt;br /&gt;
Teyla Emmagan&#039;s people were missing and she needed to find them. She had heard about Davos, the leader of the Vedeenans whom everyone said was a seer. She felt that she needed to do everything she could to find her people, so she sought out Davos in the hope that he could help.&lt;br /&gt;
&lt;br /&gt;
Davos had predicted when Teyla and her team would visit his world and had sent a greeting party to meet them. Knowing that Atlantis had advanced technology, Davos&#039; daughter Linara asked if Dr. Keller could treat her ill father. Keller examined Davos on the planet, but decided that she needed to take him to the city to run more sophisticated tests. She didn&#039;t need the Ancients&#039; advanced technology to determine that Davos most likely could not be cured.&lt;br /&gt;
&lt;br /&gt;
The skeptic among Teyla&#039;s team was Dr. Rodney McKay. As a scientist, he depended on the laws of probability and the theories in quantum physics that concluded that no one could predict the future with certainty, that they could not always be right every single time. Davos immediately wanted to convince McKay that he was not a freud, so he shared a vision which later came true. McKay&#039;s interpretation of the prediction, however, was not correct, but that didn&#039;t make the vision any less valid.&lt;br /&gt;
&lt;br /&gt;
While in Atlantis, Davos shared a few more visions with Teyla and Carter, but he said that his own future remained unseen. One vision came true within a few hours, but the second vision remained a question even after Davos himself passed away. This vision was seemingly the destruction of Atlantis by the Replicators. &lt;br /&gt;
&lt;br /&gt;
Linara took her father home to be buried in her people&#039;s way, but she told Teyla that she was fearful of what the future held for them without Davos&#039; guidance. Teyla&#039;s advice to the grieving daughter was very similar to the advice that Davos himself gave Carter when she voiced her hope that the future could be changed: &amp;quot;The future is predetermined by the character of those who shape it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Two predictions that Davos left unresolved at the time of his death:&lt;br /&gt;
* Given to Teyla concerning her missing people: &amp;quot;they are still alive, but they are shrouded in darkness.&amp;quot; Later, Teyla found her people, but several of them had been killed while being experimented on by Michael Kenmore, the human-Wraith hybrid. These survivors were rescued and began anew on the mainland of the new planet that Atlantis moved to after a Replicator attack. (&#039;&#039;Stargate Atlantis&#039;&#039;: 4.18 &amp;quot;The Kindred Part 1&amp;quot;, 4.19 &amp;quot;The Kindred Part 2&amp;quot;, 5.03 &amp;quot;Broken Ties&amp;quot;)&lt;br /&gt;
* Given to Carter wherein Atlantis was destroyed by the Replicators. A group of Replicators that had split from the collective built a replica of the city-ship in order to find ways to reach ascension by playing out different scenarios with replicants of Sheppard&#039;s team and Elizabeth Weir. The group&#039;s location was discovered by the collective and their city-ship was destroyed, just as was seen in Davos&#039; vision. (&#039;&#039;Stargate Atlantis&#039;&#039;: 4.10 &amp;quot;This Mortal Coil Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[SGA 4.08 &amp;quot;The Seer&amp;quot; Episode Guide|SGA 4.08 &amp;quot;The Seer&amp;quot;]]&lt;br /&gt;
* [[SGA 4.10 &amp;quot;This Mortal Coil Part 1&amp;quot; Episode Guide|SGA 4.10 &amp;quot;This Mortal Coil&amp;quot;]]&lt;br /&gt;
* [[SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot; Episode Guide|SGA 4.18 &amp;quot;The Kindred Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot; Episode Guide|SGA 4.19 &amp;quot;The Kindred Part 2&amp;quot;]]&lt;br /&gt;
* [[SGA 5.03 &amp;quot;Broken Ties&amp;quot; Episode Guide|SGA 5.03 &amp;quot;Broken Ties&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Samantha Carter|Col. Samantha Carter]]&lt;br /&gt;
* [[Teyla Emmagan]]&lt;br /&gt;
* [[Jennifer Keller|Dr. Jennifer Keller]]&lt;br /&gt;
* [[Michael Kenmore]]&lt;br /&gt;
* [[Linara]]&lt;br /&gt;
* [[Rodney McKay|Dr. Rodney McKay]]&lt;br /&gt;
* [[John Sheppard|Lt. Col. John Sheppard]]&lt;br /&gt;
* [[Todd|Todd the Wraith]]&lt;br /&gt;
* [[Elizabeth Weir]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
* [[:Category:Stargate Atlantis Team|Atlantis Expedition]]&lt;br /&gt;
* [[Asurans|Replicators]]&lt;br /&gt;
* [[Vedeenans]]&lt;br /&gt;
* [[Wraith]]&lt;br /&gt;
&lt;br /&gt;
==Actor==&lt;br /&gt;
&lt;br /&gt;
* [[Martin Jarvis]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 22:33, 29 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.05_%22Cloverdale%22_Episode_Guide&amp;diff=27343</id>
		<title>SGU 2.05 &quot;Cloverdale&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.05_%22Cloverdale%22_Episode_Guide&amp;diff=27343"/>
		<updated>2010-10-27T23:54:30Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|205]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0205precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
The good news: The crew has found a planet with the potential to replenish their stores of fresh food and water. The bad news: Matt has been infected by a local fungus that is not only threatening his life, but closing in on the entire away team, ready to devour them. TJ tries every therapy she can think of, but the fungus&amp;amp;mdash;a huge growth on Matt&#039;s arm&amp;amp;mdash;is unresponsive to all of them. As a last resort, Rush suggests amputation, and the others understand that as a necessary step. But when TJ makes a guideline incision in Matt&#039;s arm, revealing his blood to be purple, it&#039;s clear that the infection has spread internally, and amputation would only make the situation worse.&lt;br /&gt;
&lt;br /&gt;
Matt, as he flutters out of consciousness, imagines himself in an Oz-like fantasy in which Young is his father, Chloe is his fiancee, Greer is his best man and Eli is Chloe&#039;s brother. Matt arrives in his hometown&amp;amp;mdash;Cloverdale&amp;amp;mdash;the day before his wedding to Chloe, and the whole town wants to celebrate. Matt&amp;amp;mdash;or, his dream state avatar&amp;amp;mdash;is a reluctant guest of honor, however, haunted as he is by the sense that something is terribly wrong, and this happy occasion is an illusion masking a deeper terror. But every time he tries to explain this feeling to his friends and family&amp;amp;mdash;all repurposed crew members&amp;amp;mdash;they chalk it up to cold feet, and tell him to snap out of it.&lt;br /&gt;
&lt;br /&gt;
The away team races towards the Stargate and builds a barricade against the fungus&amp;amp;mdash;now twenty feet tall and pursuing them as though it were a pride of lions&amp;amp;mdash;in order to buy a little time in hopes of curing Matt. Greer assembles a military team with blowtorches to keep the fungus from encroaching past the barricade. Young orders all non-essential personnel back aboard &#039;&#039;Destiny&#039;&#039;, and when they fire up the &#039;gate, they discover that the wormhole&#039;s appearance makes the fungus retreat temporarily.&lt;br /&gt;
&lt;br /&gt;
Everyone checks each other for contamination before returning to &#039;&#039;Destiny&#039;&#039;, and Chloe finds a small spot of the fungus on her shirt, but it somehow hasn&#039;t infected her. TJ orders her aboard, and she begs to stay with Matt, but is denied. As the others are busy checking for infection, Chloe steals away and allows herself to be stabbed by the fungus. She returns and shows TJ, but within minutes, the mark of contact on her hand disappears: whatever made her leg wound heal has made her immune to the fungal infection. Although both wary of the additional effects Matt will undergo, TJ and Rush devise a method of infusing Matt with Chloe&#039;s blood&amp;amp;mdash;they consider it a worthwhile risk. Greer keeps the fungus at bay with periodic bursts from the Stargate, and the transfusion completes. Matt regains consciousness, and the three return to &#039;&#039;Destiny&#039;&#039; as quickly as possible. Matt is relieved to be alive and safely aboard &#039;&#039;Destiny&#039;&#039;, but Young delivers some ominous words to him, then leaves him alone with Chloe to hear the details of his continued survival.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]] (figment)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Brad Wright]]&lt;br /&gt;
* Directed by [[Alex Chapple]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.05 &amp;quot;Cloverdale&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0205 |&lt;br /&gt;
  MGM_search      = Cloverdale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... Brad’s idea falls in the four slot, so he’ll take that one, which means Rob will be jumping on 3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;After breaking the first four episodes of season one Monday through Thursday, we spent a far more leisurely Friday discussing the general premise for the fifth, a.k.a.’s Brad’s episode. Unlike everyone else in the room, Brad prefers a less structured, more free-flowing approach to scriptwriting so, in his case, no breaking required, just a gentle couple of hours in the spin cycle. Still, I’d call that five for five.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 6, 2009&lt;br /&gt;
* &amp;quot;As for Brad’s outline – Outline? He don’t need no stinking outline!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;The rest of the afternoon was devoted to more chitchat and trying to figure out why the Bridge Studios decided to upgrade the perfectly-fine network so that, now, no one can either print or stay online for any significant amount of time. Brad couldn’t open his script and when he tried to print it, had the page count balloon to about 117 pages. Paul, now wearing his Exec Producer’s hat for the show’s second season, made the executive call and informed him: &#039;Yeah, that’s too long.&#039; I, on the other hand, smell a two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 11, 2010&lt;br /&gt;
* &amp;quot;Brad’s script was long only as a result of a printer screw-up. No two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 4, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Brad, meanwhile, put out a full pink draft of Cloverdale. It’s one of those scripts the cast will LOVE working on it. They’re going to have tons of fun.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Cloverdale (episode #5) was shooting on location today in – where else? – Cloverdale...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 28, 2010&lt;br /&gt;
* &amp;quot;This afternoon, we watched a cut of episode #5, Cloverdale. I can’t wait to see the finished visual effects on this one!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Watched the director&#039;s cut of #SGU &#039;s EPS 205 last night. EPIC EPIC EPIC EPIC&amp;quot; &amp;amp;mdash; Mark Savela, Twitter, May 15, 2010&lt;br /&gt;
* Sean D. writes: &amp;quot;Can you give us any additional hints about episode “Cloverdale” beyond David Blue’s reveal to it being set in an alternate universe?&amp;quot; Answer: &amp;quot;Alternate universe? Really?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/09/img_6566.jpg Concept Art: Alien Infection] posted by Joseph Mallozzi, September 18, 2010. Annotation: SC 3 Teaser; For the next stage (SC 5), the dimensional mass should begin to wrap around the entire forearm and the makeup should extend to the fingers and nails; Next 2 scenes - (14, 17) the growth should have increased slightly (10 - 15%); SC 21 - Same as 17 - Arm is wrapped in coat to prep for surgery; SC 22 - Possible additional prosthetic application for surgical incision; SC 32 - Hardened version (see second concept drawing) plays until SC 55 where it is replaced with a breakaway version. The drawing also shows that this infection is due to a bite.&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/05/on-location-in-cloverdale-for-sgus-cloverdale/ Solutions: On Location in Cloverdale for SGU&#039;s &amp;quot;Cloverdale&amp;quot;, May 5, 2010]&lt;br /&gt;
* [http://twitter.com/marksavela Mark Savela&#039;s Twitter]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/stargate-universe-2-05-cloverdale/ Solutions: Stargate Universe: 2.05 &amp;quot;Cloverdale&amp;quot;, October 26, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 13:59, 26 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.08_%22Malice%22_Episode_Guide&amp;diff=27342</id>
		<title>SGU 2.08 &quot;Malice&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.08_%22Malice%22_Episode_Guide&amp;diff=27342"/>
		<updated>2010-10-26T22:49:35Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add spoiler summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|208]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0208precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucian Alliance prisoner Simeon escapes, creating a manhunt on a remote planet.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ginn, using the stones to trade bodies with Dr. Amanda Perry, continues to fill in Homeworld Command of an impending Lucian Alliance attack. Suspecting she&#039;s giving up valuable information Simeon manufactures an escape by killing his guard then making his way to silence Ginn.&lt;br /&gt;
&lt;br /&gt;
Taking Park hostage, Simeon forces Volker to dial a planet and escapes off the ship. When Rush finds Ginn&#039;s lifeless body, knowing what it means for Dr. Perry, he gates to the planet on a mission of vengeance. But Homeworld Command, believing Simeon has information that could prevent an attack on Earth orders he be captured alive. Col. Young must send Lt. Scott and Msgt. Greer to bring Simeon back before he kills Rush or is killed himself.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Kathleen Munroe]] as [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Robert C. Cooper]]&lt;br /&gt;
* Directed by [[Robert C. Cooper]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Homeworld Command]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.09 &amp;quot;Visitation&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.08 &amp;quot;Malice&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0208 |&lt;br /&gt;
  MGM_search      = Malice&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Rob is off on a “distant location” scout for episode #8, but returns to Vancouver Sunday night.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* red writes: “Do you guys have any location shooting planned for season 2? Location shooting as in Nevada/New Mexico, not “20 miles from Vancouver”.” Answer: &amp;quot;As a matter of fact, we do. Rob will be racking up the airmiles when it comes time for him to direct Malice.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 27, 2010&lt;br /&gt;
* &amp;quot;... Lawren walks in and hands me Rob’s first draft of Malice. I head back to my office and read it.  Great script!  It’s going to be one hell of a location shoot!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* &amp;quot;Robert is in New Mexico shooting Malice... Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Rob is in New Mexico shooting episode #8, Malice (his version of The Searchers).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;We screened back to back director’s cuts today: episode 207 (The Greater Good) and episode 208 (Malice). Great stuff. This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 14, 2010&lt;br /&gt;
* &amp;quot;They say that vengeance is a dish best served cold, but this episode makes a great case for serving it hot – as in the scorching environs of an alien world where a deadly game of cat and mouse plays itself out.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 22, 2010&lt;br /&gt;
* In sci-fi, you can do most anything story-wise. When Robert C. Cooper asked Robert Carlyle what he&#039;s never done that he&#039;d like to do, he answered &amp;quot;a Western&amp;quot;. Much to his surprise and delight, it was given to him by Cooper in &amp;quot;Malice&amp;quot;. They filmed in New Mexico and got that Western feel. Along with &amp;quot;The Greater Good&amp;quot;, Carlyle thinks that &amp;quot;Malice&amp;quot; is the best of the episodes this season. &amp;amp;mdash; Flick Direct interview, posted August 9, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow. ... Malice (written, directed, and produced by Rob Cooper) is an intense, action-filled, thoroughly engaging episode, one of those entries you can watch over and over again. We had very few notes on the mix and, shortly after the screening, I emailed Rob to congratulate him on a job well done and commend him for actually using very little music. The silences were eerie and very effective. To which Rob responded: &#039;Thanks. I should have told you guys that many of the cues are actually missing. Joel’s been on vacation. Some of the music that’s in there may actually be placeholders. I’m going to his studio in LA to work on the music next week.&#039; Oh. Never mind then.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/05/sgu-to-shoot-malice-in-new-mexico/ Solutions: SGU to Shoot &amp;quot;Malice&amp;quot; in New Mexico, May 11, 2010]&lt;br /&gt;
* [http://www.flickdirect.com/flickvision/351/watch-movie/exclusive-interview-with-robert-carlyle/stargate-universe/streaming-video.ashx Flick Direct: Exclusive Interview With Robert Carlyle, Stargate Universe, posted August 9, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:29, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.07_%22The_Greater_Good%22_Episode_Guide&amp;diff=27341</id>
		<title>SGU 2.07 &quot;The Greater Good&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.07_%22The_Greater_Good%22_Episode_Guide&amp;diff=27341"/>
		<updated>2010-10-26T22:45:29Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add spoiler summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|207]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0207precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Rush and Col. Young are stranded aboard an alien ship.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destiny&#039;&#039; comes upon a heavily damaged ship floating in space. Dr. Rush suggests that the alien vessel be explored in the hopes of salvaging any worthwhile data or technology. Without a shuttle, Rush and Col. Young must make a dangerous space-suited expedition to the derelict ship. Once safely aboard, they discover that the ship contains empty pods similar to those they encountered on the seed ship. As Dr. Rush gets the life support and power running, the ship&#039;s engines suddenly engage, propelling it away from &#039;&#039;Destiny&#039;&#039;. With the power now depleted the ships drift helplessly apart.&lt;br /&gt;
&lt;br /&gt;
Unwilling to tell everyone that he has partial control of the &#039;&#039;Destiny&#039;&#039;, Rush claims he has been working on a program to manually fire &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s thrusters. Because of the complexity of the program he suggests Dr. Amanda Perry be brought on board via the communication stones to help. Once aboard, Rush covertly informs her of his success with &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s master code and directs her to the bridge. With Rush&#039;s help, Perry is able to steer &#039;&#039;Destiny&#039;&#039; back to the damaged ship. But when Eli unearths their plan, the big secret is revealed much to Rush&#039;s chagrin – especially when Young finds out.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Kathleen Munroe]] as [[Amanda Perry|Dr. Amanda Perry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.08 &amp;quot;Malice&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.07 &amp;quot;The Greater Good&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0207 |&lt;br /&gt;
  MGM_search      = The Greater Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;Carl is well. He handed in his first draft of The Greater Good this afternoon.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;Carl put out his revised writer’s draft of The Greater Good late this afternoon.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* PG15 writes: &amp;quot;So, which episode in the 1st half of the 2nd season was once the elusive 17th episode of the 1st season?&amp;quot; Answer: &amp;quot;Episode 7, The Greater Good.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 30, 2010 (&amp;quot;A drastically modified form of the story will figure into the first half of season two.&amp;quot; &amp;amp;mdash; December 18, 2009)&lt;br /&gt;
* &amp;quot;Carl is prepping episode #7, The Greater Good. You know, the one in which secrets will finally be revealed.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Sure, I could give you a production update, tell you that ... Carl was on set for Day #1 of The Greater Good...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* Karen writes: &amp;quot;Just letting you know in case you care. I was almost ready to give up on SGU because I didn’t actually like any of the characters but then Amanda Perry was introduced in the episode Sabotage. She’s the first character on SGU that I`ve really really liked and I loved her interactions with Rush. I really hope you find a way to bring her back as a recurring character because I think she would make a great addition to the cast.&amp;quot; Answer: &amp;quot;Coincidentally, guess who’s on set today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 18, 2010&lt;br /&gt;
* &amp;quot;Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) ... Carl’s on set hanging with the guest stars for his episode, The Greater Good.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;We screened back to back director’s cuts today: episode 207 (The Greater Good) and episode 208 (Malice). Great stuff. This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 14, 2010&lt;br /&gt;
* &amp;quot;Adding some extra shots for &amp;quot;The Greater Good&amp;quot;......fantastic episode-season 2!!!&amp;quot; &amp;amp;mdash; James Bamford, Twitter, June 17, 2010&lt;br /&gt;
* &amp;quot;There’s a great down and dirty fight sequence in episode 7 of season 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 1, 2010&lt;br /&gt;
* &amp;quot;In an episode titled &#039;The Greater Good,&#039; there is a major confrontation between Rush and Young where they realize that, if things keep going as they are, they will be stuck together until one of them dies so they might as well try and get along.&amp;quot; &amp;amp;mdash; Cinema Blend SDCC report, July 23, 2010&lt;br /&gt;
* In an interview at San Diego Comic Con, Robert Carlyle said that there are three episodes that define much of what is going on with Rush in Season Two: &amp;quot;The Greater Good&amp;quot;, &amp;quot;Malice&amp;quot;, and &amp;quot;Twin Destinies&amp;quot;. In &amp;quot;The Greater Good&amp;quot;, Rush and Young are alone on a ship where they have several pages of dialogue (11-page scene and 6-page scene) in which Rush tells Young everything: has control of the ship, has been steering it, that there is a mission. &amp;amp;mdash; Comics Online SDCC Video Interview, posted July 25, 2010&lt;br /&gt;
* &amp;quot;I can’t tell you what the mission is, but I can tell you there is a mission and it’s massive. The clue is in the title of the ship. Destiny. The ship is named that for a reason and perhaps all of these people are there for a reason. It starts to really become an adventure.&amp;quot; &amp;amp;mdash; Robert Carlyle, The Flick Cast Interview, July 27, 2010&lt;br /&gt;
* There&#039;s a &amp;quot;game changer&amp;quot; when Rush and Young go alone together to investigate an abandoned ship. Rush confesses that he&#039;s steering the ship, that there is a mission and a destination, and that they&#039;ll never get home. Rush reveals the &amp;quot;mind boggling&amp;quot; news that they may be discovering the beginning of time itself. &amp;amp;mdash; LA Times SDCC Video Interview, posted July 30, 2010&lt;br /&gt;
* Rush actually gets Young on his side in a very sneaky fashion, according to Robert Carlyle. &amp;amp;mdash; Collider interview, posted August 2, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/JamesBamford James Bamford&#039;s Twitter]&lt;br /&gt;
* [http://www.cinemablend.com/television/Comic-Con-Stargate-Universe-Panel-Releases-Details-From-Season-Two-25957.html Cinema Blend: Comic Con: Stargate Universe Panel Releases Details from Season Two, July 23, 2010]&lt;br /&gt;
* [http://www.youtube.com/watch?v=c11Ie5AsdSE&amp;amp;feature=digest Comics Online: SDCC Video Interviews with Robert Carlyle, Ming-Na, David Blue, Alaina Huffman, and Robert C. Cooper, posted July 25, 2010]&lt;br /&gt;
* [http://theflickcast.com/2010/07/27/sdcc10-robert-carlyle-takes-on-sci-fi-and-season-two-of-sgu/ The Flick Cast: SDCC10: Robert Carlyle Takes on Sci-Fi and Season Two of ‘SGU’, July 27, 2010]&lt;br /&gt;
* [http://latimesblogs.latimes.com/herocomplex/2010/07/robert-carlyle-david-blue-stargate-duo-discusses-the-show-its-future-and-comiccon.html LA Times Blog: Robert Carlyle and David Blue on &#039;Stargate,&#039; its future, and Comic-Con, July 20, 2010]&lt;br /&gt;
* [http://www.collider.com/2010/08/02/comic-con-robert-carlyle-interview-stargate-universe-video-interview-robert-carlyle/ Collider: Robert Carlyle Exclusive Video Interview STARGATE UNIVERSE, August 2, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:09, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27340</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27340"/>
		<updated>2010-10-24T14:06:41Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add image for 4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; — Joseph Mallozzi, June 14, 2010&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu204eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.04_%22Pathogen%22_Episode_Guide&amp;diff=27339</id>
		<title>SGU 2.04 &quot;Pathogen&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.04_%22Pathogen%22_Episode_Guide&amp;diff=27339"/>
		<updated>2010-10-24T14:05:28Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images and rest of closing credits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|204]]&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:sgu20409.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0204precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Eli&#039;s mom is sick, and Eli must rush home to see to her. Once on Earth, he realizes that she won&#039;t come out of her depression until she realizes that he&#039;s OK and cares about her.&lt;br /&gt;
&lt;br /&gt;
Eli&#039;s Earthly woes are matched on the ship. No one can figure out why Chloe, who&#039;s been acting strangely, has recovered so quickly from her gunshot wound, but when she goes missing and is found in a daze in one of the cargo holds, the crew realize that she must be under some kind of residual genetic manipulation program from her abduction by the aliens. Young wants to quarantine her immediately, but Rush, who has been making huge strides in learning how to control the systems of the ship, convinces him to let her go about her life, under careful observation. He uses her vulnerable state to get her to solve an equation for him&amp;amp;mdash;an equation that will give him even more control over &#039;&#039;Destiny&#039;&#039;&amp;amp;mdash;but he continues to keep the bulk of his knowledge a secret from the rest of the crew.&lt;br /&gt;
&lt;br /&gt;
On Earth, Camile is reconnecting with Sharon, but the pressure of a cross-galaxy relationship is wearing on her, and domestic tensions only get higher when Camile rushes to Eli&#039;s side to counsel him through his crisis with his mother.&lt;br /&gt;
&lt;br /&gt;
Young has decided to give the Lucian prisoners a trial integration with the rest of the crew, in exchange for the intel they&#039;ve been providing, but he may have to rethink his decision when Simeon, one of the Lucians, gets inappropriate with Park. The man is locked up, and Varro attempts to patch things over&amp;amp;mdash;which has an effect on TJ, but the rivalry between Simeon and Greer has been ignited, and is not likely to cool down anytime soon.&lt;br /&gt;
&lt;br /&gt;
Brody, Park and Young are all becoming suspicious of Rush who, in a bind, shows them the equation that Chloe solved, and implies that the erratic behavior of the ship&amp;amp;mdash;dropping out of FTL with no gates nearby, turning off course for no apparent reason&amp;amp;mdash;is a result of her sabotage, at which point Young proceeds with his original plan and has her quarantined.&lt;br /&gt;
&lt;br /&gt;
Camile, who is unable to solve her own domestic problems, is at least able to help Eli: She orders immediate clearance for his mother, and allows her to use the communication stones to visit the ship and see, with her own eyes, the magnificent work he&#039;s a part of.&lt;br /&gt;
&lt;br /&gt;
As a last-ditch effort, Rush proposes sitting Chloe in the neural interface of &#039;&#039;Destiny&#039;&#039;&amp;amp;mdash;the chair that made Franklin disappear&amp;amp;mdash;in hopes that it will burn away the alien parts of her, leaving the human part. Young and TJ reluctantly agree, and though she emerges safely, her condition remains the same, and her future&amp;amp;mdash;along with that everyone she&#039;s in contact with&amp;amp;mdash;remains uncertain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Reiko Aylesworth]] as [[Sharon Walker]]&lt;br /&gt;
* [[Louise Lombard]] as [[Gloria Rush]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Mark Burgess]] as [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
* [[Alisen Down]] as [[Brightman|Dr. Brightman]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Glynis Davies]] as [[Maryann Wallace]]&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Colin Bremner]] as [[Tracy|Airman Tracy]]&lt;br /&gt;
* [[Haley Beauchamp]] as Female Airman&lt;br /&gt;
* [[Primo Allon]] as [[Koz]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[Robert Carlyle]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Neural Interface Chair]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.03 &amp;quot;Awakening&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.04 &amp;quot;Pathogen&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0204 |&lt;br /&gt;
  MGM_search      = Pathogen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... Carl has requested Episode 5 ...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;Tomorrow, looks like Carl is on deck as episode five jumps two spots to take the position formerly held by episode three (my baby)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 3, 2009&lt;br /&gt;
* Concerning the body-swapping communication stones technology: JES writes: “What’s to prevent these characters from using the bodies to commit other antisocial and illegal acts? Where’s the limit?” Answer: &amp;quot;Great question. And it’s one Exec. Producer Carl may be positing in season two.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 7, 2009&lt;br /&gt;
* &amp;quot;Yesterday, we gave and received notes on three outlines: ... Episode 4 (Carl’s story, which will shoot first).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;Prep has already begun on the first episode up, Pathogen (actually episode 4), with our special guest director.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;When do you start shooting pathogen?&amp;quot; Answer: &amp;quot;A week from Wednesday.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 25, 2010&lt;br /&gt;
* &amp;quot;Carl continues prep on episode #4 (Pathogen), in addition to working on that outline for episode #7. ... Our first cast read-thru early next week to be followed by our first day of principal photography on Pathogen (Yes, it’s episode #4, but it’s shooting in the #1 slot) and the start of prep on Intervention (Episode #1).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;Rob and Carl have spent the past couple of days on the set, watching Director Robert Carlyle work his magic.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;WOW! Long but great day of shooting &amp;quot;Pathogen&amp;quot; scenes! LUV 2 Bobby Carlyle &amp;amp; @cpbinder !! My acting muscles are SORE! haha NITE!! xoxo&amp;quot; &amp;amp;mdash; Ming-Na, Twitter, March 12, 2010&lt;br /&gt;
* &amp;quot;Yep, Robert Carlyle is directing the first episode on the production schedule – which actually happens to be episode 4 in the airing schedule, Pathogen. No need to be gentle with Bobby. He’s incredibly well-prepared, knows the shots he wants and, more importantly, knows how to get them. He’s also got a fantastic cast and crew backing him up. And the dailies look great!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 13, 2010&lt;br /&gt;
* &amp;quot;My gosh you guys, what a week. Carlyle did a fantastic job on this episode. And we&#039;ve got a guest star who is going to blow u away.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, March 20, 2010&lt;br /&gt;
* &amp;quot;Today, we watched the very first director’s cut of the new season. Congratulations go out to writer Carl Binder, the cast and crew, and, especially, Robert Carlyle who delivered big time in his SGU directorial debut.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 29, 2010&lt;br /&gt;
* &amp;quot;We capped off the day by watching a Producer’s Cut of episode #4, Pathogen. A great script by Carl Binder, wonderfully directed by Robert Carlyle.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* On working with Robert Carlyle as the director: &amp;quot;Oh! He was a fantastic director. He&#039;s an actor, so he gets it. He understands what you&#039;re going through as an actor and the fears you may have about the scene or yourself. He creates an atmosphere where you feel safe and you feel loved, and that you can&#039;t really do anything wrong, which is the best kind of way to work because you&#039;re not censoring yourself. He was great, he would come up to us and give us notes that were so smart and so human and so actable. The episode he had to work on, was a beautiful episode and a very intimate episode but also one that&#039;s setting up a lot of stuff that&#039;s going to be a major problem down the road. So, it was a big responsibility for him, but it was kind of funny to watch him having to wear two hats. He&#039;ll be standing there in costume trying to hit his mark and act the scene out and then have to yell cut [laughs] and go talk to the DP and figure out what shot to do next and stuff like that. It was a trip, but he was fantastic. He really hit it out of the park and did a great job.&amp;quot; &amp;amp;mdash; Brian J. Smith, interview with Den of Geek, April 13, 2010&lt;br /&gt;
* &amp;quot;Robert Carlyle is scheduled to assume directing duties on Pathogen’s outstanding scenes later today&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;Between the goings-on on Stage 6 and my office, I also found the time to join my fellow producers in taking in a matinee double-feature: Carl Binder’s producer’s cut of Pathogen (actually, I only caught the last 15 minutes, but I liked what I saw and loved those pick-up scenes, particularly that wandering look…yeah, I’m pushing this particular arc)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 21, 2010&lt;br /&gt;
* &amp;quot;Robert Carlyle also took over the director&#039;s chair for one episode (which will air 4th) that mostly takes place on Earth; with Camile and Eli going home to visit their loved ones. &#039;It was probably the most emotional thing I&#039;ve ever done,&#039; Blue confessed. &#039;I&#039;d never done it before,&#039; Carlyle said. &#039;I mean I&#039;ve directed in the theater. It was fantastic working with David on that episode.&#039;&amp;quot; &amp;amp;mdash; IGN SDCC report, July 23, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.twitter.com/MingNa Ming-Na&#039;s Twitter]&lt;br /&gt;
* [http://www.twitter.com/BrianJacobSmith Brian J. Smith&#039;s Twitter]&lt;br /&gt;
* [http://www.denofgeek.com/television/462087/stargate_universe_brian_j_smith_interview.html Den of Geek: Brian J. Smith Interview, April 13, 2010]&lt;br /&gt;
* [http://tv.ign.com/articles/110/1106912p1.html IGN: SDCC 10: Heroes Star Invades SGU Season 2, July 23, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/stargate-universe-2-04-pathogen/ Solutions: Stargate Universe: 2.04 &amp;quot;Pathogen&amp;quot;, October 19, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:40, 20 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Cloning&amp;diff=27326</id>
		<title>Cloning</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Cloning&amp;diff=27326"/>
		<updated>2010-10-22T22:01:06Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* 5.22 &amp;quot;Revelations&amp;quot;: Cloning and Degredation Due to Mutation and Lack of Genetic Diversity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Genetics]][[Image:dna.jpg|thumb|170px|left|DNA: The Code of Life]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Not that long ago, the thought of creating a living copy of a higher form of life was considered science fiction. Now, science fiction has become science fact. In the &#039;&#039;Stargate SG-1&#039;&#039; universe, members of SG-1 have encountered many advanced cultures and alien races that have mastered the art of creating copies of higher life forms, such as those of a human being. Although some of the methods imagined are still way out in the realm of science fiction, there are some elements of fact hidden behind the stories brought forth.&lt;br /&gt;
&lt;br /&gt;
==What Is Cloning?==&lt;br /&gt;
&lt;br /&gt;
The word &amp;quot;clone&amp;quot; is derived from the Greek for a twig (&#039;&#039;klon&#039;&#039;), and horticulturists have been taking cuttings and growing new plants from them for centuries. The word came into current usage when the renowned British biologist J.B.S. Haldane suggested in 1963 that it would soon be possible to create genetic duplicates of plants, animals, and even humans.&lt;br /&gt;
&lt;br /&gt;
The word &amp;quot;cloning&amp;quot; can be applied to the many levels of duplicating living cells, tissues, organs, and organisms. In nature, cloning is accomplished through asexual reproduction. Sexual reproduction involves the merging of two sets of DNA (one from the father&#039;s sperm and one from the mother&#039;s egg) to produce a new offspring that is genetically different from either parent. Asexual reproduction (without sex) produces offspring that are genetically identical to the single parent organism. &lt;br /&gt;
&lt;br /&gt;
In today&#039;s terms, the word &amp;quot;clone&amp;quot; itself can be defined as &amp;quot;a group of replicas of all or part of a large biological molecule&amp;quot; (such as DNA). The key to this definition of cloning is that it is biological.&lt;br /&gt;
&lt;br /&gt;
==Cloning on Earth==&lt;br /&gt;
&lt;br /&gt;
Scientists created the most famous clone of a higher life form in 1997 with the birth of Dolly, the sheep clone. Dolly lived for six years, dying by lethal injection in 2003. Her lifespan was about half the usual for a sheep of her kind. She suffered from lung cancer and crippling arthritis. Scientists claim, however, that other than the cancer and arthritis, Dolly was normal. She was even the mother of six lambs, reproducing the &amp;quot;old-fashioned way.&amp;quot;&lt;br /&gt;
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Dolly was produced by a method of cloning called &amp;quot;reproductive cloning.&amp;quot; In this method, scientists transfer genetic material from the nucleus of a donor adult cell to an egg whose nucleus, and thus its genetic material, has been removed (this method is also called &amp;quot;somatic cell nuclear transfer&amp;quot;). The reconstructed egg is treated with chemicals or electric current in order to stimulate cell division and once the cloned embryo reaches a suitable stage, it is transferred to the uterus of a female host where it continues to develop until birth. &lt;br /&gt;
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This method of cloning does not produce an identical clone of the donor animal. Only the clone&#039;s chromosomal or nuclear DNA is the same as the donor while some of the clone&#039;s genetic materials come from the mitochondria in the cytoplasm of the enucleated egg. The source of Dolly&#039;s donor cell was an udder cell that was reprogrammed to generate an entire new organism, rather than just more udder cells. Scientists believe that errors or incompleteness in the reprogramming process cause the high rates of death, deformity, and disability observed among animal clones.&lt;br /&gt;
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There are other forms of cloning practiced by our scientists today. One form of cloning is called &amp;quot;embryo cloning.&amp;quot; Embryo cloning is achieved in two different ways, but both ways start out with a fertilized egg known as a zygote. How far scientists allow the embryo to develop defines the type of cloning technique used. If the embryo is allowed to divide into four cells and then those four cells are separated and allowed to grow individually in a culture, the method is called &amp;quot;blastomere separation&amp;quot; (a blastomere is one of the individual cells derived after the embryo is separated). If the embryo is allowed to grow into a mass of about 32 to 150 cells, known as a blastocyst, and then the embryo is divided into two, the method is called &amp;quot;blastocyst division.&amp;quot; The resulting cells from either of these two methods can be implanted into the uterus of a surrogate mother and the resulting children would be clones of each other. When blastocyst division happens naturally, for example, identical twins are created. In either case, the resulting children are clones of each other because they possess identical genes.&lt;br /&gt;
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The goal of &amp;quot;therapeutic cloning,&amp;quot; a form of &amp;quot;embryo cloning,&amp;quot; is not to create cloned human beings, but rather to harvest stem cells, those cells that can form any cell type, which can be used to study human development and to treat disease. To this end, scientists have been working on a way to clone embryo cells that are the product of somatic cell nuclear transfer rather than of a zygote (fertilized egg). As recent as 1998, South Korean scientists announced that they had cloned a human embryo through somatic cell nuclear transfer and then extracted the stem cells from one of the embryos. In 2001, researchers at Advanced Cell Technology were able to get a human embryo to divide into six cells before dying. In 2004, South Korean researchers claimed they had cloned human embryos to the blastocyst stage and succeeded at extracting stem cells from one of the embryos. Techniques for prompting an unfertilized egg to produce stem cells have not been effectively developed and researchers admit that it will be many more years before these methods of producing human stem cells can be used in therapies to treat diseases such as Parkinson or heart disease. &lt;br /&gt;
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Another form of &amp;quot;therapeutic cloning,&amp;quot; is the production of human embryos by means of parthenogenesis (unfertilized egg; &amp;quot;parthenogenesis&amp;quot; is Greek for &amp;quot;virgin birth&amp;quot;). If scientists are able to extract a ovum before it gets to a certain stage of maturity, that egg cell will actually have all of the genetic code instead of half of it (the other half expected to come from the sperm cell in sexual reproduction). Embryos that develop from parthenogenesis would not be clones of the individual from which the egg is extracted because of the genetic diversity that goes into the creation of the egg initially. However, if the embryos developed by parthenogenesis develop such that they are successfully implanted into a surrogate mother, they&#039;d be clones of each other. Researchers of the therapeutic cloning technology stress, however, that the goal of this type of stem cell generation is not to produce a living human being, but only the stem cells. The ovum can be used to create compatible cardiac muscle cells, for example, for the woman from whom the ovum is originally extracted. For men, the process would involve taking the nuclei from two sperm cells and transferring them into a contributed egg that has been stripped of its nucleus. This process is similar to the process of somatic cell nuclear transfer, but is called androgenesis (literally, &amp;quot;man birth&amp;quot;).&lt;br /&gt;
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The form of cloning called &amp;quot;recombinant DNA technology,&amp;quot; &amp;quot;DNA cloning,&amp;quot; &amp;quot;molecular cloning,&amp;quot; or &amp;quot;gene cloning&amp;quot; all refer to the same process: the transfer of a DNA fragment of interest from one organism to a self-replicating genetic element such as a bacterial plasmid (bacteria are the most often used host cells, but yeast and mammalian cells are also used). The DNA of interest propagates in the foreign host cell. This technology has been around since the 1970s and is a common practice in molecular biology labs today. Recombinant DNA technology is important for learning about other related technologies, such as gene therapy, genetic engineering of organisms, and sequencing genomes.&lt;br /&gt;
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==Stargate References==&lt;br /&gt;
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===1.14 &amp;quot;Hathor&amp;quot;: DNA Cloning to Prevent Transplant Rejection===&lt;br /&gt;
{| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:hathor-daniel.jpg|thumb|170px|left|Hathor rapes Daniel for his DNA]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:hathor-babies.jpg|thumb|170px|left|Hathor&#039;s Goa&#039;uld larvae]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:hathor-deadbabies.jpg|thumb|170px|left|Hathor&#039;s larvae perish]]&lt;br /&gt;
|}&lt;br /&gt;
The Goa&#039;uld queen named Hathor, living in a female human host, extracted DNA, what she referred to as &amp;quot;the code of life,&amp;quot; from Daniel Jackson in order to produce Goa&#039;uld larvae that would be compatible with their future human hosts. She obtained Daniel&#039;s DNA through forced sexual intercourse and thus gained access to the genetic information encoded in his sperm cells. &lt;br /&gt;
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Sperm cells were used by the Human Genome Project (HGP) to sequence human DNA. According to the documentation from this project, it is much easier technically to prepare DNA cleanly from sperm than from other cell types because of the much higher ratio of DNA to protein in sperm and the much smaller volume in which purifications can be done. Using sperm provides all of the chromosomes for study, including equal numbers of sperm with the X (female) or Y (male) sex chromosomes. However, HGP scientists also used white cells from the blood of female donors so as to include female-originated samples.&lt;br /&gt;
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In her reproductive process, Hathor combined portions of Daniel&#039;s DNA into her offspring. The exact method is not known, but could be considered a form of gene splicing. She may have used one sequence of his DNA and duplicated, or cloned, it to produce her treated offspring, similar to the process of recombinant DNA technology of today, also called gene or DNA cloning. The larvae, however, had mostly Goa&#039;uld genetic materials. Daniel&#039;s sperm did not fertilize eggs, such as is the case in the human reproductive process, to produce half of the genetic make-up of the offspring. According to the Tok&#039;ra named Malek, in the episode, 6.10 &amp;quot;Cure&amp;quot;, Goa&#039;uld reproduction is asexual (without the production or union of two kinds of germ cells). He said that a Goa&#039;uld queen is able to fertilize her own eggs and she does not need a &amp;quot;man friend.&amp;quot; This method of fertilization most likely was Hathor&#039;s means of incorporating some of Daniel&#039;s DNA sequence into her offspring. Daniel had drawn the analogy that Hathor was like a queen bee in her method of reproduction. Honey bee queens are able to determine the genetic make-up of their offspring similar to the Tok&#039;ra&#039;s description of the Goa&#039;uld queen&#039;s asexual reproduction by fertilizing her own eggs. Unfertilized eggs in a honey bee actually develop into male honey bees, or drones (parthenogenesis). Since this is science fiction and the Goa&#039;uld are alien beings, we cannot say for sure exactly how the queen Goa&#039;uld creates her young or if she even requires a male counterpart at any time to produce those young. We are told, however, in the episode, 6.10 &amp;quot;Cure&amp;quot;, that the queen symbiote has the ability to manipulate the genes that she passes on to her offspring.&lt;br /&gt;
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Hathor&#039;s goal to create larvae that would not be rejected by a human host is similar to that of therapeutic cloning of today. The creation of genetically-modified pigs from which organs suitable for human transplants could be harvested is a potential of this form of cloning. The transplant of organs from animals to human is called xenotransplantation. Pigs have been cloned more successfully than primates, even though primates are closer to humans genetically. Scientists create something called a &amp;quot;knock-out&amp;quot; pig wherein they inactivate the genes that cause the human immune system to reject an implanted pig organ. The genes are knocked out in individual cells, which are then used to create clones from which organs can be harvested. In 2002, a British biotechnology company reported that it was the first to produce &amp;quot;double knock-out&amp;quot; pigs that have been genetically engineered to lack both copies of a gene involved in transplant rejection. The research is still ongoing.&lt;br /&gt;
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All of the larvae that Hathor produced at the SGC base were destroyed by fire. Dr. Fraiser attempted to get DNA samples of their remains. Daniel informed her that some of the DNA would be his. This clue to the larval Goa&#039;uld&#039;s genetic make-up was very important. If she was able to obtain a complete sample of the larval DNA, Dr. Fraiser might have been able to isolate the section of the DNA that was Daniel&#039;s and thus found which sequence was responsible for symbiote rejection and then a gene therapy could have been devised that could have enabled a human host to reject a symbiote from his body or created genetic changes in a human so that a symbiote could not blend with him (such as those of Aris Boch&#039;s people, in the episode, 3.07 &amp;quot;Deadman Switch&amp;quot;). Scientists of today have conducted research in using gene therapy to rewrite a subject&#039;s DNA in order to treat a problem, such as Alzheimer&#039;s. &lt;br /&gt;
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Even though Hathor&#039;s larvae produced using Daniel&#039;s DNA all perished, it might have been possible for Hathor to have stored the necessary DNA fragments from Daniel&#039;s sperm in order to produce more larvae later. We are not made aware if she produced more larvae with Daniel&#039;s &amp;quot;code of life&amp;quot; after she escaped to Chulak or before she died in the episode, 3.01 &amp;quot;Into the Fire.&amp;quot;&lt;br /&gt;
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===1.19 &amp;quot;Tin Man&amp;quot;: A Clone by Another Name===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:daniel-tinman.jpg|thumb|170px|left|Daniel and his android clone]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:tealc-tinman.jpg|thumb|170px|left|Teal&#039;c&#039;s android clone being created]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jack-tinman.jpg|thumb|170px|left|Jack&#039;s injured android clone]]&lt;br /&gt;
|}&lt;br /&gt;
Totally within the realm of science fiction, the creation of SG-1&#039;s android doubles, or clones, was executed quite easily by Harlan of the planet Altair (P3X-989). These clones were produced by copying the likeness of each team members&#039; physical form into a mechanical body and then copying their consciousness&amp;amp;mdash;memories, behavior patterns, and feelings&amp;amp;mdash;in the android body much like artificial intelligence. Harlan also augmented each clone with the knowledge of the underground power station that sustained them and with the ability to compute and think faster. Their bodies were also stronger and able to endure stress, such as jumping down over twenty feet without injury. The androids were also capable of existing for thousands of years if they maintained their power source, their only form of nourishment.&lt;br /&gt;
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These androids are not clones by the classical definition because they are not biological replicas. However, to the androids themselves, their bodies felt to them as if they were still human, but &amp;quot;better.&amp;quot; Their type of clone comes down low in the list of definitions of clone, but is there, nonetheless: &amp;quot;one that &#039;&#039;appears&#039;&#039; to be a copy of an original form&amp;quot; (from Merriam-Webster&#039;s Reference Library).&lt;br /&gt;
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Because these clones did not bleed when their skin was injured, it is probably reasonable to assume that there were no biological aspects of their bodies whatsoever, and that their skin was artificial. Harlan said that they were synthetic and never distinguished that any part of the android bodies were not. &lt;br /&gt;
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In today&#039;s cloning technology, scientists have taken skin cells and grown tissue, and even small forms of organs for cows. The same therapeutic cloning can be done for humans through the use of stem cells. Research is still ongoing, but scientists hope that this leads to treating often fatal diseases by growing replacement tissue and organs without the side effect of rejection.&lt;br /&gt;
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When the android clones went home to the SGC, Dr. Fraiser was not able to tell that they were mechanical until she listened to Jack&#039;s android&#039;s chest and found no heartbeat. Up until that moment, she might have already tested his pupils with her light pen, an instrument she has been seen using first during physical examinations, and seen nothing that would have indicated that he wasn&#039;t human. Still, it is highly doubtful that these androids had any biological aspects to them because of the thousand-year lifespan, unless Harlan&#039;s machine was somehow able to stop the aging process.&lt;br /&gt;
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The android clones of SG-1 all perished in the episode, 4.21 &amp;quot;Double Jeopardy.&amp;quot;&lt;br /&gt;
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===2.10 &amp;quot;Bane&amp;quot;: Cloning and Biological Warfare===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:bane-bug.jpg|thumb|170px|left|Large Insect-like Organism]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:bane-bug-exam.jpg|thumb|170px|left|Dr. Harlow extracts venom]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:tealc-morphing.jpg|thumb|170px|left|Teal&#039;c undergoes a transformation]]&lt;br /&gt;
|}&lt;br /&gt;
Meeting up with alien lifeforms is an expectation everytime SG-1 goes through the Stargate. The lifeform they encountered on BP6-3Q1 changed everyone&#039;s opinion about harmless insects, however, when Teal&#039;c was stung by one of these large &amp;quot;bugs.&amp;quot; The venom injected into his body began to rewrite his DNA and replace it with the organism&#039;s with the aid of a retrovirus, because, in the geneticist Dr. Timothy Harlow&#039;s words, &amp;quot;DNA does not alter DNA.&amp;quot; &lt;br /&gt;
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A retrovirus is characterized by a unique mode of replication within the cells of their hosts. Like some other viral groups, retroviruses contain a core of the nucleic acid RNA instead of the usual DNA. Unlike other RNA viruses, retroviruses replicate as DNA rather than RNA genomes inside their hosts by means of an enzyme they carry, called reverse transcriptase.  The retroviruses cause various infections in birds and mammals, including humans. Some genera also cause cancers in animals, such as feline leukemia and bovine sarcoma. Research in the mid-1980s indicated that some retroviruses may cause cancers in humans. The disease known as AIDS (acquired immune deficiency syndrome) has been linked with a retrovirus as well (MSN Encarta Encyclopedia).&lt;br /&gt;
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Dr. Harlow observed also that not only was Teal&#039;c going to become one of these organisms by the eventual replication of the organism&#039;s DNA, but several of them, because of &amp;quot;equal matter conversion.&amp;quot; Teal&#039;c&#039;s mass would determine how many of these fully-developed insect-like organisms he would become. Based on this method of replication, the organisms were all genetically identical&amp;amp;mdash;they were all clones.&lt;br /&gt;
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The potential for this organism&#039;s venom to become a biological weapon in the war against the Goa&#039;uld was tempting to the people at the NID. According to Col. Harry Maybourne of the NID, the SGC&#039;s mandate is search and retrieval while the NID&#039;s is research and development. Both programs work to protect Earth from the alien threats, but each does that from different points of view. After learning that Teal&#039;c was undergoing some form of metamorphosis, Col. Maybourne was willing to have Teal&#039;c change completely in order to study the effects of this organism&#039;s venom.&lt;br /&gt;
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Biological weapons that are viruses are nothing new. Routine vaccination for smallpox (variola virus) ended in 1972 and the smallpox infection was eliminated from the world in 1977. However, strains of the smallpox virus still exist and could be used by a group of terrorists to wipe out a population because it is not certain if those who got the vaccines before 1972 are no longer susceptible. Additional viral warfare agents include viral hemorrhagic fevers (VHF), Venezuelan equine encephalitis virus, and the yellow fever virus. The mortality rate of these viral diseases varies from very low to 35% (usually in un-vaccinated populations). &lt;br /&gt;
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When Col. Maybourne saw that the larval Goa&#039;uld that Teal&#039;c carried was not able to prevent Teal&#039;c from being affected by the organism&#039;s retrovirus, he was eager to let Teal&#039;c continue in his transformation. He saw the potential of a 100% mortality rate among those who were subjected to the retrovirus contained in the organism&#039;s venom, even among the Goa&#039;uld. According to Carter&#039;s worse-case scenerio simulation, estimating that each person produced ten &amp;quot;bugs,&amp;quot; there would be millions of these organisms in six to eight weeks. The population of BP6-3Q1 was totally wiped out and the potential for Earth&#039;s population to be wiped out by the bugs that Teal&#039;c would become was extremely high if they were not able to come up with a reversal of the replication process.&lt;br /&gt;
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Dr. Harlow developed a drug that slowed down the transformation enough to enable Teal&#039;c&#039;s larval Goa&#039;uld symbiote to do the remainder of the healing. This drug would not work on humans because they would need the Goa&#039;uld symbiote&#039;s natural healing abilities to totally cure them. Dr. Harlow intended to keep the specimen from falling into the NID&#039;s hands by reporting a lab accident, but it is not certain if he actually destroyed the organism or his research.&lt;br /&gt;
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===2.20 &amp;quot;Show and Tell&amp;quot;: The Value of a Life Created Through Cloning===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:charlie.jpg|thumb|170px|left|Genetically engineered Charlie]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:charlie-mother.jpg|thumb|170px|left|Charlie and his Reetou &amp;quot;Mother&amp;quot;]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:charlie-tokra.jpg|thumb|170px|left|Charlie joins the Tok&#039;ra]]&lt;br /&gt;
|}&lt;br /&gt;
Cloning was most likely involved in the production of the genetically-engineered human boy named Charlie, created by a member of the alien race called the Reetou. The Reetou are basically a bug-like intelligent life form and far from being human. They also live 180 degrees out of phase with humans, thus existing invisible to humans. They were advanced enough, however, to create a human being in the laboratory. This technology is so far beyond our current abilities that it is hard to imagine how a human boy could have grown and developed outside the uterus of a living genetically-compatible surrogate mother, such as was the case in the creation of Dolly through reproductive cloning.&lt;br /&gt;
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The Reetou genetic engineer that created Charlie, affectionately called &amp;quot;Mother&amp;quot; by him, had to not only know the exact DNA sequence of human beings, but also other factors which scientists refer to as the building blocks of life, such as amino acids and proteins, hormones, and the nurturing environment of the womb. We are so far from that aspect of creating life solely from DNA that Mother&#039;s method of cloning is still science fiction. In other words, Mother could not have created Charlie solely from a single strand of human DNA, even though Dr. Fraiser said that was all that Mother needed to construct him in a lab (by today&#039;s technological capabilities). There have been claims made by scientists all over the world that they have successfully cloned human beings and that these clones&#039; surrogate mothers have delivered them after a normal pregnancy. These scientists have not, however, revealed the identities of these alleged clones, so it is still debatable as to the truth of their statements. These clones, if they exist, however, could have only been produced through reproductive cloning that started with an egg that had been enucleated or fertilized.&lt;br /&gt;
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Even though we are not capable of giving life to a full-grown human outside the womb, we can make certain assumptions about how Mother created Charlie. She might have used a technique similar to our &amp;quot;embryo cloning&amp;quot; in which a fertilized egg is stimulated to divide, thus making the single cell into a two-cell embryo, and then she would have taken that process further by allowing the embryo to develop into a human. She would have needed something beyond the DNA itself to start the process, such as having an actual zygote. We&#039;re not given any information as to how Mother created Charlie, so it is possible that she had more materials with which to start than just a strand of human DNA.&lt;br /&gt;
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According to Dr. Fraiser, Charlie was not put together accurately because his organs were beginning to fail. Charlie said that he was created quickly, indicating that his rate of cell division must have been increased substantially. Mother had to do this in order for him to fulfill his mission of warning the people of Earth of a full-scale attack sooner than she had originally anticipated. If Charlie had been allowed to develop at a slower pace, his health may have been vastly improved. Mother also modified his genetic material so that he would be able to see and communicate with her in her phase as well.&lt;br /&gt;
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Although we may currently have the technology to create a human being through cloning, the actual ethics of doing so is still of major debate. Frozen embryos, originally intended by their parents to become living beings, have been used for stem cell research and this use has been the subject of concern of many nations all over the globe. How far does science take the development of an embryo and still not call it life? &lt;br /&gt;
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Charlie was created to save a world. His potential and right to live seemed to not have been considered beyond that. To SG-1, however, Charlie was an individual, nonetheless, who had life and the right to live it. SG-1 did not feel that it was right for Mother to have created such a life as if it were only for communication purposes and then allow it to die so horribly. The Tok&#039;ra Jacob/Selmak offered an alternative: Charlie could become a Tok&#039;ra host and the symbiote would heal and correct his failing body. Charlie went with the Tok&#039;ra, but further information about his life has not been revealed.&lt;br /&gt;
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===3.10 &amp;quot;Forever In A Day&amp;quot;: Cloning and Genetic Memory===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:apophis.jpg|thumb|170px|left|Egyptian Scribe/Goa&#039;uld Apophis]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:amaunet.jpg|thumb|170px|left|Sha&#039;re/Goa&#039;uld Amaunet]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:shifu.jpg|thumb|170px|left|Harsesis Shifu]]&lt;br /&gt;
|}&lt;br /&gt;
According to the &#039;&#039;Stargate SG-1&#039;&#039; universe, the Goa&#039;uld record their memories, or knowledge, in their DNA so that these memories are passed on genetically to the offspring (1.03 &amp;quot;The Enemy Within&amp;quot;). Each symbiote gains the knowledge of not only its parent, but of its parent&#039;s parent, and so on. The memories recorded by these symbiotes in their DNA most likely include those they have chosen to retain of their hosts as well. &lt;br /&gt;
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When two &amp;quot;Goa&#039;ulded&amp;quot; human hosts produce a human offspring, the child inherits the Goa&#039;uld genetic memory and is called &amp;quot;harsesis.&amp;quot; The human host of the Goa&#039;uld Apophis, a scribe from the temple of Amon of Ancient Egypt (2.17 &amp;quot;Serpent&#039;s Song&amp;quot;), and the human host of the Goa&#039;uld Amaunet, Sha&#039;re of Abydos and Daniel Jackson&#039;s wife, were used by the Goa&#039;uld symbiotes to conceive a boy through sexual intercourse. Upon conception, however, the Goa&#039;uld Amaunet hibernated in order to prevent Sha&#039;re from miscarrying the baby (2.09 &amp;quot;Secrets&amp;quot;). &lt;br /&gt;
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The boy conceived as harsesis came to be known as Shifu (4.17 &amp;quot;Absolute Power&amp;quot;). He was human, but he inherited the Goa&#039;uld genetic memory from the symbiotes hosted by his human parents. So, not only did he inherit the genetic memory of Amaunet, but possibly that of Apophis as well. Because of this additional advantage, the Goa&#039;uld System Lords hunted down such offspring and killed them because their positions of power would be greatly threatened by one who possessed this abundant knowledge. Basically, they saw that the more knowledge one possessed, the more power one could obtain. It was Apophis&#039; goal to take this child as his next host and thus ensure his supremacy amongst the System Lords (2.09 &amp;quot;Secrets&amp;quot;).&lt;br /&gt;
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For Shifu to have this Goa&#039;uld genetic memory, his DNA was most likely modified by the symbiotes themselves. Their method is a complete mystery, as was Hathor&#039;s ability to splice Daniel&#039;s DNA from his sperm cells into her offspring. We could assume that some form of DNA duplication, or cloning, most likely took place to incorporate these memories into Shifu&#039;s DNA so that he would genetically inherit them. &lt;br /&gt;
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According to Teal&#039;c, it is the genetic memory of the Goa&#039;uld that makes them evil. Shifu said that Oma Desala, his Ascended Being step-mother (3.20 &amp;quot;Maternal Instinct&amp;quot;), buried his Goa&#039;uld genetic memories deep into his subconscious mind because the evil would have been too hard to resist. Shifu taught Daniel through a dream that gaining access to the genetic memories of the Goa&#039;uld would not be the means of defeating them, but of destroying himself and possibly others whom he loved. Shifu chose to continue his path as an Ascended Being rather than access his buried memories and he asked Daniel to choose another path as well. (4.17 &amp;quot;Absolute Power&amp;quot;)&lt;br /&gt;
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===5.22 &amp;quot;Revelations&amp;quot;: Cloning and Degredation Due to Mutation and Lack of Genetic Diversity===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:original-asgard.jpg|thumb|170px|left|Asgard of 30,000 years ago]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:heimdall.jpg|thumb|170px|left|Heimdall, Asgard Geneticist]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:adara-facility.jpg|thumb|170px|left|Research facility in the Adara System]]&lt;br /&gt;
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The Asgard geneticist, Heimdall, revealed to SG-1 that the Asgard reproduced exclusively through a process of enhanced cellular mitosis, or cloning. In fact, for nearly a thousand years, the Asgard had been physically incapable of achieving cell division through meiosis, or sexual reproduction. Through cloning, they had achieved a measure of immortality. As each Asgard&#039;s body failed, his consciousness was transferred into a newer, younger version of himself. Unfortunately the lack of genetic diversity became a problem. It&#039;s like making a copy of a copy of a copy &amp;amp;mdash; eventually, there&#039;s deterioration. &lt;br /&gt;
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Mutation is a change in DNA that alters a gene and thus the gene&#039;s product, leading in some cases to deformity or disease. Mutations can occur spontaneously during cell division or can be triggered by environmental stresses, such as sunlight, radiation, and chemicals. According to the Council for Responsible Genetics, there is a dangerous loss of diversity when a population, be it plant, livestock, human, or even Asgard, is built solely through cloning: &amp;quot;The robustness of natural populations, including their flexible response to new conditions and hence resistance to disease, lies to a great extent in their genetic variability. This characteristic would be entirely eliminated in a population of clones. The near total loss of the entire U.S. corn crop in the 1970&#039;s as a result of monoculture &amp;amp;mdash; overuse of too narrow a genetic base &amp;amp;mdash; is a harbinger of what could happen with cloned livestock.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Heimdall said that the Asgard had created a process of controlled mutation that had helped them avoid complete genetic breakdown, but they had reached the limits of their technical capabilities, and, at that point, the Asgard were a dying race. But, the Asgard found some hope in the 30,000-year-old body of an Asgard ancestor found in stasis only six months prior to SG-1&#039;s meeting Heimdall in an underground facility in the Adara System. This perfectly-preserved body represented the Asgard from the time before their cloning program became irreversible. The mutation of the Asgard through cloning was visually evident when comparing the appearances of this ancestor and any Asgard of today: the ancestor was taller and more human-like. The Asgard hoped that his physiology could give them clues to overcome the Asgard race&#039;s genetic degredation. &lt;br /&gt;
&lt;br /&gt;
Two years later, however, the Asgard had not made progress in this area of research and continued to clone bodies into which their consciousnesses were transferred. It appeared that they decided to upload nearly the entire population&#039;s consciousnesses into storage banks in order to transport them and then create clone bodies for them once they arrived at their new homeworld, Orilla. (8.01 &amp;quot;New Order Part 1&amp;quot;, 8.02 &amp;quot;New Order Part 2&amp;quot;) &lt;br /&gt;
&lt;br /&gt;
Finally, after realizing that they had mistakenly doomed their entire race with a fatal genetic disease, the Asgard took the last year of their existence to gather their knowledge and technology into the Asgard Core and gift this, their legacy, to the SGC, the representatives of humans on Earth. When Thor presented this Legacy, he stated that humanity had become &amp;quot;The Fifth Race&amp;quot;, alluding to the Alliance of the Four Great Races (Ancients, Asgard, Nox, Furlings) that had represented the most knowledgeable and powerful races in the galaxy eons ago (1.11 &amp;quot;The Torment of Tantalus&amp;quot;, 2.16 &amp;quot;The Fifth Race&amp;quot;). The Asgard committed mass suicide as they blew Orilla into smithereens. (10.20 &amp;quot;Unending&amp;quot;) &lt;br /&gt;
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Daniel grieved for the Asgard, stating that they had been no different than humanity in their bid for a better quality of life: &amp;quot;I mean, all they wanted to do was live a little longer. We&#039;re no different. Sequence DNA. Cure diseases. One fatal mistake, and they doom their entire race.&amp;quot; With their Legacy, the Asgard hoped that humanity could learn from their mistakes. (10.20 &amp;quot;Unending&amp;quot;)&lt;br /&gt;
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===6.05 &amp;quot;Nightwalkers&amp;quot;: Cloning and Disease Resistance===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:conrad-snake.jpg|thumb|170px|left|The Original Goa&#039;uld Symbiote]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:nightwalkers-clones.jpg|thumb|170px|left|Symbiote Clones]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:nightwalkers-serum.jpg|thumb|170px|left|Clone-Killing Serum]]&lt;br /&gt;
|}&lt;br /&gt;
They called each other &amp;quot;brother&amp;quot; and they were clones produced from one Goa&#039;uld symbiote. Their creation by a Earth geneticist, Dr. Richard Flemming, can only be considered science fiction, since, at this point in our current cloning capabilities, we cannot create a living organism of this complexity without the use of reproductive cloning (use of a surrogate mother). &lt;br /&gt;
&lt;br /&gt;
The Goa&#039;uld symbiotes are still somewhat of a mystery to us, however, and, since they reproduce asexually to start, there might have been a way for Dr. Flemming to clone them with relative ease. We are not given the information on how he accomplished this, however. Dr. Flemming was famous for developing hybrid strains of disease-resistant corn and cotton, and he applied his genetic expertise in creating these clones with genetic kill switches. If they were exposed to a common antibiotic, they would die.&lt;br /&gt;
&lt;br /&gt;
Dr. Flemming worked for a company called Immunotech Research that was a wholly-owned subsidiary of Zetatron Industries, the companies created by billionaire Adrian Conrad. Conrad gained access to a Goa&#039;uld symbiote (5.11 &amp;quot;Desperate Measures&amp;quot;) and started to conduct research on it to take advantage of its healing capabilities. He wanted to implant himself with the symbiote in order for it to cure him of a fatal disease and then remove the symbiote once the healing was completed. He grew desperate and impatient and had himself implanted with the symbiote before the research was complete. As a result, Adrian Conrad lost his identity, and eventually, his life, to the Goa&#039;uld (6.11 &amp;quot;Prometheus&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
In order for Dr. Flemming to create clones of the Conrad Goa&#039;uld symbiote with this kill switch programmed into their DNA, he would have to have known the exact segment in the DNA sequence of a Goa&#039;uld symbiote pertaining to disease and resistance. If Dr. Fraiser had been successful in gathering complete DNA samples of Hathor&#039;s larvae created in the episode, 1.14 &amp;quot;Hathor&amp;quot;, then Dr. Flemming would have had the benefit of a map of the Goa&#039;uld genetic sequence already having been started, if not completed, after about five years. If, however, he did not obtain this knowledge until after his employer&#039;s acquisition of the symbiote, then he had about a year of research to map the genome. In reality, it took the Human Genome Project (HGP) thirteen years to complete the human genome sequence. It is possible that Dr. Flemming used some of the information gathered through previous genome sequencing done on Earth to help him locate the proper genes in the clones to reprogram them with the kill switch.  This is assuming, of course, that the Goa&#039;uld symbiotes are anything like the lifeforms found on Earth.&lt;br /&gt;
&lt;br /&gt;
The serum created by Dr. Flemming was a simple antibiotic, basically harmless to humans. The people of Steveston, Oregon, who were implanted with the symbiotes were cured by receiving an injection of this antibiotic, having never been aware that they had been implanted because the symbiotes were immature and could only take control while their hosts slept. The NID knew of the symbiotes and allowed them to continue to function because they were building a space ship that the NID wanted. The clones, however, became aware of the NID&#039;s surveillance and decided to infiltrate the NID and SGC. These Goa&#039;uld, it appeared, inherited the Goa&#039;uld genetic memory of evil-doing.&lt;br /&gt;
&lt;br /&gt;
Dr. Flemming is presumed dead after an automobile accident, but his body was never recovered. His research notes were obtained by the SGC and, most probably, the NID. As far as we know, all of the symbiote clones were killed after their discovery.&lt;br /&gt;
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===6.10 &amp;quot;Cure&amp;quot;: Cloning and the Price of Perfect Health===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:egeria.jpg|thumb|170px|left|Tok&#039;ra Queen Egeria]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:61004.jpg|thumb|170px|left|Jonas among Egeria&#039;s offspring]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:61002.jpg|thumb|170px|left|Tretonin]]&lt;br /&gt;
|}&lt;br /&gt;
The ultimate goal of cloning technology and genetic engineering of today is the improvement of the human condition. If we can turn this gene on or that gene off, then our ability to reverse diseases and aging comes into focus. The use of cloning techniques help scientists control their experiments so that they can observe the results of their manipulations.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t that easy for the Pangarans. They had the means of producing a drug that gave their people perfect health. They discovered that Goa&#039;uld symbiotes have a natural healing ability and they used that genetic design in formulating the miracle drug, tretonin. They were given access to Goa&#039;uld symbiotes through the use of the queen, Egeria. She had been banished by Ra for opposing him and starting the Tok&#039;ra resistance (Tok&#039;ra means &amp;quot;against Ra&amp;quot;). Her descendents are those symbiotes who call themselves the Tok&#039;ra who wage war against the Goa&#039;uld and attempt to live in a truly symbiotic relationship with their human hosts. &lt;br /&gt;
&lt;br /&gt;
Egeria was held captive by the Pangarans and she was forced to spawn a seemingly endless supply of symbiotes so that the Pangarans could produce tretonin. What the Pangarans didn&#039;t know was that Egeria was capable of altering the genetic make-up of her offspring. She deliberately reprogrammed her larvae in two ways: she gave them no intelligence by withholding the Goa&#039;uld genetic memory, and she gave them a defective gene that gave the tretonin derived from them a negative side effect. The Pangarans who were taking tretonin needed more and more of the drug to keep them healthy because the drug completely suppressed the human&#039;s immune system, requiring that they continue to take the drug or die. Egeria had hoped that they would stop manufacturing tretonin from her offspring because of this negative side effect, but the Pangarans continued to make and use the drug, hoping that they&#039;d eventually discover a way to refine it.&lt;br /&gt;
&lt;br /&gt;
Egeria&#039;s goal of genetically engineering her offspring to gain her freedom and terminate the use of her young was not met. She lived in captivity until her death. Before she died, however, she gave the Tok&#039;ra a formula to reverse the side effects of the tretonin so that the Pangarans would live without the drug. The Pangarans learned that in some cases, the cure is no better than the disease. &lt;br /&gt;
&lt;br /&gt;
Tretonin proved to be of no use for humans, but the Tok&#039;ra refined the drug into a version that allows a Jaffa to live without carrying a symbiote (Jaffa are genetically-engineered humans who have no immune system other than what is provided to them through the larval Goa&#039;uld they carry in their pouches). Teal&#039;c and Bra&#039;tac were the first Jaffa to successfully take this new form of the drug and survive without a symbiote (6.19 &amp;quot;Changeling&amp;quot;) and they have been able to free many Jaffa through its introduction (7.10 &amp;quot;Birthright&amp;quot;). However, as with the Pangarans, those Jaffa who take tretonin depend upon it for their very lives and have, in effect, traded one dependence for another (8.09 &amp;quot;Sacrifices&amp;quot;).&lt;br /&gt;
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===7.03 &amp;quot;Fragile Balance&amp;quot;: A Clone Does Not a Duplicate Make===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:jackoneill.jpg|thumb|170px|left|Jack O&#039;Neill]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:loki.jpg|thumb|170px|left|Asgard geneticist Loki]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:minijack.jpg|thumb|170px|left|Jack&#039;s teenaged clone]]&lt;br /&gt;
|}&lt;br /&gt;
After a much younger version of Col. Jack O&#039;Neill attempted to use SG-1&#039;s commanding officer&#039;s identification badge at the check-in station at the SGC, a shocking series of events unfolded. Gen. George Hammond, Dr. Daniel Jackson, Maj. Samantha Carter, Teal&#039;c, Dr. Janet Fraiser, and Jacob Carter/Selmak engaged in an investigation and determined that this 15-year-old boy was actually a clone of Jack created by a renegade Asgard geneticist named Loki.&lt;br /&gt;
&lt;br /&gt;
Loki&#039;s modus operandi was to create a clone of an Earthling he wished to study for a week. The clone would take the place of the &amp;quot;original&amp;quot; while Loki did his genetic studies to determine if that person held the key to saving the Asgard race from extinction due to the deminishing returns of their cloning technology&amp;amp;mdash;the only method available to them to continue their race (see the section above on 5.22 &amp;quot;Revelations&amp;quot;). The clone would be physically aged and given a copy of the subject&#039;s consciousness so that no one could tell the difference. After the week of study was completed, Loki would exchange the original and the clone. The clone was not genetically programmed to live much beyond that week-long use and eventually died.&lt;br /&gt;
&lt;br /&gt;
Before everyone discovered that Jack&#039;s clone was indeed a clone, his behavior and memories were up-to-date with the 50-something man they knew. Even the clone thought himself to be &amp;quot;real.&amp;quot; Jacob Carter/Selmak was able to determine that the teenager was actually a clone by examining his DNA, which had a &amp;quot;tiny abnormality&amp;quot; from what Dr. Fraiser had on record as being Jack&#039;s DNA sequence. This small difference was a genetically-engineered marker placed in Jack&#039;s DNA to prevent further tampering when the Asgard removed the knowledge of the Ancients from his mind after he looked into one of their Repository of Knowledge machines (2.16 &amp;quot;The Fifth Race&amp;quot;). Because Jack was able to utilize the knowledge in order to successfully seek help to have the knowledge removed, Loki believed that his brain was advanced enough to harbor the advanced intellect of the Asgard. When Thor was called to help, it was revealed that Loki had been prevented from doing his experiments because they were not sanctioned. He had been out of action for about 19 years, but was able to return to Earth while the rest of the Asgard were preoccupied with the war with the Replicators and relocating their population.&lt;br /&gt;
&lt;br /&gt;
The Asgard have had thousands of years to perfect their cloning techniques, even those which pertain to cloning human beings. Loki&#039;s methods were abhorrent to the other Asgard and Earthlings alike, but his goal was a noble one: he wished to save his people from the certain extinction they were facing unless something could be done to reverse the negative side effects of their cloning program. In his efforts, however, he preserved the lives of the originals, but sacrificed those of the clones. Loki did not consider the clones to be individuals worthy of living their lives.&lt;br /&gt;
&lt;br /&gt;
Jack&#039;s young clone was dying because of Loki&#039;s genetic programming. Jack asked Thor to help the clone live and Thor was successful in manipulating his DNA in order for him to grow up at a normal human rate.&lt;br /&gt;
&lt;br /&gt;
There has been much controversy concerning cloning human beings. The means of creating clones of humans from zygotes (embryo cloning) exists today through the use of a technique similar to in vitro fertilization that gives thousands of couples the opportunity to have children they could not have otherwise. However, the means of cloning a person in the manner of Dolly, somatic cell nuclear transfer, has not yet been perfected. &lt;br /&gt;
&lt;br /&gt;
There are people out there, however, who wish to clone their fathers, or a dead child, or even themselves, thinking that this will give them a measure of immortality. We know this is not the case as it was with Jack&#039;s clone, since Jack&#039;s clone was given a copy of Jack&#039;s consciousness (purely science fiction). The clone may look like the original (eventually), but he will have experienced many differences in his life before and after his birth. These differences can change the person&#039;s health and personality. These very differences can be observed today in the lives of identical twins, especially those who were separated at birth or at a very young age who have grown up in different environments and have related with different people along the way.&lt;br /&gt;
&lt;br /&gt;
Jack&#039;s clone may have looked like him, but a clone does not a duplicate make. The clone decided that he wanted to go back to high school, something Jack originally disliked, and live a different life than what he had before, knowing what he knew now. He said to Jack as he was dropped off at school, &amp;quot;Well, from here on in, you and me are different.&amp;quot;&lt;br /&gt;
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===7.11-7.12 &amp;quot;Evolution&amp;quot;: Cloning and Eugenics===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kullwarriorfull.jpg|thumb|170px|left|Kull Warrior in action]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:kullwarriorface.jpg|thumb|170px|left|Kull Warrior&#039;s face]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:71205.jpg|thumb|170px|left|Kull Warrior army]]&lt;br /&gt;
|}&lt;br /&gt;
Eugenics is the science of the improvement of hereditary qualities and can be applied to all life forms, but has been applied specially to the genetic improvement of human beings. Before cloning, the improvement was accomplished via selective breeding. Extremes in creating the perfect human have taken the form of sterilization of certain &amp;quot;undesirables&amp;quot; (such as criminals, the mentally challenged, or the insane) to all-out extermination of a certain group (genocide). SG-1 saw both cases of eugenics and genocide in the mission to Euronda in the episode, 4.02 &amp;quot;The Other Side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Anubis had an idea to create the perfect footsoldier through cloning and genetic engineering. When SG-1 was able to conduct an autopsy of one of Anubus&#039; Kull Warriors, they found that it had been grown in a laboratory to be the perfect athlete with enlarged heart and lungs to supply enough blood and oxygen to its muscles. It was also implanted with a Goa&#039;uld symbiote that had natural healing capabilities. There was little consideration, according to Jacob/Selmak, however, to produce these warriors with longevity in mind.&lt;br /&gt;
&lt;br /&gt;
In our society today, the debate continues on the ethical aspects of cloning and genetically engineering children with desirable traits. Some have referred to the children born of this form of eugenics as &amp;quot;designer babies.&amp;quot; By using the current technologies of blastocyst division and therapeutic cloning, couples can create for themselves twins who are genetically engineered to have &amp;quot;improved&amp;quot; traits. Couples with enough money can have this done privately, without the fear of government regulation. In effect, this form of eugenics could create a society of those who have and those who have not in the genetic &amp;quot;superiority&amp;quot; department. Basically, if the technology exists and it can be done, it will be done no matter what.&lt;br /&gt;
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===7.19 &amp;quot;Resurrection&amp;quot;: Cloning Failures===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:keffler.jpg|thumb|170px|left|Geneticist Dr. Keffler]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:719-fetuses.jpg|thumb|170px|left|Mutated Fetuses]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:anna.jpg|thumb|170px|left|Human-Goa&#039;uld Hybrid Anna]]&lt;br /&gt;
|}&lt;br /&gt;
Not everyone had learned of the inadvisability of seeking the knowledge of the Goa&#039;uld through accessing their genetic memory as Daniel had. A rogue NID cell operating in California had tried to create a human-Goa&#039;uld hybrid who&#039;d be physically human, but possess the Goa&#039;uld genetic knowledge without the implantation of a symbiote. Dr. Keffler was the geneticist who was successful in creating such a hybrid, whom he named Anna, through the use of both current cloning technology and alien technology. He spliced a human ovum with Goa&#039;uld DNA from a symbiote discovered in a canopic jar and accelerated its growth with the use of Goa&#039;uld nanite technology stolen from Area 51 (the nanite technology was probably that of the Goa&#039;uld Pelops who used it to rapidly age his human slaves on the planet Argos in the episode, 1.09 &amp;quot;Brief Candle&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Evidence of his failed attempts was in the form of three semi-human mutated fetuses stored in jars in Keffler&#039;s laboratory. The fetuses had umbilitical cords, suggesting that there was a surrogate mother involved with the development of these hybrids. According to Keffler&#039;s records, there were 45 failed attempts before Anna was born. Each one of these attempts endangered not only the woman carrying them, but the actual hybrids themselves, especially if they lived to be born. Because of the possibility that each hybrid would grow incorrectly and have a painful existence, Dr. Keffler implanted a biotoxin at the base of their brains so that he could trigger their deaths via a remote control before they suffered. At first, this seemed to be a very humane thing for him to do, but he used this biotoxin as a threat to manipulate Anna into accessing the Goa&#039;uld genetic memories.&lt;br /&gt;
&lt;br /&gt;
Anna had developed further than her predecessors, but she was still an experimental failure because Dr. Keffler had not spliced the correct DNA sequence into her DNA. Not only did Anna possess the Goa&#039;uld genetic memory of the symbiote, named Sekhmet, but she also possessed that symbiote&#039;s personality. The Goa&#039;uld personality was stronger than the human&#039;s and soon it would overtake her completely. In addition, Anna&#039;s physical condition was failing and there was nothing that could be done for her. She realized this and committed suicide by pressing the remote button to activate the biotoxin. &lt;br /&gt;
&lt;br /&gt;
There were 277 failures before Dolly the cloned sheep was born. Scientists who studied her found that she lived shorter than expected because she was born already aged. She lived about half the lifespan of sheep of her kind. With each failure, came the knowledge of making it right, but there were some sheep born who lived for a while outside of the womb and suffered. Even Dolly did not die naturally, but by means of lethal injection.&lt;br /&gt;
&lt;br /&gt;
Ethicists debate the same issues if human cloning were to come into common practice. According to some researchers who are cloning mammals, there are fewer than 5% successful results. There will be failures before there are successes because the technology has not been perfected.  What, then, is to be done for all of those children who are born with defects such as Anna had been? &lt;br /&gt;
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===8.08 &amp;quot;Covenant&amp;quot;: Cloning Capabilities of Today===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:aleccolson.jpg|thumb|170px|left|Alec Colson]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:colsons-asgard.jpg|thumb|170px|left|Colson&#039;s Asgard Clone]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:thor.jpg|thumb|170px|left|Thor of the Asgard]]&lt;br /&gt;
|}&lt;br /&gt;
When SG-1 found out about the Asgard&#039;s cloning problems, Major Carter offered the help of Earth&#039;s scientists. A biotech company called Biovail won the contract to sequence the Asgard DNA, but they went further than their contract specified and cloned the DNA into a full-grown Asgard body.&lt;br /&gt;
&lt;br /&gt;
Given our current level of cloning technology, the feasibility of the Biovail&#039;s success in cloning a full-grown Asgard from a strand of DNA seems highly unlikely. But because the Asgard&#039;s method of cloning is advanced and we are not made aware of how it is done, the writers of &amp;quot;Covenant&amp;quot; would have us believe that this feat could be accomplished by scientists of Earth today. &lt;br /&gt;
&lt;br /&gt;
The Asgard have programmed the DNA to produce a full-grown body in three months. The body is created without a &amp;quot;soul&amp;quot; so that when the consciousness of the Asgard is transferred into it, no knowledge or life is lost. The body is basically an empty, yet biologically functional, shell. Thor of the Asgard was able to save the clone that Biovail made by giving it to an Asgard whose current body was failing. &lt;br /&gt;
&lt;br /&gt;
How did the researchers know how to clone the DNA they were given? We&#039;ll probably never know. However, the lack of ethics on the part of Alec Colson, the man who built the Biovail corporation, is quite evident, even when ignoring the fact that he used this Asgard clone as blackmail against the governments of the world to reveal the existence of alien life. The government had already investigated this man and determined that he was a security risk. Why on Earth would they have awarded his company this contract is beyond comprehension. And, because of the very nature of the DNA itself, it is highly doubtful that the government would have given any one company access to the full strand of DNA for sequencing, but would have instead given fragments of the DNA to different companies and then had their own security-cleared scientists put the final sequencing together. &lt;br /&gt;
&lt;br /&gt;
This story, therefore, can only be classified as science fiction. The only capabilities portrayed in this story that are in evidence today are those of the unethical behavioral kind of Alec Colson and his researchers at Biovail.&lt;br /&gt;
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===9.07 &amp;quot;Ex Deus Machina&amp;quot;: Cloning and Expendible Replacements===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:907eg.jpg|thumb|170px|left|Ba&#039;al&#039;s clone is executed on Dakara]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:914baal-clone.jpg|thumb|170px|left|Ba&#039;al&#039;s clone is killed by Teal&#039;c]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:916baal-clones.jpg|thumb|170px|left|A group of Ba&#039;al&#039;s clones perished when their ha&#039;tak exploded]]&lt;br /&gt;
|}&lt;br /&gt;
Normally, the Goa&#039;uld are very self-centered beings, thinking of themselves as gods and having centuries-long lives. They use the most attractive of hosts as vessels, maintaining the human body with the sophisticated technology of the sarcophagus. But, even with this technology, Goa&#039;ulds cannot live forever, as the late System Lord Yu demonstrated with his growing senility and inability to take a new host after thousands of years of existence. Even the Asgard attempted a measure of immortality with their cloning program, transferring their computer-stored consciencenesses into new bodies when the old one is damaged beyond repair or dying. &lt;br /&gt;
&lt;br /&gt;
What if a Goa&#039;uld obtained access to the Asgard cloning technology? Would he seek immortality through its use, or use it to advance his status in the galaxy?&lt;br /&gt;
&lt;br /&gt;
After Anubis obtained knowledge of all of the Asgard&#039;s technology within Thor&#039;s mind (5.22 &amp;quot;Revelations&amp;quot;), it was only a matter of time before he used their cloning technology to realize his goal of galactic domination. It is possible he used Asgard cloning techniques in order to create his Kull Warriors (see above). Eventually, Anubis&#039;s technology was acquired by Ba&#039;al, so he not only gained access to the Asgard beaming technology, but to the cloning technology as well.&lt;br /&gt;
&lt;br /&gt;
Ba&#039;al decided to clone himself. He successfully cloned both the host and the symbiote into viable beings. But, something was surprisingly different about these clones. Instead of seeing one another as enemies, they worked together to advance Ba&#039;al&#039;s place in the galaxy after the defeat of the System Lords in the battle over Dakara. The five clones that Ba&#039;al had on Earth lived together and coordinated their whereabouts. One of these clones was captured by the Free Jaffa and executed on Dakara. His attitude about his approaching demise was almost casual, but he did show his contempt for the Jaffa who were about to kill him. (9.07 &amp;quot;Ex Deus Machina&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Another one of Ba&#039;al&#039;s clones captured Teal&#039;c and other Free Jaffa council members in order to brainwash them to support him as their new leader against the Ori. This clone readily admitted that the Goa&#039;uld were not gods and even spoke with his host&#039;s natural voice. But, when he noticed that he was about to be overtaken, his natural reflex of attempting to escape through the beaming technology (such as how Ba&#039;al escaped after his defeat over Dakara) failed and he was killed by Teal&#039;c with a staff weapon. He had touched the beaming trigger on his ribbon device, but nothing happened. It is possible that Ba&#039;al gave all of his clones no means of self-preservation even if they had some measure of that instinct still inside of them. (9.14 &amp;quot;Stronghold&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Still another group of Ba&#039;al&#039;s clones perished when their ha&#039;tak was destroyed in a firefight with three Lucian Alliance ha&#039;tak. These clones might have been destined to rule over the worlds that Ba&#039;al was locating in order to set up a private network of Stargates. This private network would, theoretically, be outside the galactic-wide network and inaccessible to the Priors of the Ori. (9.16 &amp;quot;Off The Grid&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
In order to gain access to the SGC&#039;s database of Ancient Stargate addresses, Ba&#039;al&#039;s clones allowed themselves to be captured and brought to the SGC for interrogation. One of the Ba&#039;als, presumably the &amp;quot;real&amp;quot; one, told the SGC how to capture these clones using their transmitter tags, similar to the SGC&#039;s locator implants used in conjunction with the Asgard beaming technology onboard Earth&#039;s starships. The group of clones executed an escape plan and coerced Carter to give them the Stargate address database by threatening to kill hostages. Some of the Ba&#039;al clones were killed in the firefight with SGC personnel as they gathered for their escape by concentrating their implant signals so that they could be beamed out as a group. It appeared that the surviving clones were not bothered by their fellow clones&#039; deaths. (10.04 &amp;quot;Insiders&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The clones showed some of the typical behavior of their original, but there appeared to be some differences in their behavior when it came to self-worth. It&#039;s obvious they that were aware that they were clones and that Ba&#039;al could create, and destroy, as many as he desired. What was amazing about these clones was that they appeared to be resolved to the fact that their own lives were expendible and took approaching death with some measure of indifference. &lt;br /&gt;
&lt;br /&gt;
Ba&#039;al appeared to have subjugated his clones and denied them their own individual identities. He used them as a group to obtain the Stargate address database from the SGC (10.04 &amp;quot;Insiders&amp;quot;), and killed them en masse when he felt they threatened his bid for galactic dominance (10.19 &amp;quot;Dominion&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
The creating of expendible replacements remains strongly in the realm of science fiction, but raises many ethical questions, including placing a value on the lives created through cloning.&lt;br /&gt;
&lt;br /&gt;
Return to [[#top|top]]&lt;br /&gt;
&lt;br /&gt;
===9.09 &amp;quot;Prototype&amp;quot;: Cloning and Immortality===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:90901.jpg|thumb|170px|left|Daniel studies Anubis&#039;s research stored in a DNA manipulation device]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:909eg.jpg|thumb|170px|left|Khalek in his stasis chamber on P3X-584]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:909khalek-dead.jpg|thumb|170px|left|Daniel and Mitchell kill Khalek]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
Even the Asgard admitted that they obtained a measure of immortality through their cloning programming, but immortality for them was not successful because they failed to perfect their cloning techniques. Finding the ultimate solution to the cloning problem would mean taking on a form outside that which was originally cloned, such as through ascension, the shedding of the physical form to become a being of energy (Ascended Being). (3.20 &amp;quot;Maternal Instinct&amp;quot;, 5.22 &amp;quot;Revelations&amp;quot;, 10.20 &amp;quot;Unending&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
What is rather ironic is that one who appeared to achieve immortality through ascension would want to create a corporeal clone of himself. Anubis, a Goa&#039;uld who ascended, created Khalek, a clone of Anubis&#039;s host prior to his ascension who was also programmed with the Goa&#039;uld genetic memory and some of Anubis&#039;s ascended memories. Anubis modified Khalek&#039;s DNA with an Ancient DNA manipulation device that made Khalek physically advanced with all of Anubis&#039;s memories and knowledge. Khalek was both a hok&#039;taur and a Harsesis rolled into one. &lt;br /&gt;
&lt;br /&gt;
It was Anubis&#039;s goal to modify Khalek&#039;s DNA so that he could use over 80% of his brain&#039;s capabilities to wilfully ascend just like the advanced human race of Ancients had. Anubis had achieved ascension through the help of the Ascended Being Oma Desala; Khalek, after an eight-step treatment in the DNA manipulation device, would achieve ascension on his own. Anubis&#039;s goals in creating Khalek were not revealed in the research notes he left behind on P3X-584 where Khalek was discovered. Was it possible that Khalek was to become one of many who could ascend and take over the ascended planes of existence? Since Anubis himself was limited in what he could do by The Others (a collective of Ascended Beings who watch over their plane of existence and combine their powers to maintain cosmic balance), perhaps he believed that Khalek and others like him would reach a higher plane of existence and raise him up from his limited existence, since Khalek considered Anubis to be his father rather than being Anubis re-incarnate.&lt;br /&gt;
&lt;br /&gt;
What was disturbing about Khalek&#039;s discovery was the debate as to what to do with him. Daniel proposed destroying Khalek immediately, feeling that there was no hope to ever prevent Khalek from being who he was and from his plan to destroy the galaxy to be remade in his own design, just like Anubis himself (9.18 &amp;quot;Threads&amp;quot;). The SGC compromised and decided to return him to his stasis chamber on P3X-584. Richard Woolsey, the International Oversight Committee&#039;s (IOC&#039;s) liaison, proposed studying Khalek&#039;s advanced human capabilities in order to understand the Priors of the Ori who had similar physiology and to explore humanity&#039;s evolution toward ascension. Woolsey&#039;s proposal won out because the IOC that was financing the majority of the SGC&#039;s efforts believed that much could be learned by studying Khalek. Daniel warned Woolsey of the incredible risks, and true-to-form, Khalek used his advanced human powers and killed several SGC personnel before he was destroyed by Daniel and Lt. Col. Cameron Mitchell.&lt;br /&gt;
&lt;br /&gt;
Anubis&#039;s ability to duplicate his memories in Khalek was similar to how the Asgard achieved their level of immortality by transferring their consciousnesses into clone bodies. But with Khalek, this immortality would reach beyond the physical form and into a higher plane of existence. Humanity&#039;s desire to learn more about himself and where he is going, including the possibility of immortality in an energy form, came at a high price in this particular instance.&lt;br /&gt;
&lt;br /&gt;
Return to [[#top|top]]&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
Cloning technology of today is still in its early developments. If we were to consider the tremendous leaps in scientific knowledge we have made and the very vivid imaginations we use to create the stories of which science fiction is made, it is very well possible that one day someone from Earth will write an article such as this, but call it science fact.&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[1.03 &amp;quot;The Enemy Within&amp;quot; Episode Guide|1.03 &amp;quot;The Enemy Within&amp;quot;]]&lt;br /&gt;
* [[1.09 &amp;quot;Brief Candle&amp;quot; Episode Guide|1.09 &amp;quot;Brief Candle&amp;quot;]]&lt;br /&gt;
* [[1.14 &amp;quot;Hathor&amp;quot; Episode Guide|1.14 &amp;quot;Hathor&amp;quot;]]&lt;br /&gt;
* [[1.11 &amp;quot;The Torment Of Tantalus&amp;quot; Episode Guide|1.11 &amp;quot;The Torment Of Tantalus&amp;quot;]]&lt;br /&gt;
* [[1.19 &amp;quot;Tin Man&amp;quot; Episode Guide|1.19 &amp;quot;Tin Man&amp;quot;]]&lt;br /&gt;
* [[2.09 &amp;quot;Secrets&amp;quot; Episode Guide|2.09 &amp;quot;Secrets&amp;quot;]]&lt;br /&gt;
* [[2.10 &amp;quot;Bane&amp;quot; Episode Guide|2.10 &amp;quot;Bane&amp;quot;]]&lt;br /&gt;
* [[2.16 &amp;quot;The Fifth Race&amp;quot; Episode Guide|2.16 &amp;quot;The Fifth Race&amp;quot;]]&lt;br /&gt;
* [[2.20 &amp;quot;Show And Tell&amp;quot; Episode Guide|2.20 &amp;quot;Show And Tell&amp;quot;]]&lt;br /&gt;
* [[3.01 &amp;quot;Into The Fire Part 2&amp;quot; Episode Guide|3.01 &amp;quot;Into The Fire Part 2&amp;quot;]]&lt;br /&gt;
* [[3.07 &amp;quot;Deadman Switch&amp;quot; Episode Guide|3.07 &amp;quot;Deadman Switch&amp;quot;]]&lt;br /&gt;
* [[3.20 &amp;quot;Maternal Instinct&amp;quot; Episode Guide|3.20 &amp;quot;Maternal Instinct&amp;quot;]]&lt;br /&gt;
* [[4.02 &amp;quot;The Other Side&amp;quot; Episode Guide|4.02 &amp;quot;The Other Side&amp;quot;]]&lt;br /&gt;
* [[4.17 &amp;quot;Absolute Power&amp;quot; Episode Guide|4.17 &amp;quot;Absolute Power&amp;quot;]]&lt;br /&gt;
* [[4.21 &amp;quot;Double Jeopardy&amp;quot; Episode Guide|4.21 &amp;quot;Double Jeopardy&amp;quot;]]&lt;br /&gt;
* [[5.11 &amp;quot;Desperate Measures&amp;quot; Episode Guide|5.11 &amp;quot;Desperate Measures&amp;quot;]]&lt;br /&gt;
* [[5.22 &amp;quot;Revelations&amp;quot; Episode Guide|5.22 &amp;quot;Revelations&amp;quot;]]&lt;br /&gt;
* [[6.05 &amp;quot;Nightwalkers&amp;quot; Episode Guide|6.05 &amp;quot;Nightwalkers&amp;quot;]]&lt;br /&gt;
* [[6.10 &amp;quot;Cure&amp;quot; Episode Guide|6.10 &amp;quot;Cure&amp;quot;]]&lt;br /&gt;
* [[6.11 &amp;quot;Prometheus&amp;quot; Episode Guide|6.11 &amp;quot;Prometheus&amp;quot;]]&lt;br /&gt;
* [[6.19 &amp;quot;Changeling&amp;quot; Episode Guide|6.19 &amp;quot;Changeling&amp;quot;]]&lt;br /&gt;
* [[7.03 &amp;quot;Fragile Balance&amp;quot; Episode Guide|7.03 &amp;quot;Fragile Balance&amp;quot;]]&lt;br /&gt;
* [[7.10 &amp;quot;Birthright&amp;quot; Episode Guide|7.10 &amp;quot;Birthright&amp;quot;]]&lt;br /&gt;
* [[7.11 &amp;quot;Evolution Part 1&amp;quot; Episode Guide|7.11 &amp;quot;Evolution Part 1&amp;quot;]]&lt;br /&gt;
* [[7.12 &amp;quot;Evolution Part 2&amp;quot; Episode Guide|7.12 &amp;quot;Evolution Part 2&amp;quot;]]&lt;br /&gt;
* [[7.19 &amp;quot;Resurrection&amp;quot; Episode Guide|7.19 &amp;quot;Resurrection&amp;quot;]]&lt;br /&gt;
* [[8.01 &amp;quot;New Order Part 1&amp;quot; Episode Guide|8.01 &amp;quot;New Order Part 1&amp;quot;]]&lt;br /&gt;
* [[8.02 &amp;quot;New Order Part 2&amp;quot; Episode Guide|8.02 &amp;quot;New Order Part 2&amp;quot;]]&lt;br /&gt;
* [[8.08 &amp;quot;Covenant&amp;quot; Episode Guide|8.08 &amp;quot;Covenant&amp;quot;]]&lt;br /&gt;
* [[8.09 &amp;quot;Sacrifices&amp;quot; Episode Guide|8.09 &amp;quot;Sacrifices&amp;quot;]]&lt;br /&gt;
* [[8.18 &amp;quot;Threads&amp;quot; Episode Guide|8.18 &amp;quot;Threads&amp;quot;]]&lt;br /&gt;
* [[9.07 &amp;quot;Ex Deus Machina&amp;quot; Episode Guide|9.07 &amp;quot;Ex Deus Machina&amp;quot;]]&lt;br /&gt;
* [[9.09 &amp;quot;Prototype&amp;quot; Episode Guide|9.09 &amp;quot;Prototype&amp;quot;]]&lt;br /&gt;
* [[9.14 &amp;quot;Stronghold&amp;quot; Episode Guide|9.14 &amp;quot;Stronghold&amp;quot;]]&lt;br /&gt;
* [[9.16 &amp;quot;Off The Grid&amp;quot; Episode Guide|9.16 &amp;quot;Off The Grid&amp;quot;]]&lt;br /&gt;
* [[10.04 &amp;quot;Insiders&amp;quot; Episode Guide|10.04 &amp;quot;Insiders&amp;quot;]]&lt;br /&gt;
* [[10.19 &amp;quot;Dominion&amp;quot; Episode Guide|10.19 &amp;quot;Dominion&amp;quot;]]&lt;br /&gt;
* [[10.20 &amp;quot;Unending&amp;quot; Episode Guide|10.20 &amp;quot;Unending&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Return to [[#top|top]]&lt;br /&gt;
&lt;br /&gt;
==Related Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Jack O&#039;Neill|Col. Jack O&#039;Neill]]&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Samantha Carter|Capt./Maj. Samantha Carter]]&lt;br /&gt;
* [[Teal&#039;c]]&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[George Hammond|Gen. George Hammond]]&lt;br /&gt;
* [[Janet Fraiser|Dr. Janet Fraiser]]&lt;br /&gt;
* [[Amaunet]]&lt;br /&gt;
* [[Anna]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[Apophis]]&lt;br /&gt;
* [[Ba&#039;al]]&lt;br /&gt;
* [[Charlie]]&lt;br /&gt;
* [[Alec Colson]]&lt;br /&gt;
* [[Colson&#039;s Asgard]]&lt;br /&gt;
* [[Adrian Conrad]]&lt;br /&gt;
* [[Egeria]]&lt;br /&gt;
* [[Richard Flemming|Dr. Richard Flemming]]&lt;br /&gt;
* [[Harlan]]&lt;br /&gt;
* [[Timothy Harlow|Dr. Timothy Harlow]]&lt;br /&gt;
* [[Hathor]]&lt;br /&gt;
* [[Heimdall]]&lt;br /&gt;
* [[Jacob Carter/Selmak]]&lt;br /&gt;
* [[Keffler|Dr. Keffler]]&lt;br /&gt;
* [[Khalek]]&lt;br /&gt;
* [[Loki]]&lt;br /&gt;
* [[Malek]]&lt;br /&gt;
* [[Mother]]&lt;br /&gt;
* [[Harry Maybourne|Col. Harry Maybourne]]&lt;br /&gt;
* [[Oma Desala]]&lt;br /&gt;
* [[Pelops]]&lt;br /&gt;
* [[Ra]]&lt;br /&gt;
* [[Sekhmet]]&lt;br /&gt;
* [[SG-1 Android Duplicates]]&lt;br /&gt;
* [[Sha&#039;re]]&lt;br /&gt;
* [[Shifu]]&lt;br /&gt;
* [[Thor]]&lt;br /&gt;
* [[Richard Woolsey]]&lt;br /&gt;
* [[Yu]]&lt;br /&gt;
&lt;br /&gt;
Return to [[#top|top]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
* [[Adara System]]&lt;br /&gt;
* [[Altair (P3X-989)]]&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Area 51]]&lt;br /&gt;
* [[Argos]]&lt;br /&gt;
* [[Ascended Beings]]&lt;br /&gt;
* [[Asgard]]&lt;br /&gt;
* [[Asgard Beaming Technology]]&lt;br /&gt;
* [[Biovail]]&lt;br /&gt;
* [[BP6-3Q1]]&lt;br /&gt;
* [[Chulak]]&lt;br /&gt;
* [[Dakara]]&lt;br /&gt;
* [[DNA Manipulation Device]]&lt;br /&gt;
* [[Euronda]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Harsesis]]&lt;br /&gt;
* [[Hok&#039;taur]]&lt;br /&gt;
* [[Immunotech Research]]&lt;br /&gt;
* [[International Oversight Agency (IOA)|International Oversight Committee (IOC)]]&lt;br /&gt;
* [[Kull Warrior]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Nanotechnology]]&lt;br /&gt;
* [[NID]]&lt;br /&gt;
* [[Ori]]&lt;br /&gt;
* [[Orilla]]&lt;br /&gt;
* [[The Others]]&lt;br /&gt;
* [[P3X-584]]&lt;br /&gt;
* [[Pangar]]&lt;br /&gt;
* [[Priors of the Ori]]&lt;br /&gt;
* [[Reetou]]&lt;br /&gt;
* [[Repository of Knowledge]]&lt;br /&gt;
* [[Sarcophagus]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
* [[Symbiote]]&lt;br /&gt;
* [[Tok&#039;ra]]&lt;br /&gt;
* [[Tretonin]]&lt;br /&gt;
* [[Zetatron Industries]]&lt;br /&gt;
&lt;br /&gt;
Return to [[#top|top]]&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://library.thinkquest.org/19037/general_info.html The Gene School]&lt;br /&gt;
* [http://www.ornl.gov/sci/techresources/Human_Genome/home.shtml Human Genome Project Information]&lt;br /&gt;
* [http://www.ornl.gov/sci/techresources/Human_Genome/faq/seqfacts.shtml Human Genome Project: Genome Sequencing Fact Sheet]&lt;br /&gt;
* [http://www.ornl.gov/sci/techresources/Human_Genome/elsi/cloning.shtml Human Genome Project: Cloning Fact Sheet]&lt;br /&gt;
* [http://www.childrenshospital.org/cfapps/CHdeptPagePressDisplay.cfm?Dept=Press%20Room&amp;amp;PageNbr=75&amp;amp;ParentPage=1 &amp;quot;Children&#039;s Hospital Boston Researchers Use Therapeutic Cloning to Create Functional Tissue in Cows&amp;quot;]&lt;br /&gt;
* [http://www.asgt.org/ American Society of Gene Therapy]&lt;br /&gt;
* [http://www.sis.nlm.nih.gov/Tox/biologicalwarfare.htm National Library of Medicine: Biological Warfare: Background information and current medical information]&lt;br /&gt;
* [http://www.stimson.org/?SN=CB2001112953 The Henry L. Stimson Center: Biological Weapons Agents]&lt;br /&gt;
* [http://www.bioethics.gov/topics/cloning_faq.html The President&#039;s Council on Bioethics: Human Cloning FAQ]&lt;br /&gt;
* [http://www4.nationalacademies.org/news.nsf/isbn/s0309076374c?OpenDocument The National Academies: Glossary of Cloning Terms]&lt;br /&gt;
* [http://www.gene-watch.org/programs/cloning/position.html Council for Responsible Genetics: Dangerous Loss of Diversity]&lt;br /&gt;
* [http://encarta.msn.com/encyclopedia_761567589/Cloning.html Microsoft Encarta Online Encyclopedia (2004): &amp;quot;Cloning&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
Return to [[#top|top]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 19:51, 14 Oct 2004 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=The_Others&amp;diff=27325</id>
		<title>The Others</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=The_Others&amp;diff=27325"/>
		<updated>2010-10-21T02:00:48Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: Ark of Truth resolution&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Alien Organizations|Others, The]][[Category:Ancients|Others, The]][[Category:Ascended Beings|Others, The]][[Category:Altera|Others, The]][[Image:theothers.jpg|thumb|170px|left|The Others manifested in a cloud]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The Others are a group of Ascended Beings who have joined in a collective to enforce rules governing their interactions with those not on their higher plane of existence.{{10.5spoiler}} &lt;br /&gt;
&lt;br /&gt;
==Known by Many Names==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:90204.jpg|thumb|170px|none|The Altera are the Ancients]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:lc-tablet.jpg|thumb|170px|none|The Ancients are The Others]]&lt;br /&gt;
|}&lt;br /&gt;
Perhaps as long as 50 million years ago, a group of advanced humans known as the Altera left their home galaxy to flee for their lives. Those who sought to kill them were the Ori. The Altera and Ori had belonged to one society, but divided when they had philosophical differences concerning ascension, the shedding of the physical form to become a being of energy &amp;amp;mdash; an Ascended Being. The Altera saw the process to ascension as a scientific one where a human evolved both physically and mentally, while the Ori attached a religious aspect to ascension, calling it the Path to Enlightenment because ascension exposes one to greater knowledge and understanding of the universe. Over time, the Ori became extremists in their religion and sought to kill all those who did not see ascension as they did. There is a great responsibility put upon those who achieve ascension because the various planes of existence are connected such that those who are on the higher planes can become more powerful through the surrender of the free will of a human on the lower plane. (6.04 &amp;quot;Frozen&amp;quot;, 9.02 &amp;quot;Avalon Part 2&amp;quot;, 9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Altera found the Milky Way after traveling thousands of years from their home. They called their new home &amp;quot;Avalon&amp;quot; and built the network of Stargates, called &amp;quot;Astria Porta&amp;quot;, as well as several other technologies. After being present in the galaxy for some time, they became known as the Ancients. (9.02 &amp;quot;Avalon Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Altera and Ori were advanced in their evolution so that eventually they ascended. In order to make sure that they handled themselves responsibly in the ascended planes, the Altera joined together into a collective which shared the same philosophy concerning ascension and how they interacted with the lower planes of existence. This group became known as The Others. The Ori organized themselves into a collective as well and built a religion centered around worshipping them as humanity&#039;s creators and gods, but lying to their believers that they will achieve ascension. The two groups manifest themselves differently in the physical plane of existence: The Others usually take on the form of dark storm clouds, while the Ori have taken on the form of a wall of fire. (5.03 &amp;quot;Ascension&amp;quot;, 6.22 &amp;quot;Full Circle&amp;quot;, 9.03 &amp;quot;Origin Part 3&amp;quot;, 9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Ancients, the human descendants of the Altera who populated the Milky Way, also learned to ascend. There were still some of them, however, who had not yet reached that point. Some of them continued research into ascension where technology could be used to advance a human&#039;s evolution through DNA manipulation. While the Ancients existed in both the corporeal and ascended planes, a plague swept through the galaxy and killed off those who could not ascend. Before this happened, however, a group of the Ancients left the Milky Way five to ten million years ago in their city-ship Atlantis and settled in the Pegasus galaxy. After the plague swept through the galaxy, a group of Ancients used a device on the planet known as Dakara and reseeded the galaxy with life. (6.22 &amp;quot;Full Circle&amp;quot;, 8.18 &amp;quot;Threads&amp;quot;, 9.09 &amp;quot;Prototype&amp;quot;; &#039;&#039;Stargate Atlantis&#039;&#039;: 1.01 &amp;quot;Rising Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Ancients who left the Milky Way to live in Pegasus continued research on ascension. Even throughout those millions of years in Pegasus, there remained those who had not yet evolved to the point where they could naturally ascend. As late as 10,000 years ago, there still remained Ancients who were in human form. These people were the last of the city-dwellers who escaped through the Stargate back to Earth after they lost the war to a race called the Wraith. Ironically, the Ancients created this race when they seeded Pegasus with life upon their arrival. Those Ancients who returned to Earth 10,000 years ago integrated themselves into Earth&#039;s societies and some of them actually influenced Earth&#039;s history. (9.02 &amp;quot;Avalon Part 2&amp;quot;; &#039;&#039;Stargate Atlantis&#039;&#039;: 1.03 &amp;quot;Hide And Seek&amp;quot;, 1.15 &amp;quot;Before I Sleep&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Throughout these millions of years, the Altera and Ancients ascended (&#039;&#039;Stargate Atlantis&#039;&#039;: 2.12 &amp;quot;Epiphany&amp;quot;). Some joined the collective of Ascended Beings called The Others and it was this group that were caught in a war of cosmic significance once the Ori discovered humanity&#039;s existence in the Milky Way.&lt;br /&gt;
&lt;br /&gt;
==The Rules of The Others==&lt;br /&gt;
&lt;br /&gt;
The rules of The Others are designed to ensure a kind of balance in the many levels of existence. The Others are afraid of becoming corrupted with the power obtained through the surrender of man&#039;s free will, so they have kept their existence secret in order to prevent man from worshipping them as gods and to prevent themselves from succumbing to the temptation of manipulating life on the lower planes to obtain this power. After seeing what the power obtained through worship has done to the Ori, their first rule is that of non-interference. They chose to avoid entirely the risk of corruption this type of power brings (to &amp;quot;deny the battle&amp;quot;). The Others are aware of the planes of existence higher than their own and have decided to pursue a different path in reaching those levels. (4.17 &amp;quot;Absolute Power&amp;quot;, 8.18 &amp;quot;Threads&amp;quot;, 9.09 &amp;quot;Prototype&amp;quot;, 9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Others&#039; rules concerning action and inaction on the lower planes of existence:&lt;br /&gt;
* Do not accelerate the natural ascension process of those beneath. (5.03 &amp;quot;Ascension&amp;quot;)&lt;br /&gt;
* No lone ascended being shall help a lower to ascend. (8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
* If you deserve to be here you should be able to get here on your own. If there&#039;s an exception, for whatever reason, a majority vote by the collective can get you in. (8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
* The Others use their collective powers to avert anything from affecting the universe on a grand cosmic level. (8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
* The Others are always watching each other and other ascended. (8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The Others have enforced these rules through various means when an Ascended Being breaks the rules and takes action in the lower planes. The form of punishment of each individual&#039;s crimes varies, but in all cases known to-date, The Others have not destroyed another Ascended Being.&lt;br /&gt;
&lt;br /&gt;
The Others believed that to interfere by aiding humanity in the fight against the Ori and their invasion forces in the Milky Way would make them &amp;quot;no better than the Ori&amp;quot;, and it was this fear of both the corruption and the punishment that deterred an individual Ascended Being to take action. Even after knowing that the Ori posed a threat to their very own existence as well, The Others chose to take no action to defend themselves and whenever The Others caught one of their own breaking the rules and interfering, they placed heavy penalties that couldn&#039;t be predicted, but were considered severe enough to deter others from trying the same. (10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
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==The Outcasts==&lt;br /&gt;
&lt;br /&gt;
The following are outcasts of The Others, meaning that they had been part of the collective at one time, but chose to break the rules. Additionally, only those outcasts who have interacted with SG-1 have been included (that is to say, only those met in &#039;&#039;Stargate SG-1&#039;&#039; and not those met in &#039;&#039;Stargate Atlantis&#039;&#039;).&lt;br /&gt;
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===Oma Desala===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ascendedbeings-omadesala.jpg|thumb|170px|left|Oma Desala at Kheb]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:oma-as-energy.jpg|thumb|170px|left|Oma in energy form]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:oma-meridian.jpg|thumb|170px|none|Oma in Daniel&#039;s death encounters]]&lt;br /&gt;
|}&lt;br /&gt;
Oma Desala was the first Ascended Being that the members of SG-1 met. She broke the &amp;quot;number one&amp;quot; rule of The Others: No lone ascended being shall help a lower to ascend. She also broke other rules, such as revealing the Path to Enlightenment (ascension) and spawning religions concerning ascension in several cultures, including those of the Jaffa and of Earth (akin to Buddhism). She built a temple on the planet Kheb and wrote instructions on how to reach the higher planes of existence through metaphysical means. Her philosophy was, &amp;quot;When the mind is enlightened, the spirit is free and the body matters not.&amp;quot; She felt that a person who was good to the very core deserved to obtain ascension even if his body was not advanced physically to do it on his own. When she saw &amp;quot;humanity&#039;s potential&amp;quot; in an individual, she would watch that person, and when the time was right, usually at that person&#039;s death, she&#039;d offer ascension. If the person released his burdens and put behind him his mortal existence, she&#039;d help him to ascend. (3.20 &amp;quot;Maternal Instinct&amp;quot;, 6.22 &amp;quot;Full Circle&amp;quot;, 8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Oma&#039;s philosophy was embraced by Daniel Jackson when he began to read the writings on the temple walls at Kheb. He opened his mind to the possibility of ascension, of higher planes of existence. Oma saw a purity in him that singled him out and when he was dying of radiation poisoning, she helped him to ascend. (3.20 &amp;quot;Maternal Instinct&amp;quot;, 5.21 &amp;quot;Meridian&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Oma did this with many people over the thousands of years that she worked. For the most part, she was successful in bringing good people into the ascended planes. But, her judgment was not perfect and she made some mistakes. Her biggest mistake was helping Anubis, a Goa&#039;uld, to ascend. He learned enough about ascension from research left behind by the Ancients to trick her. She was not able to see the evil that he was and as soon as she realized what she had done, she tried to undo it, but The Others stepped in. They sent him down a few levels and warned him that he could only do things that a regular Goa&#039;uld could do. But, as Oma&#039;s punishment, she could not destroy him and had to watch as he continued to wreak havoc and keep eternal life. All her attempts to do good deeds could not negate the mistake she had made, and as she continued to do her &amp;quot;work&amp;quot;, she risked the balance by possibly ascending someone who could not responsibly handle the power which came with being ascended. When Anubis was poised to kill all life in the galaxy, Oma finally decided to take responsibility for breaking the rules and engaged him in an eternal struggle. Now, neither one of them can interfere in any plane of existence, and thus, Oma&#039;s work is now ended. (3.20 &amp;quot;Maternal Instinct&amp;quot;, 8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
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===Orlin===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:orlin.jpg|thumb|170px|left|Orlin&#039;s first human form]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:miniorlin.jpg|thumb|170px|left|Orlin&#039;s second human form]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:91109.jpg|thumb|170px|left|Orlin in mental care facility]]&lt;br /&gt;
|}&lt;br /&gt;
Orlin broke &amp;quot;one of the most sacred rules&amp;quot; of The Others: Do not accelerate the natural ascension process of those beneath. The &amp;quot;natural ascension process&amp;quot; includes both physical and mental advancement. Orlin gave the knowledge on how to build a weapon to a society which was not yet technologically sophisticated enough to create the weapon on their own. The Velonans were about to be destroyed by a Goa&#039;uld and Orlin couldn&#039;t stand and watch them die, so he gave them this knowledge and they defeated the Goa&#039;uld. But, with this great power came great responsibility, and the Velonans were so corrupted by this advancement that they decided to use the weapon to conquer other worlds. The Others destroyed the Velonans and then banished Orlin on the desolate planet. (5.03 &amp;quot;Ascension&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
When the SGC was about to power up the weapon on Velona, Orlin retook human form and physically tried to prevent its use. The Others had seen Orlin&#039;s sacrifice after he successfully disconnected the naquadah reactor the SGC had used as the weapon&#039;s new power source and was mortally wounded in the process. As he lay dying, The Others accepted him back into the collective and he ascended once more. He destroyed the remaining pieces of the weapon with lightning and then rejoined The Others in their storm cloud. (5.03 &amp;quot;Ascension&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
But, Orlin kept an eye on what was going on with Carter since he had fallen in love with her the moment he first saw her on Velona. After the Ori sent a plague to Earth through one of their Priors (missionaries), he decided to retake human form once again to help find a cure. Surprisingly, Orlin was permitted to retain all of his advanced knowledge he had gained as an Ascended Being. The Others permitted him to keep this knowledge because of the great threat the Ori posed to everyone&#039;s planes of existence. But, Orlin&#039;s crossing the line came at a tremendous sacrifice, for he knew that he would not be permitted to ascend again and his use of the knowledge would permanently damage his brain. Orlin did help the SGC in developing a vaccine to the plague, but the cost was his memories of those he loved and of his successful contributions to help humanity. He was committed to a care facility on Earth to live out his days as a human. (9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot;, 9.11 &amp;quot;The Fourth Horseman Part 2&amp;quot;)&lt;br /&gt;
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===Moros/Myrddin/Merlin===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:moros.jpg|thumb|170px|left|Moros in Atlantis 10,000 years ago]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:920merlin.jpg|thumb|170px|left|Merlin&#039;s hologram in Camelot]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:101102.jpg|thumb|170px|left|Merlin freed from stasis by SG-1]]&lt;br /&gt;
|}&lt;br /&gt;
Myrddin (aka Merlin) was among those Ancients who evacuated Atlantis in the Pegasus galaxy 10,000 years ago and returned to Earth through the Stargate. At the time of his departure, he was known as Moros and was the last High Councilor of Atlantis. After coming to Earth, he chose to live his life in seclusion and medition and eventually ascended. But, Myrddin was not satisfied with the non-interference rules of The Others. He couldn&#039;t stand by and do nothing while the Altera&#039;s rivals, the Ori, posed a threat to not only the Ascended themselves, but to humanity as well. Myrddin decided to retake human form, and in doing so, he influenced Earth&#039;s history by becoming the wizard Merlin of Arthurian legends. Merlin was one of the most powerful beings on Earth after he descended, for he kept his Ancient powers and knowledge while in human form. (9.01 &amp;quot;Avalon Part 1&amp;quot;, 10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
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Myrddin knew that The Others were watching him, so he first had to develop a way to do his research in secret. He developed a phase-shifting device so that he could do his work in an alternate dimension. This device became known as &amp;quot;Arthur&#039;s Mantle&amp;quot; in the Arthurian legends because it rendered a person invisible as he was actually phased into another dimension. (9.18 &amp;quot;Arthur&#039;s Mantle&amp;quot;)&lt;br /&gt;
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The Others found out that Merlin was developing a weapon which could wipe out all Ascended Beings, so they sent Ganos Lal to watch him. Ganos Lal was an Atlantian just as Merlin had been and also chose to seclude herself and meditate to achieve ascension after she left Atlantis. Ganos Lal became known as Morgan Le Fay of Arthurian legends &amp;amp;mdash; Merlin&#039;s greatest rival. It wasn&#039;t clear as to whether or not she descended to stop Merlin, but Ascended Beings have been known to take on human form and &amp;quot;reascend&amp;quot; at will (Shifu in 4.17 &amp;quot;Absolute Power&amp;quot;; Chaya of &#039;&#039;Stargate Atlantis&#039;&#039;: 1.14 &amp;quot;Sanctuary&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Most likely because of Le Fay&#039;s interference, Myrddin had to move his research to another planet. He left his interdimensional device in the caverns of Avalon and resumed his work on a planet with a village named Camelot. A tablet that Myrddin carved in Ancient and signed was discovered by Vala Mal Doran, and she brought this tablet for Daniel to decipher, translate, and interpret. Daniel found Myrddin&#039;s name on the list of the people who had left Atlantis and made the association between the names &amp;quot;Myrddin&amp;quot; and &amp;quot;Merlin&amp;quot;. That led him to discover Merlin&#039;s caverns deep under the Glastonbury Tor in England, where they found an intergalactic communications device and the interdimensional device. (9.02 &amp;quot;Avalon Part 2&amp;quot;, 9.18 &amp;quot;Arthur&#039;s Mantle&amp;quot;)&lt;br /&gt;
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Ironically, Merlin&#039;s reason for retaking human form was to develop a weapon to neutralize the Ori, but it was through the use of his intergalactic communications device that alerted the Ori to the existence of humanity in the Milky Way in the first place. (9.02 &amp;quot;Avalon Part 2&amp;quot;, 9.03 &amp;quot;Origin Part 3&amp;quot;)&lt;br /&gt;
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Once Merlin&#039;s interdimensional device was activated, Daniel discovered Merlin&#039;s research into his anti-Ori weapon and the Stargate address of where he resumed his work. SG-1 visited Merlin&#039;s library in Camelot where Daniel found images of the Sangreal, the anti-Ascended weapon. This device was in the form of a blood-red pendant that Merlin&#039;s holographic image wore. The Sangreal had been described in various versions of the Arthurian legends as the &amp;quot;Holy Grail&amp;quot;. The villagers of Camelot told Daniel that Merlin had disappeared at about the same time as Arthur and his knights went in search of the Sangreal, but Merlin left prophecies that stated that Arthur would return as soon as the sword was pulled from the stone in the center of the village. (9.18 &amp;quot;Arthur&#039;s Mantle&amp;quot;, 9.20 &amp;quot;Camelot Part 2&amp;quot;)&lt;br /&gt;
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After the Ori successfully built an intergalactic Supergate and sent four of their massive warships to the Milky Way, the search for Merlin&#039;s weapon became one of the highest priorities of SG-1. They looked for it or for information on it on Camelot (9.20 &amp;quot;Camelot Part 2&amp;quot;, 10.02 &amp;quot;Morpheus&amp;quot;, 10.04 &amp;quot;Insiders&amp;quot;), on Vagonbrei (10.02 &amp;quot;Morpheus&amp;quot;), in Atlantis (10.03 &amp;quot;The Pegasus Project&amp;quot;), on Castiana (10.04 &amp;quot;Insiders&amp;quot;), on Sahal (10.04 &amp;quot;Insiders&amp;quot;), and in a private collection on Earth (10.05 &amp;quot;Uninvited&amp;quot;), before they were tipped on its location by Adria, the Orici of the Ori, through a dream she gave to her mother, Vala Mal Doran, the newest member of SG-1 (10.10 &amp;quot;The Quest Part 1&amp;quot;).   &lt;br /&gt;
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The planet&#039;s address was the result of combining the three addresses of Castiana, Sahal, and Vagonbrei to create a unique address. The team had to go through several challenges to find the Sangreal because Morgan Le Fay meant that only one who was &amp;quot;true of spirit&amp;quot; could eventually possess it. Adria led SG-1 to the planet because she wanted Daniel Jackson to obtain the Sangreal for her, believing that a formerly Ascended would be the only one &amp;quot;true of spirit&amp;quot; enough. Eventually, the challenges that Morgan had placed on the quest for the Sangreal led the team to a chamber on another planet, and this chamber was the resting place of Merlin himself, frozen in an Ancient stasis pod. Adria was left behind by the transporting technology, most likely because her Ori nature was detected. (10.11 &amp;quot;The Quest Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Morgan Le Fay had to destroy the original weapon that Merlin created, but knowing it might be needed in the future, she preserved the only man who knew how to build another one. The team released Merlin from his stasis after his having been there for well over a thousand years. (10.11 &amp;quot;The Quest Part 2&amp;quot;)&lt;br /&gt;
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Daniel told Merlin about how they found him. Merlin asked Daniel how it was that he knew so much about Ascended Beings, and Daniel admitted that he had been one himself. The two formerly-ascended men found common ground in their belief that The Others&#039; policy of non-interference was &amp;quot;absurd&amp;quot; in the context of the Ori threat. Merlin had known about Oma&#039;s work and knew she focused on an individual&#039;s worthiness, so he decided to find out what it was in Daniel that had interested Oma to the point that she helped him to ascend. Merlin&#039;s trust in Daniel and his teammates was put to the ultimate test as he handed over the knowledge to build the weapon to Daniel before his body died from being held in the stasis chamber too long. Daniel actually downloaded Merlin&#039;s consciousness and gained Merlin&#039;s advanced human powers and knowledge, including the memories of the many lives that Merlin had lived: on Atlantis, on Earth before the dawn of civilization, his time as Merlin during King Arthur&#039;s time, and his many hours spent in the lab in which he was held in stasis. Merlin&#039;s memories of his time ascended, however, were not included, but it appeared that later, he had access to some of Daniel&#039;s memories of his time ascended that perhaps Daniel himself had not remembered on his own. (10.11 &amp;quot;The Quest Part 2&amp;quot;, 10.14 &amp;quot;The Shroud&amp;quot;)&lt;br /&gt;
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Together, Merlin and Daniel began to rebuild the weapon, but only got to Stage 2 before Adria caught up with them. The red jewel known as the Sangreal was actually the final stage and the key to making the weapon work. Not wishing for the incomplete weapon to fall into Adria&#039;s hands, Daniel stayed behind with it while using Merlin&#039;s advanced human powers to help his teammates escape. While in Adria&#039;s custody, Daniel/Merlin decided on a plan that would enable them to complete the weapon and steal an Ori warship and fly it through the Supergate to the Ori&#039;s home galaxy where the weapon would detonate. In order for their plan to succeed they had to convince Adria that Daniel had become a believer so that she would reward his devotion by making him a Prior. Merlin protected Daniel from Adria as she tried to seduce him to Origin. As a Prior, Daniel/Merlin could interact with the Ori warship&#039;s systems with their genetic and mental powers. (10.11 &amp;quot;The Quest Part 2&amp;quot;, 10.14 &amp;quot;The Shroud&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
The one complication to Daniel&#039;s and Merlin&#039;s plan was the wormhole blocking the Supergate that the team had created from a Stargate in the Pegasus galaxy (10.03 &amp;quot;The Pegasus Project&amp;quot;). Daniel intentionally had himself captured by his team so that he could ask them to sever the connection. Not trusting him as a Prior, the team intended to carry out the mission without him, but Daniel/Merlin managed to escape confinement and help them accomplish the goal. Merlin had programmed Daniel&#039;s body to return to its original state before the download, and he left Daniel&#039;s body before knowing if they were successful at eliminating the Ori. (10.14 &amp;quot;The Shroud&amp;quot;)&lt;br /&gt;
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Daniel said that Merlin had sacrificed himself to see the plan to its completion. Merlin&#039;s passing meant that his anti-Ascended weapon could never be built again. (10.14 &amp;quot;The Shroud&amp;quot;)&lt;br /&gt;
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===Ganos Lal/Morgan Le Fay===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:morgan le fay.jpg|thumb|170px|left|Ganos Lal/Morgan Le Fay]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:100304.jpg|thumb|170px|left|Morgan listens to Daniel&#039;s plea for help]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:1003_morgan_taken.jpg|thumb|170px|left|The Others stop Morgan from giving additional help]]&lt;br /&gt;
|}&lt;br /&gt;
Ganos Lal was one of the Atlantian Ancients who abandoned Atlantis for Earth 10,000 years ago. Before she left, she created an instructional holographic program in Atlantis to teach young Lantians about the city&#039;s systems. It was through the use of this holographic program that she attempted to help Daniel Jackson find clues as to where Merlin might have hidden his anti-Ori weapon, the Sangreal. (10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
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When the Ancients arrived on Earth 10,000 years ago, they realized that they could never rebuild their once-great society. Ganos Lal chose to seclude herself and meditate to achieve ascension. Thousands of years later, her fellow-Lantian, Moros, chose to retake human form in order to build the Sangreal. The Others sent Ganos Lal to observe him, and if necessary, to stop him. (9.18 &amp;quot;Arthur&#039;s Mantle&amp;quot;, 10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
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According to all of the data collected by Daniel Jackson thus far, Merlin did succeed in building his weapon and Ganos Lal took action. She might have retaken human form in order to stop him, perhaps stealing the Sangreal from him which might have prompted Arthur and his knights&#039; quest, because, according to Arthurian legends, she became Merlin&#039;s greatest rival, known by the name Morgan Le Fay. (9.18 &amp;quot;Arthur&#039;s Mantle&amp;quot;, 9.20 &amp;quot;Camelot Part 2&amp;quot;, 10.02 &amp;quot;Morpheus&amp;quot;, 10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
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When Daniel Jackson went to Atlantis to determine the Stargate addresses of two planets that the villagers of Camelot told him were where Arthur and his knights went on their quest, Morgan found a unique opportunity to aid him in the search. She impersonated the holographic interface she had built and gave him the Ancient names of the planets and their Stargate addresses when he asked about Castiana and Sahal. Daniel, however, knew that she could not possibly recognize the Old English names of these planets because that language did not exist 10,000 years ago. Morgan eventually revealed herself and explained some of Merlin&#039;s history. Even though she opposed Merlin those many years ago, she claimed that things have changed and she wanted to help Daniel in the fight against the Ori by giving him the answers he sought concerning the two planets. (10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
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Morgan revealed that she knew Daniel when he was ascended and said that he wouldn&#039;t remember because those memories were stripped from him. Daniel realized that she feared punishment similar to his &amp;amp;mdash; that she would lose her identity and all that she had accomplished by reaching her level of ascension. Although Morgan knew that the Ori were a great threat at the very time that Daniel pleaded for more help, she feared that there were not enough of her kind to make a difference in the fight. Daniel asked for more help &amp;amp;mdash; for the Ancients to ensure their own survival by helping themselves &amp;amp;mdash; and Morgan appeared to start to give him a clue (&amp;quot;Merlin&#039;s weapon is not...&amp;quot;), but The Others apparently stopped her by pulling her out. (10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
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Morgan&#039;s punishment was not revealed to SG-1, but her legacy, however, remained and was discovered by the team on a planet thought to be the hiding place of the Sangreal. She left behind the Parchment of Virtues that gave clues as to how to navigate the various tests she designed to weed out those without &amp;quot;truth of spirit&amp;quot;. Her elaborate set-up was meant to protect Merlin himself whom she had placed in an Ancient stasis pod in a lab on yet another planet. Access to her private network of planets was realized through the use of advanced technology, including the Stargate, its DHD, and an obelisk transporter device known as the Eye of the Gods. (10.11 &amp;quot;The Quest Part 2&amp;quot;)&lt;br /&gt;
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Morgan had to destroy the original weapon that Merlin built, but she chose to preserve Merlin so that if needed, he could build the weapon once again. Merlin worked with Daniel and the rest of SG-1 to build the weapon and eventually to detonate it in the Ori&#039;s home galaxy, but whether the weapon successfully eliminated the Ori was not immediately known. Not long afterwards, Adria herself ascended to either join the rest of the Ori or to take their place. (10.14 &amp;quot;The Shroud&amp;quot;, 10.19 &amp;quot;Dominion&amp;quot;)&lt;br /&gt;
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When Daniel began to have visions of Merlin and a device known as the Ark of Truth, he thought they were residuals of his time harboring Merlin&#039;s consciousness. But as it turned out, Morgan was giving him leads to find this device, a brain-washing device that was built by an Alteran named Amelius millions of years ago when the Ancients and Ori were still in human form in their home galaxy. The device was left behind, unused, when the Altera fled for their lives in a starship that eventually arrived in the Milky Way. The Altera first settled on Dakara, and Daniel thought that the Ark was located there, but in reality, Morgan knew where the Ark was and led Daniel and his team right to it on the same planet as Celestis was built. Morgan appeared to Daniel as Merlin, but he knew her true identity and she finally revealed herself. She admitted that she was exiled by The Others for her interference in Atlantis, but she continued to offer her help because she knew how serious the Ori threat was. (&#039;&#039;Stargate: The Ark of Truth&#039;&#039;)&lt;br /&gt;
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Merlin&#039;s weapon had actually worked, so Adria became the most powerful Ascended Being in the galaxy. Morgan helped Daniel find and activate the Ark, and soon thereafter, Adria&#039;s powers were reduced because the Priors knew the truth about her and stopped worshiping her. In her weakened state, Adria was no match against Morgan, so Morgan, like Oma, engaged Adria in an eternal struggle in the ascended planes. (&#039;&#039;Stargate: The Ark of Truth&#039;&#039;)&lt;br /&gt;
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==The Outsiders==&lt;br /&gt;
&lt;br /&gt;
Outsiders are those who were never part of the collective. They ascended through various means and were never accepted by The Others, but were always watched by them. &lt;br /&gt;
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===Daniel Jackson===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:djascending.jpg|thumb|170px|left|Daniel Jackson ascending]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:62202.jpg|thumb|170px|left|Daniel&#039;s first ascension]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:818eg.jpg|thumb|170px|left|Daniel&#039;s second ascension]]&lt;br /&gt;
|}&lt;br /&gt;
After meeting Daniel Jackson on the planet Kheb, Oma Desala watched him and offered him ascension after his body was exposed to a lethal dose of radiation on the planet Kelowna. She was impressed by him while on Kheb and admired him for his selfless and courageous sacrifice to save the people of Kelowna with no thought of himself. Daniel accepted ascension and spent a year learning from Oma. As one of Oma&#039;s followers, Daniel creatively interpreted the rules of The Others and often broke them when the lives of his friends were at stake. He was never accepted by The Others and hadn&#039;t met any of them by the time he decided to cross the line and help SG-1 and the Abydonians fight against Anubis. But, Oma had warned him that if he did anything that would attract The Others&#039; attention, she&#039;d pull him out. True to her word, as soon as she saw that Daniel was about to use his ascended powers to kill Anubis, Oma pulled him out, fearing that The Others would do something more drastic to him. (3.20 &amp;quot;Maternal Instinct&amp;quot;, 5.21 &amp;quot;Meridian&amp;quot;, 6.06 &amp;quot;Abyss&amp;quot;, 6.19 &amp;quot;Changeling&amp;quot;, 6.22 &amp;quot;Full Circle&amp;quot;, 8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Daniel found out that Oma had helped Anubis to ascend and grew angry. He couldn&#039;t continue in his state knowing that he would be stopped from fighting Anubis and helping humanity any way he could while The Others did nothing but watch. He decided to return to human form. The Others allowed his return, under the condition that his memories be erased. Oma broke the rules again and merely buried Daniel&#039;s memories and extensive ascended knowledge. She sent him to the planet Vis Uban where he could be found by his friends and returned home. Daniel&#039;s pre-ascension memories began to return, but only a few instances of his life as an Ascended Being ever resurfaced. The buried Ancient knowledge was discovered by Replicator Carter during a mind probe and was brought forth at an overwhelming pace. Daniel said that it was more than a mere human could understand, but he was able to use some of it to gain control over the Replicators. Replicator Carter killed him to end this control. (7.01 &amp;quot;Fallen Part 1&amp;quot;, 7.04 &amp;quot;Orpheus&amp;quot;, 8.16 &amp;quot;Reckoning Part 1&amp;quot;, 8.17 &amp;quot;Reckoning Part 2&amp;quot;, 8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Oma, still believing that Daniel deserved ascension and knowing that she had something to do with his first ascension going wrong, took Daniel to a stopping place between death and ascension to offer him a chance to continue as an Ascended Being. Daniel encountered The Others for the first time in this &amp;quot;stop along the way&amp;quot;, a surreal place which took on the form of a diner from Daniel&#039;s childhood memories. The Others were customers in this place and Oma was their waitress. Daniel and Oma talked about his first ascension and the circumstances of his decision to retake human form, and The Others ignored his attempts at conversation and merely watched silently. When Daniel was visited by Anubis in the form of a friendly businessman, he discovered for a second time that Oma had helped Anubis to ascend. His emotional plea to The Others to end Oma&#039;s punishment and to stop Anubis from destroying all life in the Milky Way fell on deaf ears, but Oma was moved to take action. She engaged Anubis in an eternal battle which would prevent either one of them from ever interfering with the lower planes again. (8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
This left Daniel alone with The Others. Their attention was gained when Oma made her move, but Daniel&#039;s further interactions with them was not revealed. Most likely it was The Others who caused the confusion of Anubis&#039;s Kull Warriors on Dakara so that the Free Jaffa could defeat them and the suspension of the self-destruct at the SGC which they had activated to attempt to save themselves from the destructive wave of the device on Dakara which Anubis was about to activate to destroy all life in the galaxy. Daniel retook human form once again, this time reappearing in Jack&#039;s office and with his memories intact. Whether or not he still possessed the knowledge of the Ancients was not addressed, but it is highly unlikely that The Others would permit him to retain such knowledge. (8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
At first, after Daniel&#039;s return from his first ascension, Jack and others believed that Daniel had been kicked out by The Others because of his inability to abide by their rules. Indeed, Daniel interpreted the rules creatively and walked the fine line which would have gained The Others&#039; attention, but ultimately, it was his decision to return to human form. But because he couldn&#039;t remember the circumstances of his return, Daniel also believed that he had done something seriously wrong and thought that he&#039;d never be able to make up for it. Not understanding The Others&#039; reasons for their non-interference policy, members of the SGC believed that The Others merely felt that they were so far above humanity that humanity was insignificant to them, much like insects are to humans. This attitude continued for some time until Daniel actually met The Others and the Ori. At that point, Daniel appeared to have a greater respect for The Others and often argued on their behalf when facing the Ori, the Doci, and the Priors. (7.01 &amp;quot;Fallen Part 1&amp;quot;, 7.03 &amp;quot;Fragile Balance&amp;quot;, 7.20 &amp;quot;Inauguration&amp;quot;, 8.18 &amp;quot;Threads&amp;quot;, 9.02 &amp;quot;Avalon Part 2&amp;quot;, 9.03 &amp;quot;Origin Part 3&amp;quot;, 9.05 &amp;quot;The Powers That Be&amp;quot;, 9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot;, 9.11 &amp;quot;The Fourth Horseman Part 2&amp;quot;) &lt;br /&gt;
&lt;br /&gt;
After the Ori succeeded in sending four massive warships to the Milky Way and subsequently decimating the galaxy&#039;s allied fleet of starships and conquering several planets, including Chulak, as well as breaking the &amp;quot;ascended rules&amp;quot; to create Adria, the physical embodiment of an Ori, Daniel&#039;s growing disillusionment with ascension and The Others started to take a toll on his position as an advocate of the Ascended Ancients. His desperate search for clues as to where Merlin&#039;s weapon was hidden led to dead ends which were often life threatening. He began to sympathize with Merlin and his efforts to develop this weapon. (9.20 &amp;quot;Camelot Part 2, 10.01 &amp;quot;Flesh And Blood Part 3&amp;quot;, 10.02 &amp;quot;Morpheus, 10.03 &amp;quot;The Pegasus Project&amp;quot;, 10.04 &amp;quot;Insiders&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
When he met the Ascended Being Morgan Le Fay, he gave a most impassioned plea for help:&lt;br /&gt;
&lt;br /&gt;
:I believe you. I do. I mean, I understand the fine line you have to walk. I realize the risk you&#039;re taking just showing yourself. But I&#039;m sorry, I want more. You can pass that on to your friends as well. Yeah, I know you&#039;re listening, because I am getting &#039;&#039;sick&#039;&#039; of hidden clues and cryptic messages. And Merlin was right that the Ori are a threat. But not only to us &amp;quot;lowers,&amp;quot; not only to the billions of humans throughout this galaxy, but to your own existence. Because when this war is over, and every soul that&#039;s left alive is praying to the Ori, feeding their need to be worshipped, you know who they&#039;re gonna come for next. I won&#039;t pretend to know what that war will look like, or in what battlefield it will take place, but then, I won&#039;t be alive to see it. (10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Daniel understood Le Fay&#039;s fear of becoming like the Ori if she interfered because he had basically felt the same way about playing God and becoming like the Goa&#039;uld when Jack asked for his direct interference several times during Daniel&#039;s own ascension (6.06 &amp;quot;Abyss&amp;quot;, 6.22 &amp;quot;Full Circle&amp;quot;). After all that he had experienced since his return to human form, Daniel stated that he still understood this fear: &amp;quot;I understand that is at the very core of what you are, of what you believe, but I&#039;m talking about survival here. If you really are trying to help, then help yourself.&amp;quot; (10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Finally, after one final plea (&amp;quot;But you can&#039;t be the only one to realize the Ori have changed things! There must be others that-that see that the time to join this fight is now! I know what we&#039;re asking you to do. You&#039;re afraid the others will step in and stop you from helping us. But maybe, maybe they just need someone to cross that imaginary line instead of just walking it. There must be others among you just waiting to follow your example.&amp;quot;), Le Fay started to give him more information about the weapon (&amp;quot;Merlin&#039;s weapon is not...&amp;quot;), but she was apparently pulled away by The Others before she could complete her sentence. (10.03 &amp;quot;The Pegasus Project&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Daniel was heartbroken by The Others&#039; action in stopping Le Fay, realizing that the Ascended Ancients were not going to help and that humanity was in the fight against the Ori alone. But he didn&#039;t give up his search for Merlin&#039;s weapon, feeling that he must be missing something and that Merlin himself must have left more clues. (10.03 &amp;quot;The Pegasus Project&amp;quot;, 10.04 &amp;quot;Insiders&amp;quot;, 10.05 &amp;quot;Uninvited&amp;quot;, 10.10 &amp;quot;The Quest Part 1&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Daniel&#039;s search for the Sangreal ended when the team found Merlin himself frozen in a stasis chamber. Morgan had to destroy the original weapon, but she preserved Merlin in case he was needed to build the weapon again. Having been in stasis for over a thousand years left Merlin weak and unable to finish the task himself, so he uploaded his consciousness into a device similar to the Ancient Repository of Knowledge before he died. He didn&#039;t tell Daniel what he had done, leaving it up to Daniel to make the decision on his own, which he did. Harboring both his own consciousness and Merlin&#039;s, Daniel&#039;s body evolved so that he could complete the weapon and protect it. He developed advanced mental powers, including telekinesis, control over lightning, telepathy, and the ability to concentrate energy blasts (very similar to what Daniel was able to do as an Ascended Being). (10.11 &amp;quot;The Quest Part 2&amp;quot;, 10.14 &amp;quot;The Shroud&amp;quot;)&lt;br /&gt;
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Daniel protected his team so that they could escape from Adria, but he chose to stay behind with the incomplete weapon. This meant that he became Adria&#039;s captive. She treated him like a lover and turned him into a Prior as a reward for his devotion. Merlin shielded Daniel from her influence and protected him when Adria made him into a Prior. This process altered Daniel&#039;s DNA and gave him the ability to interact with Ori technology, including dialing the Supergate and piloting an Ori warship. Daniel became a combination of an Ancient and a Prior as he harbored Merlin&#039;s consciousness, so he had powers equal to those of Adria. They deceived her completely and were able to complete the weapon and start the process of seeing their plan through to send it to the Ori&#039;s home galaxy in an Ori warship. (10.14 &amp;quot;The Shroud&amp;quot;)&lt;br /&gt;
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With the help of Jack and the rest of SG-1, they detonated the completed weapon in the Ori&#039;s home galaxy. Merlin left Daniel&#039;s body and returned it to its state before the download, not knowing if his weapon actually worked. With Merlin&#039;s passing, the knowledge to build another of his anti-Ascended weapons was lost. (10.14 &amp;quot;The Shroud&amp;quot;)&lt;br /&gt;
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Daniel thought that The Others had not interfered because they wanted to wipe out the Ori, but his teammates believed that The Others didn&#039;t interfere because they knew that the weapon wouldn&#039;t work. The truth of the Ori&#039;s condition was not known until after SG-1 took the &#039;&#039;Odyssey&#039;&#039; to the Ori&#039;s home galaxy and found that the weapon had indeed succeeded at eliminating them. (10.14 &amp;quot;The Shroud&amp;quot;, 10.19 &amp;quot;Dominion&amp;quot;, 10.20 &amp;quot;Unending&amp;quot;, &#039;&#039;Stargate: The Ark of Truth&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
Adria ascended after the Ori were eliminated, so she alone took their place. This position gave her great power. Morgan helped Daniel and the team find the Ark of Truth, which was a brain-washing device built by an Alteran before his people left their home galaxy millions of years ago, and after using it, Adria&#039;s power was reduced enough that Morgan could engage her in an eternal struggle in the ascended planes (just like Oma engaged Anubis). (&#039;&#039;Stargate: The Ark of Truth&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
Since his time with Merlin and Morgan during the Ori War, Daniel has not had any more contact with The Others.&lt;br /&gt;
&lt;br /&gt;
===Anubis===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:anubis.jpg|thumb|170px|left|Anubis in his cloak and shield]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:816anubis.jpg|thumb|170px|left|Anubis burning out a host]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:anubis-jim.jpg|thumb|170px|left|Anubis in Daniel&#039;s death encounter]]&lt;br /&gt;
|}&lt;br /&gt;
Anubis found some Ancient research on ascension and made his way to Kheb where he tricked Oma Desala into ascending him. After realizing her mistake, Oma tried to undo it, but The Others stepped in. Anubis was placed on a level described by Daniel as being &amp;quot;stuck somewhere between human existence and ascension.&amp;quot; The Others warned him that he could only do things that a regular Goa&#039;uld could do, but he was permitted to stay in this form, basically having eternal life. Anubis created a cloak and shield which permitted him to interact with the physical plane, but he still remained a form of energy. (6.22 &amp;quot;Full Circle&amp;quot;, 8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
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Daniel attempted to kill Anubis with his ascended powers when Anubis threatened Abydos, but Oma pulled him out. Anubis cowered at the attack, apparently believing that Daniel had the power to kill him, even in his ascended state. Anubis lost his shield when his fleet was destroyed from the use of the Ancient weapons in the Antarctic Outpost, but his energy form remained. He hitched a ride on a cosmonaut who was working in the International Space Station and from there, he continued to take human hosts to gain access to the Stargate on Earth. Anubis&#039; possession of a host was temporary because his energy form burned up the bodies unto their deaths. While at the SGC, Anubis actually took Daniel Jackson as a host. The extent of how much information he obtained from any of the hosts he had at the SGC was never given, but he clearly had full access to their minds.  (6.22 &amp;quot;Full Circle&amp;quot;, 7.22 &amp;quot;Lost City Part 2&amp;quot;, 8.03 &amp;quot;Lockdown&amp;quot;)&lt;br /&gt;
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Daniel wanted to use the rules of The Others to get them to act against Anubis while he was haunting the SGC. The SGC devised a plan in which they would force Anubis to use his ascended powers to get to the Stargate, but Anubis, ironically, adhered to the rules of The Others closer than Daniel ever did, and made it to the Stargate without drawing The Others&#039; attention. Even though he was incapacitated for a short while, Anubis made it back to his homeworld, but decided from then on out to use human hosts. He&#039;d take a new host once the previous one&#039;s body burned out. The vanity for which the Goa&#039;uld are famous took the form of handsome male hosts whom Anubis enjoyed looking at in the mirror. (8.03 &amp;quot;Lockdown&amp;quot;, 8.16 &amp;quot;Reckoning Part 1&amp;quot;)&lt;br /&gt;
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Once Anubis decided to destroy all life in the Milky Way, The Others still stood silently and watched. Daniel eventually interpreted this inaction as being The Others&#039; desire that man exercise his own free will, even if it meant his own destruction. Eventually, however, Daniel learned that there was more to it than just a respect for humanity&#039;s free will that played a role in The Others&#039; non-interference policy. (8.18 &amp;quot;Threads&amp;quot;, 9.02 &amp;quot;Avalon Part 2&amp;quot;, 9.03 &amp;quot;Origin Part 3&amp;quot;, 9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot;)&lt;br /&gt;
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After Oma decided to engage Anubis in an eternal battle, The Others might have voted to intervene and confuse Anubis&#039; Kull Warriors on Dakara and stop the SGC&#039;s self-destruct. For whatever reasons they used to take action, they actually saved many lives rather than destroyed them as they had done to the Velonans. Daniel&#039;s plea might have had something to do with their decision to take action, but we were never told what exactly happened during Daniel&#039;s time with The Others after Oma left him alone with them in his plane of existence. (8.18 &amp;quot;Threads&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Several months after Anubis and Oma entered their eternal battle, SG-1 discovered a human-Goa&#039;uld hybrid named Khalek who was created by Anubis in an underground lab on the planet P3X-584. Anubis was using an Ancient DNA manipulation device to create an advanced human with the ability to ascend. Teal&#039;c speculated that Anubis was attempting to create a more advanced soldier than the Kull Warriors, but Khalek&#039;s true purpose was never revealed. Khalek possessed all of Anubis&#039; Goa&#039;uld genetic memories and Anubis gave him his ascended memories as well. Khalek also inherited Anubis&#039; evil nature and used his advanced powers to kill and destroy. Daniel and Mitchell, SG-1&#039;s new leader, killed him before he could advance his evolution further toward ascension. If Khalek had ascended, it&#039;s not clear what The Others would have done, but they most likely would have taken some form of action against him in order to preserve the cosmic balance. (9.09 &amp;quot;Prototype&amp;quot;)&lt;br /&gt;
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===Adria===&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:1007adria.jpg|thumb|170px|left|Adria, Orici of the Ori]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:101403.jpg|thumb|170px|left|As Orici, Adria had the power to convert Daniel into a Prior]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:1019eg.jpg|thumb|170px|left|Vala witnesses Adria&#039;s ascension]]&lt;br /&gt;
|}&lt;br /&gt;
As the human spawn of the Ori, Adria possessed advanced powers and knowledge. The Ori impregnated Vala Mal Doran against her will so that she could be used to &amp;quot;sneak one of their own over the border&amp;quot; without drawing The Others&#039; wrath. The rules of the Ascended seemed to indicate that The Others would not interfere directly with the Ori&#039;s Priors and followers, but if the Ori themselves acted directly in the Milky Way, they&#039;d step in and stop them. Adria was simply another one of their human representatives, although she herself claimed to be the closest thing to an Ori in flesh and blood. (10.01 &amp;quot;Flesh and Blood&amp;quot;)&lt;br /&gt;
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As the leader of the Ori army in the Milky Way, Adria was called the Orici, &amp;quot;the one from whom all will learn.&amp;quot; She was the &amp;quot;beacon of hope&amp;quot; for the Ori army and followers. She had the ability to pursuade many to join the crusade. Even Daniel Jackson admitted that he could hear her thoughts in his head trying to pursuade him, but he had been a challenge to Adria because she found him to have a strong mind. When Daniel harbored the consciousness of Merlin, he was strong enough to resist Adria&#039;s mental powers and fool her into thinking that he had become a believer. Just like the Ori, Adria had the ability to convert a man into a Prior, and she converted Daniel into one as a reward for his devotion. Daniel/Merlin used Adria to complete Merlin&#039;s anti-Ascended weapon and send an Ori warship with it onboard to the Ori&#039;s home galaxy to eliminate them. Merlin programmed Daniel&#039;s body to return to its original state, so the work that had been done by Adria in converting him into a Prior was undone. (10.01 &amp;quot;Flesh and Blood&amp;quot;, 10.07 &amp;quot;Counterstrike&amp;quot;, 10.14 &amp;quot;The Shroud&amp;quot;)&lt;br /&gt;
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After detonating Merlin&#039;s anti-Ascended weapon in the Ori&#039;s home galaxy, the fate of the Ori was not easily determined. After Ba&#039;al captured Adria and implanted one of his Goa&#039;uld symbiote clones into her, Adria/Ba&#039;al claimed that the Ori were indeed dead, but Adria had insisted before the implantation that the attempt to kill them had failed. The team decided to substitute a Tok&#039;ra symbiote for Ba&#039;al in order to retrieve reliable information from Adria&#039;s mind and to command the Ori army to leave the galaxy, but Ba&#039;al released a poisonous toxin during the procedure to remove him. Adria&#039;s powers had been subdued with an Anti-Prior Device, but eventually she was able to overcome it, thus regaining her powers. She knew that her body was dying and decided to ascend. The team tried to prevent her, but Adria used what mental powers she had left to keep them away. Even her mother Vala tried to kill her, but Adria successfully ascended. (10.19 &amp;quot;Dominion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Daniel believed that if the Ori were dead, then Adria had just taken their place, and thus all of the power from worshippers that had been directed toward the Ori was now hers alone. His theory that Adria had become the Ori upon her ascension was supported when three Ori warships met the &#039;&#039;Odyssey&#039;&#039; at the Asgard&#039;s planet Orilla in another galaxy while the Asgard were giving the starship a major upgrade in weapons, hyperdrive, and other vital systems. The team theorized that Adria had informed the Priors of their location and what they were doing, and was able to circumvent the rules of non-interference because she was in the Asgard&#039;s galaxy and not in the Milky Way. The energy weapon installed on the &#039;&#039;Odyssey&#039;&#039; did prove to be a threat to the Ori crusade as it succeeded in penetrating the Ori warship&#039;s shields and destroying it, but the upgrade to their hyperdrive through the use of the Asgard Core gave off a unique energy signature that the Ori army could track even while in hyperspace. The &#039;&#039;Odyssey&#039;&#039; was able to escape the Ori warships once the Asgard Core was separated from their hyperdrive system. (10.20 &amp;quot;Unending&amp;quot;) &lt;br /&gt;
&lt;br /&gt;
SG-1 took the &#039;&#039;Odyssey&#039;&#039; to the Ori home galaxy to find an Alteran device known as the Ark of Truth, a brain-washing device designed specifically to inform an Ori worshiper that the Ori were not gods. Even though Adria had the device in her possession, she didn&#039;t destroy it. Morgan Le Fay helped Daniel and his team activate the Ark against Adria&#039;s worshipers, and thus reduce her power. Morgan then engaged Adria in an eternal struggle on the ascended planes, and soon thereafter, the Ori War came to its conclusion. (&#039;&#039;Stargate: The Ark of Truth&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==A War of Cosmic Significance==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:ori-wall.jpg|thumb|170px|left|The Ori in their wall of fire]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:903doci.jpg|thumb|170px|left|The Doci speaks the word of the Ori]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:902prior.jpg|thumb|170px|left|The Priors of the Ori obtain worshippers]]&lt;br /&gt;
|}&lt;br /&gt;
For millions of years, The Others watched and only used their collective powers when they deemed it necessary to preserve the cosmic balance. After the Ori discovered that there was a generation of humanity in the Milky Way, they saw that they could increase their power with the additional billions of worshippers they hoped to obtain. With every planet that the Ori successfully turned to them, the Ori grew stronger in their powers, threatening The Others&#039; existence. If the Ori failed at converting someone, they destroyed them, thus preventing the possibility that that individual would turn to The Others or any other Ascended Being. The Others&#039; numbers might have been more at this time, but they appeared not to be making any effort to increase their own powers. Ironically, Oma&#039;s work might have actually strengthened them. (9.03 &amp;quot;Origin Part 3&amp;quot;, 9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot;)&lt;br /&gt;
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The Others were not certain what the outcome would have been if they were to have engaged the Ori directly. They used their collective power to shield the existence of humanity in the Milky Way from the Ori, but once the Ori became aware, The Others decided not to interfere because of their strict non-interference policy. Even more ironic was the fact that The Others depended on rogue members, such as Orlin, who sacrificed their ascension and chance for further enlightenment to take human form to aid humanity in the fight against an enemy of their own making. The Others appeared to agree to permit such rogues to retain enough of their ascended knowledge to make a difference, but the attempts to retain such knowledge for a long period of time proved detrimental and irreversible. (9.03 &amp;quot;Origin Part 3&amp;quot;, 9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot;, 9.11 &amp;quot;The Fourth Horseman Part 2&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Because humanity in the Milky Way made a great effort in the fight against the Ori&#039;s army in the corporeal plane, it appeared that The Others were satisfied with only watching events unfold. When they did make their presence known, they sent the message that they did not plan to act by visibly punishing one of their own when she tried to help (10.03 &amp;quot;The Pegasus Project&amp;quot;). When the Ori&#039;s human representative Adria ascended on her own, it appeared that The Others permitted her to remain in the ascended planes, but in a galaxy outside the Milky Way (10.19 &amp;quot;Dominion&amp;quot;).&lt;br /&gt;
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The ultimate termination of the Altera-Ori conflict came when Morgan Le Fay, exiled by The Others for her interference in helping Daniel track down and ultimately rebuild Merlin&#039;s anti-ascended weapon, which was used successfully to wipe out the Ori. Because Adria ascended after the weapon&#039;s use, she became the only Ori and thus inherited their great power. Morgan again interfered and helped Daniel locate and use the Ark of Truth against the Doci and Priors so as to reduce Adria&#039;s power so that Morgan could engage her in an eternal struggle on the ascended plane. Once the Ark of Truth as used on the remaining Priors in the Milky Way, the Ori&#039;s crusade finally ended, and The Others were spared having to do battle with their ascended rivals. (&#039;&#039;Stargate: The Ark of Truth&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
&lt;br /&gt;
* [[Oma Desala]] - Oma Desala was banished by The Others because she felt it was her duty to help people ascend, thus breaking one of the most sacred rules of the ascended. The Others watched and waited for Oma to take responsibility for helping the evil Goa&#039;uld Anubis to ascend. Because she was prevented from destroying Anubis, Oma felt that she could make up for his evil actions with helping good people to ascend. Finally, after Daniel made a heart-felt plea on her behalf to end her punishment regarding Anubis, Oma decided to take action herself. She engaged Anubis in an eternal struggle which would prevent both of them from ever interacting with the corporeal plane again.&lt;br /&gt;
* [[Orlin]] - At one time, Orlin was an outcast, but he was accepted back into The Others. After the Ori discovered humanity in the Milky Way, The Others permitted Orlin to return to human form with some of his ascended knowledge to help the SGC in the fight against the Priors, the Ori&#039;s corporeal representatives. Orlin helped the SGC develop a vaccine against the Prior Plague, but the cost was his mental health. He was committed to a care facility on Earth with no memory of those close to him or of his successful contributions to help humanity.&lt;br /&gt;
* [[Myrddin]] - Myrddin was an Atlantian Ancient who left Atlantis in the Pegasus galaxy 10,000 years ago to return to &amp;quot;Avalon&amp;quot; (Earth), the Altera&#039;s home in the Milky Way. Myrddin eventually ascended, but couldn&#039;t abide by the non-interference rules of The Others when it came to the Ori. He retook human form, became known as the wizard Merlin, and developed an anti-Ori weapon which was meant to neutralize an Ascended Being. Merlin&#039;s device, the Sangreal, was the &amp;quot;Holy Grail&amp;quot; of Arthurian legends, and SG-1 sought it in order to stop the Ori&#039;s dominance of the galaxy. Eventually, the team found Merlin himself in stasis and he helped them build another of his weapons and to detonate it in the Ori&#039;s home galaxy. Whether or not they were successful at wiping out the Ori is still to be determined.&lt;br /&gt;
* [[Morgan Le Fay]] - She was sent by The Others to prevent Merlin from using his anti-Ori weapon which would wipe out not only the Ori, but all Ascended Beings. She was successful in stopping Merlin, but even she began to understand the Ori threat once they made it to the Milky Way. She was exiled by The Others when she helped Daniel locate Merlin&#039;s anti-ascended weapon. She continued to help Daniel in the war against the Ori, and eventually, she engaged the last Ori, Adria, in an eternal struggle in the ascended planes (just as Oma did against Anubis).&lt;br /&gt;
&lt;br /&gt;
==Alliances==&lt;br /&gt;
&lt;br /&gt;
* [[SGC]] - Although not a true alliance because none of The Others are interacting directly with the members of the SGC, The Others have permitted one of their own to retake human form with his ascended memories intact in order to aid in the fight against the Ori ([[Orlin]]). &lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
* [[Anubis]] - The Others acted against Anubis after he first ascended, placed him on a lower level, and warned him not to use any of his ascended powers. Anubis is now engaged in an eternal battle with Oma Desala and, theoretically, no longer poses a threat.&lt;br /&gt;
* [[Ori]] - Before they ascended, the Ori and the Alterans were of one society, but they divided because of philosophical differences. The Ori attempted to wipe out the Alterans, so the Alterans fled. As Ascended Beings, the two groups held a kind of balance in the ascended planes that the Ori tried to tip in their favor with the addition of human worshippers from the Milky Way. Once they gained the power they needed from new worshippers, they meant to destroy the Ancients, but their plan might have been thwarted when SG-1 activated Merlin&#039;s anti-Ascended weapon against them in their home galaxy.&lt;br /&gt;
* [[Adria]] - Once the flesh and blood embodiment of an Ori, Adria ascended to become the last Ori, and thus the most powerful. When the Ark of Truth was used against her Doci and Priors, her powers were greatly reduced by their lack of worship. Morgan was then able to engage her in an eternal struggle on the ascended planes.&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
&lt;br /&gt;
* [[3.20 &amp;quot;Maternal Instinct&amp;quot; Episode Guide|3.20 &amp;quot;Maternal Instinct&amp;quot;]]&lt;br /&gt;
* [[4.17 &amp;quot;Absolute Power&amp;quot; Episode Guide|4.17 &amp;quot;Absolute Power&amp;quot;]]&lt;br /&gt;
* [[5.03 &amp;quot;Ascension&amp;quot; Episode Guide|5.03 &amp;quot;Ascension&amp;quot;]]&lt;br /&gt;
* [[5.21 &amp;quot;Meridian&amp;quot; Episode Guide|5.21 &amp;quot;Meridian&amp;quot;]]&lt;br /&gt;
* [[6.06 &amp;quot;Abyss&amp;quot; Episode Guide|6.06 &amp;quot;Abyss&amp;quot;]]&lt;br /&gt;
* [[6.19 &amp;quot;Changeling&amp;quot; Episode Guide|6.19 &amp;quot;Changeling&amp;quot;]]&lt;br /&gt;
* [[6.22 &amp;quot;Full Circle&amp;quot; Episode Guide|6.22 &amp;quot;Full Circle&amp;quot;]]&lt;br /&gt;
* [[7.01 &amp;quot;Fallen Part 1&amp;quot; Episode Guide|7.01 &amp;quot;Fallen Part 1&amp;quot;]]&lt;br /&gt;
* [[7.03 &amp;quot;Fragile Balance&amp;quot; Episode Guide|7.03 &amp;quot;Fragile Balance&amp;quot;]]&lt;br /&gt;
* [[7.04 &amp;quot;Orpheus&amp;quot; Episode Guide|7.04 &amp;quot;Orpheus&amp;quot;]]&lt;br /&gt;
* [[7.20 &amp;quot;Inauguration&amp;quot; Episode Guide|7.20 &amp;quot;Inauguration&amp;quot;]]&lt;br /&gt;
* [[7.22 &amp;quot;Lost City Part 2&amp;quot; Episode Guide|7.21 &amp;quot;Lost City Part 2&amp;quot;]]&lt;br /&gt;
* [[8.03 &amp;quot;Lockdown&amp;quot; Episode Guide|8.03 &amp;quot;Lockdown&amp;quot;]]&lt;br /&gt;
* [[8.16 &amp;quot;Reckoning Part 1&amp;quot; Episode Guide|8.16 &amp;quot;Reckoning Part 1&amp;quot;]]&lt;br /&gt;
* [[8.17 &amp;quot;Reckoning Part 2&amp;quot; Episode Guide|8.17 &amp;quot;Reckoning Part 2&amp;quot;]]&lt;br /&gt;
* [[8.18 &amp;quot;Threads&amp;quot; Episode Guide|8.18 &amp;quot;Threads&amp;quot;]]&lt;br /&gt;
* [[9.02 &amp;quot;Avalon Part 2&amp;quot; Episode Guide|9.02 &amp;quot;Avalon Part 2&amp;quot;]]&lt;br /&gt;
* [[9.03 &amp;quot;Origin Part 3&amp;quot; Episode Guide|9.03 &amp;quot;Origin Part 3&amp;quot;]]&lt;br /&gt;
* [[9.05 &amp;quot;The Powers That Be&amp;quot; Episode Guide|9.05 &amp;quot;The Powers That Be&amp;quot;]]&lt;br /&gt;
* [[9.09 &amp;quot;Prototype&amp;quot; Episode Guide|9.09 &amp;quot;Prototype&amp;quot;]]&lt;br /&gt;
* [[9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot; Episode Guide|9.10 &amp;quot;The Fourth Horseman Part 1&amp;quot;]]&lt;br /&gt;
* [[9.11 &amp;quot;The Fourth Horseman Part 2&amp;quot; Episode Guide|9.11 &amp;quot;The Fourth Horseman Part 2&amp;quot;]]&lt;br /&gt;
* [[9.18 &amp;quot;Arthur&#039;s Mantle&amp;quot; Episode Guide|9.18 &amp;quot;Arthur&#039;s Mantle&amp;quot;]]&lt;br /&gt;
* [[9.20 &amp;quot;Camelot Part 2&amp;quot; Episode Guide|9.20 &amp;quot;Camelot Part 2&amp;quot;]]&lt;br /&gt;
* [[10.01 &amp;quot;Flesh And Blood Part 3&amp;quot; Episode Guide|10.01 &amp;quot;Flesh And Blood Part 3&amp;quot;]]&lt;br /&gt;
* [[10.02 &amp;quot;Morpheus&amp;quot; Episode Guide|10.02 &amp;quot;Morpheus&amp;quot;]]&lt;br /&gt;
* [[10.03 &amp;quot;The Pegasus Project&amp;quot; Episode Guide|10.03 &amp;quot;The Pegasus Project&amp;quot;]]&lt;br /&gt;
* [[10.04 &amp;quot;Insiders&amp;quot; Episode Guide|10.04 &amp;quot;Insiders&amp;quot;]]&lt;br /&gt;
* [[10.05 &amp;quot;Uninvited&amp;quot; Episode Guide|10.05 &amp;quot;Uninvited&amp;quot;]]&lt;br /&gt;
* [[10.10 &amp;quot;The Quest Part 1&amp;quot; Episode Guide|10.10 &amp;quot;The Quest Part 1&amp;quot;]]&lt;br /&gt;
* [[10.11 &amp;quot;The Quest Part 2&amp;quot; Episode Guide|10.11 &amp;quot;The Quest Part 2&amp;quot;]]&lt;br /&gt;
* [[10.14 &amp;quot;The Shroud&amp;quot; Episode Guide|10.14 &amp;quot;The Shroud&amp;quot;]]&lt;br /&gt;
* [[10.19 &amp;quot;Dominion&amp;quot; Episode Guide|10.19 &amp;quot;Dominion&amp;quot;]]&lt;br /&gt;
* [[10.20 &amp;quot;Unending&amp;quot; Episode Guide|10.20 &amp;quot;Unending&amp;quot;]]&lt;br /&gt;
* [[Stargate: The Ark of Truth]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
* [http://www.stargate-sg1-solutions.com/wg/ascendedbeings/index.html Ascended Beings Screencapture Gallery]  Contains images of Oma Desala, Shifu, Orlin, The Others, the ascended Daniel Jackson and the partially ascended Anubis.  Clicking on each thumbnail will lead you to a larger image which you are welcome to download.  If you click on the gallery&#039;s &#039;&#039;&#039;home&#039;&#039;&#039; button, you will be sent to the article on [[Ascended Beings]].&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Jack O&#039;Neill|Col. Jack O&#039;Neill]]&lt;br /&gt;
* [[Daniel Jackson|Dr. Daniel Jackson]]&lt;br /&gt;
* [[Samantha Carter|Lt. Col. Samantha Carter]]&lt;br /&gt;
* [[Teal&#039;c]]&lt;br /&gt;
* [[Jonas Quinn]]&lt;br /&gt;
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]&lt;br /&gt;
* [[Vala Mal Doran]]&lt;br /&gt;
* [[Adria]]&lt;br /&gt;
* [[Amelius]]&lt;br /&gt;
* [[Anubis]]&lt;br /&gt;
* [[SGA 1.14 &amp;quot;Sanctuary&amp;quot; Episode Guide|Chaya]]&lt;br /&gt;
* [[Doci]]&lt;br /&gt;
* [[Janus]]&lt;br /&gt;
* [[Khalek]]&lt;br /&gt;
* [[Morgan Le Fay]]&lt;br /&gt;
* [[Myrddin]]&lt;br /&gt;
* [[Oma Desala]]&lt;br /&gt;
* [[Orlin]]&lt;br /&gt;
* [[Shifu]]&lt;br /&gt;
* [[Alternate Timelines|Dr. Elizabeth Weir of an Alternate Timeline]]&lt;br /&gt;
&lt;br /&gt;
===Keywords===&lt;br /&gt;
&lt;br /&gt;
* [[Abydos and the Abydonian People]]&lt;br /&gt;
* [[Alternate Timelines]]&lt;br /&gt;
* [[Altera]]&lt;br /&gt;
* [[Ark of Truth]]&lt;br /&gt;
* [[Lost City of the Ancients|Atlantis]]&lt;br /&gt;
* [[Ancient Knowledge and Technology]]&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Antarctic Outpost]]&lt;br /&gt;
* [[Anti-Prior Device]]&lt;br /&gt;
* [[Arthur&#039;s Mantle]]&lt;br /&gt;
* [[Ascended Beings]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
* [[Avalon]]&lt;br /&gt;
* [[Camelot]]&lt;br /&gt;
* [[Castiana / Taoth Vaclarush]]&lt;br /&gt;
* [[Chulak]]&lt;br /&gt;
* [[Cloning]]&lt;br /&gt;
* [[Dakara]]&lt;br /&gt;
* [[Dial Home Device (DHD)]]&lt;br /&gt;
* [[DNA Manipulation Device]]&lt;br /&gt;
* [[Eye of the Gods]]&lt;br /&gt;
* [[Free Jaffa]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Kelowna]]&lt;br /&gt;
* [[Kheb]]&lt;br /&gt;
* [[Kull Warrior]]&lt;br /&gt;
* [[Naquadah]]&lt;br /&gt;
* [[Odyssey]]&lt;br /&gt;
* [[Ori]]&lt;br /&gt;
* [[Ori Warship]]s&lt;br /&gt;
* [[Orilla]]&lt;br /&gt;
* [[P3X-584]]&lt;br /&gt;
* [[Parchment of Virtues]]&lt;br /&gt;
* [[Prior Plague]]&lt;br /&gt;
* [[Priors of the Ori]]&lt;br /&gt;
* [[Replicator Samantha Carter]]&lt;br /&gt;
* [[Replicators]]&lt;br /&gt;
* [[Repository of Knowledge]]&lt;br /&gt;
* [[Sahal / Valos Cor]]&lt;br /&gt;
* [[Sangreal]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
* [[Supergate]]&lt;br /&gt;
* [[Symbiote]]&lt;br /&gt;
* [[Tok&#039;ra]]&lt;br /&gt;
* [[Vagonbrei]]&lt;br /&gt;
* [[Velona (P4X-636)]]&lt;br /&gt;
* [[Vis Uban]]&lt;br /&gt;
* [[Weapon On Dakara|Weapon on Dakara]]&lt;br /&gt;
* [[Wraith]]&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
* [[SGA 1.01 &amp;quot;Rising Part 1&amp;quot; Episode Guide|Stargate Atlantis: 1.01 &amp;quot;Rising Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 1.03 &amp;quot;Hide And Seek&amp;quot; Episode Guide|1.03 &amp;quot;Hide And Seek&amp;quot;]]&lt;br /&gt;
* [[SGA 1.14 &amp;quot;Sanctuary&amp;quot; Episode Guide|1.14 &amp;quot;Sanctuary&amp;quot;]]&lt;br /&gt;
* [[SGA 1.15 &amp;quot;Before I Sleep&amp;quot; Episode Guide|1.15 &amp;quot;Before I Sleep&amp;quot;]]&lt;br /&gt;
* [[SGA 2.12 &amp;quot;Epiphany&amp;quot; Episode Guide|2.12 &amp;quot;Epiphany&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 08:01, 16 Nov 2004 (PST)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.05_%22Cloverdale%22_Episode_Guide&amp;diff=27324</id>
		<title>SGU 2.05 &quot;Cloverdale&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.05_%22Cloverdale%22_Episode_Guide&amp;diff=27324"/>
		<updated>2010-10-20T21:03:45Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add more to spoiler summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|205]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0205precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/SciFi.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoilers===&lt;br /&gt;
&lt;br /&gt;
[http://josephmallozzi.files.wordpress.com/2010/09/img_6566.jpg Concept Art: Alien Infection] posted by Joseph Mallozzi, September 18, 2010. Annotation: SC 3 Teaser; For the next stage (SC 5), the dimensional mass should begin to wrap around the entire forearm and the makeup should extend to the fingers and nails; Next 2 scenes - (14, 17) the growth should have increased slightly (10 - 15%); SC 21 - Same as 17 - Arm is wrapped in coat to prep for surgery; SC 22 - Possible additional prosthetic application for surgical incision; SC 32 - Hardened version (see second concept drawing) plays until SC 55 where it is replaced with a breakaway version. The drawing also shows that this infection is due to a bite.&lt;br /&gt;
&lt;br /&gt;
More from Syfy:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While investigating a planet with his team, Lt. Scott is infected by an alien organism that affects both his mind and body.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While exploring a new planet, Lt. Scott encounters an aggressive plant-like creature that attacks and infects him. Unable to risk bringing an alien contagion back to Destiny, Tamara searches for a way to stop the alien infection from spreading. Scott meanwhile, drifts in and out of consciousness, hallucinating an ideal life back home on earth. As the infection spreads dire reality begins to seep into his dream state. With the more alien organisms surrounding the gate and closing fast, time may well run out on Scott.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From Sky:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While visiting a new planet, Lt Scott strays into the path of a plant-like creature and is attacked and infected. Unable to risk bringing an alien contagion onboard the Destiny, Tamara must figure out how to stop the infection spreading.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Scott drifts in and out of consciousness, dreaming of his ideal life back home on Earth. As the infection tightens its grip, however, reality soon seeps into his dream state. And to make matters worse, more of the deadly organisms are making their way to the gate...&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Brad Wright]]&lt;br /&gt;
* Directed by [[Alex Chapple]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.05 &amp;quot;Cloverdale&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0205 |&lt;br /&gt;
  MGM_search      = Cloverdale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... Brad’s idea falls in the four slot, so he’ll take that one, which means Rob will be jumping on 3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;After breaking the first four episodes of season one Monday through Thursday, we spent a far more leisurely Friday discussing the general premise for the fifth, a.k.a.’s Brad’s episode. Unlike everyone else in the room, Brad prefers a less structured, more free-flowing approach to scriptwriting so, in his case, no breaking required, just a gentle couple of hours in the spin cycle. Still, I’d call that five for five.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 6, 2009&lt;br /&gt;
* &amp;quot;As for Brad’s outline – Outline? He don’t need no stinking outline!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;The rest of the afternoon was devoted to more chitchat and trying to figure out why the Bridge Studios decided to upgrade the perfectly-fine network so that, now, no one can either print or stay online for any significant amount of time. Brad couldn’t open his script and when he tried to print it, had the page count balloon to about 117 pages. Paul, now wearing his Exec Producer’s hat for the show’s second season, made the executive call and informed him: &#039;Yeah, that’s too long.&#039; I, on the other hand, smell a two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 11, 2010&lt;br /&gt;
* &amp;quot;Brad’s script was long only as a result of a printer screw-up. No two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 4, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Brad, meanwhile, put out a full pink draft of Cloverdale. It’s one of those scripts the cast will LOVE working on it. They’re going to have tons of fun.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Cloverdale (episode #5) was shooting on location today in – where else? – Cloverdale...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 28, 2010&lt;br /&gt;
* &amp;quot;This afternoon, we watched a cut of episode #5, Cloverdale. I can’t wait to see the finished visual effects on this one!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Watched the director&#039;s cut of #SGU &#039;s EPS 205 last night. EPIC EPIC EPIC EPIC&amp;quot; &amp;amp;mdash; Mark Savela, Twitter, May 15, 2010&lt;br /&gt;
* Sean D. writes: &amp;quot;Can you give us any additional hints about episode “Cloverdale” beyond David Blue’s reveal to it being set in an alternate universe?&amp;quot; Answer: &amp;quot;Alternate universe? Really?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/09/img_6566.jpg Concept Art: Alien Infection] posted by Joseph Mallozzi, September 18, 2010. Annotation: SC 3 Teaser; For the next stage (SC 5), the dimensional mass should begin to wrap around the entire forearm and the makeup should extend to the fingers and nails; Next 2 scenes - (14, 17) the growth should have increased slightly (10 - 15%); SC 21 - Same as 17 - Arm is wrapped in coat to prep for surgery; SC 22 - Possible additional prosthetic application for surgical incision; SC 32 - Hardened version (see second concept drawing) plays until SC 55 where it is replaced with a breakaway version. The drawing also shows that this infection is due to a bite.&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/05/on-location-in-cloverdale-for-sgus-cloverdale/ Solutions: On Location in Cloverdale for SGU&#039;s &amp;quot;Cloverdale&amp;quot;, May 5, 2010]&lt;br /&gt;
* [http://twitter.com/marksavela Mark Savela&#039;s Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 13:59, 26 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27323</id>
		<title>SGU 2.06 &quot;Trial And Error&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27323"/>
		<updated>2010-10-20T21:00:47Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add to spoiler summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|206]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0206precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A series of realistic visions cause Col. Young to question his ability as commander of Destiny.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Col. Young is plagued by a recurring vision wherein Destiny is attacked and destroyed by the same aliens who abducted Dr. Rush and Chloe. Believing it to be a prophetic warning, he orders the science team to focus on restoring the ship&#039;s weapon systems and places the crew on high alert.&lt;br /&gt;
&lt;br /&gt;
Dr. Rush visits Chloe in isolation, hoping she might look over some calculations he&#039;s been working on - but Chloe is more concerned with the alien influence that has begun to affect not just her mind but her body as well.&lt;br /&gt;
&lt;br /&gt;
Eventually, Col. Young goes to Wray and admits his fear that he may be losing his mind. But when Destiny drops out of FTL and remains adrift, Rush and Eli suspect that the Colonel&#039;s strange visions may be the key to getting the ship back on course.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Col Young fears he&#039;s losing his mind in an all-new episode of the gripping galaxy-sprawling saga.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Plagued by a recurring vision in which the Destiny is attacked and destroyed by the same aliens who abducted Rush and Chloe, Young places the crew on high alert and orders the science team to work on the ship&#039;s weapon systems. Is it some kind of prophetic warning or is Young being paranoid?&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Rush visits Chloe in isolation for help with some calculations, but she&#039;s more concerned about the alien influence that has begun to affect her body as well as her mind. By the episode&#039;s end, a panicked Young confides in Wray about his sanity, but then the Destiny suddenly drops out of FTL...&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.06 &amp;quot;Trial And Error&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0206 |&lt;br /&gt;
  MGM_search      = Trial And Error&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Paul has finished a first draft of episode #6 which comes in at a whopping 57 pages. He’ll spend the weekend trimming.&amp;quot; &amp;amp;mdash; March 5, 2010&lt;br /&gt;
* &amp;quot;Paul, meanwhile, put out the first draft of episode 6 which, in my opinion, is one of the best scripts he’s ever written. Some wonderful exchanges and great, great character moments. And some pretty crazy action.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back upstairs, the writers gathered to debate a script issue with episode #6, Trial and Error. After the rewrite, the script was a robust 56 pages. Considering Paul’s last script, Intervention (episode #1) was 48 pages and, at last count, the episode was timing five minutes long, it was obvious that Trial and Error needed a trim. Paul’s solution? Lose the first scene. Carl hated the idea and argued for keeping the scene. Brad, Remi, and Linda made the argument for losing it. It didn’t end happily for Carl.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Three of the actors flagged me down to tell me how much they loved Trial and Error. Especially scene 61! I thanked them, but told them that episode 6 was all Paul. And I have to agree with their assessment. Trial and Error is, in my (and Carl’s) opinion, the best script Paul has ever written. And, to date, he’s written some damn terrific ones for Stargate: Universe = a significant pass on Justice, then Divided (one of my personal favorites), Subversion, Intervention, and Trial and Error. In fact, I’d go so far as to say that Paul is at the top of his game.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;Big time congrats to Paul Mullie for the extraordinary season 2 episode that was released to us today. Great friggen&#039; writing.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 7, 2010&lt;br /&gt;
* &amp;quot;Paul is prepping Trial and Error...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Paul is on set overseeing production on Trial and Error. Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Paul is on set – presumably on hand to provide first aid treatment if necessary – as they shoot episode #6, Trial and Error (which includes the confrontation scene that had the cast abuzz).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Today, we sat down to watch Andy Mikita’s director’s cut of Trial and Error, one of my favorite episodes of SGU’s second season. And that’s saying someting given that I wasn’t initially onboard with the story when it was first pitched. Well, one terrific script and a solid week of production behind us, and we’ve got ourselves an amazing episode – that, once second unit shoots that final missing scene next week, will come in at seven minutes over. Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) and Mr. Sparkle. Poor, Mr. Sparkles :(.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Ep 6 called Trial &amp;amp; Error @AlainaHuffman has strong scene with Louis that she lvoes. #SDCC #SGU &#039;I&#039;m excited to see it&#039;&amp;quot; &amp;amp;mdash; ShowPatrol Twitter, July 23, 2010&lt;br /&gt;
* &amp;quot;Holy smokes! It’s taken us a day and a half to watch the Day 1 mix of Trial and Error – and we’re still not done!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/ShowPatrol/status/19358701390 Show Patrol Twitter, July 23, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:03, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.04_%22Pathogen%22_Episode_Guide&amp;diff=27322</id>
		<title>SGU 2.04 &quot;Pathogen&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.04_%22Pathogen%22_Episode_Guide&amp;diff=27322"/>
		<updated>2010-10-20T20:47:36Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: airing update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|204]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0204precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Eli&#039;s mom is sick, and Eli must rush home to see to her. Once on Earth, he realizes that she won&#039;t come out of her depression until she realizes that he&#039;s OK and cares about her.&lt;br /&gt;
&lt;br /&gt;
Eli&#039;s Earthly woes are matched on the ship. No one can figure out why Chloe, who&#039;s been acting strangely, has recovered so quickly from her gunshot wound, but when she goes missing and is found in a daze in one of the cargo holds, the crew realize that she must be under some kind of residual genetic manipulation program from her abduction by the aliens. Young wants to quarantine her immediately, but Rush, who has been making huge strides in learning how to control the systems of the ship, convinces him to let her go about her life, under careful observation. He uses her vulnerable state to get her to solve an equation for him&amp;amp;mdash;an equation that will give him even more control over &#039;&#039;Destiny&#039;&#039;&amp;amp;mdash;but he continues to keep the bulk of his knowledge a secret from the rest of the crew.&lt;br /&gt;
&lt;br /&gt;
On Earth, Camile is reconnecting with Sharon, but the pressure of a cross-galaxy relationship is wearing on her, and domestic tensions only get higher when Camile rushes to Eli&#039;s side to counsel him through his crisis with his mother.&lt;br /&gt;
&lt;br /&gt;
Young has decided to give the Lucian prisoners a trial integration with the rest of the crew, in exchange for the intel they&#039;ve been providing, but he may have to rethink his decision when Simeon, one of the Lucians, gets inappropriate with Park. The man is locked up, and Varro attempts to patch things over&amp;amp;mdash;which has an effect on TJ, but the rivalry between Simeon and Greer has been ignited, and is not likely to cool down anytime soon.&lt;br /&gt;
&lt;br /&gt;
Brody, Park and Young are all becoming suspicious of Rush who, in a bind, shows them the equation that Chloe solved, and implies that the erratic behavior of the ship&amp;amp;mdash;dropping out of FTL with no gates nearby, turning off course for no apparent reason&amp;amp;mdash;is a result of her sabotage, at which point Young proceeds with his original plan and has her quarantined.&lt;br /&gt;
&lt;br /&gt;
Camile, who is unable to solve her own domestic problems, is at least able to help Eli: She orders immediate clearance for his mother, and allows her to use the communication stones to visit the ship and see, with her own eyes, the magnificent work he&#039;s a part of.&lt;br /&gt;
&lt;br /&gt;
As a last-ditch effort, Rush proposes sitting Chloe in the neural interface of &#039;&#039;Destiny&#039;&#039;&amp;amp;mdash;the chair that made Franklin disappear&amp;amp;mdash;in hopes that it will burn away the alien parts of her, leaving the human part. Young and TJ reluctantly agree, and though she emerges safely, her condition remains the same, and her future&amp;amp;mdash;along with that everyone she&#039;s in contact with&amp;amp;mdash;remains uncertain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Reiko Aylesworth]] as [[Sharon Walker]]&lt;br /&gt;
* [[Louise Lombard]] as [[Gloria Rush]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Mark Burgess]] as [[Jeremy Franklin|Dr. Jeremy Franklin]]&lt;br /&gt;
* [[Alisen Down]] as [[Brightman|Dr. Brightman]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Glynis Davies]] as [[Maryann Wallace]]&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Primo Allon]] as [[Koz]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Carl Binder]]&lt;br /&gt;
* Directed by [[Robert Carlyle]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Neural Interface Chair]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.03 &amp;quot;Awakening&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.04 &amp;quot;Pathogen&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0204 |&lt;br /&gt;
  MGM_search      = Pathogen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... Carl has requested Episode 5 ...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;Tomorrow, looks like Carl is on deck as episode five jumps two spots to take the position formerly held by episode three (my baby)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 3, 2009&lt;br /&gt;
* Concerning the body-swapping communication stones technology: JES writes: “What’s to prevent these characters from using the bodies to commit other antisocial and illegal acts? Where’s the limit?” Answer: &amp;quot;Great question. And it’s one Exec. Producer Carl may be positing in season two.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 7, 2009&lt;br /&gt;
* &amp;quot;Yesterday, we gave and received notes on three outlines: ... Episode 4 (Carl’s story, which will shoot first).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;Prep has already begun on the first episode up, Pathogen (actually episode 4), with our special guest director.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* Major D. Davis writes: &amp;quot;When do you start shooting pathogen?&amp;quot; Answer: &amp;quot;A week from Wednesday.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 25, 2010&lt;br /&gt;
* &amp;quot;Carl continues prep on episode #4 (Pathogen), in addition to working on that outline for episode #7. ... Our first cast read-thru early next week to be followed by our first day of principal photography on Pathogen (Yes, it’s episode #4, but it’s shooting in the #1 slot) and the start of prep on Intervention (Episode #1).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 5, 2010&lt;br /&gt;
* &amp;quot;Rob and Carl have spent the past couple of days on the set, watching Director Robert Carlyle work his magic.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;WOW! Long but great day of shooting &amp;quot;Pathogen&amp;quot; scenes! LUV 2 Bobby Carlyle &amp;amp; @cpbinder !! My acting muscles are SORE! haha NITE!! xoxo&amp;quot; &amp;amp;mdash; Ming-Na, Twitter, March 12, 2010&lt;br /&gt;
* &amp;quot;Yep, Robert Carlyle is directing the first episode on the production schedule – which actually happens to be episode 4 in the airing schedule, Pathogen. No need to be gentle with Bobby. He’s incredibly well-prepared, knows the shots he wants and, more importantly, knows how to get them. He’s also got a fantastic cast and crew backing him up. And the dailies look great!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 13, 2010&lt;br /&gt;
* &amp;quot;My gosh you guys, what a week. Carlyle did a fantastic job on this episode. And we&#039;ve got a guest star who is going to blow u away.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, March 20, 2010&lt;br /&gt;
* &amp;quot;Today, we watched the very first director’s cut of the new season. Congratulations go out to writer Carl Binder, the cast and crew, and, especially, Robert Carlyle who delivered big time in his SGU directorial debut.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 29, 2010&lt;br /&gt;
* &amp;quot;We capped off the day by watching a Producer’s Cut of episode #4, Pathogen. A great script by Carl Binder, wonderfully directed by Robert Carlyle.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* On working with Robert Carlyle as the director: &amp;quot;Oh! He was a fantastic director. He&#039;s an actor, so he gets it. He understands what you&#039;re going through as an actor and the fears you may have about the scene or yourself. He creates an atmosphere where you feel safe and you feel loved, and that you can&#039;t really do anything wrong, which is the best kind of way to work because you&#039;re not censoring yourself. He was great, he would come up to us and give us notes that were so smart and so human and so actable. The episode he had to work on, was a beautiful episode and a very intimate episode but also one that&#039;s setting up a lot of stuff that&#039;s going to be a major problem down the road. So, it was a big responsibility for him, but it was kind of funny to watch him having to wear two hats. He&#039;ll be standing there in costume trying to hit his mark and act the scene out and then have to yell cut [laughs] and go talk to the DP and figure out what shot to do next and stuff like that. It was a trip, but he was fantastic. He really hit it out of the park and did a great job.&amp;quot; &amp;amp;mdash; Brian J. Smith, interview with Den of Geek, April 13, 2010&lt;br /&gt;
* &amp;quot;Robert Carlyle is scheduled to assume directing duties on Pathogen’s outstanding scenes later today&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;Between the goings-on on Stage 6 and my office, I also found the time to join my fellow producers in taking in a matinee double-feature: Carl Binder’s producer’s cut of Pathogen (actually, I only caught the last 15 minutes, but I liked what I saw and loved those pick-up scenes, particularly that wandering look…yeah, I’m pushing this particular arc)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 21, 2010&lt;br /&gt;
* &amp;quot;Robert Carlyle also took over the director&#039;s chair for one episode (which will air 4th) that mostly takes place on Earth; with Camile and Eli going home to visit their loved ones. &#039;It was probably the most emotional thing I&#039;ve ever done,&#039; Blue confessed. &#039;I&#039;d never done it before,&#039; Carlyle said. &#039;I mean I&#039;ve directed in the theater. It was fantastic working with David on that episode.&#039;&amp;quot; &amp;amp;mdash; IGN SDCC report, July 23, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.twitter.com/MingNa Ming-Na&#039;s Twitter]&lt;br /&gt;
* [http://www.twitter.com/BrianJacobSmith Brian J. Smith&#039;s Twitter]&lt;br /&gt;
* [http://www.denofgeek.com/television/462087/stargate_universe_brian_j_smith_interview.html Den of Geek: Brian J. Smith Interview, April 13, 2010]&lt;br /&gt;
* [http://tv.ign.com/articles/110/1106912p1.html IGN: SDCC 10: Heroes Star Invades SGU Season 2, July 23, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/stargate-universe-2-04-pathogen/ Solutions: Stargate Universe: 2.04 &amp;quot;Pathogen&amp;quot;, October 19, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 18:40, 20 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.03_%22Awakening%22_Episode_Guide&amp;diff=27321</id>
		<title>SGU 2.03 &quot;Awakening&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.03_%22Awakening%22_Episode_Guide&amp;diff=27321"/>
		<updated>2010-10-19T22:20:18Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: /* Further Reading */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|203]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20301.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20302.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20303.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20304.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20305.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20306.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20307.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20308.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20309.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0203precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Catastrophe transforms to opportunity as an obstacle in &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s path proves to be a seed ship akin to &#039;&#039;Destiny&#039;&#039;. As the seed ship automatically docks with &#039;&#039;Destiny&#039;&#039;, it begins transferring massive amounts of data, from which Eli learns that the seed ship has enough power to dial Earth and send the crew home. Young sends a team to the ship as the scientists devise a plan to transfer power from the seed ship to &#039;&#039;Destiny&#039;&#039;, and the civilians ready their effects to go home.&lt;br /&gt;
&lt;br /&gt;
But the recon team finds an unpleasant surprise: An alien, weak from months or possibly years of stasis aboard the seed ship. They call TJ to examine it, but on her way, Chloe stops her to tell her that her gunshot wound is almost completely healed. TJ is stunned, but has no time to investigate the matter. Before they can discern the alien&#039;s origin or purpose, it regains its strength and slips out of their custody.&lt;br /&gt;
&lt;br /&gt;
Telford, out of concern for Young, asks to be included in the search team and heads to the seed ship. He arrives to find Rush unconscious, stunned by an alien weapon. Further recon reveals a Stargate manufacturing plant, as well as a dozen or so alien stasis pods&amp;amp;mdash;all recently open, and vacant.&lt;br /&gt;
&lt;br /&gt;
Aboard the &#039;&#039;Destiny&#039;&#039;, tensions remain high between Young and Camile regarding treatment of the Lucian prisoners. Although many of them are compliant, one Lucian officer&#039;s continued aggression is making matters worse for all.&lt;br /&gt;
&lt;br /&gt;
And as Eli and the team begin dialing Earth, the power suddenly spikes, then begins reversing direction; someone or something outside of Eli&#039;s control is directing power from &#039;&#039;Destiny&#039;&#039; to the seed ship. If they can&#039;t find a way to stop the draw, not only will they not be able to go home, but &#039;&#039;Destiny&#039;&#039; will be left without enough power to even make an FTL jump. Telford, who has a working knowledge of Ancient technology, volunteers to stay on the seed ship in a last-ditch attempt to get everyone home. Eli talks him through the steps as the rest of the crew tries to hunt down the remaining aliens and prepare for the eventuality of disconnecting from the seed ship.&lt;br /&gt;
&lt;br /&gt;
As Telford is on the verge of reversing the power flow, Rush suddenly disappears. Moments later, the two ships disconnect, and &#039;&#039;Destiny&#039;&#039; powers up for an FTL jump. With no way of returning to &#039;&#039;Destiny&#039;&#039;, Telford is stranded on the seed ship, just as a cadre of aliens encircles him.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Louise Lombard]] as [[Gloria Rush]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
* [[Ryan Booth]] as [[Marsden|Cpl. Marsden]]&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
* Marie-Eve Boudreau as Alien Reference&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.03 &amp;quot;Awakenings&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0203 |&lt;br /&gt;
  MGM_search      = Awakenings&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... I’ve cast my lot with Episode 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;Looks like I won’t be doing episode 2 after all which is a shame as I was really looking forward to tackling what will be a wonderfully multi-character-centric story with a tough ethical dilemma at its core. Instead, I’ll be switching over to 3 which, to be perfectly honest, would have been number five on my list of choices only because of the tech component of this particular story (techy scripts are on my personal No Fly list, coming in somewhere between Ancient storylines and anything involving replicator duplicates of our team reaching out to Atlantis). Still, the late addition of another story element (which I initially pitched out for another episode) has certainly made 3 far more intriguing.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 30, 2009&lt;br /&gt;
* &amp;quot;Well, another day and still no work completed on the outline. I mean, seriously. Outlines usually take me about a day to complete but I’ve been so distracted of late that I haven’t even had time to sit down and run the scenes in my head.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 12, 2009&lt;br /&gt;
* &amp;quot;Oh, and you’ll be pleased to hear I did get around to finishing MY outline which is no doubt sitting, ignored, on Paul and Carl’s desks as well.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 19, 2009&lt;br /&gt;
* &amp;quot;Yesterday, we gave and received notes on three outlines: ... Episode 3 (my story, which will shoot fourth)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;I might also bring along the outline for my upcoming SGU season 2 script – if I can find it. ... Okay, it’s not that big a deal. I mean, I have copies. But it would be nice to be able to reference everyone’s notes that I made a point of writing down on that hard copy. And yet …&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 22, 2009&lt;br /&gt;
* &amp;quot;Well, I was back at it today and by “it” I of course mean working on Stargate. I finally started writing that script and made some good headway, hitting the ten page mark before flaming out. Still, ten pages aint bad. At this rate, I’ll be finished by this weekend. Which, of course, I won’t be.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 10, 2009&lt;br /&gt;
* &amp;quot;More progress on the script, albeit of the slow and painful variety. Hit the 15 page mark today which means that, this weekend, I will no doubt fall well short of the 50ish pages needed for a full script. Still, 25 pages five days off an exhausting trip to Asia would be pretty impressive.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 12, 2009&lt;br /&gt;
* &amp;quot;Ah, you’ve heard I see. Yes, it’s official. Stargate: Universe has been picked up for a second season. And do you know what this means? Yes, that’s right. I have to finish that script.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 14, 2009&lt;br /&gt;
* &amp;quot;No progress on the script front. In fact, I re-read the eighteen pages I have so far and hated it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 16, 2009&lt;br /&gt;
* &amp;quot; I’ll go over what I have, rewrite and polish what I think works, toss out what doesn’t and start again. Eventually, I’ll get a rhythm going and I’ll be able to ride that out to the script’s conclusion. Come the top of the fifth act, it’s smooooooooooooooth sailing.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 17, 2009&lt;br /&gt;
* &amp;quot;I worked on those first eighteen pages of my script and, after several re-reads and tweaks, I’ve gone from “hate” to “mere dislike”. I hope that further rewrites will improve my opinion to “firm ambivalence” before I leave for Montreal. In the meantime, I’ve forged ahead with the next scene – a toughie – and hope to be out of Act II by the weekend. Hopefully inspiration strikes and I can roll through Act III in time for my Montreal departure next week.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 18, 2009&lt;br /&gt;
* &amp;quot;Oh, that outline I couldn’t find before leaving for my Tokyo trip? Whereabouts still unknown. However, I do vaguely recall looking for an out-of-the-way place to hide it just in case my place was broken into while I was out for the day.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 20, 2009&lt;br /&gt;
* &amp;quot;More writing – actually, rewriting – on the script today and I’m actually beginning to like what I’ve got so far. 30 pages in and that really tricky scene fast approaches.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 22, 2009&lt;br /&gt;
* &amp;quot;...I hit the 35 page mark, and concluded Act III of my script.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 22, 2009&lt;br /&gt;
* &amp;quot;Did some more writing today and am well into ACT IV. Should have a rough first draft by middle of next week. I foresee a fifth act obstacle I don’t quite have an answer for. But I’m not worried. These things tend to work themselves out – hopefully well before this goes to camera.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 26, 2009&lt;br /&gt;
* &amp;quot;Damn this script! It just doesn’t seem to want to get done! Usually, by the time I hit the midway mark of the fourth act, I’m able to blaze through the final pages in one seating. And yet here I sit, stuck at the top of Act V, agonizing over the attack on the opening scene, the elusive linchpin exchange, and, quite frankly, all that has come before. ... No 11th hour revelation. No act four twists or clever fifth act resolutions magically coming to me when I most need them. Just a scene heading, INT. DESTINY – CONTROL INTERFACE ROOM – DAY, and a blank page.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 31, 2009&lt;br /&gt;
* &amp;quot;Back in the office January 11th – hopefully with a first draft of my script. And a title.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 3, 2010&lt;br /&gt;
* &amp;quot;I head back to the office tomorrow with the first draft of a brand new script AND a brand new title: The Awakening. I like it because it works on a couple of levels – none of which I can go into any detail at this point. You’ll just have to trust me.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 10, 2010&lt;br /&gt;
* &amp;quot;...I was in quite a mood by the time I got in and my already sour disposition wasn’t helped by the news that everyone else had put their scripts out leaving me odd man out. So, while everyone else was in Brad’s office chatting away, I retreated to my office for one last pass at the script before handing it off to Lawren.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 12, 2010&lt;br /&gt;
* &amp;quot;Since we already gave Rob notes on episode two before the hiatus, we moved on to episode three, my script. It’s no secret that this one was – well, a bitch to write but the big question was &#039;Had those weeks agonizing over the script paid off?&#039;. Well, let me put it this way: By the time they were done giving notes, it was so late that we decided to call it a day. In fact, I probably would have received even more notes had Carl not actually willed himself to pass out in order to escape the marathon session. The day also brought a title change from The Awakening to the Brad Wright-inspired Awakenings.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 13, 2010&lt;br /&gt;
* &amp;quot;Last day at the office before the Olympic hiatus and I finally completed the rewrite for Awakening (episode 3).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;I also get to ponder the batch of notes I received on my first script, Awakening, as it heads toward Blue Draft status.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 10, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Don’t you hate it when you spend hours working out a very complicated script rewrite and head to bed satisfied with a job well done, only to wake up in the middle of the night with the horrible realization that the Volker character isn’t where he’s supposed to be, thereby throwing a wrench into the intricate choreography of that fifth act sequence you thought you’d solved? Yeah, so do I.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 14, 2010&lt;br /&gt;
* &amp;quot;Today, we broke Linda’s story (episode 13), which explores the relationship of two of my very favorite characters, and also discussed the Awakening blue draft.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;I had a great time with Director Andy Mikita (who I’ll be spending a lot more time with when episode 3, Awakening, shoots in a couple of weeks) and the rest of the crew. ... Was planning to get some work done on Resurgence (episode 10) today, but ended up doing the notes on the Awakening blue draft instead.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 31, 2010&lt;br /&gt;
* &amp;quot;Director Will Waring started shooting episode #2, Aftermath, today – which meant it was time to begin prep on my script, episode #3, Awakening.  We kicked things off with the Concept Meeting, Director Andy Mikita presiding over the gathered department heads as we spent an hour going through the script, discussing the various sets-in-progress, scheduling, the repercussions of a character switch, and the surprisingly complicated orchestrations required for a simple photo shoot.  We followed that up with a much lengthier get-together with the Art Department and Construction in which we, once again, discussed the various sets-in-progress and scheduling – but in much more detail.  Rounding out the day, a quickie Costume Meeting with the lovely Val Halverson, and an equally brief sit-down with Props Master Evil Kenny Gibbs (pictured below).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;A little later, a bunch of us headed downstairs to check out one of the sets being built for the episode.  My first reaction upon laying eyes on it was “OMG!”.  That was my internal dialogue.  I can’t remember what it was I actually said, but it was more or less the same sentiment expressed in much more colorful terms.  Director Andy Mikita assured me he looked forward to the challenge of pulling it off.  While everyone else was measuring and chatting lighting issues with Director of Photography Jim Menard (who, earlier that morning, had contested my interpretation of several Stargate-related issues in my recent blog mailbags), I talked builds with Scott from Construction.  Specifically, we talked about the BIG build going on right next door.  Everyone who has seen it has declared it the most impressive set we’ve built to date.  Scott, a veteran of the business, agreed, saying it equaled the craftmanship of another awe-inspiring set: the X-Jet from X2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;And so, I had to go it alone: an early stunts and special effects meeting that blew by, a laborious hour and a half long playback meeting, and an equally long and involved visual effects meeting.  When VFX Supervisor Mark Savela presented us with the visual effects budget for the episode, I thought Producer John Lenic was going to pass out on the spot.  My buddy (and Exec. Producer) Carl wasn’t fazed when he heard the number.  He merely shrugged and said: “Hey, we knew it was going to be big.”   Well,  yes.  Big.  Not BIG!   And so, to ensure we have enough money left to make the remaining fourteen episodes (or alleviate the need to make that special clip show three-parter), Director Andy Mikita and I spent an hour going through the script, tightening up here and there, trimming where we could, and shaving down that number.  As a result, the VFX budget for Awakening now falls somewhere between big and BIG.  BIg I guess.  But what an episode it’ll be!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;...with the first day of principal photography on Awakening fast-approaching.  Day 1 = Friday, over on Stage 4.  I put out my yellow pages today, incorporating everything Director Andy Mikita and I discussed in the concept meeting and in the various other chats we had in my office, in his office, in the corridor, or passing each other on the stairs.  There’s A LOT going on in this episode and it’s great to have someone as talented as Andy calling the shots on set.  I, of course, will be spending some time on set with him while the episode shoots, on hand to answer any questions and stand in exactly the wrong spot whenever equipment is being moved.  I also get to spend time with the cast.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Instead, I ended up putting out some green pages for Awakening which starts shooting tomorrow…sometime.  It’s almost 9:30 p.m. and I’ve yet to receive a call sheet.  Since it’s my episode, I’ll spend the day on set loitering around the craft service table and offering Andy unsolicited directing advice (“Hey, you know what would be cool here?!  A swish pan!”).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* Mallozzi&#039;s Weblog: April 16, 2010, entry has a run-down of Mallozzi&#039;s schedule and a few behind-the-scenes images.&lt;br /&gt;
* &amp;quot;I spent a couple of early hours on set this morning to watch Director Andy Mikita work his magic on Awakening (Day #3 of production).  A lot of jumping around in this one which resulted in our block-shooting a number of successive scenes.  Producer John G. Lenic swung by to inform me that we were pulling up a big scene from tomorrow’s schedule in order to give Andy time to shoot in that impressive new set in Stage 6. ... Andy was confident that he could get it done – and so long as my director was comfortable with it, I was comfortable with the decision.  And props go out to Louis Ferreira, David Blue, and Jennifer Spence who ended up having to pull up and prepare yesterday’s scene today on next -to-no-notice – and still hitting ‘em out of the park!&amp;quot; &amp;amp;mdash; April 20, 2010&lt;br /&gt;
* &amp;quot;Production Day #3 on Awakening had me at work, bright and early, for the 7:00 a.m. crew  call.  There, I watched Director Andy Mikita work his magic on an extremely challenging set – with ten actors in play!  Between the goings-on on Stage 6 and my office, I also found the time to join my fellow producers in taking in a matinee double-feature...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 21, 2010&lt;br /&gt;
* &amp;quot;5:30 a.m. wake-up tomorrow so that I can be in for that 7:00 a.m. crew call. Awakening – production day seven – shoots on Stage 4 all day, Destiny in the morning, then “up top” after lunch.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 25, 2010&lt;br /&gt;
* &amp;quot;Just wrapped on a fun episode by Joe Mallozzi. It&#039;s a real creepy story.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 26, 2010&lt;br /&gt;
* &amp;quot;I feel as though the past couple of weeks have finally caught up with me and I could sleep for a week. Or, at the very least, the weekend. Might as well make the most of it because next week, I’ll be launching into my rewrite of episode #10, Resurgence, AND spending a couple of days in editing working on my producer’s cut of episode #3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 8, 2010&lt;br /&gt;
* &amp;quot;Anyway, Maverick and I worked through the day my producer’s cut of Awakening: discussing the Previously On, extending the visual effects sequence in the tease, losing that scene from Act I, trimming here, adding there, paring down some of those extra shots VFX Supervisor Mark Savela tried to sneak in and, ultimately, putting that scene I took out back into Act I. Things would have gone a whole lot easier if I had actually been able to read the notes I’d jotted down while watching the director’s cut. I don’t quite recall writing “T.J. bargs tp woogle zog” but, in retrospect, it may have been Rob’s note. Tomorrow, I head back to post where I’ll go over my cut one more time before putting it out to the masses.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 11, 2010&lt;br /&gt;
* &amp;quot;You’ll be pleased or indifferent to hear that I completed my Producer’s Cut of Awakening this afternoon. My fellow producers will screen it tomorrow and no doubt declare it brilliant after which we will send it to SyFy who will also love it and insist I “not change a thing”. And that’ll be that. In the meantime, I shift gears to completing my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Spent about an hour in editing today, tweaking my cut before sending it out to the network.  In the end, I wound up adding a few more visual effect shots: a) to help tell the story and b) because they’re going to be cool.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;If the director is presented with a fairly complicated bit of choreography, he may story board the sequence – like Andy Mikita did in Awakening.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 9, 2010&lt;br /&gt;
* &amp;quot;Speaking of Day 1 mixes, guess what we watched today? Yes, a Day 1 mix. That’s the easy part. What episode? Correct again. Episode #2 [sic], Awakening. You guys are amazing! I just phoned Joel Goldsmith to congratulate him on the wonderful job he did scoring the episode. Congratulations should also go out to director Andy Mikita, the cast and crew, and – oh, boy! – Mark Savela and the VFX team! I repeat. Oh, boy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;This morning, I sent post our notes on the Awakening Day 1 mix. In retrospect, I should’ve sent off those notes last week when they were still fresh in my mind. Instead, I spent the better part of the morning struggling to decipher my writing, continually referring to my dvd copy of the mix to help me make sense of the scribbles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 5, 2010&lt;br /&gt;
* &amp;quot;We eventually settled in and checked out the finished visual effects for Awakening. Wow! I think it’s their best work yet. The movements are fluid and incredibly life-like, the body language and the subtlest of glances alone imbuing the characters with personality. And the ship sequences are pretty damn cool too!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 22, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow. Awakening boasts some of those incredible(r) VFX I was referring to (especially one complicated sequence many had reservations about that turned out nothing short of amazing) in addition to the discovery of a little something certain fans have been asking about since first season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
* &amp;quot;The Visual Effects for episode 3, Awakening, are probably the best we’ve done to date.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/09/img_6579.jpg Concept Art: Interior Seed Ship: Gate Factory &amp;amp;mdash; Cable Ties and Gate Clamps] posted by Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* Images added to [http://stargate-sg1-solutions.com/gallery/thumbnails.php?album=41 Solutions Gallery]&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.twitter.com/BrianJacobSmith Brian J. Smith&#039;s Twitter]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/stargate-universe-2-03-awakening/ Solutions: Stargate Universe: 2.03 &amp;quot;Awakening&amp;quot;, October 12, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 14:37, 18 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Teleportation_Technology&amp;diff=27320</id>
		<title>Teleportation Technology</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Teleportation_Technology&amp;diff=27320"/>
		<updated>2010-10-19T22:15:35Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add SGU stargate model&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technology]][[Image:wormhole stage2.jpg|thumb|170px|left|Teleportation Technology]]&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Teleportation technology includes those devices that dematerialize matter in order to transfer it to another location where it is almost instantaneously rematerialized.&lt;br /&gt;
&lt;br /&gt;
==Stargate References==&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:aot03.jpg|thumb|170px|left|[[Stargate]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Stargate]]&#039;&#039;&#039; - The Stargate was designed by an Alteran named Amelius millions of years ago. To-date, the Ancients have been known to create three distinct models that are connected in networks. The oldest is the model created by Stargate-seeding ships, planted on planets galaxies away from Earth and found aboard their exploratory vessel &#039;&#039;Destiny&#039;&#039;; the next oldest is the model seen and used by the Ancients themselves in the Milky Way (this model was also used by the Asgard in their home galaxy Ida); and the most recent model is that of &#039;&#039;Atlantis&#039;&#039; and the Pegasus galaxy. Stargates are used in tandem. Once the two Stargates are connected to form a stable wormhole, the originating Stargate dematerializes the objects (including living beings) and the destination Stargate rematerializes the objects. This process is nearly instantaneous, with the timing for travel from one Stargate to another in the same galaxy estimated to be approximately 0.3 seconds. (&#039;&#039;Stargate: The Movie&#039;&#039;, 6.04 &amp;quot;Frozen&amp;quot;, 9.13 &amp;quot;Ripple Effect&amp;quot;, &#039;&#039;Stargate: The Ark of Truth&#039;&#039;; &#039;&#039;Stargate Atlantis&#039;&#039;: 1.01 &amp;quot;Rising Part 1&amp;quot;; &#039;&#039;Stargate Universe&#039;&#039;: 1.01 &amp;quot;Air Part 1&amp;quot;, Kino 1.04 &amp;quot;The Stargate Room&amp;quot;)&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:414-rings.jpg|thumb|170px|left|[[Ring Transporter]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Ring Transporter]]&#039;&#039;&#039; - Built by the Ancients, this device transmits a matter stream in a light beam. Matter can be transmitted in both directions simultaneously. Only those items within the rings themselves are dematerialized, transmitted, and then rematerialized, so it is possible for someone who is not completely within the rings&#039; circle to be killed (such as the Anubis guard from Ra&#039;s army on Abydos). Rings are used for relatively short distances, such as between ship and ship, ship and planet, and two locations within the same building or temple complex. The Ori, however, had ring transporters that were capable of planet-to-planet transmission. It was also possible for a complete matter stream to be transmitted across the great distance between the Milky Way and Ori home galaxies with the boost of the energy of two black holes (one in each galaxy), such as was the case when Vala Mal Doran&#039;s matter stream from aboard a Goa&#039;uld cargo ship was transmitted to a ring platform in the village of Ver Isca in the Ori home galaxy. (&#039;&#039;Stargate: The Movie&#039;&#039;, 3.13 &amp;quot;The Devil You Know Part 2&amp;quot;, 4.17 &amp;quot;Absolute Power&amp;quot;, 5.08 &amp;quot;The Tomb&amp;quot;, 9.03 &amp;quot;Origin Part 3&amp;quot;, 9.06 &amp;quot;Beachhead&amp;quot;, 9.19 &amp;quot;Crusade Part 1&amp;quot;)&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:206asgard-transporter-obelisk.jpg|thumb|170px|left|Asgard Transporter Obelisk]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Asgard Transporter Obelisk&#039;&#039;&#039; - Three Asgard Transporter Obelisk configurations were visited by SG-1 on two different planets. Two of them were on Cimmeria: The scanner and transporter obelisk was at the Stargate to determine if new arrivals were Jaffa or Goa&#039;uld hosts. If so, they were transported inside a mountain that contained a device called &amp;quot;Thor&#039;s Hammer&amp;quot; that would kill the Goa&#039;uld, but allow the host to pass through. The second obelisk was in the woods and associated with Thor&#039;s Hall of Might. The transporter was activated when the large red &amp;quot;stone&amp;quot; was pressed. Transportation from the surface to the Hall of Might was two-way, whereas the trip from the Stargate to the Hammer labyrinth was strictly one-way. The second planet that had an Asgard Transporter Obelisk was K&#039;Tau. On this planet, the obelisk was inside a temple and connected to its partner in the Hall of Wisdom. In each of these three locations, the Asgard left holographic messages, but in the case of the Hall of Might and the Hall of Wisdom, direct communications with an Asgard was made possible using their highly-advanced holographic technology. (1.10 &amp;quot;Thor&#039;s Hammer&amp;quot;, 2.06 &amp;quot;Thor&#039;s Chariot&amp;quot;, 5.05 &amp;quot;Red Sky&amp;quot;)&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:213restoration.jpg|thumb|170px|left|Spirit Teleportation]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Spirit Teleportation&#039;&#039;&#039; - The Great Spirits of PXY-887 are an alien form who have the ability to morph their appearances. They also demonstrated great mental powers, including making a person vanish and reappear somewhere else. The means by which they did this may not necessarily be considered technological, since their methods were not revealed, but with a quick clap of the fists or with the mere thought, the Spirits were able to effectively and nearly instantaneously teleport people in a flash of bright white light (and in some instances, there was a long period of time between the disappearance and reappearance of the individuals). (2.13 &amp;quot;Spirits&amp;quot;)&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:32207.jpg|thumb|170px|left|[[Asgard Beaming Technology|Beaming Technology]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Asgard Beaming Technology]]&#039;&#039;&#039; - Asgard beaming technology functions as a teleportation device, designed mostly for ship to planet and vice versa applications. Point to point beaming within a ship is considered a much trickier application, although still possible. The beaming technology was installed onboard Asgard ships. In addition, the Asgard donated their beaming technology to the &#039;&#039;Prometheus&#039;&#039; and to the Daedalus-class ships of Earth. After Anubis stole the plans for beaming technology from Thor&#039;s mind, ships of Anubis, Osiris, and Ba&#039;al were known to use Asgard beaming technology. (3.03 &amp;quot;Fair Game&amp;quot;, 3.22 &amp;quot;Nemesis&amp;quot;, 6.17 &amp;quot;Disclosure&amp;quot;, 7.15 &amp;quot;Chimera&amp;quot;, 8.17 &amp;quot;Reckoning Part 2&amp;quot;)&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:32101.jpg|thumb|170px|left|[[Crystal Skull]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Crystal Skull]]&#039;&#039;&#039; - The crystal skull is alien technology that acts as both a transporter across space (planet to planet) and as a transdimensional device that, when activated, shifts individuals into an alternate dimension. To analysts on Earth, it appeared to be carved from a single crystal against the grain. Stargate Command eventually found that it was associated with the &amp;quot;Giant Aliens&amp;quot; of P7X-377. (3.21 &amp;quot;Crystal Skull&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:409gadmeer-teleport.jpg|thumb|170px|left|Gadmeer Teleportation Technology]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Gadmeer Teleportation Technology&#039;&#039;&#039; - The Gadmeer were a sulfur-based lifeform that built a technologically-advanced civilization over 1000 years ago. Their civilization was 10,000 years old when a superior military power overcame them. They preserved themselves on a large terraforming starship that scanned several million planets to determine the location of their new home. Their teleportation technology was built as part of the legacy aboard the starship, which was automated with extremely advanced artificial intelligence. The Gadmeer Teleportation Technology surrounded each individual object to be transported with circles of bright red-orange light, which brightened during the dematerialization and rematerialization process. Members of SG-1 were teleported from P5S-381 to the control center of the starship, which had been prepared to receive their lifeforms. The technology also teleported objects from one location on the planet to another, apparently without requiring rematerialization on the starship first. (4.09 &amp;quot;Scorched Earth&amp;quot;) &lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:416aschen-teleport.jpg|thumb|170px|left|Aschen Teleportation Technology]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Aschen Teleportation Technology&#039;&#039;&#039; - In an alternate timeline, the Aschen and Earth entered an alliance to see to the end of the Goa&#039;uld. The Aschen were hundreds of years further in their technology than Earth, and their teleportation system was installed throughout various key locations, such as outside the J. R. Reed Space Terminal in Washington where the Stargate was used for interplanetary travel. Travelers stood on a triangular platform in front of a pedestal console that stood about three feet tall. After inputting their destination coordinates into the console, the travelers were surrounded by a cylinder of blue-white light, dematerialized, sent to the destination platform, surrounded by another cylinder of blue-white light, and rematerialized. Limited by the confines of the platform, the transporter could only handle two adults at a time standing side-by-side. Because this technology was depicted in a future version of an alternate timeline (in the year 2010 to SG-1&#039;s 2001), it is unclear if the Aschen of SG-1&#039;s present timeline actually have this technology, since all contact was cut off with them after their ulterior motives for killing all of Earth&#039;s population and taking the planet for themselves was discovered. (4.16 &amp;quot;2010&amp;quot;, 5.10 &amp;quot;2001&amp;quot;)&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:615transporter.jpg|thumb|170px|left|Furling Transport Portal]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Furling Transport Portal&#039;&#039;&#039; - This portal, or doorway, was created by a group of Furlings who wished to establish a paradise on the moon to the planet for only the &amp;quot;righteous&amp;quot; who received an invitation that was in the form of a combination key device. Those who used the transporter stepped through a bright &amp;quot;sheet&amp;quot; of light that teleported them without advanced weapons to the moon. This transport was one-way. The design of the key device itself pointed to the moon as the destination of the teleportation. Unfortunately, there was no utopian civilization awaiting those who traveled through the portal in modern times. (6.15 &amp;quot;Paradise Lost&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:713crewrestored.jpg|thumb|170px|left|Unidentified Alien Transport Technology]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Unidentified Alien Transport Technology&#039;&#039;&#039; - Both the aliens and their means of transport were unidentified when the crew of the &#039;&#039;Prometheus&#039;&#039; encountered them in the Milky Way while on return trip home from Tagrea (P3X-744). These aliens attacked the &#039;&#039;Prometheus&#039;&#039; without provocation, beamed away all of the crew except for Carter, and returned the crew when Carter helped them get out of being stuck in a gaseous anomaly. Each person had their own sheets of bright white light that rippled when being restored. No mention of this incident was made afterward, so the identity of the aliens remains a mystery. (7.13 &amp;quot;Grace&amp;quot;)&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:sga103atlantis-teleporter.jpg|thumb|170px|left|[[Atlantis|Atlantis Teleporter]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Atlantis|Atlantis Teleporter]]&#039;&#039;&#039; - The teleportation system inside Atlantis itself consists of a series of designated areas enclosed in small rooms similar to elevator cars. The passengers enclose themselves in the room, select their destinations on a panel on the back wall, and are then transported to their destination. The passengers are dematerialized with a flash of bright white light, similar to the light seen when using the ring transpoters, but this particular mode of teleportation appears to be more sophisticated, yet limited to short-distance, one-way travel. (&#039;&#039;Stargate Atlantis&#039;&#039;: 1.03 &amp;quot;Hide and Seek&amp;quot;)&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:p9g-844-08.jpg|thumb|170px|left|[[Eye of the Gods]]]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;[[Eye of the Gods]]&#039;&#039;&#039; - The Eye of the Gods was left by the Ancients of P9G-844 and found and used by the Sodan Jaffa who discovered the planet 5,000 years ago. The technology is hidden inside a stone obelisk and transports people from the site of one Eye to that of another. The user inputs a code and all of those within a close proximity are transported. Similar obelisks were discovered on planets used by Morgan Le Fay to hide Merlin in stasis. These obelisks automatically dialed the Stargate to other planets within Morgan&#039;s private network and transported people, as well as Merlin&#039;s lab, through the Stargate. (9.08 &amp;quot;Babylon&amp;quot;, 10.11 &amp;quot;The Quest Part 2&amp;quot;) &lt;br /&gt;
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|valign=&amp;quot;top&amp;quot;|[[Image:sga403wraith-transporter.jpg|thumb|170px|left|Wraith Transporter]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Wraith Transporter&#039;&#039;&#039; - Wraith facilities are very large, so to get from one place to another quickly, the Wraith have teleportation devices installed that are similar to Atlantis&#039;s teleporters. There are various teleportation rooms that have closing doors similar to an elevator car, but the destinations can be in the open on platforms (similar to the Ancients&#039; ring transporter). The travelers are swept up in a sheet of light, similar to the scooping technology used on their Darts to obtain and transport humans from planets to their massive Hive ships. (&#039;&#039;Stargate Atlantis&#039;&#039;: 4.03 &amp;quot;Reunion&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgcon-baal-extraction.jpg|thumb|170px|left|Tok&#039;ra&#039;s Symbiote Extraction Device]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Tok&#039;ra&#039;s Symbiote Extraction Device&#039;&#039;&#039; - The Tok&#039;ra have had several methods of extracting a symbiote from the host during the last 2000 years, but usually these extraction processes were risky because the symbiote had the ability to release a fatal toxin into the host&#039;s nervous system while being extracted (usually, this behavior was that of a Goa&#039;uld while being forced out of a host). Most of the procedures were done surgically, but the idea of removing a symbiote from a host using Asgard Beaming Technology came from the Asgard Hermiod who had been assigned as the Asgard adviser on the &#039;&#039;Daedalus&#039;&#039;. Hermiod successfully removed the symbiote from the commander of the starship, Col. Steven Caldwell, using precise calculations. Apparently, the Tok&#039;ra were also given access to this beaming technology after the Asgard gifted Earth, the Tok&#039;ra&#039;s ally, with the Asgard Computer Core. The new extraction process pinpoints the exact location of the symbiote, pins down the host&#039;s head to keep him steady, and beams the symbiote into a liquid-filled container. If the symbiote is to be executed, as was the case with Ba&#039;al, then the Tok&#039;ra break the container to expose the symbiote to the air where it dies. (2.12 &amp;quot;The Tok&#039;ra Part 2&amp;quot;, 3.15 &amp;quot;Pretense&amp;quot;, 7.15 &amp;quot;Chimera&amp;quot;, 8.18 &amp;quot;Threads&amp;quot;, 10.19 &amp;quot;Dominion&amp;quot;, 10.20 &amp;quot;Unending&amp;quot;, &#039;&#039;Stargate: Continuum&#039;&#039;; &#039;&#039;Stargate Atlantis&#039;&#039;: 2.13 &amp;quot;Critical Mass&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sga509teleport.jpg|thumb|170px|left|Personal Teleportation Device]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;Kiryk&#039;s Personal Teleportation Device&#039;&#039;&#039; - Obtained from a technologically advanced society in the Pegasus Galaxy, the Personal Teleportation Device was used by the Runner Kiryk to stay ahead of the Wraith who were hunting him. The device fused with his skin the moment he put it on, and since that time, he learned to use it with great efficiency. The device had a limited range and it took time for it to charge between activations. To transport, Kiryk would touch the center of the device when the indicator lights were green. How he was able to determine his destination was not revealed. If he was touching another person, that person would be transported with him, but this taxed the device more than a single-person transport did. The device that Kiryk had was short circuited when Dr. Keller used a defibrillator on him to knock out his tracking device (that the Wraith embedded into his back), but Dr. McKay made a temporary patch that allowed Kiryk to use it a few times before it failed. The originating civilization for the device is still unknown. (&#039;&#039;Stargate Atlantis&#039;&#039;: 5.09 &amp;quot;Tracker&amp;quot;) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
===Stargate SG-1===&lt;br /&gt;
* [[Stargate: The Movie]]&lt;br /&gt;
* [[1.10 &amp;quot;Thor&#039;s Hammer&amp;quot; Episode Guide|1.10 &amp;quot;Thor&#039;s Hammer&amp;quot;]]&lt;br /&gt;
* [[2.06 &amp;quot;Thor&#039;s Chariot&amp;quot; Episode Guide|2.06 &amp;quot;Thor&#039;s Chariot&amp;quot;]]&lt;br /&gt;
* [[2.12 &amp;quot;The Tok&#039;ra Part 2&amp;quot; Episode Guide|2.12 &amp;quot;The Tok&#039;ra Part 2&amp;quot;]]&lt;br /&gt;
* [[2.13 &amp;quot;Spirits&amp;quot; Episode Guide|2.13 &amp;quot;Spirits&amp;quot;]]&lt;br /&gt;
* [[3.03 &amp;quot;Fair Game&amp;quot; Episode Guide|3.03 &amp;quot;Fail Game&amp;quot;]]&lt;br /&gt;
* [[3.13 &amp;quot;The Devil You Know Part 2&amp;quot; Episode Guide|3.13 &amp;quot;The Devil You Know Part 2&amp;quot;]]&lt;br /&gt;
* [[3.15 &amp;quot;Pretense&amp;quot; Episode Guide|3.15 &amp;quot;Pretense&amp;quot;]]&lt;br /&gt;
* [[3.21 &amp;quot;Crystal Skull&amp;quot; Episode Guide|3.21 &amp;quot;Crystal Skull&amp;quot;]]&lt;br /&gt;
* [[3.22 &amp;quot;Nemesis Part 1&amp;quot; Episode Guide|3.22 &amp;quot;Nemesis Part 1&amp;quot;]]&lt;br /&gt;
* [[4.09 &amp;quot;Scorched Earth&amp;quot; Episode Guide|4.09 &amp;quot;Scorched Earth&amp;quot;]]&lt;br /&gt;
* [[4.16 &amp;quot;2010&amp;quot; Episode Guide|4.16 &amp;quot;2010&amp;quot;]]&lt;br /&gt;
* [[4.17 &amp;quot;Absolute Power&amp;quot; Episode Guide|4.17 &amp;quot;Absolute Power&amp;quot;]]&lt;br /&gt;
* [[5.05 &amp;quot;Red Sky&amp;quot; Episode Guide|5.05 &amp;quot;Red Sky&amp;quot;]]&lt;br /&gt;
* [[5.08 &amp;quot;The Tomb&amp;quot; Episode Guide|5.08 &amp;quot;The Tomb&amp;quot;]]&lt;br /&gt;
* [[5.10 &amp;quot;2001&amp;quot; Episode Guide|5.10 &amp;quot;2001&amp;quot;]]&lt;br /&gt;
* [[6.04 &amp;quot;Frozen&amp;quot; Episode Guide|6.04 &amp;quot;Frozen&amp;quot;]]&lt;br /&gt;
* [[6.15 &amp;quot;Paradise Lost&amp;quot; Episode Guide|6.15 &amp;quot;Paradise Lost&amp;quot;]]&lt;br /&gt;
* [[6.17 &amp;quot;Disclosure&amp;quot; Episode Guide|6.17 &amp;quot;Disclosure&amp;quot;]]&lt;br /&gt;
* [[7.13 &amp;quot;Grace&amp;quot; Episode Guide|7.13 &amp;quot;Grace&amp;quot;]]&lt;br /&gt;
* [[7.15 &amp;quot;Chimera&amp;quot; Episode Guide|7.15 &amp;quot;Chimera&amp;quot;]]&lt;br /&gt;
* [[8.17 &amp;quot;Reckoning Part 2&amp;quot; Episode Guide|8.17 &amp;quot;Reckoning Part 2&amp;quot;]]&lt;br /&gt;
* [[8.18 &amp;quot;Threads&amp;quot; Episode Guide|8.18 &amp;quot;Threads&amp;quot;]]&lt;br /&gt;
* [[9.03 &amp;quot;Origin Part 3&amp;quot; Episode Guide|9.03 &amp;quot;Origin Part 3&amp;quot;]]&lt;br /&gt;
* [[9.06 &amp;quot;Beachhead&amp;quot; Episode Guide|9.06 &amp;quot;Beachhead&amp;quot;]]&lt;br /&gt;
* [[9.08 &amp;quot;Babylon&amp;quot; Episode Guide|9.08 &amp;quot;Babylon&amp;quot;]]&lt;br /&gt;
* [[9.13 &amp;quot;Ripple Effect&amp;quot; Episode Guide|9.13 &amp;quot;Ripple Effect&amp;quot;]]&lt;br /&gt;
* [[9.19 &amp;quot;Crusade Part 1&amp;quot; Episode Guide|9.19 &amp;quot;Crusade Part 1&amp;quot;]]&lt;br /&gt;
* [[10.11 &amp;quot;The Quest Part 2&amp;quot; Episode Guide|10.11 &amp;quot;The Quest Part 2&amp;quot;]]&lt;br /&gt;
* [[10.19 &amp;quot;Dominion&amp;quot; Episode Guide|10.19 &amp;quot;Unending&amp;quot;]]&lt;br /&gt;
* [[10.20 &amp;quot;Unending&amp;quot; Episode Guide|10.20 &amp;quot;Unending&amp;quot;]]&lt;br /&gt;
* [[Stargate: The Ark of Truth]]&lt;br /&gt;
* [[Stargate: Continuum]]&lt;br /&gt;
&lt;br /&gt;
===Stargate Atlantis===&lt;br /&gt;
* [[SGA 1.01 &amp;quot;Rising Part 1&amp;quot; Episode Guide|SGA 1.01 &amp;quot;Rising Part 1&amp;quot;]]&lt;br /&gt;
* [[SGA 1.03 &amp;quot;Hide And Seek&amp;quot; Episode Guide|SGA 1.03 &amp;quot;Hide And Seek&amp;quot;]]&lt;br /&gt;
* [[SGA 2.13 &amp;quot;Critical Mass&amp;quot; Episode Guide|SGA 2.13 &amp;quot;Critical Mass&amp;quot;]]&lt;br /&gt;
* [[SGA 5.09 &amp;quot;Tracker&amp;quot; Episode Guide|SGA 5.09 &amp;quot;Tracker&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Stargate Universe===&lt;br /&gt;
* [[SGU 1.01 &amp;quot;Air Part 1&amp;quot; Episode Guide|SGA 1.01 &amp;quot;Air Part 1&amp;quot;]]&lt;br /&gt;
* [[Kino Webisodes: Season One#1.04 .22The Stargate Room.22|Kino Webisodes: Season One: 1.04 &amp;quot;The Stargate Room&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* [[Vala Mal Doran]]&lt;br /&gt;
* [[Amelius]]&lt;br /&gt;
* [[Ba&#039;al]]&lt;br /&gt;
* [[Steven Caldwell|Col. Steven Caldwell]]&lt;br /&gt;
* [[Hermiod]]&lt;br /&gt;
* [[Jennifer Keller|Dr. Jennifer Keller]]&lt;br /&gt;
* [[Kiryk]]&lt;br /&gt;
* [[Rodney McKay|Dr. Rodney McKay]]&lt;br /&gt;
* [[Merlin]]&lt;br /&gt;
* [[Morgan Le Fay]]&lt;br /&gt;
* [[Osiris]]&lt;br /&gt;
* [[Ra]]&lt;br /&gt;
* [[Thor]]&lt;br /&gt;
&lt;br /&gt;
===Keywords===&lt;br /&gt;
&lt;br /&gt;
* [[Abydos and the Abydonian People|Abydos]]&lt;br /&gt;
* [[Altera]]&lt;br /&gt;
* [[Alternate Timelines]]&lt;br /&gt;
* [[Ancients]]&lt;br /&gt;
* [[Antarctic Stargate]]&lt;br /&gt;
* [[Aschen]]&lt;br /&gt;
* [[Asgard]]&lt;br /&gt;
* [[Asgard Computer Core]]&lt;br /&gt;
* [[Asgard Beaming Technology]]&lt;br /&gt;
* [[Asgard Holographic Technology]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
* [[:Category:Stargate Atlantis Team|Atlantis Expedition in the Pegasus Galaxy]]&lt;br /&gt;
* [[Cargo Ship]]&lt;br /&gt;
* [[Cimmeria]]&lt;br /&gt;
* [[Crystal Skull]]&lt;br /&gt;
* [[Daedalus-Class Ship]]s&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Eye of the Gods]]&lt;br /&gt;
* [[Furlings]]&lt;br /&gt;
* [[Gadmeer]]&lt;br /&gt;
* [[Giant Aliens]]&lt;br /&gt;
* [[Goa&#039;uld]]&lt;br /&gt;
* [[Great Spirits]]&lt;br /&gt;
* [[Jaffa]]&lt;br /&gt;
* [[K&#039;Tau]]&lt;br /&gt;
* [[Ori]]&lt;br /&gt;
* [[P5S-381]]&lt;br /&gt;
* [[P7X-377]]&lt;br /&gt;
* [[P9G-844]]&lt;br /&gt;
* [[Prometheus]]&lt;br /&gt;
* [[Ring Transporter]]&lt;br /&gt;
* [[SG-1]]&lt;br /&gt;
* [[Sodan|Sodan Jaffa]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
* [[Symbiote]]&lt;br /&gt;
* [[Tagrea (P3X-744)]]&lt;br /&gt;
* [[Thor&#039;s Hammer]]&lt;br /&gt;
* [[Tok&#039;ra]]&lt;br /&gt;
* [[Ver Isca]]&lt;br /&gt;
* [[Wraith]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;Written and edited by DeeKayP. Portions contributed by Aurora Novarum and Jordan Kreiger. &#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 09:26, 5 October 2008 (PDT)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0206precis&amp;diff=27319</id>
		<title>Template:Sgu0206precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0206precis&amp;diff=27319"/>
		<updated>2010-10-19T13:14:27Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: syfy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A series of realistic visions cause Col. Young to question his ability as commander of &#039;&#039;Destiny&#039;&#039;.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.06 &amp;quot;Trial And Error&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27318</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27318"/>
		<updated>2010-10-18T20:34:13Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add image for 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; — Joseph Mallozzi, June 14, 2010&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu203eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.03_%22Awakening%22_Episode_Guide&amp;diff=27317</id>
		<title>SGU 2.03 &quot;Awakening&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.03_%22Awakening%22_Episode_Guide&amp;diff=27317"/>
		<updated>2010-10-18T20:33:21Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|203]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20301.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20302.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20303.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20304.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20305.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20306.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20307.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20308.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20309.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0203precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Catastrophe transforms to opportunity as an obstacle in &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s path proves to be a seed ship akin to &#039;&#039;Destiny&#039;&#039;. As the seed ship automatically docks with &#039;&#039;Destiny&#039;&#039;, it begins transferring massive amounts of data, from which Eli learns that the seed ship has enough power to dial Earth and send the crew home. Young sends a team to the ship as the scientists devise a plan to transfer power from the seed ship to &#039;&#039;Destiny&#039;&#039;, and the civilians ready their effects to go home.&lt;br /&gt;
&lt;br /&gt;
But the recon team finds an unpleasant surprise: An alien, weak from months or possibly years of stasis aboard the seed ship. They call TJ to examine it, but on her way, Chloe stops her to tell her that her gunshot wound is almost completely healed. TJ is stunned, but has no time to investigate the matter. Before they can discern the alien&#039;s origin or purpose, it regains its strength and slips out of their custody.&lt;br /&gt;
&lt;br /&gt;
Telford, out of concern for Young, asks to be included in the search team and heads to the seed ship. He arrives to find Rush unconscious, stunned by an alien weapon. Further recon reveals a Stargate manufacturing plant, as well as a dozen or so alien stasis pods&amp;amp;mdash;all recently open, and vacant.&lt;br /&gt;
&lt;br /&gt;
Aboard the &#039;&#039;Destiny&#039;&#039;, tensions remain high between Young and Camile regarding treatment of the Lucian prisoners. Although many of them are compliant, one Lucian officer&#039;s continued aggression is making matters worse for all.&lt;br /&gt;
&lt;br /&gt;
And as Eli and the team begin dialing Earth, the power suddenly spikes, then begins reversing direction; someone or something outside of Eli&#039;s control is directing power from &#039;&#039;Destiny&#039;&#039; to the seed ship. If they can&#039;t find a way to stop the draw, not only will they not be able to go home, but &#039;&#039;Destiny&#039;&#039; will be left without enough power to even make an FTL jump. Telford, who has a working knowledge of Ancient technology, volunteers to stay on the seed ship in a last-ditch attempt to get everyone home. Eli talks him through the steps as the rest of the crew tries to hunt down the remaining aliens and prepare for the eventuality of disconnecting from the seed ship.&lt;br /&gt;
&lt;br /&gt;
As Telford is on the verge of reversing the power flow, Rush suddenly disappears. Moments later, the two ships disconnect, and &#039;&#039;Destiny&#039;&#039; powers up for an FTL jump. With no way of returning to &#039;&#039;Destiny&#039;&#039;, Telford is stranded on the seed ship, just as a cadre of aliens encircles him.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Louise Lombard]] as [[Gloria Rush]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
* [[Ryan Booth]] as [[Marsden|Cpl. Marsden]]&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
* Marie-Eve Boudreau as Alien Reference&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.03 &amp;quot;Awakenings&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0203 |&lt;br /&gt;
  MGM_search      = Awakenings&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... I’ve cast my lot with Episode 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;Looks like I won’t be doing episode 2 after all which is a shame as I was really looking forward to tackling what will be a wonderfully multi-character-centric story with a tough ethical dilemma at its core. Instead, I’ll be switching over to 3 which, to be perfectly honest, would have been number five on my list of choices only because of the tech component of this particular story (techy scripts are on my personal No Fly list, coming in somewhere between Ancient storylines and anything involving replicator duplicates of our team reaching out to Atlantis). Still, the late addition of another story element (which I initially pitched out for another episode) has certainly made 3 far more intriguing.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 30, 2009&lt;br /&gt;
* &amp;quot;Well, another day and still no work completed on the outline. I mean, seriously. Outlines usually take me about a day to complete but I’ve been so distracted of late that I haven’t even had time to sit down and run the scenes in my head.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 12, 2009&lt;br /&gt;
* &amp;quot;Oh, and you’ll be pleased to hear I did get around to finishing MY outline which is no doubt sitting, ignored, on Paul and Carl’s desks as well.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 19, 2009&lt;br /&gt;
* &amp;quot;Yesterday, we gave and received notes on three outlines: ... Episode 3 (my story, which will shoot fourth)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;I might also bring along the outline for my upcoming SGU season 2 script – if I can find it. ... Okay, it’s not that big a deal. I mean, I have copies. But it would be nice to be able to reference everyone’s notes that I made a point of writing down on that hard copy. And yet …&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 22, 2009&lt;br /&gt;
* &amp;quot;Well, I was back at it today and by “it” I of course mean working on Stargate. I finally started writing that script and made some good headway, hitting the ten page mark before flaming out. Still, ten pages aint bad. At this rate, I’ll be finished by this weekend. Which, of course, I won’t be.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 10, 2009&lt;br /&gt;
* &amp;quot;More progress on the script, albeit of the slow and painful variety. Hit the 15 page mark today which means that, this weekend, I will no doubt fall well short of the 50ish pages needed for a full script. Still, 25 pages five days off an exhausting trip to Asia would be pretty impressive.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 12, 2009&lt;br /&gt;
* &amp;quot;Ah, you’ve heard I see. Yes, it’s official. Stargate: Universe has been picked up for a second season. And do you know what this means? Yes, that’s right. I have to finish that script.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 14, 2009&lt;br /&gt;
* &amp;quot;No progress on the script front. In fact, I re-read the eighteen pages I have so far and hated it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 16, 2009&lt;br /&gt;
* &amp;quot; I’ll go over what I have, rewrite and polish what I think works, toss out what doesn’t and start again. Eventually, I’ll get a rhythm going and I’ll be able to ride that out to the script’s conclusion. Come the top of the fifth act, it’s smooooooooooooooth sailing.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 17, 2009&lt;br /&gt;
* &amp;quot;I worked on those first eighteen pages of my script and, after several re-reads and tweaks, I’ve gone from “hate” to “mere dislike”. I hope that further rewrites will improve my opinion to “firm ambivalence” before I leave for Montreal. In the meantime, I’ve forged ahead with the next scene – a toughie – and hope to be out of Act II by the weekend. Hopefully inspiration strikes and I can roll through Act III in time for my Montreal departure next week.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 18, 2009&lt;br /&gt;
* &amp;quot;Oh, that outline I couldn’t find before leaving for my Tokyo trip? Whereabouts still unknown. However, I do vaguely recall looking for an out-of-the-way place to hide it just in case my place was broken into while I was out for the day.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 20, 2009&lt;br /&gt;
* &amp;quot;More writing – actually, rewriting – on the script today and I’m actually beginning to like what I’ve got so far. 30 pages in and that really tricky scene fast approaches.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 22, 2009&lt;br /&gt;
* &amp;quot;...I hit the 35 page mark, and concluded Act III of my script.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 22, 2009&lt;br /&gt;
* &amp;quot;Did some more writing today and am well into ACT IV. Should have a rough first draft by middle of next week. I foresee a fifth act obstacle I don’t quite have an answer for. But I’m not worried. These things tend to work themselves out – hopefully well before this goes to camera.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 26, 2009&lt;br /&gt;
* &amp;quot;Damn this script! It just doesn’t seem to want to get done! Usually, by the time I hit the midway mark of the fourth act, I’m able to blaze through the final pages in one seating. And yet here I sit, stuck at the top of Act V, agonizing over the attack on the opening scene, the elusive linchpin exchange, and, quite frankly, all that has come before. ... No 11th hour revelation. No act four twists or clever fifth act resolutions magically coming to me when I most need them. Just a scene heading, INT. DESTINY – CONTROL INTERFACE ROOM – DAY, and a blank page.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 31, 2009&lt;br /&gt;
* &amp;quot;Back in the office January 11th – hopefully with a first draft of my script. And a title.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 3, 2010&lt;br /&gt;
* &amp;quot;I head back to the office tomorrow with the first draft of a brand new script AND a brand new title: The Awakening. I like it because it works on a couple of levels – none of which I can go into any detail at this point. You’ll just have to trust me.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 10, 2010&lt;br /&gt;
* &amp;quot;...I was in quite a mood by the time I got in and my already sour disposition wasn’t helped by the news that everyone else had put their scripts out leaving me odd man out. So, while everyone else was in Brad’s office chatting away, I retreated to my office for one last pass at the script before handing it off to Lawren.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 12, 2010&lt;br /&gt;
* &amp;quot;Since we already gave Rob notes on episode two before the hiatus, we moved on to episode three, my script. It’s no secret that this one was – well, a bitch to write but the big question was &#039;Had those weeks agonizing over the script paid off?&#039;. Well, let me put it this way: By the time they were done giving notes, it was so late that we decided to call it a day. In fact, I probably would have received even more notes had Carl not actually willed himself to pass out in order to escape the marathon session. The day also brought a title change from The Awakening to the Brad Wright-inspired Awakenings.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 13, 2010&lt;br /&gt;
* &amp;quot;Last day at the office before the Olympic hiatus and I finally completed the rewrite for Awakening (episode 3).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;I also get to ponder the batch of notes I received on my first script, Awakening, as it heads toward Blue Draft status.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 10, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Don’t you hate it when you spend hours working out a very complicated script rewrite and head to bed satisfied with a job well done, only to wake up in the middle of the night with the horrible realization that the Volker character isn’t where he’s supposed to be, thereby throwing a wrench into the intricate choreography of that fifth act sequence you thought you’d solved? Yeah, so do I.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 14, 2010&lt;br /&gt;
* &amp;quot;Today, we broke Linda’s story (episode 13), which explores the relationship of two of my very favorite characters, and also discussed the Awakening blue draft.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;I had a great time with Director Andy Mikita (who I’ll be spending a lot more time with when episode 3, Awakening, shoots in a couple of weeks) and the rest of the crew. ... Was planning to get some work done on Resurgence (episode 10) today, but ended up doing the notes on the Awakening blue draft instead.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 31, 2010&lt;br /&gt;
* &amp;quot;Director Will Waring started shooting episode #2, Aftermath, today – which meant it was time to begin prep on my script, episode #3, Awakening.  We kicked things off with the Concept Meeting, Director Andy Mikita presiding over the gathered department heads as we spent an hour going through the script, discussing the various sets-in-progress, scheduling, the repercussions of a character switch, and the surprisingly complicated orchestrations required for a simple photo shoot.  We followed that up with a much lengthier get-together with the Art Department and Construction in which we, once again, discussed the various sets-in-progress and scheduling – but in much more detail.  Rounding out the day, a quickie Costume Meeting with the lovely Val Halverson, and an equally brief sit-down with Props Master Evil Kenny Gibbs (pictured below).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;A little later, a bunch of us headed downstairs to check out one of the sets being built for the episode.  My first reaction upon laying eyes on it was “OMG!”.  That was my internal dialogue.  I can’t remember what it was I actually said, but it was more or less the same sentiment expressed in much more colorful terms.  Director Andy Mikita assured me he looked forward to the challenge of pulling it off.  While everyone else was measuring and chatting lighting issues with Director of Photography Jim Menard (who, earlier that morning, had contested my interpretation of several Stargate-related issues in my recent blog mailbags), I talked builds with Scott from Construction.  Specifically, we talked about the BIG build going on right next door.  Everyone who has seen it has declared it the most impressive set we’ve built to date.  Scott, a veteran of the business, agreed, saying it equaled the craftmanship of another awe-inspiring set: the X-Jet from X2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;And so, I had to go it alone: an early stunts and special effects meeting that blew by, a laborious hour and a half long playback meeting, and an equally long and involved visual effects meeting.  When VFX Supervisor Mark Savela presented us with the visual effects budget for the episode, I thought Producer John Lenic was going to pass out on the spot.  My buddy (and Exec. Producer) Carl wasn’t fazed when he heard the number.  He merely shrugged and said: “Hey, we knew it was going to be big.”   Well,  yes.  Big.  Not BIG!   And so, to ensure we have enough money left to make the remaining fourteen episodes (or alleviate the need to make that special clip show three-parter), Director Andy Mikita and I spent an hour going through the script, tightening up here and there, trimming where we could, and shaving down that number.  As a result, the VFX budget for Awakening now falls somewhere between big and BIG.  BIg I guess.  But what an episode it’ll be!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;...with the first day of principal photography on Awakening fast-approaching.  Day 1 = Friday, over on Stage 4.  I put out my yellow pages today, incorporating everything Director Andy Mikita and I discussed in the concept meeting and in the various other chats we had in my office, in his office, in the corridor, or passing each other on the stairs.  There’s A LOT going on in this episode and it’s great to have someone as talented as Andy calling the shots on set.  I, of course, will be spending some time on set with him while the episode shoots, on hand to answer any questions and stand in exactly the wrong spot whenever equipment is being moved.  I also get to spend time with the cast.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Instead, I ended up putting out some green pages for Awakening which starts shooting tomorrow…sometime.  It’s almost 9:30 p.m. and I’ve yet to receive a call sheet.  Since it’s my episode, I’ll spend the day on set loitering around the craft service table and offering Andy unsolicited directing advice (“Hey, you know what would be cool here?!  A swish pan!”).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* Mallozzi&#039;s Weblog: April 16, 2010, entry has a run-down of Mallozzi&#039;s schedule and a few behind-the-scenes images.&lt;br /&gt;
* &amp;quot;I spent a couple of early hours on set this morning to watch Director Andy Mikita work his magic on Awakening (Day #3 of production).  A lot of jumping around in this one which resulted in our block-shooting a number of successive scenes.  Producer John G. Lenic swung by to inform me that we were pulling up a big scene from tomorrow’s schedule in order to give Andy time to shoot in that impressive new set in Stage 6. ... Andy was confident that he could get it done – and so long as my director was comfortable with it, I was comfortable with the decision.  And props go out to Louis Ferreira, David Blue, and Jennifer Spence who ended up having to pull up and prepare yesterday’s scene today on next -to-no-notice – and still hitting ‘em out of the park!&amp;quot; &amp;amp;mdash; April 20, 2010&lt;br /&gt;
* &amp;quot;Production Day #3 on Awakening had me at work, bright and early, for the 7:00 a.m. crew  call.  There, I watched Director Andy Mikita work his magic on an extremely challenging set – with ten actors in play!  Between the goings-on on Stage 6 and my office, I also found the time to join my fellow producers in taking in a matinee double-feature...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 21, 2010&lt;br /&gt;
* &amp;quot;5:30 a.m. wake-up tomorrow so that I can be in for that 7:00 a.m. crew call. Awakening – production day seven – shoots on Stage 4 all day, Destiny in the morning, then “up top” after lunch.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 25, 2010&lt;br /&gt;
* &amp;quot;Just wrapped on a fun episode by Joe Mallozzi. It&#039;s a real creepy story.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 26, 2010&lt;br /&gt;
* &amp;quot;I feel as though the past couple of weeks have finally caught up with me and I could sleep for a week. Or, at the very least, the weekend. Might as well make the most of it because next week, I’ll be launching into my rewrite of episode #10, Resurgence, AND spending a couple of days in editing working on my producer’s cut of episode #3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 8, 2010&lt;br /&gt;
* &amp;quot;Anyway, Maverick and I worked through the day my producer’s cut of Awakening: discussing the Previously On, extending the visual effects sequence in the tease, losing that scene from Act I, trimming here, adding there, paring down some of those extra shots VFX Supervisor Mark Savela tried to sneak in and, ultimately, putting that scene I took out back into Act I. Things would have gone a whole lot easier if I had actually been able to read the notes I’d jotted down while watching the director’s cut. I don’t quite recall writing “T.J. bargs tp woogle zog” but, in retrospect, it may have been Rob’s note. Tomorrow, I head back to post where I’ll go over my cut one more time before putting it out to the masses.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 11, 2010&lt;br /&gt;
* &amp;quot;You’ll be pleased or indifferent to hear that I completed my Producer’s Cut of Awakening this afternoon. My fellow producers will screen it tomorrow and no doubt declare it brilliant after which we will send it to SyFy who will also love it and insist I “not change a thing”. And that’ll be that. In the meantime, I shift gears to completing my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Spent about an hour in editing today, tweaking my cut before sending it out to the network.  In the end, I wound up adding a few more visual effect shots: a) to help tell the story and b) because they’re going to be cool.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;If the director is presented with a fairly complicated bit of choreography, he may story board the sequence – like Andy Mikita did in Awakening.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 9, 2010&lt;br /&gt;
* &amp;quot;Speaking of Day 1 mixes, guess what we watched today? Yes, a Day 1 mix. That’s the easy part. What episode? Correct again. Episode #2 [sic], Awakening. You guys are amazing! I just phoned Joel Goldsmith to congratulate him on the wonderful job he did scoring the episode. Congratulations should also go out to director Andy Mikita, the cast and crew, and – oh, boy! – Mark Savela and the VFX team! I repeat. Oh, boy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;This morning, I sent post our notes on the Awakening Day 1 mix. In retrospect, I should’ve sent off those notes last week when they were still fresh in my mind. Instead, I spent the better part of the morning struggling to decipher my writing, continually referring to my dvd copy of the mix to help me make sense of the scribbles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 5, 2010&lt;br /&gt;
* &amp;quot;We eventually settled in and checked out the finished visual effects for Awakening. Wow! I think it’s their best work yet. The movements are fluid and incredibly life-like, the body language and the subtlest of glances alone imbuing the characters with personality. And the ship sequences are pretty damn cool too!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 22, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow. Awakening boasts some of those incredible(r) VFX I was referring to (especially one complicated sequence many had reservations about that turned out nothing short of amazing) in addition to the discovery of a little something certain fans have been asking about since first season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
* &amp;quot;The Visual Effects for episode 3, Awakening, are probably the best we’ve done to date.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/09/img_6579.jpg Concept Art: Interior Seed Ship: Gate Factory &amp;amp;mdash; Cable Ties and Gate Clamps] posted by Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* Images added to [http://stargate-sg1-solutions.com/gallery/thumbnails.php?album=41 Solutions Gallery]&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.twitter.com/BrianJacobSmith Brian J. Smith&#039;s Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 14:37, 18 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27304</id>
		<title>SGU 2.06 &quot;Trial And Error&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.06_%22Trial_And_Error%22_Episode_Guide&amp;diff=27304"/>
		<updated>2010-10-16T12:54:03Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|206]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0206precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoiler Summary===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A series of realistic visions cause Col. Young to question his ability as commander of Destiny.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Col. Young is plagued by a recurring vision wherein Destiny is attacked and destroyed by the same aliens who abducted Dr. Rush and Chloe. Believing it to be a prophetic warning, he orders the science team to focus on restoring the ship&#039;s weapon systems and places the crew on high alert.&lt;br /&gt;
&lt;br /&gt;
Dr. Rush visits Chloe in isolation, hoping she might look over some calculations he&#039;s been working on - but Chloe is more concerned with the alien influence that has begun to affect not just her mind but her body as well.&lt;br /&gt;
&lt;br /&gt;
Eventually, Col. Young goes to Wray and admits his fear that he may be losing his mind. But when Destiny drops out of FTL and remains adrift, Rush and Eli suspect that the Colonel&#039;s strange visions may be the key to getting the ship back on course.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.05 &amp;quot;Cloverdale&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.07 &amp;quot;The Greater Good&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.06 &amp;quot;Trial And Error&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0206 |&lt;br /&gt;
  MGM_search      = Trial And Error&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In other writerly news, Paul and Carl are brainstorming #6 and #7, while Rob and Remi look to tackle #8 and #9.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Paul has finished a first draft of episode #6 which comes in at a whopping 57 pages. He’ll spend the weekend trimming.&amp;quot; &amp;amp;mdash; March 5, 2010&lt;br /&gt;
* &amp;quot;Paul, meanwhile, put out the first draft of episode 6 which, in my opinion, is one of the best scripts he’s ever written. Some wonderful exchanges and great, great character moments. And some pretty crazy action.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 8, 2010&lt;br /&gt;
* &amp;quot;Back upstairs, the writers gathered to debate a script issue with episode #6, Trial and Error. After the rewrite, the script was a robust 56 pages. Considering Paul’s last script, Intervention (episode #1) was 48 pages and, at last count, the episode was timing five minutes long, it was obvious that Trial and Error needed a trim. Paul’s solution? Lose the first scene. Carl hated the idea and argued for keeping the scene. Brad, Remi, and Linda made the argument for losing it. It didn’t end happily for Carl.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Three of the actors flagged me down to tell me how much they loved Trial and Error. Especially scene 61! I thanked them, but told them that episode 6 was all Paul. And I have to agree with their assessment. Trial and Error is, in my (and Carl’s) opinion, the best script Paul has ever written. And, to date, he’s written some damn terrific ones for Stargate: Universe = a significant pass on Justice, then Divided (one of my personal favorites), Subversion, Intervention, and Trial and Error. In fact, I’d go so far as to say that Paul is at the top of his game.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;Big time congrats to Paul Mullie for the extraordinary season 2 episode that was released to us today. Great friggen&#039; writing.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 7, 2010&lt;br /&gt;
* &amp;quot;Paul is prepping Trial and Error...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 3, 2010&lt;br /&gt;
* &amp;quot;Paul is on set overseeing production on Trial and Error. Busy, busy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Paul is on set – presumably on hand to provide first aid treatment if necessary – as they shoot episode #6, Trial and Error (which includes the confrontation scene that had the cast abuzz).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Today, we sat down to watch Andy Mikita’s director’s cut of Trial and Error, one of my favorite episodes of SGU’s second season. And that’s saying someting given that I wasn’t initially onboard with the story when it was first pitched. Well, one terrific script and a solid week of production behind us, and we’ve got ourselves an amazing episode – that, once second unit shoots that final missing scene next week, will come in at seven minutes over. Even with the expected tightening, Paul will be hard-pressed not to lose some scenes (the first two off the top, the discussion that may find a home in Carl’s episode) and Mr. Sparkle. Poor, Mr. Sparkles :(.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 27, 2010&lt;br /&gt;
* &amp;quot;Ep 6 called Trial &amp;amp; Error @AlainaHuffman has strong scene with Louis that she lvoes. #SDCC #SGU &#039;I&#039;m excited to see it&#039;&amp;quot; &amp;amp;mdash; ShowPatrol Twitter, July 23, 2010&lt;br /&gt;
* &amp;quot;Holy smokes! It’s taken us a day and a half to watch the Day 1 mix of Trial and Error – and we’re still not done!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 11, 2010&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://twitter.com/ShowPatrol/status/19358701390 Show Patrol Twitter, July 23, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 04:03, 14 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.05_%22Cloverdale%22_Episode_Guide&amp;diff=27303</id>
		<title>SGU 2.05 &quot;Cloverdale&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.05_%22Cloverdale%22_Episode_Guide&amp;diff=27303"/>
		<updated>2010-10-16T12:51:59Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|205]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0205precis}}&lt;br /&gt;
&lt;br /&gt;
== MGM/SciFi.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official summary is not available as this episode has not yet aired in the United States. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spoilers===&lt;br /&gt;
&lt;br /&gt;
[http://josephmallozzi.files.wordpress.com/2010/09/img_6566.jpg Concept Art: Alien Infection] posted by Joseph Mallozzi, September 18, 2010. Annotation: SC 3 Teaser; For the next stage (SC 5), the dimensional mass should begin to wrap around the entire forearm and the makeup should extend to the fingers and nails; Next 2 scenes - (14, 17) the growth should have increased slightly (10 - 15%); SC 21 - Same as 17 - Arm is wrapped in coat to prep for surgery; SC 22 - Possible additional prosthetic application for surgical incision; SC 32 - Hardened version (see second concept drawing) plays until SC 55 where it is replaced with a breakaway version. The drawing also shows that this infection is due to a bite.&lt;br /&gt;
&lt;br /&gt;
More from Syfy:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While investigating a planet with his team, Lt. Scott is infected by an alien organism that affects both his mind and body.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While exploring a new planet, Lt. Scott encounters an aggressive plant-like creature that attacks and infects him. Unable to risk bringing an alien contagion back to Destiny, Tamara searches for a way to stop the alien infection from spreading. Scott meanwhile, drifts in and out of consciousness, hallucinating an ideal life back home on earth. As the infection spreads dire reality begins to seep into his dream state. With the more alien organisms surrounding the gate and closing fast, time may well run out on Scott.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Brad Wright]]&lt;br /&gt;
* Directed by [[Alex Chapple]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.06 &amp;quot;Trial And Error&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.05 &amp;quot;Cloverdale&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0205 |&lt;br /&gt;
  MGM_search      = Cloverdale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... Brad’s idea falls in the four slot, so he’ll take that one, which means Rob will be jumping on 3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;After breaking the first four episodes of season one Monday through Thursday, we spent a far more leisurely Friday discussing the general premise for the fifth, a.k.a.’s Brad’s episode. Unlike everyone else in the room, Brad prefers a less structured, more free-flowing approach to scriptwriting so, in his case, no breaking required, just a gentle couple of hours in the spin cycle. Still, I’d call that five for five.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 6, 2009&lt;br /&gt;
* &amp;quot;As for Brad’s outline – Outline? He don’t need no stinking outline!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;The rest of the afternoon was devoted to more chitchat and trying to figure out why the Bridge Studios decided to upgrade the perfectly-fine network so that, now, no one can either print or stay online for any significant amount of time. Brad couldn’t open his script and when he tried to print it, had the page count balloon to about 117 pages. Paul, now wearing his Exec Producer’s hat for the show’s second season, made the executive call and informed him: &#039;Yeah, that’s too long.&#039; I, on the other hand, smell a two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 11, 2010&lt;br /&gt;
* &amp;quot;Brad’s script was long only as a result of a printer screw-up. No two-parter.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 4, 2010&lt;br /&gt;
* &amp;quot;We discussed potential locations for Paul and Brad’s episodes and I got a sneak peek at some pretty fearsome-looking alien creatures – not to be confused with “those other aliens”.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 1, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Brad, meanwhile, put out a full pink draft of Cloverdale. It’s one of those scripts the cast will LOVE working on it. They’re going to have tons of fun.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Cloverdale (episode #5) was shooting on location today in – where else? – Cloverdale...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 28, 2010&lt;br /&gt;
* &amp;quot;This afternoon, we watched a cut of episode #5, Cloverdale. I can’t wait to see the finished visual effects on this one!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;Watched the director&#039;s cut of #SGU &#039;s EPS 205 last night. EPIC EPIC EPIC EPIC&amp;quot; &amp;amp;mdash; Mark Savela, Twitter, May 15, 2010&lt;br /&gt;
* Sean D. writes: &amp;quot;Can you give us any additional hints about episode “Cloverdale” beyond David Blue’s reveal to it being set in an alternate universe?&amp;quot; Answer: &amp;quot;Alternate universe? Really?&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/09/img_6566.jpg Concept Art: Alien Infection] posted by Joseph Mallozzi, September 18, 2010. Annotation: SC 3 Teaser; For the next stage (SC 5), the dimensional mass should begin to wrap around the entire forearm and the makeup should extend to the fingers and nails; Next 2 scenes - (14, 17) the growth should have increased slightly (10 - 15%); SC 21 - Same as 17 - Arm is wrapped in coat to prep for surgery; SC 22 - Possible additional prosthetic application for surgical incision; SC 32 - Hardened version (see second concept drawing) plays until SC 55 where it is replaced with a breakaway version. The drawing also shows that this infection is due to a bite.&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/05/on-location-in-cloverdale-for-sgus-cloverdale/ Solutions: On Location in Cloverdale for SGU&#039;s &amp;quot;Cloverdale&amp;quot;, May 5, 2010]&lt;br /&gt;
* [http://twitter.com/marksavela Mark Savela&#039;s Twitter]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 13:59, 26 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0205precis&amp;diff=27302</id>
		<title>Template:Sgu0205precis</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Template:Sgu0205precis&amp;diff=27302"/>
		<updated>2010-10-16T12:44:31Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: tv guide description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While surveying a new planet, Lt. Scott becomes infected by a plant-like creature. As he suffers hallucinations and falls in and out of consciousness, Tamara seeks a way to treat him.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{EpNavLine|epname=SGU 2.05 &amp;quot;Cloverdale&amp;quot;|ratings=0|poll=0|wallpapers=0|screencaps=0}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27301</id>
		<title>Stargate Universe: Season Two</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=Stargate_Universe:_Season_Two&amp;diff=27301"/>
		<updated>2010-10-14T01:12:58Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: image for 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Universe Episode Guides|200]]&lt;br /&gt;
==Stargate Universe Season Two Episode Guides==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUBJECT TO CHANGE WHILE THE EPISODES ARE IN PRODUCTION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Stargate Universe: Major Characters]] (Spoilers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;This first half will see a narrative progression very similar to what we saw in the back half of season one, with various story elements building to occasionally explosive conclusions. Plenty of secrets, surprises, and shocking revelations.&amp;quot; — Joseph Mallozzi, June 14, 2010&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.01 &amp;quot;Intervention&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0201precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu201eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.02 &amp;quot;Aftermath&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0202precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu202eg.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.03 &amp;quot;Awakening&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0203precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.04 &amp;quot;Pathogen&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0204precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.05 &amp;quot;Cloverdale&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0205precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.06 &amp;quot;Trial And Error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0206precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.07 &amp;quot;The Greater Good&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0207precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.08 &amp;quot;Malice&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0208precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.09 &amp;quot;Visitation&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0209precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.10 &amp;quot;Resurgence&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0210precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.11 &amp;quot;Deliverance&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0211precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.12 &amp;quot;Twin Destinies&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0212precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.13 &amp;quot;Alliances&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0213precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.14 &amp;quot;Hope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0214precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.15 &amp;quot;Seizure&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0215precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.16 &amp;quot;The Hunt&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0216precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.17 &amp;quot;Common Descent&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0217precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.18 &amp;quot;Epilogue&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
:{{sgu0218precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.19 &amp;quot;Blockade&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0219precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&#039;&#039;&#039;2.20 &amp;quot;Gauntlet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:{{sgu0220precis}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{UniverseNavigation}}&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.02_%22Aftermath%22_Episode_Guide&amp;diff=27300</id>
		<title>SGU 2.02 &quot;Aftermath&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.02_%22Aftermath%22_Episode_Guide&amp;diff=27300"/>
		<updated>2010-10-14T01:03:41Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Universe Episode Guides|202]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20201.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20202.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20203.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20204.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20205.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20206.jpg|178px|]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20207.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20208.jpg|178px|]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu20209.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0202precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Struggling under the weight of dozens of prisoners, Camille and Young fight to find a solution to their dwindling food and water resources. Rush, who is keeping the extent of his knowledge of &#039;&#039;Destiny&#039;&#039; secret, finds a potentially habitable planet&amp;amp;mdash;with a nonresponsive Stargate&amp;amp;mdash;and manually drops the ship out of FTL. He covers the lie by saying that the FTL drive was damaged by the pulsar, and Young assembles an away team to take a shuttle there in hopes of replenishing their supplies. Rush has visions of his late wife guiding him through his decisions, but when the shuttle departs, Franklin appears, telling Rush that fatigue made him overlook the the planet&#039;s spinning atmosphere.&lt;br /&gt;
&lt;br /&gt;
Rush radios Scott to warn him of the extra turbulence, but soon the shuttle&#039;s engines fail, causing a devastating crash that crushes Riley&#039;s legs&amp;amp;mdash;TJ knows within moments that Riley won&#039;t make it, and stays with him as some comfort. Left without transportation, the rest of the team is charged with the task of getting the failed Stargate&amp;amp;mdash;buried under an avalanche of rocks&amp;amp;mdash;operational before &#039;&#039;Destiny&#039;&#039; jumps away.&lt;br /&gt;
&lt;br /&gt;
On the ship, the Lucians are divided: Some of them have been offering strategic information in hopes of better treatment, but another contingent starts a riot. While Varro is contrite, Young decides that, once they find a viable planet, all Lucians will be deposited there and left. But Young gets a prickly surprise when Telford informs him that he&#039;s used the communication stones to contact Stargate Command and has orders to retain a select group of Lucians as a strategic move.&lt;br /&gt;
&lt;br /&gt;
In the quiet of the ruined ship, with Riley&#039;s life slipping away, TJ confesses to him the story of her voyage to the alien planet, where she believes her baby is safe (SGU 2.01 &amp;quot;Intervention&amp;quot;). Unbeknownst to either of them, Dr. Park is quietly, tearfully listening in. Hundreds of meters away, the Stargate rumbles to life, and Scott and the crew return to &#039;&#039;Destiny&#039;&#039; to report on the situation. Young goes to the planet to visit Riley in his final moments, asking TJ for solitude. The two men comfort each other, but when Young attempts to say goodbye, Riley begs that he end his pain. Young solemnly agrees and, placing a firm hand over Riley&#039;s nose and mouth, extinguishes his life. The team gravely returns to the ship, and attempt, once again, to make life in space as normal as possible. None have so difficult a task as Rush, however, still haunted by visions of his wife, and hoping for more helpful information from the specter of Franklin. And grief is soon overshadowed by the next crisis: The ship is headed straight for an unidentified object in space, with no apparent recourse.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Modified by Solutions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Louise Lombard]] as [[Gloria Rush]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Haig Sutherland]] as [[Hunter Riley|Sgt. Hunter Riley]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Julia Benson]] as [[Vanessa James|Lt. Vanessa James]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* [[Mark Burgess]] as [[Jeremy Franklin|Dr. Franklin]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
* [[Elfina Y. Luk]] as Marine&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Becker]]&lt;br /&gt;
* [[Primo Allon]] as [[Koz]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Robert C. Cooper]]&lt;br /&gt;
* Directed by [[William Waring]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Communication Stones|Communication Stones]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[International Oversight Advisory (IOA)]]&lt;br /&gt;
* [[Lucian Alliance]]&lt;br /&gt;
* [[Stargate Command (SGC)]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.01 &amp;quot;Intervention&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.03 &amp;quot;Awakening&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.02 &amp;quot;Aftermath&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0202 |&lt;br /&gt;
  MGM_search      = Aftermath&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Looks like I won’t be doing episode 2 after all which is a shame as I was really looking forward to tackling what will be a wonderfully multi-character-centric story with a tough ethical dilemma at its core.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 30, 2009&lt;br /&gt;
* &amp;quot;Yesterday, we beat out the season opener for Paul and today, we spun episode two. Rob, who’ll be doing the honors on this one, pitched out a terrific, albeit radically different, A story to compliment the B, C, D, and E throughlines. Lots going on in this one – action, drama, spectacular visual effects, and a tough, tough decision. Two actually.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 3, 2009&lt;br /&gt;
* &amp;quot;Rob will probably send me his outline (episode 2, shooting third) while I’m in Japan...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;We were back in the office today where the discussion ranged from Robert Cooper’s finished first draft of Aftermath to my lovely Tokyo dining companions. Tomorrow, we actually start breaking more stories!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 14, 2009&lt;br /&gt;
* &amp;quot;Yet another surprise in the form of Robert Cooper’s first draft of Aftermath. All I can say is &#039;Whoa! Did NOT see THAT coming!&#039;&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 15, 2009&lt;br /&gt;
* &amp;quot;Since we already gave Rob notes on episode two before the hiatus, we moved on to episode three, my script.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 13, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Director Will Waring started shooting episode #2, Aftermath, today.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;Fun isn’t a word I’d use to describe the episode presently in production, Aftermath. Great, yes, but heavy. It packs a huge emotional wallop.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;I head over to Stage 5 where Robert Cooper is directing the second unit scenes from Aftermath and Awakening&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 16, 2010&lt;br /&gt;
* &amp;quot;I also found the time to join my fellow producers in taking in a matinee double-feature: ... Will Waring’s kick-ass director’s cut of Rob Cooper’s equally kick-ass script for Aftermath (in which actor Louis Ferreira delivers his best performance yet in a suspenseful, absorbing, emotionally-draining episode).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 21, 2010&lt;br /&gt;
* &amp;quot;The best laid plans of mice and men… Things come apart in a big way, and our heroes are left to pick up the pieces. Gut-wrenching.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 22, 2010&lt;br /&gt;
* Images added to [http://stargate-sg1-solutions.com/gallery/index.php?cat=11 Solutions Gallery]&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.airlockalpha.com/node/7566 Airlock Alpha: &#039;Stargate: Universe&#039; Will Get Darker, Tougher, June 29, 2010]&lt;br /&gt;
* [http://stargate-sg1-solutions.com/blog/2010/10/stargate-universe-2-02-aftermath/ Solutions: Stargate Universe: 2.02 &amp;quot;Aftermath&amp;quot;, October 5, 2010]&lt;br /&gt;
* [http://www.chicagonow.com/blogs/show-patrol/2010/10/stargate-universe-exclusive-haig-sutherland-and-the-life-of-riley.html Chicago Now: &#039;Stargate Universe&#039; exclusive: Haig Sutherland and the life of Riley, October 6, 2010]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
--[[User:DeeKayP|DeeKayP]] 14:28, 18 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
	</entry>
	<entry>
		<id>http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.03_%22Awakening%22_Episode_Guide&amp;diff=27299</id>
		<title>SGU 2.03 &quot;Awakening&quot; Episode Guide</title>
		<link rel="alternate" type="text/html" href="http://www.stargate-sg1-solutions.com/w/index.php?title=SGU_2.03_%22Awakening%22_Episode_Guide&amp;diff=27299"/>
		<updated>2010-10-13T15:44:22Z</updated>

		<summary type="html">&lt;p&gt;DeeKayP: update for airing&lt;/p&gt;
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&lt;div&gt;[[Category:Universe Episode Guides|203]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:sgu-color-title.jpg|178px|]]&lt;br /&gt;
|}&lt;br /&gt;
== Pr&amp;amp;eacute;cis ==&lt;br /&gt;
&lt;br /&gt;
{{sgu0203precis}}&lt;br /&gt;
&lt;br /&gt;
== Syfy.com Official Summary ==&lt;br /&gt;
&lt;br /&gt;
Catastrophe transforms to opportunity as an obstacle in &#039;&#039;Destiny&#039;&#039;&amp;amp;#039;s path proves to be a seed ship akin to &#039;&#039;Destiny&#039;&#039;. As the seed ship automatically docks with &#039;&#039;Destiny&#039;&#039;, it begins transferring massive amounts of data, from which Eli learns that the seed ship has enough power to dial Earth and send the crew home. Young sends a team to the ship as the scientists devise a plan to transfer power from the seed ship to &#039;&#039;Destiny&#039;&#039;, and the civilians ready their effects to go home.&lt;br /&gt;
&lt;br /&gt;
But the recon team finds an unpleasant surprise: An alien, weak from months or possibly years of stasis aboard the seed ship. They call TJ to examine it, but on her way, Chloe stops her to tell her that her gunshot wound is almost completely healed. TJ is stunned, but has no time to investigate the matter. Before they can discern the alien&#039;s origin or purpose, it regains its strength and slips out of their custody.&lt;br /&gt;
&lt;br /&gt;
Telford, out of concern for Young, asks to be included in the search team and heads to the seed ship. He arrives to find Rush unconscious, stunned by an alien weapon. Further recon reveals a Stargate manufacturing plant, as well as a dozen or so alien stasis pods&amp;amp;mdash;all recently open, and vacant.&lt;br /&gt;
&lt;br /&gt;
Aboard the &#039;&#039;Destiny&#039;&#039;, tensions remain high between Young and Camile regarding treatment of the Lucian prisoners. Although many of them are compliant, one Lucian officer&#039;s continued aggression is making matters worse for all.&lt;br /&gt;
&lt;br /&gt;
And as Eli and the team begin dialing Earth, the power suddenly spikes, then begins reversing direction; someone or something outside of Eli&#039;s control is directing power from &#039;&#039;Destiny&#039;&#039; to the seed ship. If they can&#039;t find a way to stop the draw, not only will they not be able to go home, but &#039;&#039;Destiny&#039;&#039; will be left without enough power to even make an FTL jump. Telford, who has a working knowledge of Ancient technology, volunteers to stay on the seed ship in a last-ditch attempt to get everyone home. Eli talks him through the steps as the rest of the crew tries to hunt down the remaining aliens and prepare for the eventuality of disconnecting from the seed ship.&lt;br /&gt;
&lt;br /&gt;
As Telford is on the verge of reversing the power flow, Rush suddenly disappears. Moments later, the two ships disconnect, and &#039;&#039;Destiny&#039;&#039; powers up for an FTL jump. With no way of returning to &#039;&#039;Destiny&#039;&#039;, Telford is stranded on the seed ship, just as a cadre of aliens encircles him.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Credits:&#039;&#039;&#039;&lt;br /&gt;
{{sgus2cast}}&lt;br /&gt;
* and [[Ming-Na]] as [[Camile Wray]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guest Starring:&#039;&#039;&#039;&lt;br /&gt;
* [[Louise Lombard]] as [[Gloria Rush]]&lt;br /&gt;
* [[Julie McNiven]] as [[Ginn]]&lt;br /&gt;
* [[Mike Dopud]] as [[Varro]]&lt;br /&gt;
* [[Peter Kelamis]] as [[Adam Brody]]&lt;br /&gt;
* [[Patrick Gilmore]] as [[Dale Volker|Dr. Dale Volker]]&lt;br /&gt;
* [[Jennifer Spence]] as [[Lisa Park|Dr. Lisa Park]]&lt;br /&gt;
* with [[Robert Knepper]] as [[Simeon]]&lt;br /&gt;
* and [[Lou Diamond Phillips]] as [[David Telford|Col. David Telford]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Closing Credits:&#039;&#039;&#039;&lt;br /&gt;
* [[Leanne Adachi]] as [[Barnes (SGU)|Cpl. Barnes]]&lt;br /&gt;
* [[Darcy Laurie]] as [[Dunning|Airman Dunning]]&lt;br /&gt;
* [[Ryan Booth]] as [[Marsden|Cpl. Marsden]]&lt;br /&gt;
* [[Jeffrey Bowyer-Chapman]] as [[Darren Becker|Airman Darren Becker]]&lt;br /&gt;
* Marie-Eve Boudreau as Alien Reference&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]&lt;br /&gt;
* Directed by [[Andy Mikita]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{{SGU Season Two Ep Guide Links}}&lt;br /&gt;
* Previous: [[SGU 2.02 &amp;quot;Aftermath&amp;quot; Episode Guide]]&lt;br /&gt;
* Next: [[SGU 2.04 &amp;quot;Pathogen&amp;quot; Episode Guide]]&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
{{SGUSeasonTwoLinks |&lt;br /&gt;
  episode_name    = 2.03 &amp;quot;Awakenings&amp;quot; |&lt;br /&gt;
  Syfy_summary   = 0203 |&lt;br /&gt;
  MGM_search      = Awakenings&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Production Notes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More spinning today in the writers’ room and more headway made on those first ten episodes. ... I’ve cast my lot with Episode 2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 28, 2009&lt;br /&gt;
* &amp;quot;Looks like I won’t be doing episode 2 after all which is a shame as I was really looking forward to tackling what will be a wonderfully multi-character-centric story with a tough ethical dilemma at its core. Instead, I’ll be switching over to 3 which, to be perfectly honest, would have been number five on my list of choices only because of the tech component of this particular story (techy scripts are on my personal No Fly list, coming in somewhere between Ancient storylines and anything involving replicator duplicates of our team reaching out to Atlantis). Still, the late addition of another story element (which I initially pitched out for another episode) has certainly made 3 far more intriguing.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, October 30, 2009&lt;br /&gt;
* &amp;quot;Well, another day and still no work completed on the outline. I mean, seriously. Outlines usually take me about a day to complete but I’ve been so distracted of late that I haven’t even had time to sit down and run the scenes in my head.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 12, 2009&lt;br /&gt;
* &amp;quot;Oh, and you’ll be pleased to hear I did get around to finishing MY outline which is no doubt sitting, ignored, on Paul and Carl’s desks as well.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 19, 2009&lt;br /&gt;
* &amp;quot;Yesterday, we gave and received notes on three outlines: ... Episode 3 (my story, which will shoot fourth)...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 21, 2009&lt;br /&gt;
* &amp;quot;I might also bring along the outline for my upcoming SGU season 2 script – if I can find it. ... Okay, it’s not that big a deal. I mean, I have copies. But it would be nice to be able to reference everyone’s notes that I made a point of writing down on that hard copy. And yet …&amp;quot; &amp;amp;mdash; Joseph Mallozzi, November 22, 2009&lt;br /&gt;
* &amp;quot;Well, I was back at it today and by “it” I of course mean working on Stargate. I finally started writing that script and made some good headway, hitting the ten page mark before flaming out. Still, ten pages aint bad. At this rate, I’ll be finished by this weekend. Which, of course, I won’t be.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 10, 2009&lt;br /&gt;
* &amp;quot;More progress on the script, albeit of the slow and painful variety. Hit the 15 page mark today which means that, this weekend, I will no doubt fall well short of the 50ish pages needed for a full script. Still, 25 pages five days off an exhausting trip to Asia would be pretty impressive.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 12, 2009&lt;br /&gt;
* &amp;quot;Ah, you’ve heard I see. Yes, it’s official. Stargate: Universe has been picked up for a second season. And do you know what this means? Yes, that’s right. I have to finish that script.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 14, 2009&lt;br /&gt;
* &amp;quot;No progress on the script front. In fact, I re-read the eighteen pages I have so far and hated it.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 16, 2009&lt;br /&gt;
* &amp;quot; I’ll go over what I have, rewrite and polish what I think works, toss out what doesn’t and start again. Eventually, I’ll get a rhythm going and I’ll be able to ride that out to the script’s conclusion. Come the top of the fifth act, it’s smooooooooooooooth sailing.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 17, 2009&lt;br /&gt;
* &amp;quot;I worked on those first eighteen pages of my script and, after several re-reads and tweaks, I’ve gone from “hate” to “mere dislike”. I hope that further rewrites will improve my opinion to “firm ambivalence” before I leave for Montreal. In the meantime, I’ve forged ahead with the next scene – a toughie – and hope to be out of Act II by the weekend. Hopefully inspiration strikes and I can roll through Act III in time for my Montreal departure next week.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 18, 2009&lt;br /&gt;
* &amp;quot;Oh, that outline I couldn’t find before leaving for my Tokyo trip? Whereabouts still unknown. However, I do vaguely recall looking for an out-of-the-way place to hide it just in case my place was broken into while I was out for the day.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 20, 2009&lt;br /&gt;
* &amp;quot;More writing – actually, rewriting – on the script today and I’m actually beginning to like what I’ve got so far. 30 pages in and that really tricky scene fast approaches.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 22, 2009&lt;br /&gt;
* &amp;quot;...I hit the 35 page mark, and concluded Act III of my script.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 22, 2009&lt;br /&gt;
* &amp;quot;Did some more writing today and am well into ACT IV. Should have a rough first draft by middle of next week. I foresee a fifth act obstacle I don’t quite have an answer for. But I’m not worried. These things tend to work themselves out – hopefully well before this goes to camera.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 26, 2009&lt;br /&gt;
* &amp;quot;Damn this script! It just doesn’t seem to want to get done! Usually, by the time I hit the midway mark of the fourth act, I’m able to blaze through the final pages in one seating. And yet here I sit, stuck at the top of Act V, agonizing over the attack on the opening scene, the elusive linchpin exchange, and, quite frankly, all that has come before. ... No 11th hour revelation. No act four twists or clever fifth act resolutions magically coming to me when I most need them. Just a scene heading, INT. DESTINY – CONTROL INTERFACE ROOM – DAY, and a blank page.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, December 31, 2009&lt;br /&gt;
* &amp;quot;Back in the office January 11th – hopefully with a first draft of my script. And a title.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 3, 2010&lt;br /&gt;
* &amp;quot;I head back to the office tomorrow with the first draft of a brand new script AND a brand new title: The Awakening. I like it because it works on a couple of levels – none of which I can go into any detail at this point. You’ll just have to trust me.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 10, 2010&lt;br /&gt;
* &amp;quot;...I was in quite a mood by the time I got in and my already sour disposition wasn’t helped by the news that everyone else had put their scripts out leaving me odd man out. So, while everyone else was in Brad’s office chatting away, I retreated to my office for one last pass at the script before handing it off to Lawren.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 12, 2010&lt;br /&gt;
* &amp;quot;Since we already gave Rob notes on episode two before the hiatus, we moved on to episode three, my script. It’s no secret that this one was – well, a bitch to write but the big question was &#039;Had those weeks agonizing over the script paid off?&#039;. Well, let me put it this way: By the time they were done giving notes, it was so late that we decided to call it a day. In fact, I probably would have received even more notes had Carl not actually willed himself to pass out in order to escape the marathon session. The day also brought a title change from The Awakening to the Brad Wright-inspired Awakenings.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, January 13, 2010&lt;br /&gt;
* &amp;quot;Last day at the office before the Olympic hiatus and I finally completed the rewrite for Awakening (episode 3).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, February 11, 2010&lt;br /&gt;
* &amp;quot;I also get to ponder the batch of notes I received on my first script, Awakening, as it heads toward Blue Draft status.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 10, 2010&lt;br /&gt;
* &amp;quot;Yesterday, we received a visit from our friends at Syfy, Exec. VP of Original Programming Mark Stern and Director of Development Erika Kennair, who dropped by to talk travel, television and, oh yeah, Stargate: Universe. We spent the afternoon discussing the first five scripts of season two and beyond – character developments, story arcs, and surprises in store for the not too distant future. It was a pleasant and ultimately fruitful sit-down that yielded some terrific ideas that I was quite excited about… until I sat down in front of my laptop this morning and realized I would now have to incorporate these terrific ideas into the rewrite of Awakening. Don’t get me wrong. I really do like the notions we came up with. They’ll help clarify some of the character motivations and offer up interesting revelations about her heroes. I just hate rewrites. Even more than I hate writing first drafts.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 12, 2010&lt;br /&gt;
* &amp;quot;Don’t you hate it when you spend hours working out a very complicated script rewrite and head to bed satisfied with a job well done, only to wake up in the middle of the night with the horrible realization that the Volker character isn’t where he’s supposed to be, thereby throwing a wrench into the intricate choreography of that fifth act sequence you thought you’d solved? Yeah, so do I.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 14, 2010&lt;br /&gt;
* &amp;quot;Today, we broke Linda’s story (episode 13), which explores the relationship of two of my very favorite characters, and also discussed the Awakening blue draft.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 24, 2010&lt;br /&gt;
* &amp;quot;I had a great time with Director Andy Mikita (who I’ll be spending a lot more time with when episode 3, Awakening, shoots in a couple of weeks) and the rest of the crew. ... Was planning to get some work done on Resurgence (episode 10) today, but ended up doing the notes on the Awakening blue draft instead.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, March 31, 2010&lt;br /&gt;
* &amp;quot;Director Will Waring started shooting episode #2, Aftermath, today – which meant it was time to begin prep on my script, episode #3, Awakening.  We kicked things off with the Concept Meeting, Director Andy Mikita presiding over the gathered department heads as we spent an hour going through the script, discussing the various sets-in-progress, scheduling, the repercussions of a character switch, and the surprisingly complicated orchestrations required for a simple photo shoot.  We followed that up with a much lengthier get-together with the Art Department and Construction in which we, once again, discussed the various sets-in-progress and scheduling – but in much more detail.  Rounding out the day, a quickie Costume Meeting with the lovely Val Halverson, and an equally brief sit-down with Props Master Evil Kenny Gibbs (pictured below).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;A little later, a bunch of us headed downstairs to check out one of the sets being built for the episode.  My first reaction upon laying eyes on it was “OMG!”.  That was my internal dialogue.  I can’t remember what it was I actually said, but it was more or less the same sentiment expressed in much more colorful terms.  Director Andy Mikita assured me he looked forward to the challenge of pulling it off.  While everyone else was measuring and chatting lighting issues with Director of Photography Jim Menard (who, earlier that morning, had contested my interpretation of several Stargate-related issues in my recent blog mailbags), I talked builds with Scott from Construction.  Specifically, we talked about the BIG build going on right next door.  Everyone who has seen it has declared it the most impressive set we’ve built to date.  Scott, a veteran of the business, agreed, saying it equaled the craftmanship of another awe-inspiring set: the X-Jet from X2.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 6, 2010&lt;br /&gt;
* &amp;quot;And so, I had to go it alone: an early stunts and special effects meeting that blew by, a laborious hour and a half long playback meeting, and an equally long and involved visual effects meeting.  When VFX Supervisor Mark Savela presented us with the visual effects budget for the episode, I thought Producer John Lenic was going to pass out on the spot.  My buddy (and Exec. Producer) Carl wasn’t fazed when he heard the number.  He merely shrugged and said: “Hey, we knew it was going to be big.”   Well,  yes.  Big.  Not BIG!   And so, to ensure we have enough money left to make the remaining fourteen episodes (or alleviate the need to make that special clip show three-parter), Director Andy Mikita and I spent an hour going through the script, tightening up here and there, trimming where we could, and shaving down that number.  As a result, the VFX budget for Awakening now falls somewhere between big and BIG.  BIg I guess.  But what an episode it’ll be!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 7, 2010&lt;br /&gt;
* &amp;quot;...with the first day of principal photography on Awakening fast-approaching.  Day 1 = Friday, over on Stage 4.  I put out my yellow pages today, incorporating everything Director Andy Mikita and I discussed in the concept meeting and in the various other chats we had in my office, in his office, in the corridor, or passing each other on the stairs.  There’s A LOT going on in this episode and it’s great to have someone as talented as Andy calling the shots on set.  I, of course, will be spending some time on set with him while the episode shoots, on hand to answer any questions and stand in exactly the wrong spot whenever equipment is being moved.  I also get to spend time with the cast.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 13, 2010&lt;br /&gt;
* &amp;quot;Instead, I ended up putting out some green pages for Awakening which starts shooting tomorrow…sometime.  It’s almost 9:30 p.m. and I’ve yet to receive a call sheet.  Since it’s my episode, I’ll spend the day on set loitering around the craft service table and offering Andy unsolicited directing advice (“Hey, you know what would be cool here?!  A swish pan!”).&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 15, 2010&lt;br /&gt;
* Mallozzi&#039;s Weblog: April 16, 2010, entry has a run-down of Mallozzi&#039;s schedule and a few behind-the-scenes images.&lt;br /&gt;
* &amp;quot;I spent a couple of early hours on set this morning to watch Director Andy Mikita work his magic on Awakening (Day #3 of production).  A lot of jumping around in this one which resulted in our block-shooting a number of successive scenes.  Producer John G. Lenic swung by to inform me that we were pulling up a big scene from tomorrow’s schedule in order to give Andy time to shoot in that impressive new set in Stage 6. ... Andy was confident that he could get it done – and so long as my director was comfortable with it, I was comfortable with the decision.  And props go out to Louis Ferreira, David Blue, and Jennifer Spence who ended up having to pull up and prepare yesterday’s scene today on next -to-no-notice – and still hitting ‘em out of the park!&amp;quot; &amp;amp;mdash; April 20, 2010&lt;br /&gt;
* &amp;quot;Production Day #3 on Awakening had me at work, bright and early, for the 7:00 a.m. crew  call.  There, I watched Director Andy Mikita work his magic on an extremely challenging set – with ten actors in play!  Between the goings-on on Stage 6 and my office, I also found the time to join my fellow producers in taking in a matinee double-feature...&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 21, 2010&lt;br /&gt;
* &amp;quot;5:30 a.m. wake-up tomorrow so that I can be in for that 7:00 a.m. crew call. Awakening – production day seven – shoots on Stage 4 all day, Destiny in the morning, then “up top” after lunch.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, April 25, 2010&lt;br /&gt;
* &amp;quot;Just wrapped on a fun episode by Joe Mallozzi. It&#039;s a real creepy story.&amp;quot; &amp;amp;mdash; Brian J. Smith, Twitter, April 26, 2010&lt;br /&gt;
* &amp;quot;I feel as though the past couple of weeks have finally caught up with me and I could sleep for a week. Or, at the very least, the weekend. Might as well make the most of it because next week, I’ll be launching into my rewrite of episode #10, Resurgence, AND spending a couple of days in editing working on my producer’s cut of episode #3.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 8, 2010&lt;br /&gt;
* &amp;quot;Anyway, Maverick and I worked through the day my producer’s cut of Awakening: discussing the Previously On, extending the visual effects sequence in the tease, losing that scene from Act I, trimming here, adding there, paring down some of those extra shots VFX Supervisor Mark Savela tried to sneak in and, ultimately, putting that scene I took out back into Act I. Things would have gone a whole lot easier if I had actually been able to read the notes I’d jotted down while watching the director’s cut. I don’t quite recall writing “T.J. bargs tp woogle zog” but, in retrospect, it may have been Rob’s note. Tomorrow, I head back to post where I’ll go over my cut one more time before putting it out to the masses.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 11, 2010&lt;br /&gt;
* &amp;quot;You’ll be pleased or indifferent to hear that I completed my Producer’s Cut of Awakening this afternoon. My fellow producers will screen it tomorrow and no doubt declare it brilliant after which we will send it to SyFy who will also love it and insist I “not change a thing”. And that’ll be that. In the meantime, I shift gears to completing my rewrite of Resurgence.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 12, 2010&lt;br /&gt;
* &amp;quot;Spent about an hour in editing today, tweaking my cut before sending it out to the network.  In the end, I wound up adding a few more visual effect shots: a) to help tell the story and b) because they’re going to be cool.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, May 14, 2010&lt;br /&gt;
* &amp;quot;If the director is presented with a fairly complicated bit of choreography, he may story board the sequence – like Andy Mikita did in Awakening.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 9, 2010&lt;br /&gt;
* &amp;quot;Speaking of Day 1 mixes, guess what we watched today? Yes, a Day 1 mix. That’s the easy part. What episode? Correct again. Episode #2 [sic], Awakening. You guys are amazing! I just phoned Joel Goldsmith to congratulate him on the wonderful job he did scoring the episode. Congratulations should also go out to director Andy Mikita, the cast and crew, and – oh, boy! – Mark Savela and the VFX team! I repeat. Oh, boy!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, June 30, 2010&lt;br /&gt;
* &amp;quot;This morning, I sent post our notes on the Awakening Day 1 mix. In retrospect, I should’ve sent off those notes last week when they were still fresh in my mind. Instead, I spent the better part of the morning struggling to decipher my writing, continually referring to my dvd copy of the mix to help me make sense of the scribbles.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 5, 2010&lt;br /&gt;
* &amp;quot;We eventually settled in and checked out the finished visual effects for Awakening. Wow! I think it’s their best work yet. The movements are fluid and incredibly life-like, the body language and the subtlest of glances alone imbuing the characters with personality. And the ship sequences are pretty damn cool too!&amp;quot; &amp;amp;mdash; Joseph Mallozzi, July 22, 2010&lt;br /&gt;
* &amp;quot;We’ve been deluged with mixes! Awakening yesterday, Malice today, and The Greater Good tomorrow. Awakening boasts some of those incredible(r) VFX I was referring to (especially one complicated sequence many had reservations about that turned out nothing short of amazing) in addition to the discovery of a little something certain fans have been asking about since first season.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, August 24, 2010&lt;br /&gt;
* &amp;quot;The Visual Effects for episode 3, Awakening, are probably the best we’ve done to date.&amp;quot; &amp;amp;mdash; Joseph Mallozzi, September 3, 2010&lt;br /&gt;
* [http://josephmallozzi.files.wordpress.com/2010/09/img_6579.jpg Concept Art: Interior Seed Ship: Gate Factory &amp;amp;mdash; Cable Ties and Gate Clamps] posted by Joseph Mallozzi, September 18, 2010&lt;br /&gt;
* Images added to [http://stargate-sg1-solutions.com/gallery/thumbnails.php?album=41 Solutions Gallery]&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&lt;br /&gt;
* [http://josephmallozzi.wordpress.com/ Joseph Mallozzi&#039;s Blog]&lt;br /&gt;
* [http://www.twitter.com/BrianJacobSmith Brian J. Smith&#039;s Twitter]&lt;br /&gt;
&lt;br /&gt;
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--[[User:DeeKayP|DeeKayP]] 14:37, 18 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>DeeKayP</name></author>
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