Teal'c: Injuries Received

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Orpheus

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Summary

Teal'c's symbiote acted as his immune system and therefore fought off most of the illnesses that his team encountered. Since replacing his symbiote with use of the drug Tretonin, his immune system is strong, but does not have the healing powers it once did. In any case, he has been injured many times. The injuries he received prior to joining SG-1 are not known; however, the tattoo he received when he became First Prime of Apophis would certainly count as one, since the process involves cutting the design into the skin and pouring in molten gold.

Off-world Missions

P3X-774: Killed by Jaffa troops under Apophis; resurrected by the Nox. Stabbed in the abdomen by the Jaffa warrior, Shak'l (1.08 "The Nox").

P3X-974 (Cimmeria): Scanned by an Asgard Goa'uld detector, Teal'c and Col. O'Neill were transported into a maze. The only exit was to pass through Thor's Hammer: upon so doing, the symbiote would be killed. He was subjected to the Hammer for a short but agonizing period. Daniel Jackson destroyed the Hammer so that Teal'c might exit with the rest of the team, his symbiote intact (1.10 "Thor's Hammer").

P3X-866 (Oannes): False memory implanted of Daniel Jackson's death, resulting in photosensitivity, headache and post traumatic stress symptoms (1.13 "Fire and Water").

P3X-1279 (Cartago): Took a hit (left thigh) from a staff weapon while defending the Byrsa from other Jaffa (1.16 "Cor-ai").

P3X-989 (Altair): Stunned and knocked unconscious, and consequently duplicated, his consciousness copied into the mechanical double (1.19 "Tin Man"). The duplicate was faulty, so a second android was made.

P3R-636: Forced to work in naquadah mines without rest for several days (2.05 "Need").

BP6-3Q1: Stung by an alien insect. Its venom began to alter his DNA, changing him into an incubator for more of the creatures. A cure was discovered by geneticist Dr. Harlow, and Teal'c's symbiote aided in the healing process, restoring him to normal (2.10 "Bane").

PXY-887: Shot by Salish dart, which rendered him unconscious (2.13 "Spirits").

P9Q-281: Suffered severe heat exposure and sunburn while trapped on a planet with two suns. Col. O'Neill supplied a schematic that aided Carter in repairing the DHD, so SG-1 could return to Earth (2.16 "The Fifth Race").

P3W-924: While recovering the device that switched Daniel Jackson and Ma'chello into each other's bodies, Teal'c and O'Neill also switched bodies. While this does not exactly qualify as an injury, it was necessary for Teal'c to teach O'Neill to perform kel'no'reem so his symbiote could fight an illness, or his body would die. In spite of its seriousness, the situation was also extremely humorous (2.18 "Holiday").

PJ2-445: Severe headache and aggravated irritability due to ultrasonic assault from injured plant life. This affliction only existed while on the planet, or when listening to tapes recorded there. Once back on Earth, the condition vanished (2.19 "One False Step"). Symptoms took much longer to appear in Teal'c than in his human teammates.

Hathor's planet (designation not known): Massive internal injuries. Teal'c remained unconscious for three weeks while his symbiote healed him (2.22 "Out of Mind Part 1"/ 3.01 "Into the Fire Part 2").

Unnamed/designated world: Struck by lightning and drowned to prove he was not a witch. His symbiote, being a creature at home in water, filtered oxygen for him to allow him to stay submerged. He revived a few hours afterward (3.08 "Demons").

Unnamed/designated world: Shot by an intar (3.09 "Rules of Engagement").

P4X-884: Though this event also might not qualify as an injury, Teal'c's brain was implanted with a device designed to record information from gate explorers, but the device malfunctioned, allowing him and the other members of SG-1 to interact with the device consciousness, called Urgo. Both when the device was implanted and later when it was removed, he had no memory of Togar, the creator of the device (3.16 "Urgo").

P2X-416 (Bedrosia/Optrica): Blinded by a weapon blast from the Bedrosians who attacked SG-1. A Bedrosian archaeologist, Nyan, helped Teal'c by procuring a healing device and bringing him food and water, keeping him safe in a cave until he recovered (3.19 "New Ground").

P7X-377: Suffered muon radiation sickness, but recovered with no permanent ill effects. His symbiote saved him from being quite as ill as his human teammates, and he recovered faster than they did (3.21 "Crystal Skull").

P3R-118: Given a new personality via a memory stamp, in order to accept slavery forced on him by alien government. Teal'c's symbiote helped him reject the stamp, but he was re-stamped and sent back to the underground facility. Since he could not remember to perform kel'no'reem daily under the influence of the stamp, he grew ill and would have died, but he rejected the stamp again and recovered after a lengthy session of kel'no'reem (4.10 "Beneath the Surface").

P3X-729 (Juna): Shot with a staff weapon. His symbiote was injured as well (4.21 "Double Jeopardy").

P7S-441: Though not exactly an injury, his memory was affected by an alien chemical which made him think the alien Reol traveling with him was one of his teammates. He was, however, also shot with a staff weapon (5.04 "The Fifth Man").

P3X-116: Also not listed as an injury but regarded as a life-threatening situation, Teal'c was trapped in transit in the stargate. After borrowing the DHD from the Russians, he materialized before the buffer could be erased with the next outgoing wormhole (5.14 "48 Hours").

Cal Mah: Teal'c was badly beaten by Yu's Jaffa (5.18 "The Warrior").

Adara System: While aboard Anubis' mothership, he passed out from a leak of hyperdrive coolant which had flooded the compartment in order that he and Col. O'Neill might be taken prisoner (5.22 "Revelations").

Khonsu's planet: Shot by a zat'nik'tel after being deliberately captured in order to rendezvous with a Tok'ra operative (6.08 "The Other Guys").

Unnamed/designated world: The only survivor, along with Master Bra'tac, of a Goa'uld ambush, Teal'c was forced to share his symbiote with the older Jaffa until help could arrive (6.19 "Changeling"). SG-1 took them both back to the base, but the symbiote was dying. Fortunately, the Tok'ra arrived with a variation of Pangaran Tretonin (6.10 "Cure"), specifically formulated to reintegrate a Jaffa's natural immune system and thus free them from Goa'uld enslavement. Though the drug had not been tried previously, it worked and both Teal'c and Bra'tac survived.

Erebus: Captured and tortured by Jaffa loyal to Ba'al while on a mission to free Bra'tac and Rya'c from the prison camp on the planet. The camp was liberated the next day by SGC forces along with Teal'c and his fellow rebel Jaffa (7.04 "Orpheus").

Aboard Alien Vessels

Apophis' ha'tak: Blinded and knocked unconscious by Goa'uld shock grenade (2.01 "The Serpent's Lair Part 2").

Terok's vessel: Survived repeated beatings and torture in a fruitless attempt to force him to accept the Goa'uld as gods (4.14 "The Serpent's Venom").

Apophis' ha'tak: Shot with Tau'ri gun. Ordinarily, this would have been a fatal wound, but his symbiote barely managed to save him. Apophis put Teal'c into his sarcophagus, and in addition to healing his body, the machine brainwashed him into believing once again that Apophis was his god (5.01 "Enemies Part 2"). Only through the Rite of M'al Sharran was Bra'tac able to counteract the brainwashing and return Teal'c to his former state of mind (5.02 "Threshold"). During the Rite, his symbiote was removed and Teal'c flatlined before being resuscitated. He was also shot with a zat'nik'tel at one point during this mission.

The Stromos: Along with the rest of SG-1, knocked unconscious by an unseen weapon while the team was investigating the crashed spaceship (7.06 "Lifeboat").

Earth, SGC Base

  • Resistant to Hathor's super-pheromone, Teal'c assisted Capt. Carter in regaining control of the base. During the battle, Teal'c was shot in the arm and leg (1.14 "Hathor").
  • Gate Control Room: Severe electrical burns to the right shoulder (2.15 "A Matter of Time").
  • Gate Control Room: Severe pain due to proximity to Reetou (2.20 "Show and Tell").
  • Guest Quarters for Cronus: Severely beaten during an attack on Cronus by Nirrti (3.03 "Fair Game").
  • Infirmary: Sedated by an alien posing as Dr. Fraiser, but he proved resistant to the drug and escaped, helping Maj. Carter regain control of the base from alien incursion (3.14 "Foothold").
  • Base Gymnasium: Knocked out by a punch from Col. O'Neill, who was wearing the Atanik armband that gave him five times his strength (4.03 "Upgrades").
  • Briefing Room: Shot with an intar by Lt. Elliot (5.13 "Proving Ground").
  • Gate Control Room: Shot in the abdomen by a staff weapon wielded by a Jaffa who had followed the team through the gate. Teal'c nearly died: the blast passed through his empty symbiote pouch and damaged his spinal chord, requiring him to undergo intensive physical therapy to recover (7.04 "Orpheus").
  • Base Laboratory: Trapped inside a virtual reality game that shocked him each time he died inside the game, eventually forcing his heart to stop due to an adrenaline. Dr. Carmichael revived him, and with the team's help, Daniel entered the game and freed himself and Teal'c (8.06 "Avatar").

Other Earth Locations

Isolation room at mental hospital: Infected by one of Ma'chello's Goa'uld-eradicating devices, which began attacking his symbiote. The machine was expunged from him after he was injected with a protein marker from Carter's blood, fooling the machines into thinking that the host had been freed from the symbiote and their purpose henceforth fulfilled (3.04 "Legacy").

In space above the planet: Nearly suffocated while attempting to disable the Asgard ship Biliskner, infested with Replicators, so it would be destroyed upon entering the atmosphere (3.22 "Nemesis Part 1").

Aboard Russian submarine Blackbird: Shrapnel to the upper back from Replicator attack aboard the sub (4.01 "Small Victories Part 2").

At Russian stargate installation: His body was possessed by alien water life-forms, that they might return to their world through him (4.07 "Watergate"). While not exactly an injury, this does classify as a physical condition, similar to being host to a Goa'uld symbiote. The creatures released him once when given an opportunity to return to their own environment.

Steveston, OR: Shot with a zat'nik'tel by the nightwalkers (6.05 "Nightwalkers").

Biography Articles


--Michelle 23:14, 19 Dec 2004 (PST)